program.c revision 848b8605
1848b8605Smrg/*
2848b8605Smrg * Mesa 3-D graphics library
3848b8605Smrg *
4848b8605Smrg * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
5848b8605Smrg *
6848b8605Smrg * Permission is hereby granted, free of charge, to any person obtaining a
7848b8605Smrg * copy of this software and associated documentation files (the "Software"),
8848b8605Smrg * to deal in the Software without restriction, including without limitation
9848b8605Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10848b8605Smrg * and/or sell copies of the Software, and to permit persons to whom the
11848b8605Smrg * Software is furnished to do so, subject to the following conditions:
12848b8605Smrg *
13848b8605Smrg * The above copyright notice and this permission notice shall be included
14848b8605Smrg * in all copies or substantial portions of the Software.
15848b8605Smrg *
16848b8605Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17848b8605Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18848b8605Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19848b8605Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20848b8605Smrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21848b8605Smrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22848b8605Smrg * OTHER DEALINGS IN THE SOFTWARE.
23848b8605Smrg */
24848b8605Smrg
25848b8605Smrg/**
26848b8605Smrg * \file program.c
27848b8605Smrg * Vertex and fragment program support functions.
28848b8605Smrg * \author Brian Paul
29848b8605Smrg */
30848b8605Smrg
31848b8605Smrg
32848b8605Smrg#include "main/glheader.h"
33848b8605Smrg#include "main/context.h"
34848b8605Smrg#include "main/hash.h"
35848b8605Smrg#include "main/macros.h"
36848b8605Smrg#include "program.h"
37848b8605Smrg#include "prog_cache.h"
38848b8605Smrg#include "prog_parameter.h"
39848b8605Smrg#include "prog_instruction.h"
40848b8605Smrg
41848b8605Smrg
42848b8605Smrg/**
43848b8605Smrg * A pointer to this dummy program is put into the hash table when
44848b8605Smrg * glGenPrograms is called.
45848b8605Smrg */
46848b8605Smrgstruct gl_program _mesa_DummyProgram;
47848b8605Smrg
48848b8605Smrg
49848b8605Smrg/**
50848b8605Smrg * Init context's vertex/fragment program state
51848b8605Smrg */
52848b8605Smrgvoid
53848b8605Smrg_mesa_init_program(struct gl_context *ctx)
54848b8605Smrg{
55848b8605Smrg   /*
56848b8605Smrg    * If this assertion fails, we need to increase the field
57848b8605Smrg    * size for register indexes (see INST_INDEX_BITS).
58848b8605Smrg    */
59848b8605Smrg   ASSERT(ctx->Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents / 4
60848b8605Smrg          <= (1 << INST_INDEX_BITS));
61848b8605Smrg   ASSERT(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents / 4
62848b8605Smrg          <= (1 << INST_INDEX_BITS));
63848b8605Smrg
64848b8605Smrg   ASSERT(ctx->Const.Program[MESA_SHADER_VERTEX].MaxTemps <= (1 << INST_INDEX_BITS));
65848b8605Smrg   ASSERT(ctx->Const.Program[MESA_SHADER_VERTEX].MaxLocalParams <= (1 << INST_INDEX_BITS));
66848b8605Smrg   ASSERT(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTemps <= (1 << INST_INDEX_BITS));
67848b8605Smrg   ASSERT(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxLocalParams <= (1 << INST_INDEX_BITS));
68848b8605Smrg
69848b8605Smrg   ASSERT(ctx->Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents <= 4 * MAX_UNIFORMS);
70848b8605Smrg   ASSERT(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents <= 4 * MAX_UNIFORMS);
71848b8605Smrg
72848b8605Smrg   ASSERT(ctx->Const.Program[MESA_SHADER_VERTEX].MaxAddressOffset <= (1 << INST_INDEX_BITS));
73848b8605Smrg   ASSERT(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxAddressOffset <= (1 << INST_INDEX_BITS));
74848b8605Smrg
75848b8605Smrg   /* If this fails, increase prog_instruction::TexSrcUnit size */
76848b8605Smrg   STATIC_ASSERT(MAX_TEXTURE_UNITS <= (1 << 5));
77848b8605Smrg
78848b8605Smrg   /* If this fails, increase prog_instruction::TexSrcTarget size */
79848b8605Smrg   STATIC_ASSERT(NUM_TEXTURE_TARGETS <= (1 << 4));
80848b8605Smrg
81848b8605Smrg   ctx->Program.ErrorPos = -1;
82848b8605Smrg   ctx->Program.ErrorString = _mesa_strdup("");
83848b8605Smrg
84848b8605Smrg   ctx->VertexProgram.Enabled = GL_FALSE;
85848b8605Smrg   ctx->VertexProgram.PointSizeEnabled =
86848b8605Smrg      (ctx->API == API_OPENGLES2) ? GL_TRUE : GL_FALSE;
87848b8605Smrg   ctx->VertexProgram.TwoSideEnabled = GL_FALSE;
88848b8605Smrg   _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
89848b8605Smrg                            ctx->Shared->DefaultVertexProgram);
90848b8605Smrg   assert(ctx->VertexProgram.Current);
91848b8605Smrg   ctx->VertexProgram.Cache = _mesa_new_program_cache();
92848b8605Smrg
93848b8605Smrg   ctx->FragmentProgram.Enabled = GL_FALSE;
94848b8605Smrg   _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
95848b8605Smrg                            ctx->Shared->DefaultFragmentProgram);
96848b8605Smrg   assert(ctx->FragmentProgram.Current);
97848b8605Smrg   ctx->FragmentProgram.Cache = _mesa_new_program_cache();
98848b8605Smrg
99848b8605Smrg   ctx->GeometryProgram.Enabled = GL_FALSE;
100848b8605Smrg   /* right now by default we don't have a geometry program */
101848b8605Smrg   _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current,
102848b8605Smrg                            NULL);
103848b8605Smrg   ctx->GeometryProgram.Cache = _mesa_new_program_cache();
104848b8605Smrg
105848b8605Smrg   /* XXX probably move this stuff */
106848b8605Smrg   ctx->ATIFragmentShader.Enabled = GL_FALSE;
107848b8605Smrg   ctx->ATIFragmentShader.Current = ctx->Shared->DefaultFragmentShader;
108848b8605Smrg   assert(ctx->ATIFragmentShader.Current);
109848b8605Smrg   ctx->ATIFragmentShader.Current->RefCount++;
110848b8605Smrg}
111848b8605Smrg
112848b8605Smrg
113848b8605Smrg/**
114848b8605Smrg * Free a context's vertex/fragment program state
115848b8605Smrg */
116848b8605Smrgvoid
117848b8605Smrg_mesa_free_program_data(struct gl_context *ctx)
118848b8605Smrg{
119848b8605Smrg   _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, NULL);
120848b8605Smrg   _mesa_delete_program_cache(ctx, ctx->VertexProgram.Cache);
121848b8605Smrg   _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL);
122848b8605Smrg   _mesa_delete_shader_cache(ctx, ctx->FragmentProgram.Cache);
123848b8605Smrg   _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, NULL);
124848b8605Smrg   _mesa_delete_program_cache(ctx, ctx->GeometryProgram.Cache);
125848b8605Smrg
126848b8605Smrg   /* XXX probably move this stuff */
127848b8605Smrg   if (ctx->ATIFragmentShader.Current) {
128848b8605Smrg      ctx->ATIFragmentShader.Current->RefCount--;
129848b8605Smrg      if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
130848b8605Smrg         free(ctx->ATIFragmentShader.Current);
131848b8605Smrg      }
132848b8605Smrg   }
133848b8605Smrg
134848b8605Smrg   free((void *) ctx->Program.ErrorString);
135848b8605Smrg}
136848b8605Smrg
137848b8605Smrg
138848b8605Smrg/**
139848b8605Smrg * Update the default program objects in the given context to reference those
140848b8605Smrg * specified in the shared state and release those referencing the old
141848b8605Smrg * shared state.
