1/**************************************************************************** 2 * Copyright (C) 2015 Intel Corporation. All Rights Reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 ***************************************************************************/ 23 24#include "swr_context.h" 25#include "swr_memory.h" 26#include "swr_screen.h" 27#include "swr_resource.h" 28#include "swr_scratch.h" 29#include "swr_query.h" 30#include "swr_fence.h" 31 32#include "util/u_memory.h" 33#include "util/u_inlines.h" 34#include "util/u_format.h" 35#include "util/u_atomic.h" 36#include "util/u_upload_mgr.h" 37#include "util/u_transfer.h" 38#include "util/u_surface.h" 39 40#include "api.h" 41#include "backend.h" 42#include "knobs.h" 43 44static struct pipe_surface * 45swr_create_surface(struct pipe_context *pipe, 46 struct pipe_resource *pt, 47 const struct pipe_surface *surf_tmpl) 48{ 49 struct pipe_surface *ps; 50 51 ps = CALLOC_STRUCT(pipe_surface); 52 if (ps) { 53 pipe_reference_init(&ps->reference, 1); 54 pipe_resource_reference(&ps->texture, pt); 55 ps->context = pipe; 56 ps->format = surf_tmpl->format; 57 if (pt->target != PIPE_BUFFER) { 58 assert(surf_tmpl->u.tex.level <= pt->last_level); 59 ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level); 60 ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level); 61 ps->u.tex.level = surf_tmpl->u.tex.level; 62 ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer; 63 ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer; 64 } else { 65 /* setting width as number of elements should get us correct 66 * renderbuffer width */ 67 ps->width = surf_tmpl->u.buf.last_element 68 - surf_tmpl->u.buf.first_element + 1; 69 ps->height = pt->height0; 70 ps->u.buf.first_element = surf_tmpl->u.buf.first_element; 71 ps->u.buf.last_element = surf_tmpl->u.buf.last_element; 72 assert(ps->u.buf.first_element <= ps->u.buf.last_element); 73 assert(ps->u.buf.last_element < ps->width); 74 } 75 } 76 return ps; 77} 78 79static void 80swr_surface_destroy(struct pipe_context *pipe, struct pipe_surface *surf) 81{ 82 assert(surf->texture); 83 struct pipe_resource *resource = surf->texture; 84 85 /* If the resource has been drawn to, store tiles. */ 86 swr_store_dirty_resource(pipe, resource, SWR_TILE_RESOLVED); 87 88 pipe_resource_reference(&resource, NULL); 89 FREE(surf); 90} 91 92 93static void * 94swr_transfer_map(struct pipe_context *pipe, 95 struct pipe_resource *resource, 96 unsigned level, 97 unsigned usage, 98 const struct pipe_box *box, 99 struct pipe_transfer **transfer) 100{ 101 struct swr_screen *screen = swr_screen(pipe->screen); 102 struct swr_resource *spr = swr_resource(resource); 103 struct pipe_transfer *pt; 104 enum pipe_format format = resource->format; 105 106 assert(resource); 107 assert(level <= resource->last_level); 108 109 /* If mapping an attached rendertarget, store tiles to surface and set 110 * postStoreTileState to SWR_TILE_INVALID so tiles get reloaded on next use 111 * and nothing needs to be done at unmap. */ 112 swr_store_dirty_resource(pipe, resource, SWR_TILE_INVALID); 113 114 if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) { 115 /* If resource is in use, finish fence before mapping. 