vbo.h revision 848b8605
1848b8605Smrg/* 2848b8605Smrg * mesa 3-D graphics library 3848b8605Smrg * 4848b8605Smrg * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. 5848b8605Smrg * 6848b8605Smrg * Permission is hereby granted, free of charge, to any person obtaining a 7848b8605Smrg * copy of this software and associated documentation files (the "Software"), 8848b8605Smrg * to deal in the Software without restriction, including without limitation 9848b8605Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10848b8605Smrg * and/or sell copies of the Software, and to permit persons to whom the 11848b8605Smrg * Software is furnished to do so, subject to the following conditions: 12848b8605Smrg * 13848b8605Smrg * The above copyright notice and this permission notice shall be included 14848b8605Smrg * in all copies or substantial portions of the Software. 15848b8605Smrg * 16848b8605Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17848b8605Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18848b8605Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19848b8605Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20848b8605Smrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21848b8605Smrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22848b8605Smrg * OTHER DEALINGS IN THE SOFTWARE. 23848b8605Smrg */ 24848b8605Smrg 25848b8605Smrg/** 26848b8605Smrg * \file vbo_context.h 27848b8605Smrg * \brief VBO builder module datatypes and definitions. 28848b8605Smrg * \author Keith Whitwell 29848b8605Smrg */ 30848b8605Smrg 31848b8605Smrg 32848b8605Smrg#ifndef _VBO_H 33848b8605Smrg#define _VBO_H 34848b8605Smrg 35848b8605Smrg#include <stdbool.h> 36848b8605Smrg#include "main/glheader.h" 37848b8605Smrg 38848b8605Smrgstruct gl_client_array; 39848b8605Smrgstruct gl_context; 40848b8605Smrgstruct gl_transform_feedback_object; 41848b8605Smrg 42848b8605Smrgstruct _mesa_prim { 43848b8605Smrg GLuint mode:8; /**< GL_POINTS, GL_LINES, GL_QUAD_STRIP, etc */ 44848b8605Smrg GLuint indexed:1; 45848b8605Smrg GLuint begin:1; 46848b8605Smrg GLuint end:1; 47848b8605Smrg GLuint weak:1; 48848b8605Smrg GLuint no_current_update:1; 49848b8605Smrg GLuint is_indirect:1; 50848b8605Smrg GLuint pad:18; 51848b8605Smrg 52848b8605Smrg GLuint start; 53848b8605Smrg GLuint count; 54848b8605Smrg GLint basevertex; 55848b8605Smrg GLuint num_instances; 56848b8605Smrg GLuint base_instance; 57848b8605Smrg 58848b8605Smrg GLsizeiptr indirect_offset; 59848b8605Smrg}; 60848b8605Smrg 61848b8605Smrg/* Would like to call this a "vbo_index_buffer", but this would be 62848b8605Smrg * confusing as the indices are not neccessarily yet in a non-null 63848b8605Smrg * buffer object. 