1/*
2 * Copyright (C) 2016 Rob Clark <robclark@freedesktop.org>
3 * Copyright © 2018 Google, Inc.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 * Authors:
25 *    Rob Clark <robclark@freedesktop.org>
26 */
27
28#include "pipe/p_state.h"
29#include "util/u_string.h"
30#include "util/u_memory.h"
31#include "util/u_inlines.h"
32#include "util/u_format.h"
33#include "util/hash_table.h"
34
35#include "fd6_texture.h"
36#include "fd6_format.h"
37#include "fd6_emit.h"
38
39static void fd6_texture_state_destroy(struct fd6_texture_state *state);
40
41static enum a6xx_tex_clamp
42tex_clamp(unsigned wrap, bool clamp_to_edge, bool *needs_border)
43{
44	/* Hardware does not support _CLAMP, but we emulate it: */
45	if (wrap == PIPE_TEX_WRAP_CLAMP) {
46		wrap = (clamp_to_edge) ?
47			PIPE_TEX_WRAP_CLAMP_TO_EDGE : PIPE_TEX_WRAP_CLAMP_TO_BORDER;
48	}
49
50	switch (wrap) {
51	case PIPE_TEX_WRAP_REPEAT:
52		return A6XX_TEX_REPEAT;
53	case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
54		return A6XX_TEX_CLAMP_TO_EDGE;
55	case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
56		*needs_border = true;
57		return A6XX_TEX_CLAMP_TO_BORDER;
58	case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
59		/* only works for PoT.. need to emulate otherwise! */
60		return A6XX_TEX_MIRROR_CLAMP;
61	case PIPE_TEX_WRAP_MIRROR_REPEAT:
62		return A6XX_TEX_MIRROR_REPEAT;
63	case PIPE_TEX_WRAP_MIRROR_CLAMP:
64	case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
65		/* these two we could perhaps emulate, but we currently
66		 * just don't advertise PIPE_CAP_TEXTURE_MIRROR_CLAMP
67		 */
68	default:
69		DBG("invalid wrap: %u", wrap);
70		return 0;
71	}
72}
73
74static enum a6xx_tex_filter
75tex_filter(unsigned filter, bool aniso)
76{
77	switch (filter) {
78	case PIPE_TEX_FILTER_NEAREST:
79		return A6XX_TEX_NEAREST;
80	case PIPE_TEX_FILTER_LINEAR:
81		return aniso ? A6XX_TEX_ANISO : A6XX_TEX_LINEAR;
82	default:
83		DBG("invalid filter: %u", filter);
84		return 0;
85	}
86}
87
88static void *
89fd6_sampler_state_create(struct pipe_context *pctx,
90		const struct pipe_sampler_state *cso)
91{
92	struct fd6_sampler_stateobj *so = CALLOC_STRUCT(fd6_sampler_stateobj);
93	unsigned aniso = util_last_bit(MIN2(cso->max_anisotropy >> 1, 8));
94	bool miplinear = false;
95	bool clamp_to_edge;
96
97	if (!so)
98		return NULL;
99
100	so->base = *cso;
101	so->seqno = ++fd6_context(fd_context(pctx))->tex_seqno;
102
103	if (cso->min_mip_filter == PIPE_TEX_MIPFILTER_LINEAR)
104		miplinear = true;
105
106	/*
107	 * For nearest filtering, _CLAMP means _CLAMP_TO_EDGE;  for linear
108	 * filtering, _CLAMP means _CLAMP_TO_BORDER while additionally
109	 * clamping the texture coordinates to [0.0, 1.0].
110	 *
111	 * The clamping will be taken care of in the shaders.  There are two
112	 * filters here, but let the minification one has a say.
