1/*
2 * Copyright (C) 2016 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 *    Rob Clark <robclark@freedesktop.org>
25 */
26
27#include "pipe/p_state.h"
28#include "util/u_string.h"
29#include "util/u_memory.h"
30#include "util/u_prim.h"
31
32#include "freedreno_state.h"
33#include "freedreno_resource.h"
34
35#include "fd5_draw.h"
36#include "fd5_context.h"
37#include "fd5_emit.h"
38#include "fd5_program.h"
39#include "fd5_format.h"
40#include "fd5_zsa.h"
41
42
43static void
44draw_impl(struct fd_context *ctx, struct fd_ringbuffer *ring,
45		struct fd5_emit *emit, unsigned index_offset)
46{
47	const struct pipe_draw_info *info = emit->info;
48	enum pc_di_primtype primtype = ctx->primtypes[info->mode];
49
50	fd5_emit_state(ctx, ring, emit);
51
52	if (emit->dirty & (FD_DIRTY_VTXBUF | FD_DIRTY_VTXSTATE))
53		fd5_emit_vertex_bufs(ring, emit);
54
55	OUT_PKT4(ring, REG_A5XX_VFD_INDEX_OFFSET, 2);
56	OUT_RING(ring, info->index_size ? info->index_bias : info->start); /* VFD_INDEX_OFFSET */
57	OUT_RING(ring, info->start_instance);   /* VFD_INSTANCE_START_OFFSET */
58
59	OUT_PKT4(ring, REG_A5XX_PC_RESTART_INDEX, 1);
60	OUT_RING(ring, info->primitive_restart ? /* PC_RESTART_INDEX */
61			info->restart_index : 0xffffffff);
62
63	fd5_emit_render_cntl(ctx, false, emit->binning_pass);
64	fd5_draw_emit(ctx->batch, ring, primtype,
65			emit->binning_pass ? IGNORE_VISIBILITY : USE_VISIBILITY,
66			info, index_offset);
67}
68
69/* fixup dirty shader state in case some "unrelated" (from the state-
70 * tracker's perspective) state change causes us to switch to a
71 * different variant.
72 */
73static void
74fixup_shader_state(struct fd_context *ctx, struct ir3_shader_key *key)
75{
76	struct fd5_context *fd5_ctx = fd5_context(ctx);
77	struct ir3_shader_key *last_key = &fd5_ctx->last_key;
78
79	if (!ir3_shader_key_equal(last_key, key)) {
80		if (ir3_shader_key_changes_fs(last_key, key)) {
81			ctx->dirty_shader[PIPE_SHADER_FRAGMENT] |= FD_DIRTY_SHADER_PROG;
82			ctx->dirty |= FD_DIRTY_PROG;
83		}
84
85		if (ir3_shader_key_changes_vs(last_key, key)) {
86			ctx->dirty_shader[PIPE_SHADER_VERTEX] |= FD_DIRTY_SHADER_PROG;
87			ctx->dirty |= FD_DIRTY_PROG;
88		}
89
90		fd5_ctx->last_key = *key;
91	}
92}
93
94static bool
95fd5_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info,
96             unsigned index_offset)
97{
98	struct fd5_context *fd5_ctx = fd5_context(ctx);
99	struct fd5_emit emit = {
100		.debug = &ctx->debug,
101		.vtx  = &ctx->vtx,
102		.prog = &ctx->prog,
103		.info = info,
104		.key = {
105			.color_two_side = ctx->rasterizer->light_twoside,
106			.vclamp_color = ctx->rasterizer->clamp_vertex_color,
107			.fclamp_color = ctx->rasterizer->clamp_fragment_color,
108			.rasterflat = ctx->rasterizer->flatshade,
109			.ucp_enables = ctx->rasterizer->clip_plane_enable,
110			.has_per_samp = (fd5_ctx->fsaturate || fd5_ctx->vsaturate ||
111					fd5_ctx->fastc_srgb || fd5_ctx->vastc_srgb),
112			.vsaturate_s = fd5_ctx->vsaturate_s,
