1/**
2 * \file blend.c
3 * Blending operations.
4 */
5
6/*
7 * Mesa 3-D graphics library
8 *
9 * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
10 *
11 * Permission is hereby granted, free of charge, to any person obtaining a
12 * copy of this software and associated documentation files (the "Software"),
13 * to deal in the Software without restriction, including without limitation
14 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
15 * and/or sell copies of the Software, and to permit persons to whom the
16 * Software is furnished to do so, subject to the following conditions:
17 *
18 * The above copyright notice and this permission notice shall be included
19 * in all copies or substantial portions of the Software.
20 *
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
24 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
25 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
26 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
27 * OTHER DEALINGS IN THE SOFTWARE.
28 */
29
30
31
32#include "glheader.h"
33#include "blend.h"
34#include "context.h"
35#include "enums.h"
36#include "macros.h"
37#include "mtypes.h"
38
39
40
41/**
42 * Check if given blend source factor is legal.
43 * \return GL_TRUE if legal, GL_FALSE otherwise.
44 */
45static GLboolean
46legal_src_factor(const struct gl_context *ctx, GLenum factor)
47{
48   switch (factor) {
49   case GL_SRC_COLOR:
50   case GL_ONE_MINUS_SRC_COLOR:
51   case GL_ZERO:
52   case GL_ONE:
53   case GL_DST_COLOR:
54   case GL_ONE_MINUS_DST_COLOR:
55   case GL_SRC_ALPHA:
56   case GL_ONE_MINUS_SRC_ALPHA:
57   case GL_DST_ALPHA:
58   case GL_ONE_MINUS_DST_ALPHA:
59   case GL_SRC_ALPHA_SATURATE:
60      return GL_TRUE;
61   case GL_CONSTANT_COLOR:
62   case GL_ONE_MINUS_CONSTANT_COLOR:
63   case GL_CONSTANT_ALPHA:
64   case GL_ONE_MINUS_CONSTANT_ALPHA:
65      return _mesa_is_desktop_gl(ctx) || ctx->API == API_OPENGLES2;
66   case GL_SRC1_COLOR:
67   case GL_SRC1_ALPHA:
68   case GL_ONE_MINUS_SRC1_COLOR:
69   case GL_ONE_MINUS_SRC1_ALPHA:
70      return ctx->API != API_OPENGLES
71         && ctx->Extensions.ARB_blend_func_extended;
72   default:
73      return GL_FALSE;
74   }
75}
76
77
78/**
79 * Check if given blend destination factor is legal.
80 * \return GL_TRUE if legal, GL_FALSE otherwise.
81 */
82static GLboolean
83legal_dst_factor(const struct gl_context *ctx, GLenum factor)
84{
85   switch (factor) {
86   case GL_DST_COLOR:
87   case GL_ONE_MINUS_DST_COLOR:
88   case GL_ZERO:
89   case GL_ONE:
90   case GL_SRC_COLOR:
91   case GL_ONE_MINUS_SRC_COLOR:
92   case GL_SRC_ALPHA:
93   case GL_ONE_MINUS_SRC_ALPHA:
94   case GL_DST_ALPHA:
95   case GL_ONE_MINUS_DST_ALPHA:
96      return GL_TRUE;
97   case GL_CONSTANT_COLOR:
98   case GL_ONE_MINUS_CONSTANT_COLOR:
99   case GL_CONSTANT_ALPHA:
100   case GL_ONE_MINUS_CONSTANT_ALPHA:
101      return _mesa_is_desktop_gl(ctx) || ctx->API == API_OPENGLES2;
102   case GL_SRC_ALPHA_SATURATE:
103      return (ctx->API != API_OPENGLES
104              && ctx->Extensions.ARB_blend_func_extended)
105         || _mesa_is_gles3(ctx);
106   case GL_SRC1_COLOR:
107   case GL_SRC1_ALPHA:
108   case GL_ONE_MINUS_SRC1_COLOR:
109   case GL_ONE_MINUS_SRC1_ALPHA:
110      return ctx->API != API_OPENGLES
111         && ctx->Extensions.ARB_blend_func_extended;
112   default:
113      return GL_FALSE;
114   }
115}
116
117
118/**
119 * Check if src/dest RGB/A blend factors are legal.  If not generate
120 * a GL error.
121 * \return GL_TRUE if factors are legal, GL_FALSE otherwise.
122 */
123static GLboolean
124validate_blend_factors(struct gl_context *ctx, const char *func,
125                       GLenum sfactorRGB, GLenum dfactorRGB,
126                       GLenum sfactorA, GLenum dfactorA)
127{
128   if (!legal_src_factor(ctx, sfactorRGB)) {
129      _mesa_error(ctx, GL_INVALID_ENUM,
130                  "%s(sfactorRGB = %s)", func,
131                  _mesa_enum_to_string(sfactorRGB));
132      return GL_FALSE;
133   }
134
135   if (!legal_dst_factor(ctx, dfactorRGB)) {
136      _mesa_error(ctx, GL_INVALID_ENUM,
137                  "%s(dfactorRGB = %s)", func,
138                  _mesa_enum_to_string(dfactorRGB));
139      return GL_FALSE;
140   }
141
142   if (sfactorA != sfactorRGB && !legal_src_factor(ctx, sfactorA)) {
143      _mesa_error(ctx, GL_INVALID_ENUM,
144                  "%s(sfactorA = %s)", func,
145                  _mesa_enum_to_string(sfactorA));
146      return GL_FALSE;
147   }
148
149   if (dfactorA != dfactorRGB && !legal_dst_factor(ctx, dfactorA)) {
150      _mesa_error(ctx, GL_INVALID_ENUM,
151                  "%s(dfactorA = %s)", func,
152                  _mesa_enum_to_string(dfactorA));
153      return GL_FALSE;
154   }
155
156   return GL_TRUE;
157}
158
159
160static GLboolean
161blend_factor_is_dual_src(GLenum factor)
162{
163   return (factor == GL_SRC1_COLOR ||
164	   factor == GL_SRC1_ALPHA ||
165	   factor == GL_ONE_MINUS_SRC1_COLOR ||
166	   factor == GL_ONE_MINUS_SRC1_ALPHA);
167}
168
169static void
170update_uses_dual_src(struct gl_context *ctx, int buf)
171{
172   ctx->Color.Blend[buf]._UsesDualSrc =
173      (blend_factor_is_dual_src(ctx->Color.Blend[buf].SrcRGB) ||
174       blend_factor_is_dual_src(ctx->Color.Blend[buf].DstRGB) ||
175       blend_factor_is_dual_src(ctx->Color.Blend[buf].SrcA) ||
176       blend_factor_is_dual_src(ctx->Color.Blend[buf].DstA));
177}
178
179
180/**
181 * Return the number of per-buffer blend states to update in
182 * glBlendFunc, glBlendFuncSeparate, glBlendEquation, etc.
