glcorearb.h revision af69d88d
1#ifndef __glcorearb_h_ 2#define __glcorearb_h_ 1 3 4#ifdef __cplusplus 5extern "C" { 6#endif 7 8/* 9** Copyright (c) 2013-2014 The Khronos Group Inc. 10** 11** Permission is hereby granted, free of charge, to any person obtaining a 12** copy of this software and/or associated documentation files (the 13** "Materials"), to deal in the Materials without restriction, including 14** without limitation the rights to use, copy, modify, merge, publish, 15** distribute, sublicense, and/or sell copies of the Materials, and to 16** permit persons to whom the Materials are furnished to do so, subject to 17** the following conditions: 18** 19** The above copyright notice and this permission notice shall be included 20** in all copies or substantial portions of the Materials. 21** 22** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 23** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 24** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 25** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 26** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 27** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 28** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. 29*/ 30/* 31** This header is generated from the Khronos OpenGL / OpenGL ES XML 32** API Registry. The current version of the Registry, generator scripts 33** used to make the header, and the header can be found at 34** http://www.opengl.org/registry/ 35** 36** Khronos $Revision: 1.1.1.1 $ on $Date: 2014/12/18 06:02:09 $ 37*/ 38 39#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) 40#ifndef WIN32_LEAN_AND_MEAN 41#define WIN32_LEAN_AND_MEAN 1 42#endif 43#include <windows.h> 44#endif 45 46#ifndef APIENTRY 47#define APIENTRY 48#endif 49#ifndef APIENTRYP 50#define APIENTRYP APIENTRY * 51#endif 52#ifndef GLAPI 53#define GLAPI extern 54#endif 55 56/* glcorearb.h is for use with OpenGL core profile implementations. 57** It should should be placed in the same directory as gl.h and 58** included as <GL/glcorearb.h>. 59** 60** glcorearb.h includes only APIs in the latest OpenGL core profile 61** implementation together with APIs in newer ARB extensions which 62** can be supported by the core profile. It does not, and never will 63** include functionality removed from the core profile, such as 64** fixed-function vertex and fragment processing. 65** 66** Do not #include both <GL/glcorearb.h> and either of <GL/gl.h> or 67** <GL/glext.h> in the same source file. 68*/ 69 70/* Generated C header for: 71 * API: gl 72 * Profile: core 73 * Versions considered: .* 74 * Versions emitted: .* 75 * Default extensions included: glcore 76 * Additional extensions included: _nomatch_^ 77 * Extensions removed: _nomatch_^ 78 */ 79 80#ifndef GL_VERSION_1_0 81#define GL_VERSION_1_0 1 82typedef void GLvoid; 83typedef unsigned int GLenum; 84typedef float GLfloat; 85typedef int GLint; 86typedef int GLsizei; 87typedef unsigned int GLbitfield; 88typedef double GLdouble; 89typedef unsigned int GLuint; 90typedef unsigned char GLboolean; 91typedef unsigned char GLubyte; 92typedef void (APIENTRYP PFNGLCULLFACEPROC) (GLenum mode); 93typedef void (APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode); 94typedef void (APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode); 95typedef void (APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width); 96typedef void (APIENTRYP PFNGLPOINTSIZEPROC) (GLfloat size); 97typedef void (APIENTRYP PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode); 98typedef void (APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height); 99typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param); 100typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); 101typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); 102typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); 103typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); 104typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); 105typedef void (APIENTRYP PFNGLDRAWBUFFERPROC) (GLenum buf); 106typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask); 107typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 108typedef void (APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s); 109typedef void (APIENTRYP PFNGLCLEARDEPTHPROC) (GLdouble depth); 110typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); 111typedef void (APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 112typedef void (APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); 113typedef void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap); 114typedef void (APIENTRYP PFNGLENABLEPROC) (GLenum cap); 115typedef void (APIENTRYP PFNGLFINISHPROC) (void); 116typedef void (APIENTRYP PFNGLFLUSHPROC) (void); 117typedef void (APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor); 118typedef void (APIENTRYP PFNGLLOGICOPPROC) (GLenum opcode); 119typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); 120typedef void (APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); 121typedef void (APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func); 122typedef void (APIENTRYP PFNGLPIXELSTOREFPROC) (GLenum pname, GLfloat param); 123typedef void (APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param); 124typedef void (APIENTRYP PFNGLREADBUFFERPROC) (GLenum src); 125typedef void (APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); 126typedef void (APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data); 127typedef void (APIENTRYP PFNGLGETDOUBLEVPROC) (GLenum pname, GLdouble *data); 128typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void); 129typedef void (APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data); 130typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data); 131typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGPROC) (GLenum name); 132typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, void *pixels); 133typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 134typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 135typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params); 136typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params); 137typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); 138typedef void (APIENTRYP PFNGLDEPTHRANGEPROC) (GLdouble near, GLdouble far); 139typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); 140#ifdef GL_GLEXT_PROTOTYPES 141GLAPI void APIENTRY glCullFace (GLenum mode); 142GLAPI void APIENTRY glFrontFace (GLenum mode); 143GLAPI void APIENTRY glHint (GLenum target, GLenum mode); 144GLAPI void APIENTRY glLineWidth (GLfloat width); 145GLAPI void APIENTRY glPointSize (GLfloat size); 146GLAPI void APIENTRY glPolygonMode (GLenum face, GLenum mode); 147GLAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); 148GLAPI void APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); 149GLAPI void APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); 150GLAPI void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); 151GLAPI void APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); 152GLAPI void APIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); 153GLAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); 154GLAPI void APIENTRY glDrawBuffer (GLenum buf); 155GLAPI void APIENTRY glClear (GLbitfield mask); 156GLAPI void APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 157GLAPI void APIENTRY glClearStencil (GLint s); 158GLAPI void APIENTRY glClearDepth (GLdouble depth); 159GLAPI void APIENTRY glStencilMask (GLuint mask); 160GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 161GLAPI void APIENTRY glDepthMask (GLboolean flag); 162GLAPI void APIENTRY glDisable (GLenum cap); 163GLAPI void APIENTRY glEnable (GLenum cap); 164GLAPI void APIENTRY glFinish (void); 165GLAPI void APIENTRY glFlush (void); 166GLAPI void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); 167GLAPI void APIENTRY glLogicOp (GLenum opcode); 168GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); 169GLAPI void APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); 170GLAPI void APIENTRY glDepthFunc (GLenum func); 171GLAPI void APIENTRY glPixelStoref (GLenum pname, GLfloat param); 172GLAPI void APIENTRY glPixelStorei (GLenum pname, GLint param); 173GLAPI void APIENTRY glReadBuffer (GLenum src); 174GLAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); 175GLAPI void APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); 176GLAPI void APIENTRY glGetDoublev (GLenum pname, GLdouble *data); 177GLAPI GLenum APIENTRY glGetError (void); 178GLAPI void APIENTRY glGetFloatv (GLenum pname, GLfloat *data); 179GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *data); 180GLAPI const GLubyte *APIENTRY glGetString (GLenum name); 181GLAPI void APIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, void *pixels); 182GLAPI void APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); 183GLAPI void APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); 184GLAPI void APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); 185GLAPI void APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); 186GLAPI GLboolean APIENTRY glIsEnabled (GLenum cap); 187GLAPI void APIENTRY glDepthRange (GLdouble near, GLdouble far); 188GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); 189#endif 190#endif /* GL_VERSION_1_0 */ 191 192#ifndef GL_VERSION_1_1 193#define GL_VERSION_1_1 1 194typedef float GLclampf; 195typedef double GLclampd; 196#define GL_DEPTH_BUFFER_BIT 0x00000100 197#define GL_STENCIL_BUFFER_BIT 0x00000400 198#define GL_COLOR_BUFFER_BIT 0x00004000 199#define GL_FALSE 0 200#define GL_TRUE 1 201#define GL_POINTS 0x0000 202#define GL_LINES 0x0001 203#define GL_LINE_LOOP 0x0002 204#define GL_LINE_STRIP 0x0003 205#define GL_TRIANGLES 0x0004 206#define GL_TRIANGLE_STRIP 0x0005 207#define GL_TRIANGLE_FAN 0x0006 208#define GL_QUADS 0x0007 209#define GL_NEVER 0x0200 210#define GL_LESS 0x0201 211#define GL_EQUAL 0x0202 212#define GL_LEQUAL 0x0203 213#define GL_GREATER 0x0204 214#define GL_NOTEQUAL 0x0205 215#define GL_GEQUAL 0x0206 216#define GL_ALWAYS 0x0207 217#define GL_ZERO 0 218#define GL_ONE 1 219#define GL_SRC_COLOR 0x0300 220#define GL_ONE_MINUS_SRC_COLOR 0x0301 221#define GL_SRC_ALPHA 0x0302 222#define GL_ONE_MINUS_SRC_ALPHA 0x0303 223#define GL_DST_ALPHA 0x0304 224#define GL_ONE_MINUS_DST_ALPHA 0x0305 225#define GL_DST_COLOR 0x0306 226#define GL_ONE_MINUS_DST_COLOR 0x0307 227#define GL_SRC_ALPHA_SATURATE 0x0308 228#define GL_NONE 0 229#define GL_FRONT_LEFT 0x0400 230#define GL_FRONT_RIGHT 0x0401 231#define GL_BACK_LEFT 0x0402 232#define GL_BACK_RIGHT 0x0403 233#define GL_FRONT 0x0404 234#define GL_BACK 0x0405 235#define GL_LEFT 0x0406 236#define GL_RIGHT 0x0407 237#define GL_FRONT_AND_BACK 0x0408 238#define GL_NO_ERROR 0 239#define GL_INVALID_ENUM 0x0500 240#define GL_INVALID_VALUE 0x0501 241#define GL_INVALID_OPERATION 0x0502 242#define GL_OUT_OF_MEMORY 0x0505 243#define GL_CW 0x0900 244#define GL_CCW 0x0901 245#define GL_POINT_SIZE 0x0B11 246#define GL_POINT_SIZE_RANGE 0x0B12 247#define GL_POINT_SIZE_GRANULARITY 0x0B13 248#define GL_LINE_SMOOTH 0x0B20 249#define GL_LINE_WIDTH 0x0B21 250#define GL_LINE_WIDTH_RANGE 0x0B22 251#define GL_LINE_WIDTH_GRANULARITY 0x0B23 252#define GL_POLYGON_MODE 0x0B40 253#define GL_POLYGON_SMOOTH 0x0B41 254#define GL_CULL_FACE 0x0B44 255#define GL_CULL_FACE_MODE 0x0B45 256#define GL_FRONT_FACE 0x0B46 257#define GL_DEPTH_RANGE 0x0B70 258#define GL_DEPTH_TEST 0x0B71 259#define GL_DEPTH_WRITEMASK 0x0B72 260#define GL_DEPTH_CLEAR_VALUE 0x0B73 261#define GL_DEPTH_FUNC 0x0B74 262#define GL_STENCIL_TEST 0x0B90 263#define GL_STENCIL_CLEAR_VALUE 0x0B91 264#define GL_STENCIL_FUNC 0x0B92 265#define GL_STENCIL_VALUE_MASK 0x0B93 266#define GL_STENCIL_FAIL 0x0B94 267#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 268#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 269#define GL_STENCIL_REF 0x0B97 270#define GL_STENCIL_WRITEMASK 0x0B98 271#define GL_VIEWPORT 0x0BA2 272#define GL_DITHER 0x0BD0 273#define GL_BLEND_DST 0x0BE0 274#define GL_BLEND_SRC 0x0BE1 275#define GL_BLEND 0x0BE2 276#define GL_LOGIC_OP_MODE 0x0BF0 277#define GL_COLOR_LOGIC_OP 0x0BF2 278#define GL_DRAW_BUFFER 0x0C01 279#define GL_READ_BUFFER 0x0C02 280#define GL_SCISSOR_BOX 0x0C10 281#define GL_SCISSOR_TEST 0x0C11 282#define GL_COLOR_CLEAR_VALUE 0x0C22 283#define GL_COLOR_WRITEMASK 0x0C23 284#define GL_DOUBLEBUFFER 0x0C32 285#define GL_STEREO 0x0C33 286#define GL_LINE_SMOOTH_HINT 0x0C52 287#define GL_POLYGON_SMOOTH_HINT 0x0C53 288#define GL_UNPACK_SWAP_BYTES 0x0CF0 289#define GL_UNPACK_LSB_FIRST 0x0CF1 290#define GL_UNPACK_ROW_LENGTH 0x0CF2 291#define GL_UNPACK_SKIP_ROWS 0x0CF3 292#define GL_UNPACK_SKIP_PIXELS 0x0CF4 293#define GL_UNPACK_ALIGNMENT 0x0CF5 294#define GL_PACK_SWAP_BYTES 0x0D00 295#define GL_PACK_LSB_FIRST 0x0D01 296#define GL_PACK_ROW_LENGTH 0x0D02 297#define GL_PACK_SKIP_ROWS 0x0D03 298#define GL_PACK_SKIP_PIXELS 0x0D04 299#define GL_PACK_ALIGNMENT 0x0D05 300#define GL_MAX_TEXTURE_SIZE 0x0D33 301#define GL_MAX_VIEWPORT_DIMS 0x0D3A 302#define GL_SUBPIXEL_BITS 0x0D50 303#define GL_TEXTURE_1D 0x0DE0 304#define GL_TEXTURE_2D 0x0DE1 305#define GL_POLYGON_OFFSET_UNITS 0x2A00 306#define GL_POLYGON_OFFSET_POINT 0x2A01 307#define GL_POLYGON_OFFSET_LINE 0x2A02 308#define GL_POLYGON_OFFSET_FILL 0x8037 309#define GL_POLYGON_OFFSET_FACTOR 0x8038 310#define GL_TEXTURE_BINDING_1D 0x8068 311#define GL_TEXTURE_BINDING_2D 0x8069 312#define GL_TEXTURE_WIDTH 0x1000 313#define GL_TEXTURE_HEIGHT 0x1001 314#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 315#define GL_TEXTURE_BORDER_COLOR 0x1004 316#define GL_TEXTURE_RED_SIZE 0x805C 317#define GL_TEXTURE_GREEN_SIZE 0x805D 318#define GL_TEXTURE_BLUE_SIZE 0x805E 319#define GL_TEXTURE_ALPHA_SIZE 0x805F 320#define GL_DONT_CARE 0x1100 321#define GL_FASTEST 0x1101 322#define GL_NICEST 0x1102 323#define GL_BYTE 0x1400 324#define GL_UNSIGNED_BYTE 0x1401 325#define GL_SHORT 0x1402 326#define GL_UNSIGNED_SHORT 0x1403 327#define GL_INT 0x1404 328#define GL_UNSIGNED_INT 0x1405 329#define GL_FLOAT 0x1406 330#define GL_DOUBLE 0x140A 331#define GL_STACK_OVERFLOW 0x0503 332#define GL_STACK_UNDERFLOW 0x0504 333#define GL_CLEAR 0x1500 334#define GL_AND 0x1501 335#define GL_AND_REVERSE 0x1502 336#define GL_COPY 0x1503 337#define GL_AND_INVERTED 0x1504 338#define GL_NOOP 0x1505 339#define GL_XOR 0x1506 340#define GL_OR 0x1507 341#define GL_NOR 0x1508 342#define GL_EQUIV 0x1509 343#define GL_INVERT 0x150A 344#define GL_OR_REVERSE 0x150B 345#define GL_COPY_INVERTED 0x150C 346#define GL_OR_INVERTED 0x150D 347#define GL_NAND 0x150E 348#define GL_SET 0x150F 349#define GL_TEXTURE 0x1702 350#define GL_COLOR 0x1800 351#define GL_DEPTH 0x1801 352#define GL_STENCIL 0x1802 353#define GL_STENCIL_INDEX 0x1901 354#define GL_DEPTH_COMPONENT 0x1902 355#define GL_RED 0x1903 356#define GL_GREEN 0x1904 357#define GL_BLUE 0x1905 358#define GL_ALPHA 0x1906 359#define GL_RGB 0x1907 360#define GL_RGBA 0x1908 361#define GL_POINT 0x1B00 362#define GL_LINE 0x1B01 363#define GL_FILL 0x1B02 364#define GL_KEEP 0x1E00 365#define GL_REPLACE 0x1E01 366#define GL_INCR 0x1E02 367#define GL_DECR 0x1E03 368#define GL_VENDOR 0x1F00 369#define GL_RENDERER 0x1F01 370#define GL_VERSION 0x1F02 371#define GL_EXTENSIONS 0x1F03 372#define GL_NEAREST 0x2600 373#define GL_LINEAR 0x2601 374#define GL_NEAREST_MIPMAP_NEAREST 0x2700 375#define GL_LINEAR_MIPMAP_NEAREST 0x2701 376#define GL_NEAREST_MIPMAP_LINEAR 0x2702 377#define GL_LINEAR_MIPMAP_LINEAR 0x2703 378#define GL_TEXTURE_MAG_FILTER 0x2800 379#define GL_TEXTURE_MIN_FILTER 0x2801 380#define GL_TEXTURE_WRAP_S 0x2802 381#define GL_TEXTURE_WRAP_T 0x2803 382#define GL_PROXY_TEXTURE_1D 0x8063 383#define GL_PROXY_TEXTURE_2D 0x8064 384#define GL_REPEAT 0x2901 385#define GL_R3_G3_B2 0x2A10 386#define GL_RGB4 0x804F 387#define GL_RGB5 0x8050 388#define GL_RGB8 0x8051 389#define GL_RGB10 0x8052 390#define GL_RGB12 0x8053 391#define GL_RGB16 0x8054 392#define GL_RGBA2 0x8055 393#define GL_RGBA4 0x8056 394#define GL_RGB5_A1 0x8057 395#define GL_RGBA8 0x8058 396#define GL_RGB10_A2 0x8059 397#define GL_RGBA12 0x805A 398#define GL_RGBA16 0x805B 399#define GL_VERTEX_ARRAY 0x8074 400typedef void (APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count); 401typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices); 402typedef void (APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params); 403typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units); 404typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); 405typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 406typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); 407typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 408typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); 409typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); 410typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); 411typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); 412typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); 413typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); 414#ifdef GL_GLEXT_PROTOTYPES 415GLAPI void APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); 416GLAPI void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); 417GLAPI void APIENTRY glGetPointerv (GLenum pname, void **params); 418GLAPI void APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); 419GLAPI void APIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); 420GLAPI void APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 421GLAPI void APIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); 422GLAPI void APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 423GLAPI void APIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); 424GLAPI void APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); 425GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture); 426GLAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); 427GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures); 428GLAPI GLboolean APIENTRY glIsTexture (GLuint texture); 429#endif 430#endif /* GL_VERSION_1_1 */ 431 432#ifndef GL_VERSION_1_2 433#define GL_VERSION_1_2 1 434#define GL_UNSIGNED_BYTE_3_3_2 0x8032 435#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 436#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 437#define GL_UNSIGNED_INT_8_8_8_8 0x8035 438#define GL_UNSIGNED_INT_10_10_10_2 0x8036 439#define GL_TEXTURE_BINDING_3D 0x806A 440#define GL_PACK_SKIP_IMAGES 0x806B 441#define GL_PACK_IMAGE_HEIGHT 0x806C 442#define GL_UNPACK_SKIP_IMAGES 0x806D 443#define GL_UNPACK_IMAGE_HEIGHT 0x806E 444#define GL_TEXTURE_3D 0x806F 445#define GL_PROXY_TEXTURE_3D 0x8070 446#define GL_TEXTURE_DEPTH 0x8071 447#define GL_TEXTURE_WRAP_R 0x8072 448#define GL_MAX_3D_TEXTURE_SIZE 0x8073 449#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 450#define GL_UNSIGNED_SHORT_5_6_5 0x8363 451#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 452#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 453#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 454#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 455#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 456#define GL_BGR 0x80E0 457#define GL_BGRA 0x80E1 458#define GL_MAX_ELEMENTS_VERTICES 0x80E8 459#define GL_MAX_ELEMENTS_INDICES 0x80E9 460#define GL_CLAMP_TO_EDGE 0x812F 461#define GL_TEXTURE_MIN_LOD 0x813A 462#define GL_TEXTURE_MAX_LOD 0x813B 463#define GL_TEXTURE_BASE_LEVEL 0x813C 464#define GL_TEXTURE_MAX_LEVEL 0x813D 465#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 466#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 467#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 468#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 469#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 470typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); 471typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 472typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 473typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 474#ifdef GL_GLEXT_PROTOTYPES 475GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); 476GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 477GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 478GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 479#endif 480#endif /* GL_VERSION_1_2 */ 481 482#ifndef GL_VERSION_1_3 483#define GL_VERSION_1_3 1 484#define GL_TEXTURE0 0x84C0 485#define GL_TEXTURE1 0x84C1 486#define GL_TEXTURE2 0x84C2 487#define GL_TEXTURE3 0x84C3 488#define GL_TEXTURE4 0x84C4 489#define GL_TEXTURE5 0x84C5 490#define GL_TEXTURE6 0x84C6 491#define GL_TEXTURE7 0x84C7 492#define GL_TEXTURE8 0x84C8 493#define GL_TEXTURE9 0x84C9 494#define GL_TEXTURE10 0x84CA 495#define GL_TEXTURE11 0x84CB 496#define GL_TEXTURE12 0x84CC 497#define GL_TEXTURE13 0x84CD 498#define GL_TEXTURE14 0x84CE 499#define GL_TEXTURE15 0x84CF 500#define GL_TEXTURE16 0x84D0 501#define GL_TEXTURE17 0x84D1 502#define GL_TEXTURE18 0x84D2 503#define GL_TEXTURE19 0x84D3 504#define GL_TEXTURE20 0x84D4 505#define GL_TEXTURE21 0x84D5 506#define GL_TEXTURE22 0x84D6 507#define GL_TEXTURE23 0x84D7 508#define GL_TEXTURE24 0x84D8 509#define GL_TEXTURE25 0x84D9 510#define GL_TEXTURE26 0x84DA 511#define GL_TEXTURE27 0x84DB 512#define GL_TEXTURE28 0x84DC 513#define GL_TEXTURE29 0x84DD 514#define GL_TEXTURE30 0x84DE 515#define GL_TEXTURE31 0x84DF 516#define GL_ACTIVE_TEXTURE 0x84E0 517#define GL_MULTISAMPLE 0x809D 518#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 519#define GL_SAMPLE_ALPHA_TO_ONE 0x809F 520#define GL_SAMPLE_COVERAGE 0x80A0 521#define GL_SAMPLE_BUFFERS 0x80A8 522#define GL_SAMPLES 0x80A9 523#define GL_SAMPLE_COVERAGE_VALUE 0x80AA 524#define GL_SAMPLE_COVERAGE_INVERT 0x80AB 525#define GL_TEXTURE_CUBE_MAP 0x8513 526#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 527#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 528#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 529#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 530#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 531#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 532#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 533#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B 534#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 535#define GL_COMPRESSED_RGB 0x84ED 536#define GL_COMPRESSED_RGBA 0x84EE 537#define GL_TEXTURE_COMPRESSION_HINT 0x84EF 538#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 539#define GL_TEXTURE_COMPRESSED 0x86A1 540#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 541#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 542#define GL_CLAMP_TO_BORDER 0x812D 543typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); 544typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert); 545typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 546typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); 547typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); 548typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 549typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); 550typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); 551typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img); 552#ifdef GL_GLEXT_PROTOTYPES 553GLAPI void APIENTRY glActiveTexture (GLenum texture); 554GLAPI void APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); 555GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 556GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); 557GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); 558GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 559GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); 560GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); 561GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, void *img); 562#endif 563#endif /* GL_VERSION_1_3 */ 564 565#ifndef GL_VERSION_1_4 566#define GL_VERSION_1_4 1 567#define GL_BLEND_DST_RGB 0x80C8 568#define GL_BLEND_SRC_RGB 0x80C9 569#define GL_BLEND_DST_ALPHA 0x80CA 570#define GL_BLEND_SRC_ALPHA 0x80CB 571#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 572#define GL_DEPTH_COMPONENT16 0x81A5 573#define GL_DEPTH_COMPONENT24 0x81A6 574#define GL_DEPTH_COMPONENT32 0x81A7 575#define GL_MIRRORED_REPEAT 0x8370 576#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD 577#define GL_TEXTURE_LOD_BIAS 0x8501 578#define GL_INCR_WRAP 0x8507 579#define GL_DECR_WRAP 0x8508 580#define GL_TEXTURE_DEPTH_SIZE 0x884A 581#define GL_TEXTURE_COMPARE_MODE 0x884C 582#define GL_TEXTURE_COMPARE_FUNC 0x884D 583#define GL_FUNC_ADD 0x8006 584#define GL_FUNC_SUBTRACT 0x800A 585#define GL_FUNC_REVERSE_SUBTRACT 0x800B 586#define GL_MIN 0x8007 587#define GL_MAX 0x8008 588#define GL_CONSTANT_COLOR 0x8001 589#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 590#define GL_CONSTANT_ALPHA 0x8003 591#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 592typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); 593typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); 594typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); 595typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); 596typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); 597typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); 598typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); 599typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 600typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); 601#ifdef GL_GLEXT_PROTOTYPES 602GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); 603GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); 604GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); 605GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param); 606GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params); 607GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param); 608GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params); 609GLAPI void APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 610GLAPI void APIENTRY glBlendEquation (GLenum mode); 611#endif 612#endif /* GL_VERSION_1_4 */ 613 614#ifndef GL_VERSION_1_5 615#define GL_VERSION_1_5 1 616#include <stddef.h> 617typedef ptrdiff_t GLsizeiptr; 618typedef ptrdiff_t GLintptr; 619#define GL_BUFFER_SIZE 0x8764 620#define GL_BUFFER_USAGE 0x8765 621#define GL_QUERY_COUNTER_BITS 0x8864 622#define GL_CURRENT_QUERY 0x8865 623#define GL_QUERY_RESULT 0x8866 624#define GL_QUERY_RESULT_AVAILABLE 0x8867 625#define GL_ARRAY_BUFFER 0x8892 626#define GL_ELEMENT_ARRAY_BUFFER 0x8893 627#define GL_ARRAY_BUFFER_BINDING 0x8894 628#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 629#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F 630#define GL_READ_ONLY 0x88B8 631#define GL_WRITE_ONLY 0x88B9 632#define GL_READ_WRITE 0x88BA 633#define GL_BUFFER_ACCESS 0x88BB 634#define GL_BUFFER_MAPPED 0x88BC 635#define GL_BUFFER_MAP_POINTER 0x88BD 636#define GL_STREAM_DRAW 0x88E0 637#define GL_STREAM_READ 0x88E1 638#define GL_STREAM_COPY 0x88E2 639#define GL_STATIC_DRAW 0x88E4 640#define GL_STATIC_READ 0x88E5 641#define GL_STATIC_COPY 0x88E6 642#define GL_DYNAMIC_DRAW 0x88E8 643#define GL_DYNAMIC_READ 0x88E9 644#define GL_DYNAMIC_COPY 0x88EA 645#define GL_SAMPLES_PASSED 0x8914 646#define GL_SRC1_ALPHA 0x8589 647typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); 648typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); 649typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id); 650typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); 651typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target); 652typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); 653typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params); 654typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); 655typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); 656typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); 657typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); 658typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); 659typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage); 660typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); 661typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, void *data); 662typedef void *(APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); 663typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); 664typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 665typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params); 666#ifdef GL_GLEXT_PROTOTYPES 667GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids); 668GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); 669GLAPI GLboolean APIENTRY glIsQuery (GLuint id); 670GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id); 671GLAPI void APIENTRY glEndQuery (GLenum target); 672GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); 673GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params); 674GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); 675GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer); 676GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); 677GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); 678GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer); 679GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); 680GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); 681GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, void *data); 682GLAPI void *APIENTRY glMapBuffer (GLenum target, GLenum access); 683GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target); 684GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); 685GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params); 686#endif 687#endif /* GL_VERSION_1_5 */ 688 689#ifndef GL_VERSION_2_0 690#define GL_VERSION_2_0 1 691typedef char GLchar; 692typedef short GLshort; 693typedef signed char GLbyte; 694typedef unsigned short GLushort; 695#define GL_BLEND_EQUATION_RGB 0x8009 696#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 697#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 698#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 699#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 700#define GL_CURRENT_VERTEX_ATTRIB 0x8626 701#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 702#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 703#define GL_STENCIL_BACK_FUNC 0x8800 704#define GL_STENCIL_BACK_FAIL 0x8801 705#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 706#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 707#define GL_MAX_DRAW_BUFFERS 0x8824 708#define GL_DRAW_BUFFER0 0x8825 709#define GL_DRAW_BUFFER1 0x8826 710#define GL_DRAW_BUFFER2 0x8827 711#define GL_DRAW_BUFFER3 0x8828 712#define GL_DRAW_BUFFER4 0x8829 713#define GL_DRAW_BUFFER5 0x882A 714#define GL_DRAW_BUFFER6 0x882B 715#define GL_DRAW_BUFFER7 0x882C 716#define GL_DRAW_BUFFER8 0x882D 717#define GL_DRAW_BUFFER9 0x882E 718#define GL_DRAW_BUFFER10 0x882F 719#define GL_DRAW_BUFFER11 0x8830 720#define GL_DRAW_BUFFER12 0x8831 721#define GL_DRAW_BUFFER13 0x8832 722#define GL_DRAW_BUFFER14 0x8833 723#define GL_DRAW_BUFFER15 0x8834 724#define GL_BLEND_EQUATION_ALPHA 0x883D 725#define GL_MAX_VERTEX_ATTRIBS 0x8869 726#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A 727#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 728#define GL_FRAGMENT_SHADER 0x8B30 729#define GL_VERTEX_SHADER 0x8B31 730#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 731#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A 732#define GL_MAX_VARYING_FLOATS 0x8B4B 733#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C 734#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D 735#define GL_SHADER_TYPE 0x8B4F 736#define GL_FLOAT_VEC2 0x8B50 737#define GL_FLOAT_VEC3 0x8B51 738#define GL_FLOAT_VEC4 0x8B52 739#define GL_INT_VEC2 0x8B53 740#define GL_INT_VEC3 0x8B54 741#define GL_INT_VEC4 0x8B55 742#define GL_BOOL 0x8B56 743#define GL_BOOL_VEC2 0x8B57 744#define GL_BOOL_VEC3 0x8B58 745#define GL_BOOL_VEC4 0x8B59 746#define GL_FLOAT_MAT2 0x8B5A 747#define GL_FLOAT_MAT3 0x8B5B 748#define GL_FLOAT_MAT4 0x8B5C 749#define GL_SAMPLER_1D 0x8B5D 750#define GL_SAMPLER_2D 0x8B5E 751#define GL_SAMPLER_3D 0x8B5F 752#define GL_SAMPLER_CUBE 0x8B60 753#define GL_SAMPLER_1D_SHADOW 0x8B61 754#define GL_SAMPLER_2D_SHADOW 0x8B62 755#define GL_DELETE_STATUS 0x8B80 756#define GL_COMPILE_STATUS 0x8B81 757#define GL_LINK_STATUS 0x8B82 758#define GL_VALIDATE_STATUS 0x8B83 759#define GL_INFO_LOG_LENGTH 0x8B84 760#define GL_ATTACHED_SHADERS 0x8B85 761#define GL_ACTIVE_UNIFORMS 0x8B86 762#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 763#define GL_SHADER_SOURCE_LENGTH 0x8B88 764#define GL_ACTIVE_ATTRIBUTES 0x8B89 765#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A 766#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B 767#define GL_SHADING_LANGUAGE_VERSION 0x8B8C 768#define GL_CURRENT_PROGRAM 0x8B8D 769#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 770#define GL_LOWER_LEFT 0x8CA1 771#define GL_UPPER_LEFT 0x8CA2 772#define GL_STENCIL_BACK_REF 0x8CA3 773#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 774#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 775typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); 776typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); 777typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); 778typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); 779typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); 780typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); 781typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); 782typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); 783typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void); 784typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); 785typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); 786typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); 787typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); 788typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); 789typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); 790typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 791typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 792typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); 793typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); 794typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); 795typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 796typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); 797typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 798typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); 799typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); 800typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); 801typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); 802typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params); 803typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); 804typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); 805typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer); 806typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); 807typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader); 808typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); 809typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); 810typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); 811typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); 812typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); 813typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 814typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 815typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); 816typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); 817typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); 818typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 819typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); 820typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); 821typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); 822typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); 823typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); 824typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); 825typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); 826typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); 827typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 828typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 829typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 830typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); 831typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); 832typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v); 833typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); 834typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); 835typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); 836typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v); 837typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); 838typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v); 839typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); 840typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); 841typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); 842typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v); 843typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); 844typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v); 845typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); 846typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); 847typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); 848typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v); 849typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v); 850typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v); 851typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v); 852typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); 853typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v); 854typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v); 855typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v); 856typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v); 857typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); 858typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v); 859typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 860typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); 861typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v); 862typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); 863typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v); 864typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v); 865typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v); 866typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v); 867typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); 868#ifdef GL_GLEXT_PROTOTYPES 869GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); 870GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); 871GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); 872GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); 873GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); 874GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader); 875GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 876GLAPI void APIENTRY glCompileShader (GLuint shader); 877GLAPI GLuint APIENTRY glCreateProgram (void); 878GLAPI GLuint APIENTRY glCreateShader (GLenum type); 879GLAPI void APIENTRY glDeleteProgram (GLuint program); 880GLAPI void APIENTRY glDeleteShader (GLuint shader); 881GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader); 882GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index); 883GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index); 884GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 885GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 886GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); 887GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); 888GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); 889GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 890GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); 891GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 892GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); 893GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); 894GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); 895GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); 896GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params); 897GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); 898GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); 899GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); 900GLAPI GLboolean APIENTRY glIsProgram (GLuint program); 901GLAPI GLboolean APIENTRY glIsShader (GLuint shader); 902GLAPI void APIENTRY glLinkProgram (GLuint program); 903GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); 904GLAPI void APIENTRY glUseProgram (GLuint program); 905GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0); 906GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); 907GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 908GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 909GLAPI void APIENTRY glUniform1i (GLint location, GLint v0); 910GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); 911GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); 912GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 913GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); 914GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); 915GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); 916GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); 917GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); 918GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); 919GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); 920GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); 921GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 922GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 923GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 924GLAPI void APIENTRY glValidateProgram (GLuint program); 925GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x); 926GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v); 927GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); 928GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); 929GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x); 930GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v); 931GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y); 932GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v); 933GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); 934GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); 935GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y); 936GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v); 937GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); 938GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v); 939GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); 940GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); 941GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z); 942GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v); 943GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v); 944GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v); 945GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v); 946GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); 947GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v); 948GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v); 949GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v); 950GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v); 951GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); 952GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v); 953GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 954GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); 955GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v); 956GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); 957GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v); 958GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v); 959GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v); 960GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v); 961GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); 962#endif 963#endif /* GL_VERSION_2_0 */ 964 965#ifndef GL_VERSION_2_1 966#define GL_VERSION_2_1 1 967#define GL_PIXEL_PACK_BUFFER 0x88EB 968#define GL_PIXEL_UNPACK_BUFFER 0x88EC 969#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED 970#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF 971#define GL_FLOAT_MAT2x3 0x8B65 972#define GL_FLOAT_MAT2x4 0x8B66 973#define GL_FLOAT_MAT3x2 0x8B67 974#define GL_FLOAT_MAT3x4 0x8B68 975#define GL_FLOAT_MAT4x2 0x8B69 976#define GL_FLOAT_MAT4x3 0x8B6A 977#define GL_SRGB 0x8C40 978#define GL_SRGB8 0x8C41 979#define GL_SRGB_ALPHA 0x8C42 980#define GL_SRGB8_ALPHA8 0x8C43 981#define GL_COMPRESSED_SRGB 0x8C48 982#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 983typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 984typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 985typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 986typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 987typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 988typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 989#ifdef GL_GLEXT_PROTOTYPES 990GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 991GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 992GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 993GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 994GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 995GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 996#endif 997#endif /* GL_VERSION_2_1 */ 998 999#ifndef GL_VERSION_3_0 1000#define GL_VERSION_3_0 1 1001typedef unsigned short GLhalf; 1002#define GL_COMPARE_REF_TO_TEXTURE 0x884E 1003#define GL_CLIP_DISTANCE0 0x3000 1004#define GL_CLIP_DISTANCE1 0x3001 1005#define GL_CLIP_DISTANCE2 