1 2#include "main/glheader.h" 3#include "main/macros.h" 4#include "main/mtypes.h" 5#include "main/enums.h" 6#include "main/bufferobj.h" 7#include "main/context.h" 8#include "main/formats.h" 9#include "main/image.h" 10#include "main/pbo.h" 11#include "main/renderbuffer.h" 12#include "main/texcompress.h" 13#include "main/texgetimage.h" 14#include "main/texobj.h" 15#include "main/teximage.h" 16#include "main/texstore.h" 17 18#include "intel_context.h" 19#include "intel_mipmap_tree.h" 20#include "intel_buffer_objects.h" 21#include "intel_batchbuffer.h" 22#include "intel_tex.h" 23#include "intel_blit.h" 24#include "intel_fbo.h" 25 26#define FILE_DEBUG_FLAG DEBUG_TEXTURE 27 28/* Work back from the specified level of the image to the baselevel and create a 29 * miptree of that size. 30 */ 31struct intel_mipmap_tree * 32intel_miptree_create_for_teximage(struct intel_context *intel, 33 struct intel_texture_object *intelObj, 34 struct intel_texture_image *intelImage, 35 bool expect_accelerated_upload) 36{ 37 GLuint firstLevel; 38 GLuint lastLevel; 39 int width, height, depth; 40 GLuint i; 41 42 intel_miptree_get_dimensions_for_image(&intelImage->base.Base, 43 &width, &height, &depth); 44 45 DBG("%s\n", __func__); 46 47 if (intelImage->base.Base.Level > intelObj->base.BaseLevel && 48 (width == 1 || 49 (intelObj->base.Target != GL_TEXTURE_1D && height == 1) || 50 (intelObj->base.Target == GL_TEXTURE_3D && depth == 1))) { 51 /* For this combination, we're at some lower mipmap level and 52 * some important dimension is 1. We can't extrapolate up to a 53 * likely base level width/height/depth for a full mipmap stack 54 * from this info, so just allocate this one level. 55 */ 56 firstLevel = intelImage->base.Base.Level; 57 lastLevel = intelImage->base.Base.Level; 58 } else { 59 /* If this image disrespects BaseLevel, allocate from level zero. 60 * Usually BaseLevel == 0, so it's unlikely to happen. 61 */ 62 if (intelImage->base.Base.Level < intelObj->base.BaseLevel) 63 firstLevel = 0; 64 else 65 firstLevel = intelObj->base.BaseLevel; 66 67 /* Figure out image dimensions at start level. */ 68 for (i = intelImage->base.Base.Level; i > firstLevel; i--) { 69 width <<= 1; 70 if (height != 1) 71 height <<= 1; 72 if (depth != 1) 73 depth <<= 1; 74 } 75 76 /* Guess a reasonable value for lastLevel. This is probably going 77 * to be wrong fairly often and might mean that we have to look at 78 * resizable buffers, or require that buffers implement lazy 79 * pagetable arrangements. 80 */ 81 if ((intelObj->base.Sampler.MinFilter == GL_NEAREST || 82 intelObj->base.Sampler.MinFilter == GL_LINEAR) && 83 intelImage->base.Base.Level == firstLevel) { 84 lastLevel = firstLevel; 85 } else { 86 lastLevel = (firstLevel + 87 _mesa_get_tex_max_num_levels(intelObj->base.Target, 88 width, height, depth) - 1); 89 } 90 } 91 92 return intel_miptree_create(intel, 93 intelObj->base.Target, 94 intelImage->base.Base.TexFormat, 95 firstLevel, 96 lastLevel, 97 width, 98 height, 99 depth, 100 expect_accelerated_upload, 101 INTEL_MIPTREE_TILING_ANY); 102} 103 104/* XXX: Do this for TexSubImage also: 105 */ 106static bool 107try_pbo_upload(struct gl_context *ctx, 108 struct gl_texture_image *image, 109 const struct gl_pixelstore_attrib *unpack, 110 GLenum format, GLenum type, const void *pixels) 111{ 112 struct intel_texture_image *intelImage = intel_texture_image(image); 113 struct intel_context *intel = intel_context(ctx); 114 struct intel_buffer_object *pbo = intel_buffer_object(unpack->BufferObj); 115 GLuint src_offset; 116 drm_intel_bo *src_buffer; 117 118 if (!