142848b8605Smrg */
143848b8605Smrgvoid
144848b8605Smrg_mesa_update_default_objects_program(struct gl_context *ctx)
145848b8605Smrg{
146848b8605Smrg   _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
147848b8605Smrg                            ctx->Shared->DefaultVertexProgram);
148848b8605Smrg   assert(ctx->VertexProgram.Current);
149848b8605Smrg
150848b8605Smrg   _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
151848b8605Smrg                            ctx->Shared->DefaultFragmentProgram);
152848b8605Smrg   assert(ctx->FragmentProgram.Current);
153848b8605Smrg
154848b8605Smrg   _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current,
155848b8605Smrg                      ctx->Shared->DefaultGeometryProgram);
156848b8605Smrg
157848b8605Smrg   /* XXX probably move this stuff */
158848b8605Smrg   if (ctx->ATIFragmentShader.Current) {
159848b8605Smrg      ctx->ATIFragmentShader.Current->RefCount--;
160848b8605Smrg      if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
161848b8605Smrg         free(ctx->ATIFragmentShader.Current);
162848b8605Smrg      }
163848b8605Smrg   }
164848b8605Smrg   ctx->ATIFragmentShader.Current = (struct ati_fragment_shader *) ctx->Shared->DefaultFragmentShader;
165848b8605Smrg   assert(ctx->ATIFragmentShader.Current);
166848b8605Smrg   ctx->ATIFragmentShader.Current->RefCount++;
167848b8605Smrg}
168848b8605Smrg
169848b8605Smrg
170848b8605Smrg/**
171848b8605Smrg * Set the vertex/fragment program error state (position and error string).
172848b8605Smrg * This is generally called from within the parsers.
173848b8605Smrg */
174848b8605Smrgvoid
175848b8605Smrg_mesa_set_program_error(struct gl_context *ctx, GLint pos, const char *string)
176848b8605Smrg{
177848b8605Smrg   ctx->Program.ErrorPos = pos;
178848b8605Smrg   free((void *) ctx->Program.ErrorString);
179848b8605Smrg   if (!string)
180848b8605Smrg      string = "";
181848b8605Smrg   ctx->Program.ErrorString = _mesa_strdup(string);
182848b8605Smrg}
183848b8605Smrg
184848b8605Smrg
185848b8605Smrg/**
186848b8605Smrg * Find the line number and column for 'pos' within 'string'.
187848b8605Smrg * Return a copy of the line which contains 'pos'.  Free the line with
188848b8605Smrg * free().
189848b8605Smrg * \param string  the program string
190848b8605Smrg * \param pos     the position within the string
191848b8605Smrg * \param line    returns the line number corresponding to 'pos'.
192848b8605Smrg * \param col     returns the column number corresponding to 'pos'.
193848b8605Smrg * \return copy of the line containing 'pos'.
194848b8605Smrg */
195848b8605Smrgconst GLubyte *
196848b8605Smrg_mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
197848b8605Smrg                       GLint *line, GLint *col)
198848b8605Smrg{
199848b8605Smrg   const GLubyte *lineStart = string;
200848b8605Smrg   const GLubyte *p = string;
201848b8605Smrg   GLubyte *s;
202848b8605Smrg   int len;
203848b8605Smrg
204848b8605Smrg   *line = 1;
205848b8605Smrg
206848b8605Smrg   while (p != pos) {
207848b8605Smrg      if (*p == (GLubyte) '\n') {
208848b8605Smrg         (*line)++;
209848b8605Smrg         lineStart = p + 1;
210848b8605Smrg      }
211848b8605Smrg      p++;
212848b8605Smrg   }
213848b8605Smrg
214848b8605Smrg   *col = (pos - lineStart) + 1;
215848b8605Smrg
216848b8605Smrg   /* return copy of this line */
217848b8605Smrg   while (*p != 0 && *p != '\n')
218848b8605Smrg      p++;
219848b8605Smrg   len = p - lineStart;
220848b8605Smrg   s = malloc(len + 1);
221848b8605Smrg   memcpy(s, lineStart, len);
222848b8605Smrg   s[len] = 0;
223848b8605Smrg
224848b8605Smrg   return s;
225848b8605Smrg}
226848b8605Smrg
227848b8605Smrg
228848b8605Smrg/**
229848b8605Smrg * Initialize a new gl_program object.
230848b8605Smrg */
231848b8605Smrgstatic void
232848b8605Smrginit_program_struct(struct gl_program *prog, GLenum target, GLuint id)
233848b8605Smrg{
234848b8605Smrg   GLuint i;
235848b8605Smrg
236848b8605Smrg   assert(prog);
237848b8605Smrg
238848b8605Smrg   memset(prog, 0, sizeof(*prog));
239848b8605Smrg   prog->Id = id;
240848b8605Smrg   prog->Target = target;
241848b8605Smrg   prog->RefCount = 1;
242848b8605Smrg   prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB;
243848b8605Smrg
244848b8605Smrg   /* default mapping from samplers to texture units */
245848b8605Smrg   for (i = 0; i < MAX_SAMPLERS; i++)
246848b8605Smrg      prog->SamplerUnits[i] = i;
247848b8605Smrg}
248848b8605Smrg
249848b8605Smrg
250848b8605Smrg/**
251848b8605Smrg * Initialize a new fragment program object.
252848b8605Smrg */
253848b8605Smrgstruct gl_program *
254848b8605Smrg_mesa_init_fragment_program(struct gl_context *ctx,
255848b8605Smrg                            struct gl_fragment_program *prog,
256848b8605Smrg                            GLenum target, GLuint id)
257848b8605Smrg{
258848b8605Smrg   if (prog) {
259848b8605Smrg      init_program_struct(&prog->Base, target, id);
260848b8605Smrg      return &prog->Base;
261848b8605Smrg   }
262848b8605Smrg   return NULL;
263848b8605Smrg}
264848b8605Smrg
265848b8605Smrg
266848b8605Smrg/**
267848b8605Smrg * Initialize a new vertex program object.
268848b8605Smrg */
269848b8605Smrgstruct gl_program *
270848b8605Smrg_mesa_init_vertex_program(struct gl_context *ctx,
271848b8605Smrg                          struct gl_vertex_program *prog,
272848b8605Smrg                          GLenum target, GLuint id)
273848b8605Smrg{
274848b8605Smrg   if (prog) {
275848b8605Smrg      init_program_struct(&prog->Base, target, id);
276848b8605Smrg      return &prog->Base;
277848b8605Smrg   }
278848b8605Smrg   return NULL;
279848b8605Smrg}
280848b8605Smrg
281848b8605Smrg
282848b8605Smrg/**
283848b8605Smrg * Initialize a new compute program object.