183 */
184static inline unsigned
185num_buffers(const struct gl_context *ctx)
186{
187   return ctx->Extensions.ARB_draw_buffers_blend
188      ? ctx->Const.MaxDrawBuffers : 1;
189}
190
191
192/* Returns true if there was no change */
193static bool
194skip_blend_state_update(const struct gl_context *ctx,
195                        GLenum sfactorRGB, GLenum dfactorRGB,
196                        GLenum sfactorA, GLenum dfactorA)
197{
198   /* Check if we're really changing any state.  If not, return early. */
199   if (ctx->Color._BlendFuncPerBuffer) {
200      const unsigned numBuffers = num_buffers(ctx);
201
202      /* Check all per-buffer states */
203      for (unsigned buf = 0; buf < numBuffers; buf++) {
204         if (ctx->Color.Blend[buf].SrcRGB != sfactorRGB ||
205             ctx->Color.Blend[buf].DstRGB != dfactorRGB ||
206             ctx->Color.Blend[buf].SrcA != sfactorA ||
207             ctx->Color.Blend[buf].DstA != dfactorA) {
208            return false;
209         }
210      }
211   }
212   else {
213      /* only need to check 0th per-buffer state */
214      if (ctx->Color.Blend[0].SrcRGB != sfactorRGB ||
215          ctx->Color.Blend[0].DstRGB != dfactorRGB ||
216          ctx->Color.Blend[0].SrcA != sfactorA ||
217          ctx->Color.Blend[0].DstA != dfactorA) {
218         return false;
219      }
220   }
221
222   return true;
223}
224
225
226static void
227blend_func_separate(struct gl_context *ctx,
228                    GLenum sfactorRGB, GLenum dfactorRGB,
229                    GLenum sfactorA, GLenum dfactorA)
230{
231   FLUSH_VERTICES(ctx, ctx->DriverFlags.NewBlend ? 0 : _NEW_COLOR);
232   ctx->NewDriverState |= ctx->DriverFlags.NewBlend;
233
234   const unsigned numBuffers = num_buffers(ctx);
235   for (unsigned buf = 0; buf < numBuffers; buf++) {
236      ctx->Color.Blend[buf].SrcRGB = sfactorRGB;
237      ctx->Color.Blend[buf].DstRGB = dfactorRGB;
238      ctx->Color.Blend[buf].SrcA = sfactorA;
239      ctx->Color.Blend[buf].DstA = dfactorA;
240   }
241
242   update_uses_dual_src(ctx, 0);
243   for (unsigned buf = 1; buf < numBuffers; buf++) {
244      ctx->Color.Blend[buf]._UsesDualSrc = ctx->Color.Blend[0]._UsesDualSrc;
245   }
246
247   ctx->Color._BlendFuncPerBuffer = GL_FALSE;
248
249   if (ctx->Driver.BlendFuncSeparate) {
250      ctx->Driver.BlendFuncSeparate(ctx, sfactorRGB, dfactorRGB,
251                                    sfactorA, dfactorA);
252   }
253}
254
255
256/**
257 * Specify the blending operation.
258 *
259 * \param sfactor source factor operator.
260 * \param dfactor destination factor operator.
261 *
262 * \sa glBlendFunc, glBlendFuncSeparateEXT
263 */
264void GLAPIENTRY
265_mesa_BlendFunc( GLenum sfactor, GLenum dfactor )
266{
267   GET_CURRENT_CONTEXT(ctx);
268
269   if (skip_blend_state_update(ctx, sfactor, dfactor, sfactor, dfactor))
270      return;
271
272   if (!validate_blend_factors(ctx, "glBlendFunc",
273                               sfactor, dfactor, sfactor, dfactor)) {
274      return;
275   }
276
277   blend_func_separate(ctx, sfactor, dfactor, sfactor, dfactor);
278}
279
280
281void GLAPIENTRY
282_mesa_BlendFunc_no_error(GLenum sfactor, GLenum dfactor)
283{
284   GET_CURRENT_CONTEXT(ctx);
285
286   if (skip_blend_state_update(ctx, sfactor, dfactor, sfactor, dfactor))
287      return;
288
289   blend_func_separate(ctx, sfactor, dfactor, sfactor, dfactor);
290}
291
292
293/**
294 * Set the separate blend source/dest factors for all draw buffers.
295 *
296 * \param sfactorRGB RGB source factor operator.
297 * \param dfactorRGB RGB destination factor operator.
298 * \param sfactorA alpha source factor operator.
299 * \param dfactorA alpha destination factor operator.
