shaderimage.h revision 848b8605
1848b8605Smrg/* 2848b8605Smrg * Copyright 2013 Intel Corporation 3848b8605Smrg * 4848b8605Smrg * Permission is hereby granted, free of charge, to any person obtaining a 5848b8605Smrg * copy of this software and associated documentation files (the "Software"), 6848b8605Smrg * to deal in the Software without restriction, including without limitation 7848b8605Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8848b8605Smrg * and/or sell copies of the Software, and to permit persons to whom the 9848b8605Smrg * Software is furnished to do so, subject to the following conditions: 10848b8605Smrg * 11848b8605Smrg * The above copyright notice and this permission notice (including the next 12848b8605Smrg * paragraph) shall be included in all copies or substantial portions of the 13848b8605Smrg * Software. 14848b8605Smrg * 15848b8605Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16848b8605Smrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17848b8605Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18848b8605Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19848b8605Smrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20848b8605Smrg * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 21848b8605Smrg * DEALINGS IN THE SOFTWARE. 22848b8605Smrg * 23848b8605Smrg * Authors: 24848b8605Smrg * Francisco Jerez <currojerez@riseup.net> 25848b8605Smrg */ 26848b8605Smrg 27848b8605Smrg#ifndef SHADERIMAGE_H 28848b8605Smrg#define SHADERIMAGE_H 29848b8605Smrg 30848b8605Smrg#include "glheader.h" 31848b8605Smrg 32848b8605Smrgstruct gl_context; 33848b8605Smrg 34848b8605Smrg/** 35848b8605Smrg * Recalculate the \c _Valid flag of a context's shader image units. 36848b8605Smrg * 37848b8605Smrg * To be called when the state of any texture bound to an image unit 38848b8605Smrg * changes. 39848b8605Smrg */ 40848b8605Smrgvoid 41848b8605Smrg_mesa_validate_image_units(struct gl_context *ctx); 42848b8605Smrg 43848b8605Smrgvoid GLAPIENTRY 44848b8605Smrg_mesa_BindImageTexture(GLuint unit, GLuint texture, GLint level, 45848b8605Smrg GLboolean layered, GLint layer, GLenum access, 46848b8605Smrg GLenum format); 47848b8605Smrg 48848b8605Smrgvoid GLAPIENTRY 49848b8605Smrg_mesa_BindImageTextures(GLuint first, GLsizei count, const GLuint *textures); 50848b8605Smrg 51848b8605Smrgvoid GLAPIENTRY 52848b8605Smrg_mesa_MemoryBarrier(GLbitfield barriers); 53848b8605Smrg 54848b8605Smrg#endif 55