1/* 2 * © Copyright 2018 Alyssa Rosenzweig 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 * SOFTWARE. 22 * 23 */ 24 25#include <stdio.h> 26#include <stdlib.h> 27#include <string.h> 28#include "pan_context.h" 29 30#include "compiler/nir/nir.h" 31#include "nir/tgsi_to_nir.h" 32#include "midgard/midgard_compile.h" 33#include "util/u_dynarray.h" 34 35#include "tgsi/tgsi_dump.h" 36 37void 38panfrost_shader_compile(struct panfrost_context *ctx, struct mali_shader_meta *meta, const char *src, int type, struct panfrost_shader_state *state) 39{ 40 uint8_t *dst; 41 42 nir_shader *s; 43 44 struct pipe_shader_state *cso = state->base; 45 46 if (cso->type == PIPE_SHADER_IR_NIR) { 47 s = nir_shader_clone(NULL, cso->ir.nir); 48 } else { 49 assert (cso->type == PIPE_SHADER_IR_TGSI); 50 //tgsi_dump(cso->tokens, 0); 51 s = tgsi_to_nir(cso->tokens, ctx->base.screen); 52 } 53 54 s->info.stage = type == JOB_TYPE_VERTEX ? MESA_SHADER_VERTEX : MESA_SHADER_FRAGMENT; 55 56 if (s->info.stage == MESA_SHADER_FRAGMENT) { 57 /* Inject the alpha test now if we need to */ 58 59 if (state->alpha_state.enabled) { 60 NIR_PASS_V(s, nir_lower_alpha_test, state->alpha_state.func, false); 61 } 62 } 63 64 /* Call out to Midgard compiler given the above NIR */ 65 66 midgard_program program = { 67 .alpha_ref = state->alpha_state.ref_value 68 }; 69 70 midgard_compile_shader_nir(s, &program, false); 71 72 /* Prepare the compiled binary for upload */ 73 int size = program.compiled.size; 74 dst = program.compiled.data; 75 76 /* Upload the shader. The lookahead tag is ORed on as a tagged pointer. 77 * I bet someone just thought that would be a cute pun. At least, 78 * that's how I'd do it. */ 79 80 meta->shader = panfrost_upload(&ctx->shaders, dst, size, true) | program.first_tag; 81 82 util_dynarray_fini(&program.compiled); 83 84 /* Sysvals are prepended */ 85 program.uniform_count += program.sysval_count; 86 state->sysval_count = program.sysval_count; 87 memcpy(state->sysval, program.sysvals, sizeof(state->sysval[0]) * state->sysval_count); 88 89 meta->midgard1.uniform_count = MIN2(program.uniform_count, program.uniform_cutoff); 90 meta->attribute_count = program.attribute_count; 91 meta->varying_count = program.varying_count; 92 meta->midgard1.work_count = program.work_register_count; 93 94 state->can_discard = program.can_discard; 95 state->writes_point_size = program.writes_point_size; 96 state->reads_point_coord = false; 97 98 /* Separate as primary uniform count is truncated */ 99 state->uniform_count = program.uniform_count; 100 101 meta->midgard1.unknown2 = 8; /* XXX */ 102 103 unsigned default_vec1_swizzle = panfrost_get_default_swizzle(1); 104 unsigned default_vec2_swizzle = panfrost_get_default_swizzle(2); 105 unsigned default_vec4_swizzle = panfrost_get_default_swizzle(4); 106 107 /* Iterate the varyings and emit the corresponding descriptor */ 108 unsigned general_purpose_count = 0; 109 110 for (unsigned i = 0; i < program.varying_count; ++i) { 111 unsigned location = program.varyings[i]; 112 113 /* Default to a vec4 varying */ 114 struct mali_attr_meta v = { 115 .format = MALI_RGBA32F, 116 .swizzle = default_vec4_swizzle, 117 .unknown1 = 0x2, 118 }; 119 120 /* Check for special cases, otherwise assume general varying */ 121 122 if (location == VARYING_SLOT_POS) { 123 v.index = 1; 124 v.format = MALI_VARYING_POS; 125 } else if (location == VARYING_SLOT_PSIZ) { 126 v.index = 2; 127 v.format = MALI_R16F; 128 v.swizzle = default_vec1_swizzle; 129 130 state->writes_point_size = true; 131 } else if (location == VARYING_SLOT_PNTC) { 132 v.index = 3; 133 v.format = MALI_RG16F; 134 v.swizzle = default_vec2_swizzle; 135 136 state->reads_point_coord = true; 137 } else { 138 v.index = 0; 139 v.src_offset = 16 * (general_purpose_count++); 140 } 141 142 state->varyings[i] = v; 143 } 144 145 /* Set the stride for the general purpose fp32 vec4 varyings */ 146 state->general_varying_stride = (4 * 4) * general_purpose_count; 147} 148