284848b8605Smrg */
285848b8605Smrgstruct gl_program *
286848b8605Smrg_mesa_init_compute_program(struct gl_context *ctx,
287848b8605Smrg                           struct gl_compute_program *prog,
288848b8605Smrg                           GLenum target, GLuint id)
289848b8605Smrg{
290848b8605Smrg   if (prog) {
291848b8605Smrg      init_program_struct(&prog->Base, target, id);
292848b8605Smrg      return &prog->Base;
293848b8605Smrg   }
294848b8605Smrg   return NULL;
295848b8605Smrg}
296848b8605Smrg
297848b8605Smrg
298848b8605Smrg/**
299848b8605Smrg * Initialize a new geometry program object.
300848b8605Smrg */
301848b8605Smrgstruct gl_program *
302848b8605Smrg_mesa_init_geometry_program(struct gl_context *ctx,
303848b8605Smrg                            struct gl_geometry_program *prog,
304848b8605Smrg                            GLenum target, GLuint id)
305848b8605Smrg{
306848b8605Smrg   if (prog) {
307848b8605Smrg      init_program_struct(&prog->Base, target, id);
308848b8605Smrg      return &prog->Base;
309848b8605Smrg   }
310848b8605Smrg   return NULL;
311848b8605Smrg}
312848b8605Smrg
313848b8605Smrg
314848b8605Smrg/**
315848b8605Smrg * Allocate and initialize a new fragment/vertex program object but
316848b8605Smrg * don't put it into the program hash table.  Called via
317848b8605Smrg * ctx->Driver.NewProgram.  May be overridden (ie. replaced) by a
318848b8605Smrg * device driver function to implement OO deriviation with additional
319848b8605Smrg * types not understood by this function.
320848b8605Smrg *
321848b8605Smrg * \param ctx  context
322848b8605Smrg * \param id   program id/number
323848b8605Smrg * \param target  program target/type
324848b8605Smrg * \return  pointer to new program object
325848b8605Smrg */
326848b8605Smrgstruct gl_program *
327848b8605Smrg_mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id)
328848b8605Smrg{
329848b8605Smrg   struct gl_program *prog;
330848b8605Smrg   switch (target) {
331848b8605Smrg   case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
332848b8605Smrg      prog = _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program),
333848b8605Smrg                                       target, id );
334848b8605Smrg      break;
335848b8605Smrg   case GL_FRAGMENT_PROGRAM_NV:
336848b8605Smrg   case GL_FRAGMENT_PROGRAM_ARB:
337848b8605Smrg      prog =_mesa_init_fragment_program(ctx,
338848b8605Smrg                                         CALLOC_STRUCT(gl_fragment_program),
339848b8605Smrg                                         target, id );
340848b8605Smrg      break;
341848b8605Smrg   case MESA_GEOMETRY_PROGRAM:
342848b8605Smrg      prog = _mesa_init_geometry_program(ctx,
343848b8605Smrg                                         CALLOC_STRUCT(gl_geometry_program),
344848b8605Smrg                                         target, id);
345848b8605Smrg      break;
346848b8605Smrg   case GL_COMPUTE_PROGRAM_NV:
347848b8605Smrg      prog = _mesa_init_compute_program(ctx,
348848b8605Smrg                                        CALLOC_STRUCT(gl_compute_program),
349848b8605Smrg                                        target, id);
350848b8605Smrg      break;
351848b8605Smrg   default:
352848b8605Smrg      _mesa_problem(ctx, "bad target in _mesa_new_program");
353848b8605Smrg      prog = NULL;
354848b8605Smrg   }
355848b8605Smrg   return prog;
356848b8605Smrg}
357848b8605Smrg
358848b8605Smrg
359848b8605Smrg/**
360848b8605Smrg * Delete a program and remove it from the hash table, ignoring the
361848b8605Smrg * reference count.
362848b8605Smrg * Called via ctx->Driver.DeleteProgram.  May be wrapped (OO deriviation)
363848b8605Smrg * by a device driver function.
364848b8605Smrg */
365848b8605Smrgvoid
366848b8605Smrg_mesa_delete_program(struct gl_context *ctx, struct gl_program *prog)
367848b8605Smrg{
368848b8605Smrg   (void) ctx;
369848b8605Smrg   ASSERT(prog);
370848b8605Smrg   ASSERT(prog->RefCount==0);
371848b8605Smrg
372848b8605Smrg   if (prog == &_mesa_DummyProgram)
373848b8605Smrg      return;
374848b8605Smrg
375848b8605Smrg   free(prog->String);
376848b8605Smrg   free(prog->LocalParams);
377848b8605Smrg
378848b8605Smrg   if (prog->Instructions) {
379848b8605Smrg      _mesa_free_instructions(prog->Instructions, prog->NumInstructions);
380848b8605Smrg   }
381848b8605Smrg   if (prog->Parameters) {
382848b8605Smrg      _mesa_free_parameter_list(prog->Parameters);
383848b8605Smrg   }
384848b8605Smrg
385848b8605Smrg   free(prog);
386848b8605Smrg}
387848b8605Smrg
388848b8605Smrg
389848b8605Smrg/**
390848b8605Smrg * Return the gl_program object for a given ID.
391848b8605Smrg * Basically just a wrapper for _mesa_HashLookup() to avoid a lot of
392848b8605Smrg * casts elsewhere.
393848b8605Smrg */
394848b8605Smrgstruct gl_program *
395848b8605Smrg_mesa_lookup_program(struct gl_context *ctx, GLuint id)
396848b8605Smrg{
397848b8605Smrg   if (id)
398848b8605Smrg      return (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, id);
399848b8605Smrg   else
400848b8605Smrg      return NULL;
401848b8605Smrg}
402848b8605Smrg
403848b8605Smrg
404848b8605Smrg/**
405848b8605Smrg * Reference counting for vertex/fragment programs
406848b8605Smrg * This is normally only called from the _mesa_reference_program() macro
407848b8605Smrg * when there's a real pointer change.
408848b8605Smrg */
409848b8605Smrgvoid
410848b8605Smrg_mesa_reference_program_(struct gl_context *ctx,
411848b8605Smrg                         struct gl_program **ptr,
412848b8605Smrg                         struct gl_program *prog)
413848b8605Smrg{
414848b8605Smrg#ifndef NDEBUG
415848b8605Smrg   assert(ptr);
416848b8605Smrg   if (*ptr && prog) {
417848b8605Smrg      /* sanity check */
418848b8605Smrg      if ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB)
419848b8605Smrg         ASSERT(prog->Target == GL_VERTEX_PROGRAM_ARB);
420848b8605Smrg      else if ((*ptr)->Target == GL_FRAGMENT_PROGRAM_ARB)
421848b8605Smrg         ASSERT(prog->Target == GL_FRAGMENT_PROGRAM_ARB ||
422848b8605Smrg                prog->Target == GL_FRAGMENT_PROGRAM_NV);
423848b8605Smrg      else if ((*ptr)->Target == MESA_GEOMETRY_PROGRAM)
424848b8605Smrg         ASSERT(prog->Target == MESA_GEOMETRY_PROGRAM);
425848b8605Smrg   }
426848b8605Smrg#endif
427848b8605Smrg
428848b8605Smrg   if (*ptr) {
429848b8605Smrg      GLboolean deleteFlag;
430848b8605Smrg
431848b8605Smrg      /*mtx_lock(&(*ptr)->Mutex);*/
432848b8605Smrg#if 0
433848b8605Smrg      printf("Program %p ID=%u Target=%s  Refcount-- to %d\n",
434848b8605Smrg             *ptr, (*ptr)->Id,
435848b8605Smrg             ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB ? "VP" :
436848b8605Smrg              ((*ptr)->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")),
437848b8605Smrg             (*ptr)->RefCount - 1);
438848b8605Smrg#endif
439848b8605Smrg      ASSERT((*ptr)->RefCount > 0);
440848b8605Smrg      (*ptr)->RefCount--;
441848b8605Smrg
442848b8605Smrg      deleteFlag = ((*ptr)->RefCount == 0);
443848b8605Smrg      /*mtx_lock(&(*ptr)->Mutex);*/
444848b8605Smrg
445848b8605Smrg      if (deleteFlag) {
446848b8605Smrg         ASSERT(ctx);
447848b8605Smrg         ctx->Driver.DeleteProgram(ctx, *ptr);
448848b8605Smrg      }
449848b8605Smrg
450848b8605Smrg      *ptr = NULL;
451848b8605Smrg   }
452848b8605Smrg
453848b8605Smrg   assert(!*ptr);
454848b8605Smrg   if (prog) {
455848b8605Smrg      /*mtx_lock(&prog->Mutex);*/
456848b8605Smrg      prog->RefCount++;
457848b8605Smrg#if 0
458848b8605Smrg      printf("Program %p ID=%u Target=%s  Refcount++ to %d\n",
459848b8605Smrg             prog, prog->Id,
460848b8605Smrg             (prog->Target == GL_VERTEX_PROGRAM_ARB ? "VP" :
461848b8605Smrg              (prog->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")),
462848b8605Smrg             prog->RefCount);
463848b8605Smrg#endif
464848b8605Smrg      /*mtx_unlock(&prog->Mutex);*/
465848b8605Smrg   }
466848b8605Smrg
467848b8605Smrg   *ptr = prog;
468848b8605Smrg}
469848b8605Smrg
470848b8605Smrg
471848b8605Smrg/**
472848b8605Smrg * Return a copy of a program.
