bufferobj.c revision 848b8605
1848b8605Smrg/*
2848b8605Smrg * Mesa 3-D graphics library
3848b8605Smrg *
4848b8605Smrg * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
5848b8605Smrg * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
6848b8605Smrg *
7848b8605Smrg * Permission is hereby granted, free of charge, to any person obtaining a
8848b8605Smrg * copy of this software and associated documentation files (the "Software"),
9848b8605Smrg * to deal in the Software without restriction, including without limitation
10848b8605Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11848b8605Smrg * and/or sell copies of the Software, and to permit persons to whom the
12848b8605Smrg * Software is furnished to do so, subject to the following conditions:
13848b8605Smrg *
14848b8605Smrg * The above copyright notice and this permission notice shall be included
15848b8605Smrg * in all copies or substantial portions of the Software.
16848b8605Smrg *
17848b8605Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18848b8605Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19848b8605Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20848b8605Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21848b8605Smrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22848b8605Smrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23848b8605Smrg * OTHER DEALINGS IN THE SOFTWARE.
24848b8605Smrg */
25848b8605Smrg
26848b8605Smrg
27848b8605Smrg/**
28848b8605Smrg * \file bufferobj.c
29848b8605Smrg * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions.
30848b8605Smrg * \author Brian Paul, Ian Romanick
31848b8605Smrg */
32848b8605Smrg
33848b8605Smrg#include <stdbool.h>
34848b8605Smrg#include <inttypes.h>  /* for PRId64 macro */
35848b8605Smrg#include "glheader.h"
36848b8605Smrg#include "enums.h"
37848b8605Smrg#include "hash.h"
38848b8605Smrg#include "imports.h"
39848b8605Smrg#include "image.h"
40848b8605Smrg#include "context.h"
41848b8605Smrg#include "bufferobj.h"
42848b8605Smrg#include "fbobject.h"
43848b8605Smrg#include "mtypes.h"
44848b8605Smrg#include "texobj.h"
45848b8605Smrg#include "teximage.h"
46848b8605Smrg#include "glformats.h"
47848b8605Smrg#include "texstore.h"
48848b8605Smrg#include "transformfeedback.h"
49848b8605Smrg#include "dispatch.h"
50848b8605Smrg
51848b8605Smrg
52848b8605Smrg/* Debug flags */
53848b8605Smrg/*#define VBO_DEBUG*/
54848b8605Smrg/*#define BOUNDS_CHECK*/
55848b8605Smrg
56848b8605Smrg
57848b8605Smrg/**
58848b8605Smrg * Used as a placeholder for buffer objects between glGenBuffers() and
59848b8605Smrg * glBindBuffer() so that glIsBuffer() can work correctly.
60848b8605Smrg */
61848b8605Smrgstatic struct gl_buffer_object DummyBufferObject;
62848b8605Smrg
63848b8605Smrg
64848b8605Smrg/**
65848b8605Smrg * Return pointer to address of a buffer object target.
66848b8605Smrg * \param ctx  the GL context
67848b8605Smrg * \param target  the buffer object target to be retrieved.
68848b8605Smrg * \return   pointer to pointer to the buffer object bound to \c target in the
69848b8605Smrg *           specified context or \c NULL if \c target is invalid.
70848b8605Smrg */
71848b8605Smrgstatic inline struct gl_buffer_object **
72848b8605Smrgget_buffer_target(struct gl_context *ctx, GLenum target)
73848b8605Smrg{
74848b8605Smrg   /* Other targets are only supported in desktop OpenGL and OpenGL ES 3.0.
75848b8605Smrg    */
76848b8605Smrg   if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)
77848b8605Smrg       && target != GL_ARRAY_BUFFER && target != GL_ELEMENT_ARRAY_BUFFER)
78848b8605Smrg      return NULL;
79848b8605Smrg
80848b8605Smrg   switch (target) {
81848b8605Smrg   case GL_ARRAY_BUFFER_ARB:
82848b8605Smrg      return &ctx->Array.ArrayBufferObj;
83848b8605Smrg   case GL_ELEMENT_ARRAY_BUFFER_ARB:
84848b8605Smrg      return &ctx->Array.VAO->IndexBufferObj;
85848b8605Smrg   case GL_PIXEL_PACK_BUFFER_EXT:
86848b8605Smrg      return &ctx->Pack.BufferObj;
87848b8605Smrg   case GL_PIXEL_UNPACK_BUFFER_EXT:
88848b8605Smrg      return &ctx->Unpack.BufferObj;
89848b8605Smrg   case GL_COPY_READ_BUFFER:
90848b8605Smrg      return &ctx->CopyReadBuffer;
91848b8605Smrg   case GL_COPY_WRITE_BUFFER:
92848b8605Smrg      return &ctx->CopyWriteBuffer;
93848b8605Smrg   case GL_DRAW_INDIRECT_BUFFER:
94848b8605Smrg      if (ctx->API == API_OPENGL_CORE &&
95848b8605Smrg          ctx->Extensions.ARB_draw_indirect) {
96848b8605Smrg         return &ctx->DrawIndirectBuffer;
97848b8605Smrg      }
98848b8605Smrg      break;
99848b8605Smrg   case GL_TRANSFORM_FEEDBACK_BUFFER:
100848b8605Smrg      if (ctx->Extensions.EXT_transform_feedback) {
101848b8605Smrg         return &ctx->TransformFeedback.CurrentBuffer;
102848b8605Smrg      }
103848b8605Smrg      break;
104848b8605Smrg   case GL_TEXTURE_BUFFER:
105848b8605Smrg      if (ctx->API == API_OPENGL_CORE &&
106848b8605Smrg          ctx->Extensions.ARB_texture_buffer_object) {
107848b8605Smrg         return &ctx->Texture.BufferObject;
108848b8605Smrg      }
109848b8605Smrg      break;
110848b8605Smrg   case GL_UNIFORM_BUFFER:
111848b8605Smrg      if (ctx->Extensions.ARB_uniform_buffer_object) {
112848b8605Smrg         return &ctx->UniformBuffer;
113848b8605Smrg      }
114848b8605Smrg      break;
115848b8605Smrg   case GL_ATOMIC_COUNTER_BUFFER:
116848b8605Smrg      if (ctx->Extensions.ARB_shader_atomic_counters) {
117848b8605Smrg         return &ctx->AtomicBuffer;
118848b8605Smrg      }
119848b8605Smrg      break;
120848b8605Smrg   default:
121848b8605Smrg      return NULL;
122848b8605Smrg   }
123848b8605Smrg   return NULL;
124848b8605Smrg}
125848b8605Smrg
126848b8605Smrg
127848b8605Smrg/**
128848b8605Smrg * Get the buffer object bound to the specified target in a GL context.
129848b8605Smrg * \param ctx  the GL context
130848b8605Smrg * \param target  the buffer object target to be retrieved.
131848b8605Smrg * \param error  the GL error to record if target is illegal.
132848b8605Smrg * \return   pointer to the buffer object bound to \c target in the
133848b8605Smrg *           specified context or \c NULL if \c target is invalid.
134848b8605Smrg */
135848b8605Smrgstatic inline struct gl_buffer_object *
136848b8605Smrgget_buffer(struct gl_context *ctx, const char *func, GLenum target,
137848b8605Smrg           GLenum error)
138848b8605Smrg{
139848b8605Smrg   struct gl_buffer_object **bufObj = get_buffer_target(ctx, target);
140848b8605Smrg
141848b8605Smrg   if (!bufObj) {
142848b8605Smrg      _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func);
143848b8605Smrg      return NULL;
144848b8605Smrg   }
145848b8605Smrg
146848b8605Smrg   if (!_mesa_is_bufferobj(*bufObj)) {
147848b8605Smrg      _mesa_error(ctx, error, "%s(no buffer bound)", func);
148848b8605Smrg      return NULL;
149848b8605Smrg   }
150848b8605Smrg
151848b8605Smrg   return *bufObj;
152848b8605Smrg}
153848b8605Smrg
154848b8605Smrg
155848b8605Smrg/**
156848b8605Smrg * Convert a GLbitfield describing the mapped buffer access flags
157848b8605Smrg * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY.
158848b8605Smrg */
159848b8605Smrgstatic GLenum
160848b8605Smrgsimplified_access_mode(struct gl_context *ctx, GLbitfield access)
161848b8605Smrg{
162848b8605Smrg   const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
163848b8605Smrg   if ((access & rwFlags) == rwFlags)
164848b8605Smrg      return GL_READ_WRITE;
165848b8605Smrg   if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT)
166848b8605Smrg      return GL_READ_ONLY;
167848b8605Smrg   if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT)
168848b8605Smrg      return GL_WRITE_ONLY;
169848b8605Smrg
170848b8605Smrg   /* Otherwise, AccessFlags is zero (the default state).
171848b8605Smrg    *
172848b8605Smrg    * Table 2.6 on page 31 (page 44 of the PDF) of the OpenGL 1.5 spec says:
173848b8605Smrg    *
174848b8605Smrg    * Name           Type  Initial Value  Legal Values
175848b8605Smrg    * ...            ...   ...            ...
176848b8605Smrg    * BUFFER_ACCESS  enum  READ_WRITE     READ_ONLY, WRITE_ONLY
177848b8605Smrg    *                                     READ_WRITE
178848b8605Smrg    *
179848b8605Smrg    * However, table 6.8 in the GL_OES_mapbuffer extension says:
180848b8605Smrg    *
181848b8605Smrg    * Get Value         Type Get Command          Value          Description
182848b8605Smrg    * ---------         ---- -----------          -----          -----------
183848b8605Smrg    * BUFFER_ACCESS_OES Z1   GetBufferParameteriv WRITE_ONLY_OES buffer map flag
184848b8605Smrg    *
185848b8605Smrg    * The difference is because GL_OES_mapbuffer only supports mapping buffers
186848b8605Smrg    * write-only.
187848b8605Smrg    */
188848b8605Smrg   assert(access == 0);
189848b8605Smrg
190848b8605Smrg   return _mesa_is_gles(ctx) ? GL_WRITE_ONLY : GL_READ_WRITE;
191848b8605Smrg}
192848b8605Smrg
193848b8605Smrg
194848b8605Smrg/**
195848b8605Smrg * Test if the buffer is mapped, and if so, if the mapped range overlaps the
196848b8605Smrg * given range.
197848b8605Smrg * The regions do not overlap if and only if the end of the given
198848b8605Smrg * region is before the mapped region or the start of the given region
199848b8605Smrg * is after the mapped region.
200848b8605Smrg *
201848b8605Smrg * \param obj     Buffer object target on which to operate.
202848b8605Smrg * \param offset  Offset of the first byte of the subdata range.
203848b8605Smrg * \param size    Size, in bytes, of the subdata range.
204848b8605Smrg * \return   true if ranges overlap, false otherwise
205848b8605Smrg *
206848b8605Smrg */
207848b8605Smrgstatic bool
208848b8605Smrgbufferobj_range_mapped(const struct gl_buffer_object *obj,
209848b8605Smrg                       GLintptr offset, GLsizeiptr size)
210848b8605Smrg{
211848b8605Smrg   if (_mesa_bufferobj_mapped(obj, MAP_USER)) {
212848b8605Smrg      const GLintptr end = offset + size;
213848b8605Smrg      const GLintptr mapEnd = obj->Mappings[MAP_USER].Offset +
214848b8605Smrg                              obj->Mappings[MAP_USER].Length;
215848b8605Smrg
216848b8605Smrg      if (!(end <= obj->Mappings[MAP_USER].Offset || offset >= mapEnd)) {
217848b8605Smrg         return true;
218848b8605Smrg      }
219848b8605Smrg   }
220848b8605Smrg   return false;
221848b8605Smrg}
222848b8605Smrg
223848b8605Smrg
224848b8605Smrg/**
225848b8605Smrg * Tests the subdata range parameters and sets the GL error code for
226848b8605Smrg * \c glBufferSubDataARB, \c glGetBufferSubDataARB and
227848b8605Smrg * \c glClearBufferSubData.
228848b8605Smrg *
229848b8605Smrg * \param ctx     GL context.
230848b8605Smrg * \param target  Buffer object target on which to operate.
231848b8605Smrg * \param offset  Offset of the first byte of the subdata range.
232848b8605Smrg * \param size    Size, in bytes, of the subdata range.
233848b8605Smrg * \param mappedRange  If true, checks if an overlapping range is mapped.
234848b8605Smrg *                     If false, checks if buffer is mapped.
235848b8605Smrg * \param errorNoBuffer  Error code if no buffer is bound to target.
236848b8605Smrg * \param caller  Name of calling function for recording errors.
237848b8605Smrg * \return   A pointer to the buffer object bound to \c target in the
238848b8605Smrg *           specified context or \c NULL if any of the parameter or state
239848b8605Smrg *           conditions are invalid.
240848b8605Smrg *
241848b8605Smrg * \sa glBufferSubDataARB, glGetBufferSubDataARB, glClearBufferSubData
242848b8605Smrg */
243848b8605Smrgstatic struct gl_buffer_object *
244848b8605Smrgbuffer_object_subdata_range_good(struct gl_context * ctx, GLenum target,
245848b8605Smrg                                 GLintptrARB offset, GLsizeiptrARB size,
246848b8605Smrg                                 bool mappedRange, GLenum errorNoBuffer,
247848b8605Smrg                                 const char *caller)
248848b8605Smrg{
249848b8605Smrg   struct gl_buffer_object *bufObj;
250848b8605Smrg
251848b8605Smrg   if (size < 0) {
252848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller);
253848b8605Smrg      return NULL;
254848b8605Smrg   }
255848b8605Smrg
256848b8605Smrg   if (offset < 0) {
257848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller);
258848b8605Smrg      return NULL;
259848b8605Smrg   }
260848b8605Smrg
261848b8605Smrg   bufObj = get_buffer(ctx, caller, target, errorNoBuffer);
262848b8605Smrg   if (!bufObj)
263848b8605Smrg      return NULL;
264848b8605Smrg
265848b8605Smrg   if (offset + size > bufObj->Size) {
266848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
267848b8605Smrg                  "%s(offset %lu + size %lu > buffer size %lu)", caller,
268848b8605Smrg                  (unsigned long) offset,
269848b8605Smrg                  (unsigned long) size,
270848b8605Smrg                  (unsigned long) bufObj->Size);
271848b8605Smrg      return NULL;
272848b8605Smrg   }
273848b8605Smrg
274848b8605Smrg   if (bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_PERSISTENT_BIT)
275848b8605Smrg      return bufObj;
276848b8605Smrg
277848b8605Smrg   if (mappedRange) {
278848b8605Smrg      if (bufferobj_range_mapped(bufObj, offset, size)) {
279848b8605Smrg         _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
280848b8605Smrg         return NULL;
281848b8605Smrg      }
282848b8605Smrg   }
283848b8605Smrg   else {
284848b8605Smrg      if (_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
285848b8605Smrg         _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
286848b8605Smrg         return NULL;
287848b8605Smrg      }
288848b8605Smrg   }
289848b8605Smrg
290848b8605Smrg   return bufObj;
291848b8605Smrg}
292848b8605Smrg
293848b8605Smrg
294848b8605Smrg/**
295848b8605Smrg * Test the format and type parameters and set the GL error code for
296848b8605Smrg * \c glClearBufferData and \c glClearBufferSubData.
297848b8605Smrg *
298848b8605Smrg * \param ctx             GL context.
299848b8605Smrg * \param internalformat  Format to which the data is to be converted.
300848b8605Smrg * \param format          Format of the supplied data.
301848b8605Smrg * \param type            Type of the supplied data.
302848b8605Smrg * \param caller          Name of calling function for recording errors.
303848b8605Smrg * \return   If internalformat, format and type are legal the mesa_format
304848b8605Smrg *           corresponding to internalformat, otherwise MESA_FORMAT_NONE.
305848b8605Smrg *
306848b8605Smrg * \sa glClearBufferData and glClearBufferSubData
307848b8605Smrg */
308848b8605Smrgstatic mesa_format
309848b8605Smrgvalidate_clear_buffer_format(struct gl_context *ctx,
310848b8605Smrg                             GLenum internalformat,
311848b8605Smrg                             GLenum format, GLenum type,
312848b8605Smrg                             const char *caller)
313848b8605Smrg{
314848b8605Smrg   mesa_format mesaFormat;
315848b8605Smrg   GLenum errorFormatType;
316848b8605Smrg
317848b8605Smrg   mesaFormat = _mesa_validate_texbuffer_format(ctx, internalformat);
318848b8605Smrg   if (mesaFormat == MESA_FORMAT_NONE) {
319848b8605Smrg      _mesa_error(ctx, GL_INVALID_ENUM,
320848b8605Smrg                  "%s(invalid internalformat)", caller);
321848b8605Smrg      return MESA_FORMAT_NONE;
322848b8605Smrg   }
323848b8605Smrg
324848b8605Smrg   /* NOTE: not mentioned in ARB_clear_buffer_object but according to
325848b8605Smrg    * EXT_texture_integer there is no conversion between integer and
326848b8605Smrg    * non-integer formats
327848b8605Smrg   */
328848b8605Smrg   if (_mesa_is_enum_format_signed_int(format) !=
329848b8605Smrg       _mesa_is_format_integer_color(mesaFormat)) {
330848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
331848b8605Smrg                  "%s(integer vs non-integer)", caller);
332848b8605Smrg      return MESA_FORMAT_NONE;
333848b8605Smrg   }
334848b8605Smrg
335848b8605Smrg   if (!_mesa_is_color_format(format)) {
336848b8605Smrg      _mesa_error(ctx, GL_INVALID_ENUM,
337848b8605Smrg                  "%s(format is not a color format)", caller);
338848b8605Smrg      return MESA_FORMAT_NONE;
339848b8605Smrg   }
340848b8605Smrg
341848b8605Smrg   errorFormatType = _mesa_error_check_format_and_type(ctx, format, type);
342848b8605Smrg   if (errorFormatType != GL_NO_ERROR) {
343848b8605Smrg      _mesa_error(ctx, GL_INVALID_ENUM,
344848b8605Smrg                  "%s(invalid format or type)", caller);
345848b8605Smrg      return MESA_FORMAT_NONE;
346848b8605Smrg   }
347848b8605Smrg
348848b8605Smrg   return mesaFormat;
349848b8605Smrg}
350848b8605Smrg
351848b8605Smrg
352848b8605Smrg/**
353848b8605Smrg * Convert user-specified clear value to the specified internal format.
354848b8605Smrg *
355848b8605Smrg * \param ctx             GL context.
356848b8605Smrg * \param internalformat  Format to which the data is converted.
357848b8605Smrg * \param clearValue      Points to the converted clear value.
358848b8605Smrg * \param format          Format of the supplied data.
359848b8605Smrg * \param type            Type of the supplied data.
360848b8605Smrg * \param data            Data which is to be converted to internalformat.
361848b8605Smrg * \param caller          Name of calling function for recording errors.
362848b8605Smrg * \return   true if data could be converted, false otherwise.
363848b8605Smrg *
364848b8605Smrg * \sa glClearBufferData, glClearBufferSubData
365848b8605Smrg */
366848b8605Smrgstatic bool
367848b8605Smrgconvert_clear_buffer_data(struct gl_context *ctx,
368848b8605Smrg                          mesa_format internalformat,
369848b8605Smrg                          GLubyte *clearValue, GLenum format, GLenum type,
370848b8605Smrg                          const GLvoid *data, const char *caller)
371848b8605Smrg{
372848b8605Smrg   GLenum internalformatBase = _mesa_get_format_base_format(internalformat);
373848b8605Smrg
374848b8605Smrg   if (_mesa_texstore(ctx, 1, internalformatBase, internalformat,
375848b8605Smrg                      0, &clearValue, 1, 1, 1,
376848b8605Smrg                      format, type, data, &ctx->Unpack)) {
377848b8605Smrg      return true;
378848b8605Smrg   }
379848b8605Smrg   else {
380848b8605Smrg      _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", caller);
381848b8605Smrg      return false;
382848b8605Smrg   }
383848b8605Smrg}
384848b8605Smrg
385848b8605Smrg
386848b8605Smrg/**
387848b8605Smrg * Allocate and initialize a new buffer object.
388848b8605Smrg *
389848b8605Smrg * Default callback for the \c dd_function_table::NewBufferObject() hook.
390848b8605Smrg */
391848b8605Smrgstatic struct gl_buffer_object *
392848b8605Smrg_mesa_new_buffer_object( struct gl_context *ctx, GLuint name, GLenum target )
393848b8605Smrg{
394848b8605Smrg   struct gl_buffer_object *obj;
395848b8605Smrg
396848b8605Smrg   (void) ctx;
397848b8605Smrg
398848b8605Smrg   obj = MALLOC_STRUCT(gl_buffer_object);
399848b8605Smrg   _mesa_initialize_buffer_object(ctx, obj, name, target);
400848b8605Smrg   return obj;
401848b8605Smrg}
402848b8605Smrg
403848b8605Smrg
404848b8605Smrg/**
405848b8605Smrg * Delete a buffer object.
406848b8605Smrg *
407848b8605Smrg * Default callback for the \c dd_function_table::DeleteBuffer() hook.
408848b8605Smrg */
409848b8605Smrgstatic void
410848b8605Smrg_mesa_delete_buffer_object(struct gl_context *ctx,
411848b8605Smrg                           struct gl_buffer_object *bufObj)
412848b8605Smrg{
413848b8605Smrg   (void) ctx;
414848b8605Smrg
415848b8605Smrg   _mesa_align_free(bufObj->Data);
416848b8605Smrg
417848b8605Smrg   /* assign strange values here to help w/ debugging */
418848b8605Smrg   bufObj->RefCount = -1000;
419848b8605Smrg   bufObj->Name = ~0;
420848b8605Smrg
421848b8605Smrg   mtx_destroy(&bufObj->Mutex);
422848b8605Smrg   free(bufObj->Label);
423848b8605Smrg   free(bufObj);
424848b8605Smrg}
425848b8605Smrg
426848b8605Smrg
427848b8605Smrg
428848b8605Smrg/**
429848b8605Smrg * Set ptr to bufObj w/ reference counting.
430848b8605Smrg * This is normally only called from the _mesa_reference_buffer_object() macro
431848b8605Smrg * when there's a real pointer change.
432848b8605Smrg */
433848b8605Smrgvoid
434848b8605Smrg_mesa_reference_buffer_object_(struct gl_context *ctx,
435848b8605Smrg                               struct gl_buffer_object **ptr,
436848b8605Smrg                               struct gl_buffer_object *bufObj)
437848b8605Smrg{
438848b8605Smrg   if (*ptr) {
439848b8605Smrg      /* Unreference the old buffer */
440848b8605Smrg      GLboolean deleteFlag = GL_FALSE;
441848b8605Smrg      struct gl_buffer_object *oldObj = *ptr;
442848b8605Smrg
443848b8605Smrg      mtx_lock(&oldObj->Mutex);
444848b8605Smrg      ASSERT(oldObj->RefCount > 0);
445848b8605Smrg      oldObj->RefCount--;
446848b8605Smrg#if 0
447848b8605Smrg      printf("BufferObj %p %d DECR to %d\n",
448848b8605Smrg             (void *) oldObj, oldObj->Name, oldObj->RefCount);
449848b8605Smrg#endif
450848b8605Smrg      deleteFlag = (oldObj->RefCount == 0);
451848b8605Smrg      mtx_unlock(&oldObj->Mutex);
452848b8605Smrg
453848b8605Smrg      if (deleteFlag) {
454848b8605Smrg
455848b8605Smrg         /* some sanity checking: don't delete a buffer still in use */
456848b8605Smrg#if 0
457848b8605Smrg         /* unfortunately, these tests are invalid during context tear-down */
458848b8605Smrg	 ASSERT(ctx->Array.ArrayBufferObj != bufObj);
459848b8605Smrg	 ASSERT(ctx->Array.VAO->IndexBufferObj != bufObj);
460848b8605Smrg	 ASSERT(ctx->Array.VAO->Vertex.BufferObj != bufObj);
461848b8605Smrg#endif
462848b8605Smrg
463848b8605Smrg	 ASSERT(ctx->Driver.DeleteBuffer);
464848b8605Smrg         ctx->Driver.DeleteBuffer(ctx, oldObj);
465848b8605Smrg      }
466848b8605Smrg
467848b8605Smrg      *ptr = NULL;
468848b8605Smrg   }
469848b8605Smrg   ASSERT(!*ptr);
470848b8605Smrg
471848b8605Smrg   if (bufObj) {
472848b8605Smrg      /* reference new buffer */
473848b8605Smrg      mtx_lock(&bufObj->Mutex);
474848b8605Smrg      if (bufObj->RefCount == 0) {
475848b8605Smrg         /* this buffer's being deleted (look just above) */
476848b8605Smrg         /* Not sure this can every really happen.  Warn if it does. */
477848b8605Smrg         _mesa_problem(NULL, "referencing deleted buffer object");
478848b8605Smrg         *ptr = NULL;
479848b8605Smrg      }
480848b8605Smrg      else {
481848b8605Smrg         bufObj->RefCount++;
482848b8605Smrg#if 0
483848b8605Smrg         printf("BufferObj %p %d INCR to %d\n",
484848b8605Smrg                (void *) bufObj, bufObj->Name, bufObj->RefCount);
485848b8605Smrg#endif
486848b8605Smrg         *ptr = bufObj;
487848b8605Smrg      }
488848b8605Smrg      mtx_unlock(&bufObj->Mutex);
489848b8605Smrg   }
490848b8605Smrg}
491848b8605Smrg
492848b8605Smrg
493848b8605Smrg/**
494848b8605Smrg * Initialize a buffer object to default values.
