1848b8605Smrg/*
2848b8605Smrg * Mesa 3-D graphics library
3848b8605Smrg *
4848b8605Smrg * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
5848b8605Smrg *
6848b8605Smrg * Permission is hereby granted, free of charge, to any person obtaining a
7848b8605Smrg * copy of this software and associated documentation files (the "Software"),
8848b8605Smrg * to deal in the Software without restriction, including without limitation
9848b8605Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10848b8605Smrg * and/or sell copies of the Software, and to permit persons to whom the
11848b8605Smrg * Software is furnished to do so, subject to the following conditions:
12848b8605Smrg *
13848b8605Smrg * The above copyright notice and this permission notice shall be included
14848b8605Smrg * in all copies or substantial portions of the Software.
15848b8605Smrg *
16848b8605Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17848b8605Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18848b8605Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19848b8605Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20848b8605Smrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21848b8605Smrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22848b8605Smrg * OTHER DEALINGS IN THE SOFTWARE.
23848b8605Smrg */
24848b8605Smrg
25848b8605Smrg/**
26848b8605Smrg * \file program.c
27848b8605Smrg * Vertex and fragment program support functions.
28848b8605Smrg * \author Brian Paul
29848b8605Smrg */
30848b8605Smrg
31848b8605Smrg
32848b8605Smrg#include "main/glheader.h"
33848b8605Smrg#include "main/context.h"
34b8e80941Smrg#include "main/framebuffer.h"
35848b8605Smrg#include "main/hash.h"
36848b8605Smrg#include "main/macros.h"
37b8e80941Smrg#include "main/shaderobj.h"
38848b8605Smrg#include "program.h"
39848b8605Smrg#include "prog_cache.h"
40848b8605Smrg#include "prog_parameter.h"
41848b8605Smrg#include "prog_instruction.h"
42b8e80941Smrg#include "util/bitscan.h"
43b8e80941Smrg#include "util/ralloc.h"
44b8e80941Smrg#include "util/u_atomic.h"
45848b8605Smrg
46848b8605Smrg
47848b8605Smrg/**
48848b8605Smrg * A pointer to this dummy program is put into the hash table when
49848b8605Smrg * glGenPrograms is called.
50848b8605Smrg */
51848b8605Smrgstruct gl_program _mesa_DummyProgram;
52848b8605Smrg
53848b8605Smrg
54848b8605Smrg/**
55848b8605Smrg * Init context's vertex/fragment program state
56848b8605Smrg */
57848b8605Smrgvoid
58848b8605Smrg_mesa_init_program(struct gl_context *ctx)
59848b8605Smrg{
60848b8605Smrg   /*
61848b8605Smrg    * If this assertion fails, we need to increase the field
62848b8605Smrg    * size for register indexes (see INST_INDEX_BITS).
63848b8605Smrg    */
64b8e80941Smrg   assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents / 4
65848b8605Smrg          <= (1 << INST_INDEX_BITS));
66b8e80941Smrg   assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents / 4
67848b8605Smrg          <= (1 << INST_INDEX_BITS));
68848b8605Smrg
69b8e80941Smrg   assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxTemps <= (1 << INST_INDEX_BITS));
70b8e80941Smrg   assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxLocalParams <= (1 << INST_INDEX_BITS));
71b8e80941Smrg   assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTemps <= (1 << INST_INDEX_BITS));
72b8e80941Smrg   assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxLocalParams <= (1 << INST_INDEX_BITS));
73848b8605Smrg
74b8e80941Smrg   assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents <= 4 * MAX_UNIFORMS);
75b8e80941Smrg   assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents <= 4 * MAX_UNIFORMS);
76848b8605Smrg
77b8e80941Smrg   assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxAddressOffset <= (1 << INST_INDEX_BITS));
78b8e80941Smrg   assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxAddressOffset <= (1 << INST_INDEX_BITS));
79848b8605Smrg
80848b8605Smrg   /* If this fails, increase prog_instruction::TexSrcUnit size */
81848b8605Smrg   STATIC_ASSERT(MAX_TEXTURE_UNITS <= (1 << 5));
82848b8605Smrg
83848b8605Smrg   /* If this fails, increase prog_instruction::TexSrcTarget size */
