1/**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29#include "util/u_memory.h"
30#include "util/u_math.h"
31#include "util/u_cpu_detect.h"
32#include "util/u_format.h"
33#include "util/u_screen.h"
34#include "util/u_string.h"
35#include "util/u_format_s3tc.h"
36#include "pipe/p_defines.h"
37#include "pipe/p_screen.h"
38#include "draw/draw_context.h"
39#include "gallivm/lp_bld_type.h"
40
41#include "util/os_misc.h"
42#include "util/os_time.h"
43#include "lp_texture.h"
44#include "lp_fence.h"
45#include "lp_jit.h"
46#include "lp_screen.h"
47#include "lp_context.h"
48#include "lp_debug.h"
49#include "lp_public.h"
50#include "lp_limits.h"
51#include "lp_rast.h"
52
53#include "state_tracker/sw_winsys.h"
54
55#ifdef DEBUG
56int LP_DEBUG = 0;
57
58static const struct debug_named_value lp_debug_flags[] = {
59   { "pipe",   DEBUG_PIPE, NULL },
60   { "tgsi",   DEBUG_TGSI, NULL },
61   { "tex",    DEBUG_TEX, NULL },
62   { "setup",  DEBUG_SETUP, NULL },
63   { "rast",   DEBUG_RAST, NULL },
64   { "query",  DEBUG_QUERY, NULL },
65   { "screen", DEBUG_SCREEN, NULL },
66   { "counters", DEBUG_COUNTERS, NULL },
67   { "scene", DEBUG_SCENE, NULL },
68   { "fence", DEBUG_FENCE, NULL },
69   { "mem", DEBUG_MEM, NULL },
70   { "fs", DEBUG_FS, NULL },
71   DEBUG_NAMED_VALUE_END
72};
73#endif
74
75int LP_PERF = 0;
76static const struct debug_named_value lp_perf_flags[] = {
77   { "texmem",         PERF_TEX_MEM, NULL },
78   { "no_mipmap",      PERF_NO_MIPMAPS, NULL },
79   { "no_linear",      PERF_NO_LINEAR, NULL },
80   { "no_mip_linear",  PERF_NO_MIP_LINEAR, NULL },
81   { "no_tex",         PERF_NO_TEX, NULL },
82   { "no_blend",       PERF_NO_BLEND, NULL },
83   { "no_depth",       PERF_NO_DEPTH, NULL },
84   { "no_alphatest",   PERF_NO_ALPHATEST, NULL },
85   DEBUG_NAMED_VALUE_END
86};
87
88
89static const char *
90llvmpipe_get_vendor(struct pipe_screen *screen)
91{
92   return "VMware, Inc.";
93}
94
95
96static const char *
97llvmpipe_get_name(struct pipe_screen *screen)
98{
99   static char buf[100];
100   util_snprintf(buf, sizeof(buf), "llvmpipe (LLVM %u.%u, %u bits)",
101		 HAVE_LLVM >> 8, HAVE_LLVM & 0xff,
102		 lp_native_vector_width );
103   return buf;
104}
105
106
107static int
108llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
109{
110   switch (param) {
111   case PIPE_CAP_NPOT_TEXTURES:
112   case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
113   case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
114      return 1;
115   case PIPE_CAP_SM3:
116      return 1;
117   case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
118      return 1;
119   case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
120      return PIPE_MAX_SO_BUFFERS;
121   case PIPE_CAP_ANISOTROPIC_FILTER:
122      return 0;
123   case PIPE_CAP_POINT_SPRITE:
124      return 1;
125   case PIPE_CAP_MAX_RENDER_TARGETS:
126      return PIPE_MAX_COLOR_BUFS;
127   case PIPE_CAP_OCCLUSION_QUERY:
128      return 1;
129   case PIPE_CAP_QUERY_TIME_ELAPSED:
130      return 0;
131   case PIPE_CAP_QUERY_TIMESTAMP:
132      return 1;
133   case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
134      return 1;
135   case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
136   case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
137      return 1;
138   case PIPE_CAP_TEXTURE_SWIZZLE:
139      return 1;
140   case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
141   case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
142      return 0;
143   case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
144      return LP_MAX_TEXTURE_2D_LEVELS;
145   case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
146      return LP_MAX_TEXTURE_3D_LEVELS;
147   case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
148      return LP_MAX_TEXTURE_CUBE_LEVELS;
149   case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
150      return LP_MAX_TEXTURE_ARRAY_LAYERS;
151   case PIPE_CAP_BLEND_EQUATION_SEPARATE:
152      return 1;
153   case PIPE_CAP_INDEP_BLEND_ENABLE:
154      return 1;
155   case PIPE_CAP_INDEP_BLEND_FUNC:
156      return 1;
157   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
158   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
159   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
160      return 1;
161   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
162   case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
163      return 0;
164   case PIPE_CAP_PRIMITIVE_RESTART:
165      return 1;
166   case PIPE_CAP_DEPTH_CLIP_DISABLE:
167      return 1;
168   case PIPE_CAP_SHADER_STENCIL_EXPORT:
169      return 1;
170   case PIPE_CAP_TGSI_INSTANCEID:
171   case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
172   case PIPE_CAP_START_INSTANCE:
173      return 1;
174   case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