495848b8605Smrg */
496848b8605Smrgvoid
497848b8605Smrg_mesa_initialize_buffer_object( struct gl_context *ctx,
498848b8605Smrg				struct gl_buffer_object *obj,
499848b8605Smrg				GLuint name, GLenum target )
500848b8605Smrg{
501848b8605Smrg   (void) target;
502848b8605Smrg
503848b8605Smrg   memset(obj, 0, sizeof(struct gl_buffer_object));
504848b8605Smrg   mtx_init(&obj->Mutex, mtx_plain);
505848b8605Smrg   obj->RefCount = 1;
506848b8605Smrg   obj->Name = name;
507848b8605Smrg   obj->Usage = GL_STATIC_DRAW_ARB;
508848b8605Smrg}
509848b8605Smrg
510848b8605Smrg
511848b8605Smrg
512848b8605Smrg/**
513848b8605Smrg * Callback called from _mesa_HashWalk()
514848b8605Smrg */
515848b8605Smrgstatic void
516848b8605Smrgcount_buffer_size(GLuint key, void *data, void *userData)
517848b8605Smrg{
518848b8605Smrg   const struct gl_buffer_object *bufObj =
519848b8605Smrg      (const struct gl_buffer_object *) data;
520848b8605Smrg   GLuint *total = (GLuint *) userData;
521848b8605Smrg
522848b8605Smrg   *total = *total + bufObj->Size;
523848b8605Smrg}
524848b8605Smrg
525848b8605Smrg
526848b8605Smrg/**
527848b8605Smrg * Compute total size (in bytes) of all buffer objects for the given context.
528848b8605Smrg * For debugging purposes.
529848b8605Smrg */
530848b8605SmrgGLuint
531848b8605Smrg_mesa_total_buffer_object_memory(struct gl_context *ctx)
532848b8605Smrg{
533848b8605Smrg   GLuint total = 0;
534848b8605Smrg
535848b8605Smrg   _mesa_HashWalk(ctx->Shared->BufferObjects, count_buffer_size, &total);
536848b8605Smrg
537848b8605Smrg   return total;
538848b8605Smrg}
539848b8605Smrg
540848b8605Smrg
541848b8605Smrg/**
542848b8605Smrg * Allocate space for and store data in a buffer object.  Any data that was
543848b8605Smrg * previously stored in the buffer object is lost.  If \c data is \c NULL,
544848b8605Smrg * memory will be allocated, but no copy will occur.
545848b8605Smrg *
546848b8605Smrg * This is the default callback for \c dd_function_table::BufferData()
547848b8605Smrg * Note that all GL error checking will have been done already.
548848b8605Smrg *
549848b8605Smrg * \param ctx     GL context.
550848b8605Smrg * \param target  Buffer object target on which to operate.
551848b8605Smrg * \param size    Size, in bytes, of the new data store.
552848b8605Smrg * \param data    Pointer to the data to store in the buffer object.  This
553848b8605Smrg *                pointer may be \c NULL.
554848b8605Smrg * \param usage   Hints about how the data will be used.
555848b8605Smrg * \param bufObj  Object to be used.
556848b8605Smrg *
557848b8605Smrg * \return GL_TRUE for success, GL_FALSE for failure
558848b8605Smrg * \sa glBufferDataARB, dd_function_table::BufferData.
559848b8605Smrg */
560848b8605Smrgstatic GLboolean
561848b8605Smrg_mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
562848b8605Smrg		   const GLvoid * data, GLenum usage, GLenum storageFlags,
563848b8605Smrg		   struct gl_buffer_object * bufObj )
564848b8605Smrg{
565848b8605Smrg   void * new_data;
566848b8605Smrg
567848b8605Smrg   (void) target;
568848b8605Smrg
569848b8605Smrg   _mesa_align_free( bufObj->Data );
570848b8605Smrg
571848b8605Smrg   new_data = _mesa_align_malloc( size, ctx->Const.MinMapBufferAlignment );
572848b8605Smrg   if (new_data) {
573848b8605Smrg      bufObj->Data = (GLubyte *) new_data;
574848b8605Smrg      bufObj->Size = size;
575848b8605Smrg      bufObj->Usage = usage;
576848b8605Smrg      bufObj->StorageFlags = storageFlags;
577848b8605Smrg
578848b8605Smrg      if (data) {
579848b8605Smrg	 memcpy( bufObj->Data, data, size );
580848b8605Smrg      }
581848b8605Smrg
582848b8605Smrg      return GL_TRUE;
583848b8605Smrg   }
584848b8605Smrg   else {
585848b8605Smrg      return GL_FALSE;
586848b8605Smrg   }
587848b8605Smrg}
588848b8605Smrg
589848b8605Smrg
590848b8605Smrg/**
591848b8605Smrg * Replace data in a subrange of buffer object.  If the data range
592848b8605Smrg * specified by \c size + \c offset extends beyond the end of the buffer or
593848b8605Smrg * if \c data is \c NULL, no copy is performed.
594848b8605Smrg *
595848b8605Smrg * This is the default callback for \c dd_function_table::BufferSubData()
596848b8605Smrg * Note that all GL error checking will have been done already.
597848b8605Smrg *
598848b8605Smrg * \param ctx     GL context.
599848b8605Smrg * \param offset  Offset of the first byte to be modified.
600848b8605Smrg * \param size    Size, in bytes, of the data range.
601848b8605Smrg * \param data    Pointer to the data to store in the buffer object.
602848b8605Smrg * \param bufObj  Object to be used.
603848b8605Smrg *
604848b8605Smrg * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
605848b8605Smrg */
606848b8605Smrgstatic void
607848b8605Smrg_mesa_buffer_subdata( struct gl_context *ctx, GLintptrARB offset,
608848b8605Smrg		      GLsizeiptrARB size, const GLvoid * data,
609848b8605Smrg		      struct gl_buffer_object * bufObj )
610848b8605Smrg{
611848b8605Smrg   (void) ctx;
612848b8605Smrg
613848b8605Smrg   /* this should have been caught in _mesa_BufferSubData() */
614848b8605Smrg   ASSERT(size + offset <= bufObj->Size);
615848b8605Smrg
616848b8605Smrg   if (bufObj->Data) {
617848b8605Smrg      memcpy( (GLubyte *) bufObj->Data + offset, data, size );
618848b8605Smrg   }
619848b8605Smrg}
620848b8605Smrg
621848b8605Smrg
622848b8605Smrg/**
623848b8605Smrg * Retrieve data from a subrange of buffer object.  If the data range
624848b8605Smrg * specified by \c size + \c offset extends beyond the end of the buffer or
625848b8605Smrg * if \c data is \c NULL, no copy is performed.
626848b8605Smrg *
627848b8605Smrg * This is the default callback for \c dd_function_table::GetBufferSubData()
628848b8605Smrg * Note that all GL error checking will have been done already.
629848b8605Smrg *
630848b8605Smrg * \param ctx     GL context.
631848b8605Smrg * \param target  Buffer object target on which to operate.
632848b8605Smrg * \param offset  Offset of the first byte to be fetched.
633848b8605Smrg * \param size    Size, in bytes, of the data range.
634848b8605Smrg * \param data    Destination for data
635848b8605Smrg * \param bufObj  Object to be used.
636848b8605Smrg *
637848b8605Smrg * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
638848b8605Smrg */
639848b8605Smrgstatic void
640848b8605Smrg_mesa_buffer_get_subdata( struct gl_context *ctx, GLintptrARB offset,
641848b8605Smrg			  GLsizeiptrARB size, GLvoid * data,
642848b8605Smrg			  struct gl_buffer_object * bufObj )
643848b8605Smrg{
644848b8605Smrg   (void) ctx;
645848b8605Smrg
646848b8605Smrg   if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) {
647848b8605Smrg      memcpy( data, (GLubyte *) bufObj->Data + offset, size );
648848b8605Smrg   }
649848b8605Smrg}
650848b8605Smrg
651848b8605Smrg
652848b8605Smrg/**
653848b8605Smrg * Clear a subrange of the buffer object with copies of the supplied data.
654848b8605Smrg * If data is NULL the buffer is filled with zeros.
655848b8605Smrg *
656848b8605Smrg * This is the default callback for \c dd_function_table::ClearBufferSubData()
657848b8605Smrg * Note that all GL error checking will have been done already.
658848b8605Smrg *
659848b8605Smrg * \param ctx             GL context.
660848b8605Smrg * \param offset          Offset of the first byte to be cleared.
661848b8605Smrg * \param size            Size, in bytes, of the to be cleared range.
662848b8605Smrg * \param clearValue      Source of the data.
663848b8605Smrg * \param clearValueSize  Size, in bytes, of the supplied data.
664848b8605Smrg * \param bufObj          Object to be cleared.
665848b8605Smrg *
666848b8605Smrg * \sa glClearBufferSubData, glClearBufferData and
667848b8605Smrg * dd_function_table::ClearBufferSubData.
668848b8605Smrg */
669848b8605Smrgvoid
670848b8605Smrg_mesa_buffer_clear_subdata(struct gl_context *ctx,
671848b8605Smrg                           GLintptr offset, GLsizeiptr size,
672848b8605Smrg                           const GLvoid *clearValue,
673848b8605Smrg                           GLsizeiptr clearValueSize,
674848b8605Smrg                           struct gl_buffer_object *bufObj)
675848b8605Smrg{
676848b8605Smrg   GLsizeiptr i;
677848b8605Smrg   GLubyte *dest;
678848b8605Smrg
679848b8605Smrg   ASSERT(ctx->Driver.MapBufferRange);
680848b8605Smrg   dest = ctx->Driver.MapBufferRange(ctx, offset, size,
681848b8605Smrg                                     GL_MAP_WRITE_BIT |
682848b8605Smrg                                     GL_MAP_INVALIDATE_RANGE_BIT,
683848b8605Smrg                                     bufObj, MAP_INTERNAL);
684848b8605Smrg
685848b8605Smrg   if (!dest) {
686848b8605Smrg      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glClearBuffer[Sub]Data");
687848b8605Smrg      return;
688848b8605Smrg   }
689848b8605Smrg
690848b8605Smrg   if (clearValue == NULL) {
691848b8605Smrg      /* Clear with zeros, per the spec */
692848b8605Smrg      memset(dest, 0, size);
693848b8605Smrg      ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_INTERNAL);
694848b8605Smrg      return;
695848b8605Smrg   }
696848b8605Smrg
697848b8605Smrg   for (i = 0; i < size/clearValueSize; ++i) {
698848b8605Smrg      memcpy(dest, clearValue, clearValueSize);
699848b8605Smrg      dest += clearValueSize;
700848b8605Smrg   }
701848b8605Smrg
702848b8605Smrg   ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_INTERNAL);
703848b8605Smrg}
704848b8605Smrg
705848b8605Smrg
706848b8605Smrg/**
707848b8605Smrg * Default fallback for \c dd_function_table::MapBufferRange().
708848b8605Smrg * Called via glMapBufferRange().
709848b8605Smrg */
710848b8605Smrgstatic void *
711848b8605Smrg_mesa_buffer_map_range( struct gl_context *ctx, GLintptr offset,
712848b8605Smrg                        GLsizeiptr length, GLbitfield access,
713848b8605Smrg                        struct gl_buffer_object *bufObj,
714848b8605Smrg                        gl_map_buffer_index index)
715848b8605Smrg{
716848b8605Smrg   (void) ctx;
717848b8605Smrg   assert(!_mesa_bufferobj_mapped(bufObj, index));
718848b8605Smrg   /* Just return a direct pointer to the data */
719848b8605Smrg   bufObj->Mappings[index].Pointer = bufObj->Data + offset;
720848b8605Smrg   bufObj->Mappings[index].Length = length;
721848b8605Smrg   bufObj->Mappings[index].Offset = offset;
722848b8605Smrg   bufObj->Mappings[index].AccessFlags = access;
723848b8605Smrg   return bufObj->Mappings[index].Pointer;
724848b8605Smrg}
725848b8605Smrg
726848b8605Smrg
727848b8605Smrg/**
728848b8605Smrg * Default fallback for \c dd_function_table::FlushMappedBufferRange().
729848b8605Smrg * Called via glFlushMappedBufferRange().
730848b8605Smrg */
731848b8605Smrgstatic void
732848b8605Smrg_mesa_buffer_flush_mapped_range( struct gl_context *ctx,
733848b8605Smrg                                 GLintptr offset, GLsizeiptr length,
734848b8605Smrg                                 struct gl_buffer_object *obj,
735848b8605Smrg                                 gl_map_buffer_index index)
736848b8605Smrg{
737848b8605Smrg   (void) ctx;
738848b8605Smrg   (void) offset;
739848b8605Smrg   (void) length;
740848b8605Smrg   (void) obj;
741848b8605Smrg   /* no-op */
742848b8605Smrg}
743848b8605Smrg
744848b8605Smrg
745848b8605Smrg/**
746848b8605Smrg * Default callback for \c dd_function_table::MapBuffer().
747848b8605Smrg *
748848b8605Smrg * The input parameters will have been already tested for errors.
749848b8605Smrg *
750848b8605Smrg * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
751848b8605Smrg */
752848b8605Smrgstatic GLboolean
753848b8605Smrg_mesa_buffer_unmap(struct gl_context *ctx, struct gl_buffer_object *bufObj,
754848b8605Smrg                   gl_map_buffer_index index)
755848b8605Smrg{
756848b8605Smrg   (void) ctx;
757848b8605Smrg   /* XXX we might assert here that bufObj->Pointer is non-null */
758848b8605Smrg   bufObj->Mappings[index].Pointer = NULL;
759848b8605Smrg   bufObj->Mappings[index].Length = 0;
760848b8605Smrg   bufObj->Mappings[index].Offset = 0;
761848b8605Smrg   bufObj->Mappings[index].AccessFlags = 0x0;
762848b8605Smrg   return GL_TRUE;
763848b8605Smrg}
764848b8605Smrg
765848b8605Smrg
766848b8605Smrg/**
767848b8605Smrg * Default fallback for \c dd_function_table::CopyBufferSubData().
768848b8605Smrg * Called via glCopyBufferSubData().
769848b8605Smrg */
770848b8605Smrgstatic void
771848b8605Smrg_mesa_copy_buffer_subdata(struct gl_context *ctx,
772848b8605Smrg                          struct gl_buffer_object *src,
773848b8605Smrg                          struct gl_buffer_object *dst,
774848b8605Smrg                          GLintptr readOffset, GLintptr writeOffset,
775848b8605Smrg                          GLsizeiptr size)
776848b8605Smrg{
777848b8605Smrg   GLubyte *srcPtr, *dstPtr;
778848b8605Smrg
779848b8605Smrg   if (src == dst) {
780848b8605Smrg      srcPtr = dstPtr = ctx->Driver.MapBufferRange(ctx, 0, src->Size,
781848b8605Smrg						   GL_MAP_READ_BIT |
782848b8605Smrg						   GL_MAP_WRITE_BIT, src,
783848b8605Smrg                                                   MAP_INTERNAL);
784848b8605Smrg
785848b8605Smrg      if (!srcPtr)
786848b8605Smrg	 return;
787848b8605Smrg
788848b8605Smrg      srcPtr += readOffset;
789848b8605Smrg      dstPtr += writeOffset;
790848b8605Smrg   } else {
791848b8605Smrg      srcPtr = ctx->Driver.MapBufferRange(ctx, readOffset, size,
792848b8605Smrg					  GL_MAP_READ_BIT, src,
793848b8605Smrg                                          MAP_INTERNAL);
794848b8605Smrg      dstPtr = ctx->Driver.MapBufferRange(ctx, writeOffset, size,
795848b8605Smrg					  (GL_MAP_WRITE_BIT |
796848b8605Smrg					   GL_MAP_INVALIDATE_RANGE_BIT), dst,
797848b8605Smrg                                          MAP_INTERNAL);
798848b8605Smrg   }
799848b8605Smrg
800848b8605Smrg   /* Note: the src and dst regions will never overlap.  Trying to do so
801848b8605Smrg    * would generate GL_INVALID_VALUE earlier.
802848b8605Smrg    */
803848b8605Smrg   if (srcPtr && dstPtr)
804848b8605Smrg      memcpy(dstPtr, srcPtr, size);
805848b8605Smrg
806848b8605Smrg   ctx->Driver.UnmapBuffer(ctx, src, MAP_INTERNAL);
807848b8605Smrg   if (dst != src)
808848b8605Smrg      ctx->Driver.UnmapBuffer(ctx, dst, MAP_INTERNAL);
809848b8605Smrg}
810848b8605Smrg
811848b8605Smrg
812848b8605Smrg
813848b8605Smrg/**
814848b8605Smrg * Initialize the state associated with buffer objects
815848b8605Smrg */
816848b8605Smrgvoid
817848b8605Smrg_mesa_init_buffer_objects( struct gl_context *ctx )
818848b8605Smrg{
819848b8605Smrg   GLuint i;
820848b8605Smrg
821848b8605Smrg   memset(&DummyBufferObject, 0, sizeof(DummyBufferObject));
822848b8605Smrg   mtx_init(&DummyBufferObject.Mutex, mtx_plain);
823848b8605Smrg   DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */
824848b8605Smrg
825848b8605Smrg   _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
826848b8605Smrg                                 ctx->Shared->NullBufferObj);
827848b8605Smrg
828848b8605Smrg   _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer,
829848b8605Smrg                                 ctx->Shared->NullBufferObj);
830848b8605Smrg   _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer,
831848b8605Smrg                                 ctx->Shared->NullBufferObj);
832848b8605Smrg
833848b8605Smrg   _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer,
834848b8605Smrg				 ctx->Shared->NullBufferObj);
835848b8605Smrg
836848b8605Smrg   _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer,
837848b8605Smrg				 ctx->Shared->NullBufferObj);
838848b8605Smrg
839848b8605Smrg   _mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer,
840848b8605Smrg				 ctx->Shared->NullBufferObj);
841848b8605Smrg
842848b8605Smrg   for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) {
843848b8605Smrg      _mesa_reference_buffer_object(ctx,
844848b8605Smrg				    &ctx->UniformBufferBindings[i].BufferObject,
845848b8605Smrg				    ctx->Shared->NullBufferObj);
846848b8605Smrg      ctx->UniformBufferBindings[i].Offset = -1;
847848b8605Smrg      ctx->UniformBufferBindings[i].Size = -1;
848848b8605Smrg   }
849848b8605Smrg
850848b8605Smrg   for (i = 0; i < MAX_COMBINED_ATOMIC_BUFFERS; i++) {
851848b8605Smrg      _mesa_reference_buffer_object(ctx,
852848b8605Smrg				    &ctx->AtomicBufferBindings[i].BufferObject,
853848b8605Smrg				    ctx->Shared->NullBufferObj);
854848b8605Smrg      ctx->AtomicBufferBindings[i].Offset = -1;
855848b8605Smrg      ctx->AtomicBufferBindings[i].Size = -1;
856848b8605Smrg   }
857848b8605Smrg}
858848b8605Smrg
859848b8605Smrg
860848b8605Smrgvoid
861848b8605Smrg_mesa_free_buffer_objects( struct gl_context *ctx )
862848b8605Smrg{
863848b8605Smrg   GLuint i;
864848b8605Smrg
865848b8605Smrg   _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
866848b8605Smrg
867848b8605Smrg   _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL);
868848b8605Smrg   _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, NULL);
869848b8605Smrg
870848b8605Smrg   _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, NULL);
871848b8605Smrg
872848b8605Smrg   _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer, NULL);
873848b8605Smrg
874848b8605Smrg   _mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer, NULL);
875848b8605Smrg
876848b8605Smrg   for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) {
877848b8605Smrg      _mesa_reference_buffer_object(ctx,
878848b8605Smrg				    &ctx->UniformBufferBindings[i].BufferObject,
879848b8605Smrg				    NULL);
880848b8605Smrg   }
881848b8605Smrg
882848b8605Smrg   for (i = 0; i < MAX_COMBINED_ATOMIC_BUFFERS; i++) {
883848b8605Smrg      _mesa_reference_buffer_object(ctx,
884848b8605Smrg				    &ctx->AtomicBufferBindings[i].BufferObject,
885848b8605Smrg				    NULL);
886848b8605Smrg   }
887848b8605Smrg
888848b8605Smrg}
889848b8605Smrg
890848b8605Smrgbool
891848b8605Smrg_mesa_handle_bind_buffer_gen(struct gl_context *ctx,
892848b8605Smrg                             GLenum target,
893848b8605Smrg                             GLuint buffer,
894848b8605Smrg                             struct gl_buffer_object **buf_handle,
895848b8605Smrg                             const char *caller)
896848b8605Smrg{
897848b8605Smrg   struct gl_buffer_object *buf = *buf_handle;
898848b8605Smrg
899848b8605Smrg   if (!buf && ctx->API == API_OPENGL_CORE) {
900848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-gen name)", caller);
901848b8605Smrg      return false;
902848b8605Smrg   }
903848b8605Smrg
904848b8605Smrg   if (!buf || buf == &DummyBufferObject) {
905848b8605Smrg      /* If this is a new buffer object id, or one which was generated but
906848b8605Smrg       * never used before, allocate a buffer object now.
907848b8605Smrg       */
908848b8605Smrg      ASSERT(ctx->Driver.NewBufferObject);
909848b8605Smrg      buf = ctx->Driver.NewBufferObject(ctx, buffer, target);
910848b8605Smrg      if (!buf) {
911848b8605Smrg	 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", caller);
912848b8605Smrg	 return false;
913848b8605Smrg      }
914848b8605Smrg      _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, buf);
915848b8605Smrg      *buf_handle = buf;
916848b8605Smrg   }
917848b8605Smrg
918848b8605Smrg   return true;
919848b8605Smrg}
920848b8605Smrg
921848b8605Smrg/**
922848b8605Smrg * Bind the specified target to buffer for the specified context.
923848b8605Smrg * Called by glBindBuffer() and other functions.
924848b8605Smrg */
925848b8605Smrgstatic void
926848b8605Smrgbind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer)
927848b8605Smrg{
928848b8605Smrg   struct gl_buffer_object *oldBufObj;
929848b8605Smrg   struct gl_buffer_object *newBufObj = NULL;
930848b8605Smrg   struct gl_buffer_object **bindTarget = NULL;
931848b8605Smrg
932848b8605Smrg   bindTarget = get_buffer_target(ctx, target);
933848b8605Smrg   if (!bindTarget) {
934848b8605Smrg      _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)", target);
935848b8605Smrg      return;
936848b8605Smrg   }
937848b8605Smrg
938848b8605Smrg   /* Get pointer to old buffer object (to be unbound) */
939848b8605Smrg   oldBufObj = *bindTarget;
940848b8605Smrg   if (oldBufObj && oldBufObj->Name == buffer && !oldBufObj->DeletePending)
941848b8605Smrg      return;   /* rebinding the same buffer object- no change */
942848b8605Smrg
943848b8605Smrg   /*
944848b8605Smrg    * Get pointer to new buffer object (newBufObj)
945848b8605Smrg    */
946848b8605Smrg   if (buffer == 0) {
947848b8605Smrg      /* The spec says there's not a buffer object named 0, but we use
948848b8605Smrg       * one internally because it simplifies things.
949848b8605Smrg       */
950848b8605Smrg      newBufObj = ctx->Shared->NullBufferObj;
951848b8605Smrg   }
952848b8605Smrg   else {
953848b8605Smrg      /* non-default buffer object */
954848b8605Smrg      newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
955848b8605Smrg      if (!_mesa_handle_bind_buffer_gen(ctx, target, buffer,
956848b8605Smrg                                        &newBufObj, "glBindBuffer"))
957848b8605Smrg         return;
958848b8605Smrg   }
959848b8605Smrg
960848b8605Smrg   /* bind new buffer */
961848b8605Smrg   _mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
962848b8605Smrg}
963848b8605Smrg
964848b8605Smrg
965848b8605Smrg/**
966848b8605Smrg * Update the default buffer objects in the given context to reference those
967848b8605Smrg * specified in the shared state and release those referencing the old
968848b8605Smrg * shared state.
969848b8605Smrg */
970848b8605Smrgvoid
971848b8605Smrg_mesa_update_default_objects_buffer_objects(struct gl_context *ctx)
972848b8605Smrg{
973848b8605Smrg   /* Bind the NullBufferObj to remove references to those
974848b8605Smrg    * in the shared context hash table.
