1/* 2 * Mesa 3-D graphics library 3 * 4 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included 14 * in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22 * OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26/** 27 * \file context.h 28 * Mesa context and visual-related functions. 29 * 30 * There are three large Mesa data types/classes which are meant to be 31 * used by device drivers: 32 * - struct gl_context: this contains the Mesa rendering state 33 * - struct gl_config: this describes the color buffer (RGB vs. ci), whether 34 * or not there's a depth buffer, stencil buffer, etc. 35 * - struct gl_framebuffer: contains pointers to the depth buffer, stencil 36 * buffer, accum buffer and alpha buffers. 37 * 38 * These types should be encapsulated by corresponding device driver 39 * data types. See xmesa.h and xmesaP.h for an example. 40 * 41 * In OOP terms, struct gl_context, struct gl_config, and struct gl_framebuffer 42 * are base classes which the device driver must derive from. 43 * 44 * The following functions create and destroy these data types. 45 */ 46 47 48#ifndef CONTEXT_H 49#define CONTEXT_H 50 51 52#include "errors.h" 53#include "imports.h" 54#include "extensions.h" 55#include "mtypes.h" 56#include "vbo/vbo.h" 57 58 59#ifdef __cplusplus 60extern "C" { 61#endif 62 63 64struct _glapi_table; 65 66 67/** \name Visual-related functions */ 68/*@{*/ 69 70extern struct gl_config * 71_mesa_create_visual( GLboolean dbFlag, 72 GLboolean stereoFlag, 73 GLint redBits, 74 GLint greenBits, 75 GLint blueBits, 76 GLint alphaBits, 77 GLint depthBits, 78 GLint stencilBits, 79 GLint accumRedBits, 80 GLint accumGreenBits, 81 GLint accumBlueBits, 82 GLint accumAlphaBits, 83 GLuint numSamples ); 84 85extern GLboolean 86_mesa_initialize_visual( struct gl_config *v, 87 GLboolean dbFlag, 88 GLboolean stereoFlag, 89 GLint redBits, 90 GLint greenBits, 91 GLint blueBits, 92 GLint alphaBits, 93 GLint depthBits, 94 GLint stencilBits, 95 GLint accumRedBits, 96 GLint accumGreenBits, 97 GLint accumBlueBits, 98 GLint accumAlphaBits, 99 GLuint numSamples ); 100 101extern void 102_mesa_destroy_visual( struct gl_config *vis ); 103 104/*@}*/ 105 106 107/** \name Context-related functions */ 108/*@{*/ 109 110extern GLboolean 111_mesa_initialize_context( struct gl_context *ctx, 112 gl_api api, 113 const struct gl_config *visual, 114 struct gl_context *share_list, 115 const struct dd_function_table *driverFunctions); 116 117extern void 118_mesa_free_context_data(struct gl_context *ctx, bool destroy_compiler_types); 119 120extern void 121_mesa_destroy_context( struct gl_context *ctx ); 122 123 124extern void 125_mesa_copy_context(const struct gl_context *src, struct gl_context *dst, GLuint mask); 126 127extern GLboolean 128_mesa_make_current( struct gl_context *ctx, struct gl_framebuffer *drawBuffer, 129 struct gl_framebuffer *readBuffer ); 130 131extern GLboolean 132_mesa_share_state(struct gl_context *ctx, struct gl_context *ctxToShare); 133 134extern struct gl_context * 135_mesa_get_current_context(void); 136 137/*@}*/ 138 139extern void 140_mesa_init_constants(struct gl_constants *consts, gl_api api); 141 142extern void 143_mesa_notifySwapBuffers(struct gl_context *gc); 144 145 146extern struct _glapi_table * 147_mesa_get_dispatch(struct gl_context *ctx); 148 149extern void 150_mesa_set_context_lost_dispatch(struct gl_context *ctx); 151 152 153 154/** \name Miscellaneous */ 155/*@{*/ 156 157extern void 158_mesa_flush(struct gl_context *ctx); 159 160extern void GLAPIENTRY 161_mesa_Finish( void ); 162 163extern void GLAPIENTRY 164_mesa_Flush( void ); 165 166/*@}*/ 167 168 169/** 170 * Are we currently between glBegin and glEnd? 171 * During execution, not display list compilation. 