0x3002 1006#define GL_CLIP_DISTANCE3 0x3003 1007#define GL_CLIP_DISTANCE4 0x3004 1008#define GL_CLIP_DISTANCE5 0x3005 1009#define GL_CLIP_DISTANCE6 0x3006 1010#define GL_CLIP_DISTANCE7 0x3007 1011#define GL_MAX_CLIP_DISTANCES 0x0D32 1012#define GL_MAJOR_VERSION 0x821B 1013#define GL_MINOR_VERSION 0x821C 1014#define GL_NUM_EXTENSIONS 0x821D 1015#define GL_CONTEXT_FLAGS 0x821E 1016#define GL_COMPRESSED_RED 0x8225 1017#define GL_COMPRESSED_RG 0x8226 1018#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 1019#define GL_RGBA32F 0x8814 1020#define GL_RGB32F 0x8815 1021#define GL_RGBA16F 0x881A 1022#define GL_RGB16F 0x881B 1023#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD 1024#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF 1025#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 1026#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 1027#define GL_CLAMP_READ_COLOR 0x891C 1028#define GL_FIXED_ONLY 0x891D 1029#define GL_MAX_VARYING_COMPONENTS 0x8B4B 1030#define GL_TEXTURE_1D_ARRAY 0x8C18 1031#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 1032#define GL_TEXTURE_2D_ARRAY 0x8C1A 1033#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B 1034#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C 1035#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D 1036#define GL_R11F_G11F_B10F 0x8C3A 1037#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B 1038#define GL_RGB9_E5 0x8C3D 1039#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E 1040#define GL_TEXTURE_SHARED_SIZE 0x8C3F 1041#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 1042#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F 1043#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 1044#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 1045#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 1046#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 1047#define GL_PRIMITIVES_GENERATED 0x8C87 1048#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 1049#define GL_RASTERIZER_DISCARD 0x8C89 1050#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A 1051#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B 1052#define GL_INTERLEAVED_ATTRIBS 0x8C8C 1053#define GL_SEPARATE_ATTRIBS 0x8C8D 1054#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E 1055#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F 1056#define GL_RGBA32UI 0x8D70 1057#define GL_RGB32UI 0x8D71 1058#define GL_RGBA16UI 0x8D76 1059#define GL_RGB16UI 0x8D77 1060#define GL_RGBA8UI 0x8D7C 1061#define GL_RGB8UI 0x8D7D 1062#define GL_RGBA32I 0x8D82 1063#define GL_RGB32I 0x8D83 1064#define GL_RGBA16I 0x8D88 1065#define GL_RGB16I 0x8D89 1066#define GL_RGBA8I 0x8D8E 1067#define GL_RGB8I 0x8D8F 1068#define GL_RED_INTEGER 0x8D94 1069#define GL_GREEN_INTEGER 0x8D95 1070#define GL_BLUE_INTEGER 0x8D96 1071#define GL_RGB_INTEGER 0x8D98 1072#define GL_RGBA_INTEGER 0x8D99 1073#define GL_BGR_INTEGER 0x8D9A 1074#define GL_BGRA_INTEGER 0x8D9B 1075#define GL_SAMPLER_1D_ARRAY 0x8DC0 1076#define GL_SAMPLER_2D_ARRAY 0x8DC1 1077#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 1078#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 1079#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 1080#define GL_UNSIGNED_INT_VEC2 0x8DC6 1081#define GL_UNSIGNED_INT_VEC3 0x8DC7 1082#define GL_UNSIGNED_INT_VEC4 0x8DC8 1083#define GL_INT_SAMPLER_1D 0x8DC9 1084#define GL_INT_SAMPLER_2D 0x8DCA 1085#define GL_INT_SAMPLER_3D 0x8DCB 1086#define GL_INT_SAMPLER_CUBE 0x8DCC 1087#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE 1088#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF 1089#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 1090#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 1091#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 1092#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 1093#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 1094#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 1095#define GL_QUERY_WAIT 0x8E13 1096#define GL_QUERY_NO_WAIT 0x8E14 1097#define GL_QUERY_BY_REGION_WAIT 0x8E15 1098#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 1099#define GL_BUFFER_ACCESS_FLAGS 0x911F 1100#define GL_BUFFER_MAP_LENGTH 0x9120 1101#define GL_BUFFER_MAP_OFFSET 0x9121 1102#define GL_DEPTH_COMPONENT32F 0x8CAC 1103#define GL_DEPTH32F_STENCIL8 0x8CAD 1104#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD 1105#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 1106#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 1107#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 1108#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 1109#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 1110#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 1111#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 1112#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 1113#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 1114#define GL_FRAMEBUFFER_DEFAULT 0x8218 1115#define GL_FRAMEBUFFER_UNDEFINED 0x8219 1116#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A 1117#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 1118#define GL_DEPTH_STENCIL 0x84F9 1119#define GL_UNSIGNED_INT_24_8 0x84FA 1120#define GL_DEPTH24_STENCIL8 0x88F0 1121#define GL_TEXTURE_STENCIL_SIZE 0x88F1 1122#define GL_TEXTURE_RED_TYPE 0x8C10 1123#define GL_TEXTURE_GREEN_TYPE 0x8C11 1124#define GL_TEXTURE_BLUE_TYPE 0x8C12 1125#define GL_TEXTURE_ALPHA_TYPE 0x8C13 1126#define GL_TEXTURE_DEPTH_TYPE 0x8C16 1127#define GL_UNSIGNED_NORMALIZED 0x8C17 1128#define GL_FRAMEBUFFER_BINDING 0x8CA6 1129#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 1130#define GL_RENDERBUFFER_BINDING 0x8CA7 1131#define GL_READ_FRAMEBUFFER 0x8CA8 1132#define GL_DRAW_FRAMEBUFFER 0x8CA9 1133#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA 1134#define GL_RENDERBUFFER_SAMPLES 0x8CAB 1135#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 1136#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 1137#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 1138#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 1139#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 1140#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 1141#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 1142#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 1143#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB 1144#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC 1145#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD 1146#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF 1147#define GL_COLOR_ATTACHMENT0 0x8CE0 1148#define GL_COLOR_ATTACHMENT1 0x8CE1 1149#define GL_COLOR_ATTACHMENT2 0x8CE2 1150#define GL_COLOR_ATTACHMENT3 0x8CE3 1151#define GL_COLOR_ATTACHMENT4 0x8CE4 1152#define GL_COLOR_ATTACHMENT5 0x8CE5 1153#define GL_COLOR_ATTACHMENT6 0x8CE6 1154#define GL_COLOR_ATTACHMENT7 0x8CE7 1155#define GL_COLOR_ATTACHMENT8 0x8CE8 1156#define GL_COLOR_ATTACHMENT9 0x8CE9 1157#define GL_COLOR_ATTACHMENT10 0x8CEA 1158#define GL_COLOR_ATTACHMENT11 0x8CEB 1159#define GL_COLOR_ATTACHMENT12 0x8CEC 1160#define GL_COLOR_ATTACHMENT13 0x8CED 1161#define GL_COLOR_ATTACHMENT14 0x8CEE 1162#define GL_COLOR_ATTACHMENT15 0x8CEF 1163#define GL_DEPTH_ATTACHMENT 0x8D00 1164#define GL_STENCIL_ATTACHMENT 0x8D20 1165#define GL_FRAMEBUFFER 0x8D40 1166#define GL_RENDERBUFFER 0x8D41 1167#define GL_RENDERBUFFER_WIDTH 0x8D42 1168#define GL_RENDERBUFFER_HEIGHT 0x8D43 1169#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 1170#define GL_STENCIL_INDEX1 0x8D46 1171#define GL_STENCIL_INDEX4 0x8D47 1172#define GL_STENCIL_INDEX8 0x8D48 1173#define GL_STENCIL_INDEX16 0x8D49 1174#define GL_RENDERBUFFER_RED_SIZE 0x8D50 1175#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 1176#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 1177#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 1178#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 1179#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 1180#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 1181#define GL_MAX_SAMPLES 0x8D57 1182#define GL_FRAMEBUFFER_SRGB 0x8DB9 1183#define GL_HALF_FLOAT 0x140B 1184#define GL_MAP_READ_BIT 0x0001 1185#define GL_MAP_WRITE_BIT 0x0002 1186#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 1187#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 1188#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 1189#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 1190#define GL_COMPRESSED_RED_RGTC1 0x8DBB 1191#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC 1192#define GL_COMPRESSED_RG_RGTC2 0x8DBD 1193#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE 1194#define GL_RG 0x8227 1195#define GL_RG_INTEGER 0x8228 1196#define GL_R8 0x8229 1197#define GL_R16 0x822A 1198#define GL_RG8 0x822B 1199#define GL_RG16 0x822C 1200#define GL_R16F 0x822D 1201#define GL_R32F 0x822E 1202#define GL_RG16F 0x822F 1203#define GL_RG32F 0x8230 1204#define GL_R8I 0x8231 1205#define GL_R8UI 0x8232 1206#define GL_R16I 0x8233 1207#define GL_R16UI 0x8234 1208#define GL_R32I 0x8235 1209#define GL_R32UI 0x8236 1210#define GL_RG8I 0x8237 1211#define GL_RG8UI 0x8238 1212#define GL_RG16I 0x8239 1213#define GL_RG16UI 0x823A 1214#define GL_RG32I 0x823B 1215#define GL_RG32UI 0x823C 1216#define GL_VERTEX_ARRAY_BINDING 0x85B5 1217typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 1218typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); 1219typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); 1220typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index); 1221typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index); 1222typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index); 1223typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); 1224typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); 1225typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); 1226typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); 1227typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); 1228typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); 1229typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); 1230typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); 1231typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void); 1232typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); 1233typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); 1234typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); 1235typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x); 1236typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y); 1237typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z); 1238typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); 1239typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x); 1240typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y); 1241typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z); 1242typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); 1243typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v); 1244typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v); 1245typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v); 1246typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); 1247typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v); 1248typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v); 1249typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v); 1250typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); 1251typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v); 1252typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v); 1253typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v); 1254typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v); 1255typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); 1256typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name); 1257typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); 1258typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); 1259typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); 1260typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); 1261typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1262typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); 1263typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); 1264typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); 1265typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); 1266typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params); 1267typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params); 1268typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params); 1269typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params); 1270typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); 1271typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); 1272typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); 1273typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); 1274typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); 1275typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); 1276typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); 1277typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); 1278typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); 1279typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 1280typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 1281typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); 1282typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); 1283typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); 1284typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); 1285typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); 1286typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 1287typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 1288typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 1289typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 1290typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); 1291typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); 1292typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 1293typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1294typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); 1295typedef void *(APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 1296typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); 1297typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); 1298typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); 1299typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); 1300typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); 1301#ifdef GL_GLEXT_PROTOTYPES 1302GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 1303GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data); 1304GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); 1305GLAPI void APIENTRY glEnablei (GLenum target, GLuint index); 1306GLAPI void APIENTRY glDisablei (GLenum target, GLuint index); 1307GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index); 1308GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode); 1309GLAPI void APIENTRY glEndTransformFeedback (void); 1310GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); 1311GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); 1312GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); 1313GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); 1314GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp); 1315GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode); 1316GLAPI void APIENTRY glEndConditionalRender (void); 1317GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); 1318GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); 1319GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); 1320GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x); 1321GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y); 1322GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z); 1323GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); 1324GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x); 1325GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y); 1326GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z); 1327GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); 1328GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v); 1329GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v); 1330GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v); 1331GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); 1332GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v); 1333GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v); 1334GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v); 1335GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); 1336GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v); 1337GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v); 1338GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v); 1339GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v); 1340GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); 1341GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name); 1342GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); 1343GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0); 1344GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); 1345GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); 1346GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1347GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); 1348GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); 1349GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); 1350GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); 1351GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params); 1352GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params); 1353GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params); 1354GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params); 1355GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); 1356GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); 1357GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); 1358GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); 1359GLAPI const GLubyte *APIENTRY glGetStringi (GLenum name, GLuint index); 1360GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer); 1361GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 1362GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); 1363GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); 1364GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 1365GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); 1366GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer); 1367GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 1368GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); 1369GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); 1370GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target); 1371GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 1372GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 1373GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 1374GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 1375GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); 1376GLAPI void APIENTRY glGenerateMipmap (GLenum target); 1377GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 1378GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1379GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); 1380GLAPI void *APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 1381GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); 1382GLAPI void APIENTRY glBindVertexArray (GLuint array); 1383GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); 1384GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); 1385GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array); 1386#endif 1387#endif /* GL_VERSION_3_0 */ 1388 1389#ifndef GL_VERSION_3_1 1390#define GL_VERSION_3_1 1 1391#define GL_SAMPLER_2D_RECT 0x8B63 1392#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 1393#define GL_SAMPLER_BUFFER 0x8DC2 1394#define GL_INT_SAMPLER_2D_RECT 0x8DCD 1395#define GL_INT_SAMPLER_BUFFER 0x8DD0 1396#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 1397#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 1398#define GL_TEXTURE_BUFFER 0x8C2A 1399#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B 1400#define GL_TEXTURE_BINDING_BUFFER 0x8C2C 1401#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D 1402#define GL_TEXTURE_RECTANGLE 0x84F5 1403#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 1404#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 1405#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 1406#define GL_R8_SNORM 0x8F94 1407#define GL_RG8_SNORM 0x8F95 1408#define GL_RGB8_SNORM 0x8F96 1409#define GL_RGBA8_SNORM 0x8F97 1410#define GL_R16_SNORM 0x8F98 1411#define GL_RG16_SNORM 0x8F99 1412#define GL_RGB16_SNORM 0x8F9A 1413#define GL_RGBA16_SNORM 0x8F9B 1414#define GL_SIGNED_NORMALIZED 0x8F9C 1415#define GL_PRIMITIVE_RESTART 0x8F9D 1416#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E 1417#define GL_COPY_READ_BUFFER 0x8F36 1418#define GL_COPY_WRITE_BUFFER 0x8F37 1419#define GL_UNIFORM_BUFFER 0x8A11 1420#define GL_UNIFORM_BUFFER_BINDING 0x8A28 1421#define GL_UNIFORM_BUFFER_START 0x8A29 1422#define GL_UNIFORM_BUFFER_SIZE 0x8A2A 1423#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B 1424#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C 1425#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D 1426#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E 1427#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F 1428#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 1429#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 1430#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 1431#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 1432#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 1433#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 1434#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 1435#define GL_UNIFORM_TYPE 0x8A37 1436#define GL_UNIFORM_SIZE 0x8A38 1437#define GL_UNIFORM_NAME_LENGTH 0x8A39 1438#define GL_UNIFORM_BLOCK_INDEX 0x8A3A 1439#define GL_UNIFORM_OFFSET 0x8A3B 1440#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C 1441#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D 1442#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E 1443#define GL_UNIFORM_BLOCK_BINDING 0x8A3F 1444#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 1445#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 1446#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 1447#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 1448#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 1449#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 1450#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 1451#define GL_INVALID_INDEX 0xFFFFFFFFu 1452typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); 1453typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); 1454typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer); 