975848b8605Smrg    */
976848b8605Smrg   bind_buffer_object( ctx, GL_ARRAY_BUFFER_ARB, 0);
977848b8605Smrg   bind_buffer_object( ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
978848b8605Smrg   bind_buffer_object( ctx, GL_PIXEL_PACK_BUFFER_ARB, 0);
979848b8605Smrg   bind_buffer_object( ctx, GL_PIXEL_UNPACK_BUFFER_ARB, 0);
980848b8605Smrg}
981848b8605Smrg
982848b8605Smrg
983848b8605Smrg
984848b8605Smrg/**
985848b8605Smrg * Return the gl_buffer_object for the given ID.
986848b8605Smrg * Always return NULL for ID 0.
987848b8605Smrg */
988848b8605Smrgstruct gl_buffer_object *
989848b8605Smrg_mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer)
990848b8605Smrg{
991848b8605Smrg   if (buffer == 0)
992848b8605Smrg      return NULL;
993848b8605Smrg   else
994848b8605Smrg      return (struct gl_buffer_object *)
995848b8605Smrg         _mesa_HashLookup(ctx->Shared->BufferObjects, buffer);
996848b8605Smrg}
997848b8605Smrg
998848b8605Smrg
999848b8605Smrgstruct gl_buffer_object *
1000848b8605Smrg_mesa_lookup_bufferobj_locked(struct gl_context *ctx, GLuint buffer)
1001848b8605Smrg{
1002848b8605Smrg   return (struct gl_buffer_object *)
1003848b8605Smrg      _mesa_HashLookupLocked(ctx->Shared->BufferObjects, buffer);
1004848b8605Smrg}
1005848b8605Smrg
1006848b8605Smrg
1007848b8605Smrgvoid
1008848b8605Smrg_mesa_begin_bufferobj_lookups(struct gl_context *ctx)
1009848b8605Smrg{
1010848b8605Smrg   _mesa_HashLockMutex(ctx->Shared->BufferObjects);
1011848b8605Smrg}
1012848b8605Smrg
1013848b8605Smrg
1014848b8605Smrgvoid
1015848b8605Smrg_mesa_end_bufferobj_lookups(struct gl_context *ctx)
1016848b8605Smrg{
1017848b8605Smrg   _mesa_HashUnlockMutex(ctx->Shared->BufferObjects);
1018848b8605Smrg}
1019848b8605Smrg
1020848b8605Smrg
1021848b8605Smrg/**
1022848b8605Smrg * Look up a buffer object for a multi-bind function.
1023848b8605Smrg *
1024848b8605Smrg * Unlike _mesa_lookup_bufferobj(), this function also takes care
1025848b8605Smrg * of generating an error if the buffer ID is not zero or the name
1026848b8605Smrg * of an existing buffer object.
1027848b8605Smrg *
1028848b8605Smrg * If the buffer ID refers to an existing buffer object, a pointer
1029848b8605Smrg * to the buffer object is returned.  If the ID is zero, a pointer
1030848b8605Smrg * to the shared NullBufferObj is returned.  If the ID is not zero
1031848b8605Smrg * and does not refer to a valid buffer object, this function
1032848b8605Smrg * returns NULL.
1033848b8605Smrg *
1034848b8605Smrg * This function assumes that the caller has already locked the
1035848b8605Smrg * hash table mutex by calling _mesa_begin_bufferobj_lookups().
1036848b8605Smrg */
1037848b8605Smrgstruct gl_buffer_object *
1038848b8605Smrg_mesa_multi_bind_lookup_bufferobj(struct gl_context *ctx,
1039848b8605Smrg                                  const GLuint *buffers,
1040848b8605Smrg                                  GLuint index, const char *caller)
1041848b8605Smrg{
1042848b8605Smrg   struct gl_buffer_object *bufObj;
1043848b8605Smrg
1044848b8605Smrg   if (buffers[index] != 0) {
1045848b8605Smrg      bufObj = _mesa_lookup_bufferobj_locked(ctx, buffers[index]);
1046848b8605Smrg
1047848b8605Smrg      /* The multi-bind functions don't create the buffer objects
1048848b8605Smrg         when they don't exist. */
1049848b8605Smrg      if (bufObj == &DummyBufferObject)
1050848b8605Smrg         bufObj = NULL;
1051848b8605Smrg   } else
1052848b8605Smrg      bufObj = ctx->Shared->NullBufferObj;
1053848b8605Smrg
1054848b8605Smrg   if (!bufObj) {
1055848b8605Smrg      /* The ARB_multi_bind spec says:
1056848b8605Smrg       *
1057848b8605Smrg       *    "An INVALID_OPERATION error is generated if any value
1058848b8605Smrg       *     in <buffers> is not zero or the name of an existing
1059848b8605Smrg       *     buffer object (per binding)."
1060848b8605Smrg       */
1061848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
1062848b8605Smrg                  "%s(buffers[%u]=%u is not zero or the name "
1063848b8605Smrg                  "of an existing buffer object)",
1064848b8605Smrg                  caller, index, buffers[index]);
1065848b8605Smrg   }
1066848b8605Smrg
1067848b8605Smrg   return bufObj;
1068848b8605Smrg}
1069848b8605Smrg
1070848b8605Smrg
1071848b8605Smrg/**
1072848b8605Smrg * If *ptr points to obj, set ptr = the Null/default buffer object.
1073848b8605Smrg * This is a helper for buffer object deletion.
1074848b8605Smrg * The GL spec says that deleting a buffer object causes it to get
1075848b8605Smrg * unbound from all arrays in the current context.
1076848b8605Smrg */
1077848b8605Smrgstatic void
1078848b8605Smrgunbind(struct gl_context *ctx,
1079848b8605Smrg       struct gl_buffer_object **ptr,
1080848b8605Smrg       struct gl_buffer_object *obj)
1081848b8605Smrg{
1082848b8605Smrg   if (*ptr == obj) {
1083848b8605Smrg      _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj);
1084848b8605Smrg   }
1085848b8605Smrg}
1086848b8605Smrg
1087848b8605Smrg
1088848b8605Smrg/**
1089848b8605Smrg * Plug default/fallback buffer object functions into the device
1090848b8605Smrg * driver hooks.
1091848b8605Smrg */
1092848b8605Smrgvoid
1093848b8605Smrg_mesa_init_buffer_object_functions(struct dd_function_table *driver)
1094848b8605Smrg{
1095848b8605Smrg   /* GL_ARB_vertex/pixel_buffer_object */
1096848b8605Smrg   driver->NewBufferObject = _mesa_new_buffer_object;
1097848b8605Smrg   driver->DeleteBuffer = _mesa_delete_buffer_object;
1098848b8605Smrg   driver->BufferData = _mesa_buffer_data;
1099848b8605Smrg   driver->BufferSubData = _mesa_buffer_subdata;
1100848b8605Smrg   driver->GetBufferSubData = _mesa_buffer_get_subdata;
1101848b8605Smrg   driver->UnmapBuffer = _mesa_buffer_unmap;
1102848b8605Smrg
1103848b8605Smrg   /* GL_ARB_clear_buffer_object */
1104848b8605Smrg   driver->ClearBufferSubData = _mesa_buffer_clear_subdata;
1105848b8605Smrg
1106848b8605Smrg   /* GL_ARB_map_buffer_range */
1107848b8605Smrg   driver->MapBufferRange = _mesa_buffer_map_range;
1108848b8605Smrg   driver->FlushMappedBufferRange = _mesa_buffer_flush_mapped_range;
1109848b8605Smrg
1110848b8605Smrg   /* GL_ARB_copy_buffer */
1111848b8605Smrg   driver->CopyBufferSubData = _mesa_copy_buffer_subdata;
1112848b8605Smrg}
1113848b8605Smrg
1114848b8605Smrg
1115848b8605Smrgvoid
1116848b8605Smrg_mesa_buffer_unmap_all_mappings(struct gl_context *ctx,
1117848b8605Smrg                                struct gl_buffer_object *bufObj)
1118848b8605Smrg{
1119848b8605Smrg   int i;
1120848b8605Smrg
1121848b8605Smrg   for (i = 0; i < MAP_COUNT; i++) {
1122848b8605Smrg      if (_mesa_bufferobj_mapped(bufObj, i)) {
1123848b8605Smrg         ctx->Driver.UnmapBuffer(ctx, bufObj, i);
1124848b8605Smrg         ASSERT(bufObj->Mappings[i].Pointer == NULL);
1125848b8605Smrg         bufObj->Mappings[i].AccessFlags = 0;
1126848b8605Smrg      }
1127848b8605Smrg   }
1128848b8605Smrg}
1129848b8605Smrg
1130848b8605Smrg
1131848b8605Smrg/**********************************************************************/
1132848b8605Smrg/* API Functions                                                      */
1133848b8605Smrg/**********************************************************************/
1134848b8605Smrg
1135848b8605Smrgvoid GLAPIENTRY
1136848b8605Smrg_mesa_BindBuffer(GLenum target, GLuint buffer)
1137848b8605Smrg{
1138848b8605Smrg   GET_CURRENT_CONTEXT(ctx);
1139848b8605Smrg
1140848b8605Smrg   if (MESA_VERBOSE & VERBOSE_API)
1141848b8605Smrg      _mesa_debug(ctx, "glBindBuffer(%s, %u)\n",
1142848b8605Smrg                  _mesa_lookup_enum_by_nr(target), buffer);
1143848b8605Smrg
1144848b8605Smrg   bind_buffer_object(ctx, target, buffer);
1145848b8605Smrg}
1146848b8605Smrg
1147848b8605Smrg
1148848b8605Smrg/**
1149848b8605Smrg * Delete a set of buffer objects.
1150848b8605Smrg *
1151848b8605Smrg * \param n      Number of buffer objects to delete.
1152848b8605Smrg * \param ids    Array of \c n buffer object IDs.
1153848b8605Smrg */
1154848b8605Smrgvoid GLAPIENTRY
1155848b8605Smrg_mesa_DeleteBuffers(GLsizei n, const GLuint *ids)
1156848b8605Smrg{
1157848b8605Smrg   GET_CURRENT_CONTEXT(ctx);
1158848b8605Smrg   GLsizei i;
1159848b8605Smrg   FLUSH_VERTICES(ctx, 0);
1160848b8605Smrg
1161848b8605Smrg   if (n < 0) {
1162848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
1163848b8605Smrg      return;
1164848b8605Smrg   }
1165848b8605Smrg
1166848b8605Smrg   mtx_lock(&ctx->Shared->Mutex);
1167848b8605Smrg
1168848b8605Smrg   for (i = 0; i < n; i++) {
1169848b8605Smrg      struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
1170848b8605Smrg      if (bufObj) {
1171848b8605Smrg         struct gl_vertex_array_object *vao = ctx->Array.VAO;
1172848b8605Smrg         GLuint j;
1173848b8605Smrg
1174848b8605Smrg         ASSERT(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
1175848b8605Smrg
1176848b8605Smrg         _mesa_buffer_unmap_all_mappings(ctx, bufObj);
1177848b8605Smrg
1178848b8605Smrg         /* unbind any vertex pointers bound to this buffer */
1179848b8605Smrg         for (j = 0; j < Elements(vao->VertexBinding); j++) {
1180848b8605Smrg            unbind(ctx, &vao->VertexBinding[j].BufferObj, bufObj);
1181848b8605Smrg         }
1182848b8605Smrg
1183848b8605Smrg         if (ctx->Array.ArrayBufferObj == bufObj) {
1184848b8605Smrg            _mesa_BindBuffer( GL_ARRAY_BUFFER_ARB, 0 );
1185848b8605Smrg         }
1186848b8605Smrg         if (vao->IndexBufferObj == bufObj) {
1187848b8605Smrg            _mesa_BindBuffer( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
1188848b8605Smrg         }
1189848b8605Smrg
1190848b8605Smrg         /* unbind ARB_draw_indirect binding point */
1191848b8605Smrg         if (ctx->DrawIndirectBuffer == bufObj) {
1192848b8605Smrg            _mesa_BindBuffer( GL_DRAW_INDIRECT_BUFFER, 0 );
1193848b8605Smrg         }
1194848b8605Smrg
1195848b8605Smrg         /* unbind ARB_copy_buffer binding points */
1196848b8605Smrg         if (ctx->CopyReadBuffer == bufObj) {
1197848b8605Smrg            _mesa_BindBuffer( GL_COPY_READ_BUFFER, 0 );
1198848b8605Smrg         }
1199848b8605Smrg         if (ctx->CopyWriteBuffer == bufObj) {
1200848b8605Smrg            _mesa_BindBuffer( GL_COPY_WRITE_BUFFER, 0 );
1201848b8605Smrg         }
1202848b8605Smrg
1203848b8605Smrg         /* unbind transform feedback binding points */
1204848b8605Smrg         if (ctx->TransformFeedback.CurrentBuffer == bufObj) {
1205848b8605Smrg            _mesa_BindBuffer( GL_TRANSFORM_FEEDBACK_BUFFER, 0 );
1206848b8605Smrg         }
1207848b8605Smrg         for (j = 0; j < MAX_FEEDBACK_BUFFERS; j++) {
1208848b8605Smrg            if (ctx->TransformFeedback.CurrentObject->Buffers[j] == bufObj) {
1209848b8605Smrg               _mesa_BindBufferBase( GL_TRANSFORM_FEEDBACK_BUFFER, j, 0 );
1210848b8605Smrg            }
1211848b8605Smrg         }
1212848b8605Smrg
1213848b8605Smrg         /* unbind UBO binding points */
1214848b8605Smrg         for (j = 0; j < ctx->Const.MaxUniformBufferBindings; j++) {
1215848b8605Smrg            if (ctx->UniformBufferBindings[j].BufferObject == bufObj) {
1216848b8605Smrg               _mesa_BindBufferBase( GL_UNIFORM_BUFFER, j, 0 );
1217848b8605Smrg            }
1218848b8605Smrg         }
1219848b8605Smrg
1220848b8605Smrg         if (ctx->UniformBuffer == bufObj) {
1221848b8605Smrg            _mesa_BindBuffer( GL_UNIFORM_BUFFER, 0 );
1222848b8605Smrg         }
1223848b8605Smrg
1224848b8605Smrg         /* unbind Atomci Buffer binding points */
1225848b8605Smrg         for (j = 0; j < ctx->Const.MaxAtomicBufferBindings; j++) {
1226848b8605Smrg            if (ctx->AtomicBufferBindings[j].BufferObject == bufObj) {
1227848b8605Smrg               _mesa_BindBufferBase( GL_ATOMIC_COUNTER_BUFFER, j, 0 );
1228848b8605Smrg            }
1229848b8605Smrg         }
1230848b8605Smrg
1231848b8605Smrg         if (ctx->UniformBuffer == bufObj) {
1232848b8605Smrg            _mesa_BindBuffer( GL_ATOMIC_COUNTER_BUFFER, 0 );
1233848b8605Smrg         }
1234848b8605Smrg
1235848b8605Smrg         /* unbind any pixel pack/unpack pointers bound to this buffer */
1236848b8605Smrg         if (ctx->Pack.BufferObj == bufObj) {
1237848b8605Smrg            _mesa_BindBuffer( GL_PIXEL_PACK_BUFFER_EXT, 0 );
1238848b8605Smrg         }
1239848b8605Smrg         if (ctx->Unpack.BufferObj == bufObj) {
1240848b8605Smrg            _mesa_BindBuffer( GL_PIXEL_UNPACK_BUFFER_EXT, 0 );
1241848b8605Smrg         }
1242848b8605Smrg
1243848b8605Smrg         if (ctx->Texture.BufferObject == bufObj) {
1244848b8605Smrg            _mesa_BindBuffer( GL_TEXTURE_BUFFER, 0 );
1245848b8605Smrg         }
1246848b8605Smrg
1247848b8605Smrg         /* The ID is immediately freed for re-use */
1248848b8605Smrg         _mesa_HashRemove(ctx->Shared->BufferObjects, ids[i]);
1249848b8605Smrg         /* Make sure we do not run into the classic ABA problem on bind.
1250848b8605Smrg          * We don't want to allow re-binding a buffer object that's been
1251848b8605Smrg          * "deleted" by glDeleteBuffers().
1252848b8605Smrg          *
1253848b8605Smrg          * The explicit rebinding to the default object in the current context
1254848b8605Smrg          * prevents the above in the current context, but another context
1255848b8605Smrg          * sharing the same objects might suffer from this problem.
1256848b8605Smrg          * The alternative would be to do the hash lookup in any case on bind
1257848b8605Smrg          * which would introduce more runtime overhead than this.
1258848b8605Smrg          */
1259848b8605Smrg         bufObj->DeletePending = GL_TRUE;
1260848b8605Smrg         _mesa_reference_buffer_object(ctx, &bufObj, NULL);
1261848b8605Smrg      }
1262848b8605Smrg   }
1263848b8605Smrg
1264848b8605Smrg   mtx_unlock(&ctx->Shared->Mutex);
1265848b8605Smrg}
1266848b8605Smrg
1267848b8605Smrg
1268848b8605Smrg/**
1269848b8605Smrg * Generate a set of unique buffer object IDs and store them in \c buffer.
1270848b8605Smrg *
1271848b8605Smrg * \param n       Number of IDs to generate.
1272848b8605Smrg * \param buffer  Array of \c n locations to store the IDs.
1273848b8605Smrg */
1274848b8605Smrgvoid GLAPIENTRY
1275848b8605Smrg_mesa_GenBuffers(GLsizei n, GLuint *buffer)
1276848b8605Smrg{
1277848b8605Smrg   GET_CURRENT_CONTEXT(ctx);
1278848b8605Smrg   GLuint first;
1279848b8605Smrg   GLint i;
1280848b8605Smrg
1281848b8605Smrg   if (MESA_VERBOSE & VERBOSE_API)
1282848b8605Smrg      _mesa_debug(ctx, "glGenBuffers(%d)\n", n);
1283848b8605Smrg
1284848b8605Smrg   if (n < 0) {
1285848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
1286848b8605Smrg      return;
1287848b8605Smrg   }
1288848b8605Smrg
1289848b8605Smrg   if (!buffer) {
1290848b8605Smrg      return;
1291848b8605Smrg   }
1292848b8605Smrg
1293848b8605Smrg   /*
1294848b8605Smrg    * This must be atomic (generation and allocation of buffer object IDs)
1295848b8605Smrg    */
1296848b8605Smrg   mtx_lock(&ctx->Shared->Mutex);
1297848b8605Smrg
1298848b8605Smrg   first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
1299848b8605Smrg
1300848b8605Smrg   /* Insert the ID and pointer to dummy buffer object into hash table */
1301848b8605Smrg   for (i = 0; i < n; i++) {
1302848b8605Smrg      _mesa_HashInsert(ctx->Shared->BufferObjects, first + i,
1303848b8605Smrg                       &DummyBufferObject);
1304848b8605Smrg      buffer[i] = first + i;
1305848b8605Smrg   }
1306848b8605Smrg
1307848b8605Smrg   mtx_unlock(&ctx->Shared->Mutex);
1308848b8605Smrg}
1309848b8605Smrg
1310848b8605Smrg
1311848b8605Smrg/**
1312848b8605Smrg * Determine if ID is the name of a buffer object.
1313848b8605Smrg *
1314848b8605Smrg * \param id  ID of the potential buffer object.
1315848b8605Smrg * \return  \c GL_TRUE if \c id is the name of a buffer object,
1316848b8605Smrg *          \c GL_FALSE otherwise.