113			.vsaturate_t = fd5_ctx->vsaturate_t,
114			.vsaturate_r = fd5_ctx->vsaturate_r,
115			.fsaturate_s = fd5_ctx->fsaturate_s,
116			.fsaturate_t = fd5_ctx->fsaturate_t,
117			.fsaturate_r = fd5_ctx->fsaturate_r,
118			.vastc_srgb = fd5_ctx->vastc_srgb,
119			.fastc_srgb = fd5_ctx->fastc_srgb,
120			.vsamples = ctx->tex[PIPE_SHADER_VERTEX].samples,
121			.fsamples = ctx->tex[PIPE_SHADER_FRAGMENT].samples,
122		},
123		.rasterflat = ctx->rasterizer->flatshade,
124		.sprite_coord_enable = ctx->rasterizer->sprite_coord_enable,
125		.sprite_coord_mode = ctx->rasterizer->sprite_coord_mode,
126	};
127
128	fixup_shader_state(ctx, &emit.key);
129
130	unsigned dirty = ctx->dirty;
131	const struct ir3_shader_variant *vp = fd5_emit_get_vp(&emit);
132	const struct ir3_shader_variant *fp = fd5_emit_get_fp(&emit);
133
134	/* do regular pass first, since that is more likely to fail compiling: */
135
136	if (!vp || !fp)
137		return false;
138
139	ctx->stats.vs_regs += ir3_shader_halfregs(vp);
140	ctx->stats.fs_regs += ir3_shader_halfregs(fp);
141
142	/* figure out whether we need to disable LRZ write for binning
143	 * pass using draw pass's fp:
144	 */
145	emit.no_lrz_write = fp->writes_pos || fp->no_earlyz;
146
147	emit.binning_pass = false;
148	emit.dirty = dirty;
149
150	draw_impl(ctx, ctx->batch->draw, &emit, index_offset);
151
152	/* and now binning pass: */
153	emit.binning_pass = true;
154	emit.dirty = dirty & ~(FD_DIRTY_BLEND);
155	emit.vp = NULL;   /* we changed key so need to refetch vp */
156	emit.fp = NULL;
157	draw_impl(ctx, ctx->batch->binning, &emit, index_offset);
158
159	if (emit.streamout_mask) {
160		struct fd_ringbuffer *ring = ctx->batch->draw;
161
162		for (unsigned i = 0; i < PIPE_MAX_SO_BUFFERS; i++) {
163			if (emit.streamout_mask & (1 << i)) {
164				OUT_PKT7(ring, CP_EVENT_WRITE, 1);
165				OUT_RING(ring, FLUSH_SO_0 + i);
166			}
167		}
168	}
169
170	fd_context_all_clean(ctx);
171
172	return true;
173}
174
175static bool is_z32(enum pipe_format format)
176{
177	switch (format) {
178	case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
179	case PIPE_FORMAT_Z32_UNORM:
180	case PIPE_FORMAT_Z32_FLOAT:
181		return true;
182	default:
183		return false;
184	}
185}
186
187static void
188fd5_clear_lrz(struct fd_batch *batch, struct fd_resource *zsbuf, double depth)
189{
190	struct fd_ringbuffer *ring;
191	uint32_t clear = util_pack_z(PIPE_FORMAT_Z16_UNORM, depth);
192
193	// TODO mid-frame clears (ie. app doing crazy stuff)??  Maybe worth
194	// splitting both clear and lrz clear out into their own rb's.  And
195	// just throw away any draws prior to clear.  (Anything not fullscreen
196	// clear, just fallback to generic path that treats it as a normal
197	// draw
198
199	if (!batch->lrz_clear) {
200		batch->lrz_clear = fd_submit_new_ringbuffer(batch->submit, 0x1000, 0);
201	}
202
203	ring = batch->lrz_clear;
204
205	OUT_WFI5(ring);
206
207	OUT_PKT4(ring, REG_A5XX_RB_CCU_CNTL, 1);