172 */ 173static inline GLboolean 174_mesa_inside_begin_end(const struct gl_context *ctx) 175{ 176 return ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END; 177} 178 179 180/** 181 * Are we currently between glBegin and glEnd in a display list? 182 */ 183static inline GLboolean 184_mesa_inside_dlist_begin_end(const struct gl_context *ctx) 185{ 186 return ctx->Driver.CurrentSavePrimitive <= PRIM_MAX; 187} 188 189 190 191/** 192 * \name Macros for flushing buffered rendering commands before state changes, 193 * checking if inside glBegin/glEnd, etc. 194 */ 195/*@{*/ 196 197/** 198 * Flush vertices. 199 * 200 * \param ctx GL context. 201 * \param newstate new state. 202 * 203 * Checks if dd_function_table::NeedFlush is marked to flush stored vertices, 204 * and calls dd_function_table::FlushVertices if so. Marks 205 * __struct gl_contextRec::NewState with \p newstate. 206 */ 207#define FLUSH_VERTICES(ctx, newstate) \ 208do { \ 209 if (MESA_VERBOSE & VERBOSE_STATE) \ 210 _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", __func__); \ 211 if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES) \ 212 vbo_exec_FlushVertices(ctx, FLUSH_STORED_VERTICES); \ 213 ctx->NewState |= newstate; \ 214} while (0) 215 216/** 217 * Flush current state. 218 * 219 * \param ctx GL context. 220 * \param newstate new state. 221 * 222 * Checks if dd_function_table::NeedFlush is marked to flush current state, 223 * and calls dd_function_table::FlushVertices if so. Marks 224 * __struct gl_contextRec::NewState with \p newstate. 225 */ 226#define FLUSH_CURRENT(ctx, newstate) \ 227do { \ 228 if (MESA_VERBOSE & VERBOSE_STATE) \ 229 _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", __func__); \ 230 if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) \ 231 vbo_exec_FlushVertices(ctx, FLUSH_UPDATE_CURRENT); \ 232 ctx->NewState |= newstate; \ 233} while (0) 234 235/** 236 * Flush vertices. 237 * 238 * \param ctx GL context. 239 * 240 * Checks if dd_function_table::NeedFlush is marked to flush stored vertices 241 * or current state and calls dd_function_table::FlushVertices if so. 242 */ 243#define FLUSH_FOR_DRAW(ctx) \ 244do { \ 245 if (MESA_VERBOSE & VERBOSE_STATE) \ 246 _mesa_debug(ctx, "FLUSH_FOR_DRAW in %s\n", __func__); \ 247 if (ctx->Driver.NeedFlush) \ 248 vbo_exec_FlushVertices(ctx, ctx->Driver.NeedFlush); \ 249} while (0) 250 251/** 252 * Macro to assert that the API call was made outside the 253 * glBegin()/glEnd() pair, with return value. 254 * 255 * \param ctx GL context. 256 * \param retval value to return in case the assertion fails. 257 */ 258#define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval) \ 259do { \ 260 if (_mesa_inside_begin_end(ctx)) { \ 261 _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \ 262 return retval; \ 263 } \ 264} while (0) 265 266/** 267 * Macro to assert that the API call was made outside the 268 * glBegin()/glEnd() pair. 269 * 270 * \param ctx GL context. 271 */ 272#define ASSERT_OUTSIDE_BEGIN_END(ctx) \ 273do { \ 274 if (_mesa_inside_begin_end(ctx)) { \ 275 _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \ 276 return; \ 277 } \ 278} while (0) 279 280/*@}*/ 281 282 283/** 284 * Checks if the context is for Desktop GL (Compatibility or Core) 285 */ 286static inline bool 287_mesa_is_desktop_gl(const struct gl_context *ctx) 288{ 289 return ctx->API == API_OPENGL_COMPAT || ctx->API == API_OPENGL_CORE; 290} 291 292 293/** 294 * Checks if the context is for any GLES version 295 */ 296static inline bool 297_mesa_is_gles(const struct gl_context *ctx) 298{ 299 return ctx->API == API_OPENGLES || ctx->API == API_OPENGLES2; 300} 301 302 303/** 304 * Checks if the context is for GLES 3.0 or later 305 */ 306static inline bool 307_mesa_is_gles3(const