1 2#ifndef SVGA_LINK_H 3#define SVGA_LINK_H 4 5#include "pipe/p_defines.h" 6 7struct svga_context; 8 9struct shader_linkage 10{ 11 unsigned num_inputs; 12 unsigned input_map_max; /* highest index of mapped inputs */ 13 ubyte input_map[PIPE_MAX_SHADER_INPUTS]; 14}; 15 16void 17svga_link_shaders(const struct tgsi_shader_info *outshader_info, 18 const struct tgsi_shader_info *inshader_info, 19 struct shader_linkage *linkage); 20 21#endif /* SVGA_LINK_H */ 22