1/************************************************************************** 2 * 3 * Copyright 2008 VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#include "pipe/p_format.h" 29#include "pipe/p_defines.h" 30#include "pipe/p_screen.h" 31 32#include "util/u_format.h" 33#include "util/u_debug.h" 34#include "util/u_memory.h" 35 36#include "stw_icd.h" 37#include "stw_device.h" 38#include "stw_pixelformat.h" 39#include "stw_tls.h" 40 41 42struct stw_pf_color_info 43{ 44 enum pipe_format format; 45 struct { 46 unsigned char red; 47 unsigned char green; 48 unsigned char blue; 49 unsigned char alpha; 50 } bits; 51 struct { 52 unsigned char red; 53 unsigned char green; 54 unsigned char blue; 55 unsigned char alpha; 56 } shift; 57}; 58 59struct stw_pf_depth_info 60{ 61 enum pipe_format format; 62 struct { 63 unsigned char depth; 64 unsigned char stencil; 65 } bits; 66}; 67 68 69/* NOTE: order matters, since in otherwise equal circumstances the first 70 * format listed will get chosen */ 71 72static const struct stw_pf_color_info 73stw_pf_color[] = { 74 /* no-alpha */ 75 { PIPE_FORMAT_B8G8R8X8_UNORM, { 8, 8, 8, 0}, {16, 8, 0, 0} }, 76 { PIPE_FORMAT_X8R8G8B8_UNORM, { 8, 8, 8, 0}, { 8, 16, 24, 0} }, 77 /* alpha */ 78 { PIPE_FORMAT_B8G8R8A8_UNORM, { 8, 8, 8, 8}, {16, 8, 0, 24} }, 79 { PIPE_FORMAT_A8R8G8B8_UNORM, { 8, 8, 8, 8}, { 8, 16, 24, 0} }, 80 /* shallow bit depths */ 81 { PIPE_FORMAT_B5G6R5_UNORM, { 5, 6, 5, 0}, {11, 5, 0, 0} }, 82#if 0 83 { PIPE_FORMAT_R10G10B10A2_UNORM, {10, 10, 10, 2}, { 0, 10, 20, 30} }, 84#endif 85 { PIPE_FORMAT_B5G5R5A1_UNORM, { 5, 5, 5, 1}, {10, 5, 0, 15} }, 86 { PIPE_FORMAT_B4G4R4A4_UNORM, { 4, 4, 4, 4}, {16, 4, 0, 12} } 87}; 88 89static const struct stw_pf_color_info 90stw_pf_color_extended[] = { 91 { PIPE_FORMAT_R32G32B32A32_FLOAT, {32, 32, 32, 32}, {0, 32, 64, 96} } 92}; 93 94static const struct stw_pf_depth_info 95stw_pf_depth_stencil[] = { 96 /* pure depth */ 97 { PIPE_FORMAT_Z32_UNORM, {32, 0} }, 98 { PIPE_FORMAT_X8Z24_UNORM, {24, 0} }, 99 { PIPE_FORMAT_Z24X8_UNORM, {24, 0} }, 100 { PIPE_FORMAT_Z16_UNORM, {16, 0} }, 101 /* combined depth-stencil */ 102 { PIPE_FORMAT_Z24_UNORM_S8_UINT, {24, 8} }, 103 { PIPE_FORMAT_S8_UINT_Z24_UNORM, {24, 8} } 104}; 105 106 107static const boolean 108stw_pf_doublebuffer[] = { 109 FALSE, 110 TRUE, 111}; 112 113 114const unsigned 115stw_pf_multisample[] = { 116 0, 117 4, 118 8, 119 16 120}; 121 122 123static void 124stw_pixelformat_add(struct stw_device *stw_dev, 125 boolean extended, 126 const struct stw_pf_color_info *color, 127 const struct stw_pf_depth_info *depth, 128 unsigned accum, 129 boolean doublebuffer, 130 unsigned samples) 131{ 132 struct stw_pixelformat_info *pfi; 133 134 assert(stw_dev->pixelformat_extended_count < STW_MAX_PIXELFORMATS); 135 if (stw_dev->pixelformat_extended_count >= STW_MAX_PIXELFORMATS) 136 return; 137 138 assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 0) == color->bits.red); 139 assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 1) == color->bits.green); 140 assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 2) == color->bits.blue); 141 assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 3) == color->bits.alpha); 142 assert(util_format_get_component_bits(depth->format, UTIL_FORMAT_COLORSPACE_ZS, 0) == depth->bits.depth); 143 assert(util_format_get_component_bits(depth->format, UTIL_FORMAT_COLORSPACE_ZS, 1) == depth->bits.stencil); 144 145 pfi = &stw_dev->pixelformats[stw_dev->pixelformat_extended_count]; 146 147 memset(pfi, 0, sizeof *pfi); 148 149 pfi->pfd.nSize = sizeof pfi->pfd; 150 pfi->pfd.nVersion = 1; 151 152 pfi->pfd.dwFlags = PFD_SUPPORT_OPENGL; 153 154 /* TODO: also support non-native pixel formats */ 155 if (!extended) { 156 pfi->pfd.dwFlags |= PFD_DRAW_TO_WINDOW; 157 } 158 159 /* See http://www.opengl.org/pipeline/article/vol003_7/ */ 160 pfi->pfd.dwFlags |= PFD_SUPPORT_COMPOSITION; 161 162 if (doublebuffer) 163 pfi->pfd.dwFlags |= PFD_DOUBLEBUFFER | PFD_SWAP_EXCHANGE; 164 165 pfi->pfd.iPixelType = PFD_TYPE_RGBA; 166 167 pfi->pfd.cColorBits = 168 color->bits.red + color->bits.green + color->bits.blue + color->bits.alpha; 169 pfi->pfd.cRedBits = color->bits.red; 170 pfi->pfd.cRedShift = color->shift.red; 171 pfi->pfd.cGreenBits = color->bits.green; 172 pfi->pfd.cGreenShift = color->shift.green; 173 pfi->pfd.cBlueBits = color->bits.blue; 174 pfi->pfd.cBlueShift = color->shift.blue; 175 pfi->pfd.cAlphaBits = color->bits.alpha; 176 pfi->pfd.cAlphaShift = color->shift.alpha; 177 pfi->pfd.cAccumBits = 4*accum; 178 pfi->pfd.cAccumRedBits = accum; 179 pfi->pfd.cAccumGreenBits = accum; 180 pfi->pfd.cAccumBlueBits = accum; 181 pfi->pfd.cAccumAlphaBits = accum; 182 pfi->pfd.cDepthBits = depth->bits.depth; 183 pfi->pfd.cStencilBits = depth->bits.stencil; 184 pfi->pfd.cAuxBuffers = 0; 185 pfi->pfd.iLayerType = 0; 186 pfi->pfd.bReserved = 0; 187 pfi->pfd.dwLayerMask = 0; 188 pfi->pfd.dwVisibleMask = 0; 189 pfi->pfd.dwDamageMask = 0; 190 191 /* 192 * since state trackers can allocate depth/stencil/accum buffers, we provide 193 * only color buffers here 194 */ 195 pfi->stvis.buffer_mask = ST_ATTACHMENT_FRONT_LEFT_MASK; 196 if (doublebuffer) 197 pfi->stvis.buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK; 198 199 pfi->stvis.color_format = color->format; 200 pfi->stvis.depth_stencil_format = depth->format; 201 202 pfi->stvis.accum_format = (accum) ? 203 PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE; 204 205 pfi->stvis.samples = samples; 206 pfi->stvis.render_buffer = ST_ATTACHMENT_INVALID; 207 208 /* WGL_ARB_render_texture */ 209 if (color->bits.alpha) 210 pfi->bindToTextureRGBA = TRUE; 211 212 pfi->bindToTextureRGB = TRUE; 213 214 ++stw_dev->pixelformat_extended_count; 215 216 if (!extended) { 217 ++stw_dev->pixelformat_count; 218 assert(stw_dev->pixelformat_count == stw_dev->pixelformat_extended_count); 219 } 220} 221 222 223/** 224 * Add the depth/stencil/accum/ms variants for a list of color formats. 