208	OUT_RING(ring, 0x10000000);
209
210	OUT_PKT4(ring, REG_A5XX_HLSQ_UPDATE_CNTL, 1);
211	OUT_RING(ring, 0x20fffff);
212
213	OUT_PKT4(ring, REG_A5XX_GRAS_SU_CNTL, 1);
214	OUT_RING(ring, A5XX_GRAS_SU_CNTL_LINEHALFWIDTH(0.0) |
215			COND(zsbuf->base.nr_samples > 1, A5XX_GRAS_SU_CNTL_MSAA_ENABLE));
216
217	OUT_PKT4(ring, REG_A5XX_GRAS_CNTL, 1);
218	OUT_RING(ring, 0x00000000);
219
220	OUT_PKT4(ring, REG_A5XX_GRAS_CL_CNTL, 1);
221	OUT_RING(ring, 0x00000181);
222
223	OUT_PKT4(ring, REG_A5XX_GRAS_LRZ_CNTL, 1);
224	OUT_RING(ring, 0x00000000);
225
226	OUT_PKT4(ring, REG_A5XX_RB_MRT_BUF_INFO(0), 5);
227	OUT_RING(ring, A5XX_RB_MRT_BUF_INFO_COLOR_FORMAT(RB5_R16_UNORM) |
228			A5XX_RB_MRT_BUF_INFO_COLOR_TILE_MODE(TILE5_LINEAR) |
229			A5XX_RB_MRT_BUF_INFO_COLOR_SWAP(WZYX));
230	OUT_RING(ring, A5XX_RB_MRT_PITCH(zsbuf->lrz_pitch * 2));
231	OUT_RING(ring, A5XX_RB_MRT_ARRAY_PITCH(fd_bo_size(zsbuf->lrz)));
232	OUT_RELOCW(ring, zsbuf->lrz, 0x1000, 0, 0);
233
234	OUT_PKT4(ring, REG_A5XX_RB_RENDER_CNTL, 1);
235	OUT_RING(ring, 0x00000000);
236
237	OUT_PKT4(ring, REG_A5XX_RB_DEST_MSAA_CNTL, 1);
238	OUT_RING(ring, A5XX_RB_DEST_MSAA_CNTL_SAMPLES(MSAA_ONE));
239
240	OUT_PKT4(ring, REG_A5XX_RB_BLIT_CNTL, 1);
241	OUT_RING(ring, A5XX_RB_BLIT_CNTL_BUF(BLIT_MRT0));
242
243	OUT_PKT4(ring, REG_A5XX_RB_CLEAR_CNTL, 1);
244	OUT_RING(ring, A5XX_RB_CLEAR_CNTL_FAST_CLEAR |
245			A5XX_RB_CLEAR_CNTL_MASK(0xf));
246
247	OUT_PKT4(ring, REG_A5XX_RB_CLEAR_COLOR_DW0, 1);
248	OUT_RING(ring, clear);  /* RB_CLEAR_COLOR_DW0 */
249
250	OUT_PKT4(ring, REG_A5XX_VSC_RESOLVE_CNTL, 2);
251	OUT_RING(ring, A5XX_VSC_RESOLVE_CNTL_X(zsbuf->lrz_width) |
252			 A5XX_VSC_RESOLVE_CNTL_Y(zsbuf->lrz_height));
253	OUT_RING(ring, 0x00000000);   // XXX UNKNOWN_0CDE
254
255	OUT_PKT4(ring, REG_A5XX_RB_CNTL, 1);
256	OUT_RING(ring, A5XX_RB_CNTL_BYPASS);
257
258	OUT_PKT4(ring, REG_A5XX_RB_RESOLVE_CNTL_1, 2);
259	OUT_RING(ring, A5XX_RB_RESOLVE_CNTL_1_X(0) |
260			A5XX_RB_RESOLVE_CNTL_1_Y(0));
261	OUT_RING(ring, A5XX_RB_RESOLVE_CNTL_2_X(zsbuf->lrz_width - 1) |
262			A5XX_RB_RESOLVE_CNTL_2_Y(zsbuf->lrz_height - 1));
263
264	fd5_emit_blit(batch->ctx, ring);
265}
266
267static bool
268fd5_clear(struct fd_context *ctx, unsigned buffers,
269		const union pipe_color_union *color, double depth, unsigned stencil)
270{
271	struct fd_ringbuffer *ring = ctx->batch->draw;
272	struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
273
274	if ((buffers & (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL)) &&
275			is_z32(pfb->zsbuf->format))
276		return false;
277
278	fd5_emit_render_cntl(ctx, true, false);
279
280	if (buffers & PIPE_CLEAR_COLOR) {
281		for (int i = 0; i < pfb->nr_cbufs; i++) {
282			union util_color uc = {0};
283
284			if (!pfb->cbufs[i])
285				continue;
286
287			if (!(buffers & (PIPE_CLEAR_COLOR0 << i)))
288				continue;
289
290			enum pipe_format pfmt = pfb->cbufs[i]->format;
291
292			// XXX I think RB_CLEAR_COLOR_DWn wants to take into account SWAP??