1455typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index); 1456typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 1457typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 1458typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); 1459typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); 1460typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); 1461typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); 1462typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); 1463typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); 1464#ifdef GL_GLEXT_PROTOTYPES 1465GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); 1466GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); 1467GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer); 1468GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index); 1469GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 1470GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 1471GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); 1472GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); 1473GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); 1474GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); 1475GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); 1476GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); 1477#endif 1478#endif /* GL_VERSION_3_1 */ 1479 1480#ifndef GL_VERSION_3_2 1481#define GL_VERSION_3_2 1 1482typedef struct __GLsync *GLsync; 1483#ifndef GLEXT_64_TYPES_DEFINED 1484/* This code block is duplicated in glxext.h, so must be protected */ 1485#define GLEXT_64_TYPES_DEFINED 1486/* Define int32_t, int64_t, and uint64_t types for UST/MSC */ 1487/* (as used in the GL_EXT_timer_query extension). */ 1488#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L 1489#include <inttypes.h> 1490#elif defined(__sun__) || defined(__digital__) 1491#include <inttypes.h> 1492#if defined(__STDC__) 1493#if defined(__arch64__) || defined(_LP64) 1494typedef long int int64_t; 1495typedef unsigned long int uint64_t; 1496#else 1497typedef long long int int64_t; 1498typedef unsigned long long int uint64_t; 1499#endif /* __arch64__ */ 1500#endif /* __STDC__ */ 1501#elif defined( __VMS ) || defined(__sgi) 1502#include <inttypes.h> 1503#elif defined(__SCO__) || defined(__USLC__) 1504#include <stdint.h> 1505#elif defined(__UNIXOS2__) || defined(__SOL64__) 1506typedef long int int32_t; 1507typedef long long int int64_t; 1508typedef unsigned long long int uint64_t; 1509#elif defined(_WIN32) && defined(__GNUC__) 1510#include <stdint.h> 1511#elif defined(_WIN32) 1512typedef __int32 int32_t; 1513typedef __int64 int64_t; 1514typedef unsigned __int64 uint64_t; 1515#else 1516/* Fallback if nothing above works */ 1517#include <inttypes.h> 1518#endif 1519#endif 1520typedef uint64_t GLuint64; 1521typedef int64_t GLint64; 1522#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 1523#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 1524#define GL_LINES_ADJACENCY 0x000A 1525#define GL_LINE_STRIP_ADJACENCY 0x000B 1526#define GL_TRIANGLES_ADJACENCY 0x000C 1527#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D 1528#define GL_PROGRAM_POINT_SIZE 0x8642 1529#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 1530#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 1531#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 1532#define GL_GEOMETRY_SHADER 0x8DD9 1533#define GL_GEOMETRY_VERTICES_OUT 0x8916 1534#define GL_GEOMETRY_INPUT_TYPE 0x8917 1535#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 1536#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF 1537#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 1538#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 1539#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 1540#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 1541#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 1542#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 1543#define GL_CONTEXT_PROFILE_MASK 0x9126 1544#define GL_DEPTH_CLAMP 0x864F 1545#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C 1546#define GL_FIRST_VERTEX_CONVENTION 0x8E4D 1547#define GL_LAST_VERTEX_CONVENTION 0x8E4E 1548#define GL_PROVOKING_VERTEX 0x8E4F 1549#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F 1550#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 1551#define GL_OBJECT_TYPE 0x9112 1552#define GL_SYNC_CONDITION 0x9113 1553#define GL_SYNC_STATUS 0x9114 1554#define GL_SYNC_FLAGS 0x9115 1555#define GL_SYNC_FENCE 0x9116 1556#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 1557#define GL_UNSIGNALED 0x9118 1558#define GL_SIGNALED 0x9119 1559#define GL_ALREADY_SIGNALED 0x911A 1560#define GL_TIMEOUT_EXPIRED 0x911B 1561#define GL_CONDITION_SATISFIED 0x911C 1562#define GL_WAIT_FAILED 0x911D 1563#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull 1564#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 1565#define GL_SAMPLE_POSITION 0x8E50 1566#define GL_SAMPLE_MASK 0x8E51 1567#define GL_SAMPLE_MASK_VALUE 0x8E52 1568#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 1569#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 1570#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 1571#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 1572#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 1573#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 1574#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 1575#define GL_TEXTURE_SAMPLES 0x9106 1576#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 1577#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 1578#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 1579#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A 1580#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B 1581#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C 1582#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D 1583#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E 1584#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F 1585#define GL_MAX_INTEGER_SAMPLES 0x9110 1586typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1587typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1588typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 1589typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); 1590typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode); 1591typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags); 1592typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync); 1593typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync); 1594typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 1595typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 1596typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data); 1597typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 1598typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data); 1599typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params); 1600typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); 1601typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); 1602typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 1603typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val); 1604typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask); 1605#ifdef GL_GLEXT_PROTOTYPES 1606GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1607GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1608GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 1609GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); 1610GLAPI void APIENTRY glProvokingVertex (GLenum mode); 1611GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags); 1612GLAPI GLboolean APIENTRY glIsSync (GLsync sync); 1613GLAPI void APIENTRY glDeleteSync (GLsync sync); 1614GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); 1615GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); 1616GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *data); 1617GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 1618GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); 1619GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); 1620GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level); 1621GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); 1622GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 1623GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val); 1624GLAPI void APIENTRY glSampleMaski (GLuint maskNumber, GLbitfield mask); 1625#endif 1626#endif /* GL_VERSION_3_2 */ 1627 1628#ifndef GL_VERSION_3_3 1629#define GL_VERSION_3_3 1 1630#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE 1631#define GL_SRC1_COLOR 0x88F9 1632#define GL_ONE_MINUS_SRC1_COLOR 0x88FA 1633#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB 1634#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC 1635#define GL_ANY_SAMPLES_PASSED 0x8C2F 1636#define GL_SAMPLER_BINDING 0x8919 1637#define GL_RGB10_A2UI 0x906F 1638#define GL_TEXTURE_SWIZZLE_R 0x8E42 1639#define GL_TEXTURE_SWIZZLE_G 0x8E43 1640#define GL_TEXTURE_SWIZZLE_B 0x8E44 1641#define GL_TEXTURE_SWIZZLE_A 0x8E45 1642#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 1643#define GL_TIME_ELAPSED 0x88BF 1644#define GL_TIMESTAMP 0x8E28 1645#define GL_INT_2_10_10_10_REV 0x8D9F 1646typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); 1647typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name); 1648typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); 1649typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); 1650typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler); 1651typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); 1652typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); 1653typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param); 1654typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); 1655typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param); 1656typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param); 1657typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param); 1658typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params); 1659typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params); 1660typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); 1661typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params); 1662typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target); 1663typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params); 1664typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params); 1665typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); 1666typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); 1667typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); 1668typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); 1669typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); 1670typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); 1671typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); 1672typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); 1673typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); 1674#ifdef GL_GLEXT_PROTOTYPES 1675GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); 1676GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name); 1677GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); 1678GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); 1679GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler); 1680GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler); 1681GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); 1682GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); 1683GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); 1684GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); 1685GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param); 1686GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param); 1687GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); 1688GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params); 1689GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); 1690GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params); 1691GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target); 1692GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params); 1693GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params); 1694GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); 1695GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); 1696GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); 1697GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); 1698GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); 1699GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); 1700GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); 1701GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); 1702GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); 1703#endif 1704#endif /* GL_VERSION_3_3 */ 1705 1706#ifndef GL_VERSION_4_0 1707#define GL_VERSION_4_0 1 1708#define GL_SAMPLE_SHADING 0x8C36 1709#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 1710#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E 1711#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F 1712#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 1713#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A 1714#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B 1715#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C 1716#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D 1717#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E 1718#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F 1719#define GL_DRAW_INDIRECT_BUFFER 0x8F3F 1720#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 1721#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F 1722#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A 1723#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B 1724#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C 1725#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D 1726#define GL_MAX_VERTEX_STREAMS 0x8E71 1727#define GL_DOUBLE_VEC2 0x8FFC 1728#define GL_DOUBLE_VEC3 0x8FFD 1729#define GL_DOUBLE_VEC4 0x8FFE 1730#define GL_DOUBLE_MAT2 0x8F46 1731#define GL_DOUBLE_MAT3 0x8F47 1732#define GL_DOUBLE_MAT4 0x8F48 1733#define GL_DOUBLE_MAT2x3 0x8F49 1734#define GL_DOUBLE_MAT2x4 0x8F4A 1735#define GL_DOUBLE_MAT3x2 0x8F4B 1736#define GL_DOUBLE_MAT3x4 0x8F4C 1737#define GL_DOUBLE_MAT4x2 0x8F4D 1738#define GL_DOUBLE_MAT4x3 0x8F4E 1739#define GL_ACTIVE_SUBROUTINES 0x8DE5 1740#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 1741#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 1742#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 1743#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 1744#define GL_MAX_SUBROUTINES 0x8DE7 1745#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 1746#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A 1747#define GL_COMPATIBLE_SUBROUTINES 0x8E4B 1748#define GL_PATCHES 0x000E 1749#define GL_PATCH_VERTICES 0x8E72 1750#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 1751#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 1752#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 1753#define GL_TESS_GEN_MODE 0x8E76 1754#define GL_TESS_GEN_SPACING 0x8E77 1755#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 1756#define GL_TESS_GEN_POINT_MODE 0x8E79 1757#define GL_ISOLINES 0x8E7A 1758#define GL_FRACTIONAL_ODD 0x8E7B 1759#define GL_FRACTIONAL_EVEN 0x8E7C 1760#define GL_MAX_PATCH_VERTICES 0x8E7D 1761#define GL_MAX_TESS_GEN_LEVEL 0x8E7E 1762#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F 1763#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 1764#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 1765#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 1766#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 1767#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 1768#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 1769#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 1770#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 1771#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A 1772#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C 1773#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D 1774#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E 1775#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F 1776#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 1777#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 1778#define GL_TESS_EVALUATION_SHADER 0x8E87 1779#define GL_TESS_CONTROL_SHADER 0x8E88 1780#define GL_TRANSFORM_FEEDBACK 0x8E22 1781#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 1782#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 1783#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 1784#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 1785typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value); 1786typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); 1787typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 1788typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); 1789typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 1790typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect); 1791typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect); 1792typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x); 1793typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y); 1794typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z); 1795typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); 1796typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value); 1797typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value); 1798typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value); 1799typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value); 1800typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1801typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1802typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1803typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1804typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1805typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1806typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1807typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1808typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1809typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params); 1810typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name); 1811typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name); 1812typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); 1813typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); 1814typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); 1815typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices); 1816typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params); 1817typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values); 1818typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); 1819typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values); 1820typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); 1821typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids); 1822typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); 1823typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); 1824typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); 1825typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); 1826typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id); 1827typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream); 1828typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id); 1829typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index); 1830typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); 1831#ifdef GL_GLEXT_PROTOTYPES 1832GLAPI void APIENTRY glMinSampleShading (GLfloat value); 1833GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode); 1834GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 1835GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst); 1836GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 1837GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect); 1838GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect); 1839GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x); 1840GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y); 1841GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z); 1842GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); 1843GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value); 1844GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value); 1845GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value); 1846GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value); 1847GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1848GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1849GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1850GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1851GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1852GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1853GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1854GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1855GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1856GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params); 1857GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name); 1858GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name); 1859GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); 1860GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); 1861GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); 1862GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices); 1863GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params); 1864GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values); 1865GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value); 1866GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values); 1867GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id); 1868GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); 1869GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids); 1870GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id); 1871GLAPI void APIENTRY glPauseTransformFeedback (void); 1872GLAPI void APIENTRY glResumeTransformFeedback (void); 1873GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id); 1874GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream); 1875GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id); 1876GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index); 1877GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params); 1878#endif 1879#endif /* GL_VERSION_4_0 */ 1880 1881#ifndef GL_VERSION_4_1 1882#define GL_VERSION_4_1 1 1883#define GL_FIXED 0x140C 1884#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A 1885#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B 1886#define GL_LOW_FLOAT 0x8DF0 1887#define GL_MEDIUM_FLOAT 0x8DF1 1888#define GL_HIGH_FLOAT 0x8DF2 1889#define GL_LOW_INT 0x8DF3 1890#define GL_MEDIUM_INT 