84848b8605Smrg   STATIC_ASSERT(NUM_TEXTURE_TARGETS <= (1 << 4));
85848b8605Smrg
86848b8605Smrg   ctx->Program.ErrorPos = -1;
87b8e80941Smrg   ctx->Program.ErrorString = strdup("");
88848b8605Smrg
89848b8605Smrg   ctx->VertexProgram.Enabled = GL_FALSE;
90848b8605Smrg   ctx->VertexProgram.PointSizeEnabled =
91848b8605Smrg      (ctx->API == API_OPENGLES2) ? GL_TRUE : GL_FALSE;
92848b8605Smrg   ctx->VertexProgram.TwoSideEnabled = GL_FALSE;
93b8e80941Smrg   _mesa_reference_program(ctx, &ctx->VertexProgram.Current,
94b8e80941Smrg                           ctx->Shared->DefaultVertexProgram);
95848b8605Smrg   assert(ctx->VertexProgram.Current);
96848b8605Smrg   ctx->VertexProgram.Cache = _mesa_new_program_cache();
97848b8605Smrg
98848b8605Smrg   ctx->FragmentProgram.Enabled = GL_FALSE;
99b8e80941Smrg   _mesa_reference_program(ctx, &ctx->FragmentProgram.Current,
100b8e80941Smrg                           ctx->Shared->DefaultFragmentProgram);
101848b8605Smrg   assert(ctx->FragmentProgram.Current);
102848b8605Smrg   ctx->FragmentProgram.Cache = _mesa_new_program_cache();
103b8e80941Smrg   ctx->VertexProgram._VPMode = VP_MODE_FF;
104848b8605Smrg
105848b8605Smrg   /* XXX probably move this stuff */
106848b8605Smrg   ctx->ATIFragmentShader.Enabled = GL_FALSE;
107848b8605Smrg   ctx->ATIFragmentShader.Current = ctx->Shared->DefaultFragmentShader;
108848b8605Smrg   assert(ctx->ATIFragmentShader.Current);
109848b8605Smrg   ctx->ATIFragmentShader.Current->RefCount++;
110848b8605Smrg}
111848b8605Smrg
112848b8605Smrg
113848b8605Smrg/**
114848b8605Smrg * Free a context's vertex/fragment program state
115848b8605Smrg */
116848b8605Smrgvoid
117848b8605Smrg_mesa_free_program_data(struct gl_context *ctx)
118848b8605Smrg{
119b8e80941Smrg   _mesa_reference_program(ctx, &ctx->VertexProgram.Current, NULL);
120848b8605Smrg   _mesa_delete_program_cache(ctx, ctx->VertexProgram.Cache);
121b8e80941Smrg   _mesa_reference_program(ctx, &ctx->FragmentProgram.Current, NULL);
122848b8605Smrg   _mesa_delete_shader_cache(ctx, ctx->FragmentProgram.Cache);
123848b8605Smrg
124848b8605Smrg   /* XXX probably move this stuff */
125848b8605Smrg   if (ctx->ATIFragmentShader.Current) {
126848b8605Smrg      ctx->ATIFragmentShader.Current->RefCount--;
127848b8605Smrg      if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
128848b8605Smrg         free(ctx->ATIFragmentShader.Current);
129848b8605Smrg      }
130848b8605Smrg   }
131848b8605Smrg
132848b8605Smrg   free((void *) ctx->Program.ErrorString);
133848b8605Smrg}
134848b8605Smrg
135848b8605Smrg
136848b8605Smrg/**
137848b8605Smrg * Update the default program objects in the given context to reference those
138848b8605Smrg * specified in the shared state and release those referencing the old
139848b8605Smrg * shared state.
140848b8605Smrg */
141848b8605Smrgvoid
142848b8605Smrg_mesa_update_default_objects_program(struct gl_context *ctx)
143848b8605Smrg{
144b8e80941Smrg   _mesa_reference_program(ctx, &ctx->VertexProgram.Current,
145b8e80941Smrg                           ctx->Shared->DefaultVertexProgram);
146848b8605Smrg   assert(ctx->VertexProgram.Current);
147848b8605Smrg
148b8e80941Smrg   _mesa_reference_program(ctx, &ctx->FragmentProgram.Current,
149848b8605Smrg                            ctx->Shared->DefaultFragmentProgram);
150848b8605Smrg   assert(ctx->FragmentProgram.Current);
151848b8605Smrg
152848b8605Smrg   /* XXX probably move this stuff */
153848b8605Smrg   if (ctx->ATIFragmentShader.Current) {
154848b8605Smrg      ctx->ATIFragmentShader.Current->RefCount--;
155848b8605Smrg      if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
156848b8605Smrg         free(ctx->ATIFragmentShader.Current);
157848b8605Smrg      }
158848b8605Smrg   }
159848b8605Smrg   ctx->ATIFragmentShader.Current = (struct ati_fragment_shader *) ctx->Shared->DefaultFragmentShader;
160848b8605Smrg   assert(ctx->ATIFragmentShader.Current);
161848b8605Smrg   ctx->ATIFragmentShader.Current->RefCount++;
162848b8605Smrg}
163848b8605Smrg
164848b8605Smrg
165848b8605Smrg/**
166848b8605Smrg * Set the vertex/fragment program error state (position and error string).