300 */
301void GLAPIENTRY
302_mesa_BlendFuncSeparate( GLenum sfactorRGB, GLenum dfactorRGB,
303                            GLenum sfactorA, GLenum dfactorA )
304{
305   GET_CURRENT_CONTEXT(ctx);
306
307   if (MESA_VERBOSE & VERBOSE_API)
308      _mesa_debug(ctx, "glBlendFuncSeparate %s %s %s %s\n",
309                  _mesa_enum_to_string(sfactorRGB),
310                  _mesa_enum_to_string(dfactorRGB),
311                  _mesa_enum_to_string(sfactorA),
312                  _mesa_enum_to_string(dfactorA));
313
314
315
316   if (skip_blend_state_update(ctx, sfactorRGB, dfactorRGB, sfactorA, dfactorA))
317      return;
318
319   if (!validate_blend_factors(ctx, "glBlendFuncSeparate",
320                               sfactorRGB, dfactorRGB,
321                               sfactorA, dfactorA)) {
322      return;
323   }
324
325   blend_func_separate(ctx, sfactorRGB, dfactorRGB, sfactorA, dfactorA);
326}
327
328
329void GLAPIENTRY
330_mesa_BlendFuncSeparate_no_error(GLenum sfactorRGB, GLenum dfactorRGB,
331                                 GLenum sfactorA, GLenum dfactorA)
332{
333   GET_CURRENT_CONTEXT(ctx);
334
335   if (skip_blend_state_update(ctx, sfactorRGB, dfactorRGB, sfactorA, dfactorA))
336      return;
337
338   blend_func_separate(ctx, sfactorRGB, dfactorRGB, sfactorA, dfactorA);
339}
340
341
342void GLAPIENTRY
343_mesa_BlendFunciARB_no_error(GLuint buf, GLenum sfactor, GLenum dfactor)
344{
345   _mesa_BlendFuncSeparateiARB_no_error(buf, sfactor, dfactor, sfactor,
346                                        dfactor);
347}
348
349
350/**
351 * Set blend source/dest factors for one color buffer/target.
352 */
353void GLAPIENTRY
354_mesa_BlendFunciARB(GLuint buf, GLenum sfactor, GLenum dfactor)
355{
356   _mesa_BlendFuncSeparateiARB(buf, sfactor, dfactor, sfactor, dfactor);
357}
358
359
360static ALWAYS_INLINE void
361blend_func_separatei(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB,
362                     GLenum sfactorA, GLenum dfactorA, bool no_error)
363{
364   GET_CURRENT_CONTEXT(ctx);
365
366   if (!no_error) {
367      if (!ctx->Extensions.ARB_draw_buffers_blend) {
368         _mesa_error(ctx, GL_INVALID_OPERATION, "glBlendFunc[Separate]i()");
369         return;
370      }
371
372      if (buf >= ctx->Const.MaxDrawBuffers) {
373         _mesa_error(ctx, GL_INVALID_VALUE, "glBlendFuncSeparatei(buffer=%u)",
374                     buf);
375         return;
376      }
377   }
378
379   if (ctx->Color.Blend[buf].SrcRGB == sfactorRGB &&
380       ctx->Color.Blend[buf].DstRGB == dfactorRGB &&
381       ctx->Color.Blend[buf].SrcA == sfactorA &&
382       ctx->Color.Blend[buf].DstA == dfactorA)
383      return; /* no change */
384
385   if (!no_error && !validate_blend_factors(ctx, "glBlendFuncSeparatei",
386                                            sfactorRGB, dfactorRGB,
387                                            sfactorA, dfactorA)) {
388      return;
389   }
390
391   FLUSH_VERTICES(ctx, ctx->DriverFlags.NewBlend ? 0 : _NEW_COLOR);
392   ctx->NewDriverState |= ctx->DriverFlags.NewBlend;
393
394   ctx->Color.Blend[buf].SrcRGB = sfactorRGB;
395   ctx->Color.Blend[buf].DstRGB = dfactorRGB;
396   ctx->Color.Blend[buf].SrcA = sfactorA;
397   ctx->Color.Blend[buf].DstA = dfactorA;
398   update_uses_dual_src(ctx, buf);
399   ctx->Color._BlendFuncPerBuffer = GL_TRUE;
400}
401
402
403void GLAPIENTRY
404_mesa_BlendFuncSeparateiARB_no_error(GLuint buf, GLenum sfactorRGB,
405                                     GLenum dfactorRGB, GLenum sfactorA,
406                                     GLenum dfactorA)
407{
408   blend_func_separatei(buf, sfactorRGB, dfactorRGB, sfactorA, dfactorA,
409                        true);
410}
411
412
413/**
414 * Set separate blend source/dest factors for one color buffer/target.
415 */
416void GLAPIENTRY
417_mesa_BlendFuncSeparateiARB(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB,
418                            GLenum sfactorA, GLenum dfactorA)
419{
420   blend_func_separatei(buf, sfactorRGB, dfactorRGB, sfactorA, dfactorA,
421                        false);
422}
423
424
425/**
426 * Return true if \p mode is a legal blending equation, excluding
427 * GL_KHR_blend_equation_advanced modes.
428 */
429static bool
430legal_simple_blend_equation(const struct gl_context *ctx, GLenum mode)
431{
432   switch (mode) {
433   case GL_FUNC_ADD:
434   case GL_FUNC_SUBTRACT:
435   case GL_FUNC_REVERSE_SUBTRACT:
436      return GL_TRUE;
437   case GL_MIN:
438   case GL_MAX:
439      return ctx->Extensions.EXT_blend_minmax;
440   default:
441      return GL_FALSE;
442   }
443}
444
445static enum gl_advanced_blend_mode
446advanced_blend_mode_from_gl_enum(GLenum mode)
447{
448   switch (mode) {
449   case GL_MULTIPLY_KHR:
450      return BLEND_MULTIPLY;
451   case GL_SCREEN_KHR:
452      return BLEND_SCREEN;
453   case GL_OVERLAY_KHR:
454      return BLEND_OVERLAY;
455   case GL_DARKEN_KHR:
456      return BLEND_DARKEN;
457   case GL_LIGHTEN_KHR:
458      return BLEND_LIGHTEN;
459   case GL_COLORDODGE_KHR:
460      return BLEND_COLORDODGE;
461   case GL_COLORBURN_KHR:
462      return BLEND_COLORBURN;
463   case GL_HARDLIGHT_KHR:
464      return BLEND_HARDLIGHT;
465   case GL_SOFTLIGHT_KHR:
466      return BLEND_SOFTLIGHT;
467   case GL_DIFFERENCE_KHR:
468      return BLEND_DIFFERENCE;
469   case GL_EXCLUSION_KHR:
470      return BLEND_EXCLUSION;
471   case GL_HSL_HUE_KHR:
472      return BLEND_HSL_HUE;
473   case GL_HSL_SATURATION_KHR:
474      return BLEND_HSL_SATURATION;
475   case GL_HSL_COLOR_KHR:
476      return BLEND_HSL_COLOR;
477   case GL_HSL_LUMINOSITY_KHR:
478      return BLEND_HSL_LUMINOSITY;
479   default:
480      return BLEND_NONE;
481   }
482}
483
484/**
485 * If \p mode is one of the advanced blending equations defined by
486 * GL_KHR_blend_equation_advanced (and the extension is supported),
487 * return the corresponding BLEND_* enum.  Otherwise, return BLEND_NONE
488 * (which can also be treated as false).
