1/********************************************************** 2 * Copyright 2008-2009 VMware, Inc. All rights reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person 5 * obtaining a copy of this software and associated documentation 6 * files (the "Software"), to deal in the Software without 7 * restriction, including without limitation the rights to use, copy, 8 * modify, merge, publish, distribute, sublicense, and/or sell copies 9 * of the Software, and to permit persons to whom the Software is 10 * furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice shall be 13 * included in all copies or substantial portions of the Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS 19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN 20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 22 * SOFTWARE. 23 * 24 **********************************************************/ 25 26#include "draw/draw_context.h" 27#include "draw/draw_vbuf.h" 28#include "util/u_inlines.h" 29#include "pipe/p_state.h" 30 31#include "svga_context.h" 32#include "svga_screen.h" 33#include "svga_swtnl.h" 34#include "svga_state.h" 35#include "svga_swtnl_private.h" 36 37 38 39enum pipe_error 40svga_swtnl_draw_vbo(struct svga_context *svga, 41 const struct pipe_draw_info *info, 42 struct pipe_resource *indexbuf, 43 unsigned index_offset) 44{ 45 struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS] = { 0 }; 46 struct pipe_transfer *ib_transfer = NULL; 47 struct pipe_transfer *cb_transfer[SVGA_MAX_CONST_BUFS] = { 0 }; 48 struct draw_context *draw = svga->swtnl.draw; 49 MAYBE_UNUSED unsigned old_num_vertex_buffers; 50 unsigned i; 51 const void *map; 52 enum pipe_error ret; 53 54 SVGA_STATS_TIME_PUSH(svga_sws(svga), SVGA_STATS_TIME_SWTNLDRAWVBO); 55 56 assert(!svga->dirty); 57 assert(svga->state.sw.need_swtnl); 58 assert(draw); 59 60 /* Make sure that the need_swtnl flag does not go away */ 61 svga->state.sw.in_swtnl_draw = TRUE; 62 63 ret = svga_update_state(svga, SVGA_STATE_SWTNL_DRAW); 64 if (ret != PIPE_OK) { 65 svga_context_flush(svga, NULL); 66 ret = svga_update_state(svga, SVGA_STATE_SWTNL_DRAW); 67 svga->swtnl.new_vbuf = TRUE; 68 assert(ret == PIPE_OK); 69 } 70 71 /* 72 * Map vertex buffers 73 */ 74 for (i = 0; i < svga->curr.num_vertex_buffers; i++) { 75 if (svga->curr.vb[i].buffer.resource) { 76 map = pipe_buffer_map(&svga->pipe, 77 svga->curr.vb[i].buffer.resource, 78 PIPE_TRANSFER_READ, 79 &vb_transfer[i]); 80 81 draw_set_mapped_vertex_buffer(draw, i, map, ~0); 82 } 83 } 84 old_num_vertex_buffers = svga->curr.num_vertex_buffers; 85 86 /* Map index buffer, if present */ 87 map = NULL; 88 if (info->index_size && indexbuf) { 89 map = pipe_buffer_map(&svga->pipe, indexbuf, 90 PIPE_TRANSFER_READ, 91 &ib_transfer); 92 map = (ubyte *) map + index_offset; 93 draw_set_indexes(draw, 94 (const ubyte *) map, 95 info->index_size, ~0); 96 } 97 98 /* Map constant buffers */ 99 for (i = 0; i < ARRAY_SIZE(svga->curr.constbufs[PIPE_SHADER_VERTEX]); ++i) { 100 if (svga->curr.constbufs[PIPE_SHADER_VERTEX][i].buffer == NULL) { 101 continue; 102 } 103 104 map = pipe_buffer_map(&svga->pipe, 105 svga->curr.constbufs[PIPE_SHADER_VERTEX][i].buffer, 