_mesa_is_bufferobj(unpack->BufferObj)) 119 return false; 120 121 DBG("trying pbo upload\n"); 122 123 if (intel->ctx._ImageTransferState || 124 unpack->SkipPixels || unpack->SkipRows) { 125 DBG("%s: image transfer\n", __func__); 126 return false; 127 } 128 129 ctx->Driver.AllocTextureImageBuffer(ctx, image); 130 131 if (!intelImage->mt) { 132 DBG("%s: no miptree\n", __func__); 133 return false; 134 } 135 136 if (!_mesa_format_matches_format_and_type(intelImage->mt->format, 137 format, type, false, NULL)) { 138 DBG("%s: format mismatch (upload to %s with format 0x%x, type 0x%x)\n", 139 __func__, _mesa_get_format_name(intelImage->mt->format), 140 format, type); 141 return false; 142 } 143 144 src_buffer = intel_bufferobj_source(intel, pbo, 64, &src_offset); 145 /* note: potential 64-bit ptr to 32-bit int cast */ 146 src_offset += (GLuint) (unsigned long) pixels; 147 148 int src_stride = 149 _mesa_image_row_stride(unpack, image->Width, format, type); 150 151 struct intel_mipmap_tree *pbo_mt = 152 intel_miptree_create_for_bo(intel, 153 src_buffer, 154 intelImage->mt->format, 155 src_offset, 156 image->Width, image->Height, 157 src_stride, I915_TILING_NONE); 158 if (!pbo_mt) 159 return false; 160 161 if (!intel_miptree_blit(intel, 162 pbo_mt, 0, 0, 163 0, 0, false, 164 intelImage->mt, image->Level, image->Face, 165 0, 0, false, 166 image->Width, image->Height, COLOR_LOGICOP_COPY)) { 167 DBG("%s: blit failed\n", __func__); 168 intel_miptree_release(&pbo_mt); 169 return false; 170 } 171 172 intel_miptree_release(&pbo_mt); 173 174 DBG("%s: success\n", __func__); 175 return true; 176} 177 178static void 179intelTexImage(struct gl_context * ctx, 180 GLuint dims, 181 struct gl_texture_image *texImage, 182 GLenum format, GLenum type, const void *pixels, 183 const struct gl_pixelstore_attrib *unpack) 184{ 185 DBG("%s target %s level %d %dx%dx%d\n", __func__, 186 _mesa_enum_to_string(texImage->TexObject->Target), 187 texImage->Level, texImage->Width, texImage->Height, texImage->Depth); 188 189 /* Attempt to use the blitter for PBO image uploads. 190 */ 191 if (dims <= 2 && 192 try_pbo_upload(ctx, texImage, unpack, format, type, pixels)) { 193 return; 194 } 195 196 DBG("%s: upload image %dx%dx%d pixels %p\n", 197 __func__, texImage->Width, texImage->Height, texImage->Depth, 198 pixels); 199 200 _mesa_store_teximage(ctx, dims, texImage, 201 format, type, pixels, unpack); 202} 203 204 205/** 206 * Binds a region to a texture image, like it was uploaded by glTexImage2D(). 207 * 208 * Used for GLX_EXT_texture_from_pixmap and EGL image extensions, 209 */ 210static void 211intel_set_texture_image_region(struct gl_context *ctx, 212 struct gl_texture_image *image, 213 struct intel_region *region, 214 GLenum target, 215 GLenum internalFormat, 216 mesa_format format, 217 uint32_t offset, 218 GLuint width, 219 GLuint height, 220 GLuint tile_x, 221 GLuint tile_y) 222{ 223 struct intel_context *intel = intel_context(ctx); 224 struct intel_texture_image *intel_image = intel_texture_image(image); 225 struct gl_texture_object *texobj = image->TexObject; 226 struct intel_texture_object *intel_texobj = intel_texture_object(texobj); 227 bool has_surface_tile_offset = false; 228 uint32_t draw_x, draw_y; 229 230 _mesa_init_teximage_fields(&intel->ctx, image, 231 width, height, 1, 232 0, internalFormat, format); 233 234 ctx->Driver.FreeTextureImageBuffer(ctx, image); 235 236 intel_image->mt = intel_miptree_create_layout(intel, target, image->TexFormat, 237 0, 0, 238 width, height, 1); 239 if (intel_image->mt == NULL) 240 return; 241 intel_region_reference(&intel_image->mt->region, region); 242 intel_image->mt->total_width = width; 243 intel_image->mt->total_height = height; 244 intel_image->mt->level[0].slice[0].x_offset = tile_x; 245 intel_image->mt->level[0].slice[0].y_offset = tile_y; 246 247 intel_miptree_get_tile_offsets(intel_image->mt, 0, 0, &draw_x, &draw_y); 248 249 /* From "OES_EGL_image" error reporting. We report GL_INVALID_OPERATION 250 * for EGL images from non-tile aligned sufaces in gen4 hw and earlier which has 251 * trouble resolving back to destination image due to alignment issues. 