113	 */
114	clamp_to_edge = (cso->min_img_filter == PIPE_TEX_FILTER_NEAREST);
115	if (!clamp_to_edge) {
116		so->saturate_s = (cso->wrap_s == PIPE_TEX_WRAP_CLAMP);
117		so->saturate_t = (cso->wrap_t == PIPE_TEX_WRAP_CLAMP);
118		so->saturate_r = (cso->wrap_r == PIPE_TEX_WRAP_CLAMP);
119	}
120
121	so->needs_border = false;
122	so->texsamp0 =
123		COND(miplinear, A6XX_TEX_SAMP_0_MIPFILTER_LINEAR_NEAR) |
124		A6XX_TEX_SAMP_0_XY_MAG(tex_filter(cso->mag_img_filter, aniso)) |
125		A6XX_TEX_SAMP_0_XY_MIN(tex_filter(cso->min_img_filter, aniso)) |
126		A6XX_TEX_SAMP_0_ANISO(aniso) |
127		A6XX_TEX_SAMP_0_WRAP_S(tex_clamp(cso->wrap_s, clamp_to_edge, &so->needs_border)) |
128		A6XX_TEX_SAMP_0_WRAP_T(tex_clamp(cso->wrap_t, clamp_to_edge, &so->needs_border)) |
129		A6XX_TEX_SAMP_0_WRAP_R(tex_clamp(cso->wrap_r, clamp_to_edge, &so->needs_border));
130
131	so->texsamp1 =
132		COND(!cso->seamless_cube_map, A6XX_TEX_SAMP_1_CUBEMAPSEAMLESSFILTOFF) |
133		COND(!cso->normalized_coords, A6XX_TEX_SAMP_1_UNNORM_COORDS);
134
135	if (cso->min_mip_filter != PIPE_TEX_MIPFILTER_NONE) {
136		so->texsamp0 |= A6XX_TEX_SAMP_0_LOD_BIAS(cso->lod_bias);
137		so->texsamp1 |=
138			A6XX_TEX_SAMP_1_MIN_LOD(cso->min_lod) |
139			A6XX_TEX_SAMP_1_MAX_LOD(cso->max_lod);
140	}
141
142	if (cso->compare_mode)
143		so->texsamp1 |= A6XX_TEX_SAMP_1_COMPARE_FUNC(cso->compare_func); /* maps 1:1 */
144
145	return so;
146}
147
148static void
149fd6_sampler_state_delete(struct pipe_context *pctx, void *hwcso)
150{
151	struct fd6_context *fd6_ctx = fd6_context(fd_context(pctx));
152	struct fd6_sampler_stateobj *samp = hwcso;
153
154	hash_table_foreach(fd6_ctx->tex_cache, entry) {
155		struct fd6_texture_state *state = entry->data;
156
157		for (unsigned i = 0; i < ARRAY_SIZE(state->key.samp); i++) {
158			if (samp->seqno == state->key.samp[i].seqno) {
159				fd6_texture_state_destroy(entry->data);
160				_mesa_hash_table_remove(fd6_ctx->tex_cache, entry);
161				break;
162			}
163		}
164	}
165
166	free(hwcso);
167}
168
169static void
170fd6_sampler_states_bind(struct pipe_context *pctx,
171		enum pipe_shader_type shader, unsigned start,
172		unsigned nr, void **hwcso)
173{
174	struct fd_context *ctx = fd_context(pctx);
175	struct fd6_context *fd6_ctx = fd6_context(ctx);
176	uint16_t saturate_s = 0, saturate_t = 0, saturate_r = 0;
177	unsigned i;
178
179	if (!hwcso)
180		nr = 0;
181
182	for (i = 0; i < nr; i++) {
183		if (hwcso[i]) {
184			struct fd6_sampler_stateobj *sampler =
185					fd6_sampler_stateobj(hwcso[i]);
186			if (sampler->saturate_s)
187				saturate_s |= (1 << i);
188			if (sampler->saturate_t)
189				saturate_t |= (1 << i);
190			if (sampler->saturate_r)
191				saturate_r |= (1 << i);
192		}
193	}
194
195	fd_sampler_states_bind(pctx, shader, start, nr, hwcso);
196
197	if (shader == PIPE_SHADER_FRAGMENT) {
198		fd6_ctx->fsaturate =
199			(saturate_s != 0) ||
200			(saturate_t != 0) ||
201			(saturate_r != 0);
202		fd6_ctx->fsaturate_s = saturate_s;
203		fd6_ctx->fsaturate_t = saturate_t;
204		fd6_ctx->fsaturate_r = saturate_r;
205	} else if (shader == PIPE_SHADER_VERTEX) {
206		fd6_ctx->vsaturate =
207			(saturate_s != 0) ||
208			(saturate_t != 0) ||
209			(saturate_r != 0);
210		fd6_ctx->vsaturate_s = saturate_s;
211		fd6_ctx->vsaturate_t = saturate_t;
212		fd6_ctx->vsaturate_r = saturate_r;
213	}
214}
215
216static struct pipe_sampler_view *
217fd6_sampler_view_create(struct pipe_context *pctx, struct pipe_resource *prsc,
218		const struct pipe_sampler_view *cso)
219{
220	struct fd6_pipe_sampler_view *so = CALLOC_STRUCT(fd6_pipe_sampler_view);