473848b8605Smrg * XXX Problem here if the program object is actually OO-derivation
474848b8605Smrg * made by a device driver.
475848b8605Smrg */
476848b8605Smrgstruct gl_program *
477848b8605Smrg_mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog)
478848b8605Smrg{
479848b8605Smrg   struct gl_program *clone;
480848b8605Smrg
481848b8605Smrg   clone = ctx->Driver.NewProgram(ctx, prog->Target, prog->Id);
482848b8605Smrg   if (!clone)
483848b8605Smrg      return NULL;
484848b8605Smrg
485848b8605Smrg   assert(clone->Target == prog->Target);
486848b8605Smrg   assert(clone->RefCount == 1);
487848b8605Smrg
488848b8605Smrg   clone->String = (GLubyte *) _mesa_strdup((char *) prog->String);
489848b8605Smrg   clone->Format = prog->Format;
490848b8605Smrg   clone->Instructions = _mesa_alloc_instructions(prog->NumInstructions);
491848b8605Smrg   if (!clone->Instructions) {
492848b8605Smrg      _mesa_reference_program(ctx, &clone, NULL);
493848b8605Smrg      return NULL;
494848b8605Smrg   }
495848b8605Smrg   _mesa_copy_instructions(clone->Instructions, prog->Instructions,
496848b8605Smrg                           prog->NumInstructions);
497848b8605Smrg   clone->InputsRead = prog->InputsRead;
498848b8605Smrg   clone->OutputsWritten = prog->OutputsWritten;
499848b8605Smrg   clone->SamplersUsed = prog->SamplersUsed;
500848b8605Smrg   clone->ShadowSamplers = prog->ShadowSamplers;
501848b8605Smrg   memcpy(clone->TexturesUsed, prog->TexturesUsed, sizeof(prog->TexturesUsed));
502848b8605Smrg
503848b8605Smrg   if (prog->Parameters)
504848b8605Smrg      clone->Parameters = _mesa_clone_parameter_list(prog->Parameters);
505848b8605Smrg   if (prog->LocalParams) {
506848b8605Smrg      clone->LocalParams = malloc(MAX_PROGRAM_LOCAL_PARAMS *
507848b8605Smrg                                  sizeof(float[4]));
508848b8605Smrg      if (!clone->LocalParams) {
509848b8605Smrg         _mesa_reference_program(ctx, &clone, NULL);
510848b8605Smrg         return NULL;
511848b8605Smrg      }
512848b8605Smrg      memcpy(clone->LocalParams, prog->LocalParams,
513848b8605Smrg             MAX_PROGRAM_LOCAL_PARAMS * sizeof(float[4]));
514848b8605Smrg   }
515848b8605Smrg   clone->IndirectRegisterFiles = prog->IndirectRegisterFiles;
516848b8605Smrg   clone->NumInstructions = prog->NumInstructions;
517848b8605Smrg   clone->NumTemporaries = prog->NumTemporaries;
518848b8605Smrg   clone->NumParameters = prog->NumParameters;
519848b8605Smrg   clone->NumAttributes = prog->NumAttributes;
520848b8605Smrg   clone->NumAddressRegs = prog->NumAddressRegs;
521848b8605Smrg   clone->NumNativeInstructions = prog->NumNativeInstructions;
522848b8605Smrg   clone->NumNativeTemporaries = prog->NumNativeTemporaries;
523848b8605Smrg   clone->NumNativeParameters = prog->NumNativeParameters;
524848b8605Smrg   clone->NumNativeAttributes = prog->NumNativeAttributes;
525848b8605Smrg   clone->NumNativeAddressRegs = prog->NumNativeAddressRegs;
526848b8605Smrg   clone->NumAluInstructions = prog->NumAluInstructions;
527848b8605Smrg   clone->NumTexInstructions = prog->NumTexInstructions;
528848b8605Smrg   clone->NumTexIndirections = prog->NumTexIndirections;
529848b8605Smrg   clone->NumNativeAluInstructions = prog->NumNativeAluInstructions;
530848b8605Smrg   clone->NumNativeTexInstructions = prog->NumNativeTexInstructions;
531848b8605Smrg   clone->NumNativeTexIndirections = prog->NumNativeTexIndirections;
532848b8605Smrg
533848b8605Smrg   switch (prog->Target) {
534848b8605Smrg   case GL_VERTEX_PROGRAM_ARB:
535848b8605Smrg      {
536848b8605Smrg         const struct gl_vertex_program *vp = gl_vertex_program_const(prog);
537848b8605Smrg         struct gl_vertex_program *vpc = gl_vertex_program(clone);
538848b8605Smrg         vpc->IsPositionInvariant = vp->IsPositionInvariant;
539848b8605Smrg      }
540848b8605Smrg      break;
541848b8605Smrg   case GL_FRAGMENT_PROGRAM_ARB:
542848b8605Smrg      {
543848b8605Smrg         const struct gl_fragment_program *fp = gl_fragment_program_const(prog);
544848b8605Smrg         struct gl_fragment_program *fpc = gl_fragment_program(clone);
545848b8605Smrg         fpc->UsesKill = fp->UsesKill;
546848b8605Smrg         fpc->UsesDFdy = fp->UsesDFdy;
547848b8605Smrg         fpc->OriginUpperLeft = fp->OriginUpperLeft;
548848b8605Smrg         fpc->PixelCenterInteger = fp->PixelCenterInteger;
549848b8605Smrg      }
550848b8605Smrg      break;
551848b8605Smrg   case MESA_GEOMETRY_PROGRAM:
552848b8605Smrg      {
553848b8605Smrg         const struct gl_geometry_program *gp = gl_geometry_program_const(prog);
554848b8605Smrg         struct gl_geometry_program *gpc = gl_geometry_program(clone);
555848b8605Smrg         gpc->VerticesOut = gp->VerticesOut;
556848b8605Smrg         gpc->InputType = gp->InputType;
557848b8605Smrg         gpc->Invocations = gp->Invocations;
558848b8605Smrg         gpc->OutputType = gp->OutputType;
559848b8605Smrg         gpc->UsesEndPrimitive = gp->UsesEndPrimitive;
560848b8605Smrg         gpc->UsesStreams = gp->UsesStreams;
561848b8605Smrg      }
562848b8605Smrg      break;
563848b8605Smrg   default:
564848b8605Smrg      _mesa_problem(NULL, "Unexpected target in _mesa_clone_program");
565848b8605Smrg   }
566848b8605Smrg
567848b8605Smrg   return clone;
568848b8605Smrg}
569848b8605Smrg
570848b8605Smrg
571848b8605Smrg/**
572848b8605Smrg * Insert 'count' NOP instructions at 'start' in the given program.