252 */ 253 if (!has_surface_tile_offset && 254 (draw_x != 0 || draw_y != 0)) { 255 _mesa_error(ctx, GL_INVALID_OPERATION, __func__); 256 intel_miptree_release(&intel_image->mt); 257 return; 258 } 259 260 intel_texobj->needs_validate = true; 261 262 intel_image->mt->offset = offset; 263 assert(region->pitch % region->cpp == 0); 264 intel_image->base.RowStride = region->pitch / region->cpp; 265 266 /* Immediately validate the image to the object. */ 267 intel_miptree_reference(&intel_texobj->mt, intel_image->mt); 268} 269 270void 271intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, 272 GLint texture_format, 273 __DRIdrawable *dPriv) 274{ 275 struct gl_framebuffer *fb = dPriv->driverPrivate; 276 struct intel_context *intel = pDRICtx->driverPrivate; 277 struct gl_context *ctx = &intel->ctx; 278 struct intel_texture_object *intelObj; 279 struct intel_renderbuffer *rb; 280 struct gl_texture_object *texObj; 281 struct gl_texture_image *texImage; 282 int level = 0, internalFormat = 0; 283 mesa_format texFormat = MESA_FORMAT_NONE; 284 285 texObj = _mesa_get_current_tex_object(ctx, target); 286 intelObj = intel_texture_object(texObj); 287 288 if (!intelObj) 289 return; 290 291 if (dPriv->lastStamp != dPriv->dri2.stamp || 292 !pDRICtx->driScreenPriv->dri2.useInvalidate) 293 intel_update_renderbuffers(pDRICtx, dPriv); 294 295 rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); 296 /* If the region isn't set, then intel_update_renderbuffers was unable 297 * to get the buffers for the drawable. 298 */ 299 if (!rb || !rb->mt) 300 return; 301 302 if (rb->mt->cpp == 4) { 303 if (texture_format == __DRI_TEXTURE_FORMAT_RGB) { 304 internalFormat = GL_RGB; 305 texFormat = MESA_FORMAT_B8G8R8X8_UNORM; 306 } 307 else { 308 internalFormat = GL_RGBA; 309 texFormat = MESA_FORMAT_B8G8R8A8_UNORM; 310 } 311 } else if (rb->mt->cpp == 2) { 312 internalFormat = GL_RGB; 313 texFormat = MESA_FORMAT_B5G6R5_UNORM; 314 } 315 316 _mesa_lock_texture(&intel->ctx, texObj); 317 texImage = _mesa_get_tex_image(ctx, texObj, target, level); 318 intel_set_texture_image_region(ctx, texImage, rb->mt->region, target, 319 internalFormat, texFormat, 0, 320 rb->mt->region->width, 321 rb->mt->region->height, 322 0, 0); 323 _mesa_unlock_texture(&intel->ctx, texObj); 324} 325 326void 327intelSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv) 328{ 329 /* The old interface didn't have the format argument, so copy our 330 * implementation's behavior at the time. 331 */ 332 intelSetTexBuffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv); 333} 334 335static void 336intel_image_target_texture_2d(struct gl_context *ctx, GLenum target, 337 struct gl_texture_object *texObj, 338 struct gl_texture_image *texImage, 339 GLeglImageOES image_handle) 340{ 341 struct intel_context *intel = intel_context(ctx); 342 __DRIscreen *screen; 343 __DRIimage *image; 344 345 screen = intel->intelScreen->driScrnPriv; 346 image = screen->dri2.image->lookupEGLImage(screen, image_handle, 347 screen->loaderPrivate); 348 if (image == NULL) 349 return; 350 351 intel_set_texture_image_region(ctx, texImage, image->region, 352 target, image->internal_format, 353 image->format, image->offset, 354 image->width, image->height, 355 image->tile_x, image->tile_y); 356} 357 358void 359intelInitTextureImageFuncs(struct dd_function_table *functions) 360{ 361 functions->TexImage = intelTexImage; 362 functions->EGLImageTargetTexture2D = intel_image_target_texture_2d; 363} 364