st_manager.c revision 848b8605
1/* 2 * Mesa 3-D graphics library 3 * 4 * Copyright (C) 2010 LunarG Inc. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included 14 * in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 22 * DEALINGS IN THE SOFTWARE. 23 * 24 * Authors: 25 * Chia-I Wu <olv@lunarg.com> 26 */ 27 28#include "main/mtypes.h" 29#include "main/extensions.h" 30#include "main/context.h" 31#include "main/texobj.h" 32#include "main/teximage.h" 33#include "main/texstate.h" 34#include "main/errors.h" 35#include "main/framebuffer.h" 36#include "main/fbobject.h" 37#include "main/renderbuffer.h" 38#include "main/version.h" 39#include "st_texture.h" 40 41#include "st_context.h" 42#include "st_extensions.h" 43#include "st_format.h" 44#include "st_cb_fbo.h" 45#include "st_cb_flush.h" 46#include "st_manager.h" 47 48#include "state_tracker/st_gl_api.h" 49 50#include "pipe/p_context.h" 51#include "pipe/p_screen.h" 52#include "util/u_format.h" 53#include "util/u_pointer.h" 54#include "util/u_inlines.h" 55#include "util/u_atomic.h" 56#include "util/u_surface.h" 57 58/** 59 * Cast wrapper to convert a struct gl_framebuffer to an st_framebuffer. 60 * Return NULL if the struct gl_framebuffer is a user-created framebuffer. 61 * We'll only return non-null for window system framebuffers. 62 * Note that this function may fail. 63 */ 64static INLINE struct st_framebuffer * 65st_ws_framebuffer(struct gl_framebuffer *fb) 66{ 67 /* FBO cannot be casted. See st_new_framebuffer */ 68 if (fb && _mesa_is_winsys_fbo(fb)) 69 return (struct st_framebuffer *) fb; 70 return NULL; 71} 72 73/** 74 * Map an attachment to a buffer index. 75 */ 76static INLINE gl_buffer_index 77attachment_to_buffer_index(enum st_attachment_type statt) 78{ 79 gl_buffer_index index; 80 81 switch (statt) { 82 case ST_ATTACHMENT_FRONT_LEFT: 83 index = BUFFER_FRONT_LEFT; 84 break; 85 case ST_ATTACHMENT_BACK_LEFT: 86 index = BUFFER_BACK_LEFT; 87 break; 88 case ST_ATTACHMENT_FRONT_RIGHT: 89 index = BUFFER_FRONT_RIGHT; 90 break; 91 case ST_ATTACHMENT_BACK_RIGHT: 92 index = BUFFER_BACK_RIGHT; 93 break; 94 case ST_ATTACHMENT_DEPTH_STENCIL: 95 index = BUFFER_DEPTH; 96 break; 97 case ST_ATTACHMENT_ACCUM: 98 index = BUFFER_ACCUM; 99 break; 100 case ST_ATTACHMENT_SAMPLE: 101 default: 102 index = BUFFER_COUNT; 103 break; 104 } 105 106 return index; 107} 108 109/** 110 * Map a buffer index to an attachment. 111 */ 112static INLINE enum st_attachment_type 113buffer_index_to_attachment(gl_buffer_index index) 114{ 115 enum st_attachment_type statt; 116 117 switch (index) { 118 case BUFFER_FRONT_LEFT: 119 statt = ST_ATTACHMENT_FRONT_LEFT; 120 break; 121 case BUFFER_BACK_LEFT: 122 statt = ST_ATTACHMENT_BACK_LEFT; 123 break; 124 case BUFFER_FRONT_RIGHT: 125 statt = ST_ATTACHMENT_FRONT_RIGHT; 126 break; 127 case BUFFER_BACK_RIGHT: 128 statt = ST_ATTACHMENT_BACK_RIGHT; 129 break; 130 case BUFFER_DEPTH: 131 statt = ST_ATTACHMENT_DEPTH_STENCIL; 132 break; 133 case BUFFER_ACCUM: 134 statt = ST_ATTACHMENT_ACCUM; 135 break; 136 default: 137 statt = ST_ATTACHMENT_INVALID; 138 break; 139 } 140 141 return statt; 142} 143 144/** 145 * Make sure a context picks up the latest cached state of the 146 * drawables it binds to. 147 */ 148static void 149st_context_validate(struct st_context *st, 150 struct st_framebuffer *stdraw, 151 struct