1317848b8605Smrg */
1318848b8605SmrgGLboolean GLAPIENTRY
1319848b8605Smrg_mesa_IsBuffer(GLuint id)
1320848b8605Smrg{
1321848b8605Smrg   struct gl_buffer_object *bufObj;
1322848b8605Smrg   GET_CURRENT_CONTEXT(ctx);
1323848b8605Smrg   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1324848b8605Smrg
1325848b8605Smrg   mtx_lock(&ctx->Shared->Mutex);
1326848b8605Smrg   bufObj = _mesa_lookup_bufferobj(ctx, id);
1327848b8605Smrg   mtx_unlock(&ctx->Shared->Mutex);
1328848b8605Smrg
1329848b8605Smrg   return bufObj && bufObj != &DummyBufferObject;
1330848b8605Smrg}
1331848b8605Smrg
1332848b8605Smrg
1333848b8605Smrgvoid GLAPIENTRY
1334848b8605Smrg_mesa_BufferStorage(GLenum target, GLsizeiptr size, const GLvoid *data,
1335848b8605Smrg                    GLbitfield flags)
1336848b8605Smrg{
1337848b8605Smrg   GET_CURRENT_CONTEXT(ctx);
1338848b8605Smrg   struct gl_buffer_object *bufObj;
1339848b8605Smrg
1340848b8605Smrg   if (size <= 0) {
1341848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE, "glBufferStorage(size <= 0)");
1342848b8605Smrg      return;
1343848b8605Smrg   }
1344848b8605Smrg
1345848b8605Smrg   if (flags & ~(GL_MAP_READ_BIT |
1346848b8605Smrg                 GL_MAP_WRITE_BIT |
1347848b8605Smrg                 GL_MAP_PERSISTENT_BIT |
1348848b8605Smrg                 GL_MAP_COHERENT_BIT |
1349848b8605Smrg                 GL_DYNAMIC_STORAGE_BIT |
1350848b8605Smrg                 GL_CLIENT_STORAGE_BIT)) {
1351848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE, "glBufferStorage(flags)");
1352848b8605Smrg      return;
1353848b8605Smrg   }
1354848b8605Smrg
1355848b8605Smrg   if (flags & GL_MAP_PERSISTENT_BIT &&
1356848b8605Smrg       !(flags & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT))) {
1357848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE, "glBufferStorage(flags!=READ/WRITE)");
1358848b8605Smrg      return;
1359848b8605Smrg   }
1360848b8605Smrg
1361848b8605Smrg   if (flags & GL_MAP_COHERENT_BIT && !(flags & GL_MAP_PERSISTENT_BIT)) {
1362848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE, "glBufferStorage(flags!=PERSISTENT)");
1363848b8605Smrg      return;
1364848b8605Smrg   }
1365848b8605Smrg
1366848b8605Smrg   bufObj = get_buffer(ctx, "glBufferStorage", target, GL_INVALID_OPERATION);
1367848b8605Smrg   if (!bufObj)
1368848b8605Smrg      return;
1369848b8605Smrg
1370848b8605Smrg   if (bufObj->Immutable) {
1371848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferStorage(immutable)");
1372848b8605Smrg      return;
1373848b8605Smrg   }
1374848b8605Smrg
1375848b8605Smrg   /* Unmap the existing buffer.  We'll replace it now.  Not an error. */
1376848b8605Smrg   _mesa_buffer_unmap_all_mappings(ctx, bufObj);
1377848b8605Smrg
1378848b8605Smrg   FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
1379848b8605Smrg
1380848b8605Smrg   bufObj->Written = GL_TRUE;
1381848b8605Smrg   bufObj->Immutable = GL_TRUE;
1382848b8605Smrg
1383848b8605Smrg   ASSERT(ctx->Driver.BufferData);
1384848b8605Smrg   if (!ctx->Driver.BufferData(ctx, target, size, data, GL_DYNAMIC_DRAW,
1385848b8605Smrg                               flags, bufObj)) {
1386848b8605Smrg      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferStorage()");
1387848b8605Smrg   }
1388848b8605Smrg}
1389848b8605Smrg
1390848b8605Smrg
1391848b8605Smrgvoid GLAPIENTRY
1392848b8605Smrg_mesa_BufferData(GLenum target, GLsizeiptrARB size,
1393848b8605Smrg                    const GLvoid * data, GLenum usage)
1394848b8605Smrg{
1395848b8605Smrg   GET_CURRENT_CONTEXT(ctx);
1396848b8605Smrg   struct gl_buffer_object *bufObj;
1397848b8605Smrg   bool valid_usage;
1398848b8605Smrg
1399848b8605Smrg   if (MESA_VERBOSE & VERBOSE_API)
1400848b8605Smrg      _mesa_debug(ctx, "glBufferData(%s, %ld, %p, %s)\n",
1401848b8605Smrg                  _mesa_lookup_enum_by_nr(target),
1402848b8605Smrg                  (long int) size, data,
1403848b8605Smrg                  _mesa_lookup_enum_by_nr(usage));
1404848b8605Smrg
1405848b8605Smrg   if (size < 0) {
1406848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
1407848b8605Smrg      return;
1408848b8605Smrg   }
1409848b8605Smrg
1410848b8605Smrg   switch (usage) {
1411848b8605Smrg   case GL_STREAM_DRAW_ARB:
1412848b8605Smrg      valid_usage = (ctx->API != API_OPENGLES);
1413848b8605Smrg      break;
1414848b8605Smrg
1415848b8605Smrg   case GL_STATIC_DRAW_ARB:
1416848b8605Smrg   case GL_DYNAMIC_DRAW_ARB:
1417848b8605Smrg      valid_usage = true;
1418848b8605Smrg      break;
1419848b8605Smrg
1420848b8605Smrg   case GL_STREAM_READ_ARB:
1421848b8605Smrg   case GL_STREAM_COPY_ARB:
1422848b8605Smrg   case GL_STATIC_READ_ARB:
1423848b8605Smrg   case GL_STATIC_COPY_ARB:
1424848b8605Smrg   case GL_DYNAMIC_READ_ARB:
1425848b8605Smrg   case GL_DYNAMIC_COPY_ARB:
1426848b8605Smrg      valid_usage = _mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx);
1427848b8605Smrg      break;
1428848b8605Smrg
1429848b8605Smrg   default:
1430848b8605Smrg      valid_usage = false;
1431848b8605Smrg      break;
1432848b8605Smrg   }
1433848b8605Smrg
1434848b8605Smrg   if (!valid_usage) {
1435848b8605Smrg      _mesa_error(ctx, GL_INVALID_ENUM, "glBufferData(usage)");
1436848b8605Smrg      return;
1437848b8605Smrg   }
1438848b8605Smrg
1439848b8605Smrg   bufObj = get_buffer(ctx, "glBufferDataARB", target, GL_INVALID_OPERATION);
1440848b8605Smrg   if (!bufObj)
1441848b8605Smrg      return;
1442848b8605Smrg
1443848b8605Smrg   if (bufObj->Immutable) {
1444848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferData(immutable)");
1445848b8605Smrg      return;
1446848b8605Smrg   }
1447848b8605Smrg
1448848b8605Smrg   /* Unmap the existing buffer.  We'll replace it now.  Not an error. */
1449848b8605Smrg   _mesa_buffer_unmap_all_mappings(ctx, bufObj);
1450848b8605Smrg
1451848b8605Smrg   FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
1452848b8605Smrg
1453848b8605Smrg   bufObj->Written = GL_TRUE;
1454848b8605Smrg
1455848b8605Smrg#ifdef VBO_DEBUG
1456848b8605Smrg   printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
1457848b8605Smrg                bufObj->Name, size, data, usage);
1458848b8605Smrg#endif
1459848b8605Smrg
1460848b8605Smrg#ifdef BOUNDS_CHECK
1461848b8605Smrg   size += 100;
1462848b8605Smrg#endif
1463848b8605Smrg
1464848b8605Smrg   ASSERT(ctx->Driver.BufferData);
1465848b8605Smrg   if (!ctx->Driver.BufferData(ctx, target, size, data, usage,
1466848b8605Smrg                               GL_MAP_READ_BIT |
1467848b8605Smrg                               GL_MAP_WRITE_BIT |
1468848b8605Smrg                               GL_DYNAMIC_STORAGE_BIT,
1469848b8605Smrg                               bufObj)) {
1470848b8605Smrg      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB()");
1471848b8605Smrg   }
1472848b8605Smrg}
1473848b8605Smrg
1474848b8605Smrg
1475848b8605Smrgvoid GLAPIENTRY
1476848b8605Smrg_mesa_BufferSubData(GLenum target, GLintptrARB offset,
1477848b8605Smrg                       GLsizeiptrARB size, const GLvoid * data)
1478848b8605Smrg{
1479848b8605Smrg   GET_CURRENT_CONTEXT(ctx);
1480848b8605Smrg   struct gl_buffer_object *bufObj;
1481848b8605Smrg
1482848b8605Smrg   bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
1483848b8605Smrg                                              false, GL_INVALID_OPERATION,
1484848b8605Smrg                                              "glBufferSubDataARB" );
1485848b8605Smrg   if (!bufObj) {
1486848b8605Smrg      /* error already recorded */
1487848b8605Smrg      return;
1488848b8605Smrg   }
1489848b8605Smrg
1490848b8605Smrg   if (bufObj->Immutable &&
1491848b8605Smrg       !(bufObj->StorageFlags & GL_DYNAMIC_STORAGE_BIT)) {
1492848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferSubData");
1493848b8605Smrg      return;
1494848b8605Smrg   }
1495848b8605Smrg
1496848b8605Smrg   if (size == 0)
1497848b8605Smrg      return;
1498848b8605Smrg
1499848b8605Smrg   bufObj->Written = GL_TRUE;
1500848b8605Smrg
1501848b8605Smrg   ASSERT(ctx->Driver.BufferSubData);
1502848b8605Smrg   ctx->Driver.BufferSubData( ctx, offset, size, data, bufObj );
1503848b8605Smrg}
1504848b8605Smrg
1505848b8605Smrg
1506848b8605Smrgvoid GLAPIENTRY
1507848b8605Smrg_mesa_GetBufferSubData(GLenum target, GLintptrARB offset,
1508848b8605Smrg                          GLsizeiptrARB size, void * data)
1509848b8605Smrg{
1510848b8605Smrg   GET_CURRENT_CONTEXT(ctx);
1511848b8605Smrg   struct gl_buffer_object *bufObj;
1512848b8605Smrg
1513848b8605Smrg   bufObj = buffer_object_subdata_range_good(ctx, target, offset, size,
1514848b8605Smrg                                             false, GL_INVALID_OPERATION,
1515848b8605Smrg                                             "glGetBufferSubDataARB");
1516848b8605Smrg   if (!bufObj) {
1517848b8605Smrg      /* error already recorded */
1518848b8605Smrg      return;
1519848b8605Smrg   }
1520848b8605Smrg
1521848b8605Smrg   ASSERT(ctx->Driver.GetBufferSubData);
1522848b8605Smrg   ctx->Driver.GetBufferSubData( ctx, offset, size, data, bufObj );
1523848b8605Smrg}
1524848b8605Smrg
1525848b8605Smrg
1526848b8605Smrgvoid GLAPIENTRY
1527848b8605Smrg_mesa_ClearBufferData(GLenum target, GLenum internalformat, GLenum format,
1528848b8605Smrg                      GLenum type, const GLvoid* data)
1529848b8605Smrg{
1530848b8605Smrg   GET_CURRENT_CONTEXT(ctx);
1531848b8605Smrg   struct gl_buffer_object* bufObj;
1532848b8605Smrg   mesa_format mesaFormat;
1533848b8605Smrg   GLubyte clearValue[MAX_PIXEL_BYTES];
1534848b8605Smrg   GLsizeiptr clearValueSize;
1535848b8605Smrg
1536848b8605Smrg   bufObj = get_buffer(ctx, "glClearBufferData", target, GL_INVALID_VALUE);
1537848b8605Smrg   if (!bufObj) {
1538848b8605Smrg      return;
1539848b8605Smrg   }
1540848b8605Smrg
1541848b8605Smrg   if (_mesa_check_disallowed_mapping(bufObj)) {
1542848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
1543848b8605Smrg                  "glClearBufferData(buffer currently mapped)");
1544848b8605Smrg      return;
1545848b8605Smrg   }
1546848b8605Smrg
1547848b8605Smrg   mesaFormat = validate_clear_buffer_format(ctx, internalformat,
1548848b8605Smrg                                             format, type,
1549848b8605Smrg                                             "glClearBufferData");
1550848b8605Smrg   if (mesaFormat == MESA_FORMAT_NONE) {
1551848b8605Smrg      return;
1552848b8605Smrg   }
1553848b8605Smrg
1554848b8605Smrg   clearValueSize = _mesa_get_format_bytes(mesaFormat);
1555848b8605Smrg   if (bufObj->Size % clearValueSize != 0) {
1556848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
1557848b8605Smrg                  "glClearBufferData(size is not a multiple of "
1558848b8605Smrg                  "internalformat size)");
1559848b8605Smrg      return;
1560848b8605Smrg   }
1561848b8605Smrg
1562848b8605Smrg   if (data == NULL) {
1563848b8605Smrg      /* clear to zeros, per the spec */
1564848b8605Smrg      ctx->Driver.ClearBufferSubData(ctx, 0, bufObj->Size,
1565848b8605Smrg                                     NULL, clearValueSize, bufObj);
1566848b8605Smrg      return;
1567848b8605Smrg   }
1568848b8605Smrg
1569848b8605Smrg   if (!convert_clear_buffer_data(ctx, mesaFormat, clearValue,
1570848b8605Smrg                                  format, type, data, "glClearBufferData")) {
1571848b8605Smrg      return;
1572848b8605Smrg   }
1573848b8605Smrg
1574848b8605Smrg   ctx->Driver.ClearBufferSubData(ctx, 0, bufObj->Size,
1575848b8605Smrg                                  clearValue, clearValueSize, bufObj);
1576848b8605Smrg}
1577848b8605Smrg
1578848b8605Smrg
1579848b8605Smrgvoid GLAPIENTRY
1580848b8605Smrg_mesa_ClearBufferSubData(GLenum target, GLenum internalformat,
1581848b8605Smrg                         GLintptr offset, GLsizeiptr size,
1582848b8605Smrg                         GLenum format, GLenum type,
1583848b8605Smrg                         const GLvoid* data)
1584848b8605Smrg{
1585848b8605Smrg   GET_CURRENT_CONTEXT(ctx);
1586848b8605Smrg   struct gl_buffer_object* bufObj;
1587848b8605Smrg   mesa_format mesaFormat;
1588848b8605Smrg   GLubyte clearValue[MAX_PIXEL_BYTES];
1589848b8605Smrg   GLsizeiptr clearValueSize;
1590848b8605Smrg
1591848b8605Smrg   bufObj = buffer_object_subdata_range_good(ctx, target, offset, size,
1592848b8605Smrg                                             true, GL_INVALID_VALUE,
1593848b8605Smrg                                             "glClearBufferSubData");
1594848b8605Smrg   if (!bufObj) {
1595848b8605Smrg      return;
1596848b8605Smrg   }
1597848b8605Smrg
1598848b8605Smrg   mesaFormat = validate_clear_buffer_format(ctx, internalformat,
1599848b8605Smrg                                             format, type,
1600848b8605Smrg                                             "glClearBufferSubData");
1601848b8605Smrg   if (mesaFormat == MESA_FORMAT_NONE) {
1602848b8605Smrg      return;
1603848b8605Smrg   }
1604848b8605Smrg
1605848b8605Smrg   clearValueSize = _mesa_get_format_bytes(mesaFormat);
1606848b8605Smrg   if (offset % clearValueSize != 0 || size % clearValueSize != 0) {
1607848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
1608848b8605Smrg                  "glClearBufferSubData(offset or size is not a multiple of "
1609848b8605Smrg                  "internalformat size)");
1610848b8605Smrg      return;
1611848b8605Smrg   }
1612848b8605Smrg
1613848b8605Smrg   if (data == NULL) {
1614848b8605Smrg      /* clear to zeros, per the spec */
1615848b8605Smrg      if (size > 0) {
1616848b8605Smrg         ctx->Driver.ClearBufferSubData(ctx, offset, size,
1617848b8605Smrg                                        NULL, clearValueSize, bufObj);
1618848b8605Smrg      }
1619848b8605Smrg      return;
1620848b8605Smrg   }
1621848b8605Smrg
1622848b8605Smrg   if (!convert_clear_buffer_data(ctx, mesaFormat, clearValue,
1623848b8605Smrg                                  format, type, data,
1624848b8605Smrg                                  "glClearBufferSubData")) {
1625848b8605Smrg      return;
1626848b8605Smrg   }
1627848b8605Smrg
1628848b8605Smrg   if (size > 0) {
1629848b8605Smrg      ctx->Driver.ClearBufferSubData(ctx, offset, size,
1630848b8605Smrg                                     clearValue, clearValueSize, bufObj);
1631848b8605Smrg   }
1632848b8605Smrg}
1633848b8605Smrg
1634848b8605Smrg
1635848b8605Smrgvoid * GLAPIENTRY
1636848b8605Smrg_mesa_MapBuffer(GLenum target, GLenum access)
1637848b8605Smrg{
1638848b8605Smrg   GET_CURRENT_CONTEXT(ctx);
1639848b8605Smrg   struct gl_buffer_object * bufObj;
1640848b8605Smrg   GLbitfield accessFlags;
1641848b8605Smrg   void *map;
1642848b8605Smrg   bool valid_access;
1643848b8605Smrg
1644848b8605Smrg   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1645848b8605Smrg
1646848b8605Smrg   switch (access) {
1647848b8605Smrg   case GL_READ_ONLY_ARB:
1648848b8605Smrg      accessFlags = GL_MAP_READ_BIT;
1649848b8605Smrg      valid_access = _mesa_is_desktop_gl(ctx);
1650848b8605Smrg      break;
1651848b8605Smrg   case GL_WRITE_ONLY_ARB:
1652848b8605Smrg      accessFlags = GL_MAP_WRITE_BIT;
1653848b8605Smrg      valid_access = true;
1654848b8605Smrg      break;
1655848b8605Smrg   case GL_READ_WRITE_ARB:
1656848b8605Smrg      accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
1657848b8605Smrg      valid_access = _mesa_is_desktop_gl(ctx);
1658848b8605Smrg      break;
1659848b8605Smrg   default:
1660848b8605Smrg      valid_access = false;
1661848b8605Smrg      break;
1662848b8605Smrg   }
1663848b8605Smrg
1664848b8605Smrg   if (!valid_access) {
1665848b8605Smrg      _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
1666848b8605Smrg      return NULL;
1667848b8605Smrg   }
1668848b8605Smrg
1669848b8605Smrg   bufObj = get_buffer(ctx, "glMapBufferARB", target, GL_INVALID_OPERATION);
1670848b8605Smrg   if (!bufObj)
1671848b8605Smrg      return NULL;
1672848b8605Smrg
1673848b8605Smrg   if (accessFlags & GL_MAP_READ_BIT &&
1674848b8605Smrg       !(bufObj->StorageFlags & GL_MAP_READ_BIT)) {
1675848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
1676848b8605Smrg                  "glMapBuffer(invalid read flag)");
1677848b8605Smrg      return NULL;
1678848b8605Smrg   }
1679848b8605Smrg
1680848b8605Smrg   if (accessFlags & GL_MAP_WRITE_BIT &&
1681848b8605Smrg       !(bufObj->StorageFlags & GL_MAP_WRITE_BIT)) {
1682848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
1683848b8605Smrg                  "glMapBuffer(invalid write flag)");
1684848b8605Smrg      return NULL;
1685848b8605Smrg   }
1686848b8605Smrg
1687848b8605Smrg   if (_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
1688848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
1689848b8605Smrg      return NULL;
1690848b8605Smrg   }
1691848b8605Smrg
1692848b8605Smrg   if (!bufObj->Size) {
1693848b8605Smrg      _mesa_error(ctx, GL_OUT_OF_MEMORY,
1694848b8605Smrg                  "glMapBuffer(buffer size = 0)");
1695848b8605Smrg      return NULL;
1696848b8605Smrg   }
1697848b8605Smrg
1698848b8605Smrg   ASSERT(ctx->Driver.MapBufferRange);
1699848b8605Smrg   map = ctx->Driver.MapBufferRange(ctx, 0, bufObj->Size, accessFlags, bufObj,
1700848b8605Smrg                                    MAP_USER);
1701848b8605Smrg   if (!map) {
1702848b8605Smrg      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
1703848b8605Smrg      return NULL;
1704848b8605Smrg   }
1705848b8605Smrg   else {
1706848b8605Smrg      /* The driver callback should have set these fields.
1707848b8605Smrg       * This is important because other modules (like VBO) might call
1708848b8605Smrg       * the driver function directly.
1709848b8605Smrg       */
1710848b8605Smrg      ASSERT(bufObj->Mappings[MAP_USER].Pointer == map);
1711848b8605Smrg      ASSERT(bufObj->Mappings[MAP_USER].Length == bufObj->Size);
1712848b8605Smrg      ASSERT(bufObj->Mappings[MAP_USER].Offset == 0);
1713848b8605Smrg      bufObj->Mappings[MAP_USER].AccessFlags = accessFlags;
1714848b8605Smrg   }
1715848b8605Smrg
1716848b8605Smrg   if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB)
1717848b8605Smrg      bufObj->Written = GL_TRUE;
1718848b8605Smrg
1719848b8605Smrg#ifdef VBO_DEBUG
1720848b8605Smrg   printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n",
1721848b8605Smrg	  bufObj->Name, bufObj->Size, access);
1722848b8605Smrg   if (access == GL_WRITE_ONLY_ARB) {
1723848b8605Smrg      GLuint i;
1724848b8605Smrg      GLubyte *b = (GLubyte *) bufObj->Pointer;
1725848b8605Smrg      for (i = 0; i < bufObj->Size; i++)
1726848b8605Smrg         b[i] = i & 0xff;
1727848b8605Smrg   }
1728848b8605Smrg#endif
1729848b8605Smrg
1730848b8605Smrg#ifdef BOUNDS_CHECK
1731848b8605Smrg   {
1732848b8605Smrg      GLubyte *buf = (GLubyte *) bufObj->Pointer;
1733848b8605Smrg      GLuint i;
1734848b8605Smrg      /* buffer is 100 bytes larger than requested, fill with magic value */
1735848b8605Smrg      for (i = 0; i < 100; i++) {
1736848b8605Smrg         buf[bufObj->Size - i - 1] = 123;
1737848b8605Smrg      }
1738848b8605Smrg   }
1739848b8605Smrg#endif
1740848b8605Smrg
1741848b8605Smrg   return bufObj->Mappings[MAP_USER].Pointer;
1742848b8605Smrg}
1743848b8605Smrg
1744848b8605Smrg
1745848b8605SmrgGLboolean GLAPIENTRY
1746848b8605Smrg_mesa_UnmapBuffer(GLenum target)
1747848b8605Smrg{
1748848b8605Smrg   GET_CURRENT_CONTEXT(ctx);
1749848b8605Smrg   struct gl_buffer_object *bufObj;
1750848b8605Smrg   GLboolean status = GL_TRUE;
1751848b8605Smrg   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1752848b8605Smrg
1753848b8605Smrg   bufObj = get_buffer(ctx, "glUnmapBufferARB", target, GL_INVALID_OPERATION);
1754848b8605Smrg   if (!bufObj)
1755848b8605Smrg      return GL_FALSE;
1756848b8605Smrg
1757848b8605Smrg   if (!_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
1758848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
1759848b8605Smrg      return GL_FALSE;
1760848b8605Smrg   }
1761848b8605Smrg
1762848b8605Smrg#ifdef BOUNDS_CHECK
1763848b8605Smrg   if (bufObj->Access != GL_READ_ONLY_ARB) {
1764848b8605Smrg      GLubyte *buf = (GLubyte *) bufObj->Pointer;
1765848b8605Smrg      GLuint i;
1766848b8605Smrg      /* check that last 100 bytes are still = magic value */
1767848b8605Smrg      for (i = 0; i < 100; i++) {
1768848b8605Smrg         GLuint pos = bufObj->Size - i - 1;
1769848b8605Smrg         if (buf[pos] != 123) {
1770848b8605Smrg            _mesa_warning(ctx, "Out of bounds buffer object write detected"
1771848b8605Smrg                          " at position %d (value = %u)\n",
1772848b8605Smrg                          pos, buf[pos]);
1773848b8605Smrg         }
1774848b8605Smrg      }
1775848b8605Smrg   }
1776848b8605Smrg#endif
1777848b8605Smrg
1778848b8605Smrg#ifdef VBO_DEBUG
1779848b8605Smrg   if (bufObj->AccessFlags & GL_MAP_WRITE_BIT) {
1780848b8605Smrg      GLuint i, unchanged = 0;
1781848b8605Smrg      GLubyte *b = (GLubyte *) bufObj->Pointer;
1782848b8605Smrg      GLint pos = -1;
1783848b8605Smrg      /* check which bytes changed */
1784848b8605Smrg      for (i = 0; i < bufObj->Size - 1; i++) {
1785848b8605Smrg         if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) {
1786848b8605Smrg            unchanged++;
1787848b8605Smrg            if (pos == -1)
1788848b8605Smrg               pos = i;
1789848b8605Smrg         }
1790848b8605Smrg      }
1791848b8605Smrg      if (unchanged) {
1792848b8605Smrg         printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
1793848b8605Smrg                      bufObj->Name, unchanged, bufObj->Size, pos);
1794848b8605Smrg      }
1795848b8605Smrg   }
1796848b8605Smrg#endif
1797848b8605Smrg
1798848b8605Smrg   status = ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_USER);
1799848b8605Smrg   bufObj->Mappings[MAP_USER].AccessFlags = 0;
1800848b8605Smrg   ASSERT(bufObj->Mappings[MAP_USER].Pointer == NULL);
1801848b8605Smrg   ASSERT(bufObj->Mappings[MAP_USER].Offset == 0);
1802848b8605Smrg   ASSERT(bufObj->Mappings[MAP_USER].Length == 0);
1803848b8605Smrg
1804848b8605Smrg   return status;
1805848b8605Smrg}
1806848b8605Smrg
1807848b8605Smrg
1808848b8605Smrgvoid GLAPIENTRY
1809848b8605Smrg_mesa_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
1810848b8605Smrg{
1811848b8605Smrg   GET_CURRENT_CONTEXT(ctx);
1812848b8605Smrg   struct gl_buffer_object *bufObj;
1813848b8605Smrg
1814848b8605Smrg   bufObj = get_buffer(ctx, "glGetBufferParameterivARB", target,
1815848b8605Smrg                       GL_INVALID_OPERATION);
1816848b8605Smrg   if (!bufObj)
1817848b8605Smrg      return;
1818848b8605Smrg
1819848b8605Smrg   switch (pname) {
1820848b8605Smrg   case GL_BUFFER_SIZE_ARB:
1821848b8605Smrg      *params = (GLint) bufObj->Size;
1822848b8605Smrg      return;
1823848b8605Smrg   case GL_BUFFER_USAGE_ARB:
1824848b8605Smrg      *params = bufObj->Usage;
1825848b8605Smrg      return;
1826848b8605Smrg   case GL_BUFFER_ACCESS_ARB:
1827848b8605Smrg      *params = simplified_access_mode(ctx,
1828848b8605Smrg                            bufObj->Mappings[MAP_USER].AccessFlags);
1829848b8605Smrg      return;
1830848b8605Smrg   case GL_BUFFER_MAPPED_ARB:
1831848b8605Smrg      *params = _mesa_bufferobj_mapped(bufObj, MAP_USER);
1832848b8605Smrg      return;
1833848b8605Smrg   case GL_BUFFER_ACCESS_FLAGS:
1834848b8605Smrg      if (!ctx->Extensions.ARB_map_buffer_range)
1835848b8605Smrg         goto invalid_pname;
1836848b8605Smrg      *params = bufObj->Mappings[MAP_USER].AccessFlags;
1837848b8605Smrg      return;
1838848b8605Smrg   case GL_BUFFER_MAP_OFFSET:
1839848b8605Smrg      if (!ctx->Extensions.ARB_map_buffer_range)
1840848b8605Smrg         goto invalid_pname;
1841848b8605Smrg      *params = (GLint) bufObj->Mappings[MAP_USER].Offset;
1842848b8605Smrg      return;
1843848b8605Smrg   case GL_BUFFER_MAP_LENGTH:
1844848b8605Smrg      if (!ctx->Extensions.ARB_map_buffer_range)
1845848b8605Smrg         goto invalid_pname;
1846848b8605Smrg      *params = (GLint) bufObj->Mappings[MAP_USER].Length;
1847848b8605Smrg      return;
1848848b8605Smrg   case GL_BUFFER_IMMUTABLE_STORAGE:
1849848b8605Smrg      if (!ctx->Extensions.ARB_buffer_storage)
1850848b8605Smrg         goto invalid_pname;
1851848b8605Smrg      *params = bufObj->Immutable;
1852848b8605Smrg      return;
1853848b8605Smrg   case GL_BUFFER_STORAGE_FLAGS:
1854848b8605Smrg      if (!ctx->Extensions.ARB_buffer_storage)
1855848b8605Smrg         goto invalid_pname;
1856848b8605Smrg      *params = bufObj->StorageFlags;
1857848b8605Smrg      return;
1858848b8605Smrg   default:
1859848b8605Smrg      ; /* fall-through */
1860848b8605Smrg   }
1861848b8605Smrg
1862848b8605Smrginvalid_pname:
1863848b8605Smrg   _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname=%s)",
1864848b8605Smrg               _mesa_lookup_enum_by_nr(pname));
1865848b8605Smrg}
1866848b8605Smrg
1867848b8605Smrg
1868848b8605Smrg/**
1869848b8605Smrg * New in GL 3.2
1870848b8605Smrg * This is pretty much a duplicate of GetBufferParameteriv() but the
1871848b8605Smrg * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system.
