1b8e80941Smrg/*
2b8e80941Smrg * Copyright 2015 Intel Corporation
3b8e80941Smrg *
4b8e80941Smrg *  Permission is hereby granted, free of charge, to any person obtaining a
5b8e80941Smrg *  copy of this software and associated documentation files (the "Software"),
6b8e80941Smrg *  to deal in the Software without restriction, including without limitation
7b8e80941Smrg *  the rights to use, copy, modify, merge, publish, distribute, sublicense,
8b8e80941Smrg *  and/or sell copies of the Software, and to permit persons to whom the
9b8e80941Smrg *  Software is furnished to do so, subject to the following conditions:
10b8e80941Smrg *
11b8e80941Smrg *  The above copyright notice and this permission notice (including the next
12b8e80941Smrg *  paragraph) shall be included in all copies or substantial portions of the
13b8e80941Smrg *  Software.
14b8e80941Smrg *
15b8e80941Smrg *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16b8e80941Smrg *  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17b8e80941Smrg *  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18b8e80941Smrg *  THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19b8e80941Smrg *  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20b8e80941Smrg *  FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21b8e80941Smrg *  IN THE SOFTWARE.
22b8e80941Smrg */
23b8e80941Smrg
24b8e80941Smrg#include "isl_gen4.h"
25b8e80941Smrg#include "isl_priv.h"
26b8e80941Smrg
27b8e80941Smrgbool
28b8e80941Smrgisl_gen4_choose_msaa_layout(const struct isl_device *dev,
29b8e80941Smrg                            const struct isl_surf_init_info *info,
30b8e80941Smrg                            enum isl_tiling tiling,
31b8e80941Smrg                            enum isl_msaa_layout *msaa_layout)
32b8e80941Smrg{
33b8e80941Smrg   /* Gen4 and Gen5 do not support MSAA */
34b8e80941Smrg   assert(info->samples >= 1);
35b8e80941Smrg
36b8e80941Smrg   *msaa_layout = ISL_MSAA_LAYOUT_NONE;
37b8e80941Smrg   return true;
38b8e80941Smrg}
39b8e80941Smrg
40b8e80941Smrgvoid
41b8e80941Smrgisl_gen4_filter_tiling(const struct isl_device *dev,
42b8e80941Smrg                       const struct isl_surf_init_info *restrict info,
43b8e80941Smrg                       isl_tiling_flags_t *flags)
44b8e80941Smrg{
45b8e80941Smrg   /* Gen4-5 only support linear, X, and Y-tiling. */
46b8e80941Smrg   *flags &= (ISL_TILING_LINEAR_BIT | ISL_TILING_X_BIT | ISL_TILING_Y0_BIT);
47b8e80941Smrg
48b8e80941Smrg   if (isl_surf_usage_is_depth_or_stencil(info->usage)) {
49b8e80941Smrg      assert(!ISL_DEV_USE_SEPARATE_STENCIL(dev));
50b8e80941Smrg
51b8e80941Smrg      /* From the g35 PRM Vol. 2, 3DSTATE_DEPTH_BUFFER::Tile Walk:
52b8e80941Smrg       *
53b8e80941Smrg       *    "The Depth Buffer, if tiled, must use Y-Major tiling"
54b8e80941Smrg       *
55b8e80941Smrg       *    Errata   Description    Project
56b8e80941Smrg       *    BWT014   The Depth Buffer Must be Tiled, it cannot be linear. This
57b8e80941Smrg       *    field must be set to 1 on DevBW-A.  [DevBW -A,B]
58b8e80941Smrg       *
59b8e80941Smrg       * In testing, the linear configuration doesn't seem to work on gen4.
60b8e80941Smrg       */
61b8e80941Smrg      *flags &= (ISL_DEV_GEN(dev) == 4 && !ISL_DEV_IS_G4X(dev)) ?