175      return 0;
176   case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
177      return 1;
178   case PIPE_CAP_SEAMLESS_CUBE_MAP:
179   case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
180      return 1;
181   /* this is a lie could support arbitrary large offsets */
182   case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
183   case PIPE_CAP_MIN_TEXEL_OFFSET:
184      return -32;
185   case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
186   case PIPE_CAP_MAX_TEXEL_OFFSET:
187      return 31;
188   case PIPE_CAP_CONDITIONAL_RENDER:
189      return 1;
190   case PIPE_CAP_TEXTURE_BARRIER:
191      return 0;
192   case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
193   case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
194      return 16*4;
195   case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
196   case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
197      return 1024;
198   case PIPE_CAP_MAX_VERTEX_STREAMS:
199      return 1;
200   case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
201      return 2048;
202   case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
203   case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
204      return 1;
205   case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
206      return 0;
207   case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
208   case PIPE_CAP_VERTEX_COLOR_CLAMPED:
209      return 1;
210   case PIPE_CAP_GLSL_FEATURE_LEVEL:
211      return 330;
212   case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
213      return 140;
214   case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
215      return 0;
216   case PIPE_CAP_COMPUTE:
217      return 0;
218   case PIPE_CAP_USER_VERTEX_BUFFERS:
219      return 1;
220   case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
221   case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
222   case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
223   case PIPE_CAP_TGSI_TEXCOORD:
224      return 0;
225   case PIPE_CAP_DRAW_INDIRECT:
226      return 1;
227
228   case PIPE_CAP_CUBE_MAP_ARRAY:
229      return 1;
230   case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
231      return 16;
232   case PIPE_CAP_TEXTURE_MULTISAMPLE:
233      return 0;
234   case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
235      return 64;
236   case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
237      return 1;
238   case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
239      return 65536;
240   case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
241      return 1;
242   case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
243      return 0;
244   case PIPE_CAP_MAX_VIEWPORTS:
245      return PIPE_MAX_VIEWPORTS;
246   case PIPE_CAP_ENDIANNESS:
247      return PIPE_ENDIAN_NATIVE;
248   case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
249      return 1;
250   case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
251      return 1;
252   case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
253      return 4;
254   case PIPE_CAP_TEXTURE_GATHER_SM5:
255   case PIPE_CAP_SAMPLE_SHADING:
256   case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
257      return 0;
258   case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
259      return 1;
260   case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
261   case PIPE_CAP_TGSI_TEX_TXF_LZ:
262      return 0;
263   case PIPE_CAP_SAMPLER_VIEW_TARGET:
264      return 1;
265   case PIPE_CAP_FAKE_SW_MSAA:
266      return 1;
267   case PIPE_CAP_TEXTURE_QUERY_LOD:
268   case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
269   case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
270   case PIPE_CAP_DOUBLES:
271   case PIPE_CAP_INT64:
272   case PIPE_CAP_INT64_DIVMOD:
273   case PIPE_CAP_QUERY_SO_OVERFLOW:
274   case PIPE_CAP_TGSI_DIV:
275      return 1;
276
277   case PIPE_CAP_VENDOR_ID:
278      return 0xFFFFFFFF;
279   case PIPE_CAP_DEVICE_ID:
280      return 0xFFFFFFFF;
281   case PIPE_CAP_ACCELERATED:
282      return 0;
283   case PIPE_CAP_VIDEO_MEMORY: {
284      /* XXX: Do we want to return the full amount fo system memory ? */
285      uint64_t system_memory;
286
287      if (!os_get_total_physical_memory(&system_memory))
288         return 0;
289
290      if (sizeof(void *) == 4)
291         /* Cap to 2 GB on 32 bits system. We do this because llvmpipe does
292          * eat application memory, which is quite limited on 32 bits. App
293          * shouldn't expect too much available memory. */
294         system_memory = MIN2(system_memory, 2048 << 20);
295
296      return (int)(system_memory >> 20);
297   }
298   case PIPE_CAP_UMA:
299      return 0;
300   case PIPE_CAP_CLIP_HALFZ:
301      return 1;