573848b8605Smrg * Adjust branch targets accordingly.
574848b8605Smrg */
575848b8605SmrgGLboolean
576848b8605Smrg_mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count)
577848b8605Smrg{
578848b8605Smrg   const GLuint origLen = prog->NumInstructions;
579848b8605Smrg   const GLuint newLen = origLen + count;
580848b8605Smrg   struct prog_instruction *newInst;
581848b8605Smrg   GLuint i;
582848b8605Smrg
583848b8605Smrg   /* adjust branches */
584848b8605Smrg   for (i = 0; i < prog->NumInstructions; i++) {
585848b8605Smrg      struct prog_instruction *inst = prog->Instructions + i;
586848b8605Smrg      if (inst->BranchTarget > 0) {
587848b8605Smrg         if ((GLuint)inst->BranchTarget >= start) {
588848b8605Smrg            inst->BranchTarget += count;
589848b8605Smrg         }
590848b8605Smrg      }
591848b8605Smrg   }
592848b8605Smrg
593848b8605Smrg   /* Alloc storage for new instructions */
594848b8605Smrg   newInst = _mesa_alloc_instructions(newLen);
595848b8605Smrg   if (!newInst) {
596848b8605Smrg      return GL_FALSE;
597848b8605Smrg   }
598848b8605Smrg
599848b8605Smrg   /* Copy 'start' instructions into new instruction buffer */
600848b8605Smrg   _mesa_copy_instructions(newInst, prog->Instructions, start);
601848b8605Smrg
602848b8605Smrg   /* init the new instructions */
603848b8605Smrg   _mesa_init_instructions(newInst + start, count);
604848b8605Smrg
605848b8605Smrg   /* Copy the remaining/tail instructions to new inst buffer */
606848b8605Smrg   _mesa_copy_instructions(newInst + start + count,
607848b8605Smrg                           prog->Instructions + start,
608848b8605Smrg                           origLen - start);
609848b8605Smrg
610848b8605Smrg   /* free old instructions */
611848b8605Smrg   _mesa_free_instructions(prog->Instructions, origLen);
612848b8605Smrg
613848b8605Smrg   /* install new instructions */
614848b8605Smrg   prog->Instructions = newInst;
615848b8605Smrg   prog->NumInstructions = newLen;
616848b8605Smrg
617848b8605Smrg   return GL_TRUE;
618848b8605Smrg}
619848b8605Smrg
620848b8605Smrg/**
621848b8605Smrg * Delete 'count' instructions at 'start' in the given program.
622848b8605Smrg * Adjust branch targets accordingly.
623848b8605Smrg */
624848b8605SmrgGLboolean
625848b8605Smrg_mesa_delete_instructions(struct gl_program *prog, GLuint start, GLuint count)
626848b8605Smrg{
627848b8605Smrg   const GLuint origLen = prog->NumInstructions;
628848b8605Smrg   const GLuint newLen = origLen - count;
629848b8605Smrg   struct prog_instruction *newInst;
630848b8605Smrg   GLuint i;
631848b8605Smrg
632848b8605Smrg   /* adjust branches */
633848b8605Smrg   for (i = 0; i < prog->NumInstructions; i++) {
634848b8605Smrg      struct prog_instruction *inst = prog->Instructions + i;
635848b8605Smrg      if (inst->BranchTarget > 0) {
636848b8605Smrg         if (inst->BranchTarget > (GLint) start) {
637848b8605Smrg            inst->BranchTarget -= count;
638848b8605Smrg         }
639848b8605Smrg      }
640848b8605Smrg   }
641848b8605Smrg
642848b8605Smrg   /* Alloc storage for new instructions */
643848b8605Smrg   newInst = _mesa_alloc_instructions(newLen);
644848b8605Smrg   if (!newInst) {
645848b8605Smrg      return GL_FALSE;
646848b8605Smrg   }
647848b8605Smrg
648848b8605Smrg   /* Copy 'start' instructions into new instruction buffer */
649848b8605Smrg   _mesa_copy_instructions(newInst, prog->Instructions, start);
650848b8605Smrg
651848b8605Smrg   /* Copy the remaining/tail instructions to new inst buffer */
652848b8605Smrg   _mesa_copy_instructions(newInst + start,
653848b8605Smrg                           prog->Instructions + start + count,
654848b8605Smrg                           newLen - start);
655848b8605Smrg
656848b8605Smrg   /* free old instructions */
657848b8605Smrg   _mesa_free_instructions(prog->Instructions, origLen);
658848b8605Smrg
659848b8605Smrg   /* install new instructions */
660848b8605Smrg   prog->Instructions = newInst;
661848b8605Smrg   prog->NumInstructions = newLen;
662848b8605Smrg
663848b8605Smrg   return GL_TRUE;
664848b8605Smrg}
665848b8605Smrg
666848b8605Smrg
667848b8605Smrg/**
668848b8605Smrg * Search instructions for registers that match (oldFile, oldIndex),
669848b8605Smrg * replacing them with (newFile, newIndex).
670848b8605Smrg */
671848b8605Smrgstatic void
672848b8605Smrgreplace_registers(struct prog_instruction *inst, GLuint numInst,
673848b8605Smrg                  GLuint oldFile, GLuint oldIndex,
674848b8605Smrg                  GLuint newFile, GLuint newIndex)
675848b8605Smrg{
676848b8605Smrg   GLuint i, j;
677848b8605Smrg   for (i = 0; i < numInst; i++) {
678848b8605Smrg      /* src regs */
679848b8605Smrg      for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) {
680848b8605Smrg         if (inst[i].SrcReg[j].File == oldFile &&
681848b8605Smrg             inst[i].SrcReg[j].Index == oldIndex) {
682848b8605Smrg            inst[i].SrcReg[j].File = newFile;
683848b8605Smrg            inst[i].SrcReg[j].Index = newIndex;
684848b8605Smrg         }
685848b8605Smrg      }
686848b8605Smrg      /* dst reg */
687848b8605Smrg      if (inst[i].DstReg.File == oldFile && inst[i].DstReg.Index == oldIndex) {
688848b8605Smrg         inst[i].DstReg.File = newFile;
689848b8605Smrg         inst[i].DstReg.Index = newIndex;
690848b8605Smrg      }
691848b8605Smrg   }
692848b8605Smrg}
693848b8605Smrg
694848b8605Smrg
695848b8605Smrg/**
696848b8605Smrg * Search instructions for references to program parameters.  When found,
697848b8605Smrg * increment the parameter index by 'offset'.
698848b8605Smrg * Used when combining programs.