221	struct fd_resource *rsc = fd_resource(prsc);
222	enum pipe_format format = cso->format;
223	unsigned lvl, layers;
224
225	if (!so)
226		return NULL;
227
228	if (format == PIPE_FORMAT_X32_S8X24_UINT) {
229		rsc = rsc->stencil;
230		format = rsc->base.format;
231	}
232
233	so->base = *cso;
234	pipe_reference(NULL, &prsc->reference);
235	so->base.texture = prsc;
236	so->base.reference.count = 1;
237	so->base.context = pctx;
238	so->seqno = ++fd6_context(fd_context(pctx))->tex_seqno;
239
240	if (cso->target == PIPE_BUFFER) {
241		unsigned elements = cso->u.buf.size / util_format_get_blocksize(format);
242
243		lvl = 0;
244		so->texconst1 =
245			A6XX_TEX_CONST_1_WIDTH(elements & MASK(15)) |
246			A6XX_TEX_CONST_1_HEIGHT(elements >> 15);
247		so->texconst2 =
248			A6XX_TEX_CONST_2_UNK4 |
249			A6XX_TEX_CONST_2_UNK31;
250		so->offset = cso->u.buf.offset;
251	} else {
252		unsigned miplevels;
253
254		lvl = fd_sampler_first_level(cso);
255		miplevels = fd_sampler_last_level(cso) - lvl;
256		layers = cso->u.tex.last_layer - cso->u.tex.first_layer + 1;
257
258		so->texconst0 |= A6XX_TEX_CONST_0_MIPLVLS(miplevels);
259		so->texconst1 =
260			A6XX_TEX_CONST_1_WIDTH(u_minify(prsc->width0, lvl)) |
261			A6XX_TEX_CONST_1_HEIGHT(u_minify(prsc->height0, lvl));
262		so->texconst2 =
263			A6XX_TEX_CONST_2_FETCHSIZE(fd6_pipe2fetchsize(format)) |
264			A6XX_TEX_CONST_2_PITCH(
265					util_format_get_nblocksx(
266							format, rsc->slices[lvl].pitch) * rsc->cpp);
267		so->offset = fd_resource_offset(rsc, lvl, cso->u.tex.first_layer);
268		so->ubwc_offset = fd_resource_ubwc_offset(rsc, lvl, cso->u.tex.first_layer);
269		so->ubwc_enabled = fd_resource_ubwc_enabled(rsc, lvl);
270	}
271
272	so->texconst0 |= fd6_tex_const_0(prsc, lvl, cso->format,
273				cso->swizzle_r, cso->swizzle_g,
274				cso->swizzle_b, cso->swizzle_a);
275
276	if (so->ubwc_enabled) {
277		so->texconst9 |= A6XX_TEX_CONST_9_FLAG_BUFFER_ARRAY_PITCH(rsc->ubwc_size);
278		so->texconst10 |= A6XX_TEX_CONST_10_FLAG_BUFFER_PITCH(rsc->ubwc_pitch);
279	}
280
281	so->texconst2 |= A6XX_TEX_CONST_2_TYPE(fd6_tex_type(cso->target));
282
283	switch (cso->target) {
284	case PIPE_TEXTURE_RECT:
285	case PIPE_TEXTURE_1D:
286	case PIPE_TEXTURE_2D:
287		so->texconst3 =
288			A6XX_TEX_CONST_3_ARRAY_PITCH(rsc->layer_size);
289		so->texconst5 =
290			A6XX_TEX_CONST_5_DEPTH(1);
291		break;
292	case PIPE_TEXTURE_1D_ARRAY:
293	case PIPE_TEXTURE_2D_ARRAY:
294		so->texconst3 =
295			A6XX_TEX_CONST_3_ARRAY_PITCH(rsc->layer_size);
296		so->texconst5 =
297			A6XX_TEX_CONST_5_DEPTH(layers);
298		break;
299	case PIPE_TEXTURE_CUBE:
300	case PIPE_TEXTURE_CUBE_ARRAY:
301		so->texconst3 =
302			A6XX_TEX_CONST_3_ARRAY_PITCH(rsc->layer_size);
303		so->texconst5 =
304			A6XX_TEX_CONST_5_DEPTH(layers / 6);
305		break;
306	case PIPE_TEXTURE_3D:
307		so->texconst3 =
308			A6XX_TEX_CONST_3_MIN_LAYERSZ(rsc->slices[prsc->last_level].size0) |
309			A6XX_TEX_CONST_3_ARRAY_PITCH(rsc->slices[lvl].size0);
310		so->texconst5 =
311			A6XX_TEX_CONST_5_DEPTH(u_minify(prsc->depth0, lvl));
312		break;
313	default:
314		break;
315	}
316
317	if (so->ubwc_enabled) {
318		so->texconst3 |= A6XX_TEX_CONST_3_FLAG | A6XX_TEX_CONST_3_UNK27;
319	}
320
321	return &so->base;
322}
323
324static void
325fd6_sampler_view_destroy(struct pipe_context *pctx,
326		struct pipe_sampler_view *_view)
327{
328	struct fd6_context *fd6_ctx = fd6_context(fd_context(pctx));
329	struct fd6_pipe_sampler_view *view = fd6_pipe_sampler_view(_view);
330
331	hash_table_foreach(fd6_ctx->tex_cache, entry) {
332		struct fd6_texture_state *state = entry->data;