st_framebuffer *stread) 152{ 153 if (stdraw && stdraw->stamp != st->draw_stamp) { 154 st->dirty.st |= ST_NEW_FRAMEBUFFER; 155 _mesa_resize_framebuffer(st->ctx, &stdraw->Base, 156 stdraw->Base.Width, 157 stdraw->Base.Height); 158 st->draw_stamp = stdraw->stamp; 159 } 160 161 if (stread && stread->stamp != st->read_stamp) { 162 if (stread != stdraw) { 163 st->dirty.st |= ST_NEW_FRAMEBUFFER; 164 _mesa_resize_framebuffer(st->ctx, &stread->Base, 165 stread->Base.Width, 166 stread->Base.Height); 167 } 168 st->read_stamp = stread->stamp; 169 } 170} 171 172/** 173 * Validate a framebuffer to make sure up-to-date pipe_textures are used. 174 * The context is only used for creating pipe surfaces and for calling 175 * _mesa_resize_framebuffer(). 176 * (That should probably be rethought, since those surfaces become 177 * drawable state, not context state, and can be freed by another pipe 178 * context). 179 */ 180static void 181st_framebuffer_validate(struct st_framebuffer *stfb, 182 struct st_context *st) 183{ 184 struct pipe_resource *textures[ST_ATTACHMENT_COUNT]; 185 uint width, height; 186 unsigned i; 187 boolean changed = FALSE; 188 int32_t new_stamp; 189 190 /* Check for incomplete framebuffers (e.g. EGL_KHR_surfaceless_context) */ 191 if (!stfb->iface) 192 return; 193 194 new_stamp = p_atomic_read(&stfb->iface->stamp); 195 if (stfb->iface_stamp == new_stamp) 196 return; 197 198 /* validate the fb */ 199 do { 200 if (!stfb->iface->validate(&st->iface, stfb->iface, stfb->statts, 201 stfb->num_statts, textures)) 202 return; 203 204 stfb->iface_stamp = new_stamp; 205 new_stamp = p_atomic_read(&stfb->iface->stamp); 206 } while(stfb->iface_stamp != new_stamp); 207 208 width = stfb->Base.Width; 209 height = stfb->Base.Height; 210 211 for (i = 0; i < stfb->num_statts; i++) { 212 struct st_renderbuffer *strb; 213 struct pipe_surface *ps, surf_tmpl; 214 gl_buffer_index idx; 215 216 if (!textures[i]) 217 continue; 218 219 idx = attachment_to_buffer_index(stfb->statts[i]); 220 if (idx >= BUFFER_COUNT) { 221 pipe_resource_reference(&textures[i], NULL); 222 continue; 223 } 224 225 strb = st_renderbuffer(stfb->Base.Attachment[idx].Renderbuffer); 226 assert(strb); 227 if (strb->texture == textures[i]) { 228 pipe_resource_reference(&textures[i], NULL); 229 continue; 230 } 231 232 u_surface_default_template(&surf_tmpl, textures[i]); 233 ps = st->pipe->create_surface(st->pipe, textures[i], &surf_tmpl); 234 if (ps) { 235 pipe_surface_reference(&strb->surface, ps); 236 pipe_resource_reference(&strb->texture, ps->texture); 237 /* ownership transfered */ 238 pipe_surface_reference(&ps, NULL); 239 240 changed = TRUE; 241 242 strb->Base.Width = strb->surface->width; 243 strb->Base.Height = strb->surface->height; 244 245 width = strb->Base.Width; 246 height = strb->Base.Height; 247 } 248 249 pipe_resource_reference(&textures[i], NULL); 250 } 251 252 if (changed) { 253 ++stfb->stamp; 254 _mesa_resize_framebuffer(st->ctx, &stfb->Base, width, height); 255 } 256} 257 258/** 259 * Update the attachments to validate by looping the existing renderbuffers. 