302   case PIPE_CAP_VERTEXID_NOBASE:
303      return 0;
304   case PIPE_CAP_POLYGON_OFFSET_CLAMP:
305   case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
306   case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
307      return 1;
308   case PIPE_CAP_CULL_DISTANCE:
309      return 1;
310   case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
311      return 1;
312   case PIPE_CAP_CLEAR_TEXTURE:
313      return 1;
314   case PIPE_CAP_MAX_VARYINGS:
315      return 32;
316   case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
317   case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
318   case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
319   case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
320   case PIPE_CAP_DEPTH_BOUNDS_TEST:
321   case PIPE_CAP_TGSI_TXQS:
322   case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
323   case PIPE_CAP_SHAREABLE_SHADERS:
324   case PIPE_CAP_DRAW_PARAMETERS:
325   case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
326   case PIPE_CAP_MULTI_DRAW_INDIRECT:
327   case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
328   case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
329   case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
330   case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
331   case PIPE_CAP_INVALIDATE_BUFFER:
332   case PIPE_CAP_GENERATE_MIPMAP:
333   case PIPE_CAP_STRING_MARKER:
334   case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
335   case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
336   case PIPE_CAP_QUERY_BUFFER_OBJECT:
337   case PIPE_CAP_QUERY_MEMORY_INFO:
338   case PIPE_CAP_PCI_GROUP:
339   case PIPE_CAP_PCI_BUS:
340   case PIPE_CAP_PCI_DEVICE:
341   case PIPE_CAP_PCI_FUNCTION:
342   case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
343   case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
344   case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
345   case PIPE_CAP_TGSI_VOTE:
346   case PIPE_CAP_MAX_WINDOW_RECTANGLES:
347   case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
348   case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
349   case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
350   case PIPE_CAP_NATIVE_FENCE_FD:
351   case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
352   case PIPE_CAP_TGSI_FS_FBFETCH:
353   case PIPE_CAP_TGSI_MUL_ZERO_WINS:
354   case PIPE_CAP_TGSI_CLOCK:
355   case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
356   case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
357   case PIPE_CAP_TGSI_BALLOT:
358   case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
359   case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
360   case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
361   case PIPE_CAP_POST_DEPTH_COVERAGE:
362   case PIPE_CAP_BINDLESS_TEXTURE:
363   case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
364   case PIPE_CAP_MEMOBJ:
365   case PIPE_CAP_LOAD_CONSTBUF:
366   case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
367   case PIPE_CAP_TILE_RASTER_ORDER:
368   case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
369   case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
370   case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
371   case PIPE_CAP_CONTEXT_PRIORITY_MASK:
372   case PIPE_CAP_FENCE_SIGNAL:
373   case PIPE_CAP_CONSTBUF0_FLAGS:
374   case PIPE_CAP_PACKED_UNIFORMS:
375   case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
376   case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
377   case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
378   case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
379   case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
380   case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
381   case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
382      return 0;
383   case PIPE_CAP_MAX_GS_INVOCATIONS:
384      return 32;
385   case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
386      return 1 << 27;
387
388   default:
389      return u_pipe_screen_get_param_defaults(screen, param);
390   }
391}
392
393static int
394llvmpipe_get_shader_param(struct pipe_screen *screen,
395                          enum pipe_shader_type shader,
396                          enum pipe_shader_cap param)
397{
398   switch(shader)
399   {
400   case PIPE_SHADER_FRAGMENT:
401      switch (param) {
402      default:
403         return gallivm_get_shader_param(param);
404      }
405   case PIPE_SHADER_VERTEX:
406   case PIPE_SHADER_GEOMETRY:
407      switch (param) {
408      case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
409         /* At this time, the draw module and llvmpipe driver only
410          * support vertex shader texture lookups when LLVM is enabled in
411          * the draw module.