489 */
490static enum gl_advanced_blend_mode
491advanced_blend_mode(const struct gl_context *ctx, GLenum mode)
492{
493   return _mesa_has_KHR_blend_equation_advanced(ctx) ?
494          advanced_blend_mode_from_gl_enum(mode) : BLEND_NONE;
495}
496
497/* This is really an extension function! */
498void GLAPIENTRY
499_mesa_BlendEquation( GLenum mode )
500{
501   GET_CURRENT_CONTEXT(ctx);
502   const unsigned numBuffers = num_buffers(ctx);
503   unsigned buf;
504   bool changed = false;
505   enum gl_advanced_blend_mode advanced_mode = advanced_blend_mode(ctx, mode);
506
507   if (MESA_VERBOSE & VERBOSE_API)
508      _mesa_debug(ctx, "glBlendEquation(%s)\n",
509                  _mesa_enum_to_string(mode));
510
511   if (ctx->Color._BlendEquationPerBuffer) {
512      /* Check all per-buffer states */
513      for (buf = 0; buf < numBuffers; buf++) {
514         if (ctx->Color.Blend[buf].EquationRGB != mode ||
515             ctx->Color.Blend[buf].EquationA != mode) {
516            changed = true;
517            break;
518         }
519      }
520   }
521   else {
522      /* only need to check 0th per-buffer state */
523      if (ctx->Color.Blend[0].EquationRGB != mode ||
524          ctx->Color.Blend[0].EquationA != mode) {
525         changed = true;
526      }
527   }
528
529   if (!changed)
530      return;
531
532
533   if (!legal_simple_blend_equation(ctx, mode) && !advanced_mode) {
534      _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquation");
535      return;
536   }
537
538   _mesa_flush_vertices_for_blend_adv(ctx, ctx->Color.BlendEnabled,
539                                      advanced_mode);
540
541   for (buf = 0; buf < numBuffers; buf++) {
542      ctx->Color.Blend[buf].EquationRGB = mode;
543      ctx->Color.Blend[buf].EquationA = mode;
544   }
545   ctx->Color._BlendEquationPerBuffer = GL_FALSE;
546   ctx->Color._AdvancedBlendMode = advanced_mode;
547
548   if (ctx->Driver.BlendEquationSeparate)
549      ctx->Driver.BlendEquationSeparate(ctx, mode, mode);
550}
551
552
553/**
554 * Set blend equation for one color buffer/target.
555 */
556static void
557blend_equationi(struct gl_context *ctx, GLuint buf, GLenum mode,
558                enum gl_advanced_blend_mode advanced_mode)
559{
560   if (ctx->Color.Blend[buf].EquationRGB == mode &&
561       ctx->Color.Blend[buf].EquationA == mode)
562      return;  /* no change */
563
564   _mesa_flush_vertices_for_blend_adv(ctx, ctx->Color.BlendEnabled,
565                                      advanced_mode);
566   ctx->Color.Blend[buf].EquationRGB = mode;
567   ctx->Color.Blend[buf].EquationA = mode;
568   ctx->Color._BlendEquationPerBuffer = GL_TRUE;
569
570   if (buf == 0)
571      ctx->Color._AdvancedBlendMode = advanced_mode;
572}
573
574
575void GLAPIENTRY
576_mesa_BlendEquationiARB_no_error(GLuint buf, GLenum mode)
577{
578   GET_CURRENT_CONTEXT(ctx);
579
580   enum gl_advanced_blend_mode advanced_mode = advanced_blend_mode(ctx, mode);
581   blend_equationi(ctx, buf, mode, advanced_mode);
582}
583
584
585void GLAPIENTRY
586_mesa_BlendEquationiARB(GLuint buf, GLenum mode)
587{
588   GET_CURRENT_CONTEXT(ctx);
589   enum gl_advanced_blend_mode advanced_mode = advanced_blend_mode(ctx, mode);
590
591   if (MESA_VERBOSE & VERBOSE_API)
592      _mesa_debug(ctx, "glBlendEquationi(%u, %s)\n",
593                  buf, _mesa_enum_to_string(mode));
594
595   if (buf >= ctx->Const.MaxDrawBuffers) {
596      _mesa_error(ctx, GL_INVALID_VALUE, "glBlendEquationi(buffer=%u)",
597                  buf);
598      return;
599   }
600
601   if (!legal_simple_blend_equation(ctx, mode) && !advanced_mode) {
602      _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationi");
603      return;
604   }
605
606   blend_equationi(ctx, buf, mode, advanced_mode);
607}
608
609
610static void
611blend_equation_separate(struct gl_context *ctx, GLenum modeRGB, GLenum modeA,
612                        bool no_error)
613{
614   const unsigned numBuffers = num_buffers(ctx);
615   unsigned buf;
616   bool changed = false;
617
618   if (ctx->Color._BlendEquationPerBuffer) {
619      /* Check all per-buffer states */
620      for (buf = 0; buf < numBuffers; buf++) {
621         if (ctx->Color.Blend[buf].EquationRGB != modeRGB ||
622             ctx->Color.Blend[buf].EquationA != modeA) {
623            changed = true;
624            break;
625         }
626      }
627   } else {
628      /* only need to check 0th per-buffer state */
629      if (ctx->Color.Blend[0].EquationRGB != modeRGB ||
630          ctx->Color.Blend[0].EquationA != modeA) {
631         changed = true;
632      }
633   }
634
635   if (!changed)
636      return;
637
638   if (!no_error) {
639      if ((modeRGB != modeA) && !ctx->Extensions.EXT_blend_equation_separate) {
640         _mesa_error(ctx, GL_INVALID_OPERATION,
641                     "glBlendEquationSeparateEXT not supported by driver");
642         return;
643      }
644
645      /* Only allow simple blending equations.