0x8DF4 1891#define GL_HIGH_INT 0x8DF5 1892#define GL_SHADER_COMPILER 0x8DFA 1893#define GL_SHADER_BINARY_FORMATS 0x8DF8 1894#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 1895#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB 1896#define GL_MAX_VARYING_VECTORS 0x8DFC 1897#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD 1898#define GL_RGB565 0x8D62 1899#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 1900#define GL_PROGRAM_BINARY_LENGTH 0x8741 1901#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE 1902#define GL_PROGRAM_BINARY_FORMATS 0x87FF 1903#define GL_VERTEX_SHADER_BIT 0x00000001 1904#define GL_FRAGMENT_SHADER_BIT 0x00000002 1905#define GL_GEOMETRY_SHADER_BIT 0x00000004 1906#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 1907#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 1908#define GL_ALL_SHADER_BITS 0xFFFFFFFF 1909#define GL_PROGRAM_SEPARABLE 0x8258 1910#define GL_ACTIVE_PROGRAM 0x8259 1911#define GL_PROGRAM_PIPELINE_BINDING 0x825A 1912#define GL_MAX_VIEWPORTS 0x825B 1913#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C 1914#define GL_VIEWPORT_BOUNDS_RANGE 0x825D 1915#define GL_LAYER_PROVOKING_VERTEX 0x825E 1916#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F 1917#define GL_UNDEFINED_VERTEX 0x8260 1918typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void); 1919typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); 1920typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); 1921typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f); 1922typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d); 1923typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 1924typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); 1925typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); 1926typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program); 1927typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program); 1928typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings); 1929typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline); 1930typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines); 1931typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); 1932typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline); 1933typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params); 1934typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0); 1935typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1936typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0); 1937typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1938typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0); 1939typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); 1940typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0); 1941typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1942typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1); 1943typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1944typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); 1945typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1946typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1); 1947typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); 1948typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); 1949typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1950typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 1951typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1952typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 1953typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1954typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); 1955typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); 1956typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 1957typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1958typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 1959typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1960typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 1961typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1962typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); 1963typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); 1964typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1965typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1966typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1967typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1968typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1969typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1970typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1971typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1972typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1973typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1974typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1975typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1976typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1977typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1978typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1979typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1980typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1981typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1982typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1983typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 1984typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline); 1985typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 1986typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x); 1987typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y); 1988typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); 1989typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); 1990typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v); 1991typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v); 1992typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v); 1993typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v); 1994typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); 1995typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params); 1996typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v); 1997typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 1998typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v); 1999typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v); 2000typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); 2001typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v); 2002typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLdouble *v); 2003typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLdouble n, GLdouble f); 2004typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data); 2005typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data); 2006#ifdef GL_GLEXT_PROTOTYPES 2007GLAPI void APIENTRY glReleaseShaderCompiler (void); 2008GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); 2009GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); 2010GLAPI void APIENTRY glDepthRangef (GLfloat n, GLfloat f); 2011GLAPI void APIENTRY glClearDepthf (GLfloat d); 2012GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 2013GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); 2014GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); 2015GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program); 2016GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program); 2017GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings); 2018GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline); 2019GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines); 2020GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines); 2021GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline); 2022GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params); 2023GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0); 2024GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value); 2025GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0); 2026GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); 2027GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0); 2028GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); 2029GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0); 2030GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); 2031GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1); 2032GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value); 2033GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1); 2034GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); 2035GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1); 2036GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); 2037GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1); 2038GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); 2039GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 2040GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value); 2041GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 2042GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); 2043GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); 2044GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); 2045GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 2046GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); 2047GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 2048GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value); 2049GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 2050GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); 2051GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); 2052GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); 2053GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 2054GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); 2055GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2056GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2057GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2058GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 2059GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 2060GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 2061GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2062GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2063GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2064GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2065GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2066GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2067GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 2068GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 2069GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 2070GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 2071GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 2072GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); 2073GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline); 2074GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 2075GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x); 2076GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y); 2077GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); 2078GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); 2079GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v); 2080GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v); 2081GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v); 2082GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v); 2083GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); 2084GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params); 2085GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v); 2086GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 2087GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v); 2088GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v); 2089GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); 2090GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v); 2091GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLdouble *v); 2092GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLdouble n, GLdouble f); 2093GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data); 2094GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data); 2095#endif 2096#endif /* GL_VERSION_4_1 */ 2097 2098#ifndef GL_VERSION_4_2 2099#define GL_VERSION_4_2 1 2100#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 2101#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 2102#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 2103#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A 2104#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B 2105#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C 2106#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D 2107#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E 2108#define GL_NUM_SAMPLE_COUNTS 0x9380 2109#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC 2110#define GL_ATOMIC_COUNTER_BUFFER 0x92C0 2111#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 2112#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 2113#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 2114#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 2115#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 2116#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 2117#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 2118#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 2119#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 2120#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA 2121#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB 2122#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC 2123#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD 2124#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE 2125#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF 2126#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 2127#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 2128#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 2129#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 2130#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 2131#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 2132#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 2133#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 2134#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 2135#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC 2136#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 2137#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA 2138#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB 2139#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 2140#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 2141#define GL_UNIFORM_BARRIER_BIT 0x00000004 2142#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 2143#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 2144#define GL_COMMAND_BARRIER_BIT 0x00000040 2145#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 2146#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 2147#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 2148#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 2149#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 2150#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 2151#define GL_ALL_BARRIER_BITS 0xFFFFFFFF 2152#define GL_MAX_IMAGE_UNITS 0x8F38 2153#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 2154#define GL_IMAGE_BINDING_NAME 0x8F3A 2155#define GL_IMAGE_BINDING_LEVEL 0x8F3B 2156#define GL_IMAGE_BINDING_LAYERED 0x8F3C 2157#define GL_IMAGE_BINDING_LAYER 0x8F3D 2158#define GL_IMAGE_BINDING_ACCESS 0x8F3E 2159#define GL_IMAGE_1D 0x904C 2160#define GL_IMAGE_2D 0x904D 2161#define GL_IMAGE_3D 0x904E 2162#define GL_IMAGE_2D_RECT 0x904F 2163#define GL_IMAGE_CUBE 0x9050 2164#define GL_IMAGE_BUFFER 0x9051 2165#define GL_IMAGE_1D_ARRAY 0x9052 2166#define GL_IMAGE_2D_ARRAY 0x9053 2167#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 2168#define GL_IMAGE_2D_MULTISAMPLE 0x9055 2169#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 2170#define GL_INT_IMAGE_1D 0x9057 2171#define GL_INT_IMAGE_2D 0x9058 2172#define GL_INT_IMAGE_3D 0x9059 2173#define GL_INT_IMAGE_2D_RECT 0x905A 2174#define GL_INT_IMAGE_CUBE 0x905B 2175#define GL_INT_IMAGE_BUFFER 0x905C 2176#define GL_INT_IMAGE_1D_ARRAY 0x905D 2177#define GL_INT_IMAGE_2D_ARRAY 0x905E 2178#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F 2179#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 2180#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 2181#define GL_UNSIGNED_INT_IMAGE_1D 0x9062 2182#define GL_UNSIGNED_INT_IMAGE_2D 0x9063 2183#define GL_UNSIGNED_INT_IMAGE_3D 0x9064 2184#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 2185#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 2186#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 2187#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 2188#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 2189#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A 2190#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B 2191#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C 2192#define GL_MAX_IMAGE_SAMPLES 0x906D 2193#define GL_IMAGE_BINDING_FORMAT 0x906E 2194#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 2195#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 2196#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 2197#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA 2198#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB 2199#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC 2200#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD 2201#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE 2202#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF 2203#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C 2204#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D 2205#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E 2206#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F 2207#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F 2208typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); 2209typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); 2210typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); 2211typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); 2212typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); 2213typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); 2214typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); 2215typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 2216typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 2217typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 2218typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei instancecount); 2219typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); 2220#ifdef GL_GLEXT_PROTOTYPES 2221GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); 2222GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); 2223GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); 2224GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); 2225GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); 2226GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); 2227GLAPI void APIENTRY glMemoryBarrier (GLbitfield barriers); 2228GLAPI void APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 2229GLAPI void APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 2230GLAPI void APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 2231GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei instancecount); 2232GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); 2233#endif 2234#endif /* GL_VERSION_4_2 */ 2235 2236#ifndef GL_VERSION_4_3 2237#define GL_VERSION_4_3 1 2238typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); 2239#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 2240#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E 2241#define GL_COMPRESSED_RGB8_ETC2 0x9274 2242#define GL_COMPRESSED_SRGB8_ETC2 0x9275 2243#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 2244#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 2245#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 2246#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 2247#define GL_COMPRESSED_R11_EAC 0x9270 2248#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 2249#define GL_COMPRESSED_RG11_EAC 0x9272 2250#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 2251#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 2252#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A 2253#define GL_MAX_ELEMENT_INDEX 0x8D6B 2254#define GL_COMPUTE_SHADER 0x91B9 2255#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB 2256#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC 2257#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD 2258#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 2259#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 2260#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 2261#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 2262#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 2263#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB 2264#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE 2265#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF 2266#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 2267#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC 2268#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED 2269#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE 2270#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF 2271#define GL_COMPUTE_SHADER_BIT 0x00000020 2272#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 2273#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 2274#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 2275#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 2276#define GL_DEBUG_SOURCE_API 0x8246 2277#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 2278#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 2279#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 2280#define GL_DEBUG_SOURCE_APPLICATION 0x824A 2281#define GL_DEBUG_SOURCE_OTHER 0x824B 2282#define GL_DEBUG_TYPE_ERROR 0x824C 2283#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D 2284#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E 2285#define GL_DEBUG_TYPE_PORTABILITY 0x824F 2286#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 2287#define GL_DEBUG_TYPE_OTHER 0x8251 2288#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 2289#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 2290#define GL_DEBUG_LOGGED_MESSAGES 0x9145 2291#define GL_DEBUG_SEVERITY_HIGH 0x9146 2292#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 2293#define GL_DEBUG_SEVERITY_LOW 0x9148 2294#define GL_DEBUG_TYPE_MARKER 0x8268 2295#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 2296#define GL_DEBUG_TYPE_POP_GROUP 0x826A 2297#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B 2298#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C 