1/*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26#include "main/glheader.h"
27#include "main/context.h"
28#include "main/enums.h"
29#include "main/mtypes.h"
30#include "main/scissor.h"
31
32
33/**
34 * Set scissor rectangle data directly in ScissorArray
35 *
36 * This is an internal function that performs no error checking on the
37 * supplied data.  It also does \b not call \c dd_function_table::Scissor.
38 *
39 * \sa _mesa_set_scissor
40 */
41static void
42set_scissor_no_notify(struct gl_context *ctx, unsigned idx,
43                      GLint x, GLint y, GLsizei width, GLsizei height)
44{
45   if (x == ctx->Scissor.ScissorArray[idx].X &&
46       y == ctx->Scissor.ScissorArray[idx].Y &&
47       width == ctx->Scissor.ScissorArray[idx].Width &&
48       height == ctx->Scissor.ScissorArray[idx].Height)
49      return;
50
51   FLUSH_VERTICES(ctx, ctx->DriverFlags.NewScissorRect ? 0 : _NEW_SCISSOR);
52   ctx->NewDriverState |= ctx->DriverFlags.NewScissorRect;
53
54   ctx->Scissor.ScissorArray[idx].X = x;
55   ctx->Scissor.ScissorArray[idx].Y = y;
56   ctx->Scissor.ScissorArray[idx].Width = width;
57   ctx->Scissor.ScissorArray[idx].Height = height;
58}
59
60static void
61scissor(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei height)
62{
63   unsigned i;
64
65   /* The GL_ARB_viewport_array spec says:
66    *
67    *     "Scissor sets the scissor rectangle for all viewports to the same
68    *     values and is equivalent (assuming no errors are generated) to:
69    *
70    *     for (uint i = 0; i < MAX_VIEWPORTS; i++) {
71    *         ScissorIndexed(i, left, bottom, width, height);
72    *     }"
73    *
74    * Set the scissor rectangle for all of the viewports supported by the
75    * implementation, but only signal the driver once at the end.
76    */
77   for (i = 0; i < ctx->Const.MaxViewports; i++)
78      set_scissor_no_notify(ctx, i, x, y, width, height);
79
80   if (ctx->Driver.Scissor)
81      ctx->Driver.Scissor(ctx);
82}
83
84/**
85 * Called via glScissor
86 */
87void GLAPIENTRY
88_mesa_Scissor_no_error(GLint x, GLint y, GLsizei width, GLsizei height)
89{
90   GET_CURRENT_CONTEXT(ctx);
91   scissor(ctx, x, y, width, height);
92}
93
94void GLAPIENTRY
95_mesa_Scissor(GLint x, GLint y, GLsizei width, GLsizei height)
96{
97   GET_CURRENT_CONTEXT(ctx);
98
99   if (MESA_VERBOSE & VERBOSE_API)
100      _mesa_debug(ctx, "glScissor %d %d %d %d\n", x, y, width, height);
101
102   if (width < 0 || height < 0) {
103      _mesa_error( ctx, GL_INVALID_VALUE, "glScissor" );
104      return;
105   }
106
107   scissor(ctx, x, y, width, height);
108}
109
110
111/**
112 * Define the scissor box.
113 *
114 * \param x, y coordinates of the scissor box lower-left corner.
115 * \param width width of the scissor box.
116 * \param height height of the scissor box.
117 *
118 * \sa glScissor().
119 *
120 * Verifies the parameters and updates __struct gl_contextRec::Scissor. On a
121 * change flushes the vertices and notifies the driver via
122 * the dd_function_table::Scissor callback.
123 */
124void
125_mesa_set_scissor(struct gl_context *ctx, unsigned idx,
126                  GLint x, GLint y, GLsizei width, GLsizei height)
127{
128   set_scissor_no_notify(ctx, idx, x, y, width, height);
129
130   if (ctx->Driver.Scissor)
131      ctx->Driver.Scissor(ctx);
132}
133
134static void
135scissor_array(struct gl_context *ctx, GLuint first, GLsizei count,
136              struct gl_scissor_rect *rect)
137{
138   for (GLsizei i = 0; i < count; i++) {
139      set_scissor_no_notify(ctx, i + first, rect[i].X, rect[i].Y,
140                            rect[i].Width, rect[i].Height);
141   }
142
143   if (ctx->Driver.Scissor)
144      ctx->Driver.Scissor(ctx);
145}
146
147/**
148 * Define count scissor boxes starting at index.
149 *
150 * \param index  index of first scissor records to set
151 * \param count  number of scissor records to set
152 * \param x, y   pointer to array of struct gl_scissor_rects
153 *
154 * \sa glScissorArrayv().
155 *
156 * Verifies the parameters and call set_scissor_no_notify to do the work.
157 */
158void GLAPIENTRY
159_mesa_ScissorArrayv_no_error(GLuint first, GLsizei count, const GLint *v)
160{
161   GET_CURRENT_CONTEXT(ctx);
162
163   struct gl_scissor_rect *p = (struct gl_scissor_rect *)v;
164   scissor_array(ctx, first, count, p);
165}
166
167void GLAPIENTRY
168_mesa_ScissorArrayv(GLuint first, GLsizei count, const GLint *v)
169{
170   int i;
171   struct gl_scissor_rect *p = (struct gl_scissor_rect *) v;
172   GET_CURRENT_CONTEXT(ctx);
173
174   if ((first + count) > ctx->Const.MaxViewports) {
175      _mesa_error(ctx, GL_INVALID_VALUE,
176                  "glScissorArrayv: first (%d) + count (%d) >= MaxViewports (%d)",
177                  first, count, ctx->Const.MaxViewports);
178      return;
179   }
180
181   /* Verify width & height */
182   for (i = 0; i < count; i++) {
183      if (p[i].Width < 0 || p[i].Height < 0) {
184         _mesa_error(ctx, GL_INVALID_VALUE,
185                     "glScissorArrayv: index (%d) width or height < 0 (%d, %d)",
186                     i, p[i].Width, p[i].Height);
187         return;
188      }
189   }
190
191   scissor_array(ctx, first, count, p);
192}
193
194/**
195 * Define the scissor box.
