1/* 2 * Copyright © 2015 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24#include <assert.h> 25#include <stdbool.h> 26#include <string.h> 27#include <unistd.h> 28#include <fcntl.h> 29 30#include "anv_private.h" 31 32#include "genxml/gen8_pack.h" 33 34#include "util/debug.h" 35 36/** \file anv_batch_chain.c 37 * 38 * This file contains functions related to anv_cmd_buffer as a data 39 * structure. This involves everything required to create and destroy 40 * the actual batch buffers as well as link them together and handle 41 * relocations and surface state. It specifically does *not* contain any 42 * handling of actual vkCmd calls beyond vkCmdExecuteCommands. 43 */ 44 45/*-----------------------------------------------------------------------* 46 * Functions related to anv_reloc_list 47 *-----------------------------------------------------------------------*/ 48 49static VkResult 50anv_reloc_list_init_clone(struct anv_reloc_list *list, 51 const VkAllocationCallbacks *alloc, 52 const struct anv_reloc_list *other_list) 53{ 54 if (other_list) { 55 list->num_relocs = other_list->num_relocs; 56 list->array_length = other_list->array_length; 57 } else { 58 list->num_relocs = 0; 59 list->array_length = 256; 60 } 61 62 list->relocs = 63 vk_alloc(alloc, list->array_length * sizeof(*list->relocs), 8, 64 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT); 65 66 if (list->relocs == NULL) 67 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); 68 69 list->reloc_bos = 70 vk_alloc(alloc, list->array_length * sizeof(*list->reloc_bos), 8, 71 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT); 72 73 if (list->reloc_bos == NULL) { 74 vk_free(alloc, list->relocs); 75 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); 76 } 77 78 list->deps = _mesa_pointer_set_create(NULL); 79 80 if (!list->deps) { 81 vk_free(alloc, list->relocs); 82 vk_free(alloc, list->reloc_bos); 83 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); 84 } 85 86 if (other_list) { 87 memcpy(list->relocs, other_list->relocs, 88 list->array_length * sizeof(*list->relocs)); 89 memcpy(list->reloc_bos, other_list->reloc_bos, 90 list->array_length * sizeof(*list->reloc_bos)); 91 set_foreach(other_list->deps, entry) { 92 _mesa_set_add_pre_hashed(list->deps, entry->hash, entry->key); 93 } 94 } 95 96 return VK_SUCCESS; 97} 98 99VkResult 100anv_reloc_list_init(struct anv_reloc_list *list, 101 const VkAllocationCallbacks *alloc) 102{ 103 return anv_reloc_list_init_clone(list, alloc, NULL); 104} 105 106void 107anv_reloc_list_finish(struct anv_reloc_list *list, 108 const VkAllocationCallbacks *alloc) 109{ 110 vk_free(alloc, list->relocs); 111 vk_free(alloc, list->reloc_bos); 112 _mesa_set_destroy(list->deps, NULL); 113} 114 115static VkResult 116anv_reloc_list_grow(struct anv_reloc_list *list, 117 const VkAllocationCallbacks *alloc, 118 size_t num_additional_relocs) 119{ 120 if (list->num_relocs + num_additional_relocs <= list->array_length) 121 return VK_SUCCESS; 122 123 size_t new_length = list->array_length * 2; 124 while (new_length < list->num_relocs + num_additional_relocs) 125 new_length *= 2; 126 127 struct drm_i915_gem_relocation_entry *new_relocs = 128 vk_alloc(alloc, new_length * sizeof(*list->relocs), 8, 129 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT); 130 if (new_relocs == NULL) 131 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); 132 133 struct anv_bo **new_reloc_bos = 134 vk_alloc(alloc, new_length * sizeof(*list->reloc_bos), 8, 135 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT); 136 if (new_reloc_bos == NULL) { 137 vk_free(alloc, new_relocs); 138 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); 139 } 140 141 memcpy(new_relocs, list->relocs, list->num_relocs * sizeof(*list->relocs)); 142 memcpy(new_reloc_bos, list->reloc_bos, 143 list->num_relocs * sizeof(*list->reloc_bos)); 144 145 vk_free(alloc, list->relocs); 146 vk_free(alloc, list->reloc_bos); 147 148 list->array_length = new_length; 149 list->relocs = new_relocs; 150 list->reloc_bos = new_reloc_bos; 151 152 return VK_SUCCESS; 153} 154 155VkResult 156anv_reloc_list_add(struct anv_reloc_list *list, 157 const VkAllocationCallbacks *alloc, 158 uint32_t offset, struct anv_bo *target_bo, uint32_t delta) 159{ 160 struct drm_i915_gem_relocation_entry *entry; 161 int index; 162 163 if (target_bo->flags & EXEC_OBJECT_PINNED) { 164 _mesa_set_add(list->deps, target_bo); 165 return VK_SUCCESS; 166 } 167 168 VkResult result = anv_reloc_list_grow(list, alloc, 1); 169 if (result != VK_SUCCESS) 170 return result; 171 172 /* XXX: Can we use I915_EXEC_HANDLE_LUT? */ 173 index = list->num_relocs++; 174 list->reloc_bos[index] = target_bo; 175 entry = &list->relocs[index]; 176 entry->target_handle = target_bo->gem_handle; 177 entry->delta = delta; 178 entry->offset = offset; 179 entry->presumed_offset = target_bo->offset; 180 entry->read_domains = 0; 181 entry->write_domain = 0; 182 VG(VALGRIND_CHECK_MEM_IS_DEFINED(entry, sizeof(*entry))); 183 184 return VK_SUCCESS; 185} 186 187static VkResult 188anv_reloc_list_append(struct anv_reloc_list *list, 189 const VkAllocationCallbacks *alloc, 190 struct anv_reloc_list *other, uint32_t offset) 191{ 192 VkResult result = anv_reloc_list_grow(list, alloc, other->num_relocs); 193 if (result != VK_SUCCESS) 194 return result; 195 196 memcpy(&list->relocs[list->num_relocs], &other->relocs[0], 197 other->num_relocs * sizeof(other->relocs[0])); 198 memcpy(&list->reloc_bos[list->num_relocs], &other->reloc_bos[0], 199 other->num_relocs * sizeof(other->reloc_bos[0])); 200 201 for (uint32_t i = 0; i < other->num_relocs; i++) 202 list->relocs[i + list->num_relocs].offset += offset; 203 204 list->num_relocs += other->num_relocs; 205 206 set_foreach(other->deps, entry) { 207 _mesa_set_add_pre_hashed(list->deps, entry->hash, entry->key); 208 } 209 210 return VK_SUCCESS; 211} 212 213/*-----------------------------------------------------------------------* 214 * Functions related to anv_batch 215 *-----------------------------------------------------------------------*/ 216 217void * 218anv_batch_emit_dwords(struct anv_batch *batch, int num_dwords) 219{ 220 if (batch->next + num_dwords * 4 > batch->end) { 221 VkResult result = batch->extend_cb(batch, batch->user_data); 222 if (result != VK_SUCCESS) { 223 anv_batch_set_error(batch, result); 224 return NULL; 225 } 226 } 227 228 void *p = batch->next; 229 230 batch->next += num_dwords * 4; 231 assert(batch->next <= batch->end); 232 233 return p; 234} 235 236uint64_t 237anv_batch_emit_reloc(struct anv_batch *batch, 238 void *location, struct anv_bo *bo, uint32_t delta) 239{ 240 VkResult result = anv_reloc_list_add(batch->relocs, batch->alloc, 241 location - batch->start, bo, delta); 242 if (result != VK_SUCCESS) { 243 anv_batch_set_error(batch, result); 244 return 0; 245 } 246 247 return bo->offset + delta; 248} 249 250void 251anv_batch_emit_batch(struct anv_batch *batch, struct anv_batch *other) 252{ 253 uint32_t size, offset; 254 255 size = other->next - other->start; 256 assert(size % 4 == 0); 257 258 if (batch->next + size > batch->end) { 259 VkResult result = batch->extend_cb(batch, batch->user_data); 260 if (result != VK_SUCCESS) { 261 anv_batch_set_error(batch, result); 262 return; 263 } 264 } 265 266 assert(batch->next + size <= batch->end); 267 268 VG(VALGRIND_CHECK_MEM_IS_DEFINED(other->start, size)); 269 memcpy(batch->next, other->start, size); 270 271 offset = batch->next - batch->start; 272 VkResult result = anv_reloc_list_append(batch->relocs, batch->alloc, 273 other->relocs, offset); 274 if (result != VK_SUCCESS) { 275 anv_batch_set_error(batch, result); 276 return; 277 } 278 279 batch->next += size; 280} 281 282/*-----------------------------------------------------------------------* 283 * Functions related to anv_batch_bo 284 *-----------------------------------------------------------------------*/ 285 