64848b8605Smrg */ 65848b8605Smrgstruct _mesa_index_buffer { 66848b8605Smrg GLuint count; 67848b8605Smrg GLenum type; 68848b8605Smrg struct gl_buffer_object *obj; 69848b8605Smrg const void *ptr; 70848b8605Smrg}; 71848b8605Smrg 72848b8605Smrg 73848b8605Smrg 74848b8605SmrgGLboolean _vbo_CreateContext( struct gl_context *ctx ); 75848b8605Smrgvoid _vbo_DestroyContext( struct gl_context *ctx ); 76848b8605Smrgvoid _vbo_InvalidateState( struct gl_context *ctx, GLuint new_state ); 77848b8605Smrg 78848b8605Smrg 79848b8605Smrgvoid 80848b8605Smrgvbo_initialize_exec_dispatch(const struct gl_context *ctx, 81848b8605Smrg struct _glapi_table *exec); 82848b8605Smrg 83848b8605Smrgvoid 84848b8605Smrgvbo_initialize_save_dispatch(const struct gl_context *ctx, 85848b8605Smrg struct _glapi_table *exec); 86848b8605Smrg 87848b8605Smrg 88848b8605Smrgtypedef void (*vbo_draw_func)( struct gl_context *ctx, 89848b8605Smrg const struct _mesa_prim *prims, 90848b8605Smrg GLuint nr_prims, 91848b8605Smrg const struct _mesa_index_buffer *ib, 92848b8605Smrg GLboolean index_bounds_valid, 93848b8605Smrg GLuint min_index, 94848b8605Smrg GLuint max_index, 95848b8605Smrg struct gl_transform_feedback_object *tfb_vertcount, 96848b8605Smrg struct gl_buffer_object *indirect ); 97848b8605Smrg 98848b8605Smrg 99848b8605Smrg 100848b8605Smrg 101848b8605Smrg/* Utility function to cope with various constraints on tnl modules or 102848b8605Smrg * hardware. This can be used to split an incoming set of arrays and 103848b8605Smrg * primitives against the following constraints: 104848b8605Smrg * - Maximum number of indices in index buffer. 105848b8605Smrg * - Maximum number of vertices referenced by index buffer. 106848b8605Smrg * - Maximum hardware vertex buffer size. 107848b8605Smrg */ 108848b8605Smrgstruct split_limits { 109848b8605Smrg GLuint max_verts; 110848b8605Smrg GLuint max_indices; 111848b8605Smrg GLuint max_vb_size; /* bytes */ 112848b8605Smrg}; 113848b8605Smrg 114848b8605Smrg 115848b8605Smrgvoid vbo_split_prims( struct gl_context *ctx, 116848b8605Smrg const struct gl_client_array *arrays[], 117848b8605Smrg const struct _mesa_prim *prim, 118848b8605Smrg GLuint nr_prims, 119848b8605Smrg const struct _mesa_index_buffer *ib, 120848b8605Smrg GLuint min_index, 121848b8605Smrg GLuint max_index, 122848b8605Smrg vbo_draw_func draw, 123848b8605Smrg const struct split_limits *limits ); 124848b8605Smrg 125848b8605Smrg 126848b8605Smrg/* Helpers for dealing translating away non-zero min_index. 127848b8605Smrg */ 128848b8605SmrgGLboolean vbo_all_varyings_in_vbos( const struct gl_client_array *arrays[] ); 129848b8605SmrgGLboolean vbo_any_varyings_in_vbos( const struct gl_client_array *arrays[] ); 130848b8605Smrg 131848b8605Smrgvoid vbo_rebase_prims( struct gl_context *ctx, 132848b8605Smrg const struct gl_client_array *arrays[], 133848b8605Smrg const struct _mesa_prim *prim, 134848b8605Smrg GLuint nr_prims, 135848b8605Smrg const struct _mesa_index_buffer *ib, 136848b8605Smrg GLuint min_index, 137848b8605Smrg GLuint max_index, 138848b8605Smrg vbo_draw_func draw ); 139848b8605Smrg 140848b8605Smrgstatic inline int 141848b8605Smrgvbo_sizeof_ib_type(GLenum type) 142848b8605Smrg{ 143848b8605Smrg switch (type) { 144848b8605Smrg case GL_UNSIGNED_INT: 145848b8605Smrg return sizeof(GLuint); 146848b8605Smrg case GL_UNSIGNED_SHORT: 147848b8605Smrg return sizeof(GLushort); 148848b8605Smrg case GL_UNSIGNED_BYTE: 149848b8605Smrg return sizeof(GLubyte); 150848b8605Smrg default: 151848b8605Smrg assert(!"unsupported index data type"); 152848b8605Smrg /* In case assert is turned off */ 