646       * The GL_KHR_blend_equation_advanced spec says:
647       *
648       *    "NOTE: These enums are not accepted by the <modeRGB> or <modeAlpha>
649       *     parameters of BlendEquationSeparate or BlendEquationSeparatei."
650       */
651      if (!legal_simple_blend_equation(ctx, modeRGB)) {
652         _mesa_error(ctx, GL_INVALID_ENUM,
653                     "glBlendEquationSeparateEXT(modeRGB)");
654         return;
655      }
656
657      if (!legal_simple_blend_equation(ctx, modeA)) {
658         _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparateEXT(modeA)");
659         return;
660      }
661   }
662
663   _mesa_flush_vertices_for_blend_state(ctx);
664
665   for (buf = 0; buf < numBuffers; buf++) {
666      ctx->Color.Blend[buf].EquationRGB = modeRGB;
667      ctx->Color.Blend[buf].EquationA = modeA;
668   }
669   ctx->Color._BlendEquationPerBuffer = GL_FALSE;
670   ctx->Color._AdvancedBlendMode = BLEND_NONE;
671
672   if (ctx->Driver.BlendEquationSeparate)
673      ctx->Driver.BlendEquationSeparate(ctx, modeRGB, modeA);
674}
675
676
677void GLAPIENTRY
678_mesa_BlendEquationSeparate_no_error(GLenum modeRGB, GLenum modeA)
679{
680   GET_CURRENT_CONTEXT(ctx);
681   blend_equation_separate(ctx, modeRGB, modeA, true);
682}
683
684
685void GLAPIENTRY
686_mesa_BlendEquationSeparate(GLenum modeRGB, GLenum modeA)
687{
688   GET_CURRENT_CONTEXT(ctx);
689
690   if (MESA_VERBOSE & VERBOSE_API)
691      _mesa_debug(ctx, "glBlendEquationSeparateEXT(%s %s)\n",
692                  _mesa_enum_to_string(modeRGB),
693                  _mesa_enum_to_string(modeA));
694
695   blend_equation_separate(ctx, modeRGB, modeA, false);
696}
697
698
699static ALWAYS_INLINE void
700blend_equation_separatei(struct gl_context *ctx, GLuint buf, GLenum modeRGB,
701                         GLenum modeA, bool no_error)
702{
703   if (ctx->Color.Blend[buf].EquationRGB == modeRGB &&
704       ctx->Color.Blend[buf].EquationA == modeA)
705      return;  /* no change */
706
707   if (!no_error) {
708      /* Only allow simple blending equations.
709       * The GL_KHR_blend_equation_advanced spec says:
710       *
711       *    "NOTE: These enums are not accepted by the <modeRGB> or <modeAlpha>
712       *     parameters of BlendEquationSeparate or BlendEquationSeparatei."
713       */
714      if (!legal_simple_blend_equation(ctx, modeRGB)) {
715         _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparatei(modeRGB)");
716         return;
717      }
718
719      if (!legal_simple_blend_equation(ctx, modeA)) {
720         _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparatei(modeA)");
721         return;
722      }
723   }
724
725   _mesa_flush_vertices_for_blend_state(ctx);
726   ctx->Color.Blend[buf].EquationRGB = modeRGB;
727   ctx->Color.Blend[buf].EquationA = modeA;
728   ctx->Color._BlendEquationPerBuffer = GL_TRUE;
729   ctx->Color._AdvancedBlendMode = BLEND_NONE;
730}
731
732
733void GLAPIENTRY
734_mesa_BlendEquationSeparateiARB_no_error(GLuint buf, GLenum modeRGB,
735                                         GLenum modeA)
736{
737   GET_CURRENT_CONTEXT(ctx);
738   blend_equation_separatei(ctx, buf, modeRGB, modeA, true);
739}
740
741
742/**
743 * Set separate blend equations for one color buffer/target.
744 */
745void GLAPIENTRY
746_mesa_BlendEquationSeparateiARB(GLuint buf, GLenum modeRGB, GLenum modeA)
747{
748   GET_CURRENT_CONTEXT(ctx);
749
750   if (MESA_VERBOSE & VERBOSE_API)
751      _mesa_debug(ctx, "glBlendEquationSeparatei(%u, %s %s)\n", buf,
752                  _mesa_enum_to_string(modeRGB),
753                  _mesa_enum_to_string(modeA));
754
755   if (buf >= ctx->Const.MaxDrawBuffers) {
756      _mesa_error(ctx, GL_INVALID_VALUE, "glBlendEquationSeparatei(buffer=%u)",
757                  buf);
758      return;
759   }
760
761   blend_equation_separatei(ctx, buf, modeRGB, modeA, false);
762}
763
764
765/**
766 * Set the blending color.
767 *
768 * \param red red color component.
769 * \param green green color component.
770 * \param blue blue color component.
771 * \param alpha alpha color component.
772 *
773 * \sa glBlendColor().
774 *
775 * Clamps the parameters and updates gl_colorbuffer_attrib::BlendColor.  On a
776 * change, flushes the vertices and notifies the driver via
777 * dd_function_table::BlendColor callback.