412          */
413         if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
414            return PIPE_MAX_SAMPLERS;
415         else
416            return 0;
417      case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
418         if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
419            return PIPE_MAX_SHADER_SAMPLER_VIEWS;
420         else
421            return 0;
422      default:
423         return draw_get_shader_param(shader, param);
424      }
425   default:
426      return 0;
427   }
428}
429
430static float
431llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
432{
433   switch (param) {
434   case PIPE_CAPF_MAX_LINE_WIDTH:
435      /* fall-through */
436   case PIPE_CAPF_MAX_LINE_WIDTH_AA:
437      return 255.0; /* arbitrary */
438   case PIPE_CAPF_MAX_POINT_WIDTH:
439      /* fall-through */
440   case PIPE_CAPF_MAX_POINT_WIDTH_AA:
441      return 255.0; /* arbitrary */
442   case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
443      return 16.0; /* not actually signficant at this time */
444   case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
445      return 16.0; /* arbitrary */
446   case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
447      return 0.0;
448   case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
449      return 0.0;
450   case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
451      return 0.0;
452   }
453   /* should only get here on unhandled cases */
454   debug_printf("Unexpected PIPE_CAP %d query\n", param);
455   return 0.0;
456}
457
458
459/**
460 * Query format support for creating a texture, drawing surface, etc.
461 * \param format  the format to test
462 * \param type  one of PIPE_TEXTURE, PIPE_SURFACE
463 */
464static boolean
465llvmpipe_is_format_supported( struct pipe_screen *_screen,
466                              enum pipe_format format,
467                              enum pipe_texture_target target,
468                              unsigned sample_count,
469                              unsigned storage_sample_count,
470                              unsigned bind)
471{
472   struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
473   struct sw_winsys *winsys = screen->winsys;
474   const struct util_format_description *format_desc;
475
476   format_desc = util_format_description(format);
477   if (!format_desc)
478      return FALSE;
479
480   assert(target == PIPE_BUFFER ||
481          target == PIPE_TEXTURE_1D ||
482          target == PIPE_TEXTURE_1D_ARRAY ||
483          target == PIPE_TEXTURE_2D ||
484          target == PIPE_TEXTURE_2D_ARRAY ||
485          target == PIPE_TEXTURE_RECT ||
486          target == PIPE_TEXTURE_3D ||
487          target == PIPE_TEXTURE_CUBE ||
488          target == PIPE_TEXTURE_CUBE_ARRAY);
489
490   if (sample_count > 1)
491      return FALSE;
492
493   if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
494      return false;
495
496   if (bind & PIPE_BIND_RENDER_TARGET) {
497      if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
498         /* this is a lie actually other formats COULD exist where we would fail */
499         if (format_desc->nr_channels < 3)
500            return FALSE;
501      }
502      else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
503         return FALSE;
504
505      if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
506          format != PIPE_FORMAT_R11G11B10_FLOAT)
507         return FALSE;
508
509      assert(format_desc->block.width == 1);
510      assert(format_desc->block.height == 1);
511
512      if (format_desc->is_mixed)
513         return FALSE;
514
515      if (!format_desc->is_array && !format_desc->is_bitmask &&
516          format != PIPE_FORMAT_R11G11B10_FLOAT)
517         return FALSE;
518   }
519
520   if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
521       ((bind & PIPE_BIND_DISPLAY_TARGET) == 0)) {
522      /* Disable all 3-channel formats, where channel size != 32 bits.
523       * In some cases we run into crashes (in generate_unswizzled_blend()),
524       * for 3-channel RGB16 variants, there was an apparent LLVM bug.
525       * In any case, disabling the shallower 3-channel formats avoids a
526       * number of issues with GL_ARB_copy_image support.