167848b8605Smrg * This is generally called from within the parsers.
168848b8605Smrg */
169848b8605Smrgvoid
170848b8605Smrg_mesa_set_program_error(struct gl_context *ctx, GLint pos, const char *string)
171848b8605Smrg{
172848b8605Smrg   ctx->Program.ErrorPos = pos;
173848b8605Smrg   free((void *) ctx->Program.ErrorString);
174848b8605Smrg   if (!string)
175848b8605Smrg      string = "";
176b8e80941Smrg   ctx->Program.ErrorString = strdup(string);
177848b8605Smrg}
178848b8605Smrg
179848b8605Smrg
180848b8605Smrg/**
181848b8605Smrg * Initialize a new gl_program object.
182848b8605Smrg */
183b8e80941Smrgstruct gl_program *
184b8e80941Smrg_mesa_init_gl_program(struct gl_program *prog, GLenum target, GLuint id,
185b8e80941Smrg                      bool is_arb_asm)
186848b8605Smrg{
187b8e80941Smrg   if (!prog)
188b8e80941Smrg      return NULL;
189848b8605Smrg
190848b8605Smrg   memset(prog, 0, sizeof(*prog));
191848b8605Smrg   prog->Id = id;
192848b8605Smrg   prog->Target = target;
193848b8605Smrg   prog->RefCount = 1;
194848b8605Smrg   prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB;
195b8e80941Smrg   prog->info.stage = _mesa_program_enum_to_shader_stage(target);
196b8e80941Smrg   prog->is_arb_asm = is_arb_asm;
197848b8605Smrg
198b8e80941Smrg   /* Uniforms that lack an initializer in the shader code have an initial
199b8e80941Smrg    * value of zero.  This includes sampler uniforms.
200b8e80941Smrg    *
201b8e80941Smrg    * Page 24 (page 30 of the PDF) of the GLSL 1.20 spec says:
202b8e80941Smrg    *
203b8e80941Smrg    *     "The link time initial value is either the value of the variable's
204b8e80941Smrg    *     initializer, if present, or 0 if no initializer is present. Sampler
205b8e80941Smrg    *     types cannot have initializers."
206b8e80941Smrg    *
207b8e80941Smrg    * So we only initialise ARB assembly style programs.
208b8e80941Smrg    */
209b8e80941Smrg   if (is_arb_asm) {
210b8e80941Smrg      /* default mapping from samplers to texture units */
211b8e80941Smrg      for (unsigned i = 0; i < MAX_SAMPLERS; i++)
212b8e80941Smrg         prog->SamplerUnits[i] = i;
213848b8605Smrg   }
214848b8605Smrg
215b8e80941Smrg   return prog;
216848b8605Smrg}
217848b8605Smrg
218848b8605Smrg
219848b8605Smrg/**
220848b8605Smrg * Allocate and initialize a new fragment/vertex program object but
221848b8605Smrg * don't put it into the program hash table.  Called via
222848b8605Smrg * ctx->Driver.NewProgram.  May be overridden (ie. replaced) by a
223848b8605Smrg * device driver function to implement OO deriviation with additional
224848b8605Smrg * types not understood by this function.