1872848b8605Smrg */
1873848b8605Smrgvoid GLAPIENTRY
1874848b8605Smrg_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
1875848b8605Smrg{
1876848b8605Smrg   GET_CURRENT_CONTEXT(ctx);
1877848b8605Smrg   struct gl_buffer_object *bufObj;
1878848b8605Smrg
1879848b8605Smrg   bufObj = get_buffer(ctx, "glGetBufferParameteri64v", target,
1880848b8605Smrg                       GL_INVALID_OPERATION);
1881848b8605Smrg   if (!bufObj)
1882848b8605Smrg      return;
1883848b8605Smrg
1884848b8605Smrg   switch (pname) {
1885848b8605Smrg   case GL_BUFFER_SIZE_ARB:
1886848b8605Smrg      *params = bufObj->Size;
1887848b8605Smrg      return;
1888848b8605Smrg   case GL_BUFFER_USAGE_ARB:
1889848b8605Smrg      *params = bufObj->Usage;
1890848b8605Smrg      return;
1891848b8605Smrg   case GL_BUFFER_ACCESS_ARB:
1892848b8605Smrg      *params = simplified_access_mode(ctx,
1893848b8605Smrg                             bufObj->Mappings[MAP_USER].AccessFlags);
1894848b8605Smrg      return;
1895848b8605Smrg   case GL_BUFFER_ACCESS_FLAGS:
1896848b8605Smrg      if (!ctx->Extensions.ARB_map_buffer_range)
1897848b8605Smrg         goto invalid_pname;
1898848b8605Smrg      *params = bufObj->Mappings[MAP_USER].AccessFlags;
1899848b8605Smrg      return;
1900848b8605Smrg   case GL_BUFFER_MAPPED_ARB:
1901848b8605Smrg      *params = _mesa_bufferobj_mapped(bufObj, MAP_USER);
1902848b8605Smrg      return;
1903848b8605Smrg   case GL_BUFFER_MAP_OFFSET:
1904848b8605Smrg      if (!ctx->Extensions.ARB_map_buffer_range)
1905848b8605Smrg         goto invalid_pname;
1906848b8605Smrg      *params = bufObj->Mappings[MAP_USER].Offset;
1907848b8605Smrg      return;
1908848b8605Smrg   case GL_BUFFER_MAP_LENGTH:
1909848b8605Smrg      if (!ctx->Extensions.ARB_map_buffer_range)
1910848b8605Smrg         goto invalid_pname;
1911848b8605Smrg      *params = bufObj->Mappings[MAP_USER].Length;
1912848b8605Smrg      return;
1913848b8605Smrg   case GL_BUFFER_IMMUTABLE_STORAGE:
1914848b8605Smrg      if (!ctx->Extensions.ARB_buffer_storage)
1915848b8605Smrg         goto invalid_pname;
1916848b8605Smrg      *params = bufObj->Immutable;
1917848b8605Smrg      return;
1918848b8605Smrg   case GL_BUFFER_STORAGE_FLAGS:
1919848b8605Smrg      if (!ctx->Extensions.ARB_buffer_storage)
1920848b8605Smrg         goto invalid_pname;
1921848b8605Smrg      *params = bufObj->StorageFlags;
1922848b8605Smrg      return;
1923848b8605Smrg   default:
1924848b8605Smrg      ; /* fall-through */
1925848b8605Smrg   }
1926848b8605Smrg
1927848b8605Smrginvalid_pname:
1928848b8605Smrg   _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname=%s)",
1929848b8605Smrg               _mesa_lookup_enum_by_nr(pname));
1930848b8605Smrg}
1931848b8605Smrg
1932848b8605Smrg
1933848b8605Smrgvoid GLAPIENTRY
1934848b8605Smrg_mesa_GetBufferPointerv(GLenum target, GLenum pname, GLvoid **params)
1935848b8605Smrg{
1936848b8605Smrg   GET_CURRENT_CONTEXT(ctx);
1937848b8605Smrg   struct gl_buffer_object * bufObj;
1938848b8605Smrg
1939848b8605Smrg   if (pname != GL_BUFFER_MAP_POINTER_ARB) {
1940848b8605Smrg      _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
1941848b8605Smrg      return;
1942848b8605Smrg   }
1943848b8605Smrg
1944848b8605Smrg   bufObj = get_buffer(ctx, "glGetBufferPointervARB", target,
1945848b8605Smrg                       GL_INVALID_OPERATION);
1946848b8605Smrg   if (!bufObj)
1947848b8605Smrg      return;
1948848b8605Smrg
1949848b8605Smrg   *params = bufObj->Mappings[MAP_USER].Pointer;
1950848b8605Smrg}
1951848b8605Smrg
1952848b8605Smrg
1953848b8605Smrgvoid GLAPIENTRY
1954848b8605Smrg_mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
1955848b8605Smrg                        GLintptr readOffset, GLintptr writeOffset,
1956848b8605Smrg                        GLsizeiptr size)
1957848b8605Smrg{
1958848b8605Smrg   GET_CURRENT_CONTEXT(ctx);
1959848b8605Smrg   struct gl_buffer_object *src, *dst;
1960848b8605Smrg
1961848b8605Smrg   src = get_buffer(ctx, "glCopyBufferSubData", readTarget,
1962848b8605Smrg                    GL_INVALID_OPERATION);
1963848b8605Smrg   if (!src)
1964848b8605Smrg      return;
1965848b8605Smrg
1966848b8605Smrg   dst = get_buffer(ctx, "glCopyBufferSubData", writeTarget,
1967848b8605Smrg                    GL_INVALID_OPERATION);
1968848b8605Smrg   if (!dst)
1969848b8605Smrg      return;
1970848b8605Smrg
1971848b8605Smrg   if (_mesa_check_disallowed_mapping(src)) {
1972848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
1973848b8605Smrg                  "glCopyBufferSubData(readBuffer is mapped)");
1974848b8605Smrg      return;
1975848b8605Smrg   }
1976848b8605Smrg
1977848b8605Smrg   if (_mesa_check_disallowed_mapping(dst)) {
1978848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
1979848b8605Smrg                  "glCopyBufferSubData(writeBuffer is mapped)");
1980848b8605Smrg      return;
1981848b8605Smrg   }
1982848b8605Smrg
1983848b8605Smrg   if (readOffset < 0) {
1984848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
1985848b8605Smrg                  "glCopyBufferSubData(readOffset = %d)", (int) readOffset);
1986848b8605Smrg      return;
1987848b8605Smrg   }
1988848b8605Smrg
1989848b8605Smrg   if (writeOffset < 0) {
1990848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
1991848b8605Smrg                  "glCopyBufferSubData(writeOffset = %d)", (int) writeOffset);
1992848b8605Smrg      return;
1993848b8605Smrg   }
1994848b8605Smrg
1995848b8605Smrg   if (size < 0) {
1996848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
1997848b8605Smrg                  "glCopyBufferSubData(writeOffset = %d)", (int) size);
1998848b8605Smrg      return;
1999848b8605Smrg   }
2000848b8605Smrg
2001848b8605Smrg   if (readOffset + size > src->Size) {
2002848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
2003848b8605Smrg                  "glCopyBufferSubData(readOffset + size = %d)",
2004848b8605Smrg                  (int) (readOffset + size));
2005848b8605Smrg      return;
2006848b8605Smrg   }
2007848b8605Smrg
2008848b8605Smrg   if (writeOffset + size > dst->Size) {
2009848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
2010848b8605Smrg                  "glCopyBufferSubData(writeOffset + size = %d)",
2011848b8605Smrg                  (int) (writeOffset + size));
2012848b8605Smrg      return;
2013848b8605Smrg   }
2014848b8605Smrg
2015848b8605Smrg   if (src == dst) {
2016848b8605Smrg      if (readOffset + size <= writeOffset) {
2017848b8605Smrg         /* OK */
2018848b8605Smrg      }
2019848b8605Smrg      else if (writeOffset + size <= readOffset) {
2020848b8605Smrg         /* OK */
2021848b8605Smrg      }
2022848b8605Smrg      else {
2023848b8605Smrg         /* overlapping src/dst is illegal */
2024848b8605Smrg         _mesa_error(ctx, GL_INVALID_VALUE,
2025848b8605Smrg                     "glCopyBufferSubData(overlapping src/dst)");
2026848b8605Smrg         return;
2027848b8605Smrg      }
2028848b8605Smrg   }
2029848b8605Smrg
2030848b8605Smrg   ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size);
2031848b8605Smrg}
2032848b8605Smrg
2033848b8605Smrg
2034848b8605Smrg/**
2035848b8605Smrg * See GL_ARB_map_buffer_range spec
2036848b8605Smrg */
2037848b8605Smrgvoid * GLAPIENTRY
2038848b8605Smrg_mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
2039848b8605Smrg                     GLbitfield access)
2040848b8605Smrg{
2041848b8605Smrg   GET_CURRENT_CONTEXT(ctx);
2042848b8605Smrg   struct gl_buffer_object *bufObj;
2043848b8605Smrg   void *map;
2044848b8605Smrg   GLbitfield allowed_access;
2045848b8605Smrg
2046848b8605Smrg   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
2047848b8605Smrg
2048848b8605Smrg   if (!ctx->Extensions.ARB_map_buffer_range) {
2049848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
2050848b8605Smrg                  "glMapBufferRange(extension not supported)");
2051848b8605Smrg      return NULL;
2052848b8605Smrg   }
2053848b8605Smrg
2054848b8605Smrg   if (offset < 0) {
2055848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
2056848b8605Smrg                  "glMapBufferRange(offset = %ld)", (long)offset);
2057848b8605Smrg      return NULL;
2058848b8605Smrg   }
2059848b8605Smrg
2060848b8605Smrg   if (length < 0) {
2061848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
2062848b8605Smrg                  "glMapBufferRange(length = %ld)", (long)length);
2063848b8605Smrg      return NULL;
2064848b8605Smrg   }
2065848b8605Smrg
2066848b8605Smrg   /* Page 38 of the PDF of the OpenGL ES 3.0 spec says:
2067848b8605Smrg    *
2068848b8605Smrg    *     "An INVALID_OPERATION error is generated for any of the following
2069848b8605Smrg    *     conditions:
2070848b8605Smrg    *
2071848b8605Smrg    *     * <length> is zero."
2072848b8605Smrg    */
2073848b8605Smrg   if (_mesa_is_gles(ctx) && length == 0) {
2074848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
2075848b8605Smrg                  "glMapBufferRange(length = 0)");
2076848b8605Smrg      return NULL;
2077848b8605Smrg   }
2078848b8605Smrg
2079848b8605Smrg   allowed_access = GL_MAP_READ_BIT |
2080848b8605Smrg                    GL_MAP_WRITE_BIT |
2081848b8605Smrg                    GL_MAP_INVALIDATE_RANGE_BIT |
2082848b8605Smrg                    GL_MAP_INVALIDATE_BUFFER_BIT |
2083848b8605Smrg                    GL_MAP_FLUSH_EXPLICIT_BIT |
2084848b8605Smrg                    GL_MAP_UNSYNCHRONIZED_BIT;
2085848b8605Smrg
2086848b8605Smrg   if (ctx->Extensions.ARB_buffer_storage) {
2087848b8605Smrg         allowed_access |= GL_MAP_PERSISTENT_BIT |
2088848b8605Smrg                           GL_MAP_COHERENT_BIT;
2089848b8605Smrg   }
2090848b8605Smrg
2091848b8605Smrg   if (access & ~allowed_access) {
2092848b8605Smrg      /* generate an error if any other than allowed bit is set */
2093848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE, "glMapBufferRange(access)");
2094848b8605Smrg      return NULL;
2095848b8605Smrg   }
2096848b8605Smrg
2097848b8605Smrg   if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) {
2098848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
2099848b8605Smrg                  "glMapBufferRange(access indicates neither read or write)");
2100848b8605Smrg      return NULL;
2101848b8605Smrg   }
2102848b8605Smrg
2103848b8605Smrg   if ((access & GL_MAP_READ_BIT) &&
2104848b8605Smrg       (access & (GL_MAP_INVALIDATE_RANGE_BIT |
2105848b8605Smrg                  GL_MAP_INVALIDATE_BUFFER_BIT |
2106848b8605Smrg                  GL_MAP_UNSYNCHRONIZED_BIT))) {
2107848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
2108848b8605Smrg                  "glMapBufferRange(invalid access flags)");
2109848b8605Smrg      return NULL;
2110848b8605Smrg   }
2111848b8605Smrg
2112848b8605Smrg   if ((access & GL_MAP_FLUSH_EXPLICIT_BIT) &&
2113848b8605Smrg       ((access & GL_MAP_WRITE_BIT) == 0)) {
2114848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
2115848b8605Smrg                  "glMapBufferRange(invalid access flags)");
2116848b8605Smrg      return NULL;
2117848b8605Smrg   }
2118848b8605Smrg
2119848b8605Smrg   bufObj = get_buffer(ctx, "glMapBufferRange", target, GL_INVALID_OPERATION);
2120848b8605Smrg   if (!bufObj)
2121848b8605Smrg      return NULL;
2122848b8605Smrg
2123848b8605Smrg   if (access & GL_MAP_READ_BIT &&
2124848b8605Smrg       !(bufObj->StorageFlags & GL_MAP_READ_BIT)) {
2125848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
2126848b8605Smrg                  "glMapBufferRange(invalid read flag)");
2127848b8605Smrg      return NULL;
2128848b8605Smrg   }
2129848b8605Smrg
2130848b8605Smrg   if (access & GL_MAP_WRITE_BIT &&
2131848b8605Smrg       !(bufObj->StorageFlags & GL_MAP_WRITE_BIT)) {
2132848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
2133848b8605Smrg                  "glMapBufferRange(invalid write flag)");
2134848b8605Smrg      return NULL;
2135848b8605Smrg   }
2136848b8605Smrg
2137848b8605Smrg   if (access & GL_MAP_COHERENT_BIT &&
2138848b8605Smrg       !(bufObj->StorageFlags & GL_MAP_COHERENT_BIT)) {
2139848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
2140848b8605Smrg                  "glMapBufferRange(invalid coherent flag)");
2141848b8605Smrg      return NULL;
2142848b8605Smrg   }
2143848b8605Smrg
2144848b8605Smrg   if (access & GL_MAP_PERSISTENT_BIT &&
2145848b8605Smrg       !(bufObj->StorageFlags & GL_MAP_PERSISTENT_BIT)) {
2146848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
2147848b8605Smrg                  "glMapBufferRange(invalid persistent flag)");
2148848b8605Smrg      return NULL;
2149848b8605Smrg   }
2150848b8605Smrg
2151848b8605Smrg   if (offset + length > bufObj->Size) {
2152848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
2153848b8605Smrg                  "glMapBufferRange(offset + length > size)");
2154848b8605Smrg      return NULL;
2155848b8605Smrg   }
2156848b8605Smrg
2157848b8605Smrg   if (_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
2158848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
2159848b8605Smrg                  "glMapBufferRange(buffer already mapped)");
2160848b8605Smrg      return NULL;
2161848b8605Smrg   }
2162848b8605Smrg
2163848b8605Smrg   if (!bufObj->Size) {
2164848b8605Smrg      _mesa_error(ctx, GL_OUT_OF_MEMORY,
2165848b8605Smrg                  "glMapBufferRange(buffer size = 0)");
2166848b8605Smrg      return NULL;
2167848b8605Smrg   }
2168848b8605Smrg
2169848b8605Smrg   /* Mapping zero bytes should return a non-null pointer. */
2170848b8605Smrg   if (!length) {
2171848b8605Smrg      static long dummy = 0;
2172848b8605Smrg      bufObj->Mappings[MAP_USER].Pointer = &dummy;
2173848b8605Smrg      bufObj->Mappings[MAP_USER].Length = length;
2174848b8605Smrg      bufObj->Mappings[MAP_USER].Offset = offset;
2175848b8605Smrg      bufObj->Mappings[MAP_USER].AccessFlags = access;
2176848b8605Smrg      return bufObj->Mappings[MAP_USER].Pointer;
2177848b8605Smrg   }
2178848b8605Smrg
2179848b8605Smrg   ASSERT(ctx->Driver.MapBufferRange);
2180848b8605Smrg   map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj,
2181848b8605Smrg                                    MAP_USER);
2182848b8605Smrg   if (!map) {
2183848b8605Smrg      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
2184848b8605Smrg   }
2185848b8605Smrg   else {
2186848b8605Smrg      /* The driver callback should have set all these fields.
2187848b8605Smrg       * This is important because other modules (like VBO) might call
2188848b8605Smrg       * the driver function directly.
2189848b8605Smrg       */
2190848b8605Smrg      ASSERT(bufObj->Mappings[MAP_USER].Pointer == map);
2191848b8605Smrg      ASSERT(bufObj->Mappings[MAP_USER].Length == length);
2192848b8605Smrg      ASSERT(bufObj->Mappings[MAP_USER].Offset == offset);
2193848b8605Smrg      ASSERT(bufObj->Mappings[MAP_USER].AccessFlags == access);
2194848b8605Smrg   }
2195848b8605Smrg
2196848b8605Smrg   return map;
2197848b8605Smrg}
2198848b8605Smrg
2199848b8605Smrg
2200848b8605Smrg/**
2201848b8605Smrg * See GL_ARB_map_buffer_range spec
2202848b8605Smrg */
2203848b8605Smrgvoid GLAPIENTRY
2204848b8605Smrg_mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
2205848b8605Smrg{
2206848b8605Smrg   GET_CURRENT_CONTEXT(ctx);
2207848b8605Smrg   struct gl_buffer_object *bufObj;
2208848b8605Smrg
2209848b8605Smrg   if (!ctx->Extensions.ARB_map_buffer_range) {
2210848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
2211848b8605Smrg                  "glFlushMappedBufferRange(extension not supported)");
2212848b8605Smrg      return;
2213848b8605Smrg   }
2214848b8605Smrg
2215848b8605Smrg   if (offset < 0) {
2216848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
2217848b8605Smrg                  "glFlushMappedBufferRange(offset = %ld)", (long)offset);
2218848b8605Smrg      return;
2219848b8605Smrg   }
2220848b8605Smrg
2221848b8605Smrg   if (length < 0) {
2222848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
2223848b8605Smrg                  "glFlushMappedBufferRange(length = %ld)", (long)length);
2224848b8605Smrg      return;
2225848b8605Smrg   }
2226848b8605Smrg
2227848b8605Smrg   bufObj = get_buffer(ctx, "glFlushMappedBufferRange", target,
2228848b8605Smrg                       GL_INVALID_OPERATION);
2229848b8605Smrg   if (!bufObj)
2230848b8605Smrg      return;
2231848b8605Smrg
2232848b8605Smrg   if (!_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
2233848b8605Smrg      /* buffer is not mapped */
2234848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
2235848b8605Smrg                  "glFlushMappedBufferRange(buffer is not mapped)");
2236848b8605Smrg      return;
2237848b8605Smrg   }
2238848b8605Smrg
2239848b8605Smrg   if ((bufObj->Mappings[MAP_USER].AccessFlags &
2240848b8605Smrg        GL_MAP_FLUSH_EXPLICIT_BIT) == 0) {
2241848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
2242848b8605Smrg                  "glFlushMappedBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)");
2243848b8605Smrg      return;
2244848b8605Smrg   }
2245848b8605Smrg
2246848b8605Smrg   if (offset + length > bufObj->Mappings[MAP_USER].Length) {
2247848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
2248848b8605Smrg		  "glFlushMappedBufferRange(offset %ld + length %ld > mapped length %ld)",
2249848b8605Smrg		  (long)offset, (long)length,
2250848b8605Smrg                  (long)bufObj->Mappings[MAP_USER].Length);
2251848b8605Smrg      return;
2252848b8605Smrg   }
2253848b8605Smrg
2254848b8605Smrg   ASSERT(bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_WRITE_BIT);
2255848b8605Smrg
2256848b8605Smrg   if (ctx->Driver.FlushMappedBufferRange)
2257848b8605Smrg      ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj,
2258848b8605Smrg                                         MAP_USER);
2259848b8605Smrg}
2260848b8605Smrg
2261848b8605Smrg
2262848b8605Smrgstatic GLenum
2263848b8605Smrgbuffer_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
2264848b8605Smrg{
2265848b8605Smrg   struct gl_buffer_object *bufObj;
2266848b8605Smrg   GLenum retval;
2267848b8605Smrg
2268848b8605Smrg   bufObj = _mesa_lookup_bufferobj(ctx, name);
2269848b8605Smrg   if (!bufObj) {
2270848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
2271848b8605Smrg                  "glObjectPurgeable(name = 0x%x)", name);
2272848b8605Smrg      return 0;
2273848b8605Smrg   }
2274848b8605Smrg   if (!_mesa_is_bufferobj(bufObj)) {
2275848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION, "glObjectPurgeable(buffer 0)" );
2276848b8605Smrg      return 0;
2277848b8605Smrg   }
2278848b8605Smrg
2279848b8605Smrg   if (bufObj->Purgeable) {
2280848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
2281848b8605Smrg                  "glObjectPurgeable(name = 0x%x) is already purgeable", name);
2282848b8605Smrg      return GL_VOLATILE_APPLE;
2283848b8605Smrg   }
2284848b8605Smrg
2285848b8605Smrg   bufObj->Purgeable = GL_TRUE;
2286848b8605Smrg
2287848b8605Smrg   retval = GL_VOLATILE_APPLE;
2288848b8605Smrg   if (ctx->Driver.BufferObjectPurgeable)
2289848b8605Smrg      retval = ctx->Driver.BufferObjectPurgeable(ctx, bufObj, option);
2290848b8605Smrg
2291848b8605Smrg   return retval;
2292848b8605Smrg}
2293848b8605Smrg
2294848b8605Smrg
2295848b8605Smrgstatic GLenum
2296848b8605Smrgrenderbuffer_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
2297848b8605Smrg{
2298848b8605Smrg   struct gl_renderbuffer *bufObj;
2299848b8605Smrg   GLenum retval;
2300848b8605Smrg
2301848b8605Smrg   bufObj = _mesa_lookup_renderbuffer(ctx, name);
2302848b8605Smrg   if (!bufObj) {
2303848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
2304848b8605Smrg                  "glObjectUnpurgeable(name = 0x%x)", name);
2305848b8605Smrg      return 0;
2306848b8605Smrg   }
2307848b8605Smrg
2308848b8605Smrg   if (bufObj->Purgeable) {
2309848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
2310848b8605Smrg                  "glObjectPurgeable(name = 0x%x) is already purgeable", name);
2311848b8605Smrg      return GL_VOLATILE_APPLE;
2312848b8605Smrg   }
2313848b8605Smrg
2314848b8605Smrg   bufObj->Purgeable = GL_TRUE;
2315848b8605Smrg
2316848b8605Smrg   retval = GL_VOLATILE_APPLE;
2317848b8605Smrg   if (ctx->Driver.RenderObjectPurgeable)
2318848b8605Smrg      retval = ctx->Driver.RenderObjectPurgeable(ctx, bufObj, option);
2319848b8605Smrg
2320848b8605Smrg   return retval;
2321848b8605Smrg}
2322848b8605Smrg
2323848b8605Smrg
2324848b8605Smrgstatic GLenum
2325848b8605Smrgtexture_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
2326848b8605Smrg{
2327848b8605Smrg   struct gl_texture_object *bufObj;
2328848b8605Smrg   GLenum retval;
2329848b8605Smrg
2330848b8605Smrg   bufObj = _mesa_lookup_texture(ctx, name);
2331848b8605Smrg   if (!bufObj) {
2332848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
2333848b8605Smrg                  "glObjectPurgeable(name = 0x%x)", name);
2334848b8605Smrg      return 0;
2335848b8605Smrg   }
2336848b8605Smrg
2337848b8605Smrg   if (bufObj->Purgeable) {
2338848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
2339848b8605Smrg                  "glObjectPurgeable(name = 0x%x) is already purgeable", name);
2340848b8605Smrg      return GL_VOLATILE_APPLE;
2341848b8605Smrg   }
2342848b8605Smrg
2343848b8605Smrg   bufObj->Purgeable = GL_TRUE;
2344848b8605Smrg
2345848b8605Smrg   retval = GL_VOLATILE_APPLE;
2346848b8605Smrg   if (ctx->Driver.TextureObjectPurgeable)
2347848b8605Smrg      retval = ctx->Driver.TextureObjectPurgeable(ctx, bufObj, option);
2348848b8605Smrg
2349848b8605Smrg   return retval;
2350848b8605Smrg}
2351848b8605Smrg
2352848b8605Smrg
2353848b8605SmrgGLenum GLAPIENTRY
2354848b8605Smrg_mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
2355848b8605Smrg{
2356848b8605Smrg   GLenum retval;
2357848b8605Smrg
2358848b8605Smrg   GET_CURRENT_CONTEXT(ctx);
2359848b8605Smrg   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
2360848b8605Smrg
2361848b8605Smrg   if (name == 0) {
2362848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
2363848b8605Smrg                  "glObjectPurgeable(name = 0x%x)", name);
2364848b8605Smrg      return 0;
2365848b8605Smrg   }
2366848b8605Smrg
2367848b8605Smrg   switch (option) {
2368848b8605Smrg   case GL_VOLATILE_APPLE:
2369848b8605Smrg   case GL_RELEASED_APPLE:
2370848b8605Smrg      /* legal */
2371848b8605Smrg      break;
2372848b8605Smrg   default:
2373848b8605Smrg      _mesa_error(ctx, GL_INVALID_ENUM,
2374848b8605Smrg                  "glObjectPurgeable(name = 0x%x) invalid option: %d",
2375848b8605Smrg                  name, option);
2376848b8605Smrg      return 0;
2377848b8605Smrg   }
2378848b8605Smrg
2379848b8605Smrg   switch (objectType) {
2380848b8605Smrg   case GL_TEXTURE:
2381848b8605Smrg      retval = texture_object_purgeable(ctx, name, option);
2382848b8605Smrg      break;
2383848b8605Smrg   case GL_RENDERBUFFER_EXT:
2384848b8605Smrg      retval = renderbuffer_purgeable(ctx, name, option);
2385848b8605Smrg      break;
2386848b8605Smrg   case GL_BUFFER_OBJECT_APPLE:
2387848b8605Smrg      retval = buffer_object_purgeable(ctx, name, option);
2388848b8605Smrg      break;
2389848b8605Smrg   default:
2390848b8605Smrg      _mesa_error(ctx, GL_INVALID_ENUM,
2391848b8605Smrg                  "glObjectPurgeable(name = 0x%x) invalid type: %d",
2392848b8605Smrg                  name, objectType);
2393848b8605Smrg      return 0;
2394848b8605Smrg   }
2395848b8605Smrg
2396848b8605Smrg   /* In strict conformance to the spec, we must only return VOLATILE when
2397848b8605Smrg    * when passed the VOLATILE option. Madness.