286static VkResult 287anv_batch_bo_create(struct anv_cmd_buffer *cmd_buffer, 288 struct anv_batch_bo **bbo_out) 289{ 290 VkResult result; 291 292 struct anv_batch_bo *bbo = vk_alloc(&cmd_buffer->pool->alloc, sizeof(*bbo), 293 8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT); 294 if (bbo == NULL) 295 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); 296 297 result = anv_bo_pool_alloc(&cmd_buffer->device->batch_bo_pool, &bbo->bo, 298 ANV_CMD_BUFFER_BATCH_SIZE); 299 if (result != VK_SUCCESS) 300 goto fail_alloc; 301 302 result = anv_reloc_list_init(&bbo->relocs, &cmd_buffer->pool->alloc); 303 if (result != VK_SUCCESS) 304 goto fail_bo_alloc; 305 306 *bbo_out = bbo; 307 308 return VK_SUCCESS; 309 310 fail_bo_alloc: 311 anv_bo_pool_free(&cmd_buffer->device->batch_bo_pool, &bbo->bo); 312 fail_alloc: 313 vk_free(&cmd_buffer->pool->alloc, bbo); 314 315 return result; 316} 317 318static VkResult 319anv_batch_bo_clone(struct anv_cmd_buffer *cmd_buffer, 320 const struct anv_batch_bo *other_bbo, 321 struct anv_batch_bo **bbo_out) 322{ 323 VkResult result; 324 325 struct anv_batch_bo *bbo = vk_alloc(&cmd_buffer->pool->alloc, sizeof(*bbo), 326 8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT); 327 if (bbo == NULL) 328 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); 329 330 result = anv_bo_pool_alloc(&cmd_buffer->device->batch_bo_pool, &bbo->bo, 331 other_bbo->bo.size); 332 if (result != VK_SUCCESS) 333 goto fail_alloc; 334 335 result = anv_reloc_list_init_clone(&bbo->relocs, &cmd_buffer->pool->alloc, 336 &other_bbo->relocs); 337 if (result != VK_SUCCESS) 338 goto fail_bo_alloc; 339 340 bbo->length = other_bbo->length; 341 memcpy(bbo->bo.map, other_bbo->bo.map, other_bbo->length); 342 343 *bbo_out = bbo; 344 345 return VK_SUCCESS; 346 347 fail_bo_alloc: 348 anv_bo_pool_free(&cmd_buffer->device->batch_bo_pool, &bbo->bo); 349 fail_alloc: 350 vk_free(&cmd_buffer->pool->alloc, bbo); 351 352 return result; 353} 354 355static void 356anv_batch_bo_start(struct anv_batch_bo *bbo, struct anv_batch *batch, 357 size_t batch_padding) 358{ 359 batch->next = batch->start = bbo->bo.map; 360 batch->end = bbo->bo.map + bbo->bo.size - batch_padding; 361 batch->relocs = &bbo->relocs; 362 bbo->relocs.num_relocs = 0; 363 _mesa_set_clear(bbo->relocs.deps, NULL); 364} 365 366static void 367anv_batch_bo_continue(struct anv_batch_bo *bbo, struct anv_batch *batch, 368 size_t batch_padding) 369{ 370 batch->start = bbo->bo.map; 371 batch->next = bbo->bo.map + bbo->length; 372 batch->end = bbo->bo.map + bbo->bo.size - batch_padding; 373 batch->relocs = &bbo->relocs; 374} 375 376static void 377anv_batch_bo_finish(struct anv_batch_bo *bbo, struct anv_batch *batch) 378{ 379 assert(batch->start == bbo->bo.map); 380 bbo->length = batch->next - batch->start; 381 VG(VALGRIND_CHECK_MEM_IS_DEFINED(batch->start, bbo->length)); 382} 383 384static VkResult 385anv_batch_bo_grow(struct anv_cmd_buffer *cmd_buffer, struct anv_batch_bo *bbo, 386 struct anv_batch *batch, size_t aditional, 387 size_t batch_padding) 388{ 389 assert(batch->start == bbo->bo.map); 390 bbo->length = batch->next - batch->start; 391 392 size_t new_size = bbo->bo.size; 393 while (new_size <= bbo->length + aditional + batch_padding) 394 new_size *= 2; 395 396 if (new_size == bbo->bo.size) 397 return VK_SUCCESS; 398 399 struct anv_bo new_bo; 400 VkResult result = anv_bo_pool_alloc(&cmd_buffer->device->batch_bo_pool, 401 &new_bo, new_size); 402 if (result != VK_SUCCESS) 403 return result; 404 405 memcpy(new_bo.map, bbo->bo.map, bbo->length); 406 407 anv_bo_pool_free(&cmd_buffer->device->batch_bo_pool, &bbo->bo); 408 409 bbo->bo = new_bo; 410 anv_batch_bo_continue(bbo, batch, batch_padding); 411 412 return VK_SUCCESS; 413} 414 415static void 416anv_batch_bo_link(struct anv_cmd_buffer *cmd_buffer, 417 struct anv_batch_bo *prev_bbo, 418 struct anv_batch_bo *next_bbo, 419 uint32_t next_bbo_offset) 420{ 421 MAYBE_UNUSED const uint32_t bb_start_offset = 422 prev_bbo->length - GEN8_MI_BATCH_BUFFER_START_length * 4; 423 MAYBE_UNUSED const uint32_t *bb_start = prev_bbo->bo.map + bb_start_offset; 424 425 /* Make sure we're looking at a MI_BATCH_BUFFER_START */ 426 assert(((*bb_start >> 29) & 0x07) == 0); 427 assert(((*bb_start >> 23) & 0x3f) == 49); 428 429 if (cmd_buffer->device->instance->physicalDevice.use_softpin) { 430 assert(prev_bbo->bo.flags & EXEC_OBJECT_PINNED); 431 assert(next_bbo->bo.flags & EXEC_OBJECT_PINNED); 432 433 write_reloc(cmd_buffer->device, 434 prev_bbo->bo.map + bb_start_offset + 4, 435 next_bbo->bo.offset + next_bbo_offset, true); 436 } else { 437 uint32_t reloc_idx = prev_bbo->relocs.num_relocs - 1; 438 assert(prev_bbo->relocs.relocs[reloc_idx].offset == bb_start_offset + 4); 439 440 prev_bbo->relocs.reloc_bos[reloc_idx] = &next_bbo->bo; 441 prev_bbo->relocs.relocs[reloc_idx].delta = next_bbo_offset; 442 443 /* Use a bogus presumed offset to force a relocation */ 444 prev_bbo->relocs.relocs[reloc_idx].presumed_offset = -1; 445 } 446} 447 448static void 449anv_batch_bo_destroy(struct anv_batch_bo *bbo, 450 struct anv_cmd_buffer *cmd_buffer) 451{ 452 anv_reloc_list_finish(&bbo->relocs, &cmd_buffer->pool->alloc); 453 anv_bo_pool_free(&cmd_buffer->device->batch_bo_pool, &bbo->bo); 454 vk_free(&cmd_buffer->pool->alloc, bbo); 455} 456 457static VkResult 458anv_batch_bo_list_clone(const struct list_head *list, 459 struct anv_cmd_buffer *cmd_buffer, 460 struct list_head *new_list) 461{ 462 VkResult result = VK_SUCCESS; 463 464 list_inithead(new_list); 465 466 struct anv_batch_bo *prev_bbo = NULL; 467 list_for_each_entry(struct anv_batch_bo, bbo, list, link) { 468 struct anv_batch_bo *new_bbo = NULL; 469 result = anv_batch_bo_clone(cmd_buffer, bbo, &new_bbo); 470 if (result != VK_SUCCESS) 471 break; 472 list_addtail(&new_bbo->link, new_list); 473 474 if (prev_bbo) 475 anv_batch_bo_link(cmd_buffer, prev_bbo, new_bbo, 0); 476 477 prev_bbo = new_bbo; 478 } 479 480 if (result != VK_SUCCESS) { 481 list_for_each_entry_safe(struct anv_batch_bo, bbo, new_list, link) 482 anv_batch_bo_destroy(bbo, cmd_buffer); 483 } 484 485 return result; 486} 487 488/*-----------------------------------------------------------------------* 489 * Functions related to anv_batch_bo 490 *-----------------------------------------------------------------------*/ 491 492static struct anv_batch_bo * 493anv_cmd_buffer_current_batch_bo(struct anv_cmd_buffer *cmd_buffer) 494{ 495 return LIST_ENTRY(struct anv_batch_bo, cmd_buffer->batch_bos.prev, link); 496} 497 498struct anv_address 499anv_cmd_buffer_surface_base_address(struct anv_cmd_buffer *cmd_buffer) 500{ 501 struct anv_state *bt_block = u_vector_head(&cmd_buffer->bt_block_states); 502 return (struct anv_address) { 503 .bo = anv_binding_table_pool(cmd_buffer->device)->block_pool.bo, 504 .offset = bt_block->offset, 505 }; 506} 507 508static void 509emit_batch_buffer_start(struct anv_cmd_buffer *cmd_buffer, 510 struct anv_bo *bo, uint32_t offset) 511{ 512 /* In gen8+ the address field grew to two dwords to accomodate 48 bit 513 * offsets. The high 16 bits are in the last dword, so we can use the gen8 514 * version in either case, as long as we set the instruction length in the 515 * header accordingly. This means that we always emit three dwords here 516 * and all the padding and adjustment we do in this file works for all 517 * gens. 518 */ 519 520#define GEN7_MI_BATCH_BUFFER_START_length 2 521#define GEN7_MI_BATCH_BUFFER_START_length_bias 2 522 523 const uint32_t gen7_length = 524 GEN7_MI_BATCH_BUFFER_START_length - GEN7_MI_BATCH_BUFFER_START_length_bias; 525 const uint32_t gen8_length = 526 GEN8_MI_BATCH_BUFFER_START_length - GEN8_MI_BATCH_BUFFER_START_length_bias; 527 528 anv_batch_emit(&cmd_buffer->batch, GEN8_MI_BATCH_BUFFER_START, bbs) { 529 bbs.DWordLength = cmd_buffer->device->info.gen < 8 ? 