116 * Unless requested not to block, then if not done return NULL map */ 117 if (usage & PIPE_TRANSFER_DONTBLOCK) { 118 if (swr_is_fence_pending(screen->flush_fence)) 119 return NULL; 120 } else { 121 if (spr->status) { 122 /* But, if there's no fence pending, submit one. 123 * XXX: Remove once draw timestamps are finished. */ 124 if (!swr_is_fence_pending(screen->flush_fence)) 125 swr_fence_submit(swr_context(pipe), screen->flush_fence); 126 127 swr_fence_finish(pipe->screen, NULL, screen->flush_fence, 0); 128 swr_resource_unused(resource); 129 } 130 } 131 } 132 133 pt = CALLOC_STRUCT(pipe_transfer); 134 if (!pt) 135 return NULL; 136 pipe_resource_reference(&pt->resource, resource); 137 pt->usage = (pipe_transfer_usage)usage; 138 pt->level = level; 139 pt->box = *box; 140 pt->stride = spr->swr.pitch; 141 pt->layer_stride = spr->swr.qpitch * spr->swr.pitch; 142 143 /* if we're mapping the depth/stencil, copy in stencil for the section 144 * being read in 145 */ 146 if (usage & PIPE_TRANSFER_READ && spr->has_depth && spr->has_stencil) { 147 size_t zbase, sbase; 148 for (int z = box->z; z < box->z + box->depth; z++) { 149 zbase = (z * spr->swr.qpitch + box->y) * spr->swr.pitch + 150 spr->mip_offsets[level]; 151 sbase = (z * spr->secondary.qpitch + box->y) * spr->secondary.pitch + 152 spr->secondary_mip_offsets[level]; 153 for (int y = box->y; y < box->y + box->height; y++) { 154 if (spr->base.format == PIPE_FORMAT_Z24_UNORM_S8_UINT) { 155 for (int x = box->x; x < box->x + box->width; x++) 156 ((uint8_t*)(spr->swr.xpBaseAddress))[zbase + 4 * x + 3] = 157 ((uint8_t*)(spr->secondary.xpBaseAddress))[sbase + x]; 158 } else if (spr->base.format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) { 159 for (int x = box->x; x < box->x + box->width; x++) 160 ((uint8_t*)(spr->swr.xpBaseAddress))[zbase + 8 * x + 4] = 161 ((uint8_t*)(spr->secondary.xpBaseAddress))[sbase + x]; 162 } 163 zbase += spr->swr.pitch; 164 sbase += spr->secondary.pitch; 165 } 166 } 167 } 168 169 unsigned offset = box->z * pt->layer_stride + 170 util_format_get_nblocksy(format, box->y) * pt->stride + 171 util_format_get_stride(format, box->x); 172 173 *transfer = pt; 174 175 return (void*)(spr->swr.xpBaseAddress + offset + spr->mip_offsets[level]); 176} 177 178static void 179swr_transfer_flush_region(struct pipe_context *pipe, 180 struct pipe_transfer *transfer, 181 const struct pipe_box *flush_box) 182{ 183 assert(transfer->resource); 184 assert(transfer->usage & PIPE_TRANSFER_WRITE); 185 186 struct swr_resource *spr = swr_resource(transfer->resource); 187 if (!spr->has_depth || !spr->has_stencil) 188 return; 189 190 size_t zbase, sbase; 191 struct pipe_box box = *flush_box; 192 box.x += transfer->box.x; 193 box.y += transfer->box.y; 194 box.z += transfer->box.z; 195 for (int z = box.z; z < box.z + box.depth; z++) { 196 zbase = (z * spr->swr.qpitch + box.y) * spr->swr.pitch + 197 spr->mip_offsets[transfer->level]; 198 sbase = (z * spr->secondary.qpitch + box.y) * spr->secondary.pitch + 199 spr->secondary_mip_offsets[transfer->level]; 200 for (int y = box.y; y < box.y + box.height; y++) { 201 if (spr->base.format == PIPE_FORMAT_Z24_UNORM_S8_UINT) { 202 for (int x = box.x; x < box.x + box.width; x++) 203 ((uint8_t*)(spr->secondary.xpBaseAddress))[sbase + x] = 204 ((uint8_t*)(spr->swr.xpBaseAddress))[zbase + 4 * x + 3]; 205 } else if (spr->base.format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) { 206 for (int x = box.x; x < box.x + box.width; x++) 207 ((uint8_t*)(spr->secondary.xpBaseAddress))[sbase + x] = 208 ((uint8_t*)(spr->swr.xpBaseAddress))[zbase + 8 * x + 4]; 209 } 210 zbase += spr->swr.pitch; 211 sbase += spr->secondary.pitch; 212 } 213 } 214} 215 216static void 217swr_transfer_unmap(struct pipe_context *pipe, struct pipe_transfer *transfer) 218{ 219 assert(transfer->resource); 220 221 struct swr_resource *spr = swr_resource(transfer->resource); 222 /* if we're mapping the depth/stencil, copy in stencil for the section 223 * being written out 224 */ 225 if (transfer->usage & PIPE_TRANSFER_WRITE && 226 !(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT) && 227 spr->has_depth && spr->has_stencil) { 228 struct pipe_box box; 229 u_box_3d(0, 0, 0, transfer->box.width, transfer->box.height, 230 transfer->box.depth, &box); 231 swr_transfer_flush_region(pipe, transfer, &box); 232 } 233 234 pipe_resource_reference(&transfer->resource, NULL); 235 FREE(transfer); 236} 237 238 239static void 240swr_resource_copy(struct pipe_context *pipe, 241 struct pipe_resource *dst, 242 unsigned dst_level, 243 unsigned dstx, 244 unsigned dsty, 245 unsigned dstz, 246 struct pipe_resource *src, 247 unsigned src_level, 248 const struct pipe_box *src_box) 249{ 250 struct swr_screen *screen = swr_screen(pipe->screen); 251 252 /* If either the src or dst is a renderTarget, store tiles before copy */ 253 swr_store_dirty_resource(pipe, src, SWR_TILE_RESOLVED); 254 swr_store_dirty_resource(pipe, dst, SWR_TILE_RESOLVED); 255 256 swr_fence_finish(pipe->screen, NULL, screen->flush_fence, 0); 257 swr_resource_unused(src); 258 swr_resource_unused(dst); 259 260 if ((dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) 261 || (dst->target != PIPE_BUFFER && src->target != PIPE_BUFFER)) { 262 util_resource_copy_region( 263 pipe, dst, dst_level, dstx, dsty, dstz, src, src_level, src_box); 264 return; 265 } 266 267 debug_printf("unhandled swr_resource_copy\n"); 268} 269 270 271static void 272swr_blit(struct pipe_context *pipe, const struct pipe_blit_info *blit_info) 273{ 274 struct swr_context *ctx = swr_context(pipe); 275 /* Make a copy of the const blit_info, so we can modify it */ 276 struct pipe_blit_info info = *blit_info; 277 278 if (info.render_condition_enable && !swr_check_render_cond(pipe)) 279 return; 280 281 if (info.src.resource->nr_samples > 1 && info.dst.resource->nr_samples <= 1 282 && !util_format_is_depth_or_stencil(info.src.resource->format) 283 && !util_format_is_pure_integer(info.src.resource->format)) { 284 debug_printf("swr_blit: color resolve : %d -> %d\n", 285 info.src.resource->nr_samples, info.dst.resource->nr_samples); 286 287 /* Resolve is done as part of the surface store. */ 288 swr_store_dirty_resource(pipe, info.src.resource, SWR_TILE_RESOLVED); 289 290 struct pipe_resource *src_resource = info.src.resource; 