333
334		for (unsigned i = 0; i < ARRAY_SIZE(state->key.view); i++) {
335			if (view->seqno == state->key.view[i].seqno) {
336				fd6_texture_state_destroy(entry->data);
337				_mesa_hash_table_remove(fd6_ctx->tex_cache, entry);
338				break;
339			}
340		}
341	}
342
343	pipe_resource_reference(&view->base.texture, NULL);
344
345	free(view);
346}
347
348
349static uint32_t
350key_hash(const void *_key)
351{
352	const struct fd6_texture_key *key = _key;
353	uint32_t hash = _mesa_fnv32_1a_offset_bias;
354	hash = _mesa_fnv32_1a_accumulate_block(hash, key, sizeof(*key));
355	return hash;
356}
357
358static bool
359key_equals(const void *_a, const void *_b)
360{
361	const struct fd6_texture_key *a = _a;
362	const struct fd6_texture_key *b = _b;
363	return memcmp(a, b, sizeof(struct fd6_texture_key)) == 0;
364}
365
366struct fd6_texture_state *
367fd6_texture_state(struct fd_context *ctx, enum pipe_shader_type type,
368		struct fd_texture_stateobj *tex)
369{
370	struct fd6_context *fd6_ctx = fd6_context(ctx);
371	struct fd6_texture_key key;
372	bool needs_border = false;
373
374	memset(&key, 0, sizeof(key));
375
376	for (unsigned i = 0; i < tex->num_textures; i++) {
377		if (!tex->textures[i])
378			continue;
379
380		struct fd6_pipe_sampler_view *view =
381			fd6_pipe_sampler_view(tex->textures[i]);
382
383		key.view[i].rsc_seqno = fd_resource(view->base.texture)->seqno;
384		key.view[i].seqno = view->seqno;
385	}
386
387	for (unsigned i = 0; i < tex->num_samplers; i++) {
388		if (!tex->samplers[i])
389			continue;
390
391		struct fd6_sampler_stateobj *sampler =
392			fd6_sampler_stateobj(tex->samplers[i]);
393
394		key.samp[i].seqno = sampler->seqno;
395
396		needs_border |= sampler->needs_border;
397	}
398
399	key.bcolor_offset = fd6_border_color_offset(ctx, type, tex);
400
401	uint32_t hash = key_hash(&key);
402	struct hash_entry *entry =
403		_mesa_hash_table_search_pre_hashed(fd6_ctx->tex_cache, hash, &key);
404
405	if (entry) {
406		return entry->data;
407	}
408
409	struct fd6_texture_state *state = CALLOC_STRUCT(fd6_texture_state);
410
411	state->key = key;
412	state->stateobj = fd_ringbuffer_new_object(ctx->pipe, 0x1000);
413	state->needs_border = needs_border;
414
415	fd6_emit_textures(ctx->pipe, state->stateobj, type, tex, key.bcolor_offset,
416			NULL, NULL);
417
418	/* NOTE: uses copy of key in state obj, because pointer passed by caller
419	 * is probably on the stack
420	 */
421	_mesa_hash_table_insert_pre_hashed(fd6_ctx->tex_cache, hash,
422			&state->key, state);
423
424	return state;
425}
426
427static void
428fd6_texture_state_destroy(struct fd6_texture_state *state)
429{
430	fd_ringbuffer_del(state->stateobj);
431	free(state);
432}
433
434void
435fd6_texture_init(struct pipe_context *pctx)
436{
437	struct fd6_context *fd6_ctx = fd6_context(fd_context(pctx));
438
439	pctx->create_sampler_state = fd6_sampler_state_create;
440	pctx->delete_sampler_state = fd6_sampler_state_delete;
441	pctx->bind_sampler_states = fd6_sampler_states_bind;
442
443	pctx->create_sampler_view = fd6_sampler_view_create;
444	pctx->sampler_view_destroy = fd6_sampler_view_destroy;
445	pctx->set_sampler_views = fd_set_sampler_views;
446
447	fd6_ctx->tex_cache = _mesa_hash_table_create(NULL, key_hash, key_equals);
448}
449
450void
451fd6_texture_fini(struct pipe_context *pctx)
452{
453	struct fd6_context *fd6_ctx = fd6_context(fd_context(pctx));
454
455	hash_table_foreach(fd6_ctx->tex_cache, entry) {
456		fd6_texture_state_destroy(entry->data);
457	}
458	ralloc_free(fd6_ctx->tex_cache);
459}
460