62b8e80941Smrg                ISL_TILING_Y0_BIT : (ISL_TILING_Y0_BIT | ISL_TILING_LINEAR_BIT);
63b8e80941Smrg   }
64b8e80941Smrg
65b8e80941Smrg   if (info->usage & (ISL_SURF_USAGE_DISPLAY_ROTATE_90_BIT |
66b8e80941Smrg                      ISL_SURF_USAGE_DISPLAY_ROTATE_180_BIT |
67b8e80941Smrg                      ISL_SURF_USAGE_DISPLAY_ROTATE_270_BIT)) {
68b8e80941Smrg      assert(*flags & ISL_SURF_USAGE_DISPLAY_BIT);
69b8e80941Smrg      isl_finishme("%s:%s: handle rotated display surfaces",
70b8e80941Smrg                   __FILE__, __func__);
71b8e80941Smrg   }
72b8e80941Smrg
73b8e80941Smrg   if (info->usage & (ISL_SURF_USAGE_DISPLAY_FLIP_X_BIT |
74b8e80941Smrg                      ISL_SURF_USAGE_DISPLAY_FLIP_Y_BIT)) {
75b8e80941Smrg      assert(*flags & ISL_SURF_USAGE_DISPLAY_BIT);
76b8e80941Smrg      isl_finishme("%s:%s: handle flipped display surfaces",
77b8e80941Smrg                   __FILE__, __func__);
78b8e80941Smrg   }
79b8e80941Smrg
80b8e80941Smrg   if (info->usage & ISL_SURF_USAGE_DISPLAY_BIT) {
81b8e80941Smrg      /* Before Skylake, the display engine does not accept Y */
82b8e80941Smrg      *flags &= (ISL_TILING_LINEAR_BIT | ISL_TILING_X_BIT);
83b8e80941Smrg   }
84b8e80941Smrg
85b8e80941Smrg   assert(info->samples == 1);
86b8e80941Smrg
87b8e80941Smrg   /* From the g35 PRM, Volume 1, 11.5.5, "Per-Stream Tile Format Support":
88b8e80941Smrg    *
89b8e80941Smrg    *    "NOTE: 128BPE Format Color buffer ( render target ) MUST be either
90b8e80941Smrg    *    TileX or Linear."
91b8e80941Smrg    *
92b8e80941Smrg    * This is required all the way up to Sandy Bridge.
93b8e80941Smrg    */
94b8e80941Smrg   if (isl_format_get_layout(info->format)->bpb >= 128)
95b8e80941Smrg      *flags &= ~ISL_TILING_Y0_BIT;
96b8e80941Smrg}
97b8e80941Smrg
98b8e80941Smrgvoid
99b8e80941Smrgisl_gen4_choose_image_alignment_el(const struct isl_device *dev,
100b8e80941Smrg                                   const struct isl_surf_init_info *restrict info,
101b8e80941Smrg                                   enum isl_tiling tiling,
102b8e80941Smrg                                   enum isl_dim_layout dim_layout,
103b8e80941Smrg                                   enum isl_msaa_layout msaa_layout,
104b8e80941Smrg                                   struct isl_extent3d *image_align_el)
105b8e80941Smrg{
106b8e80941Smrg   assert(info->samples == 1);
107b8e80941Smrg   assert(msaa_layout == ISL_MSAA_LAYOUT_NONE);
108b8e80941Smrg   assert(!isl_tiling_is_std_y(tiling));
109b8e80941Smrg
110b8e80941Smrg   /* Note that neither the surface's horizontal nor vertical image alignment
111b8e80941Smrg    * is programmable on gen4 nor gen5.
112b8e80941Smrg    *
113b8e80941Smrg    * From the G35 PRM (2008-01), Volume 1 Graphics Core, Section 6.17.3.4
114b8e80941Smrg    * Alignment Unit Size:
115b8e80941Smrg    *
116b8e80941Smrg    *    Note that the compressed formats are padded to a full compression
117b8e80941Smrg    *    cell.
118b8e80941Smrg    *
119b8e80941Smrg    *    +------------------------+--------+--------+
120b8e80941Smrg    *    | format                 | halign | valign |
121b8e80941Smrg    *    +------------------------+--------+--------+
122b8e80941Smrg    *    | YUV 4:2:2 formats      |      4 |      2 |
123b8e80941Smrg    *    | uncompressed formats   |      4 |      2 |
124b8e80941Smrg    *    +------------------------+--------+--------+
125b8e80941Smrg    */
126b8e80941Smrg
127b8e80941Smrg   if (isl_format_is_compressed(info->format)) {
128b8e80941Smrg      *image_align_el = isl_extent3d(1, 1, 1);
129b8e80941Smrg      return;
130b8e80941Smrg   }
131b8e80941Smrg
132b8e80941Smrg   *image_align_el = isl_extent3d(4, 2, 1);
133b8e80941Smrg}
134