225848b8605Smrg *
226848b8605Smrg * \param ctx  context
227848b8605Smrg * \param id   program id/number
228848b8605Smrg * \param target  program target/type
229848b8605Smrg * \return  pointer to new program object
230848b8605Smrg */
231848b8605Smrgstruct gl_program *
232b8e80941Smrg_mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id,
233b8e80941Smrg                  bool is_arb_asm)
234848b8605Smrg{
235848b8605Smrg   switch (target) {
236848b8605Smrg   case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
237b8e80941Smrg   case GL_GEOMETRY_PROGRAM_NV:
238b8e80941Smrg   case GL_TESS_CONTROL_PROGRAM_NV:
239b8e80941Smrg   case GL_TESS_EVALUATION_PROGRAM_NV:
240848b8605Smrg   case GL_FRAGMENT_PROGRAM_ARB:
241b8e80941Smrg   case GL_COMPUTE_PROGRAM_NV: {
242b8e80941Smrg      struct gl_program *prog = rzalloc(NULL, struct gl_program);
243b8e80941Smrg      return _mesa_init_gl_program(prog, target, id, is_arb_asm);
244b8e80941Smrg   }
245848b8605Smrg   default:
246848b8605Smrg      _mesa_problem(ctx, "bad target in _mesa_new_program");
247b8e80941Smrg      return NULL;
248848b8605Smrg   }
249848b8605Smrg}
250848b8605Smrg
251848b8605Smrg
252848b8605Smrg/**
253848b8605Smrg * Delete a program and remove it from the hash table, ignoring the
254848b8605Smrg * reference count.
255848b8605Smrg * Called via ctx->Driver.DeleteProgram.  May be wrapped (OO deriviation)
256848b8605Smrg * by a device driver function.
257848b8605Smrg */
258848b8605Smrgvoid
259848b8605Smrg_mesa_delete_program(struct gl_context *ctx, struct gl_program *prog)
260848b8605Smrg{
261848b8605Smrg   (void) ctx;
262b8e80941Smrg   assert(prog);
263b8e80941Smrg   assert(prog->RefCount==0);
264848b8605Smrg
265848b8605Smrg   if (prog == &_mesa_DummyProgram)
266848b8605Smrg      return;
267848b8605Smrg
268848b8605Smrg   if (prog->Parameters) {
269848b8605Smrg      _mesa_free_parameter_list(prog->Parameters);
270848b8605Smrg   }
271848b8605Smrg
272b8e80941Smrg   if (prog->nir) {
273b8e80941Smrg      ralloc_free(prog->nir);
274b8e80941Smrg   }
275b8e80941Smrg
276b8e80941Smrg   if (prog->sh.BindlessSamplers) {
277b8e80941Smrg      ralloc_free(prog->sh.BindlessSamplers);
278b8e80941Smrg   }
279b8e80941Smrg
280b8e80941Smrg   if (prog->sh.BindlessImages) {
281b8e80941Smrg      ralloc_free(prog->sh.BindlessImages);
282b8e80941Smrg   }
283b8e80941Smrg
284b8e80941Smrg   if (prog->driver_cache_blob) {
285b8e80941Smrg      ralloc_free(prog->driver_cache_blob);
286b8e80941Smrg   }
287b8e80941Smrg
288b8e80941Smrg   ralloc_free(prog);
289848b8605Smrg}
290848b8605Smrg
291848b8605Smrg
292848b8605Smrg/**
293848b8605Smrg * Return the gl_program object for a given ID.
294848b8605Smrg * Basically just a wrapper for _mesa_HashLookup() to avoid a lot of
295848b8605Smrg * casts elsewhere.
296848b8605Smrg */
297848b8605Smrgstruct gl_program *
298848b8605Smrg_mesa_lookup_program(struct gl_context *ctx, GLuint id)
299848b8605Smrg{
300848b8605Smrg   if (id)
301848b8605Smrg      return (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, id);
302848b8605Smrg   else
303848b8605Smrg      return NULL;
304848b8605Smrg}
305848b8605Smrg
306848b8605Smrg
307848b8605Smrg/**
308848b8605Smrg * Reference counting for vertex/fragment programs
309848b8605Smrg * This is normally only called from the _mesa_reference_program() macro
310848b8605Smrg * when there's a real pointer change.