291 struct pipe_resource *resolve_target = 292 swr_resource(src_resource)->resolve_target; 293 294 /* The resolve target becomes the new source for the blit. */ 295 info.src.resource = resolve_target; 296 } 297 298 if (util_try_blit_via_copy_region(pipe, &info)) { 299 return; /* done */ 300 } 301 302 if (info.mask & PIPE_MASK_S) { 303 debug_printf("swr: cannot blit stencil, skipping\n"); 304 info.mask &= ~PIPE_MASK_S; 305 } 306 307 if (!util_blitter_is_blit_supported(ctx->blitter, &info)) { 308 debug_printf("swr: blit unsupported %s -> %s\n", 309 util_format_short_name(info.src.resource->format), 310 util_format_short_name(info.dst.resource->format)); 311 return; 312 } 313 314 if (ctx->active_queries) { 315 ctx->api.pfnSwrEnableStatsFE(ctx->swrContext, FALSE); 316 ctx->api.pfnSwrEnableStatsBE(ctx->swrContext, FALSE); 317 } 318 319 util_blitter_save_vertex_buffer_slot(ctx->blitter, ctx->vertex_buffer); 320 util_blitter_save_vertex_elements(ctx->blitter, (void *)ctx->velems); 321 util_blitter_save_vertex_shader(ctx->blitter, (void *)ctx->vs); 322 util_blitter_save_geometry_shader(ctx->blitter, (void*)ctx->gs); 323 util_blitter_save_so_targets( 324 ctx->blitter, 325 ctx->num_so_targets, 326 (struct pipe_stream_output_target **)ctx->so_targets); 327 util_blitter_save_rasterizer(ctx->blitter, (void *)ctx->rasterizer); 328 util_blitter_save_viewport(ctx->blitter, &ctx->viewport); 329 util_blitter_save_scissor(ctx->blitter, &ctx->scissor); 330 util_blitter_save_fragment_shader(ctx->blitter, ctx->fs); 331 util_blitter_save_blend(ctx->blitter, (void *)ctx->blend); 332 util_blitter_save_depth_stencil_alpha(ctx->blitter, 333 (void *)ctx->depth_stencil); 334 util_blitter_save_stencil_ref(ctx->blitter, &ctx->stencil_ref); 335 util_blitter_save_sample_mask(ctx->blitter, ctx->sample_mask); 336 util_blitter_save_framebuffer(ctx->blitter, &ctx->framebuffer); 337 util_blitter_save_fragment_sampler_states( 338 ctx->blitter, 339 ctx->num_samplers[PIPE_SHADER_FRAGMENT], 340 (void **)ctx->samplers[PIPE_SHADER_FRAGMENT]); 341 util_blitter_save_fragment_sampler_views( 342 ctx->blitter, 343 ctx->num_sampler_views[PIPE_SHADER_FRAGMENT], 344 ctx->sampler_views[PIPE_SHADER_FRAGMENT]); 345 util_blitter_save_render_condition(ctx->blitter, 346 ctx->render_cond_query, 347 ctx->render_cond_cond, 348 ctx->render_cond_mode); 349 350 util_blitter_blit(ctx->blitter, &info); 351 352 if (ctx->active_queries) { 353 ctx->api.pfnSwrEnableStatsFE(ctx->swrContext, TRUE); 354 ctx->api.pfnSwrEnableStatsBE(ctx->swrContext, TRUE); 355 } 356} 357 358 359static void 360swr_destroy(struct pipe_context *pipe) 361{ 362 struct swr_context *ctx = swr_context(pipe); 363 struct swr_screen *screen = swr_screen(pipe->screen); 364 365 if (ctx->blitter) 366 util_blitter_destroy(ctx->blitter); 367 368 for (unsigned i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { 369 if (ctx->framebuffer.cbufs[i]) { 370 struct swr_resource *res = swr_resource(ctx->framebuffer.cbufs[i]->texture); 371 /* NULL curr_pipe, so we don't have a reference to a deleted pipe */ 372 res->curr_pipe = NULL; 373 pipe_surface_reference(&ctx->framebuffer.cbufs[i], NULL); 374 } 375 } 376 377 if (ctx->framebuffer.zsbuf) { 378 struct swr_resource *res = swr_resource(ctx->framebuffer.zsbuf->texture); 379 /* NULL curr_pipe, so we don't have a reference to a deleted pipe */ 380 res->curr_pipe = NULL; 381 pipe_surface_reference(&ctx->framebuffer.zsbuf, NULL); 382 } 383 384 for (unsigned i = 0; i < ARRAY_SIZE(ctx->sampler_views[0]); i++) { 385 pipe_sampler_view_reference(&ctx->sampler_views[PIPE_SHADER_FRAGMENT][i], NULL); 386 } 387 388 for (unsigned i = 0; i < ARRAY_SIZE(ctx->sampler_views[0]); i++) { 389 pipe_sampler_view_reference(&ctx->sampler_views[PIPE_SHADER_VERTEX][i], NULL); 390 } 391 392 if (ctx->pipe.stream_uploader) 393 u_upload_destroy(ctx->pipe.stream_uploader); 394 395 /* Idle core after destroying buffer resources, but before deleting 396 * context. Destroying resources has potentially called StoreTiles.*/ 397 ctx->api.pfnSwrWaitForIdle(ctx->swrContext); 398 399 if (ctx->swrContext) 400 ctx->api.pfnSwrDestroyContext(ctx->swrContext); 401 402 delete ctx->blendJIT; 403 404 swr_destroy_scratch_buffers(ctx); 405 406 /* Only update screen->pipe if current context is being destroyed */ 407 assert(screen); 408 if (screen->pipe == pipe) 409 screen->pipe = NULL; 410 411 AlignedFree(ctx); 412} 413 414 415static void 416swr_render_condition(struct pipe_context *pipe, 417 struct pipe_query *query, 418 boolean condition, 419 enum pipe_render_cond_flag mode) 420{ 421 struct swr_context *ctx = swr_context(pipe); 422 423 ctx->render_cond_query = query; 424 ctx->render_cond_mode = mode; 425 ctx->render_cond_cond = condition; 426} 427 428static void 429swr_UpdateStats(HANDLE hPrivateContext, const SWR_STATS *pStats) 430{ 431 swr_draw_context *pDC = (swr_draw_context*)hPrivateContext; 432 433 if (!pDC) 434 return; 435 436 struct swr_query_result *pqr = pDC->pStats; 437 438 SWR_STATS *pSwrStats = &pqr->core; 439 440 pSwrStats->DepthPassCount += pStats->DepthPassCount; 441 pSwrStats->PsInvocations += pStats->PsInvocations; 442 pSwrStats->CsInvocations += pStats->CsInvocations; 443} 444 445static void 446swr_UpdateStatsFE(HANDLE hPrivateContext, const SWR_STATS_FE *pStats) 447{ 448 swr_draw_context *pDC = (swr_draw_context*)hPrivateContext; 449 450 if (!pDC) 451 return; 452 453 struct swr_query_result *pqr = pDC->pStats; 454 455 SWR_STATS_FE *pSwrStats = &pqr->coreFE; 456 p_atomic_add(&pSwrStats->IaVertices, pStats->IaVertices); 457 p_atomic_add(&pSwrStats->IaPrimitives, pStats->IaPrimitives); 458 p_atomic_add(&pSwrStats->VsInvocations, pStats->VsInvocations); 459 p_atomic_add(&pSwrStats->HsInvocations, pStats->HsInvocations); 460 p_atomic_add(&pSwrStats->DsInvocations, pStats->DsInvocations); 461 p_atomic_add(&pSwrStats->GsInvocations, pStats->GsInvocations); 462 p_atomic_add(&pSwrStats->CInvocations, pStats->CInvocations); 463 p_atomic_add(&pSwrStats->CPrimitives, pStats->CPrimitives); 464 p_atomic_add(&pSwrStats->GsPrimitives, pStats->GsPrimitives); 465 466 for (unsigned i = 0; i < 4; i++) { 467 p_atomic_add(&pSwrStats->SoPrimStorageNeeded[i], 468 pStats->SoPrimStorageNeeded[i]); 469 p_atomic_add(&pSwrStats->SoNumPrimsWritten[i], 470 pStats->SoNumPrimsWritten[i]); 471 } 472} 473 474struct pipe_context * 