1/* 2 * Copyright © 2015 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24#include <assert.h> 25#include <stdbool.h> 26#include <string.h> 27#include <unistd.h> 28#include <fcntl.h> 29 30#include "anv_private.h" 31#include "vk_format_info.h" 32 33#include "genxml/gen_macros.h" 34#include "genxml/genX_pack.h" 35 36#if GEN_GEN == 7 && !GEN_IS_HASWELL 37static int64_t 38clamp_int64(int64_t x, int64_t min, int64_t max) 39{ 40 if (x < min) 41 return min; 42 else if (x < max) 43 return x; 44 else 45 return max; 46} 47 48void 49gen7_cmd_buffer_emit_scissor(struct anv_cmd_buffer *cmd_buffer) 50{ 51 struct anv_framebuffer *fb = cmd_buffer->state.framebuffer; 52 uint32_t count = cmd_buffer->state.gfx.dynamic.scissor.count; 53 const VkRect2D *scissors = cmd_buffer->state.gfx.dynamic.scissor.scissors; 54 struct anv_state scissor_state = 55 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 8, 32); 56 57 for (uint32_t i = 0; i < count; i++) { 58 const VkRect2D *s = &scissors[i]; 59 60 /* Since xmax and ymax are inclusive, we have to have xmax < xmin or 61 * ymax < ymin for empty clips. In case clip x, y, width height are all 62 * 0, the clamps below produce 0 for xmin, ymin, xmax, ymax, which isn't 63 * what we want. Just special case empty clips and produce a canonical 64 * empty clip. */ 65 static const struct GEN7_SCISSOR_RECT empty_scissor = { 66 .ScissorRectangleYMin = 1, 67 .ScissorRectangleXMin = 1, 68 .ScissorRectangleYMax = 0, 69 .ScissorRectangleXMax = 0 70 }; 71 72 const int max = 0xffff; 73 74 uint32_t y_min = s->offset.y; 75 uint32_t x_min = s->offset.x; 76 uint32_t y_max = s->offset.y + s->extent.height - 1; 77 uint32_t x_max = s->offset.x + s->extent.width - 1; 78 79 /* Do this math using int64_t so overflow gets clamped correctly. */ 80 if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) { 81 y_min = clamp_int64((uint64_t) y_min, 82 cmd_buffer->state.render_area.offset.y, max); 83 x_min = clamp_int64((uint64_t) x_min, 84 cmd_buffer->state.render_area.offset.x, max); 85 y_max = clamp_int64((uint64_t) y_max, 0, 86 cmd_buffer->state.render_area.offset.y + 87 cmd_buffer->state.render_area.extent.height - 1); 88 x_max = clamp_int64((uint64_t) x_max, 0, 89 cmd_buffer->state.render_area.offset.x + 90 cmd_buffer->state.render_area.extent.width - 1); 91 } else if (fb) { 92 y_min = clamp_int64((uint64_t) y_min, 0, max); 93 x_min = clamp_int64((uint64_t) x_min, 0, max); 94 y_max = clamp_int64((uint64_t) y_max, 0, fb->height - 1); 95 x_max = clamp_int64((uint64_t) x_max, 0, fb->width - 1); 96 } 97 98 struct GEN7_SCISSOR_RECT scissor = { 99 .ScissorRectangleYMin = y_min, 100 .ScissorRectangleXMin = x_min, 101 .ScissorRectangleYMax = y_max, 102 .ScissorRectangleXMax = x_max 103 }; 104 105 if (s->extent.width <= 0 || s->extent.height <= 0) { 106 GEN7_SCISSOR_RECT_pack(NULL, scissor_state.map + i * 8, 107 &empty_scissor); 108 } else { 109 GEN7_SCISSOR_RECT_pack(NULL, scissor_state.map + i * 8, &scissor); 110 } 111 } 112 113 anv_batch_emit(&cmd_buffer->batch, 114 GEN7_3DSTATE_SCISSOR_STATE_POINTERS, ssp) { 115 ssp.ScissorRectPointer = scissor_state.offset; 116 } 117} 118#endif 119 120static const uint32_t vk_to_gen_index_type[] = { 121 [VK_INDEX_TYPE_UINT16] = INDEX_WORD, 122 [VK_INDEX_TYPE_UINT32] = INDEX_DWORD, 123}; 124 125static const uint32_t restart_index_for_type[] = { 126 [VK_INDEX_TYPE_UINT16] = UINT16_MAX, 127 [VK_INDEX_TYPE_UINT32] = UINT32_MAX, 128}; 129 130void genX(CmdBindIndexBuffer)( 131 VkCommandBuffer commandBuffer, 132 VkBuffer _buffer, 133 VkDeviceSize offset, 134 VkIndexType indexType) 135{ 136 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer); 137 ANV_FROM_HANDLE(anv_buffer, buffer, _buffer); 138 139 cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_INDEX_BUFFER; 140 if (GEN_IS_HASWELL) 141 cmd_buffer->state.restart_index = restart_index_for_type[indexType]; 142 cmd_buffer->state.gfx.gen7.index_buffer = buffer; 143 cmd_buffer->state.gfx.gen7.index_type = vk_to_gen_index_type[indexType]; 144 cmd_buffer->state.gfx.gen7.index_offset = offset; 145} 146 147static uint32_t 148get_depth_format(struct anv_cmd_buffer *cmd_buffer) 149{ 150 const struct anv_render_pass *pass = cmd_buffer->state.pass; 151 const struct anv_subpass *subpass = cmd_buffer->state.subpass; 152 153 if (!subpass->depth_stencil_attachment) 154 return D16_UNORM; 155 156 struct anv_render_pass_attachment *att = 157 &pass->attachments[subpass->depth_stencil_attachment->attachment]; 158 159 switch (att->format) { 160 case