311848b8605Smrg */
312848b8605Smrgvoid
313848b8605Smrg_mesa_reference_program_(struct gl_context *ctx,
314848b8605Smrg                         struct gl_program **ptr,
315848b8605Smrg                         struct gl_program *prog)
316848b8605Smrg{
317848b8605Smrg#ifndef NDEBUG
318848b8605Smrg   assert(ptr);
319848b8605Smrg   if (*ptr && prog) {
320848b8605Smrg      /* sanity check */
321848b8605Smrg      if ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB)
322b8e80941Smrg         assert(prog->Target == GL_VERTEX_PROGRAM_ARB);
323848b8605Smrg      else if ((*ptr)->Target == GL_FRAGMENT_PROGRAM_ARB)
324b8e80941Smrg         assert(prog->Target == GL_FRAGMENT_PROGRAM_ARB ||
325848b8605Smrg                prog->Target == GL_FRAGMENT_PROGRAM_NV);
326b8e80941Smrg      else if ((*ptr)->Target == GL_GEOMETRY_PROGRAM_NV)
327b8e80941Smrg         assert(prog->Target == GL_GEOMETRY_PROGRAM_NV);
328848b8605Smrg   }
329848b8605Smrg#endif
330848b8605Smrg
331848b8605Smrg   if (*ptr) {
332b8e80941Smrg      struct gl_program *oldProg = *ptr;
333848b8605Smrg
334b8e80941Smrg      assert(oldProg->RefCount > 0);
335848b8605Smrg
336b8e80941Smrg      if (p_atomic_dec_zero(&oldProg->RefCount)) {
337b8e80941Smrg         assert(ctx);
338b8e80941Smrg         _mesa_reference_shader_program_data(ctx, &oldProg->sh.data, NULL);
339b8e80941Smrg         ctx->Driver.DeleteProgram(ctx, oldProg);
340848b8605Smrg      }
341848b8605Smrg
342848b8605Smrg      *ptr = NULL;
343848b8605Smrg   }
344848b8605Smrg
345848b8605Smrg   assert(!*ptr);
346848b8605Smrg   if (prog) {
347b8e80941Smrg      p_atomic_inc(&prog->RefCount);
348848b8605Smrg   }
349848b8605Smrg
350848b8605Smrg   *ptr = prog;
351848b8605Smrg}
352848b8605Smrg
353848b8605Smrg
354848b8605Smrg/**
355848b8605Smrg * Insert 'count' NOP instructions at 'start' in the given program.
356848b8605Smrg * Adjust branch targets accordingly.
357848b8605Smrg */
358848b8605SmrgGLboolean
359848b8605Smrg_mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count)
360848b8605Smrg{
361b8e80941Smrg   const GLuint origLen = prog->arb.NumInstructions;
362848b8605Smrg   const GLuint newLen = origLen + count;
363848b8605Smrg   struct prog_instruction *newInst;
364848b8605Smrg   GLuint i;
365848b8605Smrg
366848b8605Smrg   /* adjust branches */
367b8e80941Smrg   for (i = 0; i < prog->arb.NumInstructions; i++) {
368b8e80941Smrg      struct prog_instruction *inst = prog->arb.Instructions + i;
369848b8605Smrg      if (inst->BranchTarget > 0) {
370848b8605Smrg         if ((GLuint)inst->BranchTarget >= start) {
371848b8605Smrg            inst->BranchTarget += count;
372848b8605Smrg         }
373848b8605Smrg      }
374848b8605Smrg   }
375848b8605Smrg
376848b8605Smrg   /* Alloc storage for new instructions */
377b8e80941Smrg   newInst = rzalloc_array(prog, struct prog_instruction, newLen);
378848b8605Smrg   if (!newInst) {
379848b8605Smrg      return GL_FALSE;
380848b8605Smrg   }
381848b8605Smrg
382848b8605Smrg   /* Copy 'start' instructions into new instruction buffer */
383b8e80941Smrg   _mesa_copy_instructions(newInst, prog->arb.Instructions, start);
384848b8605Smrg
385848b8605Smrg   /* init the new instructions */
386848b8605Smrg   _mesa_init_instructions(newInst + start, count);
387848b8605Smrg
388848b8605Smrg   /* Copy the remaining/tail instructions to new inst buffer */
389848b8605Smrg   _mesa_copy_instructions(newInst + start + count,
390b8e80941Smrg                           prog->arb.Instructions + start,
391848b8605Smrg                           origLen - start);
392848b8605Smrg
393848b8605Smrg   /* free old instructions */
394b8e80941Smrg   ralloc_free(prog->arb.Instructions);
395848b8605Smrg
396848b8605Smrg   /* install new instructions */
397b8e80941Smrg   prog->arb.Instructions = newInst;
398b8e80941Smrg   prog->arb.NumInstructions = newLen;
399848b8605Smrg
400848b8605Smrg   return GL_TRUE;
401848b8605Smrg}
402848b8605Smrg
403848b8605Smrg/**
404848b8605Smrg * Delete 'count' instructions at 'start' in the given program.