778 */
779void GLAPIENTRY
780_mesa_BlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
781{
782   GLfloat tmp[4];
783   GET_CURRENT_CONTEXT(ctx);
784
785   tmp[0] = red;
786   tmp[1] = green;
787   tmp[2] = blue;
788   tmp[3] = alpha;
789
790   if (TEST_EQ_4V(tmp, ctx->Color.BlendColorUnclamped))
791      return;
792
793   FLUSH_VERTICES(ctx, ctx->DriverFlags.NewBlendColor ? 0 : _NEW_COLOR);
794   ctx->NewDriverState |= ctx->DriverFlags.NewBlendColor;
795   COPY_4FV( ctx->Color.BlendColorUnclamped, tmp );
796
797   ctx->Color.BlendColor[0] = CLAMP(tmp[0], 0.0F, 1.0F);
798   ctx->Color.BlendColor[1] = CLAMP(tmp[1], 0.0F, 1.0F);
799   ctx->Color.BlendColor[2] = CLAMP(tmp[2], 0.0F, 1.0F);
800   ctx->Color.BlendColor[3] = CLAMP(tmp[3], 0.0F, 1.0F);
801
802   if (ctx->Driver.BlendColor)
803      ctx->Driver.BlendColor(ctx, ctx->Color.BlendColor);
804}
805
806
807/**
808 * Specify the alpha test function.
809 *
810 * \param func alpha comparison function.
811 * \param ref reference value.
812 *
813 * Verifies the parameters and updates gl_colorbuffer_attrib.
814 * On a change, flushes the vertices and notifies the driver via
815 * dd_function_table::AlphaFunc callback.
816 */
817void GLAPIENTRY
818_mesa_AlphaFunc( GLenum func, GLclampf ref )
819{
820   GET_CURRENT_CONTEXT(ctx);
821
822   if (MESA_VERBOSE & VERBOSE_API)
823      _mesa_debug(ctx, "glAlphaFunc(%s, %f)\n",
824                  _mesa_enum_to_string(func), ref);
825
826   if (ctx->Color.AlphaFunc == func && ctx->Color.AlphaRefUnclamped == ref)
827      return; /* no change */
828
829   switch (func) {
830   case GL_NEVER:
831   case GL_LESS:
832   case GL_EQUAL:
833   case GL_LEQUAL:
834   case GL_GREATER:
835   case GL_NOTEQUAL:
836   case GL_GEQUAL:
837   case GL_ALWAYS:
838      FLUSH_VERTICES(ctx, ctx->DriverFlags.NewAlphaTest ? 0 : _NEW_COLOR);
839      ctx->NewDriverState |= ctx->DriverFlags.NewAlphaTest;
840      ctx->Color.AlphaFunc = func;
841      ctx->Color.AlphaRefUnclamped = ref;
842      ctx->Color.AlphaRef = CLAMP(ref, 0.0F, 1.0F);
843
844      if (ctx->Driver.AlphaFunc)
845         ctx->Driver.AlphaFunc(ctx, func, ctx->Color.AlphaRef);
846      return;
847
848   default:
849      _mesa_error( ctx, GL_INVALID_ENUM, "glAlphaFunc(func)" );
850      return;
851   }
852}
853
854static const enum gl_logicop_mode color_logicop_mapping[16] = {
855   COLOR_LOGICOP_CLEAR,
856   COLOR_LOGICOP_AND,
857   COLOR_LOGICOP_AND_REVERSE,
858   COLOR_LOGICOP_COPY,
859   COLOR_LOGICOP_AND_INVERTED,
860   COLOR_LOGICOP_NOOP,
861   COLOR_LOGICOP_XOR,
862   COLOR_LOGICOP_OR,
863   COLOR_LOGICOP_NOR,
864   COLOR_LOGICOP_EQUIV,
865   COLOR_LOGICOP_INVERT,
866   COLOR_LOGICOP_OR_REVERSE,
867   COLOR_LOGICOP_COPY_INVERTED,
868   COLOR_LOGICOP_OR_INVERTED,
869   COLOR_LOGICOP_NAND,
870   COLOR_LOGICOP_SET
871};
872
873static ALWAYS_INLINE void
874logic_op(struct gl_context *ctx, GLenum opcode, bool no_error)
875{
876   if (ctx->Color.LogicOp == opcode)
877      return;
878
879   if (!no_error) {
880      switch (opcode) {
881         case GL_CLEAR:
882         case GL_SET:
883         case GL_COPY:
884         case GL_COPY_INVERTED:
885         case GL_NOOP:
886         case GL_INVERT:
887         case GL_AND:
888         case GL_NAND:
889         case GL_OR:
890         case GL_NOR:
891         case GL_XOR:
892         case GL_EQUIV:
893         case GL_AND_REVERSE:
894         case GL_AND_INVERTED:
895         case GL_OR_REVERSE:
896         case GL_OR_INVERTED:
897            break;
898         default:
899            _mesa_error( ctx, GL_INVALID_ENUM, "glLogicOp" );
900            return;
901      }
902   }
903
904   FLUSH_VERTICES(ctx, ctx->DriverFlags.NewLogicOp ? 0 : _NEW_COLOR);
905   ctx->NewDriverState |= ctx->DriverFlags.NewLogicOp;
906   ctx->Color.LogicOp = opcode;
907   ctx->Color._LogicOp = color_logicop_mapping[opcode & 0x0f];
908
909   if (ctx->Driver.LogicOpcode)
910      ctx->Driver.LogicOpcode(ctx, ctx->Color._LogicOp);
911}
912
913
914/**
915 * Specify a logic pixel operation for color index rendering.
916 *
917 * \param opcode operation.
918 *
919 * Verifies that \p opcode is a valid enum and updates
920 * gl_colorbuffer_attrib::LogicOp.
921 * On a change, flushes the vertices and notifies the driver via the
922 * dd_function_table::LogicOpcode callback.
923 */
924void GLAPIENTRY
925_mesa_LogicOp( GLenum opcode )
926{
927   GET_CURRENT_CONTEXT(ctx);
928
929   if (MESA_VERBOSE & VERBOSE_API)
930      _mesa_debug(ctx, "glLogicOp(%s)\n", _mesa_enum_to_string(opcode));
931
932   logic_op(ctx, opcode, false);
933}
934
935
936void GLAPIENTRY
937_mesa_LogicOp_no_error(GLenum opcode)
938{
939   GET_CURRENT_CONTEXT(ctx);
940   logic_op(ctx, opcode, true);
941}
942
943
944void GLAPIENTRY
945_mesa_IndexMask( GLuint mask )
946{
947   GET_CURRENT_CONTEXT(ctx);
948
949   if (ctx->Color.IndexMask == mask)
950      return;
951
952   FLUSH_VERTICES(ctx, ctx->DriverFlags.NewColorMask ? 0 : _NEW_COLOR);
953   ctx->NewDriverState |= ctx->DriverFlags.NewColorMask;
954   ctx->Color.IndexMask = mask;
955}
956
957
958/**
959 * Enable or disable writing of frame buffer color components.