699848b8605Smrg */
700848b8605Smrgstatic void
701848b8605Smrgadjust_param_indexes(struct prog_instruction *inst, GLuint numInst,
702848b8605Smrg                     GLuint offset)
703848b8605Smrg{
704848b8605Smrg   GLuint i, j;
705848b8605Smrg   for (i = 0; i < numInst; i++) {
706848b8605Smrg      for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) {
707848b8605Smrg         GLuint f = inst[i].SrcReg[j].File;
708848b8605Smrg         if (f == PROGRAM_CONSTANT ||
709848b8605Smrg             f == PROGRAM_UNIFORM ||
710848b8605Smrg             f == PROGRAM_STATE_VAR) {
711848b8605Smrg            inst[i].SrcReg[j].Index += offset;
712848b8605Smrg         }
713848b8605Smrg      }
714848b8605Smrg   }
715848b8605Smrg}
716848b8605Smrg
717848b8605Smrg
718848b8605Smrg/**
719848b8605Smrg * Combine two programs into one.  Fix instructions so the outputs of
720848b8605Smrg * the first program go to the inputs of the second program.
721848b8605Smrg */
722848b8605Smrgstruct gl_program *
723848b8605Smrg_mesa_combine_programs(struct gl_context *ctx,
724848b8605Smrg                       const struct gl_program *progA,
725848b8605Smrg                       const struct gl_program *progB)
726848b8605Smrg{
727848b8605Smrg   struct prog_instruction *newInst;
728848b8605Smrg   struct gl_program *newProg;
729848b8605Smrg   const GLuint lenA = progA->NumInstructions - 1; /* omit END instr */
730848b8605Smrg   const GLuint lenB = progB->NumInstructions;
731848b8605Smrg   const GLuint numParamsA = _mesa_num_parameters(progA->Parameters);
732848b8605Smrg   const GLuint newLength = lenA + lenB;
733848b8605Smrg   GLboolean usedTemps[MAX_PROGRAM_TEMPS];
734848b8605Smrg   GLuint firstTemp = 0;
735848b8605Smrg   GLbitfield64 inputsB;
736848b8605Smrg   GLuint i;
737848b8605Smrg
738848b8605Smrg   ASSERT(progA->Target == progB->Target);
739848b8605Smrg
740848b8605Smrg   newInst = _mesa_alloc_instructions(newLength);
741848b8605Smrg   if (!newInst)
742848b8605Smrg      return GL_FALSE;
743848b8605Smrg
744848b8605Smrg   _mesa_copy_instructions(newInst, progA->Instructions, lenA);
745848b8605Smrg   _mesa_copy_instructions(newInst + lenA, progB->Instructions, lenB);
746848b8605Smrg
747848b8605Smrg   /* adjust branch / instruction addresses for B's instructions */
748848b8605Smrg   for (i = 0; i < lenB; i++) {
749848b8605Smrg      newInst[lenA + i].BranchTarget += lenA;
750848b8605Smrg   }
751848b8605Smrg
752848b8605Smrg   newProg = ctx->Driver.NewProgram(ctx, progA->Target, 0);
753848b8605Smrg   newProg->Instructions = newInst;
754848b8605Smrg   newProg->NumInstructions = newLength;
755848b8605Smrg
756848b8605Smrg   /* find used temp regs (we may need new temps below) */
757848b8605Smrg   _mesa_find_used_registers(newProg, PROGRAM_TEMPORARY,
758848b8605Smrg                             usedTemps, MAX_PROGRAM_TEMPS);
759848b8605Smrg
760848b8605Smrg   if (newProg->Target == GL_FRAGMENT_PROGRAM_ARB) {
761848b8605Smrg      const struct gl_fragment_program *fprogA, *fprogB;
762848b8605Smrg      struct gl_fragment_program *newFprog;
763848b8605Smrg      GLbitfield64 progB_inputsRead = progB->InputsRead;
764848b8605Smrg      GLint progB_colorFile, progB_colorIndex;
765848b8605Smrg
766848b8605Smrg      fprogA = gl_fragment_program_const(progA);
767848b8605Smrg      fprogB = gl_fragment_program_const(progB);
768848b8605Smrg      newFprog = gl_fragment_program(newProg);
769848b8605Smrg
770848b8605Smrg      newFprog->UsesKill = fprogA->UsesKill || fprogB->UsesKill;
771848b8605Smrg      newFprog->UsesDFdy = fprogA->UsesDFdy || fprogB->UsesDFdy;
772848b8605Smrg
773848b8605Smrg      /* We'll do a search and replace for instances
774848b8605Smrg       * of progB_colorFile/progB_colorIndex below...
775848b8605Smrg       */
776848b8605Smrg      progB_colorFile = PROGRAM_INPUT;
777848b8605Smrg      progB_colorIndex = VARYING_SLOT_COL0;
778848b8605Smrg
779848b8605Smrg      /*
780848b8605Smrg       * The fragment program may get color from a state var rather than
781848b8605Smrg       * a fragment input (vertex output) if it's constant.
782848b8605Smrg       * See the texenvprogram.c code.
783848b8605Smrg       * So, search the program's parameter list now to see if the program
784848b8605Smrg       * gets color from a state var instead of a conventional fragment
785848b8605Smrg       * input register.
786848b8605Smrg       */
787848b8605Smrg      for (i = 0; i < progB->Parameters->NumParameters; i++) {
788848b8605Smrg         struct gl_program_parameter *p = &progB->Parameters->Parameters[i];
789848b8605Smrg         if (p->Type == PROGRAM_STATE_VAR &&
790848b8605Smrg             p->StateIndexes[0] == STATE_INTERNAL &&
791848b8605Smrg             p->StateIndexes[1] == STATE_CURRENT_ATTRIB &&
792848b8605Smrg             (int) p->StateIndexes[2] == (int) VERT_ATTRIB_COLOR0) {
793848b8605Smrg            progB_inputsRead |= VARYING_BIT_COL0;
794848b8605Smrg            progB_colorFile = PROGRAM_STATE_VAR;
795848b8605Smrg            progB_colorIndex = i;
796848b8605Smrg            break;
797848b8605Smrg         }
798848b8605Smrg      }
799848b8605Smrg
800848b8605Smrg      /* Connect color outputs of fprogA to color inputs of fprogB, via a
801848b8605Smrg       * new temporary register.