225 */ 226static unsigned 227add_color_format_variants(const struct stw_pf_color_info *color_formats, 228 unsigned num_color_formats, boolean extended) 229{ 230 struct pipe_screen *screen = stw_dev->screen; 231 unsigned cfmt, ms, db, ds, acc; 232 unsigned bind_flags = PIPE_BIND_RENDER_TARGET; 233 unsigned num_added = 0; 234 int force_samples = 0; 235 236 /* Since GLUT for Windows doesn't support MSAA we have an env var 237 * to force all pixel formats to have a particular number of samples. 238 */ 239 { 240 const char *samples= getenv("SVGA_FORCE_MSAA"); 241 if (samples) 242 force_samples = atoi(samples); 243 } 244 245 if (!extended) { 246 bind_flags |= PIPE_BIND_DISPLAY_TARGET; 247 } 248 249 for (ms = 0; ms < ARRAY_SIZE(stw_pf_multisample); ms++) { 250 unsigned samples = stw_pf_multisample[ms]; 251 252 if (force_samples && samples != force_samples) 253 continue; 254 255 for (cfmt = 0; cfmt < num_color_formats; cfmt++) { 256 if (!screen->is_format_supported(screen, color_formats[cfmt].format, 257 PIPE_TEXTURE_2D, samples, samples, 258 bind_flags)) { 259 continue; 260 } 261 262 for (db = 0; db < ARRAY_SIZE(stw_pf_doublebuffer); db++) { 263 unsigned doublebuffer = stw_pf_doublebuffer[db]; 264 265 for (ds = 0; ds < ARRAY_SIZE(stw_pf_depth_stencil); ds++) { 266 const struct stw_pf_depth_info *depth = &stw_pf_depth_stencil[ds]; 267 268 if (!screen->is_format_supported(screen, depth->format, 269 PIPE_TEXTURE_2D, samples, 270 samples, 271 PIPE_BIND_DEPTH_STENCIL)) { 272 continue; 273 } 274 275 for (acc = 0; acc < 2; acc++) { 276 stw_pixelformat_add(stw_dev, extended, &color_formats[cfmt], 277 depth, 278 acc * 16, doublebuffer, samples); 279 num_added++; 280 } 281 } 282 } 283 } 284 } 285 286 return num_added; 287} 288 289 290void 291stw_pixelformat_init(void) 292{ 293 unsigned num_formats; 294 295 assert(!stw_dev->pixelformat_count); 296 assert(!stw_dev->pixelformat_extended_count); 297 298 /* normal, displayable formats */ 299 num_formats = add_color_format_variants(stw_pf_color, 300 ARRAY_SIZE(stw_pf_color), FALSE); 301 assert(num_formats > 0); 302 303 /* extended, pbuffer-only formats */ 304 add_color_format_variants(stw_pf_color_extended, 305 ARRAY_SIZE(stw_pf_color_extended), TRUE); 306 307 assert(stw_dev->pixelformat_count <= stw_dev->pixelformat_extended_count); 308 assert(stw_dev->pixelformat_extended_count <= STW_MAX_PIXELFORMATS); 309} 310 311 312uint 313stw_pixelformat_get_count(void) 314{ 315 return stw_dev->pixelformat_count; 316} 317 318 319uint 320stw_pixelformat_get_extended_count(void) 321{ 322 return stw_dev->pixelformat_extended_count; 323} 324 325 326const struct stw_pixelformat_info * 327stw_pixelformat_get_info(int iPixelFormat) 328{ 329 unsigned index; 330 331 if (iPixelFormat <= 0) { 332 return NULL; 333 } 334 335 index = iPixelFormat - 1; 336 if (index >= stw_dev->pixelformat_extended_count) { 337 return NULL; 338 } 339 340 return &stw_dev->pixelformats[index]; 341} 342 343 344LONG APIENTRY 345DrvDescribePixelFormat(HDC hdc, INT iPixelFormat, ULONG cjpfd, 346 PIXELFORMATDESCRIPTOR *ppfd) 347{ 348 uint count; 349 const struct stw_pixelformat_info *pfi; 350 351 (void) hdc; 352 353 if (!stw_dev) 