260 */ 261static void 262st_framebuffer_update_attachments(struct st_framebuffer *stfb) 263{ 264 gl_buffer_index idx; 265 266 stfb->num_statts = 0; 267 for (idx = 0; idx < BUFFER_COUNT; idx++) { 268 struct st_renderbuffer *strb; 269 enum st_attachment_type statt; 270 271 strb = st_renderbuffer(stfb->Base.Attachment[idx].Renderbuffer); 272 if (!strb || strb->software) 273 continue; 274 275 statt = buffer_index_to_attachment(idx); 276 if (statt != ST_ATTACHMENT_INVALID && 277 st_visual_have_buffers(stfb->iface->visual, 1 << statt)) 278 stfb->statts[stfb->num_statts++] = statt; 279 } 280 stfb->stamp++; 281} 282 283/** 284 * Add a renderbuffer to the framebuffer. 285 */ 286static boolean 287st_framebuffer_add_renderbuffer(struct st_framebuffer *stfb, 288 gl_buffer_index idx) 289{ 290 struct gl_renderbuffer *rb; 291 enum pipe_format format; 292 boolean sw; 293 294 if (!stfb->iface) 295 return FALSE; 296 297 /* do not distinguish depth/stencil buffers */ 298 if (idx == BUFFER_STENCIL) 299 idx = BUFFER_DEPTH; 300 301 switch (idx) { 302 case BUFFER_DEPTH: 303 format = stfb->iface->visual->depth_stencil_format; 304 sw = FALSE; 305 break; 306 case BUFFER_ACCUM: 307 format = stfb->iface->visual->accum_format; 308 sw = TRUE; 309 break; 310 default: 311 format = stfb->iface->visual->color_format; 312 if (stfb->Base.Visual.sRGBCapable) 313 format = util_format_srgb(format); 314 sw = FALSE; 315 break; 316 } 317 318 if (format == PIPE_FORMAT_NONE) 319 return FALSE; 320 321 rb = st_new_renderbuffer_fb(format, stfb->iface->visual->samples, sw); 322 if (!rb) 323 return FALSE; 324 325 if (idx != BUFFER_DEPTH) { 326 _mesa_add_renderbuffer(&stfb->Base, idx, rb); 327 } 328 else { 329 if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0)) 330 _mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, rb); 331 if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1)) 332 _mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, rb); 333 } 334 335 return TRUE; 336} 337 338/** 339 * Intialize a struct gl_config from a visual. 340 */ 341static void 342st_visual_to_context_mode(const struct st_visual *visual, 343 struct gl_config *mode) 344{ 345 memset(mode, 0, sizeof(*mode)); 346 347 if (st_visual_have_buffers(visual, ST_ATTACHMENT_BACK_LEFT_MASK)) 348 mode->doubleBufferMode = GL_TRUE; 349 if (st_visual_have_buffers(visual, 350 ST_ATTACHMENT_FRONT_RIGHT_MASK | ST_ATTACHMENT_BACK_RIGHT_MASK)) 351 mode->stereoMode = GL_TRUE; 352 353 if (visual->color_format != PIPE_FORMAT_NONE) { 354 mode->rgbMode = GL_TRUE; 355 356 mode->redBits = 357 util_format_get_component_bits(visual->color_format, 358 UTIL_FORMAT_COLORSPACE_RGB, 0); 359 mode->greenBits = 360 util_format_get_component_bits(visual->color_format, 361 UTIL_FORMAT_COLORSPACE_RGB, 1); 362 mode->blueBits = 363 util_format_get_component_bits(visual->color_format, 364 UTIL_FORMAT_COLORSPACE_RGB, 2); 365 mode->alphaBits = 366 util_format_get_component_bits(visual->color_format, 367 UTIL_FORMAT_COLORSPACE_RGB, 3); 368 369 mode->rgbBits = mode->redBits + 370 mode->greenBits + mode->blueBits + mode->alphaBits; 371 } 372 373 if (visual->depth_stencil_format != PIPE_FORMAT_NONE) { 374 mode->depthBits = 375 util_format_get_component_bits(visual->depth_stencil_format, 376 UTIL_FORMAT_COLORSPACE_ZS, 0); 377 mode->stencilBits = 378 util_format_get_component_bits(visual->depth_stencil_format, 379 UTIL_FORMAT_COLORSPACE_ZS, 1); 380 381 mode->haveDepthBuffer = mode->depthBits > 0; 382 mode->haveStencilBuffer = mode->stencilBits > 0; 383 } 384 385 if (visual->accum_format != PIPE_FORMAT_NONE) { 386 