530 gen7_length : gen8_length; 531 bbs.SecondLevelBatchBuffer = Firstlevelbatch; 532 bbs.AddressSpaceIndicator = ASI_PPGTT; 533 bbs.BatchBufferStartAddress = (struct anv_address) { bo, offset }; 534 } 535} 536 537static void 538cmd_buffer_chain_to_batch_bo(struct anv_cmd_buffer *cmd_buffer, 539 struct anv_batch_bo *bbo) 540{ 541 struct anv_batch *batch = &cmd_buffer->batch; 542 struct anv_batch_bo *current_bbo = 543 anv_cmd_buffer_current_batch_bo(cmd_buffer); 544 545 /* We set the end of the batch a little short so we would be sure we 546 * have room for the chaining command. Since we're about to emit the 547 * chaining command, let's set it back where it should go. 548 */ 549 batch->end += GEN8_MI_BATCH_BUFFER_START_length * 4; 550 assert(batch->end == current_bbo->bo.map + current_bbo->bo.size); 551 552 emit_batch_buffer_start(cmd_buffer, &bbo->bo, 0); 553 554 anv_batch_bo_finish(current_bbo, batch); 555} 556 557static VkResult 558anv_cmd_buffer_chain_batch(struct anv_batch *batch, void *_data) 559{ 560 struct anv_cmd_buffer *cmd_buffer = _data; 561 struct anv_batch_bo *new_bbo; 562 563 VkResult result = anv_batch_bo_create(cmd_buffer, &new_bbo); 564 if (result != VK_SUCCESS) 565 return result; 566 567 struct anv_batch_bo **seen_bbo = u_vector_add(&cmd_buffer->seen_bbos); 568 if (seen_bbo == NULL) { 569 anv_batch_bo_destroy(new_bbo, cmd_buffer); 570 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); 571 } 572 *seen_bbo = new_bbo; 573 574 cmd_buffer_chain_to_batch_bo(cmd_buffer, new_bbo); 575 576 list_addtail(&new_bbo->link, &cmd_buffer->batch_bos); 577 578 anv_batch_bo_start(new_bbo, batch, GEN8_MI_BATCH_BUFFER_START_length * 4); 579 580 return VK_SUCCESS; 581} 582 583static VkResult 584anv_cmd_buffer_grow_batch(struct anv_batch *batch, void *_data) 585{ 586 struct anv_cmd_buffer *cmd_buffer = _data; 587 struct anv_batch_bo *bbo = anv_cmd_buffer_current_batch_bo(cmd_buffer); 588 589 anv_batch_bo_grow(cmd_buffer, bbo, &cmd_buffer->batch, 4096, 590 GEN8_MI_BATCH_BUFFER_START_length * 4); 591 592 return VK_SUCCESS; 593} 594 595/** Allocate a binding table 596 * 597 * This function allocates a binding table. This is a bit more complicated 598 * than one would think due to a combination of Vulkan driver design and some 599 * unfortunate hardware restrictions. 600 * 601 * The 3DSTATE_BINDING_TABLE_POINTERS_* packets only have a 16-bit field for 602 * the binding table pointer which means that all binding tables need to live 603 * in the bottom 64k of surface state base address. The way the GL driver has 604 * classically dealt with this restriction is to emit all surface states 605 * on-the-fly into the batch and have a batch buffer smaller than 64k. This 606 * isn't really an option in Vulkan for a couple of reasons: 607 * 608 * 1) In Vulkan, we have growing (or chaining) batches so surface states have 609 * to live in their own buffer and we have to be able to re-emit 610 * STATE_BASE_ADDRESS as needed which requires a full pipeline stall. In 611 * order to avoid emitting STATE_BASE_ADDRESS any more often than needed 612 * (it's not that hard to hit 64k of just binding tables), we allocate 613 * surface state objects up-front when VkImageView is created. In order 614 * for this to work, surface state objects need to be allocated from a 615 * global buffer. 616 * 617 * 2) We tried to design the surface state system in such a way that it's 618 * already ready for bindless texturing. The way bindless texturing works 619 * on our hardware is that you have a big pool of surface state objects 620 * (with its own state base address) and the bindless handles are simply 621 * offsets into that pool. With the architecture we chose, we already 622 * have that pool and it's exactly the same pool that we use for regular 623 * surface states so we should already be ready for bindless. 624 * 625 * 3) For render targets, we need to be able to fill out the surface states 626 * later in vkBeginRenderPass so that we can assign clear colors 627 * correctly. One way to do this would be to just create the surface 628 * state data and then repeatedly copy it into the surface state BO every 629 * time we have to re-emit STATE_BASE_ADDRESS. While this works, it's 630 * rather annoying and just being able to allocate them up-front and 631 * re-use them for the entire render pass. 632 * 633 * While none of these are technically blockers for emitting state on the fly 634 * like we do in GL, the ability to have a single surface state pool is 635 * simplifies things greatly. Unfortunately, it comes at a cost... 636 * 637 * Because of the 64k limitation of 3DSTATE_BINDING_TABLE_POINTERS_*, we can't 638 * place the binding tables just anywhere in surface state base address. 639 * Because 64k isn't a whole lot of space, we can't simply restrict the 640 * surface state buffer to 64k, we have to be more clever. The solution we've 641 * chosen is to have a block pool with a maximum size of 2G that starts at 642 * zero and grows in both directions. All surface states are allocated from 643 * the top of the pool (positive offsets) and we allocate blocks (< 64k) of 644 * binding tables from the bottom of the pool (negative offsets). Every time 645 * we allocate a new binding table block, we set surface state base address to 646 * point to the bottom of the binding table block. This way all of the 647 * binding tables in the block are in the bottom 64k of surface state base 648 * address. When we fill out the binding table, we add the distance between 649 * the bottom of our binding table block and zero of the block pool to the 650 * surface state offsets so that they are correct relative to out new surface 651 * state base address at the bottom of the binding table block. 652 * 653 * \see adjust_relocations_from_block_pool() 654 * \see adjust_relocations_too_block_pool() 655 * 656 * \param[in] entries The number of surface state entries the binding 657 * table should be able to hold. 658 * 659 * \param[out] state_offset The offset surface surface state base address 660 * where the surface states live. This must be 661 * added to the surface state offset when it is 662 * written into the binding table entry. 663 * 664 * \return An anv_state representing the binding table 665 */ 666struct anv_state 667anv_cmd_buffer_alloc_binding_table(struct anv_cmd_buffer *cmd_buffer, 668 uint32_t entries, uint32_t *state_offset) 669{ 670 struct anv_device *device = cmd_buffer->device; 671 struct anv_state_pool *state_pool = &device->surface_state_pool; 672 struct anv_state *bt_block = u_vector_head(&cmd_buffer->bt_block_states); 673 struct anv_state state; 674 675 state.alloc_size = align_u32(entries * 4, 32); 676 677 if (cmd_buffer->bt_next + state.alloc_size > state_pool->block_size) 678 return (struct anv_state) { 0 }; 679 680 state.offset = cmd_buffer->bt_next; 681 state.map = anv_block_pool_map(&anv_binding_table_pool(device)->block_pool, 682 bt_block->offset + state.offset); 683 684 cmd_buffer->bt_next += state.alloc_size; 685 686 if (device->instance->physicalDevice.use_softpin) { 687 assert(bt_block->offset >= 0); 688 *state_offset = device->surface_state_pool.block_pool.start_address - 689 device->binding_table_pool.block_pool.start_address - bt_block->offset; 690 } else { 691 assert(bt_block->offset < 0); 692 *state_offset = -bt_block->offset; 693 } 694 695 return state; 696} 697 698struct anv_state 699anv_cmd_buffer_alloc_surface_state(struct anv_cmd_buffer *cmd_buffer) 700{ 701 struct isl_device *isl_dev = &cmd_buffer->device->isl_dev; 702 return anv_state_stream_alloc(&cmd_buffer->surface_state_stream, 703 isl_dev->ss.size, isl_dev->ss.align); 704} 705 706struct anv_state 707anv_cmd_buffer_alloc_dynamic_state(struct anv_cmd_buffer *cmd_buffer, 708 uint32_t size, uint32_t alignment) 709{ 710 return anv_state_stream_alloc(&cmd_buffer->dynamic_state_stream, 711 size, alignment); 712} 713 714VkResult 715anv_cmd_buffer_new_binding_table_block(struct anv_cmd_buffer *cmd_buffer) 716{ 717 struct anv_state *bt_block = u_vector_add(&cmd_buffer->bt_block_states); 718 if (bt_block == NULL) { 719 anv_batch_set_error(&cmd_buffer->batch, VK_ERROR_OUT_OF_HOST_MEMORY); 720 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); 721 } 722 723 *bt_block = anv_binding_table_pool_alloc(cmd_buffer->device); 724 cmd_buffer->bt_next = 0; 725 726 return VK_SUCCESS; 727} 728 729VkResult 730anv_cmd_buffer_init_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer) 731{ 732 struct anv_batch_bo *batch_bo; 733 VkResult result; 734 735 list_inithead(&cmd_buffer->batch_bos); 736 737 result = anv_batch_bo_create(cmd_buffer, &batch_bo); 738 if (result != VK_SUCCESS) 739 return result; 740 741 list_addtail(&batch_bo->link, &cmd_buffer->batch_bos); 742 743 cmd_buffer->batch.alloc = &cmd_buffer->pool->alloc; 744 cmd_buffer->batch.user_data = cmd_buffer; 745 746 if (cmd_buffer->device->can_chain_batches) { 747 cmd_buffer->batch.extend_cb = anv_cmd_buffer_chain_batch; 748 } else { 749 cmd_buffer->batch.extend_cb = anv_cmd_buffer_grow_batch; 750 } 751 752 anv_batch_bo_start(batch_bo, &cmd_buffer->batch, 753 GEN8_MI_BATCH_BUFFER_START_length * 4); 754 755 int success = u_vector_init(&cmd_buffer->seen_bbos, 756 sizeof(struct anv_bo *), 757 8 * sizeof(struct anv_bo *)); 758 if (!success) 759 goto fail_batch_bo; 760 761 *(struct anv_batch_bo **)u_vector_add(&cmd_buffer->seen_bbos) = batch_bo; 762 763 /* u_vector requires power-of-two size elements */ 764 unsigned pow2_state_size = util_next_power_of_two(sizeof(struct anv_state)); 765 success = u_vector_init(&cmd_buffer->bt_block_states, 766 pow2_state_size, 8 * pow2_state_size); 767 if (!success) 768 goto fail_seen_bbos; 769 770 result = anv_reloc_list_init(&cmd_buffer->surface_relocs, 771 &cmd_buffer->pool->alloc); 772 if (result != VK_SUCCESS) 773 goto fail_bt_blocks; 774 cmd_buffer->last_ss_pool_center = 0; 775 776 result = anv_cmd_buffer_new_binding_table_block(cmd_buffer); 777 if (result != VK_SUCCESS) 778 goto fail_bt_blocks; 779 780 return VK_SUCCESS; 781 782 fail_bt_blocks: 783 u_vector_finish(&cmd_buffer->bt_block_states); 784 fail_seen_bbos: 785 u_vector_finish(&cmd_buffer->seen_bbos); 786 fail_batch_bo: 787 anv_batch_bo_destroy(batch_bo, cmd_buffer); 788 789 return result; 790} 791 792void 793anv_cmd_buffer_fini_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer) 794{ 795 struct anv_state *bt_block; 796 u_vector_foreach(bt_block, &cmd_buffer->bt_block_states) 797 anv_binding_table_pool_free(cmd_buffer->device, *bt_block); 798 u_vector_finish(&cmd_buffer->bt_block_states); 799 800 anv_reloc_list_finish(&cmd_buffer->surface_relocs, &cmd_buffer->pool->alloc); 801 802 u_vector_finish(&cmd_buffer->seen_bbos); 803 804 /* Destroy all of the batch buffers */ 805 list_for_each_entry_safe(struct anv_batch_bo, bbo, 806 &cmd_buffer->batch_bos, link) { 807 anv_batch_bo_destroy(bbo, cmd_buffer); 808 } 809} 810 811void 812anv_cmd_buffer_reset_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer) 813{ 814 /* Delete all but the first batch bo */ 815 assert(!list_empty(&cmd_buffer->batch_bos)); 816 while (cmd_buffer->batch_bos.next != cmd_buffer->batch_bos.prev) { 817 struct anv_batch_bo *bbo = anv_cmd_buffer_current_batch_bo(cmd_buffer); 818 list_del(&bbo->link); 819 anv_batch_bo_destroy(bbo, cmd_buffer); 820 } 821 assert(!list_empty(&cmd_buffer->batch_bos)); 822 823 anv_batch_bo_start(anv_cmd_buffer_current_batch_bo(cmd_buffer), 824 &cmd_buffer->batch, 825 GEN8_MI_BATCH_BUFFER_START_length * 4); 826 827 while (u_vector_length(&cmd_buffer->bt_block_states) > 1) { 828 struct anv_state *bt_block = u_vector_remove(&cmd_buffer->bt_block_states); 829 anv_binding_table_pool_free(cmd_buffer->device, *bt_block); 830 } 831 assert(u_vector_length(&cmd_buffer->bt_block_states) == 1); 832 cmd_buffer->bt_next = 0; 833 834 cmd_buffer->surface_relocs.num_relocs = 0; 835 _mesa_set_clear(cmd_buffer->surface_relocs.deps, NULL); 836 cmd_buffer->last_ss_pool_center = 0; 837 838 /* Reset the list of seen buffers */ 839 cmd_buffer->seen_bbos.head = 0; 840 cmd_buffer->seen_bbos.tail = 0; 841 842 *(struct anv_batch_bo **)u_vector_add(&cmd_buffer->seen_bbos) = 843 anv_cmd_buffer_current_batch_bo(cmd_buffer); 844} 845 846void 847anv_cmd_buffer_end_batch_buffer(struct anv_cmd_buffer *cmd_buffer) 848{ 849 struct anv_batch_bo *batch_bo = anv_cmd_buffer_current_batch_bo(cmd_buffer); 850 851 if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) { 852 /* When we start a batch buffer, we subtract a certain amount of 853 * padding from the end to ensure that we always have room to emit a 854 * BATCH_BUFFER_START to chain to the next BO. We need to remove 855 * that padding before we end the batch; otherwise, we may end up 856 * with our BATCH_BUFFER_END in another BO. 857 */ 858 cmd_buffer->batch.end += GEN8_MI_BATCH_BUFFER_START_length * 4; 859 assert(cmd_buffer->batch.end == batch_bo->bo.map + batch_bo->bo.size); 860 861 anv_batch_emit(&cmd_buffer->batch, GEN8_MI_BATCH_BUFFER_END, bbe); 862 863 /* Round batch up to an even number of dwords. */ 864 if ((cmd_buffer->batch.next - cmd_buffer->batch.start) & 4) 865 anv_batch_emit(&cmd_buffer->batch, GEN8_MI_NOOP, noop); 866 867 cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_PRIMARY; 868 } else { 869 assert(cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY); 870 /* If this is a secondary command buffer, we need to determine the 871 * mode in which it will be executed with vkExecuteCommands. We 872 * determine this statically here so that this stays in sync with the 873 * actual ExecuteCommands implementation. 874 */ 875 const uint32_t length = cmd_buffer->batch.next - cmd_buffer->batch.start; 876 if (!cmd_buffer->device->can_chain_batches) { 877 cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_GROW_AND_EMIT; 878 } else if ((cmd_buffer->batch_bos.next == cmd_buffer->batch_bos.prev) && 879 (length < ANV_CMD_BUFFER_BATCH_SIZE / 2)) { 880 /* If the secondary has exactly one batch buffer in its list *and* 881 * that batch buffer is less than half of the maximum size, we're 882 * probably better of simply copying it into our batch. 883 */ 884 cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_EMIT; 885 } else if (!(cmd_buffer->usage_flags & 886 VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT)) { 887 cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_CHAIN; 888 889 /* In order to chain, we need this command buffer to contain an 890 * MI_BATCH_BUFFER_START which will jump back to the calling batch. 891 * It doesn't matter where it points now so long as has a valid 892 * relocation. We'll adjust it later as part of the chaining 893 * process. 894 * 895 * We set the end of the batch a little short so we would be sure we 896 * have room for the chaining command. Since we're about to emit the 897 * chaining command, let's set it back where it should go. 898 */ 899 cmd_buffer->batch.end += GEN8_MI_BATCH_BUFFER_START_length * 4; 900 assert(cmd_buffer->batch.start == batch_bo->bo.map); 901 assert(cmd_buffer->batch.end == batch_bo->bo.map + batch_bo->bo.size); 902 903 emit_batch_buffer_start(cmd_buffer, &batch_bo->bo, 0); 904 assert(cmd_buffer->batch.start == batch_bo->bo.map); 905 } else { 906 cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN; 907 } 908 } 909 910 anv_batch_bo_finish(batch_bo, &cmd_buffer->batch); 911} 912 913static VkResult 914anv_cmd_buffer_add_seen_bbos(struct anv_cmd_buffer *cmd_buffer, 915 struct list_head *list) 916{ 917 list_for_each_entry(struct anv_batch_bo, bbo, list, link) { 918 struct anv_batch_bo **bbo_ptr = u_vector_add(&cmd_buffer->seen_bbos); 919 if (bbo_ptr == NULL) 920 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); 921 922 *bbo_ptr = bbo; 923 } 924 925 return VK_SUCCESS; 926} 927 928void 929anv_cmd_buffer_add_secondary(struct anv_cmd_buffer *primary, 930 struct anv_cmd_buffer *secondary) 931{ 932 switch (secondary->exec_mode) { 933 case ANV_CMD_BUFFER_EXEC_MODE_EMIT: 934 anv_batch_emit_batch(&primary->batch, &secondary->batch); 935 break; 936 case ANV_CMD_BUFFER_EXEC_MODE_GROW_AND_EMIT: { 937 struct anv_batch_bo *bbo = anv_cmd_buffer_current_batch_bo(primary); 938 unsigned length = secondary->batch.end - secondary->batch.start; 939 anv_batch_bo_grow(primary, bbo, &primary->batch, length, 940 GEN8_MI_BATCH_BUFFER_START_length * 4); 941 anv_batch_emit_batch(&primary->batch, &secondary->batch); 942 break; 943 } 944 case ANV_CMD_BUFFER_EXEC_MODE_CHAIN: { 945 struct anv_batch_bo *first_bbo = 946 list_first_entry(&secondary->batch_bos, struct anv_batch_bo, link); 947 struct anv_batch_bo *last_bbo = 948 list_last_entry(&secondary->batch_bos, struct anv_batch_bo, link); 949 950 emit_batch_buffer_start(primary, &first_bbo->bo, 0); 951 952 struct anv_batch_bo *this_bbo = anv_cmd_buffer_current_batch_bo(primary); 953 assert(primary->batch.start == this_bbo->bo.map); 954 uint32_t offset = primary->batch.next - primary->batch.start; 955 956 /* Make the tail of the secondary point back to right after the 957 * MI_BATCH_BUFFER_START in the primary batch. 