remap.c revision 848b8605
1/*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24
25
26/**
27 * \file remap.c
28 * Remap table management.
29 *
30 * Entries in the dispatch table are either static or dynamic.  The
31 * dispatch table is shared by mesa core and glapi.  When they are
32 * built separately, it is possible that a static entry in mesa core
33 * is dynamic, or assigned a different static offset, in glapi.  The
34 * remap table is in charge of mapping a static entry in mesa core to
35 * a dynamic entry, or the corresponding static entry, in glapi.
36 */
37
38#include "remap.h"
39#include "imports.h"
40#include "glapi/glapi.h"
41
42#define MAX_ENTRY_POINTS 16
43
44#define need_MESA_remap_table
45#include "main/remap_helper.h"
46
47
48/* this is global for quick access */
49int driDispatchRemapTable[driDispatchRemapTable_size];
50
51
52/**
53 * Return the spec string associated with the given function index.
54 * The index is available from including remap_helper.h.
55 *
56 * \param func_index an opaque function index.
57 *
58 * \return the spec string associated with the function index, or NULL.
59 */
60const char *
61_mesa_get_function_spec(GLint func_index)
62{
63   if (func_index < Elements(_mesa_function_pool))
64      return _mesa_function_pool + func_index;
65   else
66      return NULL;
67}
68
69
70/**
71 * Map a function by its spec.  The function will be added to glapi,
72 * and the dispatch offset will be returned.
73 *
74 * \param spec a '\0'-separated string array specifying a function.
75 *        It begins with the parameter signature of the function,
76 *        followed by the names of the entry points.  An empty entry
77 *        point name terminates the array.
78 *
79 * \return the offset of the (re-)mapped function in the dispatch
80 *         table, or -1.
81 */
82GLint
83_mesa_map_function_spec(const char *spec)
84{
85   const char *signature;
86   const char *names[MAX_ENTRY_POINTS + 1];
87   GLint num_names = 0;
88
89   if (!spec)
90      return -1;
91
92   signature = spec;
93   spec += strlen(spec) + 1;
94
95   /* spec is terminated by an empty string */
96   while (*spec) {
97      names[num_names] = spec;
98      num_names++;
99      if (num_names >= MAX_ENTRY_POINTS)
100         break;
101      spec += strlen(spec) + 1;
102   }
103   if (!num_names)
104      return -1;
105
106   names[num_names] = NULL;
107
108   /* add the entry points to the dispatch table */
109   return _glapi_add_dispatch(names, signature);
110}
111
112
113/**
114 * Map an array of functions.  This is a convenient function for
115 * use with arrays available from including remap_helper.h.
116 *
117 * Note that the dispatch offsets of the functions are not returned.
118 * If they are needed, _mesa_map_function_spec() should be used.
119 *
120 * \param func_array an array of function remaps.
121 */
122void
123_mesa_map_function_array(const struct gl_function_remap *func_array)
124{
125   GLint i;
126
127   if (!func_array)
128      return;
129
130   for (i = 0; func_array[i].func_index != -1; i++) {
131      const char *spec;
132      GLint offset;
133
134      spec = _mesa_get_function_spec(func_array[i].func_index);
135      if (!spec) {
136         _mesa_problem(NULL, "invalid function index %d",
137                       func_array[i].func_index);
138         continue;
139      }
140
141      offset = _mesa_map_function_spec(spec);
142      /* error checks */
143      if (offset < 0) {
144         const char *name = spec + strlen(spec) + 1;
145         _mesa_warning(NULL, "failed to remap %s", name);
146      }
147      else if (func_array[i].dispatch_offset >= 0 &&
148               offset != func_array[i].dispatch_offset) {
149         const char *name = spec + strlen(spec) + 1;
150         _mesa_problem(NULL, "%s should be mapped to %d, not %d",
151                       name, func_array[i].dispatch_offset, offset);
152      }
153   }
154}
155
156
157/**
158 * Map the functions which are already static.
159 *
160 * When a extension function are incorporated into the ABI, the
161 * extension suffix is usually stripped.  Mapping such functions
162 * makes sure the alternative names are available.
163 *
164 * Note that functions mapped by _mesa_init_remap_table() are
165 * excluded.
166 */
167void
168_mesa_map_static_functions(void)
169{
170   /* Remap static functions which have alternative names and are in the ABI.
171    * This is to be on the safe side.  glapi should have defined those names.
172    */
173   _mesa_map_function_array(MESA_alt_functions);
174}
175
176
177/**
178 * Initialize the remap table.  This is called in one_time_init().
179 * The remap table needs to be initialized before calling the
180 * CALL/GET/SET macros defined in main/dispatch.h.
181 */
182static void
183_mesa_do_init_remap_table(const char *pool,
184			  int size,
185			  const struct gl_function_pool_remap *remap)
186{
187   static GLboolean initialized = GL_FALSE;
188   GLint i;
189
190   if (initialized)
191      return;
192   initialized = GL_TRUE;
193
194   /* initialize the remap table */
195   for (i = 0; i < size; i++) {
196      GLint offset;
197      const char *spec;
198
199      /* sanity check */
200      ASSERT(i == remap[i].remap_index);
201      spec = _mesa_function_pool + remap[i].pool_index;
202
203      offset = _mesa_map_function_spec(spec);
204      /* store the dispatch offset in the remap table */
205      driDispatchRemapTable[i] = offset;
206      if (offset < 0) {
207         const char *name = spec + strlen(spec) + 1;
208         _mesa_warning(NULL, "failed to remap %s", name);
209      }
210   }
211}
212
213
214void
215_mesa_init_remap_table(void)
216{
217   _mesa_do_init_remap_table(_mesa_function_pool,
218			     driDispatchRemapTable_size,
219			     MESA_remap_table_functions);
220}
221