1/* 2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * on the rights to use, copy, modify, merge, publish, distribute, sub 8 * license, and/or sell copies of the Software, and to permit persons to whom 9 * the Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */ 22 23#ifndef _NINE_ADAPTER9_H_ 24#define _NINE_ADAPTER9_H_ 25 26#include "iunknown.h" 27 28#include "d3dadapter/d3dadapter9.h" 29 30struct pipe_screen; 31struct pipe_resource; 32 33struct d3dadapter9_context 34{ 35 struct pipe_screen *hal, *ref; 36 D3DADAPTER_IDENTIFIER9 identifier; 37 BOOL linear_framebuffer; 38 BOOL throttling; 39 int throttling_value; 40 int vblank_mode; 41 BOOL thread_submit; 42 BOOL discard_delayed_release; 43 BOOL tearfree_discard; 44 int csmt_force; 45 BOOL dynamic_texture_workaround; 46 BOOL shader_inline_constants; 47 48 void (*destroy)( struct d3dadapter9_context *ctx ); 49}; 50 51struct NineAdapter9 52{ 53 struct NineUnknown base; 54 55 struct d3dadapter9_context *ctx; 56}; 57static inline struct NineAdapter9 * 58NineAdapter9( void *data ) 59{ 60 return (struct NineAdapter9 *)data; 61} 62 63HRESULT 64NineAdapter9_new( struct d3dadapter9_context *pCTX, 65 struct NineAdapter9 **ppOut ); 66 67HRESULT 68NineAdapter9_ctor( struct NineAdapter9 *This, 69 struct NineUnknownParams *pParams, 70 struct d3dadapter9_context *pCTX ); 71 72void 73NineAdapter9_dtor( struct NineAdapter9 *This ); 74 75HRESULT NINE_WINAPI 76NineAdapter9_GetAdapterIdentifier( struct NineAdapter9 *This, 77 DWORD Flags, 78 D3DADAPTER_IDENTIFIER9 *pIdentifier ); 79 80HRESULT NINE_WINAPI 81NineAdapter9_CheckDeviceType( struct NineAdapter9 *This, 82 D3DDEVTYPE DevType, 83 D3DFORMAT AdapterFormat, 84 D3DFORMAT BackBufferFormat, 85 BOOL bWindowed ); 86 87HRESULT NINE_WINAPI 88NineAdapter9_CheckDeviceFormat( struct NineAdapter9 *This, 89 D3DDEVTYPE DeviceType, 90 D3DFORMAT AdapterFormat, 91 DWORD Usage, 92 D3DRESOURCETYPE RType, 93 D3DFORMAT CheckFormat ); 94 95HRESULT NINE_WINAPI 96NineAdapter9_CheckDeviceMultiSampleType( struct NineAdapter9 *This, 97 D3DDEVTYPE DeviceType, 98 D3DFORMAT SurfaceFormat, 99 BOOL Windowed, 100 D3DMULTISAMPLE_TYPE MultiSampleType, 101 DWORD *pQualityLevels ); 102 103HRESULT NINE_WINAPI 104NineAdapter9_CheckDepthStencilMatch( struct NineAdapter9 *This, 105 D3DDEVTYPE DeviceType, 106 D3DFORMAT AdapterFormat, 107 D3DFORMAT RenderTargetFormat, 108 D3DFORMAT DepthStencilFormat ); 109 110HRESULT NINE_WINAPI 111NineAdapter9_CheckDeviceFormatConversion( struct NineAdapter9 *This, 112 D3DDEVTYPE DeviceType, 113 D3DFORMAT SourceFormat, 114 D3DFORMAT TargetFormat ); 115 116HRESULT NINE_WINAPI 117NineAdapter9_GetDeviceCaps( struct NineAdapter9 *This, 118 D3DDEVTYPE DeviceType, 119 D3DCAPS9 *pCaps ); 120 121HRESULT NINE_WINAPI 122NineAdapter9_CreateDevice( struct NineAdapter9 *This, 123 UINT RealAdapter, 124 D3DDEVTYPE DeviceType, 125 HWND hFocusWindow, 126 DWORD BehaviorFlags, 127 D3DPRESENT_PARAMETERS *pPresentationParameters, 128 IDirect3D9 *pD3D9, 129 ID3DPresentGroup *pPresentationGroup, 130 IDirect3DDevice9 **ppReturnedDeviceInterface ); 131 132HRESULT NINE_WINAPI 133NineAdapter9_CreateDeviceEx( struct NineAdapter9 *This, 134 UINT RealAdapter, 135 D3DDEVTYPE DeviceType, 136 HWND hFocusWindow, 137 DWORD BehaviorFlags, 138 D3DPRESENT_PARAMETERS *pPresentationParameters, 139 D3DDISPLAYMODEEX *pFullscreenDisplayMode, 140 IDirect3D9Ex *pD3D9Ex, 141 ID3DPresentGroup *pPresentationGroup, 142 IDirect3DDevice9Ex **ppReturnedDeviceInterface ); 143 144#endif /* _NINE_ADAPTER9_H_ */ 145