958 */ 959 anv_batch_bo_link(primary, last_bbo, this_bbo, offset); 960 961 anv_cmd_buffer_add_seen_bbos(primary, &secondary->batch_bos); 962 break; 963 } 964 case ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN: { 965 struct list_head copy_list; 966 VkResult result = anv_batch_bo_list_clone(&secondary->batch_bos, 967 secondary, 968 ©_list); 969 if (result != VK_SUCCESS) 970 return; /* FIXME */ 971 972 anv_cmd_buffer_add_seen_bbos(primary, ©_list); 973 974 struct anv_batch_bo *first_bbo = 975 list_first_entry(©_list, struct anv_batch_bo, link); 976 struct anv_batch_bo *last_bbo = 977 list_last_entry(©_list, struct anv_batch_bo, link); 978 979 cmd_buffer_chain_to_batch_bo(primary, first_bbo); 980 981 list_splicetail(©_list, &primary->batch_bos); 982 983 anv_batch_bo_continue(last_bbo, &primary->batch, 984 GEN8_MI_BATCH_BUFFER_START_length * 4); 985 break; 986 } 987 default: 988 assert(!"Invalid execution mode"); 989 } 990 991 anv_reloc_list_append(&primary->surface_relocs, &primary->pool->alloc, 992 &secondary->surface_relocs, 0); 993} 994 995struct anv_execbuf { 996 struct drm_i915_gem_execbuffer2 execbuf; 997 998 struct drm_i915_gem_exec_object2 * objects; 999 uint32_t bo_count; 1000 struct anv_bo ** bos; 1001 1002 /* Allocated length of the 'objects' and 'bos' arrays */ 1003 uint32_t array_length; 1004 1005 bool has_relocs; 1006 1007 uint32_t fence_count; 1008 uint32_t fence_array_length; 1009 struct drm_i915_gem_exec_fence * fences; 1010 struct anv_syncobj ** syncobjs; 1011}; 1012 1013static void 1014anv_execbuf_init(struct anv_execbuf *exec) 1015{ 1016 memset(exec, 0, sizeof(*exec)); 1017} 1018 1019static void 1020anv_execbuf_finish(struct anv_execbuf *exec, 1021 const VkAllocationCallbacks *alloc) 1022{ 1023 vk_free(alloc, exec->objects); 1024 vk_free(alloc, exec->bos); 1025 vk_free(alloc, exec->fences); 1026 vk_free(alloc, exec->syncobjs); 1027} 1028 1029static int 1030_compare_bo_handles(const void *_bo1, const void *_bo2) 1031{ 1032 struct anv_bo * const *bo1 = _bo1; 1033 struct anv_bo * const *bo2 = _bo2; 1034 1035 return (*bo1)->gem_handle - (*bo2)->gem_handle; 1036} 1037 1038static VkResult 1039anv_execbuf_add_bo_set(struct anv_execbuf *exec, 1040 struct set *deps, 1041 uint32_t extra_flags, 1042 const VkAllocationCallbacks *alloc); 1043 1044static VkResult 1045anv_execbuf_add_bo(struct anv_execbuf *exec, 1046 struct anv_bo *bo, 1047 struct anv_reloc_list *relocs, 1048 uint32_t extra_flags, 1049 const VkAllocationCallbacks *alloc) 1050{ 1051 struct drm_i915_gem_exec_object2 *obj = NULL; 1052 1053 if (bo->index < exec->bo_count && exec->bos[bo->index] == bo) 1054 obj = &exec->objects[bo->index]; 1055 1056 if (obj == NULL) { 1057 /* We've never seen this one before. Add it to the list and assign 1058 * an id that we can use later. 1059 */ 1060 if (exec->bo_count >= exec->array_length) { 1061 uint32_t new_len = exec->objects ? exec->array_length * 2 : 64; 1062 1063 struct drm_i915_gem_exec_object2 *new_objects = 1064 vk_alloc(alloc, new_len * sizeof(*new_objects), 1065 8, VK_SYSTEM_ALLOCATION_SCOPE_COMMAND); 1066 if (new_objects == NULL) 1067 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); 1068 1069 struct anv_bo **new_bos = 1070 vk_alloc(alloc, new_len * sizeof(*new_bos), 1071 8, VK_SYSTEM_ALLOCATION_SCOPE_COMMAND); 1072 if (new_bos == NULL) { 1073 vk_free(alloc, new_objects); 1074 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); 1075 } 1076 1077 if (exec->objects) { 1078 memcpy(new_objects, exec->objects, 1079 exec->bo_count * sizeof(*new_objects)); 1080 memcpy(new_bos, exec->bos, 1081 exec->bo_count * sizeof(*new_bos)); 1082 } 1083 1084 vk_free(alloc, exec->objects); 1085 vk_free(alloc, exec->bos); 1086 1087 exec->objects = new_objects; 1088 exec->bos = new_bos; 1089 exec->array_length = new_len; 1090 } 1091 1092 assert(exec->bo_count < exec->array_length); 1093 1094 bo->index = exec->bo_count++; 1095 obj = &exec->objects[bo->index]; 1096 exec->bos[bo->index] = bo; 1097 1098 obj->handle = bo->gem_handle; 1099 obj->relocation_count = 0; 1100 obj->relocs_ptr = 0; 1101 obj->alignment = 0; 1102 obj->offset = bo->offset; 1103 obj->flags = (bo->flags & ~ANV_BO_FLAG_MASK) | extra_flags; 1104 obj->rsvd1 = 0; 1105 obj->rsvd2 = 0; 1106 } 1107 1108 if (relocs != NULL) { 1109 assert(obj->relocation_count == 0); 1110 1111 if (relocs->num_relocs > 0) { 1112 /* This is the first time we've ever seen a list of relocations for 1113 * this BO. Go ahead and set the relocations and then walk the list 1114 * of relocations and add them all. 1115 */ 1116 exec->has_relocs = true; 1117 obj->relocation_count = relocs->num_relocs; 1118 obj->relocs_ptr = (uintptr_t) relocs->relocs; 1119 1120 for (size_t i = 0; i < relocs->num_relocs; i++) { 1121 VkResult result; 1122 1123 /* A quick sanity check on relocations */ 1124 assert(relocs->relocs[i].offset < bo->size); 1125 result = anv_execbuf_add_bo(exec, relocs->reloc_bos[i], NULL, 1126 extra_flags, alloc); 1127 1128 if (result != VK_SUCCESS) 1129 return result; 1130 } 1131 } 1132 1133 return anv_execbuf_add_bo_set(exec, relocs->deps, extra_flags, alloc); 1134 } 1135 1136 return VK_SUCCESS; 1137} 1138 1139/* Add BO dependencies to execbuf */ 1140static VkResult 1141anv_execbuf_add_bo_set(struct anv_execbuf *exec, 1142 struct set *deps, 1143 uint32_t extra_flags, 1144 const VkAllocationCallbacks *alloc) 1145{ 1146 if (!deps || deps->entries <= 0) 1147 return VK_SUCCESS; 1148 1149 const uint32_t entries = deps->entries; 1150 struct anv_bo **bos = 1151 vk_alloc(alloc, entries * sizeof(*bos), 1152 8, VK_SYSTEM_ALLOCATION_SCOPE_COMMAND); 1153 if (bos == NULL) 1154 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); 1155 1156 struct anv_bo **bo = bos; 1157 set_foreach(deps, entry) { 1158 *bo++ = (void *)entry->key; 1159 } 1160 1161 qsort(bos, entries, sizeof(struct anv_bo*), _compare_bo_handles); 1162 1163 VkResult result = VK_SUCCESS; 1164 for (bo = bos; bo < bos + entries; bo++) { 1165 result = anv_execbuf_add_bo(exec, *bo, NULL, extra_flags, alloc); 1166 if (result != VK_SUCCESS) 1167 break; 1168 } 1169 1170 vk_free(alloc, bos); 1171 1172 return result; 1173} 1174 1175static VkResult 1176anv_execbuf_add_syncobj(struct anv_execbuf *exec, 1177 uint32_t handle, uint32_t flags, 1178 const VkAllocationCallbacks *alloc) 1179{ 1180 assert(flags != 0); 1181 1182 if (exec->fence_count >= exec->fence_array_length) { 1183 uint32_t new_len = MAX2(exec->fence_array_length * 2, 64); 1184 1185 exec->fences = vk_realloc(alloc, exec->fences, 1186 new_len * sizeof(*exec->fences), 1187 8, VK_SYSTEM_ALLOCATION_SCOPE_COMMAND); 1188 if (exec->fences == NULL) 1189 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); 1190 1191 exec->fence_array_length = new_len; 1192 } 1193 1194 exec->fences[exec->fence_count] = (struct drm_i915_gem_exec_fence) { 1195 .handle = handle, 1196 .flags = flags, 1197 }; 1198 1199 exec->fence_count++; 1200 1201 return VK_SUCCESS; 1202} 1203 1204static void 1205anv_cmd_buffer_process_relocs(struct anv_cmd_buffer *cmd_buffer, 1206 struct anv_reloc_list *list) 1207{ 1208 for (size_t i = 0; i < list->num_relocs; i++) 1209 list->relocs[i].target_handle = list->reloc_bos[i]->index; 1210} 1211 1212static void 1213adjust_relocations_from_state_pool(struct anv_state_pool *pool, 1214 struct anv_reloc_list *relocs, 1215 uint32_t last_pool_center_bo_offset) 1216{ 1217 assert(last_pool_center_bo_offset <= pool->block_pool.center_bo_offset); 1218 uint32_t delta = pool->block_pool.center_bo_offset - last_pool_center_bo_offset; 1219 1220 for (size_t i = 0; i < relocs->num_relocs; i++) { 1221 /* All of the relocations from this block pool to other BO's should 1222 * have been emitted relative to the surface block pool center. We 1223 * need to add the center offset to make them relative to the 1224 * beginning of the actual GEM bo. 1225 */ 1226 relocs->relocs[i].offset += delta; 1227 } 1228} 1229 1230static void 1231adjust_relocations_to_state_pool(struct anv_state_pool *pool, 1232 struct anv_bo *from_bo, 1233 struct anv_reloc_list *relocs, 1234 uint32_t last_pool_center_bo_offset) 1235{ 1236 assert(last_pool_center_bo_offset <= pool->block_pool.center_bo_offset); 1237 uint32_t delta = pool->block_pool.center_bo_offset - last_pool_center_bo_offset; 1238 1239 /* When we initially emit relocations into a block pool, we don't 1240 * actually know what the final center_bo_offset will be so we just emit 1241 * it as if center_bo_offset == 0. Now that we know what the center 1242 * offset is, we need to walk the list of relocations and adjust any 1243 * relocations that point to the pool bo with the correct offset. 1244 */ 1245 for (size_t i = 0; i < relocs->num_relocs; i++) { 1246 if (relocs->reloc_bos[i] == pool->block_pool.bo) { 1247 /* Adjust the delta value in the relocation to correctly 1248 * correspond to the new delta. Initially, this value may have 1249 * been negative (if treated as unsigned), but we trust in 1250 * uint32_t roll-over to fix that for us at this point. 1251 */ 1252 relocs->relocs[i].delta += delta; 1253 1254 /* Since the delta has changed, we need to update the actual 1255 * relocated value with the new presumed value. This function 1256 * should only be called on batch buffers, so we know it isn't in 1257 * use by the GPU at the moment. 1258 */ 1259 assert(relocs->relocs[i].offset < from_bo->size); 1260 write_reloc(pool->block_pool.device, 1261 from_bo->map + relocs->relocs[i].offset, 1262 relocs->relocs[i].presumed_offset + 1263 relocs->relocs[i].delta, false); 1264 } 1265 } 1266} 1267 1268static void 1269anv_reloc_list_apply(struct anv_device *device, 1270 struct anv_reloc_list *list, 1271 struct anv_bo *bo, 1272 bool always_relocate) 1273{ 1274 for (size_t i = 0; i < list->num_relocs; i++) { 1275 struct anv_bo *target_bo = list->reloc_bos[i]; 1276 if (list->relocs[i].presumed_offset == target_bo->offset && 1277 !always_relocate) 1278 continue; 1279 1280 void *p = bo->map + list->relocs[i].offset; 1281 write_reloc(device, p, target_bo->offset + list->relocs[i].delta, true); 1282 list->relocs[i].presumed_offset = target_bo->offset; 1283 } 1284} 1285 1286/** 1287 * This function applies the relocation for a command buffer and writes the 1288 * actual addresses into the buffers as per what we were told by the kernel on 1289 * the previous execbuf2 call. This should be safe to do because, for each 1290 * relocated address, we have two cases: 1291 * 1292 * 1) The target BO is inactive (as seen by the kernel). In this case, it is 1293 * not in use by the GPU so updating the address is 100% ok. It won't be 1294 * in-use by the GPU (from our context) again until the next execbuf2 1295 * happens. If the kernel decides to move it in the next execbuf2, it 1296 * will have to do the relocations itself, but that's ok because it should 1297 * have all of the information needed to do so. 1298 * 1299 * 2) The target BO is active (as seen by the kernel). In this case, it 1300 * hasn't moved since the last execbuffer2 call because GTT shuffling 1301 * *only* happens when the BO is idle. (From our perspective, it only 1302 * happens inside the execbuffer2 ioctl, but the shuffling may be 1303 * triggered by another ioctl, with full-ppgtt this is limited to only 1304 * execbuffer2 ioctls on the same context, or memory pressure.) Since the 1305 * target BO hasn't moved, our anv_bo::offset exactly matches the BO's GTT 1306 * address and the relocated value we are writing into the BO will be the 1307 * same as the value that is already there. 1308 * 1309 * There is also a possibility that the target BO is active but the exact 1310 * RENDER_SURFACE_STATE object we are writing the relocation into isn't in 1311 * use. In this case, the address currently in the RENDER_SURFACE_STATE 1312 * may be stale but it's still safe to write the relocation because that 1313 * particular RENDER_SURFACE_STATE object isn't in-use by the GPU and 1314 * won't be until the next execbuf2 call. 1315 * 1316 * By doing relocations on the CPU, we can tell the kernel that it doesn't 1317 * need to bother. We want to do this because the surface state buffer is 1318 * used by every command buffer so, if the kernel does the relocations, it 1319 * will always be busy and the kernel will always stall. This is also 1320 * probably the fastest mechanism for doing relocations since the kernel would 1321 * have to make a full copy of all the relocations lists. 1322 */ 1323static bool 1324relocate_cmd_buffer(struct anv_cmd_buffer *cmd_buffer, 1325 struct anv_execbuf *exec) 1326{ 1327 if (!exec->has_relocs) 1328 return true; 1329 1330 static int userspace_relocs = -1; 1331 if (userspace_relocs < 0) 1332 userspace_relocs = env_var_as_boolean("ANV_USERSPACE_RELOCS", true); 1333 if (!userspace_relocs) 1334 return false; 1335 1336 /* First, we have to check to see whether or not we can even do the 1337 * relocation. New buffers which have never been submitted to the kernel 1338 * don't have a valid offset so we need to let the kernel do relocations so 1339 * that we can get offsets for them. On future execbuf2 calls, those 1340 * buffers will have offsets and we will be able to skip relocating. 1341 * Invalid offsets are indicated by anv_bo::offset == (uint64_t)-1. 1342 */ 1343 for (uint32_t i = 0; i < exec->bo_count; i++) { 1344 if (exec->bos[i]->offset == (uint64_t)-1) 1345 return false; 1346 } 1347 1348 /* Since surface states are shared between command buffers and we don't 1349 * know what order they will be submitted to the kernel, we don't know 1350 * what address is actually written in the surface state object at any 1351 * given time. The only option is to always relocate them. 1352 */ 1353 anv_reloc_list_apply(cmd_buffer->device, &cmd_buffer->surface_relocs, 1354 cmd_buffer->device->surface_state_pool.block_pool.bo, 1355 true /* always relocate surface states */); 1356 1357 /* Since we own all of the batch buffers, we know what values are stored 1358 * in the relocated addresses and only have to update them if the offsets 1359 * have changed. 