2299#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D 2300#define GL_BUFFER 0x82E0 2301#define GL_SHADER 0x82E1 2302#define GL_PROGRAM 0x82E2 2303#define GL_QUERY 0x82E3 2304#define GL_PROGRAM_PIPELINE 0x82E4 2305#define GL_SAMPLER 0x82E6 2306#define GL_MAX_LABEL_LENGTH 0x82E8 2307#define GL_DEBUG_OUTPUT 0x92E0 2308#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 2309#define GL_MAX_UNIFORM_LOCATIONS 0x826E 2310#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 2311#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 2312#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 2313#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 2314#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 2315#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 2316#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 2317#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 2318#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 2319#define GL_INTERNALFORMAT_SUPPORTED 0x826F 2320#define GL_INTERNALFORMAT_PREFERRED 0x8270 2321#define GL_INTERNALFORMAT_RED_SIZE 0x8271 2322#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272 2323#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273 2324#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 2325#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 2326#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 2327#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277 2328#define GL_INTERNALFORMAT_RED_TYPE 0x8278 2329#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279 2330#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A 2331#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B 2332#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C 2333#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D 2334#define GL_MAX_WIDTH 0x827E 2335#define GL_MAX_HEIGHT 0x827F 2336#define GL_MAX_DEPTH 0x8280 2337#define GL_MAX_LAYERS 0x8281 2338#define GL_MAX_COMBINED_DIMENSIONS 0x8282 2339#define GL_COLOR_COMPONENTS 0x8283 2340#define GL_DEPTH_COMPONENTS 0x8284 2341#define GL_STENCIL_COMPONENTS 0x8285 2342#define GL_COLOR_RENDERABLE 0x8286 2343#define GL_DEPTH_RENDERABLE 0x8287 2344#define GL_STENCIL_RENDERABLE 0x8288 2345#define GL_FRAMEBUFFER_RENDERABLE 0x8289 2346#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A 2347#define GL_FRAMEBUFFER_BLEND 0x828B 2348#define GL_READ_PIXELS 0x828C 2349#define GL_READ_PIXELS_FORMAT 0x828D 2350#define GL_READ_PIXELS_TYPE 0x828E 2351#define GL_TEXTURE_IMAGE_FORMAT 0x828F 2352#define GL_TEXTURE_IMAGE_TYPE 0x8290 2353#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 2354#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292 2355#define GL_MIPMAP 0x8293 2356#define GL_MANUAL_GENERATE_MIPMAP 0x8294 2357#define GL_AUTO_GENERATE_MIPMAP 0x8295 2358#define GL_COLOR_ENCODING 0x8296 2359#define GL_SRGB_READ 0x8297 2360#define GL_SRGB_WRITE 0x8298 2361#define GL_FILTER 0x829A 2362#define GL_VERTEX_TEXTURE 0x829B 2363#define GL_TESS_CONTROL_TEXTURE 0x829C 2364#define GL_TESS_EVALUATION_TEXTURE 0x829D 2365#define GL_GEOMETRY_TEXTURE 0x829E 2366#define GL_FRAGMENT_TEXTURE 0x829F 2367#define GL_COMPUTE_TEXTURE 0x82A0 2368#define GL_TEXTURE_SHADOW 0x82A1 2369#define GL_TEXTURE_GATHER 0x82A2 2370#define GL_TEXTURE_GATHER_SHADOW 0x82A3 2371#define GL_SHADER_IMAGE_LOAD 0x82A4 2372#define GL_SHADER_IMAGE_STORE 0x82A5 2373#define GL_SHADER_IMAGE_ATOMIC 0x82A6 2374#define GL_IMAGE_TEXEL_SIZE 0x82A7 2375#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 2376#define GL_IMAGE_PIXEL_FORMAT 0x82A9 2377#define GL_IMAGE_PIXEL_TYPE 0x82AA 2378#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC 2379#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD 2380#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE 2381#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF 2382#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 2383#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 2384#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 2385#define GL_CLEAR_BUFFER 0x82B4 2386#define GL_TEXTURE_VIEW 0x82B5 2387#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6 2388#define GL_FULL_SUPPORT 0x82B7 2389#define GL_CAVEAT_SUPPORT 0x82B8 2390#define GL_IMAGE_CLASS_4_X_32 0x82B9 2391#define GL_IMAGE_CLASS_2_X_32 0x82BA 2392#define GL_IMAGE_CLASS_1_X_32 0x82BB 2393#define GL_IMAGE_CLASS_4_X_16 0x82BC 2394#define GL_IMAGE_CLASS_2_X_16 0x82BD 2395#define GL_IMAGE_CLASS_1_X_16 0x82BE 2396#define GL_IMAGE_CLASS_4_X_8 0x82BF 2397#define GL_IMAGE_CLASS_2_X_8 0x82C0 2398#define GL_IMAGE_CLASS_1_X_8 0x82C1 2399#define GL_IMAGE_CLASS_11_11_10 0x82C2 2400#define GL_IMAGE_CLASS_10_10_10_2 0x82C3 2401#define GL_VIEW_CLASS_128_BITS 0x82C4 2402#define GL_VIEW_CLASS_96_BITS 0x82C5 2403#define GL_VIEW_CLASS_64_BITS 0x82C6 2404#define GL_VIEW_CLASS_48_BITS 0x82C7 2405#define GL_VIEW_CLASS_32_BITS 0x82C8 2406#define GL_VIEW_CLASS_24_BITS 0x82C9 2407#define GL_VIEW_CLASS_16_BITS 0x82CA 2408#define GL_VIEW_CLASS_8_BITS 0x82CB 2409#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC 2410#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD 2411#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE 2412#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF 2413#define GL_VIEW_CLASS_RGTC1_RED 0x82D0 2414#define GL_VIEW_CLASS_RGTC2_RG 0x82D1 2415#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2 2416#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 2417#define GL_UNIFORM 0x92E1 2418#define GL_UNIFORM_BLOCK 0x92E2 2419#define GL_PROGRAM_INPUT 0x92E3 2420#define GL_PROGRAM_OUTPUT 0x92E4 2421#define GL_BUFFER_VARIABLE 0x92E5 2422#define GL_SHADER_STORAGE_BLOCK 0x92E6 2423#define GL_VERTEX_SUBROUTINE 0x92E8 2424#define GL_TESS_CONTROL_SUBROUTINE 0x92E9 2425#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA 2426#define GL_GEOMETRY_SUBROUTINE 0x92EB 2427#define GL_FRAGMENT_SUBROUTINE 0x92EC 2428#define GL_COMPUTE_SUBROUTINE 0x92ED 2429#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE 2430#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF 2431#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 2432#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 2433#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 2434#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 2435#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 2436#define GL_ACTIVE_RESOURCES 0x92F5 2437#define GL_MAX_NAME_LENGTH 0x92F6 2438#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 2439#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 2440#define GL_NAME_LENGTH 0x92F9 2441#define GL_TYPE 0x92FA 2442#define GL_ARRAY_SIZE 0x92FB 2443#define GL_OFFSET 0x92FC 2444#define GL_BLOCK_INDEX 0x92FD 2445#define GL_ARRAY_STRIDE 0x92FE 2446#define GL_MATRIX_STRIDE 0x92FF 2447#define GL_IS_ROW_MAJOR 0x9300 2448#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 2449#define GL_BUFFER_BINDING 0x9302 2450#define GL_BUFFER_DATA_SIZE 0x9303 2451#define GL_NUM_ACTIVE_VARIABLES 0x9304 2452#define GL_ACTIVE_VARIABLES 0x9305 2453#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 2454#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 2455#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 2456#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 2457#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A 2458#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B 2459#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C 2460#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D 2461#define GL_LOCATION 0x930E 2462#define GL_LOCATION_INDEX 0x930F 2463#define GL_IS_PER_PATCH 0x92E7 2464#define GL_SHADER_STORAGE_BUFFER 0x90D2 2465#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 2466#define GL_SHADER_STORAGE_BUFFER_START 0x90D4 2467#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 2468#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 2469#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 2470#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 2471#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 2472#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA 2473#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB 2474#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC 2475#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD 2476#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE 2477#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF 2478#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 2479#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 2480#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA 2481#define GL_TEXTURE_BUFFER_OFFSET 0x919D 2482#define GL_TEXTURE_BUFFER_SIZE 0x919E 2483#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F 2484#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB 2485#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC 2486#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD 2487#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE 2488#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF 2489#define GL_VERTEX_ATTRIB_BINDING 0x82D4 2490#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 2491#define GL_VERTEX_BINDING_DIVISOR 0x82D6 2492#define GL_VERTEX_BINDING_OFFSET 0x82D7 2493#define GL_VERTEX_BINDING_STRIDE 0x82D8 2494#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 2495#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA 2496#define GL_VERTEX_BINDING_BUFFER 0x8F4F 2497typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); 2498typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); 2499typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); 2500typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect); 2501typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 2502typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); 2503typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 2504typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params); 2505typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); 2506typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level); 2507typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); 2508typedef void (APIENTRYP PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer); 2509typedef void (APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); 2510typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); 2511typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); 2512typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); 2513typedef void (APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params); 2514typedef GLuint (APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); 2515typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); 2516typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); 2517typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name); 2518typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); 2519typedef void (APIENTRYP PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); 2520typedef void (APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 2521typedef void (APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); 2522typedef void (APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 2523typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 2524typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); 2525typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); 2526typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); 2527typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); 2528typedef void (APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex); 2529typedef void (APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor); 2530typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 2531typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 2532typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam); 2533typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 2534typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); 2535typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void); 2536typedef void (APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 2537typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 2538typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label); 2539typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 2540#ifdef GL_GLEXT_PROTOTYPES 2541GLAPI void APIENTRY glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); 2542GLAPI void APIENTRY glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); 2543GLAPI void APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); 2544GLAPI void APIENTRY glDispatchComputeIndirect (GLintptr indirect); 2545GLAPI void APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 2546GLAPI void APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param); 2547GLAPI void APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params); 2548GLAPI void APIENTRY glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params); 2549GLAPI void APIENTRY glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); 2550GLAPI void APIENTRY glInvalidateTexImage (GLuint texture, GLint level); 2551GLAPI void APIENTRY glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length); 2552GLAPI void APIENTRY glInvalidateBufferData (GLuint buffer); 2553GLAPI void APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments); 2554GLAPI void APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); 2555GLAPI void APIENTRY glMultiDrawArraysIndirect (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); 2556GLAPI void APIENTRY glMultiDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); 2557GLAPI void APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params); 2558GLAPI GLuint APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name); 2559GLAPI void APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); 2560GLAPI void APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); 2561GLAPI GLint APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name); 2562GLAPI GLint APIENTRY glGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar *name); 2563GLAPI void APIENTRY glShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); 2564GLAPI void APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 2565GLAPI void APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); 2566GLAPI void APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 2567GLAPI void APIENTRY glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 2568GLAPI void APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); 2569GLAPI void APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); 2570GLAPI void APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); 2571GLAPI void APIENTRY glVertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); 2572GLAPI void APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex); 2573GLAPI void APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor); 2574GLAPI void APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 2575GLAPI void APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 2576GLAPI void APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam); 2577GLAPI GLuint APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 2578GLAPI void APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message); 2579GLAPI void APIENTRY glPopDebugGroup (void); 2580GLAPI void APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 2581GLAPI void APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 2582GLAPI void APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label); 2583GLAPI void APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 2584#endif 2585#endif /* GL_VERSION_4_3 */ 2586 2587#ifndef GL_VERSION_4_4 2588#define GL_VERSION_4_4 1 2589#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 2590#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 2591#define GL_TEXTURE_BUFFER_BINDING 0x8C2A 2592#define GL_MAP_PERSISTENT_BIT 0x0040 2593#define GL_MAP_COHERENT_BIT 0x0080 2594#define GL_DYNAMIC_STORAGE_BIT 0x0100 2595#define GL_CLIENT_STORAGE_BIT 0x0200 2596#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 2597#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F 2598#define GL_BUFFER_STORAGE_FLAGS 0x8220 2599#define GL_CLEAR_TEXTURE 0x9365 2600#define GL_LOCATION_COMPONENT 0x934A 2601#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B 2602#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C 2603#define GL_QUERY_BUFFER 0x9192 2604#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 2605#define GL_QUERY_BUFFER_BINDING 0x9193 2606#define GL_QUERY_RESULT_NO_WAIT 0x9194 2607#define GL_MIRROR_CLAMP_TO_EDGE 0x8743 2608typedef void (APIENTRYP PFNGLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); 2609typedef void (APIENTRYP PFNGLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); 2610typedef void (APIENTRYP PFNGLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); 2611typedef void (APIENTRYP PFNGLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers); 2612typedef void (APIENTRYP PFNGLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes); 2613typedef void (APIENTRYP PFNGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures); 2614typedef void (APIENTRYP PFNGLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint *samplers); 2615typedef void (APIENTRYP PFNGLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures); 2616typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); 2617#ifdef GL_GLEXT_PROTOTYPES 2618GLAPI void APIENTRY glBufferStorage (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); 2619GLAPI void APIENTRY glClearTexImage (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); 2620GLAPI void APIENTRY glClearTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); 2621GLAPI void APIENTRY glBindBuffersBase (GLenum target, GLuint first, GLsizei count, const GLuint *buffers); 2622GLAPI void APIENTRY glBindBuffersRange (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes); 2623GLAPI void APIENTRY glBindTextures (GLuint first, GLsizei count, const GLuint *textures); 2624GLAPI void APIENTRY glBindSamplers (GLuint first, GLsizei count, const GLuint *samplers); 2625GLAPI void APIENTRY glBindImageTextures (GLuint first, GLsizei count, const GLuint *textures); 2626GLAPI void APIENTRY glBindVertexBuffers (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); 2627#endif 2628#endif /* GL_VERSION_4_4 */ 2629 2630#ifndef GL_VERSION_4_5 2631#define GL_VERSION_4_5 1 2632#define GL_CONTEXT_LOST 0x0507 2633#define GL_NEGATIVE_ONE_TO_ONE 0x935E 2634#define GL_ZERO_TO_ONE 0x935F 2635#define GL_CLIP_ORIGIN 0x935C 2636#define GL_CLIP_DEPTH_MODE 0x935D 2637#define GL_QUERY_WAIT_INVERTED 0x8E17 2638#define GL_QUERY_NO_WAIT_INVERTED 0x8E18 2639#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19 2640#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A 2641#define GL_MAX_CULL_DISTANCES 0x82F9 2642#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA 2643#define GL_TEXTURE_TARGET 0x1006 2644#define GL_QUERY_TARGET 0x82EA 2645#define GL_TEXTURE_BINDING 0x82EB 2646#define GL_GUILTY_CONTEXT_RESET 0x8253 2647#define GL_INNOCENT_CONTEXT_RESET 0x8254 2648#define GL_UNKNOWN_CONTEXT_RESET 0x8255 2649#define GL_RESET_NOTIFICATION_STRATEGY 0x8256 2650#define GL_LOSE_CONTEXT_ON_RESET 0x8252 2651#define GL_NO_RESET_NOTIFICATION 0x8261 2652#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004 2653#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB 2654#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC 2655typedef void (APIENTRYP PFNGLCLIPCONTROLPROC) (GLenum origin, GLenum depth); 2656typedef void (APIENTRYP PFNGLCREATETRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); 2657typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC) (GLuint xfb, GLuint index, GLuint buffer); 2658typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC) (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizei size); 2659typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKIVPROC) (GLuint xfb, GLenum pname, GLint *param); 2660typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint *param); 2661typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64 *param); 2662typedef void (APIENTRYP PFNGLCREATEBUFFERSPROC) (GLsizei n, GLuint *buffers); 2663typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEPROC) (GLuint buffer, GLsizei size, const void *data, GLbitfield flags); 2664typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAPROC) (GLuint buffer, GLsizei size, const void *data, GLenum usage); 2665typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizei size, const void *data); 2666typedef void (APIENTRYP PFNGLCOPYNAMEDBUFFERSUBDATAPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizei size); 2667typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); 2668typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizei size, GLenum format, GLenum type, const void *data); 2669typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERPROC) (GLuint buffer, GLenum access); 2670typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizei length, GLbitfield access); 2671typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFERPROC) (GLuint buffer); 2672typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizei length); 2673typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVPROC) (GLuint buffer, GLenum pname, GLint *params); 2674typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERI64VPROC) (GLuint buffer, GLenum pname, GLint64 *params); 2675typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVPROC) (GLuint buffer, GLenum pname, void **params); 2676typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizei size, void *data); 2677typedef void (APIENTRYP PFNGLCREATEFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); 2678typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 2679typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC) (GLuint framebuffer, GLenum pname, GLint param); 2680typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); 2681typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); 2682typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC) (GLuint framebuffer, GLenum buf); 2683typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs); 2684typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC) (GLuint framebuffer, GLenum src); 2685typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments); 2686typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); 2687typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value); 2688typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value); 2689typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value); 2690typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFIPROC) (GLuint framebuffer, GLenum buffer, const GLfloat depth, GLint stencil); 2691typedef void (APIENTRYP PFNGLBLITNAMEDFRAMEBUFFERPROC) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 2692typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC) (GLuint framebuffer, GLenum target); 2693typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC) (GLuint framebuffer, GLenum pname, GLint *param); 2694typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); 2695typedef void (APIENTRYP PFNGLCREATERENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); 2696typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); 2697typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2698typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC) (GLuint renderbuffer, GLenum pname, GLint *params); 2699typedef void (APIENTRYP PFNGLCREATETEXTURESPROC) (GLenum target, GLsizei n, GLuint *textures); 2700typedef void (APIENTRYP PFNGLTEXTUREBUFFERPROC) (GLuint texture, GLenum internalformat, GLuint buffer); 2701typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEPROC) (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizei size); 2702typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); 2703typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 2704typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 2705typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); 2706typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 2707typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); 2708typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); 2709typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 2710typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); 2711typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); 2712typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 2713typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); 2714typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 2715typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 2716typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFPROC) (GLuint texture, GLenum pname, GLfloat param); 2717typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, const GLfloat *param); 2718typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIPROC) (GLuint texture, GLenum pname, GLint param); 2719typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, const GLint *params); 2720typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, const GLuint *params); 2721typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, const GLint *param); 2722typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPPROC) (GLuint texture); 2723typedef void (APIENTRYP PFNGLBINDTEXTUREUNITPROC) (GLuint unit, GLuint texture); 2724typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); 2725typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLsizei bufSize, void *pixels); 2726typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVPROC) (GLuint texture, GLint level, GLenum pname, GLfloat *params); 2727typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVPROC) (GLuint texture, GLint level, GLenum pname, GLint *params); 2728typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, GLfloat *params); 2729typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, GLint *params); 2730typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, GLuint *params); 2731typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, GLint *params); 2732typedef void (APIENTRYP PFNGLCREATEVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); 2733typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); 2734typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); 2735typedef void (APIENTRYP PFNGLVERTEXARRAYELEMENTBUFFERPROC) (GLuint vaobj, GLuint buffer); 2736typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); 2737typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERSPROC) (GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); 2738typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBBINDINGPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); 2739typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); 2740typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBIFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); 2741typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBLFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); 2742typedef void (APIENTRYP PFNGLVERTEXARRAYBINDINGDIVISORPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); 2743typedef void (APIENTRYP PFNGLGETVERTEXARRAYIVPROC) (GLuint vaobj, GLenum pname, GLint *param); 2744typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXEDIVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param); 2745typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXED64IVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint64 *param); 2746typedef void (APIENTRYP PFNGLCREATESAMPLERSPROC) (GLsizei n, GLuint *samplers); 2747typedef void (APIENTRYP PFNGLCREATEPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); 2748typedef void (APIENTRYP PFNGLCREATEQUERIESPROC) (GLenum target, GLsizei n, GLuint *ids); 2749typedef void (APIENTRYP PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers); 2750typedef void (APIENTRYP PFNGLGETTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels); 2751typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels); 2752typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSPROC) (void); 2753typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLsizei bufSize, void *pixels); 2754typedef void (APIENTRYP PFNGLGETNTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); 2755typedef void (APIENTRYP PFNGLGETNUNIFORMDVPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); 2756typedef void (APIENTRYP PFNGLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 2757typedef void (APIENTRYP PFNGLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); 2758typedef void (APIENTRYP PFNGLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); 2759typedef void (APIENTRYP PFNGLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 2760typedef void (APIENTRYP PFNGLTEXTUREBARRIERPROC) (void); 2761#ifdef GL_GLEXT_PROTOTYPES 2762GLAPI void APIENTRY glClipControl (GLenum origin, GLenum depth); 2763GLAPI void APIENTRY glCreateTransformFeedbacks (GLsizei n, GLuint *ids); 2764GLAPI void APIENTRY glTransformFeedbackBufferBase (GLuint xfb, GLuint index, GLuint buffer); 2765GLAPI void APIENTRY glTransformFeedbackBufferRange (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizei size); 2766GLAPI void APIENTRY glGetTransformFeedbackiv (GLuint xfb, GLenum pname, GLint *param); 2767GLAPI void APIENTRY glGetTransformFeedbacki_v (GLuint xfb, GLenum pname, GLuint index, GLint *param); 2768GLAPI void APIENTRY glGetTransformFeedbacki64_v (GLuint xfb, GLenum pname, GLuint index, GLint64 *param); 2769GLAPI void APIENTRY glCreateBuffers (GLsizei n, GLuint *buffers); 2770GLAPI void APIENTRY glNamedBufferStorage (GLuint buffer, GLsizei size, const void *data, GLbitfield flags); 2771GLAPI void APIENTRY glNamedBufferData (GLuint buffer, GLsizei size, const void *data, GLenum usage); 2772GLAPI void APIENTRY glNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizei size, const void *data); 2773GLAPI void APIENTRY glCopyNamedBufferSubData (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizei size); 2774GLAPI void APIENTRY glClearNamedBufferData (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); 2775GLAPI void APIENTRY glClearNamedBufferSubData (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizei size, GLenum format, GLenum type, const void *data); 2776GLAPI void *APIENTRY glMapNamedBuffer (GLuint buffer, GLenum access); 2777GLAPI void *APIENTRY glMapNamedBufferRange (GLuint buffer, GLintptr offset, GLsizei length, GLbitfield access); 2778GLAPI GLboolean APIENTRY glUnmapNamedBuffer (GLuint buffer); 2779GLAPI void APIENTRY glFlushMappedNamedBufferRange (GLuint buffer, GLintptr offset, GLsizei length); 2780GLAPI void APIENTRY glGetNamedBufferParameteriv (GLuint buffer, GLenum pname, GLint *params); 2781GLAPI void APIENTRY glGetNamedBufferParameteri64v (GLuint buffer, GLenum pname, GLint64 *params); 2782GLAPI void APIENTRY glGetNamedBufferPointerv (GLuint buffer, GLenum pname, void **params); 2783GLAPI void APIENTRY glGetNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizei size, void *data); 2784GLAPI void APIENTRY glCreateFramebuffers (GLsizei n, GLuint *framebuffers); 2785GLAPI void APIENTRY glNamedFramebufferRenderbuffer (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 2786GLAPI void APIENTRY glNamedFramebufferParameteri (GLuint framebuffer, GLenum pname, GLint param); 2787GLAPI void APIENTRY glNamedFramebufferTexture (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); 2788GLAPI void APIENTRY glNamedFramebufferTextureLayer (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); 2789GLAPI void APIENTRY glNamedFramebufferDrawBuffer (GLuint framebuffer, GLenum buf); 2790GLAPI void APIENTRY glNamedFramebufferDrawBuffers (GLuint framebuffer, GLsizei n, const GLenum *bufs); 2791GLAPI void APIENTRY glNamedFramebufferReadBuffer (GLuint framebuffer, GLenum src); 2792GLAPI void APIENTRY glInvalidateNamedFramebufferData (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments); 2793GLAPI void APIENTRY glInvalidateNamedFramebufferSubData (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); 2794GLAPI void APIENTRY glClearNamedFramebufferiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value); 2795GLAPI void APIENTRY glClearNamedFramebufferuiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value); 2796GLAPI void APIENTRY glClearNamedFramebufferfv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value); 2797GLAPI void APIENTRY glClearNamedFramebufferfi (GLuint framebuffer, GLenum buffer, const GLfloat depth, GLint stencil); 2798GLAPI void APIENTRY glBlitNamedFramebuffer (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 2799GLAPI GLenum APIENTRY glCheckNamedFramebufferStatus (GLuint framebuffer, GLenum target); 2800GLAPI void APIENTRY glGetNamedFramebufferParameteriv (GLuint framebuffer, GLenum pname, GLint *param); 2801GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameteriv (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); 2802GLAPI void APIENTRY glCreateRenderbuffers (GLsizei n, GLuint *renderbuffers); 2803GLAPI void APIENTRY glNamedRenderbufferStorage (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); 2804GLAPI void APIENTRY glNamedRenderbufferStorageMultisample (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2805GLAPI void APIENTRY glGetNamedRenderbufferParameteriv (GLuint renderbuffer, GLenum pname, GLint *params); 2806GLAPI void APIENTRY glCreateTextures (GLenum target, GLsizei n, GLuint *textures); 2807GLAPI void APIENTRY glTextureBuffer (GLuint texture, GLenum internalformat, GLuint buffer); 2808GLAPI void APIENTRY glTextureBufferRange (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizei size); 2809GLAPI void APIENTRY glTextureStorage1D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); 2810GLAPI void APIENTRY glTextureStorage2D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 2811GLAPI void APIENTRY glTextureStorage3D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 2812GLAPI void APIENTRY glTextureStorage2DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); 2813GLAPI void APIENTRY glTextureStorage3DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 2814GLAPI void APIENTRY glTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); 2815GLAPI void APIENTRY glTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); 2816GLAPI void APIENTRY glTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 2817GLAPI void APIENTRY glCompressedTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); 2818GLAPI void APIENTRY glCompressedTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); 2819GLAPI void APIENTRY glCompressedTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 2820GLAPI void APIENTRY glCopyTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); 2821GLAPI void APIENTRY glCopyTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 2822GLAPI void APIENTRY glCopyTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 2823GLAPI void APIENTRY glTextureParameterf (GLuint texture, GLenum pname, GLfloat param); 2824GLAPI void APIENTRY glTextureParameterfv (GLuint texture, GLenum pname, const GLfloat *param); 2825GLAPI void APIENTRY glTextureParameteri (GLuint texture, GLenum pname, GLint param); 2826GLAPI void APIENTRY glTextureParameterIiv (GLuint texture, GLenum pname, const GLint *params); 2827GLAPI void APIENTRY glTextureParameterIuiv (GLuint texture, GLenum pname, const GLuint *params); 2828GLAPI void APIENTRY glTextureParameteriv (GLuint texture, GLenum pname, const GLint *param); 2829GLAPI void APIENTRY glGenerateTextureMipmap (GLuint texture); 2830GLAPI void APIENTRY glBindTextureUnit (GLuint unit, GLuint texture); 2831GLAPI void APIENTRY glGetTextureImage (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); 2832GLAPI void APIENTRY glGetCompressedTextureImage (GLuint texture, GLint level, GLsizei bufSize, void *pixels); 2833GLAPI void APIENTRY glGetTextureLevelParameterfv (GLuint texture, GLint level, GLenum pname, GLfloat *params); 2834GLAPI void APIENTRY glGetTextureLevelParameteriv (GLuint texture, GLint level, GLenum pname, GLint *params); 2835GLAPI void APIENTRY glGetTextureParameterfv (GLuint texture, GLenum pname, GLfloat *params); 2836GLAPI void APIENTRY glGetTextureParameterIiv (GLuint texture, GLenum pname, GLint *params); 2837GLAPI void APIENTRY glGetTextureParameterIuiv (GLuint texture, GLenum pname, GLuint *params); 2838GLAPI void APIENTRY glGetTextureParameteriv (GLuint texture, GLenum pname, GLint *params); 2839GLAPI void APIENTRY glCreateVertexArrays (GLsizei n, GLuint *arrays); 2840GLAPI void APIENTRY glDisableVertexArrayAttrib (GLuint vaobj, GLuint index); 2841GLAPI void APIENTRY glEnableVertexArrayAttrib (GLuint vaobj, GLuint index); 2842GLAPI void APIENTRY glVertexArrayElementBuffer (GLuint vaobj, GLuint buffer); 2843GLAPI void APIENTRY glVertexArrayVertexBuffer (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); 2844GLAPI void APIENTRY glVertexArrayVertexBuffers (GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); 2845GLAPI void APIENTRY glVertexArrayAttribBinding (GLuint vaobj, GLuint attribindex, GLuint bindingindex); 2846GLAPI void APIENTRY glVertexArrayAttribFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); 2847GLAPI void APIENTRY glVertexArrayAttribIFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); 2848GLAPI void APIENTRY glVertexArrayAttribLFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); 2849GLAPI void APIENTRY glVertexArrayBindingDivisor (GLuint vaobj, GLuint bindingindex, GLuint divisor); 2850GLAPI void APIENTRY glGetVertexArrayiv (GLuint vaobj, GLenum pname, GLint *param); 2851GLAPI void APIENTRY glGetVertexArrayIndexediv (GLuint vaobj, GLuint index, GLenum pname, GLint *param); 2852GLAPI void APIENTRY glGetVertexArrayIndexed64iv (GLuint vaobj, GLuint index, GLenum pname, GLint64 *param); 2853GLAPI void APIENTRY glCreateSamplers (GLsizei n, GLuint *samplers); 2854GLAPI void APIENTRY glCreateProgramPipelines (GLsizei n, GLuint *pipelines); 2855GLAPI void APIENTRY glCreateQueries (GLenum target, GLsizei n, GLuint *ids); 2856GLAPI void APIENTRY glMemoryBarrierByRegion (GLbitfield barriers); 2857GLAPI void APIENTRY glGetTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels); 2858GLAPI void APIENTRY glGetCompressedTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels); 2859GLAPI GLenum APIENTRY glGetGraphicsResetStatus (void); 2860GLAPI void APIENTRY glGetnCompressedTexImage (GLenum target, GLint lod, GLsizei bufSize, void *pixels); 2861GLAPI void APIENTRY glGetnTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); 2862GLAPI void APIENTRY glGetnUniformdv (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); 2863GLAPI void APIENTRY glGetnUniformfv (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 2864GLAPI void APIENTRY glGetnUniformiv (GLuint program, GLint location, GLsizei bufSize, GLint *params); 2865GLAPI void APIENTRY glGetnUniformuiv (GLuint program, GLint location, GLsizei bufSize, GLuint *params); 2866GLAPI void APIENTRY glReadnPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 2867GLAPI void APIENTRY glTextureBarrier (void); 2868#endif 2869#endif /* GL_VERSION_4_5 */ 2870 2871#ifndef GL_ARB_ES2_compatibility 2872#define GL_ARB_ES2_compatibility 1 2873#endif /* GL_ARB_ES2_compatibility */ 2874 2875#ifndef GL_ARB_ES3_1_compatibility 2876#define GL_ARB_ES3_1_compatibility 1 2877#endif /* GL_ARB_ES3_1_compatibility */ 2878 2879#ifndef GL_ARB_ES3_compatibility 2880#define GL_ARB_ES3_compatibility 1 2881#endif /* GL_ARB_ES3_compatibility */ 2882 2883#ifndef GL_ARB_arrays_of_arrays 2884#define GL_ARB_arrays_of_arrays 1 2885#endif /* GL_ARB_arrays_of_arrays */ 2886 2887#ifndef GL_ARB_base_instance 2888#define GL_ARB_base_instance 1 2889#endif /* GL_ARB_base_instance */ 2890 2891#ifndef GL_ARB_bindless_texture 2892#define GL_ARB_bindless_texture 1 2893typedef uint64_t GLuint64EXT; 2894#define GL_UNSIGNED_INT64_ARB 0x140F 2895typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLEARBPROC) (GLuint texture); 2896typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEARBPROC) (GLuint texture, GLuint sampler); 2897typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); 2898typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC) (GLuint64 handle); 2899typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); 2900typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle, GLenum access); 2901typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC) (GLuint64 handle); 2902typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64ARBPROC) (GLint location, GLuint64 value); 2903typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value); 2904typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC) (GLuint program, GLint location, GLuint64 value); 2905typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); 2906typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); 2907typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle); 2908typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64ARBPROC) (GLuint index, GLuint64EXT x); 2909typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VARBPROC) (GLuint index, const GLuint64EXT *v); 2910typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VARBPROC) (GLuint index, GLenum pname, GLuint64EXT *params); 2911#ifdef GL_GLEXT_PROTOTYPES 2912GLAPI GLuint64 APIENTRY glGetTextureHandleARB (GLuint texture); 2913GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleARB (GLuint texture, GLuint sampler); 2914GLAPI void APIENTRY glMakeTextureHandleResidentARB (GLuint64 handle); 2915GLAPI void APIENTRY glMakeTextureHandleNonResidentARB (GLuint64 handle); 2916GLAPI GLuint64 APIENTRY glGetImageHandleARB (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); 2917GLAPI void APIENTRY glMakeImageHandleResidentARB (GLuint64 handle, GLenum access); 2918GLAPI void APIENTRY glMakeImageHandleNonResidentARB (GLuint64 handle); 2919GLAPI void APIENTRY glUniformHandleui64ARB (GLint location, GLuint64 value); 2920GLAPI void APIENTRY glUniformHandleui64vARB (GLint location, GLsizei count, const GLuint64 *value); 2921GLAPI void APIENTRY glProgramUniformHandleui64ARB (GLuint program, GLint location, GLuint64 value); 2922GLAPI void APIENTRY glProgramUniformHandleui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *values); 2923GLAPI GLboolean APIENTRY glIsTextureHandleResidentARB (GLuint64 handle); 2924GLAPI GLboolean APIENTRY glIsImageHandleResidentARB (GLuint64 handle); 2925GLAPI void APIENTRY glVertexAttribL1ui64ARB (GLuint index, GLuint64EXT x); 2926GLAPI void APIENTRY glVertexAttribL1ui64vARB (GLuint index, const GLuint64EXT *v); 2927GLAPI void APIENTRY glGetVertexAttribLui64vARB (GLuint index, GLenum pname, GLuint64EXT *params); 2928#endif 2929#endif /* GL_ARB_bindless_texture */ 2930 2931#ifndef GL_ARB_blend_func_extended 2932#define GL_ARB_blend_func_extended 1 2933#endif /* GL_ARB_blend_func_extended */ 2934 2935#ifndef GL_ARB_buffer_storage 2936#define GL_ARB_buffer_storage 1 2937#endif /* GL_ARB_buffer_storage */ 2938 2939#ifndef GL_ARB_cl_event 2940#define GL_ARB_cl_event 1 2941struct _cl_context; 2942struct _cl_event; 2943#define GL_SYNC_CL_EVENT_ARB 0x8240 2944#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 2945typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context *context, struct _cl_event *event, GLbitfield flags); 2946#ifdef GL_GLEXT_PROTOTYPES 2947GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context *context, struct _cl_event *event, GLbitfield flags); 2948#endif 2949#endif /* GL_ARB_cl_event */ 2950 2951#ifndef GL_ARB_clear_buffer_object 2952#define GL_ARB_clear_buffer_object 1 2953#endif /* GL_ARB_clear_buffer_object */ 2954 2955#ifndef GL_ARB_clear_texture 2956#define GL_ARB_clear_texture 1 2957#endif /* GL_ARB_clear_texture */ 2958 2959#ifndef GL_ARB_clip_control 2960#define GL_ARB_clip_control 1 2961#endif /* GL_ARB_clip_control */ 2962 2963#ifndef GL_ARB_compressed_texture_pixel_storage 2964#define GL_ARB_compressed_texture_pixel_storage 1 2965#endif /* GL_ARB_compressed_texture_pixel_storage */ 2966 2967#ifndef GL_ARB_compute_shader 2968#define GL_ARB_compute_shader 1 2969#endif /* GL_ARB_compute_shader */ 2970 2971#ifndef GL_ARB_compute_variable_group_size 2972#define GL_ARB_compute_variable_group_size 1 2973#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 2974#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB 2975#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 2976#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF 2977typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); 2978#ifdef GL_GLEXT_PROTOTYPES 2979GLAPI void APIENTRY glDispatchComputeGroupSizeARB (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); 2980#endif 2981#endif /* GL_ARB_compute_variable_group_size */ 2982 2983#ifndef GL_ARB_conditional_render_inverted 2984#define GL_ARB_conditional_render_inverted 1 2985#endif /* GL_ARB_conditional_render_inverted */ 2986 2987#ifndef GL_ARB_conservative_depth 2988#define GL_ARB_conservative_depth 1 2989#endif /* GL_ARB_conservative_depth */ 2990 2991#ifndef GL_ARB_copy_buffer 2992#define GL_ARB_copy_buffer 1 2993#define GL_COPY_READ_BUFFER_BINDING 0x8F36 2994#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 2995#endif /* GL_ARB_copy_buffer */ 2996 2997#ifndef GL_ARB_copy_image 2998#define GL_ARB_copy_image 1 2999#endif /* GL_ARB_copy_image */ 3000 3001#ifndef GL_ARB_cull_distance 3002#define GL_ARB_cull_distance 1 3003#endif /* GL_ARB_cull_distance */ 3004 3005#ifndef GL_ARB_debug_output 3006#define GL_ARB_debug_output 1 3007typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); 3008#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 3009#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 3010#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 3011#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 3012#define GL_DEBUG_SOURCE_API_ARB 0x8246 3013#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 3014#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 3015#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 3016#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A 3017#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B 