405848b8605Smrg * Adjust branch targets accordingly.
406848b8605Smrg */
407848b8605SmrgGLboolean
408b8e80941Smrg_mesa_delete_instructions(struct gl_program *prog, GLuint start, GLuint count,
409b8e80941Smrg                          void *mem_ctx)
410848b8605Smrg{
411b8e80941Smrg   const GLuint origLen = prog->arb.NumInstructions;
412848b8605Smrg   const GLuint newLen = origLen - count;
413848b8605Smrg   struct prog_instruction *newInst;
414848b8605Smrg   GLuint i;
415848b8605Smrg
416848b8605Smrg   /* adjust branches */
417b8e80941Smrg   for (i = 0; i < prog->arb.NumInstructions; i++) {
418b8e80941Smrg      struct prog_instruction *inst = prog->arb.Instructions + i;
419848b8605Smrg      if (inst->BranchTarget > 0) {
420848b8605Smrg         if (inst->BranchTarget > (GLint) start) {
421848b8605Smrg            inst->BranchTarget -= count;
422848b8605Smrg         }
423848b8605Smrg      }
424848b8605Smrg   }
425848b8605Smrg
426848b8605Smrg   /* Alloc storage for new instructions */
427b8e80941Smrg   newInst = rzalloc_array(mem_ctx, struct prog_instruction, newLen);
428848b8605Smrg   if (!newInst) {
429848b8605Smrg      return GL_FALSE;
430848b8605Smrg   }
431848b8605Smrg
432848b8605Smrg   /* Copy 'start' instructions into new instruction buffer */
433b8e80941Smrg   _mesa_copy_instructions(newInst, prog->arb.Instructions, start);
434848b8605Smrg
435848b8605Smrg   /* Copy the remaining/tail instructions to new inst buffer */
436848b8605Smrg   _mesa_copy_instructions(newInst + start,
437b8e80941Smrg                           prog->arb.Instructions + start + count,
438848b8605Smrg                           newLen - start);
439848b8605Smrg
440848b8605Smrg   /* free old instructions */
441b8e80941Smrg   ralloc_free(prog->arb.Instructions);
442848b8605Smrg
443848b8605Smrg   /* install new instructions */
444b8e80941Smrg   prog->arb.Instructions = newInst;
445b8e80941Smrg   prog->arb.NumInstructions = newLen;
446848b8605Smrg
447848b8605Smrg   return GL_TRUE;
448848b8605Smrg}
449848b8605Smrg
450848b8605Smrg
451848b8605Smrg/**
452848b8605Smrg * Populate the 'used' array with flags indicating which registers (TEMPs,
453848b8605Smrg * INPUTs, OUTPUTs, etc, are used by the given program.
454848b8605Smrg * \param file  type of register to scan for
455848b8605Smrg * \param used  returns true/false flags for in use / free
456848b8605Smrg * \param usedSize  size of the 'used' array
457848b8605Smrg */
458848b8605Smrgvoid
459848b8605Smrg_mesa_find_used_registers(const struct gl_program *prog,
460848b8605Smrg                          gl_register_file file,
461848b8605Smrg                          GLboolean used[], GLuint usedSize)
462848b8605Smrg{
463848b8605Smrg   GLuint i, j;
464848b8605Smrg
465848b8605Smrg   memset(used, 0, usedSize);
466848b8605Smrg
467b8e80941Smrg   for (i = 0; i < prog->arb.NumInstructions; i++) {
468b8e80941Smrg      const struct prog_instruction *inst = prog->arb.Instructions + i;
469848b8605Smrg      const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
470848b8605Smrg
471848b8605Smrg      if (inst->DstReg.File == file) {
472b8e80941Smrg         assert(inst->DstReg.Index < usedSize);
473848b8605Smrg         if(inst->DstReg.Index < usedSize)
474848b8605Smrg            used[inst->DstReg.Index] = GL_TRUE;
475848b8605Smrg      }
476848b8605Smrg
477848b8605Smrg      for (j = 0; j < n; j++) {
478848b8605Smrg         if (inst->SrcReg[j].File == file) {
479b8e80941Smrg            assert(inst->SrcReg[j].Index < (GLint) usedSize);
480848b8605Smrg            if (inst->SrcReg[j].Index < (GLint) usedSize)
481848b8605Smrg               used[inst->SrcReg[j].Index] = GL_TRUE;
482848b8605Smrg         }
483848b8605Smrg      }
484848b8605Smrg   }
485848b8605Smrg}
486848b8605Smrg
487848b8605Smrg
488848b8605Smrg/**
489848b8605Smrg * Scan the given 'used' register flag array for the first entry
490848b8605Smrg * that's >= firstReg.