mode->haveAccumBuffer = GL_TRUE; 387 388 mode->accumRedBits = 389 util_format_get_component_bits(visual->accum_format, 390 UTIL_FORMAT_COLORSPACE_RGB, 0); 391 mode->accumGreenBits = 392 util_format_get_component_bits(visual->accum_format, 393 UTIL_FORMAT_COLORSPACE_RGB, 1); 394 mode->accumBlueBits = 395 util_format_get_component_bits(visual->accum_format, 396 UTIL_FORMAT_COLORSPACE_RGB, 2); 397 mode->accumAlphaBits = 398 util_format_get_component_bits(visual->accum_format, 399 UTIL_FORMAT_COLORSPACE_RGB, 3); 400 } 401 402 if (visual->samples > 1) { 403 mode->sampleBuffers = 1; 404 mode->samples = visual->samples; 405 } 406} 407 408/** 409 * Create a framebuffer from a manager interface. 410 */ 411static struct st_framebuffer * 412st_framebuffer_create(struct st_context *st, 413 struct st_framebuffer_iface *stfbi) 414{ 415 struct st_framebuffer *stfb; 416 struct gl_config mode; 417 gl_buffer_index idx; 418 419 if (!stfbi) 420 return NULL; 421 422 stfb = CALLOC_STRUCT(st_framebuffer); 423 if (!stfb) 424 return NULL; 425 426 st_visual_to_context_mode(stfbi->visual, &mode); 427 428 /* 429 * For desktop GL, sRGB framebuffer write is controlled by both the 430 * capability of the framebuffer and GL_FRAMEBUFFER_SRGB. We should 431 * advertise the capability when the pipe driver (and core Mesa) supports 432 * it so that applications can enable sRGB write when they want to. 433 * 434 * This is not to be confused with GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB. When 435 * the attribute is GLX_TRUE, it tells the st manager to pick a color 436 * format such that util_format_srgb(visual->color_format) can be supported 437 * by the pipe driver. We still need to advertise the capability here. 438 * 439 * For GLES, however, sRGB framebuffer write is controlled only by the 440 * capability of the framebuffer. There is GL_EXT_sRGB_write_control to 441 * give applications the control back, but sRGB write is still enabled by 442 * default. To avoid unexpected results, we should not advertise the 443 * capability. This could change when we add support for 444 * EGL_KHR_gl_colorspace. 445 */ 446 if (_mesa_is_desktop_gl(st->ctx)) { 447 struct pipe_screen *screen = st->pipe->screen; 448 const enum pipe_format srgb_format = 449 util_format_srgb(stfbi->visual->color_format); 450 451 if (srgb_format != PIPE_FORMAT_NONE && 452 st_pipe_format_to_mesa_format(srgb_format) != MESA_FORMAT_NONE && 453 screen->is_format_supported(screen, srgb_format, 454 PIPE_TEXTURE_2D, stfbi->visual->samples, 455 PIPE_BIND_RENDER_TARGET)) 456 mode.sRGBCapable = GL_TRUE; 457 } 458 459 _mesa_initialize_window_framebuffer(&stfb->Base, &mode); 460 461 stfb->iface = stfbi; 462 stfb->iface_stamp = p_atomic_read(&stfbi->stamp) - 1; 463 464 /* add the color buffer */ 465 idx = stfb->Base._ColorDrawBufferIndexes[0]; 466 if (!st_framebuffer_add_renderbuffer(stfb, idx)) { 467 free(stfb); 468 return NULL; 469 } 470 471 st_framebuffer_add_renderbuffer(stfb, BUFFER_DEPTH); 472 st_framebuffer_add_renderbuffer(stfb, BUFFER_ACCUM); 473 474 stfb->stamp = 0; 475 st_framebuffer_update_attachments(stfb); 476 477 return stfb; 478} 479 480/** 481 * Reference a framebuffer. 