960 *
961 * \param red whether to mask writing of the red color component.
962 * \param green whether to mask writing of the green color component.
963 * \param blue whether to mask writing of the blue color component.
964 * \param alpha whether to mask writing of the alpha color component.
965 *
966 * \sa glColorMask().
967 *
968 * Sets the appropriate value of gl_colorbuffer_attrib::ColorMask.  On a
969 * change, flushes the vertices and notifies the driver via the
970 * dd_function_table::ColorMask callback.
971 */
972void GLAPIENTRY
973_mesa_ColorMask( GLboolean red, GLboolean green,
974                 GLboolean blue, GLboolean alpha )
975{
976   GET_CURRENT_CONTEXT(ctx);
977
978   if (MESA_VERBOSE & VERBOSE_API)
979      _mesa_debug(ctx, "glColorMask(%d, %d, %d, %d)\n",
980                  red, green, blue, alpha);
981
982   GLbitfield mask = (!!red) |
983                     ((!!green) << 1) |
984                     ((!!blue) << 2) |
985                     ((!!alpha) << 3);
986   mask = _mesa_replicate_colormask(mask, ctx->Const.MaxDrawBuffers);
987
988   if (ctx->Color.ColorMask == mask)
989      return;
990
991   FLUSH_VERTICES(ctx, ctx->DriverFlags.NewColorMask ? 0 : _NEW_COLOR);
992   ctx->NewDriverState |= ctx->DriverFlags.NewColorMask;
993   ctx->Color.ColorMask = mask;
994
995   if (ctx->Driver.ColorMask)
996      ctx->Driver.ColorMask( ctx, red, green, blue, alpha );
997}
998
999
1000/**
1001 * For GL_EXT_draw_buffers2 and GL3
1002 */
1003void GLAPIENTRY
1004_mesa_ColorMaski(GLuint buf, GLboolean red, GLboolean green,
1005                 GLboolean blue, GLboolean alpha)
1006{
1007   GET_CURRENT_CONTEXT(ctx);
1008
1009   if (MESA_VERBOSE & VERBOSE_API)
1010      _mesa_debug(ctx, "glColorMaski %u %d %d %d %d\n",
1011                  buf, red, green, blue, alpha);
1012
1013   if (buf >= ctx->Const.MaxDrawBuffers) {
1014      _mesa_error(ctx, GL_INVALID_VALUE, "glColorMaski(buf=%u)", buf);
1015      return;
1016   }
1017
1018   GLbitfield mask = (!!red) |
1019                     ((!!green) << 1) |
1020                     ((!!blue) << 2) |
1021                     ((!!alpha) << 3);
1022
1023   if (GET_COLORMASK(ctx->Color.ColorMask, buf) == mask)
1024      return;
1025
1026   FLUSH_VERTICES(ctx, ctx->DriverFlags.NewColorMask ? 0 : _NEW_COLOR);
1027   ctx->NewDriverState |= ctx->DriverFlags.NewColorMask;
1028   ctx->Color.ColorMask &= ~(0xf << (4 * buf));
1029   ctx->Color.ColorMask |= mask << (4 * buf);
1030}
1031
1032
1033void GLAPIENTRY
1034_mesa_ClampColor(GLenum target, GLenum clamp)
1035{
1036   GET_CURRENT_CONTEXT(ctx);
1037
1038   /* Check for both the extension and the GL version, since the Intel driver
1039    * does not advertise the extension in core profiles.
1040    */
1041   if (ctx->Version <= 30 && !ctx->Extensions.ARB_color_buffer_float) {
1042      _mesa_error(ctx, GL_INVALID_OPERATION, "glClampColor()");
1043      return;
1044   }
1045
1046   if (clamp != GL_TRUE && clamp != GL_FALSE && clamp != GL_FIXED_ONLY_ARB) {
1047      _mesa_error(ctx, GL_INVALID_ENUM, "glClampColorARB(clamp)");
1048      return;
1049   }
1050
1051   switch (target) {
1052   case GL_CLAMP_VERTEX_COLOR_ARB:
1053      if (ctx->API == API_OPENGL_CORE)
1054         goto invalid_enum;
1055      FLUSH_VERTICES(ctx, _NEW_LIGHT);
1056      ctx->Light.ClampVertexColor = clamp;
1057      _mesa_update_clamp_vertex_color(ctx, ctx->DrawBuffer);
1058      break;
1059   case GL_CLAMP_FRAGMENT_COLOR_ARB:
1060      if (ctx->API == API_OPENGL_CORE)
1061         goto invalid_enum;
1062      FLUSH_VERTICES(ctx, _NEW_FRAG_CLAMP);
1063      ctx->Color.ClampFragmentColor = clamp;
1064      _mesa_update_clamp_fragment_color(ctx, ctx->DrawBuffer);
1065      break;
1066   case GL_CLAMP_READ_COLOR_ARB:
1067      ctx->Color.ClampReadColor = clamp;
1068      break;
1069   default:
1070      goto invalid_enum;
1071   }
1072   return;
1073
1074invalid_enum:
1075   _mesa_error(ctx, GL_INVALID_ENUM, "glClampColor(%s)",
1076               _mesa_enum_to_string(target));
1077}
1078
1079static GLboolean
1080get_clamp_color(const struct gl_framebuffer *fb, GLenum clamp)
1081{
1082   if (clamp == GL_TRUE || clamp == GL_FALSE)
1083      return clamp;
1084
1085   assert(clamp == GL_FIXED_ONLY);
1086   if (!fb)
1087      return GL_TRUE;
1088
1089   return fb->_AllColorBuffersFixedPoint;
1090}
1091
1092GLboolean
1093_mesa_get_clamp_fragment_color(const struct gl_context *ctx,
1094                               const struct gl_framebuffer *drawFb)
1095{
1096   return get_clamp_color(drawFb, ctx->Color.ClampFragmentColor);
