1/** 2 * \file rastpos.h 3 * Raster position operations. 4 */ 5 6/* 7 * Mesa 3-D graphics library 8 * 9 * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. 10 * 11 * Permission is hereby granted, free of charge, to any person obtaining a 12 * copy of this software and associated documentation files (the "Software"), 13 * to deal in the Software without restriction, including without limitation 14 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 15 * and/or sell copies of the Software, and to permit persons to whom the 16 * Software is furnished to do so, subject to the following conditions: 17 * 18 * The above copyright notice and this permission notice shall be included 19 * in all copies or substantial portions of the Software. 20 * 21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 24 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 25 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 26 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 27 * OTHER DEALINGS IN THE SOFTWARE. 28 */ 29 30 31#ifndef RASTPOS_H 32#define RASTPOS_H 33 34 35#include "glheader.h" 36 37 38struct _glapi_table; 39struct gl_context; 40 41extern void 42_mesa_init_rastpos(struct gl_context *ctx); 43 44void 45_mesa_RasterPos(struct gl_context *ctx, const GLfloat vObj[4]); 46 47void GLAPIENTRY 48_mesa_RasterPos2d(GLdouble x, GLdouble y); 49void GLAPIENTRY 50_mesa_RasterPos2f(GLfloat x, GLfloat y); 51void GLAPIENTRY 52_mesa_RasterPos2i(GLint x, GLint y); 53void GLAPIENTRY 54_mesa_RasterPos2s(GLshort x, GLshort y); 55void GLAPIENTRY 56_mesa_RasterPos3d(GLdouble x, GLdouble y, GLdouble z); 57void GLAPIENTRY 58_mesa_RasterPos3f(GLfloat x, GLfloat y, GLfloat z); 59void GLAPIENTRY 60_mesa_RasterPos3i(GLint x, GLint y, GLint z); 61void GLAPIENTRY 62_mesa_RasterPos3s(GLshort x, GLshort y, GLshort z); 63void GLAPIENTRY 64_mesa_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w); 65void GLAPIENTRY 66_mesa_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w); 67void GLAPIENTRY 68_mesa_RasterPos4i(GLint x, GLint y, GLint z, GLint w); 69void GLAPIENTRY 70_mesa_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w); 71void GLAPIENTRY 72_mesa_RasterPos2dv(const GLdouble *v); 73void GLAPIENTRY 74_mesa_RasterPos2fv(const GLfloat *v); 75void GLAPIENTRY 76_mesa_RasterPos2iv(const GLint *v); 77void GLAPIENTRY 78_mesa_RasterPos2sv(const GLshort *v); 79void GLAPIENTRY 80_mesa_RasterPos3dv(const GLdouble *v); 81void GLAPIENTRY 82_mesa_RasterPos3fv(const GLfloat *v); 83void GLAPIENTRY 84_mesa_RasterPos3iv(const GLint *v); 85void GLAPIENTRY 86_mesa_RasterPos3sv(const GLshort *v); 87void GLAPIENTRY 88_mesa_RasterPos4dv(const GLdouble *v); 89void GLAPIENTRY 90_mesa_RasterPos4fv(const GLfloat *v); 91void GLAPIENTRY 92_mesa_RasterPos4iv(const GLint *v); 93void GLAPIENTRY 94_mesa_RasterPos4sv(const GLshort *v); 95void GLAPIENTRY 96_mesa_WindowPos2d(GLdouble x, GLdouble y); 97void GLAPIENTRY 98_mesa_WindowPos2f(GLfloat x, GLfloat y); 99void GLAPIENTRY 100_mesa_WindowPos2i(GLint x, GLint y); 101void GLAPIENTRY 102_mesa_WindowPos2s(GLshort x, GLshort y); 103void GLAPIENTRY 104_mesa_WindowPos3d(GLdouble x, GLdouble y, GLdouble z); 105void GLAPIENTRY 106_mesa_WindowPos3f(GLfloat x, GLfloat y, GLfloat z); 107void GLAPIENTRY 108_mesa_WindowPos3i(GLint x, GLint y, GLint z); 109void GLAPIENTRY 110_mesa_WindowPos3s(GLshort x, GLshort y, GLshort z); 111void GLAPIENTRY 112_mesa_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w); 113void GLAPIENTRY 114_mesa_WindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w); 115void GLAPIENTRY 116_mesa_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w); 117void GLAPIENTRY 118_mesa_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w); 119void GLAPIENTRY 120_mesa_WindowPos2dv(const GLdouble *v); 121void GLAPIENTRY 122_mesa_WindowPos2fv(const GLfloat *v); 123void GLAPIENTRY 124_mesa_WindowPos2iv(const GLint *v); 125void GLAPIENTRY 126_mesa_WindowPos2sv(const GLshort *v); 127void GLAPIENTRY 128_mesa_WindowPos3dv(const GLdouble *v); 129void GLAPIENTRY 130_mesa_WindowPos3fv(const GLfloat *v); 131void GLAPIENTRY 132_mesa_WindowPos3iv(const GLint *v); 133void GLAPIENTRY 134_mesa_WindowPos3sv(const GLshort *v); 135void GLAPIENTRY 136_mesa_WindowPos4dvMESA(const GLdouble *v); 137void GLAPIENTRY 138_mesa_WindowPos4fvMESA(const GLfloat *v); 139void GLAPIENTRY 140_mesa_WindowPos4ivMESA(const GLint *v); 141void GLAPIENTRY 142_mesa_WindowPos4svMESA(const GLshort *v); 143 144 145/*@}*/ 146 147#endif /* RASTPOS_H */ 148