482 */ 483static void 484st_framebuffer_reference(struct st_framebuffer **ptr, 485 struct st_framebuffer *stfb) 486{ 487 struct gl_framebuffer *fb = &stfb->Base; 488 _mesa_reference_framebuffer((struct gl_framebuffer **) ptr, fb); 489} 490 491static void 492st_context_flush(struct st_context_iface *stctxi, unsigned flags, 493 struct pipe_fence_handle **fence) 494{ 495 struct st_context *st = (struct st_context *) stctxi; 496 unsigned pipe_flags = 0; 497 498 if (flags & ST_FLUSH_END_OF_FRAME) { 499 pipe_flags |= PIPE_FLUSH_END_OF_FRAME; 500 } 501 502 st_flush(st, fence, pipe_flags); 503 if (flags & ST_FLUSH_FRONT) 504 st_manager_flush_frontbuffer(st); 505} 506 507static boolean 508st_context_teximage(struct st_context_iface *stctxi, 509 enum st_texture_type tex_type, 510 int level, enum pipe_format pipe_format, 511 struct pipe_resource *tex, boolean mipmap) 512{ 513 struct st_context *st = (struct st_context *) stctxi; 514 struct gl_context *ctx = st->ctx; 515 struct gl_texture_object *texObj; 516 struct gl_texture_image *texImage; 517 struct st_texture_object *stObj; 518 struct st_texture_image *stImage; 519 GLenum internalFormat; 520 GLuint width, height, depth; 521 GLenum target; 522 523 switch (tex_type) { 524 case ST_TEXTURE_1D: 525 target = GL_TEXTURE_1D; 526 break; 527 case ST_TEXTURE_2D: 528 target = GL_TEXTURE_2D; 529 break; 530 case ST_TEXTURE_3D: 531 target = GL_TEXTURE_3D; 532 break; 533 case ST_TEXTURE_RECT: 534 target = GL_TEXTURE_RECTANGLE_ARB; 535 break; 536 default: 537 return FALSE; 538 } 539 540 texObj = _mesa_get_current_tex_object(ctx, target); 541 542 _mesa_lock_texture(ctx, texObj); 543 544 stObj = st_texture_object(texObj); 545 /* switch to surface based */ 546 if (!stObj->surface_based) { 547 _mesa_clear_texture_object(ctx, texObj); 548 stObj->surface_based = GL_TRUE; 549 } 550 551 texImage = _mesa_get_tex_image(ctx, texObj, target, level); 552 stImage = st_texture_image(texImage); 553 if (tex) { 554 mesa_format texFormat = st_pipe_format_to_mesa_format(pipe_format); 555 556 if (util_format_has_alpha(tex->format)) 557 internalFormat = GL_RGBA; 558 else 559 internalFormat = GL_RGB; 560 561 _mesa_init_teximage_fields(ctx, texImage, 562 tex->width0, tex->height0, 1, 0, 563 internalFormat, texFormat); 564 565 width = tex->width0; 566 height = tex->height0; 567 depth = tex->depth0; 568 569 /* grow the image size until we hit level = 0 */ 570 while (level > 0) { 571 if (width != 1) 572 width <<= 1; 573 if (height != 1) 574 height <<= 1; 575 if (depth != 1) 576 depth <<= 1; 577 level--; 578 } 579 } 580 else { 581 _mesa_clear_texture_image(ctx, texImage); 582 width = height = depth = 0; 583 } 584 585 pipe_resource_reference(&stImage->pt, tex); 586 stObj->width0 = width; 587 stObj->height0 = height; 588 stObj->depth0 = depth; 589 stObj->surface_format = pipe_format; 590 591 _mesa_dirty_texobj(ctx, texObj); 592 _mesa_unlock_texture(ctx, texObj); 593 594 return TRUE; 595} 596 597static void 598st_context_copy(struct st_context_iface *stctxi, 599 struct st_context_iface *stsrci, unsigned mask) 600{ 601 struct st_context *st = (struct st_context *) stctxi; 602 struct st_context *src = (struct st_context *) stsrci; 603 604 _mesa_copy_context(src->ctx, st->ctx, mask); 605} 606 607static boolean 608st_context_share(struct st_context_iface *stctxi, 609 struct st_context_iface *stsrci) 610{ 611 struct st_context *st = (struct st_context *) stctxi; 612 struct st_context *src = (struct st_context *) stsrci; 613 614 return _mesa_share_state(st->ctx, src->ctx); 615} 616 617static void 618st_context_destroy(struct st_context_iface *stctxi) 619{ 620 struct st_context *st = (struct st_context *) stctxi; 621 st_destroy_context(st); 622} 623 624static struct st_context_iface * 625st_api_create_context(struct st_api *stapi, struct st_manager *smapi, 626 const struct st_context_attribs *attribs, 627 enum st_context_error *error, 628 struct st_context_iface *shared_stctxi) 629{ 630 struct st_context *shared_ctx = (struct st_context *) shared_stctxi; 631 struct st_context *st; 632 struct pipe_context *pipe; 633 struct gl_config mode; 634 gl_api api; 635 636 if (!(stapi->profile_mask & (1 << attribs->profile))) 637 return NULL; 638 639 switch (attribs->profile) { 640 case ST_PROFILE_DEFAULT: 641 api = API_OPENGL_COMPAT; 642 break; 643 case ST_PROFILE_OPENGL_ES1: 644 api = API_OPENGLES; 645 break; 646 case ST_PROFILE_OPENGL_ES2: 647 api = API_OPENGLES2; 648 break; 649 case ST_PROFILE_OPENGL_CORE: 650 api = API_OPENGL_CORE; 651 break; 652 default: 653 *error = ST_CONTEXT_ERROR_BAD_API; 654 return NULL; 655 break; 656 } 657 658 pipe = smapi->screen->context_create(smapi->screen, NULL); 659 if (!pipe) { 660 *error = ST_CONTEXT_ERROR_NO_MEMORY; 661 return NULL; 662 } 663 664 st_visual_to_context_mode(&attribs->visual, &mode); 665 st = st_create_context(api, pipe, &mode, shared_ctx, &attribs->options); 666 if (!st) { 667 *error = ST_CONTEXT_ERROR_NO_MEMORY; 668 pipe->destroy(pipe); 669 return NULL; 670 } 671 672 if (attribs->flags & ST_CONTEXT_FLAG_DEBUG){ 673 if (!_mesa_set_debug_state_int(st->ctx, GL_DEBUG_OUTPUT, GL_TRUE)) { 674 *error = ST_CONTEXT_ERROR_NO_MEMORY; 675 return NULL; 676 } 677 st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_DEBUG_BIT; 678 } 679 680 if (attribs->flags & ST_CONTEXT_FLAG_FORWARD_COMPATIBLE) 681 st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT; 682 683 /* need to perform version check */ 684 if (attribs->major > 1 || attribs->minor > 0) { 685 /* Is the actual version less than the requested version? 686 */ 687 if (st->ctx->Version < attribs->major * 10 + attribs->minor) { 688 *error = ST_CONTEXT_ERROR_BAD_VERSION; 689 st_destroy_context(st); 690 return NULL; 691 } 692 } 693 694 st->invalidate_on_gl_viewport = 695 smapi->get_param(smapi, ST_MANAGER_BROKEN_INVALIDATE); 696 697 st->iface.destroy = st_context_destroy; 698 st->iface.flush = st_context_flush; 699 st->iface.teximage = st_context_teximage; 700 st->iface.copy = st_context_copy; 701 st->iface.share = st_context_share; 702 st->iface.st_context_private = (void *) smapi; 703 st->iface.cso_context = st->cso_context; 704 st->iface.pipe = st->pipe; 705 706 *error = ST_CONTEXT_SUCCESS; 707 return &st->iface; 708} 709 710static struct st_context_iface * 711st_api_get_current(struct st_api *stapi) 712{ 713 GET_CURRENT_CONTEXT(ctx); 714 struct st_context *st = (ctx) ? ctx->st : NULL; 715 716 return (st) ? &st->iface : NULL; 717} 718 719static struct st_framebuffer * 720st_framebuffer_reuse_or_create(struct st_context *st, 721 struct gl_framebuffer *fb, 722 struct st_framebuffer_iface *stfbi) 723{ 724 struct st_framebuffer *cur = st_ws_framebuffer(fb), *stfb = NULL; 725 726 /* dummy framebuffers cant be used as st_framebuffer */ 727 if (cur && &cur->Base != _mesa_get_incomplete_framebuffer() && 728 cur->iface == stfbi) { 729 /* reuse the current stfb */ 730 st_framebuffer_reference(&stfb, cur); 731 } 732 else { 733 /* create a new one */ 734 stfb = st_framebuffer_create(st, stfbi); 735 } 736 737 return stfb; 738} 739 740static boolean 741st_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi, 742 struct st_framebuffer_iface *stdrawi, 743 struct st_framebuffer_iface *streadi) 744{ 745 struct st_context *st = (struct st_context *) stctxi; 746 struct st_framebuffer *stdraw, *stread; 747 boolean ret; 748 749 _glapi_check_multithread(); 750 751 if (st) { 752 /* reuse or create the draw fb */ 753 stdraw = st_framebuffer_reuse_or_create(st, 754 st->ctx->WinSysDrawBuffer, stdrawi); 755 if (streadi != stdrawi) { 756 /* do the same for the read fb */ 757 stread = st_framebuffer_reuse_or_create(st, 758 st->ctx->WinSysReadBuffer, streadi); 759 } 760 else { 761 stread = NULL; 762 /* reuse the draw fb for the read fb */ 763 if (stdraw) 764 st_framebuffer_reference(&stread, stdraw); 765 } 766 767 if (stdraw && stread) { 768 st_framebuffer_validate(stdraw, st); 769 if (stread != stdraw) 770 st_framebuffer_validate(stread, st); 771 772 ret = _mesa_make_current(st->ctx, &stdraw->Base, &stread->Base); 773 774 st->draw_stamp = stdraw->stamp - 1; 775 st->read_stamp = stread->stamp - 1; 776 st_context_validate(st, stdraw, stread); 777 } 778 else { 779 struct gl_framebuffer *incomplete = _mesa_get_incomplete_framebuffer(); 780 ret = _mesa_make_current(st->ctx, incomplete, incomplete); 781 } 782 783 st_framebuffer_reference(&stdraw, NULL); 784 st_framebuffer_reference(&stread, NULL); 785 } 786 else { 787 ret = _mesa_make_current(NULL, NULL, NULL); 788 } 789 790 return ret; 791} 792 793static st_proc_t 794st_api_get_proc_address(struct st_api *stapi, const char *procname) 795{ 796 return (st_proc_t) _glapi_get_proc_address(procname); 797} 798 799static void 800st_api_destroy(struct st_api *stapi) 801{ 802} 803 804/** 805 * Flush the front buffer if the current context renders to the front buffer. 806 */ 807void 808st_manager_flush_frontbuffer(struct st_context *st) 809{ 810 struct st_framebuffer *stfb = st_ws_framebuffer(st->ctx->DrawBuffer); 811 struct st_renderbuffer *strb = NULL; 812 813 if (stfb) 814 strb = st_renderbuffer(stfb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer); 815 if (!strb) 816 return; 817 818 /* never a dummy fb */ 819 assert(&stfb->Base != _mesa_get_incomplete_framebuffer()); 820 stfb->iface->flush_front(&st->iface, stfb->iface, ST_ATTACHMENT_FRONT_LEFT); 821} 822 823/** 824 * Return the surface of an EGLImage. 825 * FIXME: I think this should operate on resources, not surfaces 826 */ 827struct pipe_surface * 828st_manager_get_egl_image_surface(struct st_context *st, void *eglimg) 829{ 830 struct st_manager *smapi = 831 (struct st_manager *) st->iface.st_context_private; 832 struct st_egl_image stimg; 833 struct pipe_surface *ps, surf_tmpl; 834 835 if (!smapi || !smapi->get_egl_image) 836 return NULL; 837 838 memset(&stimg, 0, sizeof(stimg)); 839 if (!smapi->get_egl_image(smapi, eglimg, &stimg)) 840 return NULL; 841 842 u_surface_default_template(&surf_tmpl, stimg.texture); 843 surf_tmpl.u.tex.level = stimg.level; 844 surf_tmpl.u.tex.first_layer = stimg.layer; 845 surf_tmpl.u.tex.last_layer = stimg.layer; 846 ps = st->pipe->create_surface(st->pipe, stimg.texture, &surf_tmpl); 847 pipe_resource_reference(&stimg.texture, NULL); 848 849 return ps; 850} 851 852/** 853 * Re-validate the framebuffers. 