1097}
1098
1099GLboolean
1100_mesa_get_clamp_vertex_color(const struct gl_context *ctx,
1101                             const struct gl_framebuffer *drawFb)
1102{
1103   return get_clamp_color(drawFb, ctx->Light.ClampVertexColor);
1104}
1105
1106GLboolean
1107_mesa_get_clamp_read_color(const struct gl_context *ctx,
1108                           const struct gl_framebuffer *readFb)
1109{
1110   return get_clamp_color(readFb, ctx->Color.ClampReadColor);
1111}
1112
1113/**
1114 * Update the ctx->Color._ClampFragmentColor field
1115 */
1116void
1117_mesa_update_clamp_fragment_color(struct gl_context *ctx,
1118                                  const struct gl_framebuffer *drawFb)
1119{
1120   /* Don't clamp if:
1121    * - there is no colorbuffer
1122    * - all colorbuffers are unsigned normalized, so clamping has no effect
1123    * - there is an integer colorbuffer
1124    */
1125   if (!drawFb || !drawFb->_HasSNormOrFloatColorBuffer ||
1126       drawFb->_IntegerBuffers)
1127      ctx->Color._ClampFragmentColor = GL_FALSE;
1128   else
1129      ctx->Color._ClampFragmentColor =
1130         _mesa_get_clamp_fragment_color(ctx, drawFb);
1131}
1132
1133/**
1134 * Update the ctx->Color._ClampVertexColor field
1135 */
1136void
1137_mesa_update_clamp_vertex_color(struct gl_context *ctx,
1138                                const struct gl_framebuffer *drawFb)
1139{
1140   ctx->Light._ClampVertexColor =
1141         _mesa_get_clamp_vertex_color(ctx, drawFb);
1142}
1143
1144/**
1145 * Returns an appropriate mesa_format for color rendering based on the
1146 * GL_FRAMEBUFFER_SRGB state.
1147 *
1148 * Some drivers implement GL_FRAMEBUFFER_SRGB using a flag on the blend state
1149 * (which GL_FRAMEBUFFER_SRGB maps to reasonably), but some have to do so by
1150 * overriding the format of the surface.  This is a helper for doing the
1151 * surface format override variant.
1152 */
1153mesa_format
1154_mesa_get_render_format(const struct gl_context *ctx, mesa_format format)
1155{
1156   if (ctx->Color.sRGBEnabled)
1157      return format;
1158   else
1159      return _mesa_get_srgb_format_linear(format);
1160}
1161
1162/**********************************************************************/
1163/** \name Initialization */
1164/*@{*/
1165
1166/**
1167 * Initialization of the context's Color attribute group.
1168 *
1169 * \param ctx GL context.
1170 *
1171 * Initializes the related fields in the context color attribute group,
1172 * __struct gl_contextRec::Color.
1173 */
1174void _mesa_init_color( struct gl_context * ctx )
1175{
1176   GLuint i;
1177
1178   /* Color buffer group */
1179   ctx->Color.IndexMask = ~0u;
1180   ctx->Color.ColorMask = 0xffffffff;
1181   ctx->Color.ClearIndex = 0;
1182   ASSIGN_4V( ctx->Color.ClearColor.f, 0, 0, 0, 0 );
1183   ctx->Color.AlphaEnabled = GL_FALSE;
1184   ctx->Color.AlphaFunc = GL_ALWAYS;
1185   ctx->Color.AlphaRef = 0;
1186   ctx->Color.BlendEnabled = 0x0;
1187   for (i = 0; i < ARRAY_SIZE(ctx->Color.Blend); i++) {
1188      ctx->Color.Blend[i].SrcRGB = GL_ONE;
1189      ctx->Color.Blend[i].DstRGB = GL_ZERO;
1190      ctx->Color.Blend[i].SrcA = GL_ONE;
1191      ctx->Color.Blend[i].DstA = GL_ZERO;
1192      ctx->Color.Blend[i].EquationRGB = GL_FUNC_ADD;
1193      ctx->Color.Blend[i].EquationA = GL_FUNC_ADD;
1194   }
1195   ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 );
1196   ASSIGN_4V( ctx->Color.BlendColorUnclamped, 0.0, 0.0, 0.0, 0.0 );
1197   ctx->Color.IndexLogicOpEnabled = GL_FALSE;
1198   ctx->Color.ColorLogicOpEnabled = GL_FALSE;
1199   ctx->Color.LogicOp = GL_COPY;
1200   ctx->Color._LogicOp = COLOR_LOGICOP_COPY;
1201   ctx->Color.DitherFlag = GL_TRUE;
1202
1203   /* GL_FRONT is not possible on GLES. Instead GL_BACK will render to either
1204    * the front or the back buffer depending on the config */
1205   if (ctx->Visual.doubleBufferMode || _mesa_is_gles(ctx)) {
1206      ctx->Color.DrawBuffer[0] = GL_BACK;
1207   }
1208   else {
1209      ctx->Color.DrawBuffer[0] = GL_FRONT;
1210   }
1211
1212   ctx->Color.ClampFragmentColor = ctx->API == API_OPENGL_COMPAT ?
1213                                   GL_FIXED_ONLY_ARB : GL_FALSE;
1214   ctx->Color._ClampFragmentColor = GL_FALSE;
1215   ctx->Color.ClampReadColor = GL_FIXED_ONLY_ARB;
1216
1217   /* GLES 1/2/3 behaves as though GL_FRAMEBUFFER_SRGB is always enabled
1218    * if EGL_KHR_gl_colorspace has been used to request sRGB.
1219    */
1220   ctx->Color.sRGBEnabled = _mesa_is_gles(ctx);
1221
1222   ctx->Color.BlendCoherent = true;
1223}
1224
1225/*@}*/
1226