802848b8605Smrg       */
803848b8605Smrg      if ((progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) &&
804848b8605Smrg          (progB_inputsRead & VARYING_BIT_COL0)) {
805848b8605Smrg         GLint tempReg = _mesa_find_free_register(usedTemps, MAX_PROGRAM_TEMPS,
806848b8605Smrg                                                  firstTemp);
807848b8605Smrg         if (tempReg < 0) {
808848b8605Smrg            _mesa_problem(ctx, "No free temp regs found in "
809848b8605Smrg                          "_mesa_combine_programs(), using 31");
810848b8605Smrg            tempReg = 31;
811848b8605Smrg         }
812848b8605Smrg         firstTemp = tempReg + 1;
813848b8605Smrg
814848b8605Smrg         /* replace writes to result.color[0] with tempReg */
815848b8605Smrg         replace_registers(newInst, lenA,
816848b8605Smrg                           PROGRAM_OUTPUT, FRAG_RESULT_COLOR,
817848b8605Smrg                           PROGRAM_TEMPORARY, tempReg);
818848b8605Smrg         /* replace reads from the input color with tempReg */
819848b8605Smrg         replace_registers(newInst + lenA, lenB,
820848b8605Smrg                           progB_colorFile, progB_colorIndex, /* search for */
821848b8605Smrg                           PROGRAM_TEMPORARY, tempReg  /* replace with */ );
822848b8605Smrg      }
823848b8605Smrg
824848b8605Smrg      /* compute combined program's InputsRead */
825848b8605Smrg      inputsB = progB_inputsRead;
826848b8605Smrg      if (progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) {
827848b8605Smrg         inputsB &= ~(1 << VARYING_SLOT_COL0);
828848b8605Smrg      }
829848b8605Smrg      newProg->InputsRead = progA->InputsRead | inputsB;
830848b8605Smrg      newProg->OutputsWritten = progB->OutputsWritten;
831848b8605Smrg      newProg->SamplersUsed = progA->SamplersUsed | progB->SamplersUsed;
832848b8605Smrg   }
833848b8605Smrg   else {
834848b8605Smrg      /* vertex program */
835848b8605Smrg      assert(0);      /* XXX todo */
836848b8605Smrg   }
837848b8605Smrg
838848b8605Smrg   /*
839848b8605Smrg    * Merge parameters (uniforms, constants, etc)
840848b8605Smrg    */
841848b8605Smrg   newProg->Parameters = _mesa_combine_parameter_lists(progA->Parameters,
842848b8605Smrg                                                       progB->Parameters);
843848b8605Smrg
844848b8605Smrg   adjust_param_indexes(newInst + lenA, lenB, numParamsA);
845848b8605Smrg
846848b8605Smrg
847848b8605Smrg   return newProg;
848848b8605Smrg}
849848b8605Smrg
850848b8605Smrg
851848b8605Smrg/**
852848b8605Smrg * Populate the 'used' array with flags indicating which registers (TEMPs,
853848b8605Smrg * INPUTs, OUTPUTs, etc, are used by the given program.
854848b8605Smrg * \param file  type of register to scan for
855848b8605Smrg * \param used  returns true/false flags for in use / free
856848b8605Smrg * \param usedSize  size of the 'used' array
857848b8605Smrg */
858848b8605Smrgvoid
859848b8605Smrg_mesa_find_used_registers(const struct gl_program *prog,
860848b8605Smrg                          gl_register_file file,
861848b8605Smrg                          GLboolean used[], GLuint usedSize)
862848b8605Smrg{
863848b8605Smrg   GLuint i, j;
864848b8605Smrg
865848b8605Smrg   memset(used, 0, usedSize);
866848b8605Smrg
867848b8605Smrg   for (i = 0; i < prog->NumInstructions; i++) {
868848b8605Smrg      const struct prog_instruction *inst = prog->Instructions + i;
869848b8605Smrg      const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
870848b8605Smrg
871848b8605Smrg      if (inst->DstReg.File == file) {
872848b8605Smrg         ASSERT(inst->DstReg.Index < usedSize);
873848b8605Smrg         if(inst->DstReg.Index < usedSize)
874848b8605Smrg            used[inst->DstReg.Index] = GL_TRUE;
875848b8605Smrg      }
876848b8605Smrg
877848b8605Smrg      for (j = 0; j < n; j++) {
878848b8605Smrg         if (inst->SrcReg[j].File == file) {
879848b8605Smrg            ASSERT(inst->SrcReg[j].Index < (GLint) usedSize);
880848b8605Smrg            if (inst->SrcReg[j].Index < (GLint) usedSize)
881848b8605Smrg               used[inst->SrcReg[j].Index] = GL_TRUE;
882848b8605Smrg         }
883848b8605Smrg      }
884848b8605Smrg   }
885848b8605Smrg}
886848b8605Smrg
887848b8605Smrg
888848b8605Smrg/**
889848b8605Smrg * Scan the given 'used' register flag array for the first entry
890848b8605Smrg * that's >= firstReg.
891848b8605Smrg * \param used  vector of flags indicating registers in use (as returned
892848b8605Smrg *              by _mesa_find_used_registers())
893848b8605Smrg * \param usedSize  size of the 'used' array
894848b8605Smrg * \param firstReg  first register to start searching at
895848b8605Smrg * \return index of unused register, or -1 if none.
896848b8605Smrg */
897848b8605SmrgGLint
898848b8605Smrg_mesa_find_free_register(const GLboolean used[],
899848b8605Smrg                         GLuint usedSize, GLuint firstReg)
900848b8605Smrg{
901848b8605Smrg   GLuint i;
902848b8605Smrg
903848b8605Smrg   assert(firstReg < usedSize);
904848b8605Smrg
905848b8605Smrg   for (i = firstReg; i < usedSize; i++)
906848b8605Smrg      if (!used[i])
907848b8605Smrg         return i;
908848b8605Smrg
909848b8605Smrg   return -1;
910848b8605Smrg}
911848b8605Smrg
912848b8605Smrg
913848b8605Smrg
914848b8605Smrg/**
915848b8605Smrg * Check if the given register index is valid (doesn't exceed implementation-
916848b8605Smrg * dependent limits).
917848b8605Smrg * \return GL_TRUE if OK, GL_FALSE if bad index
918848b8605Smrg */
919848b8605SmrgGLboolean
920848b8605Smrg_mesa_valid_register_index(const struct gl_context *ctx,
921848b8605Smrg                           gl_shader_stage shaderType,
922848b8605Smrg                           gl_register_file file, GLint index)
923848b8605Smrg{
924848b8605Smrg   const struct gl_program_constants *c;
925848b8605Smrg
926848b8605Smrg   assert(0 <= shaderType && shaderType < MESA_SHADER_STAGES);
927848b8605Smrg   c = &ctx->Const.Program[shaderType];
928848b8605Smrg
929848b8605Smrg   switch (file) {
930848b8605Smrg   case PROGRAM_UNDEFINED:
931848b8605Smrg      return GL_TRUE;  /* XXX or maybe false? */
932848b8605Smrg
933848b8605Smrg   case PROGRAM_TEMPORARY:
934848b8605Smrg      return index >= 0 && index < (GLint) c->MaxTemps;
935848b8605Smrg
936848b8605Smrg   case PROGRAM_UNIFORM:
937848b8605Smrg   case PROGRAM_STATE_VAR:
938848b8605Smrg      /* aka constant buffer */
939848b8605Smrg      return index >= 0 && index < (GLint) c->MaxUniformComponents / 4;
940848b8605Smrg
941848b8605Smrg   case PROGRAM_CONSTANT:
942848b8605Smrg      /* constant buffer w/ possible relative negative addressing */
943848b8605Smrg      return (index > (int) c->MaxUniformComponents / -4 &&
944848b8605Smrg              index < (int) c->MaxUniformComponents / 4);
945848b8605Smrg
946848b8605Smrg   case PROGRAM_INPUT:
947848b8605Smrg      if (index < 0)
948848b8605Smrg         return GL_FALSE;
949848b8605Smrg
950848b8605Smrg      switch (shaderType) {
951848b8605Smrg      case MESA_SHADER_VERTEX:
952848b8605Smrg         return index < VERT_ATTRIB_GENERIC0 + (GLint) c->MaxAttribs;
953848b8605Smrg      case MESA_SHADER_FRAGMENT:
954848b8605Smrg         return index < VARYING_SLOT_VAR0 + (GLint) ctx->Const.MaxVarying;
955848b8605Smrg      case MESA_SHADER_GEOMETRY:
956848b8605Smrg         return index < VARYING_SLOT_VAR0 + (GLint) ctx->Const.MaxVarying;
957848b8605Smrg      default:
958848b8605Smrg         return GL_FALSE;
959848b8605Smrg      }
960848b8605Smrg
961848b8605Smrg   case PROGRAM_OUTPUT:
962848b8605Smrg      if (index < 0)
963848b8605Smrg         return GL_FALSE;
964848b8605Smrg
965848b8605Smrg      switch (shaderType) {
966848b8605Smrg      case MESA_SHADER_VERTEX:
967848b8605Smrg         return index < VARYING_SLOT_VAR0 + (GLint) ctx->Const.MaxVarying;
968848b8605Smrg      case MESA_SHADER_FRAGMENT:
969848b8605Smrg         return index < FRAG_RESULT_DATA0 + (GLint) ctx->Const.MaxDrawBuffers;
970848b8605Smrg      case MESA_SHADER_GEOMETRY:
971848b8605Smrg         return index < VARYING_SLOT_VAR0 + (GLint) ctx->Const.MaxVarying;
972848b8605Smrg      default:
973848b8605Smrg         return GL_FALSE;
974848b8605Smrg      }
975848b8605Smrg
976848b8605Smrg   case PROGRAM_ADDRESS:
977848b8605Smrg      return index >= 0 && index < (GLint) c->MaxAddressRegs;
978848b8605Smrg
979848b8605Smrg   default:
980848b8605Smrg      _mesa_problem(ctx,
981848b8605Smrg                    "unexpected register file in _mesa_valid_register_index()");
982848b8605Smrg      return GL_FALSE;
983848b8605Smrg   }
984848b8605Smrg}
985848b8605Smrg
986848b8605Smrg
987848b8605Smrg
988848b8605Smrg/**
989848b8605Smrg * "Post-process" a GPU program.  This is intended to be used for debugging.
