shaderimage.h revision 848b8605
1848b8605Smrg/*
2848b8605Smrg * Copyright 2013 Intel Corporation
3848b8605Smrg *
4848b8605Smrg * Permission is hereby granted, free of charge, to any person obtaining a
5848b8605Smrg * copy of this software and associated documentation files (the "Software"),
6848b8605Smrg * to deal in the Software without restriction, including without limitation
7848b8605Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8848b8605Smrg * and/or sell copies of the Software, and to permit persons to whom the
9848b8605Smrg * Software is furnished to do so, subject to the following conditions:
10848b8605Smrg *
11848b8605Smrg * The above copyright notice and this permission notice (including the next
12848b8605Smrg * paragraph) shall be included in all copies or substantial portions of the
13848b8605Smrg * Software.
14848b8605Smrg *
15848b8605Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16848b8605Smrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17848b8605Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18848b8605Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19848b8605Smrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20848b8605Smrg * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21848b8605Smrg * DEALINGS IN THE SOFTWARE.
22848b8605Smrg *
23848b8605Smrg * Authors:
24848b8605Smrg *    Francisco Jerez <currojerez@riseup.net>
25848b8605Smrg */
26848b8605Smrg
27848b8605Smrg#ifndef SHADERIMAGE_H
28848b8605Smrg#define SHADERIMAGE_H
29848b8605Smrg
30848b8605Smrg#include "glheader.h"
31848b8605Smrg
32848b8605Smrgstruct gl_context;
33848b8605Smrg
34848b8605Smrg/**
35848b8605Smrg * Recalculate the \c _Valid flag of a context's shader image units.
36848b8605Smrg *
37848b8605Smrg * To be called when the state of any texture bound to an image unit
38848b8605Smrg * changes.
39848b8605Smrg */
40848b8605Smrgvoid
41848b8605Smrg_mesa_validate_image_units(struct gl_context *ctx);
42848b8605Smrg
43848b8605Smrgvoid GLAPIENTRY
44848b8605Smrg_mesa_BindImageTexture(GLuint unit, GLuint texture, GLint level,
45848b8605Smrg                       GLboolean layered, GLint layer, GLenum access,
46848b8605Smrg                       GLenum format);
47848b8605Smrg
48848b8605Smrgvoid GLAPIENTRY
49848b8605Smrg_mesa_BindImageTextures(GLuint first, GLsizei count, const GLuint *textures);
50848b8605Smrg
51848b8605Smrgvoid GLAPIENTRY
52848b8605Smrg_mesa_MemoryBarrier(GLbitfield barriers);
53848b8605Smrg
54848b8605Smrg#endif
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