1/**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29#include "main/context.h"
30#include "main/debug_output.h"
31#include "program/prog_print.h"
32
33#include "pipe/p_state.h"
34#include "pipe/p_shader_tokens.h"
35#include "tgsi/tgsi_dump.h"
36
37#include "cso_cache/cso_cache.h"
38
39#include "st_context.h"
40#include "st_debug.h"
41#include "st_program.h"
42
43
44
45#ifdef DEBUG
46int ST_DEBUG = 0;
47
48static const struct debug_named_value st_debug_flags[] = {
49   { "mesa",     DEBUG_MESA, NULL },
50   { "tgsi",     DEBUG_TGSI, NULL },
51   { "constants",DEBUG_CONSTANTS, NULL },
52   { "pipe",     DEBUG_PIPE, NULL },
53   { "tex",      DEBUG_TEX, NULL },
54   { "fallback", DEBUG_FALLBACK, NULL },
55   { "screen",   DEBUG_SCREEN, NULL },
56   { "query",    DEBUG_QUERY, NULL },
57   { "draw",     DEBUG_DRAW, NULL },
58   { "buffer",   DEBUG_BUFFER, NULL },
59   { "wf",       DEBUG_WIREFRAME, NULL },
60   { "precompile",  DEBUG_PRECOMPILE, NULL },
61   { "gremedy",  DEBUG_GREMEDY, "Enable GREMEDY debug extensions" },
62   { "noreadpixcache", DEBUG_NOREADPIXCACHE, NULL },
63   DEBUG_NAMED_VALUE_END
64};
65
66DEBUG_GET_ONCE_FLAGS_OPTION(st_debug, "ST_DEBUG", st_debug_flags, 0)
67#endif
68
69
70void
71st_debug_init(void)
72{
73#ifdef DEBUG
74   ST_DEBUG = debug_get_option_st_debug();
75#endif
76}
77
78
79
80/**
81 * Print current state.  May be called from inside gdb to see currently
82 * bound vertex/fragment shaders and associated constants.
83 */
84void
85st_print_current(void)
86{
87   GET_CURRENT_CONTEXT(ctx);
88   struct st_context *st = st_context(ctx);
89
90#if 0
91   int i;
92
93   printf("Vertex Transform Inputs:\n");
94   for (i = 0; i < st->vp->state.num_inputs; i++) {
95      printf("  Slot %d:  VERT_ATTRIB_%d\n", i, st->vp->index_to_input[i]);
96   }
97#endif
98
99   if (st->vp->variants)
100      tgsi_dump( st->vp->variants[0].tgsi.tokens, 0 );
101   if (st->vp->Base.Parameters)
102      _mesa_print_parameter_list(st->vp->Base.Parameters);
103
104   tgsi_dump(st->fp->tgsi.tokens, 0);
105   if (st->fp->Base.Parameters)
106      _mesa_print_parameter_list(st->fp->Base.Parameters);
107}
108
109
110/**
111 * Installed as pipe_debug_callback when GL_DEBUG_OUTPUT is enabled.
112 */
113static void
114st_debug_message(void *data,
115                 unsigned *id,
116                 enum pipe_debug_type ptype,
117                 const char *fmt,
118                 va_list args)
119{
120   struct st_context *st = data;
121   enum mesa_debug_source source;
122   enum mesa_debug_type type;
123   enum mesa_debug_severity severity;
124
125   switch (ptype) {
126   case PIPE_DEBUG_TYPE_OUT_OF_MEMORY:
127      source = MESA_DEBUG_SOURCE_API;
128      type = MESA_DEBUG_TYPE_ERROR;
129      severity = MESA_DEBUG_SEVERITY_MEDIUM;
130      break;
131   case PIPE_DEBUG_TYPE_ERROR:
132      source = MESA_DEBUG_SOURCE_API;
133      type = MESA_DEBUG_TYPE_ERROR;
134      severity = MESA_DEBUG_SEVERITY_MEDIUM;
135      break;
136   case PIPE_DEBUG_TYPE_SHADER_INFO:
137      source = MESA_DEBUG_SOURCE_SHADER_COMPILER;
138      type = MESA_DEBUG_TYPE_OTHER;
139      severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
140      break;
141   case PIPE_DEBUG_TYPE_PERF_INFO:
142      source = MESA_DEBUG_SOURCE_API;
143      type = MESA_DEBUG_TYPE_PERFORMANCE;
144      severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
145      break;
146   case PIPE_DEBUG_TYPE_INFO:
147      source = MESA_DEBUG_SOURCE_API;
148      type = MESA_DEBUG_TYPE_OTHER;
149      severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
150      break;
151   case PIPE_DEBUG_TYPE_FALLBACK:
152      source = MESA_DEBUG_SOURCE_API;
153      type = MESA_DEBUG_TYPE_PERFORMANCE;
154      severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
155      break;
156   case PIPE_DEBUG_TYPE_CONFORMANCE:
157      source = MESA_DEBUG_SOURCE_API;
158      type = MESA_DEBUG_TYPE_OTHER;
159      severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
160      break;
161   default:
162      unreachable("invalid debug type");
163   }
164   _mesa_gl_vdebugf(st->ctx, id, source, type, severity, fmt, args);
165}
166
167void
168st_update_debug_callback(struct st_context *st)
169{
170   struct pipe_context *pipe = st->pipe;
171
172   if (!pipe->set_debug_callback)
173      return;
174
175   if (_mesa_get_debug_state_int(st->ctx, GL_DEBUG_OUTPUT)) {
176      struct pipe_debug_callback cb;
177      memset(&cb, 0, sizeof(cb));
178      cb.async = !_mesa_get_debug_state_int(st->ctx, GL_DEBUG_OUTPUT_SYNCHRONOUS);
179      cb.debug_message = st_debug_message;
180      cb.data = st;
181      pipe->set_debug_callback(pipe, &cb);
182   } else {
183      pipe->set_debug_callback(pipe, NULL);
184   }
185}
186