106 PIPE_TRANSFER_READ, 107 &cb_transfer[i]); 108 assert(map); 109 draw_set_mapped_constant_buffer( 110 draw, PIPE_SHADER_VERTEX, i, 111 map, 112 svga->curr.constbufs[PIPE_SHADER_VERTEX][i].buffer->width0); 113 } 114 115 draw_vbo(draw, info); 116 117 draw_flush(svga->swtnl.draw); 118 119 /* Ensure the draw module didn't touch this */ 120 assert(old_num_vertex_buffers == svga->curr.num_vertex_buffers); 121 122 /* 123 * unmap vertex/index buffers 124 */ 125 for (i = 0; i < svga->curr.num_vertex_buffers; i++) { 126 if (svga->curr.vb[i].buffer.resource) { 127 pipe_buffer_unmap(&svga->pipe, vb_transfer[i]); 128 draw_set_mapped_vertex_buffer(draw, i, NULL, 0); 129 } 130 } 131 132 if (ib_transfer) { 133 pipe_buffer_unmap(&svga->pipe, ib_transfer); 134 draw_set_indexes(draw, NULL, 0, 0); 135 } 136 137 for (i = 0; i < ARRAY_SIZE(svga->curr.constbufs[PIPE_SHADER_VERTEX]); ++i) { 138 if (svga->curr.constbufs[PIPE_SHADER_VERTEX][i].buffer) { 139 pipe_buffer_unmap(&svga->pipe, cb_transfer[i]); 140 } 141 } 142 143 /* Now safe to remove the need_swtnl flag in any update_state call */ 144 svga->state.sw.in_swtnl_draw = FALSE; 145 svga->dirty |= SVGA_NEW_NEED_PIPELINE | SVGA_NEW_NEED_SWVFETCH; 146 147 SVGA_STATS_TIME_POP(svga_sws(svga)); 148 return ret; 149} 150 151 152boolean 153svga_init_swtnl(struct svga_context *svga) 154{ 155 struct svga_screen *screen = svga_screen(svga->pipe.screen); 156 157 svga->swtnl.backend = svga_vbuf_render_create(svga); 158 if (!svga->swtnl.backend) 159 goto fail; 160 161 /* 162 * Create drawing context and plug our rendering stage into it. 163 */ 164 svga->swtnl.draw = draw_create(&svga->pipe); 165 if (svga->swtnl.draw == NULL) 166 goto fail; 167 168 169 draw_set_rasterize_stage(svga->swtnl.draw, 170 draw_vbuf_stage(svga->swtnl.draw, svga->swtnl.backend)); 171 172 draw_set_render(svga->swtnl.draw, svga->swtnl.backend); 173 174 svga->blitter = util_blitter_create(&svga->pipe); 175 if (!svga->blitter) 176 goto fail; 177 178 /* must be done before installing Draw stages */ 179 util_blitter_cache_all_shaders(svga->blitter); 180 181 if (!screen->haveLineSmooth) 182 draw_install_aaline_stage(svga->swtnl.draw, &svga->pipe); 183 184 /* enable/disable line stipple stage depending on device caps */ 185 draw_enable_line_stipple(svga->swtnl.draw, !screen->haveLineStipple); 186 187 /* always install AA point stage */ 188 draw_install_aapoint_stage(svga->swtnl.draw, &svga->pipe); 189 190 /* Set wide line threshold above device limit (so we'll never really use it) 191 */ 192 draw_wide_line_threshold(svga->swtnl.draw, 193 MAX2(screen->maxLineWidth, 194 screen->maxLineWidthAA)); 195 196 if (debug_get_bool_option("SVGA_SWTNL_FSE", FALSE)) 197 draw_set_driver_clipping(svga->swtnl.draw, TRUE, TRUE, TRUE, FALSE); 198 199 return TRUE; 200 201fail: 202 if (svga->blitter) 203 util_blitter_destroy(svga->blitter); 204 205 if (svga->swtnl.backend) 206 svga->swtnl.backend->destroy(svga->swtnl.backend); 207 208 if (svga->swtnl.draw) 209 draw_destroy(svga->swtnl.draw); 210 211 return FALSE; 212} 213 214 215void 216svga_destroy_swtnl(struct svga_context *svga) 217{ 218 draw_destroy(svga->swtnl.draw); 219} 220