475swr_create_context(struct pipe_screen *p_screen, void *priv, unsigned flags) 476{ 477 struct swr_context *ctx = (struct swr_context *) 478 AlignedMalloc(sizeof(struct swr_context), KNOB_SIMD_BYTES); 479 memset(ctx, 0, sizeof(struct swr_context)); 480 481 swr_screen(p_screen)->pfnSwrGetInterface(ctx->api); 482 ctx->swrDC.pAPI = &ctx->api; 483 484 ctx->blendJIT = 485 new std::unordered_map<BLEND_COMPILE_STATE, PFN_BLEND_JIT_FUNC>; 486 487 ctx->max_draws_in_flight = KNOB_MAX_DRAWS_IN_FLIGHT; 488 489 SWR_CREATECONTEXT_INFO createInfo; 490 memset(&createInfo, 0, sizeof(createInfo)); 491 createInfo.privateStateSize = sizeof(swr_draw_context); 492 createInfo.pfnLoadTile = swr_LoadHotTile; 493 createInfo.pfnStoreTile = swr_StoreHotTile; 494 createInfo.pfnClearTile = swr_StoreHotTileClear; 495 createInfo.pfnUpdateStats = swr_UpdateStats; 496 createInfo.pfnUpdateStatsFE = swr_UpdateStatsFE; 497 createInfo.pfnMakeGfxPtr = swr_MakeGfxPtr; 498 499 SWR_THREADING_INFO threadingInfo {0}; 500 501 threadingInfo.MAX_WORKER_THREADS = KNOB_MAX_WORKER_THREADS; 502 threadingInfo.MAX_NUMA_NODES = KNOB_MAX_NUMA_NODES; 503 threadingInfo.MAX_CORES_PER_NUMA_NODE = KNOB_MAX_CORES_PER_NUMA_NODE; 504 threadingInfo.MAX_THREADS_PER_CORE = KNOB_MAX_THREADS_PER_CORE; 505 threadingInfo.SINGLE_THREADED = KNOB_SINGLE_THREADED; 506 507 // Use non-standard settings for KNL 508 if (swr_screen(p_screen)->is_knl) 509 { 510 if (nullptr == getenv("KNOB_MAX_THREADS_PER_CORE")) 511 threadingInfo.MAX_THREADS_PER_CORE = 2; 512 513 if (nullptr == getenv("KNOB_MAX_DRAWS_IN_FLIGHT")) 514 { 515 ctx->max_draws_in_flight = 2048; 516 createInfo.MAX_DRAWS_IN_FLIGHT = ctx->max_draws_in_flight; 517 } 518 } 519 520 createInfo.pThreadInfo = &threadingInfo; 521 522 ctx->swrContext = ctx->api.pfnSwrCreateContext(&createInfo); 523 524 ctx->api.pfnSwrInit(); 525 526 if (ctx->swrContext == NULL) 527 goto fail; 528 529 ctx->pipe.screen = p_screen; 530 ctx->pipe.destroy = swr_destroy; 531 ctx->pipe.priv = priv; 532 ctx->pipe.create_surface = swr_create_surface; 533 ctx->pipe.surface_destroy = swr_surface_destroy; 534 ctx->pipe.transfer_map = swr_transfer_map; 535 ctx->pipe.transfer_unmap = swr_transfer_unmap; 536 ctx->pipe.transfer_flush_region = swr_transfer_flush_region; 537 538 ctx->pipe.buffer_subdata = u_default_buffer_subdata; 539 ctx->pipe.texture_subdata = u_default_texture_subdata; 540 541 ctx->pipe.clear_texture = util_clear_texture; 542 ctx->pipe.resource_copy_region = swr_resource_copy; 543 ctx->pipe.render_condition = swr_render_condition; 544 545 swr_state_init(&ctx->pipe); 546 swr_clear_init(&ctx->pipe); 547 swr_draw_init(&ctx->pipe); 548 swr_query_init(&ctx->pipe); 549 550 ctx->pipe.stream_uploader = u_upload_create_default(&ctx->pipe); 551 if (!ctx->pipe.stream_uploader) 552 goto fail; 553 ctx->pipe.const_uploader = ctx->pipe.stream_uploader; 554 555 ctx->pipe.blit = swr_blit; 556 ctx->blitter = util_blitter_create(&ctx->pipe); 557 if (!ctx->blitter) 558 goto fail; 559 560 swr_init_scratch_buffers(ctx); 561 562 return &ctx->pipe; 563 564fail: 565 /* Should really validate the init steps and fail gracefully */ 566 swr_destroy(&ctx->pipe); 567 return NULL; 568} 569