153848b8605Smrg return 0; 154848b8605Smrg } 155848b8605Smrg} 156848b8605Smrg 157848b8605Smrgvoid 158848b8605Smrgvbo_get_minmax_indices(struct gl_context *ctx, const struct _mesa_prim *prim, 159848b8605Smrg const struct _mesa_index_buffer *ib, 160848b8605Smrg GLuint *min_index, GLuint *max_index, GLuint nr_prims); 161848b8605Smrg 162848b8605Smrgvoid vbo_use_buffer_objects(struct gl_context *ctx); 163848b8605Smrg 164848b8605Smrgvoid vbo_always_unmap_buffers(struct gl_context *ctx); 165848b8605Smrg 166848b8605Smrgvoid vbo_set_draw_func(struct gl_context *ctx, vbo_draw_func func); 167848b8605Smrg 168848b8605Smrgvoid vbo_check_buffers_are_unmapped(struct gl_context *ctx); 169848b8605Smrg 170848b8605Smrgvoid vbo_bind_arrays(struct gl_context *ctx); 171848b8605Smrg 172848b8605Smrgsize_t 173848b8605Smrgvbo_count_tessellated_primitives(GLenum mode, GLuint count, 174848b8605Smrg GLuint num_instances); 175848b8605Smrg 176848b8605Smrgvoid 177848b8605Smrgvbo_try_prim_conversion(struct _mesa_prim *p); 178848b8605Smrg 179848b8605Smrgbool 180848b8605Smrgvbo_can_merge_prims(const struct _mesa_prim *p0, const struct _mesa_prim *p1); 181848b8605Smrg 182848b8605Smrgvoid 183848b8605Smrgvbo_merge_prims(struct _mesa_prim *p0, const struct _mesa_prim *p1); 184848b8605Smrg 185848b8605Smrgvoid 186848b8605Smrgvbo_sw_primitive_restart(struct gl_context *ctx, 187848b8605Smrg const struct _mesa_prim *prim, 188848b8605Smrg GLuint nr_prims, 189848b8605Smrg const struct _mesa_index_buffer *ib, 190848b8605Smrg struct gl_buffer_object *indirect); 191848b8605Smrg 192848b8605Smrgvoid GLAPIENTRY 193848b8605Smrg_es_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a); 194848b8605Smrg 195848b8605Smrgvoid GLAPIENTRY 196848b8605Smrg_es_Normal3f(GLfloat x, GLfloat y, GLfloat z); 197848b8605Smrg 198848b8605Smrgvoid GLAPIENTRY 199848b8605Smrg_es_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 200848b8605Smrg 201848b8605Smrgvoid GLAPIENTRY 202848b8605Smrg_es_Materialfv(GLenum face, GLenum pname, const GLfloat *params); 203848b8605Smrg 204848b8605Smrgvoid GLAPIENTRY 205848b8605Smrg_es_Materialf(GLenum face, GLenum pname, GLfloat param); 206848b8605Smrg 207848b8605Smrgvoid GLAPIENTRY 208848b8605Smrg_es_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 209848b8605Smrg 210848b8605Smrgvoid GLAPIENTRY 211848b8605Smrg_es_VertexAttrib1f(GLuint indx, GLfloat x); 212848b8605Smrg 213848b8605Smrgvoid GLAPIENTRY 214848b8605Smrg_es_VertexAttrib1fv(GLuint indx, const GLfloat* values); 215848b8605Smrg 216848b8605Smrgvoid GLAPIENTRY 217848b8605Smrg_es_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y); 218848b8605Smrg 219848b8605Smrgvoid GLAPIENTRY 220848b8605Smrg_es_VertexAttrib2fv(GLuint indx, const GLfloat* values); 221848b8605Smrg 222848b8605Smrgvoid GLAPIENTRY 223848b8605Smrg_es_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z); 224848b8605Smrg 225848b8605Smrgvoid GLAPIENTRY 226848b8605Smrg_es_VertexAttrib3fv(GLuint indx, const GLfloat* values); 227848b8605Smrg 228848b8605Smrgvoid GLAPIENTRY 229848b8605Smrg_es_VertexAttrib4fv(GLuint indx, const GLfloat* values); 230848b8605Smrg 231848b8605Smrg#endif 232