293			union pipe_color_union swapped;
294			switch (fd5_pipe2swap(pfmt)) {
295			case WZYX:
296				swapped.ui[0] = color->ui[0];
297				swapped.ui[1] = color->ui[1];
298				swapped.ui[2] = color->ui[2];
299				swapped.ui[3] = color->ui[3];
300				break;
301			case WXYZ:
302				swapped.ui[2] = color->ui[0];
303				swapped.ui[1] = color->ui[1];
304				swapped.ui[0] = color->ui[2];
305				swapped.ui[3] = color->ui[3];
306				break;
307			case ZYXW:
308				swapped.ui[3] = color->ui[0];
309				swapped.ui[0] = color->ui[1];
310				swapped.ui[1] = color->ui[2];
311				swapped.ui[2] = color->ui[3];
312				break;
313			case XYZW:
314				swapped.ui[3] = color->ui[0];
315				swapped.ui[2] = color->ui[1];
316				swapped.ui[1] = color->ui[2];
317				swapped.ui[0] = color->ui[3];
318				break;
319			}
320
321			if (util_format_is_pure_uint(pfmt)) {
322				util_format_write_4ui(pfmt, swapped.ui, 0, &uc, 0, 0, 0, 1, 1);
323			} else if (util_format_is_pure_sint(pfmt)) {
324				util_format_write_4i(pfmt, swapped.i, 0, &uc, 0, 0, 0, 1, 1);
325			} else {
326				util_pack_color(swapped.f, pfmt, &uc);
327			}
328
329			OUT_PKT4(ring, REG_A5XX_RB_BLIT_CNTL, 1);
330			OUT_RING(ring, A5XX_RB_BLIT_CNTL_BUF(BLIT_MRT0 + i));
331
332			OUT_PKT4(ring, REG_A5XX_RB_CLEAR_CNTL, 1);
333			OUT_RING(ring, A5XX_RB_CLEAR_CNTL_FAST_CLEAR |
334					A5XX_RB_CLEAR_CNTL_MASK(0xf));
335
336			OUT_PKT4(ring, REG_A5XX_RB_CLEAR_COLOR_DW0, 4);
337			OUT_RING(ring, uc.ui[0]);  /* RB_CLEAR_COLOR_DW0 */
338			OUT_RING(ring, uc.ui[1]);  /* RB_CLEAR_COLOR_DW1 */
339			OUT_RING(ring, uc.ui[2]);  /* RB_CLEAR_COLOR_DW2 */
340			OUT_RING(ring, uc.ui[3]);  /* RB_CLEAR_COLOR_DW3 */
341
342			fd5_emit_blit(ctx, ring);
343		}
344	}
345
346	if (pfb->zsbuf && (buffers & (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL))) {
347		uint32_t clear =
348			util_pack_z_stencil(pfb->zsbuf->format, depth, stencil);
349		uint32_t mask = 0;
350
351		if (buffers & PIPE_CLEAR_DEPTH)
352			mask |= 0x1;
353
354		if (buffers & PIPE_CLEAR_STENCIL)
355			mask |= 0x2;
356
357		OUT_PKT4(ring, REG_A5XX_RB_BLIT_CNTL, 1);
358		OUT_RING(ring, A5XX_RB_BLIT_CNTL_BUF(BLIT_ZS));
359
360		OUT_PKT4(ring, REG_A5XX_RB_CLEAR_CNTL, 1);
361		OUT_RING(ring, A5XX_RB_CLEAR_CNTL_FAST_CLEAR |
362				A5XX_RB_CLEAR_CNTL_MASK(mask));
363
364		OUT_PKT4(ring, REG_A5XX_RB_CLEAR_COLOR_DW0, 1);
365		OUT_RING(ring, clear);    /* RB_CLEAR_COLOR_DW0 */
366
367		fd5_emit_blit(ctx, ring);
368
369		if (pfb->zsbuf && (buffers & PIPE_CLEAR_DEPTH)) {
370			struct fd_resource *zsbuf = fd_resource(pfb->zsbuf->texture);
371			if (zsbuf->lrz) {
372				zsbuf->lrz_valid = true;
373				fd5_clear_lrz(ctx->batch, zsbuf, depth);
374			}
375		}
376	}
377
378	/* disable fast clear to not interfere w/ gmem->mem, etc.. */
379	OUT_PKT4(ring, REG_A5XX_RB_CLEAR_CNTL, 1);
380	OUT_RING(ring, 0x00000000);   /* RB_CLEAR_CNTL */
381
382	return true;
383}
384
385void
386fd5_draw_init(struct pipe_context *pctx)
387{
388	struct fd_context *ctx = fd_context(pctx);
389	ctx->draw_vbo = fd5_draw_vbo;
390	ctx->clear = fd5_clear;
391}
392