196 *
197 * \param index  index of scissor records to set
198 * \param x, y   coordinates of the scissor box lower-left corner.
199 * \param width  width of the scissor box.
200 * \param height height of the scissor box.
201 *
202 * Verifies the parameters call set_scissor_no_notify to do the work.
203 */
204static void
205scissor_indexed_err(struct gl_context *ctx, GLuint index, GLint left,
206                    GLint bottom, GLsizei width, GLsizei height,
207                    const char *function)
208{
209   if (MESA_VERBOSE & VERBOSE_API)
210      _mesa_debug(ctx, "%s(%d, %d, %d, %d, %d)\n",
211                  function, index, left, bottom, width, height);
212
213   if (index >= ctx->Const.MaxViewports) {
214      _mesa_error(ctx, GL_INVALID_VALUE,
215                  "%s: index (%d) >= MaxViewports (%d)",
216                  function, index, ctx->Const.MaxViewports);
217      return;
218   }
219
220   if (width < 0 || height < 0) {
221      _mesa_error(ctx, GL_INVALID_VALUE,
222                  "%s: index (%d) width or height < 0 (%d, %d)",
223                  function, index, width, height);
224      return;
225   }
226
227   _mesa_set_scissor(ctx, index, left, bottom, width, height);
228}
229
230void GLAPIENTRY
231_mesa_ScissorIndexed_no_error(GLuint index, GLint left, GLint bottom,
232                              GLsizei width, GLsizei height)
233{
234   GET_CURRENT_CONTEXT(ctx);
235   _mesa_set_scissor(ctx, index, left, bottom, width, height);
236}
237
238void GLAPIENTRY
239_mesa_ScissorIndexed(GLuint index, GLint left, GLint bottom,
240                     GLsizei width, GLsizei height)
241{
242   GET_CURRENT_CONTEXT(ctx);
243   scissor_indexed_err(ctx, index, left, bottom, width, height,
244                       "glScissorIndexed");
245}
246
247void GLAPIENTRY
248_mesa_ScissorIndexedv_no_error(GLuint index, const GLint *v)
249{
250   GET_CURRENT_CONTEXT(ctx);
251   _mesa_set_scissor(ctx, index, v[0], v[1], v[2], v[3]);
252}
253
254void GLAPIENTRY
255_mesa_ScissorIndexedv(GLuint index, const GLint *v)
256{
257   GET_CURRENT_CONTEXT(ctx);
258   scissor_indexed_err(ctx, index, v[0], v[1], v[2], v[3],
259                       "glScissorIndexedv");
260}
261
262void GLAPIENTRY
263_mesa_WindowRectanglesEXT(GLenum mode, GLsizei count, const GLint *box)
264{
265   int i;
266   struct gl_scissor_rect newval[MAX_WINDOW_RECTANGLES];
267   GET_CURRENT_CONTEXT(ctx);
268
269   if (MESA_VERBOSE & VERBOSE_API)
270      _mesa_debug(ctx, "glWindowRectanglesEXT(%s, %d, %p)\n",
271                  _mesa_enum_to_string(mode), count, box);
272
273   if (mode != GL_INCLUSIVE_EXT && mode != GL_EXCLUSIVE_EXT) {
274      _mesa_error(ctx, GL_INVALID_ENUM,
275                  "glWindowRectanglesEXT(invalid mode 0x%x)", mode);
276      return;
277   }
278
279   if (count < 0) {
280      _mesa_error(ctx, GL_INVALID_VALUE, "glWindowRectanglesEXT(count < 0)");
281      return;
282   }
283
284   if (count > ctx->Const.MaxWindowRectangles) {
285      _mesa_error(ctx, GL_INVALID_VALUE,
286                  "glWindowRectanglesEXT(count >= MaxWindowRectangles (%d)",
287                  ctx->Const.MaxWindowRectangles);
288      return;
289   }
290
291   for (i = 0; i < count; i++) {
292      if (box[2] < 0 || box[3] < 0) {
293         _mesa_error(ctx, GL_INVALID_VALUE,
294                     "glWindowRectanglesEXT(box %d: w < 0 || h < 0)", i);
295         return;
296      }
297      newval[i].X = box[0];
298      newval[i].Y = box[1];
299      newval[i].Width = box[2];
300      newval[i].Height = box[3];
301      box += 4;
302   }
303
304   FLUSH_VERTICES(ctx, 0);
305   ctx->NewDriverState |= ctx->DriverFlags.NewWindowRectangles;
306
307   memcpy(ctx->Scissor.WindowRects, newval,
308          sizeof(struct gl_scissor_rect) * count);
309   ctx->Scissor.NumWindowRects = count;
310   ctx->Scissor.WindowRectMode = mode;
311}
312
313
314/**
315 * Initialize the context's scissor state.
316 * \param ctx  the GL context.
317 */
318void
319_mesa_init_scissor(struct gl_context *ctx)
320{
321   unsigned i;
322
323   /* Scissor group */
324   ctx->Scissor.EnableFlags = 0;
325   ctx->Scissor.WindowRectMode = GL_EXCLUSIVE_EXT;
326
327   /* Note: ctx->Const.MaxViewports may not have been set by the driver yet,
328    * so just initialize all of them.
329    */
330   for (i = 0; i < MAX_VIEWPORTS; i++)
331      set_scissor_no_notify(ctx, i, 0, 0, 0, 0);
332}
333