491848b8605Smrg * \param used  vector of flags indicating registers in use (as returned
492848b8605Smrg *              by _mesa_find_used_registers())
493848b8605Smrg * \param usedSize  size of the 'used' array
494848b8605Smrg * \param firstReg  first register to start searching at
495848b8605Smrg * \return index of unused register, or -1 if none.
496848b8605Smrg */
497848b8605SmrgGLint
498848b8605Smrg_mesa_find_free_register(const GLboolean used[],
499848b8605Smrg                         GLuint usedSize, GLuint firstReg)
500848b8605Smrg{
501848b8605Smrg   GLuint i;
502848b8605Smrg
503848b8605Smrg   assert(firstReg < usedSize);
504848b8605Smrg
505848b8605Smrg   for (i = firstReg; i < usedSize; i++)
506848b8605Smrg      if (!used[i])
507848b8605Smrg         return i;
508848b8605Smrg
509848b8605Smrg   return -1;
510848b8605Smrg}
511848b8605Smrg
512848b8605Smrg
513848b8605Smrg/* Gets the minimum number of shader invocations per fragment.
514848b8605Smrg * This function is useful to determine if we need to do per
515848b8605Smrg * sample shading or per fragment shading.
516848b8605Smrg */
517848b8605SmrgGLint
518848b8605Smrg_mesa_get_min_invocations_per_fragment(struct gl_context *ctx,
519b8e80941Smrg                                       const struct gl_program *prog)
520848b8605Smrg{
521848b8605Smrg   /* From ARB_sample_shading specification:
522848b8605Smrg    * "Using gl_SampleID in a fragment shader causes the entire shader
523848b8605Smrg    *  to be evaluated per-sample."
524848b8605Smrg    *
525848b8605Smrg    * "Using gl_SamplePosition in a fragment shader causes the entire
526848b8605Smrg    *  shader to be evaluated per-sample."
527848b8605Smrg    *
528848b8605Smrg    * "If MULTISAMPLE or SAMPLE_SHADING_ARB is disabled, sample shading
529848b8605Smrg    *  has no effect."
530848b8605Smrg    */
531848b8605Smrg   if (ctx->Multisample.Enabled) {
532848b8605Smrg      /* The ARB_gpu_shader5 specification says:
533848b8605Smrg       *
534848b8605Smrg       * "Use of the "sample" qualifier on a fragment shader input
535848b8605Smrg       *  forces per-sample shading"
536848b8605Smrg       */
537b8e80941Smrg      if (prog->info.fs.uses_sample_qualifier ||
538b8e80941Smrg          (prog->info.system_values_read & (SYSTEM_BIT_SAMPLE_ID |
539b8e80941Smrg                                            SYSTEM_BIT_SAMPLE_POS)))
540b8e80941Smrg         return MAX2(_mesa_geometric_samples(ctx->DrawBuffer), 1);
541848b8605Smrg      else if (ctx->Multisample.SampleShading)
542848b8605Smrg         return MAX2(ceil(ctx->Multisample.MinSampleShadingValue *
543b8e80941Smrg                          _mesa_geometric_samples(ctx->DrawBuffer)), 1);
544848b8605Smrg      else
545848b8605Smrg         return 1;
546848b8605Smrg   }
547848b8605Smrg   return 1;
548848b8605Smrg}
549b8e80941Smrg
550b8e80941Smrg
551b8e80941SmrgGLbitfield
552b8e80941Smrggl_external_samplers(const struct gl_program *prog)
553b8e80941Smrg{
554b8e80941Smrg   GLbitfield external_samplers = 0;
555b8e80941Smrg   GLbitfield mask = prog->SamplersUsed;
556b8e80941Smrg
557b8e80941Smrg   while (mask) {
558b8e80941Smrg      int idx = u_bit_scan(&mask);
559b8e80941Smrg      if (prog->sh.SamplerTargets[idx] == TEXTURE_EXTERNAL_INDEX)
560b8e80941Smrg         external_samplers |= (1 << idx);
561b8e80941Smrg   }
562b8e80941Smrg
563b8e80941Smrg   return external_samplers;
564b8e80941Smrg}
565