struct gl_context *ctx) 308{ 309 return ctx->API == API_OPENGLES2 && ctx->Version >= 30; 310} 311 312 313/** 314 * Checks if the context is for GLES 3.1 or later 315 */ 316static inline bool 317_mesa_is_gles31(const struct gl_context *ctx) 318{ 319 return ctx->API == API_OPENGLES2 && ctx->Version >= 31; 320} 321 322 323/** 324 * Checks if the context is for GLES 3.2 or later 325 */ 326static inline bool 327_mesa_is_gles32(const struct gl_context *ctx) 328{ 329 return ctx->API == API_OPENGLES2 && ctx->Version >= 32; 330} 331 332 333static inline bool 334_mesa_is_no_error_enabled(const struct gl_context *ctx) 335{ 336 return ctx->Const.ContextFlags & GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR; 337} 338 339 340static inline bool 341_mesa_has_integer_textures(const struct gl_context *ctx) 342{ 343 return _mesa_has_EXT_texture_integer(ctx) || _mesa_is_gles3(ctx); 344} 345 346static inline bool 347_mesa_has_half_float_textures(const struct gl_context *ctx) 348{ 349 return _mesa_has_ARB_texture_float(ctx) || 350 _mesa_has_OES_texture_half_float(ctx) || _mesa_is_gles3(ctx); 351} 352 353static inline bool 354_mesa_has_float_textures(const struct gl_context *ctx) 355{ 356 return _mesa_has_ARB_texture_float(ctx) || 357 _mesa_has_OES_texture_float(ctx) || _mesa_is_gles3(ctx); 358 } 359 360static inline bool 361_mesa_has_texture_rgb10_a2ui(const struct gl_context *ctx) 362{ 363 return _mesa_has_ARB_texture_rgb10_a2ui(ctx) || _mesa_is_gles3(ctx); 364} 365 366static inline bool 367_mesa_has_float_depth_buffer(const struct gl_context *ctx) 368{ 369 return _mesa_has_ARB_depth_buffer_float(ctx) || _mesa_is_gles3(ctx); 370} 371 372static inline bool 373_mesa_has_packed_float(const struct gl_context *ctx) 374{ 375 return _mesa_has_EXT_packed_float(ctx) || _mesa_is_gles3(ctx); 376} 377 378static inline bool 379_mesa_has_rg_textures(const struct gl_context *ctx) 380{ 381 return _mesa_has_ARB_texture_rg(ctx) || _mesa_has_EXT_texture_rg(ctx) || 382 _mesa_is_gles3(ctx); 383} 384 385static inline bool 386_mesa_has_texture_shared_exponent(const struct gl_context *ctx) 387{ 388 return _mesa_has_EXT_texture_shared_exponent(ctx) || _mesa_is_gles3(ctx); 389} 390 391static inline bool 392_mesa_has_texture_type_2_10_10_10_REV(const struct gl_context *ctx) 393{ 394 return _mesa_is_desktop_gl(ctx) || 395 _mesa_has_EXT_texture_type_2_10_10_10_REV(ctx); 396} 397 398/** 399 * Checks if the context supports geometry shaders. 400 */ 401static inline bool 402_mesa_has_geometry_shaders(const struct gl_context *ctx) 403{ 404 return _mesa_has_OES_geometry_shader(ctx) || 405 (_mesa_is_desktop_gl(ctx) && ctx->Version >= 32); 406} 407 408 409/** 410 * Checks if the context supports compute shaders. 411 */ 412static inline bool 413_mesa_has_compute_shaders(const struct gl_context *ctx) 414{ 415 return _mesa_has_ARB_compute_shader(ctx) || 416 (ctx->API == API_OPENGLES2 && ctx->Version >= 31); 417} 418 419/** 420 * Checks if the context supports tessellation. 421 */ 422static inline bool 423_mesa_has_tessellation(const struct gl_context *ctx) 424{ 425 /* _mesa_has_EXT_tessellation_shader(ctx) is redundant with the OES 426 * check, so don't bother calling it. 427 */ 428 return _mesa_has_OES_tessellation_shader(ctx) || 429 _mesa_has_ARB_tessellation_shader(ctx); 430} 431 432static inline bool 433_mesa_has_texture_cube_map_array(const struct gl_context *ctx) 434{ 435 return _mesa_has_ARB_texture_cube_map_array(ctx) || 436 _mesa_has_OES_texture_cube_map_array(ctx); 437} 438 439static inline bool 440_mesa_has_texture_view(const struct gl_context *ctx) 441{ 442 return _mesa_has_ARB_texture_view(ctx) || 443 _mesa_has_OES_texture_view(ctx); 444} 445 446#ifdef __cplusplus 447} 448#endif 449 450 451#endif /* CONTEXT_H */ 452