2398848b8605Smrg    *
2399848b8605Smrg    * XXX First fix the spec, then fix me.
2400848b8605Smrg    */
2401848b8605Smrg   return option == GL_VOLATILE_APPLE ? GL_VOLATILE_APPLE : retval;
2402848b8605Smrg}
2403848b8605Smrg
2404848b8605Smrg
2405848b8605Smrgstatic GLenum
2406848b8605Smrgbuffer_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
2407848b8605Smrg{
2408848b8605Smrg   struct gl_buffer_object *bufObj;
2409848b8605Smrg   GLenum retval;
2410848b8605Smrg
2411848b8605Smrg   bufObj = _mesa_lookup_bufferobj(ctx, name);
2412848b8605Smrg   if (!bufObj) {
2413848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
2414848b8605Smrg                  "glObjectUnpurgeable(name = 0x%x)", name);
2415848b8605Smrg      return 0;
2416848b8605Smrg   }
2417848b8605Smrg
2418848b8605Smrg   if (! bufObj->Purgeable) {
2419848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
2420848b8605Smrg                  "glObjectUnpurgeable(name = 0x%x) object is "
2421848b8605Smrg                  " already \"unpurged\"", name);
2422848b8605Smrg      return 0;
2423848b8605Smrg   }
2424848b8605Smrg
2425848b8605Smrg   bufObj->Purgeable = GL_FALSE;
2426848b8605Smrg
2427848b8605Smrg   retval = option;
2428848b8605Smrg   if (ctx->Driver.BufferObjectUnpurgeable)
2429848b8605Smrg      retval = ctx->Driver.BufferObjectUnpurgeable(ctx, bufObj, option);
2430848b8605Smrg
2431848b8605Smrg   return retval;
2432848b8605Smrg}
2433848b8605Smrg
2434848b8605Smrg
2435848b8605Smrgstatic GLenum
2436848b8605Smrgrenderbuffer_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
2437848b8605Smrg{
2438848b8605Smrg   struct gl_renderbuffer *bufObj;
2439848b8605Smrg   GLenum retval;
2440848b8605Smrg
2441848b8605Smrg   bufObj = _mesa_lookup_renderbuffer(ctx, name);
2442848b8605Smrg   if (!bufObj) {
2443848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
2444848b8605Smrg                  "glObjectUnpurgeable(name = 0x%x)", name);
2445848b8605Smrg      return 0;
2446848b8605Smrg   }
2447848b8605Smrg
2448848b8605Smrg   if (! bufObj->Purgeable) {
2449848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
2450848b8605Smrg                  "glObjectUnpurgeable(name = 0x%x) object is "
2451848b8605Smrg                  " already \"unpurged\"", name);
2452848b8605Smrg      return 0;
2453848b8605Smrg   }
2454848b8605Smrg
2455848b8605Smrg   bufObj->Purgeable = GL_FALSE;
2456848b8605Smrg
2457848b8605Smrg   retval = option;
2458848b8605Smrg   if (ctx->Driver.RenderObjectUnpurgeable)
2459848b8605Smrg      retval = ctx->Driver.RenderObjectUnpurgeable(ctx, bufObj, option);
2460848b8605Smrg
2461848b8605Smrg   return retval;
2462848b8605Smrg}
2463848b8605Smrg
2464848b8605Smrg
2465848b8605Smrgstatic GLenum
2466848b8605Smrgtexture_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
2467848b8605Smrg{
2468848b8605Smrg   struct gl_texture_object *bufObj;
2469848b8605Smrg   GLenum retval;
2470848b8605Smrg
2471848b8605Smrg   bufObj = _mesa_lookup_texture(ctx, name);
2472848b8605Smrg   if (!bufObj) {
2473848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
2474848b8605Smrg                  "glObjectUnpurgeable(name = 0x%x)", name);
2475848b8605Smrg      return 0;
2476848b8605Smrg   }
2477848b8605Smrg
2478848b8605Smrg   if (! bufObj->Purgeable) {
2479848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
2480848b8605Smrg                  "glObjectUnpurgeable(name = 0x%x) object is"
2481848b8605Smrg                  " already \"unpurged\"", name);
2482848b8605Smrg      return 0;
2483848b8605Smrg   }
2484848b8605Smrg
2485848b8605Smrg   bufObj->Purgeable = GL_FALSE;
2486848b8605Smrg
2487848b8605Smrg   retval = option;
2488848b8605Smrg   if (ctx->Driver.TextureObjectUnpurgeable)
2489848b8605Smrg      retval = ctx->Driver.TextureObjectUnpurgeable(ctx, bufObj, option);
2490848b8605Smrg
2491848b8605Smrg   return retval;
2492848b8605Smrg}
2493848b8605Smrg
2494848b8605Smrg
2495848b8605SmrgGLenum GLAPIENTRY
2496848b8605Smrg_mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
2497848b8605Smrg{
2498848b8605Smrg   GET_CURRENT_CONTEXT(ctx);
2499848b8605Smrg   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
2500848b8605Smrg
2501848b8605Smrg   if (name == 0) {
2502848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
2503848b8605Smrg                  "glObjectUnpurgeable(name = 0x%x)", name);
2504848b8605Smrg      return 0;
2505848b8605Smrg   }
2506848b8605Smrg
2507848b8605Smrg   switch (option) {
2508848b8605Smrg   case GL_RETAINED_APPLE:
2509848b8605Smrg   case GL_UNDEFINED_APPLE:
2510848b8605Smrg      /* legal */
2511848b8605Smrg      break;
2512848b8605Smrg   default:
2513848b8605Smrg      _mesa_error(ctx, GL_INVALID_ENUM,
2514848b8605Smrg                  "glObjectUnpurgeable(name = 0x%x) invalid option: %d",
2515848b8605Smrg                  name, option);
2516848b8605Smrg      return 0;
2517848b8605Smrg   }
2518848b8605Smrg
2519848b8605Smrg   switch (objectType) {
2520848b8605Smrg   case GL_BUFFER_OBJECT_APPLE:
2521848b8605Smrg      return buffer_object_unpurgeable(ctx, name, option);
2522848b8605Smrg   case GL_TEXTURE:
2523848b8605Smrg      return texture_object_unpurgeable(ctx, name, option);
2524848b8605Smrg   case GL_RENDERBUFFER_EXT:
2525848b8605Smrg      return renderbuffer_unpurgeable(ctx, name, option);
2526848b8605Smrg   default:
2527848b8605Smrg      _mesa_error(ctx, GL_INVALID_ENUM,
2528848b8605Smrg                  "glObjectUnpurgeable(name = 0x%x) invalid type: %d",
2529848b8605Smrg                  name, objectType);
2530848b8605Smrg      return 0;
2531848b8605Smrg   }
2532848b8605Smrg}
2533848b8605Smrg
2534848b8605Smrg
2535848b8605Smrgstatic void
2536848b8605Smrgget_buffer_object_parameteriv(struct gl_context *ctx, GLuint name,
2537848b8605Smrg                              GLenum pname, GLint *params)
2538848b8605Smrg{
2539848b8605Smrg   struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, name);
2540848b8605Smrg   if (!bufObj) {
2541848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
2542848b8605Smrg                  "glGetObjectParameteriv(name = 0x%x) invalid object", name);
2543848b8605Smrg      return;
2544848b8605Smrg   }
2545848b8605Smrg
2546848b8605Smrg   switch (pname) {
2547848b8605Smrg   case GL_PURGEABLE_APPLE:
2548848b8605Smrg      *params = bufObj->Purgeable;
2549848b8605Smrg      break;
2550848b8605Smrg   default:
2551848b8605Smrg      _mesa_error(ctx, GL_INVALID_ENUM,
2552848b8605Smrg                  "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
2553848b8605Smrg                  name, pname);
2554848b8605Smrg      break;
2555848b8605Smrg   }
2556848b8605Smrg}
2557848b8605Smrg
2558848b8605Smrg
2559848b8605Smrgstatic void
2560848b8605Smrgget_renderbuffer_parameteriv(struct gl_context *ctx, GLuint name,
2561848b8605Smrg                             GLenum pname, GLint *params)
2562848b8605Smrg{
2563848b8605Smrg   struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, name);
2564848b8605Smrg   if (!rb) {
2565848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
2566848b8605Smrg                  "glObjectUnpurgeable(name = 0x%x)", name);
2567848b8605Smrg      return;
2568848b8605Smrg   }
2569848b8605Smrg
2570848b8605Smrg   switch (pname) {
2571848b8605Smrg   case GL_PURGEABLE_APPLE:
2572848b8605Smrg      *params = rb->Purgeable;
2573848b8605Smrg      break;
2574848b8605Smrg   default:
2575848b8605Smrg      _mesa_error(ctx, GL_INVALID_ENUM,
2576848b8605Smrg                  "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
2577848b8605Smrg                  name, pname);
2578848b8605Smrg      break;
2579848b8605Smrg   }
2580848b8605Smrg}
2581848b8605Smrg
2582848b8605Smrg
2583848b8605Smrgstatic void
2584848b8605Smrgget_texture_object_parameteriv(struct gl_context *ctx, GLuint name,
2585848b8605Smrg                               GLenum pname, GLint *params)
2586848b8605Smrg{
2587848b8605Smrg   struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name);
2588848b8605Smrg   if (!texObj) {
2589848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
2590848b8605Smrg                  "glObjectUnpurgeable(name = 0x%x)", name);
2591848b8605Smrg      return;
2592848b8605Smrg   }
2593848b8605Smrg
2594848b8605Smrg   switch (pname) {
2595848b8605Smrg   case GL_PURGEABLE_APPLE:
2596848b8605Smrg      *params = texObj->Purgeable;
2597848b8605Smrg      break;
2598848b8605Smrg   default:
2599848b8605Smrg      _mesa_error(ctx, GL_INVALID_ENUM,
2600848b8605Smrg                  "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
2601848b8605Smrg                  name, pname);
2602848b8605Smrg      break;
2603848b8605Smrg   }
2604848b8605Smrg}
2605848b8605Smrg
2606848b8605Smrg
2607848b8605Smrgvoid GLAPIENTRY
2608848b8605Smrg_mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname,
2609848b8605Smrg                                GLint *params)
2610848b8605Smrg{
2611848b8605Smrg   GET_CURRENT_CONTEXT(ctx);
2612848b8605Smrg
2613848b8605Smrg   if (name == 0) {
2614848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
2615848b8605Smrg                  "glGetObjectParameteriv(name = 0x%x)", name);
2616848b8605Smrg      return;
2617848b8605Smrg   }
2618848b8605Smrg
2619848b8605Smrg   switch (objectType) {
2620848b8605Smrg   case GL_TEXTURE:
2621848b8605Smrg      get_texture_object_parameteriv(ctx, name, pname, params);
2622848b8605Smrg      break;
2623848b8605Smrg   case GL_BUFFER_OBJECT_APPLE:
2624848b8605Smrg      get_buffer_object_parameteriv(ctx, name, pname, params);
2625848b8605Smrg      break;
2626848b8605Smrg   case GL_RENDERBUFFER_EXT:
2627848b8605Smrg      get_renderbuffer_parameteriv(ctx, name, pname, params);
2628848b8605Smrg      break;
2629848b8605Smrg   default:
2630848b8605Smrg      _mesa_error(ctx, GL_INVALID_ENUM,
2631848b8605Smrg                  "glGetObjectParameteriv(name = 0x%x) invalid type: %d",
2632848b8605Smrg                  name, objectType);
2633848b8605Smrg   }
2634848b8605Smrg}
2635848b8605Smrg
2636848b8605Smrg/**
2637848b8605Smrg * Binds a buffer object to a uniform buffer binding point.
2638848b8605Smrg *
2639848b8605Smrg * The caller is responsible for flushing vertices and updating
2640848b8605Smrg * NewDriverState.
2641848b8605Smrg */
2642848b8605Smrgstatic void
2643848b8605Smrgset_ubo_binding(struct gl_context *ctx,
2644848b8605Smrg                struct gl_uniform_buffer_binding *binding,
2645848b8605Smrg                struct gl_buffer_object *bufObj,
2646848b8605Smrg                GLintptr offset,
2647848b8605Smrg                GLsizeiptr size,
2648848b8605Smrg                GLboolean autoSize)
2649848b8605Smrg{
2650848b8605Smrg   _mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj);
2651848b8605Smrg
2652848b8605Smrg   binding->Offset = offset;
2653848b8605Smrg   binding->Size = size;
2654848b8605Smrg   binding->AutomaticSize = autoSize;
2655848b8605Smrg}
2656848b8605Smrg
2657848b8605Smrg/**
2658848b8605Smrg * Binds a buffer object to a uniform buffer binding point.
2659848b8605Smrg *
2660848b8605Smrg * Unlike set_ubo_binding(), this function also flushes vertices
2661848b8605Smrg * and updates NewDriverState.  It also checks if the binding
2662848b8605Smrg * has actually changed before updating it.
2663848b8605Smrg */
2664848b8605Smrgstatic void
2665848b8605Smrgbind_uniform_buffer(struct gl_context *ctx,
2666848b8605Smrg                    GLuint index,
2667848b8605Smrg                    struct gl_buffer_object *bufObj,
2668848b8605Smrg                    GLintptr offset,
2669848b8605Smrg                    GLsizeiptr size,
2670848b8605Smrg                    GLboolean autoSize)
2671848b8605Smrg{
2672848b8605Smrg   struct gl_uniform_buffer_binding *binding =
2673848b8605Smrg      &ctx->UniformBufferBindings[index];
2674848b8605Smrg
2675848b8605Smrg   if (binding->BufferObject == bufObj &&
2676848b8605Smrg       binding->Offset == offset &&
2677848b8605Smrg       binding->Size == size &&
2678848b8605Smrg       binding->AutomaticSize == autoSize) {
2679848b8605Smrg      return;
2680848b8605Smrg   }
2681848b8605Smrg
2682848b8605Smrg   FLUSH_VERTICES(ctx, 0);
2683848b8605Smrg   ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer;
2684848b8605Smrg
2685848b8605Smrg   set_ubo_binding(ctx, binding, bufObj, offset, size, autoSize);
2686848b8605Smrg}
2687848b8605Smrg
2688848b8605Smrg/**
2689848b8605Smrg * Bind a region of a buffer object to a uniform block binding point.
2690848b8605Smrg * \param index  the uniform buffer binding point index
2691848b8605Smrg * \param bufObj  the buffer object
2692848b8605Smrg * \param offset  offset to the start of buffer object region
2693848b8605Smrg * \param size  size of the buffer object region
2694848b8605Smrg */
2695848b8605Smrgstatic void
2696848b8605Smrgbind_buffer_range_uniform_buffer(struct gl_context *ctx,
2697848b8605Smrg				 GLuint index,
2698848b8605Smrg				 struct gl_buffer_object *bufObj,
2699848b8605Smrg				 GLintptr offset,
2700848b8605Smrg				 GLsizeiptr size)
2701848b8605Smrg{
2702848b8605Smrg   if (index >= ctx->Const.MaxUniformBufferBindings) {
2703848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
2704848b8605Smrg      return;
2705848b8605Smrg   }
2706848b8605Smrg
2707848b8605Smrg   if (offset & (ctx->Const.UniformBufferOffsetAlignment - 1)) {
2708848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
2709848b8605Smrg                  "glBindBufferRange(offset misalgned %d/%d)", (int) offset,
2710848b8605Smrg		  ctx->Const.UniformBufferOffsetAlignment);
2711848b8605Smrg      return;
2712848b8605Smrg   }
2713848b8605Smrg
2714848b8605Smrg   if (bufObj == ctx->Shared->NullBufferObj) {
2715848b8605Smrg      offset = -1;
2716848b8605Smrg      size = -1;
2717848b8605Smrg   }
2718848b8605Smrg
2719848b8605Smrg   _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
2720848b8605Smrg   bind_uniform_buffer(ctx, index, bufObj, offset, size, GL_FALSE);
2721848b8605Smrg}
2722848b8605Smrg
2723848b8605Smrg
2724848b8605Smrg/**
2725848b8605Smrg * Bind a buffer object to a uniform block binding point.
2726848b8605Smrg * As above, but offset = 0.
2727848b8605Smrg */
2728848b8605Smrgstatic void
2729848b8605Smrgbind_buffer_base_uniform_buffer(struct gl_context *ctx,
2730848b8605Smrg				GLuint index,
2731848b8605Smrg				struct gl_buffer_object *bufObj)
2732848b8605Smrg{
2733848b8605Smrg   if (index >= ctx->Const.MaxUniformBufferBindings) {
2734848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index);
2735848b8605Smrg      return;
2736848b8605Smrg   }
2737848b8605Smrg
2738848b8605Smrg   _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
2739848b8605Smrg
2740848b8605Smrg   if (bufObj == ctx->Shared->NullBufferObj)
2741848b8605Smrg      bind_uniform_buffer(ctx, index, bufObj, -1, -1, GL_TRUE);
2742848b8605Smrg   else
2743848b8605Smrg      bind_uniform_buffer(ctx, index, bufObj, 0, 0, GL_TRUE);
2744848b8605Smrg}
2745848b8605Smrg
2746848b8605Smrg/**
2747848b8605Smrg * Binds a buffer object to an atomic buffer binding point.
2748848b8605Smrg *
2749848b8605Smrg * The caller is responsible for validating the offset,
2750848b8605Smrg * flushing the vertices and updating NewDriverState.
2751848b8605Smrg */
2752848b8605Smrgstatic void
2753848b8605Smrgset_atomic_buffer_binding(struct gl_context *ctx,
2754848b8605Smrg                          struct gl_atomic_buffer_binding *binding,
2755848b8605Smrg                          struct gl_buffer_object *bufObj,
2756848b8605Smrg                          GLintptr offset,
2757848b8605Smrg                          GLsizeiptr size)
2758848b8605Smrg{
2759848b8605Smrg   _mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj);
2760848b8605Smrg
2761848b8605Smrg   if (bufObj == ctx->Shared->NullBufferObj) {
2762848b8605Smrg      binding->Offset = -1;
2763848b8605Smrg      binding->Size = -1;
2764848b8605Smrg   } else {
2765848b8605Smrg      binding->Offset = offset;
2766848b8605Smrg      binding->Size = size;
2767848b8605Smrg   }
2768848b8605Smrg}
2769848b8605Smrg
2770848b8605Smrg/**
2771848b8605Smrg * Binds a buffer object to an atomic buffer binding point.
2772848b8605Smrg *
2773848b8605Smrg * Unlike set_atomic_buffer_binding(), this function also validates the
2774848b8605Smrg * index and offset, flushes vertices, and updates NewDriverState.
2775848b8605Smrg * It also checks if the binding has actually changing before
2776848b8605Smrg * updating it.
2777848b8605Smrg */
2778848b8605Smrgstatic void
2779848b8605Smrgbind_atomic_buffer(struct gl_context *ctx,
2780848b8605Smrg                   unsigned index,
2781848b8605Smrg                   struct gl_buffer_object *bufObj,
2782848b8605Smrg                   GLintptr offset,
2783848b8605Smrg                   GLsizeiptr size,
2784848b8605Smrg                   const char *name)
2785848b8605Smrg{
2786848b8605Smrg   struct gl_atomic_buffer_binding *binding;
2787848b8605Smrg
2788848b8605Smrg   if (index >= ctx->Const.MaxAtomicBufferBindings) {
2789848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d)", name, index);
2790848b8605Smrg      return;
2791848b8605Smrg   }
2792848b8605Smrg
2793848b8605Smrg   if (offset & (ATOMIC_COUNTER_SIZE - 1)) {
2794848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
2795848b8605Smrg                  "%s(offset misalgned %d/%d)", name, (int) offset,
2796848b8605Smrg                  ATOMIC_COUNTER_SIZE);
2797848b8605Smrg      return;
2798848b8605Smrg   }
2799848b8605Smrg
2800848b8605Smrg   _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer, bufObj);
2801848b8605Smrg
2802848b8605Smrg   binding = &ctx->AtomicBufferBindings[index];
2803848b8605Smrg   if (binding->BufferObject == bufObj &&
2804848b8605Smrg       binding->Offset == offset &&
2805848b8605Smrg       binding->Size == size) {
2806848b8605Smrg      return;
2807848b8605Smrg   }
2808848b8605Smrg
2809848b8605Smrg   FLUSH_VERTICES(ctx, 0);
2810848b8605Smrg   ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer;
2811848b8605Smrg
2812848b8605Smrg   set_atomic_buffer_binding(ctx, binding, bufObj, offset, size);
2813848b8605Smrg}
2814848b8605Smrg
2815848b8605Smrgstatic inline bool
2816848b8605Smrgbind_buffers_check_offset_and_size(struct gl_context *ctx,
2817848b8605Smrg                                   GLuint index,
2818848b8605Smrg                                   const GLintptr *offsets,
2819848b8605Smrg                                   const GLsizeiptr *sizes)
2820848b8605Smrg{
2821848b8605Smrg   if (offsets[index] < 0) {
2822848b8605Smrg     /* The ARB_multi_bind spec says:
2823848b8605Smrg      *
2824848b8605Smrg      *    "An INVALID_VALUE error is generated by BindBuffersRange if any
2825848b8605Smrg      *     value in <offsets> is less than zero (per binding)."
2826848b8605Smrg      */
2827848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
2828848b8605Smrg                  "glBindBuffersRange(offsets[%u]=%" PRId64 " < 0)",
2829848b8605Smrg                  index, (int64_t) offsets[index]);
2830848b8605Smrg      return false;
2831848b8605Smrg   }
2832848b8605Smrg
2833848b8605Smrg   if (sizes[index] <= 0) {
2834848b8605Smrg     /* The ARB_multi_bind spec says:
2835848b8605Smrg      *
2836848b8605Smrg      *     "An INVALID_VALUE error is generated by BindBuffersRange if any
2837848b8605Smrg      *      value in <sizes> is less than or equal to zero (per binding)."
2838848b8605Smrg      */
2839848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
2840848b8605Smrg                  "glBindBuffersRange(sizes[%u]=%" PRId64 " <= 0)",
2841848b8605Smrg                  index, (int64_t) sizes[index]);
2842848b8605Smrg      return false;
2843848b8605Smrg   }
2844848b8605Smrg
2845848b8605Smrg   return true;
2846848b8605Smrg}
2847848b8605Smrg
2848848b8605Smrgstatic bool
2849848b8605Smrgerror_check_bind_uniform_buffers(struct gl_context *ctx,
2850848b8605Smrg                                 GLuint first, GLsizei count,
2851848b8605Smrg                                 const char *caller)
2852848b8605Smrg{
2853848b8605Smrg   if (!ctx->Extensions.ARB_uniform_buffer_object) {
2854848b8605Smrg      _mesa_error(ctx, GL_INVALID_ENUM,
2855848b8605Smrg                  "%s(target=GL_UNIFORM_BUFFER)", caller);
2856848b8605Smrg      return false;
2857848b8605Smrg   }
2858848b8605Smrg
2859848b8605Smrg   /* The ARB_multi_bind_spec says:
2860848b8605Smrg    *
2861848b8605Smrg    *     "An INVALID_OPERATION error is generated if <first> + <count> is
2862848b8605Smrg    *      greater than the number of target-specific indexed binding points,
2863848b8605Smrg    *      as described in section 6.7.1."