527       */
528      if (format_desc->is_array &&
529          format_desc->nr_channels == 3 &&
530          format_desc->block.bits != 96) {
531         return FALSE;
532      }
533   }
534
535   if (bind & PIPE_BIND_DISPLAY_TARGET) {
536      if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
537         return FALSE;
538   }
539
540   if (bind & PIPE_BIND_DEPTH_STENCIL) {
541      if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
542         return FALSE;
543
544      if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
545         return FALSE;
546
547      /* TODO: Support stencil-only formats */
548      if (format_desc->swizzle[0] == PIPE_SWIZZLE_NONE) {
549         return FALSE;
550      }
551   }
552
553   if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
554       format_desc->layout == UTIL_FORMAT_LAYOUT_ATC) {
555      /* Software decoding is not hooked up. */
556      return FALSE;
557   }
558
559   if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
560       format != PIPE_FORMAT_ETC1_RGB8)
561      return FALSE;
562
563   /*
564    * Everything can be supported by u_format
565    * (those without fetch_rgba_float might be not but shouldn't hit that)
566    */
567
568   return TRUE;
569}
570
571
572
573
574static void
575llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
576                           struct pipe_resource *resource,
577                           unsigned level, unsigned layer,
578                           void *context_private,
579                           struct pipe_box *sub_box)
580{
581   struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
582   struct sw_winsys *winsys = screen->winsys;
583   struct llvmpipe_resource *texture = llvmpipe_resource(resource);
584
585   assert(texture->dt);
586   if (texture->dt)
587      winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
588}
589
590static void
591llvmpipe_destroy_screen( struct pipe_screen *_screen )
592{
593   struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
594   struct sw_winsys *winsys = screen->winsys;
595
596   if (screen->rast)
597      lp_rast_destroy(screen->rast);
598
599   lp_jit_screen_cleanup(screen);
600
601   if(winsys->destroy)
602      winsys->destroy(winsys);
603
604   mtx_destroy(&screen->rast_mutex);
605
606   FREE(screen);
607}
608
609
610
611
612/**
613 * Fence reference counting.
614 */
615static void
616llvmpipe_fence_reference(struct pipe_screen *screen,
617                         struct pipe_fence_handle **ptr,
618                         struct pipe_fence_handle *fence)
619{
620   struct lp_fence **old = (struct lp_fence **) ptr;
621   struct lp_fence *f = (struct lp_fence *) fence;
622
623   lp_fence_reference(old, f);
624}
625
626
627/**
628 * Wait for the fence to finish.
629 */
630static boolean
631llvmpipe_fence_finish(struct pipe_screen *screen,
632                      struct pipe_context *ctx,
633                      struct pipe_fence_handle *fence_handle,
634                      uint64_t timeout)
635{
636   struct lp_fence *f = (struct lp_fence *) fence_handle;
637
638   if (!timeout)
639      return lp_fence_signalled(f);
640
641   if (!lp_fence_signalled(f)) {
642      if (timeout != PIPE_TIMEOUT_INFINITE)
643         return lp_fence_timedwait(f, timeout);
644
645      lp_fence_wait(f);
646   }
647   return TRUE;
648}
649
650static uint64_t
651llvmpipe_get_timestamp(struct pipe_screen *_screen)
652{
653   return os_time_get_nano();
654}
655
656/**
657 * Create a new pipe_screen object
658 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
659 */
660struct pipe_screen *
661llvmpipe_create_screen(struct sw_winsys *winsys)
662{
663   struct llvmpipe_screen *screen;
664
665   util_cpu_detect();
666
667#ifdef DEBUG
668   LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
669#endif
670
671   LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
672
673   screen = CALLOC_STRUCT(llvmpipe_screen);
674   if (!screen)
675      return NULL;
676
677   if (!lp_jit_screen_init(screen)) {
678      FREE(screen);
679      return NULL;
680   }
681
682   screen->winsys = winsys;
683
684   screen->base.destroy = llvmpipe_destroy_screen;
685
686   screen->base.get_name = llvmpipe_get_name;
687   screen->base.get_vendor = llvmpipe_get_vendor;
688   screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
689   screen->base.get_param = llvmpipe_get_param;
690   screen->base.get_shader_param = llvmpipe_get_shader_param;
691   screen->base.get_paramf = llvmpipe_get_paramf;
692   screen->base.is_format_supported = llvmpipe_is_format_supported;
693
694   screen->base.context_create = llvmpipe_create_context;
695   screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
696   screen->base.fence_reference = llvmpipe_fence_reference;
697   screen->base.fence_finish = llvmpipe_fence_finish;
698
699   screen->base.get_timestamp = llvmpipe_get_timestamp;
700
701   llvmpipe_init_screen_resource_funcs(&screen->base);
702
703   screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
704#ifdef PIPE_SUBSYSTEM_EMBEDDED
705   screen->num_threads = 0;
706#endif
707   screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
708   screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
709
710   screen->rast = lp_rast_create(screen->num_threads);
711   if (!screen->rast) {
712      lp_jit_screen_cleanup(screen);
713      FREE(screen);
714      return NULL;
715   }
716   (void) mtx_init(&screen->rast_mutex, mtx_plain);
717
718   return &screen->base;
719}
720