3018#define GL_DEBUG_TYPE_ERROR_ARB 0x824C 3019#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D 3020#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E 3021#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F 3022#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 3023#define GL_DEBUG_TYPE_OTHER_ARB 0x8251 3024#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 3025#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 3026#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 3027#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 3028#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 3029#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148 3030typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 3031typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 3032typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const void *userParam); 3033typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 3034#ifdef GL_GLEXT_PROTOTYPES 3035GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 3036GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 3037GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const void *userParam); 3038GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 3039#endif 3040#endif /* GL_ARB_debug_output */ 3041 3042#ifndef GL_ARB_depth_buffer_float 3043#define GL_ARB_depth_buffer_float 1 3044#endif /* GL_ARB_depth_buffer_float */ 3045 3046#ifndef GL_ARB_depth_clamp 3047#define GL_ARB_depth_clamp 1 3048#endif /* GL_ARB_depth_clamp */ 3049 3050#ifndef GL_ARB_derivative_control 3051#define GL_ARB_derivative_control 1 3052#endif /* GL_ARB_derivative_control */ 3053 3054#ifndef GL_ARB_direct_state_access 3055#define GL_ARB_direct_state_access 1 3056#endif /* GL_ARB_direct_state_access */ 3057 3058#ifndef GL_ARB_draw_buffers_blend 3059#define GL_ARB_draw_buffers_blend 1 3060typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode); 3061typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 3062typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst); 3063typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 3064#ifdef GL_GLEXT_PROTOTYPES 3065GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode); 3066GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 3067GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst); 3068GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 3069#endif 3070#endif /* GL_ARB_draw_buffers_blend */ 3071 3072#ifndef GL_ARB_draw_elements_base_vertex 3073#define GL_ARB_draw_elements_base_vertex 1 3074#endif /* GL_ARB_draw_elements_base_vertex */ 3075 3076#ifndef GL_ARB_draw_indirect 3077#define GL_ARB_draw_indirect 1 3078#endif /* GL_ARB_draw_indirect */ 3079 3080#ifndef GL_ARB_enhanced_layouts 3081#define GL_ARB_enhanced_layouts 1 3082#endif /* GL_ARB_enhanced_layouts */ 3083 3084#ifndef GL_ARB_explicit_attrib_location 3085#define GL_ARB_explicit_attrib_location 1 3086#endif /* GL_ARB_explicit_attrib_location */ 3087 3088#ifndef GL_ARB_explicit_uniform_location 3089#define GL_ARB_explicit_uniform_location 1 3090#endif /* GL_ARB_explicit_uniform_location */ 3091 3092#ifndef GL_ARB_fragment_coord_conventions 3093#define GL_ARB_fragment_coord_conventions 1 3094#endif /* GL_ARB_fragment_coord_conventions */ 3095 3096#ifndef GL_ARB_fragment_layer_viewport 3097#define GL_ARB_fragment_layer_viewport 1 3098#endif /* GL_ARB_fragment_layer_viewport */ 3099 3100#ifndef GL_ARB_framebuffer_no_attachments 3101#define GL_ARB_framebuffer_no_attachments 1 3102#endif /* GL_ARB_framebuffer_no_attachments */ 3103 3104#ifndef GL_ARB_framebuffer_object 3105#define GL_ARB_framebuffer_object 1 3106#endif /* GL_ARB_framebuffer_object */ 3107 3108#ifndef GL_ARB_framebuffer_sRGB 3109#define GL_ARB_framebuffer_sRGB 1 3110#endif /* GL_ARB_framebuffer_sRGB */ 3111 3112#ifndef GL_ARB_get_program_binary 3113#define GL_ARB_get_program_binary 1 3114#endif /* GL_ARB_get_program_binary */ 3115 3116#ifndef GL_ARB_get_texture_sub_image 3117#define GL_ARB_get_texture_sub_image 1 3118#endif /* GL_ARB_get_texture_sub_image */ 3119 3120#ifndef GL_ARB_gpu_shader5 3121#define GL_ARB_gpu_shader5 1 3122#endif /* GL_ARB_gpu_shader5 */ 3123 3124#ifndef GL_ARB_gpu_shader_fp64 3125#define GL_ARB_gpu_shader_fp64 1 3126#endif /* GL_ARB_gpu_shader_fp64 */ 3127 3128#ifndef GL_ARB_half_float_vertex 3129#define GL_ARB_half_float_vertex 1 3130#endif /* GL_ARB_half_float_vertex */ 3131 3132#ifndef GL_ARB_imaging 3133#define GL_ARB_imaging 1 3134#define GL_BLEND_COLOR 0x8005 3135#define GL_BLEND_EQUATION 0x8009 3136#endif /* GL_ARB_imaging */ 3137 3138#ifndef GL_ARB_indirect_parameters 3139#define GL_ARB_indirect_parameters 1 3140#define GL_PARAMETER_BUFFER_ARB 0x80EE 3141#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF 3142typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); 3143typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); 3144#ifdef GL_GLEXT_PROTOTYPES 3145GLAPI void APIENTRY glMultiDrawArraysIndirectCountARB (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); 3146GLAPI void APIENTRY glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); 3147#endif 3148#endif /* GL_ARB_indirect_parameters */ 3149 3150#ifndef GL_ARB_internalformat_query 3151#define GL_ARB_internalformat_query 1 3152#endif /* GL_ARB_internalformat_query */ 3153 3154#ifndef GL_ARB_internalformat_query2 3155#define GL_ARB_internalformat_query2 1 3156#define GL_SRGB_DECODE_ARB 0x8299 3157#endif /* GL_ARB_internalformat_query2 */ 3158 3159#ifndef GL_ARB_invalidate_subdata 3160#define GL_ARB_invalidate_subdata 1 3161#endif /* GL_ARB_invalidate_subdata */ 3162 3163#ifndef GL_ARB_map_buffer_alignment 3164#define GL_ARB_map_buffer_alignment 1 3165#endif /* GL_ARB_map_buffer_alignment */ 3166 3167#ifndef GL_ARB_map_buffer_range 3168#define GL_ARB_map_buffer_range 1 3169#endif /* GL_ARB_map_buffer_range */ 3170 3171#ifndef GL_ARB_multi_bind 3172#define GL_ARB_multi_bind 1 3173#endif /* GL_ARB_multi_bind */ 3174 3175#ifndef GL_ARB_multi_draw_indirect 3176#define GL_ARB_multi_draw_indirect 1 3177#endif /* GL_ARB_multi_draw_indirect */ 3178 3179#ifndef GL_ARB_occlusion_query2 3180#define GL_ARB_occlusion_query2 1 3181#endif /* GL_ARB_occlusion_query2 */ 3182 3183#ifndef GL_ARB_pipeline_statistics_query 3184#define GL_ARB_pipeline_statistics_query 1 3185#define GL_VERTICES_SUBMITTED_ARB 0x82EE 3186#define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF 3187#define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0 3188#define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1 3189#define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2 3190#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3 3191#define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4 3192#define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5 3193#define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6 3194#define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7 3195#endif /* GL_ARB_pipeline_statistics_query */ 3196 3197#ifndef GL_ARB_program_interface_query 3198#define GL_ARB_program_interface_query 1 3199#endif /* GL_ARB_program_interface_query */ 3200 3201#ifndef GL_ARB_provoking_vertex 3202#define GL_ARB_provoking_vertex 1 3203#endif /* GL_ARB_provoking_vertex */ 3204 3205#ifndef GL_ARB_query_buffer_object 3206#define GL_ARB_query_buffer_object 1 3207#endif /* GL_ARB_query_buffer_object */ 3208 3209#ifndef GL_ARB_robust_buffer_access_behavior 3210#define GL_ARB_robust_buffer_access_behavior 1 3211#endif /* GL_ARB_robust_buffer_access_behavior */ 3212 3213#ifndef GL_ARB_robustness 3214#define GL_ARB_robustness 1 3215#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 3216#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 3217#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 3218#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 3219#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 3220#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 3221#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 3222typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void); 3223typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img); 3224typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 3225typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void *img); 3226typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 3227typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); 3228typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); 3229typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); 3230#ifdef GL_GLEXT_PROTOTYPES 3231GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void); 3232GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img); 3233GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 3234GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, void *img); 3235GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 3236GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params); 3237GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params); 3238GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); 3239#endif 3240#endif /* GL_ARB_robustness */ 3241 3242#ifndef GL_ARB_robustness_isolation 3243#define GL_ARB_robustness_isolation 1 3244#endif /* GL_ARB_robustness_isolation */ 3245 3246#ifndef GL_ARB_sample_shading 3247#define GL_ARB_sample_shading 1 3248#define GL_SAMPLE_SHADING_ARB 0x8C36 3249#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 3250typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLfloat value); 3251#ifdef GL_GLEXT_PROTOTYPES 3252GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value); 3253#endif 3254#endif /* GL_ARB_sample_shading */ 3255 3256#ifndef GL_ARB_sampler_objects 3257#define GL_ARB_sampler_objects 1 3258#endif /* GL_ARB_sampler_objects */ 3259 3260#ifndef GL_ARB_seamless_cube_map 3261#define GL_ARB_seamless_cube_map 1 3262#endif /* GL_ARB_seamless_cube_map */ 3263 3264#ifndef GL_ARB_seamless_cubemap_per_texture 3265#define GL_ARB_seamless_cubemap_per_texture 1 3266#endif /* GL_ARB_seamless_cubemap_per_texture */ 3267 3268#ifndef GL_ARB_separate_shader_objects 3269#define GL_ARB_separate_shader_objects 1 3270#endif /* GL_ARB_separate_shader_objects */ 3271 3272#ifndef GL_ARB_shader_atomic_counters 3273#define GL_ARB_shader_atomic_counters 1 3274#endif /* GL_ARB_shader_atomic_counters */ 3275 3276#ifndef GL_ARB_shader_bit_encoding 3277#define GL_ARB_shader_bit_encoding 1 3278#endif /* GL_ARB_shader_bit_encoding */ 3279 3280#ifndef GL_ARB_shader_draw_parameters 3281#define GL_ARB_shader_draw_parameters 1 3282#endif /* GL_ARB_shader_draw_parameters */ 3283 3284#ifndef GL_ARB_shader_group_vote 3285#define GL_ARB_shader_group_vote 1 3286#endif /* GL_ARB_shader_group_vote */ 3287 3288#ifndef GL_ARB_shader_image_load_store 3289#define GL_ARB_shader_image_load_store 1 3290#endif /* GL_ARB_shader_image_load_store */ 3291 3292#ifndef GL_ARB_shader_image_size 3293#define GL_ARB_shader_image_size 1 3294#endif /* GL_ARB_shader_image_size */ 3295 3296#ifndef GL_ARB_shader_precision 3297#define GL_ARB_shader_precision 1 3298#endif /* GL_ARB_shader_precision */ 3299 3300#ifndef GL_ARB_shader_stencil_export 3301#define GL_ARB_shader_stencil_export 1 3302#endif /* GL_ARB_shader_stencil_export */ 3303 3304#ifndef GL_ARB_shader_storage_buffer_object 3305#define GL_ARB_shader_storage_buffer_object 1 3306#endif /* GL_ARB_shader_storage_buffer_object */ 3307 3308#ifndef GL_ARB_shader_subroutine 3309#define GL_ARB_shader_subroutine 1 3310#endif /* GL_ARB_shader_subroutine */ 3311 3312#ifndef GL_ARB_shader_texture_image_samples 3313#define GL_ARB_shader_texture_image_samples 1 3314#endif /* GL_ARB_shader_texture_image_samples */ 3315 3316#ifndef GL_ARB_shading_language_420pack 3317#define GL_ARB_shading_language_420pack 1 3318#endif /* GL_ARB_shading_language_420pack */ 3319 3320#ifndef GL_ARB_shading_language_include 3321#define GL_ARB_shading_language_include 1 3322#define GL_SHADER_INCLUDE_ARB 0x8DAE 3323#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 3324#define GL_NAMED_STRING_TYPE_ARB 0x8DEA 3325typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); 3326typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); 3327typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length); 3328typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); 3329typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); 3330typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params); 3331#ifdef GL_GLEXT_PROTOTYPES 3332GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); 3333GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name); 3334GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length); 3335GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name); 3336GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); 3337GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params); 3338#endif 3339#endif /* GL_ARB_shading_language_include */ 3340 3341#ifndef GL_ARB_shading_language_packing 3342#define GL_ARB_shading_language_packing 1 3343#endif /* GL_ARB_shading_language_packing */ 3344 3345#ifndef GL_ARB_sparse_buffer 3346#define GL_ARB_sparse_buffer 1 3347#define GL_SPARSE_STORAGE_BIT_ARB 0x0400 3348#define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8 3349typedef void (APIENTRYP PFNGLBUFFERPAGECOMMITMENTARBPROC) (GLenum target, GLintptr offset, GLsizei size, GLboolean commit); 3350typedef void (APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC) (GLuint buffer, GLintptr offset, GLsizei size, GLboolean commit); 3351typedef void (APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC) (GLuint buffer, GLintptr offset, GLsizei size, GLboolean commit); 3352#ifdef GL_GLEXT_PROTOTYPES 3353GLAPI void APIENTRY glBufferPageCommitmentARB (GLenum target, GLintptr offset, GLsizei size, GLboolean commit); 3354GLAPI void APIENTRY glNamedBufferPageCommitmentEXT (GLuint buffer, GLintptr offset, GLsizei size, GLboolean commit); 3355GLAPI void APIENTRY glNamedBufferPageCommitmentARB (GLuint buffer, GLintptr offset, GLsizei size, GLboolean commit); 3356#endif 3357#endif /* GL_ARB_sparse_buffer */ 3358 3359#ifndef GL_ARB_sparse_texture 3360#define GL_ARB_sparse_texture 1 3361#define GL_TEXTURE_SPARSE_ARB 0x91A6 3362#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7 3363#define GL_MIN_SPARSE_LEVEL_ARB 0x919B 3364#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8 3365#define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195 3366#define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196 3367#define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197 3368#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198 3369#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 3370#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A 3371#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 3372typedef void (APIENTRYP PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident); 3373#ifdef GL_GLEXT_PROTOTYPES 3374GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident); 3375#endif 3376#endif /* GL_ARB_sparse_texture */ 3377 3378#ifndef GL_ARB_stencil_texturing 3379#define GL_ARB_stencil_texturing 1 3380#endif /* GL_ARB_stencil_texturing */ 3381 3382#ifndef GL_ARB_sync 3383#define GL_ARB_sync 1 3384#endif /* GL_ARB_sync */ 3385 3386#ifndef GL_ARB_tessellation_shader 3387#define GL_ARB_tessellation_shader 1 3388#endif /* GL_ARB_tessellation_shader */ 3389 3390#ifndef GL_ARB_texture_barrier 3391#define GL_ARB_texture_barrier 1 3392#endif /* GL_ARB_texture_barrier */ 3393 3394#ifndef GL_ARB_texture_buffer_object_rgb32 3395#define GL_ARB_texture_buffer_object_rgb32 1 3396#endif /* GL_ARB_texture_buffer_object_rgb32 */ 3397 3398#ifndef GL_ARB_texture_buffer_range 3399#define GL_ARB_texture_buffer_range 1 3400#endif /* GL_ARB_texture_buffer_range */ 3401 3402#ifndef GL_ARB_texture_compression_bptc 3403#define GL_ARB_texture_compression_bptc 1 3404#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C 3405#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D 3406#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E 3407#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F 3408#endif /* GL_ARB_texture_compression_bptc */ 3409 3410#ifndef GL_ARB_texture_compression_rgtc 3411#define GL_ARB_texture_compression_rgtc 1 3412#endif /* GL_ARB_texture_compression_rgtc */ 3413 3414#ifndef GL_ARB_texture_cube_map_array 3415#define GL_ARB_texture_cube_map_array 1 3416#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 3417#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A 3418#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B 3419#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C 3420#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D 3421#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E 3422#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F 3423#endif /* GL_ARB_texture_cube_map_array */ 3424 3425#ifndef GL_ARB_texture_gather 3426#define GL_ARB_texture_gather 1 3427#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E 3428#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F 3429#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F 3430#endif /* GL_ARB_texture_gather */ 3431 3432#ifndef GL_ARB_texture_mirror_clamp_to_edge 3433#define GL_ARB_texture_mirror_clamp_to_edge 1 3434#endif /* GL_ARB_texture_mirror_clamp_to_edge */ 3435 3436#ifndef GL_ARB_texture_multisample 3437#define GL_ARB_texture_multisample 1 3438#endif /* GL_ARB_texture_multisample */ 3439 3440#ifndef GL_ARB_texture_query_levels 3441#define GL_ARB_texture_query_levels 1 3442#endif /* GL_ARB_texture_query_levels */ 3443 3444#ifndef GL_ARB_texture_query_lod 3445#define GL_ARB_texture_query_lod 1 3446#endif /* GL_ARB_texture_query_lod */ 3447 3448#ifndef GL_ARB_texture_rg 3449#define GL_ARB_texture_rg 1 3450#endif /* GL_ARB_texture_rg */ 3451 3452#ifndef GL_ARB_texture_rgb10_a2ui 3453#define GL_ARB_texture_rgb10_a2ui 1 3454#endif /* GL_ARB_texture_rgb10_a2ui */ 3455 3456#ifndef GL_ARB_texture_stencil8 3457#define GL_ARB_texture_stencil8 1 3458#endif /* GL_ARB_texture_stencil8 */ 3459 3460#ifndef GL_ARB_texture_storage 3461#define GL_ARB_texture_storage 1 3462#endif /* GL_ARB_texture_storage */ 3463 3464#ifndef GL_ARB_texture_storage_multisample 3465#define GL_ARB_texture_storage_multisample 1 3466#endif /* GL_ARB_texture_storage_multisample */ 3467 3468#ifndef GL_ARB_texture_swizzle 3469#define GL_ARB_texture_swizzle 1 3470#endif /* GL_ARB_texture_swizzle */ 3471 3472#ifndef GL_ARB_texture_view 3473#define GL_ARB_texture_view 1 3474#endif /* GL_ARB_texture_view */ 3475 3476#ifndef GL_ARB_timer_query 3477#define GL_ARB_timer_query 1 3478#endif /* GL_ARB_timer_query */ 3479 3480#ifndef GL_ARB_transform_feedback2 3481#define GL_ARB_transform_feedback2 1 3482#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 3483#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 3484#endif /* GL_ARB_transform_feedback2 */ 3485 3486#ifndef GL_ARB_transform_feedback3 3487#define GL_ARB_transform_feedback3 1 3488#endif /* GL_ARB_transform_feedback3 */ 3489 3490#ifndef GL_ARB_transform_feedback_instanced 3491#define GL_ARB_transform_feedback_instanced 1 3492#endif /* GL_ARB_transform_feedback_instanced */ 3493 3494#ifndef GL_ARB_transform_feedback_overflow_query 3495#define GL_ARB_transform_feedback_overflow_query 1 3496#define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC 3497#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED 3498#endif /* GL_ARB_transform_feedback_overflow_query */ 3499 3500#ifndef GL_ARB_uniform_buffer_object 3501#define GL_ARB_uniform_buffer_object 1 3502#endif /* GL_ARB_uniform_buffer_object */ 3503 3504#ifndef GL_ARB_vertex_array_bgra 3505#define GL_ARB_vertex_array_bgra 1 3506#endif /* GL_ARB_vertex_array_bgra */ 3507 3508#ifndef GL_ARB_vertex_array_object 3509#define GL_ARB_vertex_array_object 1 3510#endif /* GL_ARB_vertex_array_object */ 3511 3512#ifndef GL_ARB_vertex_attrib_64bit 3513#define GL_ARB_vertex_attrib_64bit 1 3514#endif /* GL_ARB_vertex_attrib_64bit */ 3515 3516#ifndef GL_ARB_vertex_attrib_binding 3517#define GL_ARB_vertex_attrib_binding 1 3518#endif /* GL_ARB_vertex_attrib_binding */ 3519 3520#ifndef GL_ARB_vertex_type_10f_11f_11f_rev 3521#define GL_ARB_vertex_type_10f_11f_11f_rev 1 3522#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */ 3523 3524#ifndef GL_ARB_vertex_type_2_10_10_10_rev 3525#define GL_ARB_vertex_type_2_10_10_10_rev 1 3526#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ 3527 3528#ifndef GL_ARB_viewport_array 3529#define GL_ARB_viewport_array 1 3530#endif /* GL_ARB_viewport_array */ 3531 3532#ifndef GL_KHR_context_flush_control 3533#define GL_KHR_context_flush_control 1 3534#endif /* GL_KHR_context_flush_control */ 3535 3536#ifndef GL_KHR_debug 3537#define GL_KHR_debug 1 3538#endif /* GL_KHR_debug */ 3539 3540#ifndef GL_KHR_robust_buffer_access_behavior 3541#define GL_KHR_robust_buffer_access_behavior 1 3542#endif /* GL_KHR_robust_buffer_access_behavior */ 3543 3544#ifndef GL_KHR_robustness 3545#define GL_KHR_robustness 1 3546#define GL_CONTEXT_ROBUST_ACCESS 0x90F3 3547#endif /* GL_KHR_robustness */ 3548 3549#ifndef GL_KHR_texture_compression_astc_hdr 3550#define GL_KHR_texture_compression_astc_hdr 1 3551#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 3552#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 3553#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 3554#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 3555#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 3556#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 3557#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 3558#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 3559#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 3560#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 3561#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA 3562#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB 3563#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC 3564#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD 3565#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 3566#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 3567#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 3568#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 3569#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 3570#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 3571#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 3572#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 3573#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 3574#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 3575#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA 3576#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB 3577#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC 3578#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD 3579#endif /* GL_KHR_texture_compression_astc_hdr */ 3580 3581#ifndef GL_KHR_texture_compression_astc_ldr 3582#define GL_KHR_texture_compression_astc_ldr 1 3583#endif /* GL_KHR_texture_compression_astc_ldr */ 3584 3585#ifdef __cplusplus 3586} 3587#endif 3588 3589#endif 3590