2864848b8605Smrg    */
2865848b8605Smrg   if (first + count > ctx->Const.MaxUniformBufferBindings) {
2866848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
2867848b8605Smrg                  "%s(first=%u + count=%d > the value of "
2868848b8605Smrg                  "GL_MAX_UNIFORM_BUFFER_BINDINGS=%u)",
2869848b8605Smrg                  caller, first, count,
2870848b8605Smrg                  ctx->Const.MaxUniformBufferBindings);
2871848b8605Smrg      return false;
2872848b8605Smrg   }
2873848b8605Smrg
2874848b8605Smrg   return true;
2875848b8605Smrg}
2876848b8605Smrg
2877848b8605Smrg/**
2878848b8605Smrg * Unbind all uniform buffers in the range
2879848b8605Smrg * <first> through <first>+<count>-1
2880848b8605Smrg */
2881848b8605Smrgstatic void
2882848b8605Smrgunbind_uniform_buffers(struct gl_context *ctx, GLuint first, GLsizei count)
2883848b8605Smrg{
2884848b8605Smrg   struct gl_buffer_object *bufObj = ctx->Shared->NullBufferObj;
2885848b8605Smrg   GLuint i;
2886848b8605Smrg
2887848b8605Smrg   for (i = 0; i < count; i++)
2888848b8605Smrg      set_ubo_binding(ctx, &ctx->UniformBufferBindings[first + i],
2889848b8605Smrg                      bufObj, -1, -1, GL_TRUE);
2890848b8605Smrg}
2891848b8605Smrg
2892848b8605Smrgstatic void
2893848b8605Smrgbind_uniform_buffers_base(struct gl_context *ctx, GLuint first, GLsizei count,
2894848b8605Smrg                          const GLuint *buffers)
2895848b8605Smrg{
2896848b8605Smrg   GLuint i;
2897848b8605Smrg
2898848b8605Smrg   if (!error_check_bind_uniform_buffers(ctx, first, count, "glBindBuffersBase"))
2899848b8605Smrg      return;
2900848b8605Smrg
2901848b8605Smrg   /* Assume that at least one binding will be changed */
2902848b8605Smrg   FLUSH_VERTICES(ctx, 0);
2903848b8605Smrg   ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer;
2904848b8605Smrg
2905848b8605Smrg   if (!buffers) {
2906848b8605Smrg      /* The ARB_multi_bind spec says:
2907848b8605Smrg       *
2908848b8605Smrg       *   "If <buffers> is NULL, all bindings from <first> through
2909848b8605Smrg       *    <first>+<count>-1 are reset to their unbound (zero) state."
2910848b8605Smrg       */
2911848b8605Smrg      unbind_uniform_buffers(ctx, first, count);
2912848b8605Smrg      return;
2913848b8605Smrg   }
2914848b8605Smrg
2915848b8605Smrg   /* Note that the error semantics for multi-bind commands differ from
2916848b8605Smrg    * those of other GL commands.
2917848b8605Smrg    *
2918848b8605Smrg    * The Issues section in the ARB_multi_bind spec says:
2919848b8605Smrg    *
2920848b8605Smrg    *    "(11) Typically, OpenGL specifies that if an error is generated by a
2921848b8605Smrg    *          command, that command has no effect.  This is somewhat
2922848b8605Smrg    *          unfortunate for multi-bind commands, because it would require a
2923848b8605Smrg    *          first pass to scan the entire list of bound objects for errors
2924848b8605Smrg    *          and then a second pass to actually perform the bindings.
2925848b8605Smrg    *          Should we have different error semantics?
2926848b8605Smrg    *
2927848b8605Smrg    *       RESOLVED:  Yes.  In this specification, when the parameters for
2928848b8605Smrg    *       one of the <count> binding points are invalid, that binding point
2929848b8605Smrg    *       is not updated and an error will be generated.  However, other
2930848b8605Smrg    *       binding points in the same command will be updated if their
2931848b8605Smrg    *       parameters are valid and no other error occurs."
2932848b8605Smrg    */
2933848b8605Smrg
2934848b8605Smrg   _mesa_begin_bufferobj_lookups(ctx);
2935848b8605Smrg
2936848b8605Smrg   for (i = 0; i < count; i++) {
2937848b8605Smrg      struct gl_uniform_buffer_binding *binding =
2938848b8605Smrg          &ctx->UniformBufferBindings[first + i];
2939848b8605Smrg      struct gl_buffer_object *bufObj;
2940848b8605Smrg
2941848b8605Smrg      if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
2942848b8605Smrg         bufObj = binding->BufferObject;
2943848b8605Smrg      else
2944848b8605Smrg         bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
2945848b8605Smrg                                                    "glBindBuffersBase");
2946848b8605Smrg
2947848b8605Smrg      if (bufObj) {
2948848b8605Smrg         if (bufObj == ctx->Shared->NullBufferObj)
2949848b8605Smrg            set_ubo_binding(ctx, binding, bufObj, -1, -1, GL_TRUE);
2950848b8605Smrg         else
2951848b8605Smrg            set_ubo_binding(ctx, binding, bufObj, 0, 0, GL_TRUE);
2952848b8605Smrg      }
2953848b8605Smrg   }
2954848b8605Smrg
2955848b8605Smrg   _mesa_end_bufferobj_lookups(ctx);
2956848b8605Smrg}
2957848b8605Smrg
2958848b8605Smrgstatic void
2959848b8605Smrgbind_uniform_buffers_range(struct gl_context *ctx, GLuint first, GLsizei count,
2960848b8605Smrg                           const GLuint *buffers,
2961848b8605Smrg                           const GLintptr *offsets, const GLsizeiptr *sizes)
2962848b8605Smrg{
2963848b8605Smrg   GLuint i;
2964848b8605Smrg
2965848b8605Smrg   if (!error_check_bind_uniform_buffers(ctx, first, count,
2966848b8605Smrg                                         "glBindBuffersRange"))
2967848b8605Smrg      return;
2968848b8605Smrg
2969848b8605Smrg   /* Assume that at least one binding will be changed */
2970848b8605Smrg   FLUSH_VERTICES(ctx, 0);
2971848b8605Smrg   ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer;
2972848b8605Smrg
2973848b8605Smrg   if (!buffers) {
2974848b8605Smrg      /* The ARB_multi_bind spec says:
2975848b8605Smrg       *
2976848b8605Smrg       *    "If <buffers> is NULL, all bindings from <first> through
2977848b8605Smrg       *     <first>+<count>-1 are reset to their unbound (zero) state.
2978848b8605Smrg       *     In this case, the offsets and sizes associated with the
2979848b8605Smrg       *     binding points are set to default values, ignoring
2980848b8605Smrg       *     <offsets> and <sizes>."
2981848b8605Smrg       */
2982848b8605Smrg      unbind_uniform_buffers(ctx, first, count);
2983848b8605Smrg      return;
2984848b8605Smrg   }
2985848b8605Smrg
2986848b8605Smrg   /* Note that the error semantics for multi-bind commands differ from
2987848b8605Smrg    * those of other GL commands.
2988848b8605Smrg    *
2989848b8605Smrg    * The Issues section in the ARB_multi_bind spec says:
2990848b8605Smrg    *
2991848b8605Smrg    *    "(11) Typically, OpenGL specifies that if an error is generated by a
2992848b8605Smrg    *          command, that command has no effect.  This is somewhat
2993848b8605Smrg    *          unfortunate for multi-bind commands, because it would require a
2994848b8605Smrg    *          first pass to scan the entire list of bound objects for errors
2995848b8605Smrg    *          and then a second pass to actually perform the bindings.
2996848b8605Smrg    *          Should we have different error semantics?
2997848b8605Smrg    *
2998848b8605Smrg    *       RESOLVED:  Yes.  In this specification, when the parameters for
2999848b8605Smrg    *       one of the <count> binding points are invalid, that binding point
3000848b8605Smrg    *       is not updated and an error will be generated.  However, other
3001848b8605Smrg    *       binding points in the same command will be updated if their
3002848b8605Smrg    *       parameters are valid and no other error occurs."
3003848b8605Smrg    */
3004848b8605Smrg
3005848b8605Smrg   _mesa_begin_bufferobj_lookups(ctx);
3006848b8605Smrg
3007848b8605Smrg   for (i = 0; i < count; i++) {
3008848b8605Smrg      struct gl_uniform_buffer_binding *binding =
3009848b8605Smrg         &ctx->UniformBufferBindings[first + i];
3010848b8605Smrg      struct gl_buffer_object *bufObj;
3011848b8605Smrg
3012848b8605Smrg      if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
3013848b8605Smrg         continue;
3014848b8605Smrg
3015848b8605Smrg      /* The ARB_multi_bind spec says:
3016848b8605Smrg       *
3017848b8605Smrg       *     "An INVALID_VALUE error is generated by BindBuffersRange if any
3018848b8605Smrg       *      pair of values in <offsets> and <sizes> does not respectively
3019848b8605Smrg       *      satisfy the constraints described for those parameters for the
3020848b8605Smrg       *      specified target, as described in section 6.7.1 (per binding)."
3021848b8605Smrg       *
3022848b8605Smrg       * Section 6.7.1 refers to table 6.5, which says:
3023848b8605Smrg       *
3024848b8605Smrg       *     "┌───────────────────────────────────────────────────────────────┐
3025848b8605Smrg       *      │ Uniform buffer array bindings (see sec. 7.6)                  │
3026848b8605Smrg       *      ├─────────────────────┬─────────────────────────────────────────┤
3027848b8605Smrg       *      │  ...                │  ...                                    │
3028848b8605Smrg       *      │  offset restriction │  multiple of value of UNIFORM_BUFFER_-  │
3029848b8605Smrg       *      │                     │  OFFSET_ALIGNMENT                       │
3030848b8605Smrg       *      │  ...                │  ...                                    │
3031848b8605Smrg       *      │  size restriction   │  none                                   │
3032848b8605Smrg       *      └─────────────────────┴─────────────────────────────────────────┘"
3033848b8605Smrg       */
3034848b8605Smrg      if (offsets[i] & (ctx->Const.UniformBufferOffsetAlignment - 1)) {
3035848b8605Smrg         _mesa_error(ctx, GL_INVALID_VALUE,
3036848b8605Smrg                     "glBindBuffersRange(offsets[%u]=%" PRId64
3037848b8605Smrg                     " is misaligned; it must be a multiple of the value of "
3038848b8605Smrg                     "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT=%u when "
3039848b8605Smrg                     "target=GL_UNIFORM_BUFFER)",
3040848b8605Smrg                     i, (int64_t) offsets[i],
3041848b8605Smrg                     ctx->Const.UniformBufferOffsetAlignment);
3042848b8605Smrg         continue;
3043848b8605Smrg      }
3044848b8605Smrg
3045848b8605Smrg      if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
3046848b8605Smrg         bufObj = binding->BufferObject;
3047848b8605Smrg      else
3048848b8605Smrg         bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
3049848b8605Smrg                                                    "glBindBuffersRange");
3050848b8605Smrg
3051848b8605Smrg      if (bufObj) {
3052848b8605Smrg         if (bufObj == ctx->Shared->NullBufferObj)
3053848b8605Smrg            set_ubo_binding(ctx, binding, bufObj, -1, -1, GL_FALSE);
3054848b8605Smrg         else
3055848b8605Smrg            set_ubo_binding(ctx, binding, bufObj,
3056848b8605Smrg                            offsets[i], sizes[i], GL_FALSE);
3057848b8605Smrg      }
3058848b8605Smrg   }
3059848b8605Smrg
3060848b8605Smrg   _mesa_end_bufferobj_lookups(ctx);
3061848b8605Smrg}
3062848b8605Smrg
3063848b8605Smrgstatic bool
3064848b8605Smrgerror_check_bind_xfb_buffers(struct gl_context *ctx,
3065848b8605Smrg                             struct gl_transform_feedback_object *tfObj,
3066848b8605Smrg                             GLuint first, GLsizei count, const char *caller)
3067848b8605Smrg{
3068848b8605Smrg   if (!ctx->Extensions.EXT_transform_feedback) {
3069848b8605Smrg      _mesa_error(ctx, GL_INVALID_ENUM,
3070848b8605Smrg                  "%s(target=GL_TRANSFORM_FEEDBACK_BUFFER)", caller);
3071848b8605Smrg      return false;
3072848b8605Smrg   }
3073848b8605Smrg
3074848b8605Smrg   /* Page 398 of the PDF of the OpenGL 4.4 (Core Profile) spec says:
3075848b8605Smrg    *
3076848b8605Smrg    *     "An INVALID_OPERATION error is generated :
3077848b8605Smrg    *
3078848b8605Smrg    *     ...
3079848b8605Smrg    *     • by BindBufferRange or BindBufferBase if target is TRANSFORM_-
3080848b8605Smrg    *       FEEDBACK_BUFFER and transform feedback is currently active."
3081848b8605Smrg    *
3082848b8605Smrg    * We assume that this is also meant to apply to BindBuffersRange
3083848b8605Smrg    * and BindBuffersBase.
3084848b8605Smrg    */
3085848b8605Smrg   if (tfObj->Active) {
3086848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
3087848b8605Smrg                  "%s(Changing transform feedback buffers while "
3088848b8605Smrg                  "transform feedback is active)", caller);
3089848b8605Smrg      return false;
3090848b8605Smrg   }
3091848b8605Smrg
3092848b8605Smrg   /* The ARB_multi_bind_spec says:
3093848b8605Smrg    *
3094848b8605Smrg    *     "An INVALID_OPERATION error is generated if <first> + <count> is
3095848b8605Smrg    *      greater than the number of target-specific indexed binding points,
3096848b8605Smrg    *      as described in section 6.7.1."
3097848b8605Smrg    */
3098848b8605Smrg   if (first + count > ctx->Const.MaxTransformFeedbackBuffers) {
3099848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
3100848b8605Smrg                  "%s(first=%u + count=%d > the value of "
3101848b8605Smrg                  "GL_MAX_TRANSFORM_FEEDBACK_BUFFERS=%u)",
3102848b8605Smrg                  caller, first, count,
3103848b8605Smrg                  ctx->Const.MaxTransformFeedbackBuffers);
3104848b8605Smrg      return false;
3105848b8605Smrg   }
3106848b8605Smrg
3107848b8605Smrg   return true;
3108848b8605Smrg}
3109848b8605Smrg
3110848b8605Smrg/**
3111848b8605Smrg * Unbind all transform feedback buffers in the range
3112848b8605Smrg * <first> through <first>+<count>-1
3113848b8605Smrg */
3114848b8605Smrgstatic void
3115848b8605Smrgunbind_xfb_buffers(struct gl_context *ctx,
3116848b8605Smrg                   struct gl_transform_feedback_object *tfObj,
3117848b8605Smrg                   GLuint first, GLsizei count)
3118848b8605Smrg{
3119848b8605Smrg   struct gl_buffer_object * const bufObj = ctx->Shared->NullBufferObj;
3120848b8605Smrg   GLuint i;
3121848b8605Smrg
3122848b8605Smrg   for (i = 0; i < count; i++)
3123848b8605Smrg      _mesa_set_transform_feedback_binding(ctx, tfObj, first + i,
3124848b8605Smrg                                           bufObj, 0, 0);
3125848b8605Smrg}
3126848b8605Smrg
3127848b8605Smrgstatic void
3128848b8605Smrgbind_xfb_buffers_base(struct gl_context *ctx,
3129848b8605Smrg                      GLuint first, GLsizei count,
3130848b8605Smrg                      const GLuint *buffers)
3131848b8605Smrg{
3132848b8605Smrg   struct gl_transform_feedback_object *tfObj =
3133848b8605Smrg      ctx->TransformFeedback.CurrentObject;
3134848b8605Smrg   GLuint i;
3135848b8605Smrg
3136848b8605Smrg   if (!error_check_bind_xfb_buffers(ctx, tfObj, first, count,
3137848b8605Smrg                                     "glBindBuffersBase"))
3138848b8605Smrg      return;
3139848b8605Smrg
3140848b8605Smrg   /* Assume that at least one binding will be changed */
3141848b8605Smrg   FLUSH_VERTICES(ctx, 0);
3142848b8605Smrg   ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
3143848b8605Smrg
3144848b8605Smrg   if (!buffers) {
3145848b8605Smrg      /* The ARB_multi_bind spec says:
3146848b8605Smrg       *
3147848b8605Smrg       *   "If <buffers> is NULL, all bindings from <first> through
3148848b8605Smrg       *    <first>+<count>-1 are reset to their unbound (zero) state."
3149848b8605Smrg       */
3150848b8605Smrg      unbind_xfb_buffers(ctx, tfObj, first, count);
3151848b8605Smrg      return;
3152848b8605Smrg   }
3153848b8605Smrg
3154848b8605Smrg   /* Note that the error semantics for multi-bind commands differ from
3155848b8605Smrg    * those of other GL commands.
3156848b8605Smrg    *
3157848b8605Smrg    * The Issues section in the ARB_multi_bind spec says:
3158848b8605Smrg    *
3159848b8605Smrg    *    "(11) Typically, OpenGL specifies that if an error is generated by a
3160848b8605Smrg    *          command, that command has no effect.  This is somewhat
3161848b8605Smrg    *          unfortunate for multi-bind commands, because it would require a
3162848b8605Smrg    *          first pass to scan the entire list of bound objects for errors
3163848b8605Smrg    *          and then a second pass to actually perform the bindings.
3164848b8605Smrg    *          Should we have different error semantics?
3165848b8605Smrg    *
3166848b8605Smrg    *       RESOLVED:  Yes.  In this specification, when the parameters for
3167848b8605Smrg    *       one of the <count> binding points are invalid, that binding point
3168848b8605Smrg    *       is not updated and an error will be generated.  However, other
3169848b8605Smrg    *       binding points in the same command will be updated if their
3170848b8605Smrg    *       parameters are valid and no other error occurs."
3171848b8605Smrg    */
3172848b8605Smrg
3173848b8605Smrg   _mesa_begin_bufferobj_lookups(ctx);
3174848b8605Smrg
3175848b8605Smrg   for (i = 0; i < count; i++) {
3176848b8605Smrg      struct gl_buffer_object * const boundBufObj = tfObj->Buffers[first + i];
3177848b8605Smrg      struct gl_buffer_object *bufObj;
3178848b8605Smrg
3179848b8605Smrg      if (boundBufObj && boundBufObj->Name == buffers[i])
3180848b8605Smrg         bufObj = boundBufObj;
3181848b8605Smrg      else
3182848b8605Smrg         bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
3183848b8605Smrg                                                    "glBindBuffersBase");
3184848b8605Smrg
3185848b8605Smrg      if (bufObj)
3186848b8605Smrg         _mesa_set_transform_feedback_binding(ctx, tfObj, first + i,
3187848b8605Smrg                                              bufObj, 0, 0);
3188848b8605Smrg   }
3189848b8605Smrg
3190848b8605Smrg   _mesa_end_bufferobj_lookups(ctx);
3191848b8605Smrg}
3192848b8605Smrg
3193848b8605Smrgstatic void
3194848b8605Smrgbind_xfb_buffers_range(struct gl_context *ctx,
3195848b8605Smrg                       GLuint first, GLsizei count,
3196848b8605Smrg                       const GLuint *buffers,
3197848b8605Smrg                       const GLintptr *offsets,
3198848b8605Smrg                       const GLsizeiptr *sizes)
3199848b8605Smrg{
3200848b8605Smrg   struct gl_transform_feedback_object *tfObj =
3201848b8605Smrg       ctx->TransformFeedback.CurrentObject;
3202848b8605Smrg   GLuint i;
3203848b8605Smrg
3204848b8605Smrg   if (!error_check_bind_xfb_buffers(ctx, tfObj, first, count,
3205848b8605Smrg                                     "glBindBuffersRange"))
3206848b8605Smrg      return;
3207848b8605Smrg
3208848b8605Smrg   /* Assume that at least one binding will be changed */
3209848b8605Smrg   FLUSH_VERTICES(ctx, 0);
3210848b8605Smrg   ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
3211848b8605Smrg
3212848b8605Smrg   if (!buffers) {
3213848b8605Smrg      /* The ARB_multi_bind spec says:
3214848b8605Smrg       *
3215848b8605Smrg       *    "If <buffers> is NULL, all bindings from <first> through
3216848b8605Smrg       *     <first>+<count>-1 are reset to their unbound (zero) state.
3217848b8605Smrg       *     In this case, the offsets and sizes associated with the
3218848b8605Smrg       *     binding points are set to default values, ignoring
3219848b8605Smrg       *     <offsets> and <sizes>."
3220848b8605Smrg       */
3221848b8605Smrg      unbind_xfb_buffers(ctx, tfObj, first, count);
3222848b8605Smrg      return;
3223848b8605Smrg   }
3224848b8605Smrg
3225848b8605Smrg   /* Note that the error semantics for multi-bind commands differ from
3226848b8605Smrg    * those of other GL commands.
3227848b8605Smrg    *
3228848b8605Smrg    * The Issues section in the ARB_multi_bind spec says:
3229848b8605Smrg    *
3230848b8605Smrg    *    "(11) Typically, OpenGL specifies that if an error is generated by a
3231848b8605Smrg    *          command, that command has no effect.  This is somewhat
3232848b8605Smrg    *          unfortunate for multi-bind commands, because it would require a
3233848b8605Smrg    *          first pass to scan the entire list of bound objects for errors
3234848b8605Smrg    *          and then a second pass to actually perform the bindings.
3235848b8605Smrg    *          Should we have different error semantics?
3236848b8605Smrg    *
3237848b8605Smrg    *       RESOLVED:  Yes.  In this specification, when the parameters for
3238848b8605Smrg    *       one of the <count> binding points are invalid, that binding point
3239848b8605Smrg    *       is not updated and an error will be generated.  However, other
3240848b8605Smrg    *       binding points in the same command will be updated if their
3241848b8605Smrg    *       parameters are valid and no other error occurs."
3242848b8605Smrg    */
3243848b8605Smrg
3244848b8605Smrg   _mesa_begin_bufferobj_lookups(ctx);
3245848b8605Smrg
3246848b8605Smrg   for (i = 0; i < count; i++) {
3247848b8605Smrg      const GLuint index = first + i;
3248848b8605Smrg      struct gl_buffer_object * const boundBufObj = tfObj->Buffers[index];
3249848b8605Smrg      struct gl_buffer_object *bufObj;
3250848b8605Smrg
3251848b8605Smrg      if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
3252848b8605Smrg         continue;
3253848b8605Smrg
3254848b8605Smrg      /* The ARB_multi_bind spec says:
3255848b8605Smrg       *
3256848b8605Smrg       *     "An INVALID_VALUE error is generated by BindBuffersRange if any
3257848b8605Smrg       *      pair of values in <offsets> and <sizes> does not respectively
3258848b8605Smrg       *      satisfy the constraints described for those parameters for the
3259848b8605Smrg       *      specified target, as described in section 6.7.1 (per binding)."
3260848b8605Smrg       *
3261848b8605Smrg       * Section 6.7.1 refers to table 6.5, which says:
3262848b8605Smrg       *
3263848b8605Smrg       *     "┌───────────────────────────────────────────────────────────────┐
3264848b8605Smrg       *      │ Transform feedback array bindings (see sec. 13.2.2)           │
3265848b8605Smrg       *      ├───────────────────────┬───────────────────────────────────────┤
3266848b8605Smrg       *      │    ...                │    ...                                │
3267848b8605Smrg       *      │    offset restriction │    multiple of 4                      │
3268848b8605Smrg       *      │    ...                │    ...                                │
3269848b8605Smrg       *      │    size restriction   │    multiple of 4                      │
3270848b8605Smrg       *      └───────────────────────┴───────────────────────────────────────┘"
3271848b8605Smrg       */
3272848b8605Smrg      if (offsets[i] & 0x3) {
3273848b8605Smrg         _mesa_error(ctx, GL_INVALID_VALUE,
3274848b8605Smrg                     "glBindBuffersRange(offsets[%u]=%" PRId64
3275848b8605Smrg                     " is misaligned; it must be a multiple of 4 when "
3276848b8605Smrg                     "target=GL_TRANSFORM_FEEDBACK_BUFFER)",
3277848b8605Smrg                     i, (int64_t) offsets[i]);
3278848b8605Smrg         continue;
3279848b8605Smrg      }
3280848b8605Smrg
3281848b8605Smrg      if (sizes[i] & 0x3) {
3282848b8605Smrg         _mesa_error(ctx, GL_INVALID_VALUE,
3283848b8605Smrg                     "glBindBuffersRange(sizes[%u]=%" PRId64
3284848b8605Smrg                     " is misaligned; it must be a multiple of 4 when "
3285848b8605Smrg                     "target=GL_TRANSFORM_FEEDBACK_BUFFER)",
3286848b8605Smrg                     i, (int64_t) sizes[i]);
3287848b8605Smrg         continue;
3288848b8605Smrg      }
3289848b8605Smrg
3290848b8605Smrg      if (boundBufObj && boundBufObj->Name == buffers[i])
3291848b8605Smrg         bufObj = boundBufObj;
3292848b8605Smrg      else
3293848b8605Smrg         bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
3294848b8605Smrg                                                    "glBindBuffersRange");
3295848b8605Smrg
3296848b8605Smrg      if (bufObj)
3297848b8605Smrg         _mesa_set_transform_feedback_binding(ctx, tfObj, index, bufObj,
3298848b8605Smrg                                              offsets[i], sizes[i]);
3299848b8605Smrg   }
3300848b8605Smrg
3301848b8605Smrg   _mesa_end_bufferobj_lookups(ctx);
3302848b8605Smrg}
3303848b8605Smrg
3304848b8605Smrgstatic bool
3305848b8605Smrgerror_check_bind_atomic_buffers(struct gl_context *ctx,
3306848b8605Smrg                                GLuint first, GLsizei count,
3307848b8605Smrg                                const char *caller)
3308848b8605Smrg{
3309848b8605Smrg   if (!ctx->Extensions.ARB_shader_atomic_counters) {
3310848b8605Smrg      _mesa_error(ctx, GL_INVALID_ENUM,
3311848b8605Smrg                  "%s(target=GL_ATOMIC_COUNTER_BUFFER)", caller);
3312848b8605Smrg      return false;
3313848b8605Smrg   }
3314848b8605Smrg
3315848b8605Smrg   /* The ARB_multi_bind_spec says:
3316848b8605Smrg    *
3317848b8605Smrg    *     "An INVALID_OPERATION error is generated if <first> + <count> is
3318848b8605Smrg    *      greater than the number of target-specific indexed binding points,
3319848b8605Smrg    *      as described in section 6.7.1."