354 return 0; 355 356 count = stw_pixelformat_get_count(); 357 358 if (ppfd == NULL) 359 return count; 360 361 if (cjpfd != sizeof(PIXELFORMATDESCRIPTOR)) 362 return 0; 363 364 pfi = stw_pixelformat_get_info(iPixelFormat); 365 if (!pfi) { 366 return 0; 367 } 368 369 memcpy(ppfd, &pfi->pfd, sizeof(PIXELFORMATDESCRIPTOR)); 370 371 return count; 372} 373 374 375BOOL APIENTRY 376DrvDescribeLayerPlane(HDC hdc, INT iPixelFormat, INT iLayerPlane, 377 UINT nBytes, LPLAYERPLANEDESCRIPTOR plpd) 378{ 379 assert(0); 380 return FALSE; 381} 382 383 384int APIENTRY 385DrvGetLayerPaletteEntries(HDC hdc, INT iLayerPlane, INT iStart, 386 INT cEntries, COLORREF *pcr) 387{ 388 assert(0); 389 return 0; 390} 391 392 393int APIENTRY 394DrvSetLayerPaletteEntries(HDC hdc, INT iLayerPlane, INT iStart, 395 INT cEntries, CONST COLORREF *pcr) 396{ 397 assert(0); 398 return 0; 399} 400 401 402BOOL APIENTRY 403DrvRealizeLayerPalette(HDC hdc, INT iLayerPlane, BOOL bRealize) 404{ 405 assert(0); 406 return FALSE; 407} 408 409 410/* Only used by the wgl code, but have it here to avoid exporting the 411 * pixelformat.h functionality. 412 */ 413int 414stw_pixelformat_choose(HDC hdc, CONST PIXELFORMATDESCRIPTOR *ppfd) 415{ 416 uint count; 417 uint index; 418 uint bestindex; 419 uint bestdelta; 420 421 (void) hdc; 422 423 count = stw_pixelformat_get_extended_count(); 424 bestindex = 0; 425 bestdelta = ~0U; 426 427 for (index = 1; index <= count; index++) { 428 uint delta = 0; 429 const struct stw_pixelformat_info *pfi = stw_pixelformat_get_info(index); 430 431 if (!(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) && 432 !!(ppfd->dwFlags & PFD_DOUBLEBUFFER) != 433 !!(pfi->pfd.dwFlags & PFD_DOUBLEBUFFER)) 434 continue; 435 436 /* Selection logic: 437 * - Enabling a feature (depth, stencil...) is given highest priority. 438 * - Giving as many bits as requested is given medium priority. 439 * - Giving no more bits than requested is given lowest priority. 440 */ 441 442 /* FIXME: Take in account individual channel bits */ 443 if (ppfd->cColorBits && !pfi->pfd.cColorBits) 444 delta += 10000; 445 else if (ppfd->cColorBits > pfi->pfd.cColorBits) 446 delta += 100; 447 else if (ppfd->cColorBits < pfi->pfd.cColorBits) 448 delta++; 449 450 if (ppfd->cDepthBits && !pfi->pfd.cDepthBits) 451 delta += 10000; 452 else if (ppfd->cDepthBits > pfi->pfd.cDepthBits) 453 delta += 200; 454 else if (ppfd->cDepthBits < pfi->pfd.cDepthBits) 455 delta += 2; 456 457 if (ppfd->cStencilBits && !pfi->pfd.cStencilBits) 458 delta += 10000; 459 else if (ppfd->cStencilBits > pfi->pfd.cStencilBits) 460 delta += 400; 461 else if (ppfd->cStencilBits < pfi->pfd.cStencilBits) 462 delta++; 463 464 if (ppfd->cAlphaBits && !pfi->pfd.cAlphaBits) 465 delta += 10000; 466 else if (ppfd->cAlphaBits > pfi->pfd.cAlphaBits) 467 delta += 100; 468 else if (ppfd->cAlphaBits < pfi->pfd.cAlphaBits) 469 delta++; 470 471 if (delta < bestdelta) { 472 bestindex = index; 473 bestdelta = delta; 474 if (bestdelta == 0) 475 break; 476 } 477 } 478 479 return bestindex; 480} 481