1360 */ 1361 struct anv_batch_bo **bbo; 1362 u_vector_foreach(bbo, &cmd_buffer->seen_bbos) { 1363 anv_reloc_list_apply(cmd_buffer->device, 1364 &(*bbo)->relocs, &(*bbo)->bo, false); 1365 } 1366 1367 for (uint32_t i = 0; i < exec->bo_count; i++) 1368 exec->objects[i].offset = exec->bos[i]->offset; 1369 1370 return true; 1371} 1372 1373static VkResult 1374setup_execbuf_for_cmd_buffer(struct anv_execbuf *execbuf, 1375 struct anv_cmd_buffer *cmd_buffer) 1376{ 1377 struct anv_batch *batch = &cmd_buffer->batch; 1378 struct anv_state_pool *ss_pool = 1379 &cmd_buffer->device->surface_state_pool; 1380 1381 adjust_relocations_from_state_pool(ss_pool, &cmd_buffer->surface_relocs, 1382 cmd_buffer->last_ss_pool_center); 1383 VkResult result; 1384 struct anv_bo *bo; 1385 if (cmd_buffer->device->instance->physicalDevice.use_softpin) { 1386 anv_block_pool_foreach_bo(bo, &ss_pool->block_pool) { 1387 result = anv_execbuf_add_bo(execbuf, bo, NULL, 0, 1388 &cmd_buffer->device->alloc); 1389 if (result != VK_SUCCESS) 1390 return result; 1391 } 1392 /* Add surface dependencies (BOs) to the execbuf */ 1393 anv_execbuf_add_bo_set(execbuf, cmd_buffer->surface_relocs.deps, 0, 1394 &cmd_buffer->device->alloc); 1395 1396 /* Add the BOs for all memory objects */ 1397 list_for_each_entry(struct anv_device_memory, mem, 1398 &cmd_buffer->device->memory_objects, link) { 1399 result = anv_execbuf_add_bo(execbuf, mem->bo, NULL, 0, 1400 &cmd_buffer->device->alloc); 1401 if (result != VK_SUCCESS) 1402 return result; 1403 } 1404 1405 struct anv_block_pool *pool; 1406 pool = &cmd_buffer->device->dynamic_state_pool.block_pool; 1407 anv_block_pool_foreach_bo(bo, pool) { 1408 result = anv_execbuf_add_bo(execbuf, bo, NULL, 0, 1409 &cmd_buffer->device->alloc); 1410 if (result != VK_SUCCESS) 1411 return result; 1412 } 1413 1414 pool = &cmd_buffer->device->instruction_state_pool.block_pool; 1415 anv_block_pool_foreach_bo(bo, pool) { 1416 result = anv_execbuf_add_bo(execbuf, bo, NULL, 0, 1417 &cmd_buffer->device->alloc); 1418 if (result != VK_SUCCESS) 1419 return result; 1420 } 1421 1422 pool = &cmd_buffer->device->binding_table_pool.block_pool; 1423 anv_block_pool_foreach_bo(bo, pool) { 1424 result = anv_execbuf_add_bo(execbuf, bo, NULL, 0, 1425 &cmd_buffer->device->alloc); 1426 if (result != VK_SUCCESS) 1427 return result; 1428 } 1429 } else { 1430 /* Since we aren't in the softpin case, all of our STATE_BASE_ADDRESS BOs 1431 * will get added automatically by processing relocations on the batch 1432 * buffer. We have to add the surface state BO manually because it has 1433 * relocations of its own that we need to be sure are processsed. 1434 */ 1435 result = anv_execbuf_add_bo(execbuf, ss_pool->block_pool.bo, 1436 &cmd_buffer->surface_relocs, 0, 1437 &cmd_buffer->device->alloc); 1438 if (result != VK_SUCCESS) 1439 return result; 1440 } 1441 1442 /* First, we walk over all of the bos we've seen and add them and their 1443 * relocations to the validate list. 1444 */ 1445 struct anv_batch_bo **bbo; 1446 u_vector_foreach(bbo, &cmd_buffer->seen_bbos) { 1447 adjust_relocations_to_state_pool(ss_pool, &(*bbo)->bo, &(*bbo)->relocs, 1448 cmd_buffer->last_ss_pool_center); 1449 1450 result = anv_execbuf_add_bo(execbuf, &(*bbo)->bo, &(*bbo)->relocs, 0, 1451 &cmd_buffer->device->alloc); 1452 if (result != VK_SUCCESS) 1453 return result; 1454 } 1455 1456 /* Now that we've adjusted all of the surface state relocations, we need to 1457 * record the surface state pool center so future executions of the command 1458 * buffer can adjust correctly. 1459 */ 1460 cmd_buffer->last_ss_pool_center = ss_pool->block_pool.center_bo_offset; 1461 1462 struct anv_batch_bo *first_batch_bo = 1463 list_first_entry(&cmd_buffer->batch_bos, struct anv_batch_bo, link); 1464 1465 /* The kernel requires that the last entry in the validation list be the 1466 * batch buffer to execute. We can simply swap the element 1467 * corresponding to the first batch_bo in the chain with the last 1468 * element in the list. 1469 */ 1470 if (first_batch_bo->bo.index != execbuf->bo_count - 1) { 1471 uint32_t idx = first_batch_bo->bo.index; 1472 uint32_t last_idx = execbuf->bo_count - 1; 1473 1474 struct drm_i915_gem_exec_object2 tmp_obj = execbuf->objects[idx]; 1475 assert(execbuf->bos[idx] == &first_batch_bo->bo); 1476 1477 execbuf->objects[idx] = execbuf->objects[last_idx]; 1478 execbuf->bos[idx] = execbuf->bos[last_idx]; 1479 execbuf->bos[idx]->index = idx; 1480 1481 execbuf->objects[last_idx] = tmp_obj; 1482 execbuf->bos[last_idx] = &first_batch_bo->bo; 1483 first_batch_bo->bo.index = last_idx; 1484 } 1485 1486 /* If we are pinning our BOs, we shouldn't have to relocate anything */ 1487 if (cmd_buffer->device->instance->physicalDevice.use_softpin) 1488 assert(!execbuf->has_relocs); 1489 1490 /* Now we go through and fixup all of the relocation lists to point to 1491 * the correct indices in the object array. We have to do this after we 1492 * reorder the list above as some of the indices may have changed. 1493 */ 1494 if (execbuf->has_relocs) { 1495 u_vector_foreach(bbo, &cmd_buffer->seen_bbos) 1496 anv_cmd_buffer_process_relocs(cmd_buffer, &(*bbo)->relocs); 1497 1498 anv_cmd_buffer_process_relocs(cmd_buffer, &cmd_buffer->surface_relocs); 1499 } 1500 1501 if (!cmd_buffer->device->info.has_llc) { 1502 __builtin_ia32_mfence(); 1503 u_vector_foreach(bbo, &cmd_buffer->seen_bbos) { 1504 for (uint32_t i = 0; i < (*bbo)->length; i += CACHELINE_SIZE) 1505 __builtin_ia32_clflush((*bbo)->bo.map + i); 1506 } 1507 } 1508 1509 execbuf->execbuf = (struct drm_i915_gem_execbuffer2) { 1510 .buffers_ptr = (uintptr_t) execbuf->objects, 1511 .buffer_count = execbuf->bo_count, 1512 .batch_start_offset = 0, 1513 .batch_len = batch->next - batch->start, 1514 .cliprects_ptr = 0, 1515 .num_cliprects = 0, 1516 .DR1 = 0, 1517 .DR4 = 0, 1518 .flags = I915_EXEC_HANDLE_LUT | I915_EXEC_RENDER, 1519 .rsvd1 = cmd_buffer->device->context_id, 1520 .rsvd2 = 0, 1521 }; 1522 1523 if (relocate_cmd_buffer(cmd_buffer, execbuf)) { 1524 /* If we were able to successfully relocate everything, tell the kernel 1525 * that it can skip doing relocations. The requirement for using 1526 * NO_RELOC is: 1527 * 1528 * 1) The addresses written in the objects must match the corresponding 1529 * reloc.presumed_offset which in turn must match the corresponding 1530 * execobject.offset. 1531 * 1532 * 2) To avoid stalling, execobject.offset should match the current 1533 * address of that object within the active context. 1534 * 1535 * In order to satisfy all of the invariants that make userspace 1536 * relocations to be safe (see relocate_cmd_buffer()), we need to 1537 * further ensure that the addresses we use match those used by the 1538 * kernel for the most recent execbuf2. 1539 * 1540 * The kernel may still choose to do relocations anyway if something has 1541 * moved in the GTT. In this case, the relocation list still needs to be 1542 * valid. All relocations on the batch buffers are already valid and 1543 * kept up-to-date. For surface state relocations, by applying the 1544 * relocations in relocate_cmd_buffer, we ensured that the address in 1545 * the RENDER_SURFACE_STATE matches presumed_offset, so it should be 1546 * safe for the kernel to relocate them as needed. 1547 */ 1548 execbuf->execbuf.flags |= I915_EXEC_NO_RELOC; 1549 } else { 1550 /* In the case where we fall back to doing kernel relocations, we need 1551 * to ensure that the relocation list is valid. All relocations on the 1552 * batch buffers are already valid and kept up-to-date. Since surface 1553 * states are shared between command buffers and we don't know what 1554 * order they will be submitted to the kernel, we don't know what 1555 * address is actually written in the surface state object at any given 1556 * time. The only option is to set a bogus presumed offset and let the 1557 * kernel relocate them. 1558 */ 1559 for (size_t i = 0; i < cmd_buffer->surface_relocs.num_relocs; i++) 1560 cmd_buffer->surface_relocs.relocs[i].presumed_offset = -1; 1561 } 1562 1563 return VK_SUCCESS; 1564} 1565 1566static VkResult 1567setup_empty_execbuf(struct anv_execbuf *execbuf, struct anv_device *device) 1568{ 1569 VkResult result = anv_execbuf_add_bo(execbuf, &device->trivial_batch_bo, 1570 NULL, 0, &device->alloc); 1571 if (result != VK_SUCCESS) 1572 return result; 1573 1574 execbuf->execbuf = (struct drm_i915_gem_execbuffer2) { 1575 .buffers_ptr = (uintptr_t) execbuf->objects, 1576 .buffer_count = execbuf->bo_count, 1577 .batch_start_offset = 0, 1578 .batch_len = 8, /* GEN7_MI_BATCH_BUFFER_END and NOOP */ 1579 .flags = I915_EXEC_HANDLE_LUT | I915_EXEC_RENDER, 1580 .rsvd1 = device->context_id, 1581 .rsvd2 = 0, 1582 }; 1583 1584 return VK_SUCCESS; 1585} 1586 1587VkResult 1588anv_cmd_buffer_execbuf(struct anv_device *device, 1589 struct anv_cmd_buffer *cmd_buffer, 1590 const VkSemaphore *in_semaphores, 1591 uint32_t num_in_semaphores, 1592 const VkSemaphore *out_semaphores, 1593 uint32_t num_out_semaphores, 1594 VkFence _fence) 1595{ 1596 ANV_FROM_HANDLE(anv_fence, fence, _fence); 1597 1598 struct anv_execbuf execbuf; 1599 anv_execbuf_init(&execbuf); 1600 1601 int in_fence = -1; 1602 VkResult result = VK_SUCCESS; 1603 for (uint32_t i = 0; i < num_in_semaphores; i++) { 1604 ANV_FROM_HANDLE(anv_semaphore, semaphore, in_semaphores[i]); 1605 struct anv_semaphore_impl *impl = 1606 semaphore->temporary.type != ANV_SEMAPHORE_TYPE_NONE ? 