990848b8605Smrg * Example actions include no-op'ing instructions or changing instruction
991848b8605Smrg * behaviour.
992848b8605Smrg */
993848b8605Smrgvoid
994848b8605Smrg_mesa_postprocess_program(struct gl_context *ctx, struct gl_program *prog)
995848b8605Smrg{
996848b8605Smrg   static const GLfloat white[4] = { 0.5, 0.5, 0.5, 0.5 };
997848b8605Smrg   GLuint i;
998848b8605Smrg   GLuint whiteSwizzle;
999848b8605Smrg   GLint whiteIndex = _mesa_add_unnamed_constant(prog->Parameters,
1000848b8605Smrg                                                 (gl_constant_value *) white,
1001848b8605Smrg                                                 4, &whiteSwizzle);
1002848b8605Smrg
1003848b8605Smrg   (void) whiteIndex;
1004848b8605Smrg
1005848b8605Smrg   for (i = 0; i < prog->NumInstructions; i++) {
1006848b8605Smrg      struct prog_instruction *inst = prog->Instructions + i;
1007848b8605Smrg      const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
1008848b8605Smrg
1009848b8605Smrg      (void) n;
1010848b8605Smrg
1011848b8605Smrg      if (_mesa_is_tex_instruction(inst->Opcode)) {
1012848b8605Smrg#if 0
1013848b8605Smrg         /* replace TEX/TXP/TXB with MOV */
1014848b8605Smrg         inst->Opcode = OPCODE_MOV;
1015848b8605Smrg         inst->DstReg.WriteMask = WRITEMASK_XYZW;
1016848b8605Smrg         inst->SrcReg[0].Swizzle = SWIZZLE_XYZW;
1017848b8605Smrg         inst->SrcReg[0].Negate = NEGATE_NONE;
1018848b8605Smrg#endif
1019848b8605Smrg
1020848b8605Smrg#if 0
1021848b8605Smrg         /* disable shadow texture mode */
1022848b8605Smrg         inst->TexShadow = 0;
1023848b8605Smrg#endif
1024848b8605Smrg      }
1025848b8605Smrg
1026848b8605Smrg      if (inst->Opcode == OPCODE_TXP) {
1027848b8605Smrg#if 0
1028848b8605Smrg         inst->Opcode = OPCODE_MOV;
1029848b8605Smrg         inst->DstReg.WriteMask = WRITEMASK_XYZW;
1030848b8605Smrg         inst->SrcReg[0].File = PROGRAM_CONSTANT;
1031848b8605Smrg         inst->SrcReg[0].Index = whiteIndex;
1032848b8605Smrg         inst->SrcReg[0].Swizzle = SWIZZLE_XYZW;
1033848b8605Smrg         inst->SrcReg[0].Negate = NEGATE_NONE;
1034848b8605Smrg#endif
1035848b8605Smrg#if 0
1036848b8605Smrg         inst->TexShadow = 0;
1037848b8605Smrg#endif
1038848b8605Smrg#if 0
1039848b8605Smrg         inst->Opcode = OPCODE_TEX;
1040848b8605Smrg         inst->TexShadow = 0;
1041848b8605Smrg#endif
1042848b8605Smrg      }
1043848b8605Smrg
1044848b8605Smrg   }
1045848b8605Smrg}
1046848b8605Smrg
1047848b8605Smrg/* Gets the minimum number of shader invocations per fragment.
1048848b8605Smrg * This function is useful to determine if we need to do per
1049848b8605Smrg * sample shading or per fragment shading.
1050848b8605Smrg */
1051848b8605SmrgGLint
1052848b8605Smrg_mesa_get_min_invocations_per_fragment(struct gl_context *ctx,
1053848b8605Smrg                                       const struct gl_fragment_program *prog,
1054848b8605Smrg                                       bool ignore_sample_qualifier)
1055848b8605Smrg{
1056848b8605Smrg   /* From ARB_sample_shading specification:
1057848b8605Smrg    * "Using gl_SampleID in a fragment shader causes the entire shader
1058848b8605Smrg    *  to be evaluated per-sample."
1059848b8605Smrg    *
1060848b8605Smrg    * "Using gl_SamplePosition in a fragment shader causes the entire
1061848b8605Smrg    *  shader to be evaluated per-sample."
1062848b8605Smrg    *
1063848b8605Smrg    * "If MULTISAMPLE or SAMPLE_SHADING_ARB is disabled, sample shading
1064848b8605Smrg    *  has no effect."
1065848b8605Smrg    */
1066848b8605Smrg   if (ctx->Multisample.Enabled) {
1067848b8605Smrg      /* The ARB_gpu_shader5 specification says:
1068848b8605Smrg       *
1069848b8605Smrg       * "Use of the "sample" qualifier on a fragment shader input
1070848b8605Smrg       *  forces per-sample shading"
1071848b8605Smrg       */
1072848b8605Smrg      if (prog->IsSample && !ignore_sample_qualifier)
1073848b8605Smrg         return MAX2(ctx->DrawBuffer->Visual.samples, 1);
1074848b8605Smrg
1075848b8605Smrg      if (prog->Base.SystemValuesRead & (SYSTEM_BIT_SAMPLE_ID |
1076848b8605Smrg                                         SYSTEM_BIT_SAMPLE_POS))
1077848b8605Smrg         return MAX2(ctx->DrawBuffer->Visual.samples, 1);
1078848b8605Smrg      else if (ctx->Multisample.SampleShading)
1079848b8605Smrg         return MAX2(ceil(ctx->Multisample.MinSampleShadingValue *
1080848b8605Smrg                          ctx->DrawBuffer->Visual.samples), 1);
1081848b8605Smrg      else
1082848b8605Smrg         return 1;
1083848b8605Smrg   }
1084848b8605Smrg   return 1;
1085848b8605Smrg}
1086