3320848b8605Smrg    */
3321848b8605Smrg   if (first + count > ctx->Const.MaxAtomicBufferBindings) {
3322848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
3323848b8605Smrg                  "%s(first=%u + count=%d > the value of "
3324848b8605Smrg                  "GL_MAX_ATOMIC_BUFFER_BINDINGS=%u)",
3325848b8605Smrg                  caller, first, count, ctx->Const.MaxAtomicBufferBindings);
3326848b8605Smrg      return false;
3327848b8605Smrg   }
3328848b8605Smrg
3329848b8605Smrg   return true;
3330848b8605Smrg}
3331848b8605Smrg
3332848b8605Smrg/**
3333848b8605Smrg * Unbind all atomic counter buffers in the range
3334848b8605Smrg * <first> through <first>+<count>-1
3335848b8605Smrg */
3336848b8605Smrgstatic void
3337848b8605Smrgunbind_atomic_buffers(struct gl_context *ctx, GLuint first, GLsizei count)
3338848b8605Smrg{
3339848b8605Smrg   struct gl_buffer_object * const bufObj = ctx->Shared->NullBufferObj;
3340848b8605Smrg   GLuint i;
3341848b8605Smrg
3342848b8605Smrg   for (i = 0; i < count; i++)
3343848b8605Smrg      set_atomic_buffer_binding(ctx, &ctx->AtomicBufferBindings[first + i],
3344848b8605Smrg                                bufObj, -1, -1);
3345848b8605Smrg}
3346848b8605Smrg
3347848b8605Smrgstatic void
3348848b8605Smrgbind_atomic_buffers_base(struct gl_context *ctx,
3349848b8605Smrg                         GLuint first,
3350848b8605Smrg                         GLsizei count,
3351848b8605Smrg                         const GLuint *buffers)
3352848b8605Smrg{
3353848b8605Smrg   GLuint i;
3354848b8605Smrg
3355848b8605Smrg   if (!error_check_bind_atomic_buffers(ctx, first, count,
3356848b8605Smrg                                        "glBindBuffersBase"))
3357848b8605Smrg     return;
3358848b8605Smrg
3359848b8605Smrg   /* Assume that at least one binding will be changed */
3360848b8605Smrg   FLUSH_VERTICES(ctx, 0);
3361848b8605Smrg   ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer;
3362848b8605Smrg
3363848b8605Smrg   if (!buffers) {
3364848b8605Smrg      /* The ARB_multi_bind spec says:
3365848b8605Smrg       *
3366848b8605Smrg       *   "If <buffers> is NULL, all bindings from <first> through
3367848b8605Smrg       *    <first>+<count>-1 are reset to their unbound (zero) state."
3368848b8605Smrg       */
3369848b8605Smrg      unbind_atomic_buffers(ctx, first, count);
3370848b8605Smrg      return;
3371848b8605Smrg   }
3372848b8605Smrg
3373848b8605Smrg   /* Note that the error semantics for multi-bind commands differ from
3374848b8605Smrg    * those of other GL commands.
3375848b8605Smrg    *
3376848b8605Smrg    * The Issues section in the ARB_multi_bind spec says:
3377848b8605Smrg    *
3378848b8605Smrg    *    "(11) Typically, OpenGL specifies that if an error is generated by a
3379848b8605Smrg    *          command, that command has no effect.  This is somewhat
3380848b8605Smrg    *          unfortunate for multi-bind commands, because it would require a
3381848b8605Smrg    *          first pass to scan the entire list of bound objects for errors
3382848b8605Smrg    *          and then a second pass to actually perform the bindings.
3383848b8605Smrg    *          Should we have different error semantics?
3384848b8605Smrg    *
3385848b8605Smrg    *       RESOLVED:  Yes.  In this specification, when the parameters for
3386848b8605Smrg    *       one of the <count> binding points are invalid, that binding point
3387848b8605Smrg    *       is not updated and an error will be generated.  However, other
3388848b8605Smrg    *       binding points in the same command will be updated if their
3389848b8605Smrg    *       parameters are valid and no other error occurs."
3390848b8605Smrg    */
3391848b8605Smrg
3392848b8605Smrg   _mesa_begin_bufferobj_lookups(ctx);
3393848b8605Smrg
3394848b8605Smrg   for (i = 0; i < count; i++) {
3395848b8605Smrg      struct gl_atomic_buffer_binding *binding =
3396848b8605Smrg         &ctx->AtomicBufferBindings[first + i];
3397848b8605Smrg      struct gl_buffer_object *bufObj;
3398848b8605Smrg
3399848b8605Smrg      if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
3400848b8605Smrg         bufObj = binding->BufferObject;
3401848b8605Smrg      else
3402848b8605Smrg         bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
3403848b8605Smrg                                                    "glBindBuffersBase");
3404848b8605Smrg
3405848b8605Smrg      if (bufObj)
3406848b8605Smrg         set_atomic_buffer_binding(ctx, binding, bufObj, 0, 0);
3407848b8605Smrg   }
3408848b8605Smrg
3409848b8605Smrg   _mesa_end_bufferobj_lookups(ctx);
3410848b8605Smrg}
3411848b8605Smrg
3412848b8605Smrgstatic void
3413848b8605Smrgbind_atomic_buffers_range(struct gl_context *ctx,
3414848b8605Smrg                          GLuint first,
3415848b8605Smrg                          GLsizei count,
3416848b8605Smrg                          const GLuint *buffers,
3417848b8605Smrg                          const GLintptr *offsets,
3418848b8605Smrg                          const GLsizeiptr *sizes)
3419848b8605Smrg{
3420848b8605Smrg   GLuint i;
3421848b8605Smrg
3422848b8605Smrg   if (!error_check_bind_atomic_buffers(ctx, first, count,
3423848b8605Smrg                                        "glBindBuffersRange"))
3424848b8605Smrg     return;
3425848b8605Smrg
3426848b8605Smrg   /* Assume that at least one binding will be changed */
3427848b8605Smrg   FLUSH_VERTICES(ctx, 0);
3428848b8605Smrg   ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer;
3429848b8605Smrg
3430848b8605Smrg   if (!buffers) {
3431848b8605Smrg      /* The ARB_multi_bind spec says:
3432848b8605Smrg       *
3433848b8605Smrg       *    "If <buffers> is NULL, all bindings from <first> through
3434848b8605Smrg       *     <first>+<count>-1 are reset to their unbound (zero) state.
3435848b8605Smrg       *     In this case, the offsets and sizes associated with the
3436848b8605Smrg       *     binding points are set to default values, ignoring
3437848b8605Smrg       *     <offsets> and <sizes>."
3438848b8605Smrg       */
3439848b8605Smrg      unbind_atomic_buffers(ctx, first, count);
3440848b8605Smrg      return;
3441848b8605Smrg   }
3442848b8605Smrg
3443848b8605Smrg   /* Note that the error semantics for multi-bind commands differ from
3444848b8605Smrg    * those of other GL commands.
3445848b8605Smrg    *
3446848b8605Smrg    * The Issues section in the ARB_multi_bind spec says:
3447848b8605Smrg    *
3448848b8605Smrg    *    "(11) Typically, OpenGL specifies that if an error is generated by a
3449848b8605Smrg    *          command, that command has no effect.  This is somewhat
3450848b8605Smrg    *          unfortunate for multi-bind commands, because it would require a
3451848b8605Smrg    *          first pass to scan the entire list of bound objects for errors
3452848b8605Smrg    *          and then a second pass to actually perform the bindings.
3453848b8605Smrg    *          Should we have different error semantics?
3454848b8605Smrg    *
3455848b8605Smrg    *       RESOLVED:  Yes.  In this specification, when the parameters for
3456848b8605Smrg    *       one of the <count> binding points are invalid, that binding point
3457848b8605Smrg    *       is not updated and an error will be generated.  However, other
3458848b8605Smrg    *       binding points in the same command will be updated if their
3459848b8605Smrg    *       parameters are valid and no other error occurs."
3460848b8605Smrg    */
3461848b8605Smrg
3462848b8605Smrg   _mesa_begin_bufferobj_lookups(ctx);
3463848b8605Smrg
3464848b8605Smrg   for (i = 0; i < count; i++) {
3465848b8605Smrg      struct gl_atomic_buffer_binding *binding =
3466848b8605Smrg         &ctx->AtomicBufferBindings[first + i];
3467848b8605Smrg      struct gl_buffer_object *bufObj;
3468848b8605Smrg
3469848b8605Smrg      if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
3470848b8605Smrg         continue;
3471848b8605Smrg
3472848b8605Smrg      /* The ARB_multi_bind spec says:
3473848b8605Smrg       *
3474848b8605Smrg       *     "An INVALID_VALUE error is generated by BindBuffersRange if any
3475848b8605Smrg       *      pair of values in <offsets> and <sizes> does not respectively
3476848b8605Smrg       *      satisfy the constraints described for those parameters for the
3477848b8605Smrg       *      specified target, as described in section 6.7.1 (per binding)."
3478848b8605Smrg       *
3479848b8605Smrg       * Section 6.7.1 refers to table 6.5, which says:
3480848b8605Smrg       *
3481848b8605Smrg       *     "┌───────────────────────────────────────────────────────────────┐
3482848b8605Smrg       *      │ Atomic counter array bindings (see sec. 7.7.2)                │
3483848b8605Smrg       *      ├───────────────────────┬───────────────────────────────────────┤
3484848b8605Smrg       *      │    ...                │    ...                                │
3485848b8605Smrg       *      │    offset restriction │    multiple of 4                      │
3486848b8605Smrg       *      │    ...                │    ...                                │
3487848b8605Smrg       *      │    size restriction   │    none                               │
3488848b8605Smrg       *      └───────────────────────┴───────────────────────────────────────┘"
3489848b8605Smrg       */
3490848b8605Smrg      if (offsets[i] & (ATOMIC_COUNTER_SIZE - 1)) {
3491848b8605Smrg         _mesa_error(ctx, GL_INVALID_VALUE,
3492848b8605Smrg                     "glBindBuffersRange(offsets[%u]=%" PRId64
3493848b8605Smrg                     " is misaligned; it must be a multiple of %d when "
3494848b8605Smrg                     "target=GL_ATOMIC_COUNTER_BUFFER)",
3495848b8605Smrg                     i, (int64_t) offsets[i], ATOMIC_COUNTER_SIZE);
3496848b8605Smrg         continue;
3497848b8605Smrg      }
3498848b8605Smrg
3499848b8605Smrg      if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
3500848b8605Smrg         bufObj = binding->BufferObject;
3501848b8605Smrg      else
3502848b8605Smrg         bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
3503848b8605Smrg                                                    "glBindBuffersRange");
3504848b8605Smrg
3505848b8605Smrg      if (bufObj)
3506848b8605Smrg         set_atomic_buffer_binding(ctx, binding, bufObj, offsets[i], sizes[i]);
3507848b8605Smrg   }
3508848b8605Smrg
3509848b8605Smrg   _mesa_end_bufferobj_lookups(ctx);
3510848b8605Smrg}
3511848b8605Smrg
3512848b8605Smrgvoid GLAPIENTRY
3513848b8605Smrg_mesa_BindBufferRange(GLenum target, GLuint index,
3514848b8605Smrg                      GLuint buffer, GLintptr offset, GLsizeiptr size)
3515848b8605Smrg{
3516848b8605Smrg   GET_CURRENT_CONTEXT(ctx);
3517848b8605Smrg   struct gl_buffer_object *bufObj;
3518848b8605Smrg
3519848b8605Smrg   if (buffer == 0) {
3520848b8605Smrg      bufObj = ctx->Shared->NullBufferObj;
3521848b8605Smrg   } else {
3522848b8605Smrg      bufObj = _mesa_lookup_bufferobj(ctx, buffer);
3523848b8605Smrg   }
3524848b8605Smrg   if (!_mesa_handle_bind_buffer_gen(ctx, target, buffer,
3525848b8605Smrg                                     &bufObj, "glBindBufferRange"))
3526848b8605Smrg      return;
3527848b8605Smrg
3528848b8605Smrg   if (!bufObj) {
3529848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
3530848b8605Smrg                  "glBindBufferRange(invalid buffer=%u)", buffer);
3531848b8605Smrg      return;
3532848b8605Smrg   }
3533848b8605Smrg
3534848b8605Smrg   if (buffer != 0) {
3535848b8605Smrg      if (size <= 0) {
3536848b8605Smrg         _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)",
3537848b8605Smrg                     (int) size);
3538848b8605Smrg         return;
3539848b8605Smrg      }
3540848b8605Smrg   }
3541848b8605Smrg
3542848b8605Smrg   switch (target) {
3543848b8605Smrg   case GL_TRANSFORM_FEEDBACK_BUFFER:
3544848b8605Smrg      _mesa_bind_buffer_range_transform_feedback(ctx, index, bufObj,
3545848b8605Smrg						 offset, size);
3546848b8605Smrg      return;
3547848b8605Smrg   case GL_UNIFORM_BUFFER:
3548848b8605Smrg      bind_buffer_range_uniform_buffer(ctx, index, bufObj, offset, size);
3549848b8605Smrg      return;
3550848b8605Smrg   case GL_ATOMIC_COUNTER_BUFFER:
3551848b8605Smrg      bind_atomic_buffer(ctx, index, bufObj, offset, size,
3552848b8605Smrg                         "glBindBufferRange");
3553848b8605Smrg      return;
3554848b8605Smrg   default:
3555848b8605Smrg      _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)");
3556848b8605Smrg      return;
3557848b8605Smrg   }
3558848b8605Smrg}
3559848b8605Smrg
3560848b8605Smrgvoid GLAPIENTRY
3561848b8605Smrg_mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
3562848b8605Smrg{
3563848b8605Smrg   GET_CURRENT_CONTEXT(ctx);
3564848b8605Smrg   struct gl_buffer_object *bufObj;
3565848b8605Smrg
3566848b8605Smrg   if (buffer == 0) {
3567848b8605Smrg      bufObj = ctx->Shared->NullBufferObj;
3568848b8605Smrg   } else {
3569848b8605Smrg      bufObj = _mesa_lookup_bufferobj(ctx, buffer);
3570848b8605Smrg   }
3571848b8605Smrg   if (!_mesa_handle_bind_buffer_gen(ctx, target, buffer,
3572848b8605Smrg                                     &bufObj, "glBindBufferBase"))
3573848b8605Smrg      return;
3574848b8605Smrg
3575848b8605Smrg   if (!bufObj) {
3576848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
3577848b8605Smrg                  "glBindBufferBase(invalid buffer=%u)", buffer);
3578848b8605Smrg      return;
3579848b8605Smrg   }
3580848b8605Smrg
3581848b8605Smrg   /* Note that there's some oddness in the GL 3.1-GL 3.3 specifications with
3582848b8605Smrg    * regards to BindBufferBase.  It says (GL 3.1 core spec, page 63):
3583848b8605Smrg    *
3584848b8605Smrg    *     "BindBufferBase is equivalent to calling BindBufferRange with offset
3585848b8605Smrg    *      zero and size equal to the size of buffer."
3586848b8605Smrg    *
3587848b8605Smrg    * but it says for glGetIntegeri_v (GL 3.1 core spec, page 230):
3588848b8605Smrg    *
3589848b8605Smrg    *     "If the parameter (starting offset or size) was not specified when the
3590848b8605Smrg    *      buffer object was bound, zero is returned."
3591848b8605Smrg    *
3592848b8605Smrg    * What happens if the size of the buffer changes?  Does the size of the
3593848b8605Smrg    * buffer at the moment glBindBufferBase was called still play a role, like
3594848b8605Smrg    * the first quote would imply, or is the size meaningless in the
3595848b8605Smrg    * glBindBufferBase case like the second quote would suggest?  The GL 4.1
3596848b8605Smrg    * core spec page 45 says:
3597848b8605Smrg    *
3598848b8605Smrg    *     "It is equivalent to calling BindBufferRange with offset zero, while
3599848b8605Smrg    *      size is determined by the size of the bound buffer at the time the
3600848b8605Smrg    *      binding is used."
3601848b8605Smrg    *
3602848b8605Smrg    * My interpretation is that the GL 4.1 spec was a clarification of the
3603848b8605Smrg    * behavior, not a change.  In particular, this choice will only make
3604848b8605Smrg    * rendering work in cases where it would have had undefined results.
3605848b8605Smrg    */
3606848b8605Smrg
3607848b8605Smrg   switch (target) {
3608848b8605Smrg   case GL_TRANSFORM_FEEDBACK_BUFFER:
3609848b8605Smrg      _mesa_bind_buffer_base_transform_feedback(ctx, index, bufObj);
3610848b8605Smrg      return;
3611848b8605Smrg   case GL_UNIFORM_BUFFER:
3612848b8605Smrg      bind_buffer_base_uniform_buffer(ctx, index, bufObj);
3613848b8605Smrg      return;
3614848b8605Smrg   case GL_ATOMIC_COUNTER_BUFFER:
3615848b8605Smrg      bind_atomic_buffer(ctx, index, bufObj, 0, 0,
3616848b8605Smrg                         "glBindBufferBase");
3617848b8605Smrg      return;
3618848b8605Smrg   default:
3619848b8605Smrg      _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)");
3620848b8605Smrg      return;
3621848b8605Smrg   }
3622848b8605Smrg}
3623848b8605Smrg
3624848b8605Smrgvoid GLAPIENTRY
3625848b8605Smrg_mesa_BindBuffersRange(GLenum target, GLuint first, GLsizei count,
3626848b8605Smrg                       const GLuint *buffers,
3627848b8605Smrg                       const GLintptr *offsets, const GLsizeiptr *sizes)
3628848b8605Smrg{
3629848b8605Smrg   GET_CURRENT_CONTEXT(ctx);
3630848b8605Smrg
3631848b8605Smrg   switch (target) {
3632848b8605Smrg   case GL_TRANSFORM_FEEDBACK_BUFFER:
3633848b8605Smrg      bind_xfb_buffers_range(ctx, first, count, buffers, offsets, sizes);
3634848b8605Smrg      return;
3635848b8605Smrg   case GL_UNIFORM_BUFFER:
3636848b8605Smrg      bind_uniform_buffers_range(ctx, first, count, buffers, offsets, sizes);
3637848b8605Smrg      return;
3638848b8605Smrg   case GL_ATOMIC_COUNTER_BUFFER:
3639848b8605Smrg      bind_atomic_buffers_range(ctx, first, count, buffers,
3640848b8605Smrg                                offsets, sizes);
3641848b8605Smrg      return;
3642848b8605Smrg   default:
3643848b8605Smrg      _mesa_error(ctx, GL_INVALID_ENUM, "glBindBuffersRange(target=%s)",
3644848b8605Smrg                  _mesa_lookup_enum_by_nr(target));
3645848b8605Smrg      break;
3646848b8605Smrg   }
3647848b8605Smrg}
3648848b8605Smrg
3649848b8605Smrgvoid GLAPIENTRY
3650848b8605Smrg_mesa_BindBuffersBase(GLenum target, GLuint first, GLsizei count,
3651848b8605Smrg                      const GLuint *buffers)
3652848b8605Smrg{
3653848b8605Smrg   GET_CURRENT_CONTEXT(ctx);
3654848b8605Smrg
3655848b8605Smrg   switch (target) {
3656848b8605Smrg   case GL_TRANSFORM_FEEDBACK_BUFFER:
3657848b8605Smrg      bind_xfb_buffers_base(ctx, first, count, buffers);
3658848b8605Smrg      return;
3659848b8605Smrg   case GL_UNIFORM_BUFFER:
3660848b8605Smrg      bind_uniform_buffers_base(ctx, first, count, buffers);
3661848b8605Smrg      return;
3662848b8605Smrg   case GL_ATOMIC_COUNTER_BUFFER:
3663848b8605Smrg      bind_atomic_buffers_base(ctx, first, count, buffers);
3664848b8605Smrg      return;
3665848b8605Smrg   default:
3666848b8605Smrg      _mesa_error(ctx, GL_INVALID_ENUM, "glBindBuffersBase(target=%s)",
3667848b8605Smrg                  _mesa_lookup_enum_by_nr(target));
3668848b8605Smrg      break;
3669848b8605Smrg   }
3670848b8605Smrg}
3671848b8605Smrg
3672848b8605Smrgvoid GLAPIENTRY
3673848b8605Smrg_mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset,
3674848b8605Smrg                              GLsizeiptr length)
3675848b8605Smrg{
3676848b8605Smrg   GET_CURRENT_CONTEXT(ctx);
3677848b8605Smrg   struct gl_buffer_object *bufObj;
3678848b8605Smrg   const GLintptr end = offset + length;
3679848b8605Smrg
3680848b8605Smrg   bufObj = _mesa_lookup_bufferobj(ctx, buffer);
3681848b8605Smrg   if (!bufObj) {
3682848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
3683848b8605Smrg                  "glInvalidateBufferSubData(name = 0x%x) invalid object",
3684848b8605Smrg                  buffer);
3685848b8605Smrg      return;
3686848b8605Smrg   }
3687848b8605Smrg
3688848b8605Smrg   /* The GL_ARB_invalidate_subdata spec says:
3689848b8605Smrg    *
3690848b8605Smrg    *     "An INVALID_VALUE error is generated if <offset> or <length> is
3691848b8605Smrg    *     negative, or if <offset> + <length> is greater than the value of
3692848b8605Smrg    *     BUFFER_SIZE."
3693848b8605Smrg    */
3694848b8605Smrg   if (end < 0 || end > bufObj->Size) {
3695848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
3696848b8605Smrg                  "glInvalidateBufferSubData(invalid offset or length)");
3697848b8605Smrg      return;
3698848b8605Smrg   }
3699848b8605Smrg
3700848b8605Smrg   /* The OpenGL 4.4 (Core Profile) spec says:
3701848b8605Smrg    *
3702848b8605Smrg    *     "An INVALID_OPERATION error is generated if buffer is currently
3703848b8605Smrg    *     mapped by MapBuffer or if the invalidate range intersects the range
3704848b8605Smrg    *     currently mapped by MapBufferRange, unless it was mapped
3705848b8605Smrg    *     with MAP_PERSISTENT_BIT set in the MapBufferRange access flags."
3706848b8605Smrg    */
3707848b8605Smrg   if (!(bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_PERSISTENT_BIT) &&
3708848b8605Smrg       bufferobj_range_mapped(bufObj, offset, length)) {
3709848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
3710848b8605Smrg                  "glInvalidateBufferSubData(intersection with mapped "
3711848b8605Smrg                  "range)");
3712848b8605Smrg      return;
3713848b8605Smrg   }
3714848b8605Smrg
3715848b8605Smrg   /* We don't actually do anything for this yet.  Just return after
3716848b8605Smrg    * validating the parameters and generating the required errors.
3717848b8605Smrg    */
3718848b8605Smrg   return;
3719848b8605Smrg}
3720848b8605Smrg
3721848b8605Smrgvoid GLAPIENTRY
3722848b8605Smrg_mesa_InvalidateBufferData(GLuint buffer)
3723848b8605Smrg{
3724848b8605Smrg   GET_CURRENT_CONTEXT(ctx);
3725848b8605Smrg   struct gl_buffer_object *bufObj;
3726848b8605Smrg
3727848b8605Smrg   bufObj = _mesa_lookup_bufferobj(ctx, buffer);
3728848b8605Smrg   if (!bufObj) {
3729848b8605Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
3730848b8605Smrg                  "glInvalidateBufferData(name = 0x%x) invalid object",
3731848b8605Smrg                  buffer);
3732848b8605Smrg      return;
3733848b8605Smrg   }
3734848b8605Smrg
3735848b8605Smrg   /* The OpenGL 4.4 (Core Profile) spec says:
3736848b8605Smrg    *
3737848b8605Smrg    *     "An INVALID_OPERATION error is generated if buffer is currently
3738848b8605Smrg    *     mapped by MapBuffer or if the invalidate range intersects the range
3739848b8605Smrg    *     currently mapped by MapBufferRange, unless it was mapped
3740848b8605Smrg    *     with MAP_PERSISTENT_BIT set in the MapBufferRange access flags."
3741848b8605Smrg    */
3742848b8605Smrg   if (_mesa_check_disallowed_mapping(bufObj)) {
3743848b8605Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
3744848b8605Smrg                  "glInvalidateBufferData(intersection with mapped "
3745848b8605Smrg                  "range)");
3746848b8605Smrg      return;
3747848b8605Smrg   }
3748848b8605Smrg
3749848b8605Smrg   /* We don't actually do anything for this yet.  Just return after
3750848b8605Smrg    * validating the parameters and generating the required errors.
3751848b8605Smrg    */
3752848b8605Smrg   return;
3753848b8605Smrg}
3754