1607 &semaphore->temporary : &semaphore->permanent; 1608 1609 switch (impl->type) { 1610 case ANV_SEMAPHORE_TYPE_BO: 1611 result = anv_execbuf_add_bo(&execbuf, impl->bo, NULL, 1612 0, &device->alloc); 1613 if (result != VK_SUCCESS) 1614 return result; 1615 break; 1616 1617 case ANV_SEMAPHORE_TYPE_SYNC_FILE: 1618 if (in_fence == -1) { 1619 in_fence = impl->fd; 1620 } else { 1621 int merge = anv_gem_sync_file_merge(device, in_fence, impl->fd); 1622 if (merge == -1) 1623 return vk_error(VK_ERROR_INVALID_EXTERNAL_HANDLE); 1624 1625 close(impl->fd); 1626 close(in_fence); 1627 in_fence = merge; 1628 } 1629 1630 impl->fd = -1; 1631 break; 1632 1633 case ANV_SEMAPHORE_TYPE_DRM_SYNCOBJ: 1634 result = anv_execbuf_add_syncobj(&execbuf, impl->syncobj, 1635 I915_EXEC_FENCE_WAIT, 1636 &device->alloc); 1637 if (result != VK_SUCCESS) 1638 return result; 1639 break; 1640 1641 default: 1642 break; 1643 } 1644 } 1645 1646 bool need_out_fence = false; 1647 for (uint32_t i = 0; i < num_out_semaphores; i++) { 1648 ANV_FROM_HANDLE(anv_semaphore, semaphore, out_semaphores[i]); 1649 1650 /* Under most circumstances, out fences won't be temporary. However, 1651 * the spec does allow it for opaque_fd. From the Vulkan 1.0.53 spec: 1652 * 1653 * "If the import is temporary, the implementation must restore the 1654 * semaphore to its prior permanent state after submitting the next 1655 * semaphore wait operation." 1656 * 1657 * The spec says nothing whatsoever about signal operations on 1658 * temporarily imported semaphores so it appears they are allowed. 1659 * There are also CTS tests that require this to work. 1660 */ 1661 struct anv_semaphore_impl *impl = 1662 semaphore->temporary.type != ANV_SEMAPHORE_TYPE_NONE ? 1663 &semaphore->temporary : &semaphore->permanent; 1664 1665 switch (impl->type) { 1666 case ANV_SEMAPHORE_TYPE_BO: 1667 result = anv_execbuf_add_bo(&execbuf, impl->bo, NULL, 1668 EXEC_OBJECT_WRITE, &device->alloc); 1669 if (result != VK_SUCCESS) 1670 return result; 1671 break; 1672 1673 case ANV_SEMAPHORE_TYPE_SYNC_FILE: 1674 need_out_fence = true; 1675 break; 1676 1677 case ANV_SEMAPHORE_TYPE_DRM_SYNCOBJ: 1678 result = anv_execbuf_add_syncobj(&execbuf, impl->syncobj, 1679 I915_EXEC_FENCE_SIGNAL, 1680 &device->alloc); 1681 if (result != VK_SUCCESS) 1682 return result; 1683 break; 1684 1685 default: 1686 break; 1687 } 1688 } 1689 1690 if (fence) { 1691 /* Under most circumstances, out fences won't be temporary. However, 1692 * the spec does allow it for opaque_fd. From the Vulkan 1.0.53 spec: 1693 * 1694 * "If the import is temporary, the implementation must restore the 1695 * semaphore to its prior permanent state after submitting the next 1696 * semaphore wait operation." 1697 * 1698 * The spec says nothing whatsoever about signal operations on 1699 * temporarily imported semaphores so it appears they are allowed. 1700 * There are also CTS tests that require this to work. 1701 */ 1702 struct anv_fence_impl *impl = 1703 fence->temporary.type != ANV_FENCE_TYPE_NONE ? 1704 &fence->temporary : &fence->permanent; 1705 1706 switch (impl->type) { 1707 case ANV_FENCE_TYPE_BO: 1708 result = anv_execbuf_add_bo(&execbuf, &impl->bo.bo, NULL, 1709 EXEC_OBJECT_WRITE, &device->alloc); 1710 if (result != VK_SUCCESS) 1711 return result; 1712 break; 1713 1714 case ANV_FENCE_TYPE_SYNCOBJ: 1715 result = anv_execbuf_add_syncobj(&execbuf, impl->syncobj, 1716 I915_EXEC_FENCE_SIGNAL, 1717 &device->alloc); 1718 if (result != VK_SUCCESS) 1719 return result; 1720 break; 1721 1722 default: 1723 unreachable("Invalid fence type"); 1724 } 1725 } 1726 1727 if (cmd_buffer) { 1728 if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) { 1729 struct anv_batch_bo **bo = u_vector_head(&cmd_buffer->seen_bbos); 1730 1731 device->cmd_buffer_being_decoded = cmd_buffer; 1732 gen_print_batch(&device->decoder_ctx, (*bo)->bo.map, 1733 (*bo)->bo.size, (*bo)->bo.offset, false); 1734 device->cmd_buffer_being_decoded = NULL; 1735 } 1736 1737 result = setup_execbuf_for_cmd_buffer(&execbuf, cmd_buffer); 1738 } else { 1739 result = setup_empty_execbuf(&execbuf, device); 1740 } 1741 1742 if (result != VK_SUCCESS) 1743 return result; 1744 1745 if (execbuf.fence_count > 0) { 1746 assert(device->instance->physicalDevice.has_syncobj); 1747 execbuf.execbuf.flags |= I915_EXEC_FENCE_ARRAY; 1748 execbuf.execbuf.num_cliprects = execbuf.fence_count; 1749 execbuf.execbuf.cliprects_ptr = (uintptr_t) execbuf.fences; 1750 } 1751 1752 if (in_fence != -1) { 1753 execbuf.execbuf.flags |= I915_EXEC_FENCE_IN; 1754 execbuf.execbuf.rsvd2 |= (uint32_t)in_fence; 1755 } 1756 1757 if (need_out_fence) 1758 execbuf.execbuf.flags |= I915_EXEC_FENCE_OUT; 1759 1760 result = anv_device_execbuf(device, &execbuf.execbuf, execbuf.bos); 1761 1762 /* Execbuf does not consume the in_fence. It's our job to close it. */ 1763 if (in_fence != -1) 1764 close(in_fence); 1765 1766 for (uint32_t i = 0; i < num_in_semaphores; i++) { 1767 ANV_FROM_HANDLE(anv_semaphore, semaphore, in_semaphores[i]); 1768 /* From the Vulkan 1.0.53 spec: 1769 * 1770 * "If the import is temporary, the implementation must restore the 1771 * semaphore to its prior permanent state after submitting the next 1772 * semaphore wait operation." 1773 * 1774 * This has to happen after the execbuf in case we close any syncobjs in 1775 * the process. 1776 */ 1777 anv_semaphore_reset_temporary(device, semaphore); 1778 } 1779 1780 if (fence && fence->permanent.type == ANV_FENCE_TYPE_BO) { 1781 /* BO fences can't be shared, so they can't be temporary. */ 1782 assert(fence->temporary.type == ANV_FENCE_TYPE_NONE); 1783 1784 /* Once the execbuf has returned, we need to set the fence state to 1785 * SUBMITTED. We can't do this before calling execbuf because 1786 * anv_GetFenceStatus does take the global device lock before checking 1787 * fence->state. 1788 * 1789 * We set the fence state to SUBMITTED regardless of whether or not the 1790 * execbuf succeeds because we need to ensure that vkWaitForFences() and 1791 * vkGetFenceStatus() return a valid result (VK_ERROR_DEVICE_LOST or 1792 * VK_SUCCESS) in a finite amount of time even if execbuf fails. 1793 */ 1794 fence->permanent.bo.state = ANV_BO_FENCE_STATE_SUBMITTED; 1795 } 1796 1797 if (result == VK_SUCCESS && need_out_fence) { 1798 int out_fence = execbuf.execbuf.rsvd2 >> 32; 1799 for (uint32_t i = 0; i < num_out_semaphores; i++) { 1800 ANV_FROM_HANDLE(anv_semaphore, semaphore, out_semaphores[i]); 1801 /* Out fences can't have temporary state because that would imply 1802 * that we imported a sync file and are trying to signal it. 1803 */ 1804 assert(semaphore->temporary.type == ANV_SEMAPHORE_TYPE_NONE); 1805 struct anv_semaphore_impl *impl = &semaphore->permanent; 1806 1807 if (impl->type == ANV_SEMAPHORE_TYPE_SYNC_FILE) { 1808 assert(impl->fd == -1); 1809 impl->fd = dup(out_fence); 1810 } 1811 } 1812 close(out_fence); 1813 } 1814 1815 anv_execbuf_finish(&execbuf, &device->alloc); 1816 1817 return result; 1818} 1819