854 */ 855void 856st_manager_validate_framebuffers(struct st_context *st) 857{ 858 struct st_framebuffer *stdraw = st_ws_framebuffer(st->ctx->DrawBuffer); 859 struct st_framebuffer *stread = st_ws_framebuffer(st->ctx->ReadBuffer); 860 861 if (stdraw) 862 st_framebuffer_validate(stdraw, st); 863 if (stread && stread != stdraw) 864 st_framebuffer_validate(stread, st); 865 866 st_context_validate(st, stdraw, stread); 867} 868 869/** 870 * Add a color renderbuffer on demand. 871 */ 872boolean 873st_manager_add_color_renderbuffer(struct st_context *st, 874 struct gl_framebuffer *fb, 875 gl_buffer_index idx) 876{ 877 struct st_framebuffer *stfb = st_ws_framebuffer(fb); 878 879 /* FBO */ 880 if (!stfb) 881 return FALSE; 882 883 if (stfb->Base.Attachment[idx].Renderbuffer) 884 return TRUE; 885 886 switch (idx) { 887 case BUFFER_FRONT_LEFT: 888 case BUFFER_BACK_LEFT: 889 case BUFFER_FRONT_RIGHT: 890 case BUFFER_BACK_RIGHT: 891 break; 892 default: 893 return FALSE; 894 break; 895 } 896 897 if (!st_framebuffer_add_renderbuffer(stfb, idx)) 898 return FALSE; 899 900 st_framebuffer_update_attachments(stfb); 901 902 /* 903 * Force a call to the state tracker manager to validate the 904 * new renderbuffer. It might be that there is a window system 905 * renderbuffer available. 906 */ 907 if(stfb->iface) 908 stfb->iface_stamp = p_atomic_read(&stfb->iface->stamp) - 1; 909 910 st_invalidate_state(st->ctx, _NEW_BUFFERS); 911 912 return TRUE; 913} 914 915static unsigned get_version(struct pipe_screen *screen, 916 struct st_config_options *options, gl_api api) 917{ 918 struct gl_constants consts = {0}; 919 struct gl_extensions extensions = {0}; 920 GLuint version; 921 922 if ((api == API_OPENGL_COMPAT || api == API_OPENGL_CORE) && 923 _mesa_override_gl_version_contextless(&consts, &api, &version)) { 924 return version; 925 } 926 927 _mesa_init_constants(&consts, api); 928 _mesa_init_extensions(&extensions); 929 930 st_init_limits(screen, &consts, &extensions); 931 st_init_extensions(screen, api, &consts, &extensions, options, GL_TRUE); 932 933 return _mesa_get_version(&extensions, &consts, api); 934} 935 936static void 937st_api_query_versions(struct st_api *stapi, struct st_manager *sm, 938 struct st_config_options *options, 939 int *gl_core_version, 940 int *gl_compat_version, 941 int *gl_es1_version, 942 int *gl_es2_version) 943{ 944 *gl_core_version = get_version(sm->screen, options, API_OPENGL_CORE); 945 *gl_compat_version = get_version(sm->screen, options, API_OPENGL_COMPAT); 946 *gl_es1_version = get_version(sm->screen, options, API_OPENGLES); 947 *gl_es2_version = get_version(sm->screen, options, API_OPENGLES2); 948} 949 950static const struct st_api st_gl_api = { 951 "Mesa " PACKAGE_VERSION, 952 ST_API_OPENGL, 953 ST_PROFILE_DEFAULT_MASK | 954 ST_PROFILE_OPENGL_CORE_MASK | 955 ST_PROFILE_OPENGL_ES1_MASK | 956 ST_PROFILE_OPENGL_ES2_MASK | 957 0, 958 ST_API_FEATURE_MS_VISUALS_MASK, 959 st_api_destroy, 960 st_api_query_versions, 961 st_api_get_proc_address, 962 st_api_create_context, 963 st_api_make_current, 964 st_api_get_current, 965}; 966 967struct st_api * 968st_gl_api_create(void) 969{ 970 return (struct st_api *) &st_gl_api; 971} 972