VK_FORMAT_D16_UNORM: 161 case VK_FORMAT_D16_UNORM_S8_UINT: 162 return D16_UNORM; 163 164 case VK_FORMAT_X8_D24_UNORM_PACK32: 165 case VK_FORMAT_D24_UNORM_S8_UINT: 166 return D24_UNORM_X8_UINT; 167 168 case VK_FORMAT_D32_SFLOAT: 169 case VK_FORMAT_D32_SFLOAT_S8_UINT: 170 return D32_FLOAT; 171 172 default: 173 return D16_UNORM; 174 } 175} 176 177void 178genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer) 179{ 180 struct anv_pipeline *pipeline = cmd_buffer->state.gfx.base.pipeline; 181 struct anv_dynamic_state *d = &cmd_buffer->state.gfx.dynamic; 182 183 if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE | 184 ANV_CMD_DIRTY_RENDER_TARGETS | 185 ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH | 186 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS)) { 187 uint32_t sf_dw[GENX(3DSTATE_SF_length)]; 188 struct GENX(3DSTATE_SF) sf = { 189 GENX(3DSTATE_SF_header), 190 .DepthBufferSurfaceFormat = get_depth_format(cmd_buffer), 191 .LineWidth = d->line_width, 192 .GlobalDepthOffsetConstant = d->depth_bias.bias, 193 .GlobalDepthOffsetScale = d->depth_bias.slope, 194 .GlobalDepthOffsetClamp = d->depth_bias.clamp 195 }; 196 GENX(3DSTATE_SF_pack)(NULL, sf_dw, &sf); 197 198 anv_batch_emit_merge(&cmd_buffer->batch, sf_dw, pipeline->gen7.sf); 199 } 200 201 if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS | 202 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) { 203 struct anv_state cc_state = 204 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, 205 GENX(COLOR_CALC_STATE_length) * 4, 206 64); 207 struct GENX(COLOR_CALC_STATE) cc = { 208 .BlendConstantColorRed = d->blend_constants[0], 209 .BlendConstantColorGreen = d->blend_constants[1], 210 .BlendConstantColorBlue = d->blend_constants[2], 211 .BlendConstantColorAlpha = d->blend_constants[3], 212 .StencilReferenceValue = d->stencil_reference.front & 0xff, 213 .BackfaceStencilReferenceValue = d->stencil_reference.back & 0xff, 214 }; 215 GENX(COLOR_CALC_STATE_pack)(NULL, cc_state.map, &cc); 216 217 anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CC_STATE_POINTERS), ccp) { 218 ccp.ColorCalcStatePointer = cc_state.offset; 219 } 220 } 221 222 if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE | 223 ANV_CMD_DIRTY_RENDER_TARGETS | 224 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK | 225 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK)) { 226 uint32_t depth_stencil_dw[GENX(DEPTH_STENCIL_STATE_length)]; 227 228 struct GENX(DEPTH_STENCIL_STATE) depth_stencil = { 229 .StencilTestMask = d->stencil_compare_mask.front & 0xff, 230 .StencilWriteMask = d->stencil_write_mask.front & 0xff, 231 232 .BackfaceStencilTestMask = d->stencil_compare_mask.back & 0xff, 233 .BackfaceStencilWriteMask = d->stencil_write_mask.back & 0xff, 234 235 .StencilBufferWriteEnable = 236 (d->stencil_write_mask.front || d->stencil_write_mask.back) && 237 pipeline->writes_stencil, 238 }; 239 GENX(DEPTH_STENCIL_STATE_pack)(NULL, depth_stencil_dw, &depth_stencil); 240 241 struct anv_state ds_state = 242 anv_cmd_buffer_merge_dynamic(cmd_buffer, depth_stencil_dw, 243 pipeline->gen7.depth_stencil_state, 244 GENX(DEPTH_STENCIL_STATE_length), 64); 245 246 anv_batch_emit(&cmd_buffer->batch, 247 GENX(3DSTATE_DEPTH_STENCIL_STATE_POINTERS), dsp) { 248 dsp.PointertoDEPTH_STENCIL_STATE = ds_state.offset; 249 } 250 } 251 252 if (cmd_buffer->state.gfx.gen7.index_buffer && 253 cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE | 254 ANV_CMD_DIRTY_INDEX_BUFFER)) { 255 struct anv_buffer *buffer = cmd_buffer->state.gfx.gen7.index_buffer; 256 uint32_t offset = cmd_buffer->state.gfx.gen7.index_offset; 257 258#if GEN_IS_HASWELL 259 anv_batch_emit(&cmd_buffer->batch, GEN75_3DSTATE_VF, vf) { 260 vf.IndexedDrawCutIndexEnable = pipeline->primitive_restart; 261 vf.CutIndex = cmd_buffer->state.restart_index; 262 } 263#endif 264 265 anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_INDEX_BUFFER), ib) { 266#if !GEN_IS_HASWELL 267 ib.CutIndexEnable = pipeline->primitive_restart; 268#endif 269 ib.IndexFormat = cmd_buffer->state.gfx.gen7.index_type; 270 ib.MOCS = anv_mocs_for_bo(cmd_buffer->device, 271 buffer->address.bo); 272 273 ib.BufferStartingAddress = anv_address_add(buffer->address, 274 offset); 275 ib.BufferEndingAddress = anv_address_add(buffer->address, 276 buffer->size); 277 } 278 } 279 280 cmd_buffer->state.gfx.dirty = 0; 281} 282 283void 284genX(cmd_buffer_enable_pma_fix)(struct anv_cmd_buffer *cmd_buffer, 285 bool enable) 286{ 287 /* The NP PMA fix doesn't exist on gen7 */ 288} 289