1/* 2 * Copyright © 2019 Valve Corporation 3 * Copyright © 2018 Red Hat 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the "Software"), 7 * to deal in the Software without restriction, including without limitation 8 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 9 * and/or sell copies of the Software, and to permit persons to whom the 10 * Software is furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice (including the next 13 * paragraph) shall be included in all copies or substantial portions of the 14 * Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 22 * IN THE SOFTWARE. 23 */ 24 25#include "radv_meta.h" 26#include "radv_private.h" 27#include "vk_format.h" 28 29static nir_shader * 30build_fmask_expand_compute_shader(struct radv_device *device, int samples) 31{ 32 const struct glsl_type *type = 33 glsl_sampler_type(GLSL_SAMPLER_DIM_MS, false, true, GLSL_TYPE_FLOAT); 34 const struct glsl_type *img_type = glsl_image_type(GLSL_SAMPLER_DIM_MS, true, GLSL_TYPE_FLOAT); 35 36 nir_builder b = 37 nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, NULL, "meta_fmask_expand_cs-%d", samples); 38 b.shader->info.workgroup_size[0] = 8; 39 b.shader->info.workgroup_size[1] = 8; 40 b.shader->info.workgroup_size[2] = 1; 41 42 nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform, type, "s_tex"); 43 input_img->data.descriptor_set = 0; 44 input_img->data.binding = 0; 45 46 nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform, img_type, "out_img"); 47 output_img->data.descriptor_set = 0; 48 output_img->data.binding = 1; 49 output_img->data.access = ACCESS_NON_READABLE; 50 51 nir_ssa_def *input_img_deref = &nir_build_deref_var(&b, input_img)->dest.ssa; 52 nir_ssa_def *output_img_deref = &nir_build_deref_var(&b, output_img)->dest.ssa; 53 54 nir_ssa_def *tex_coord = get_global_ids(&b, 3); 55 56 nir_tex_instr *tex_instr[8]; 57 for (uint32_t i = 0; i < samples; i++) { 58 tex_instr[i] = nir_tex_instr_create(b.shader, 3); 59 60 nir_tex_instr *tex = tex_instr[i]; 61 tex->sampler_dim = GLSL_SAMPLER_DIM_MS; 62 tex->op = nir_texop_txf_ms; 63 tex->src[0].src_type = nir_tex_src_coord; 64 tex->src[0].src = nir_src_for_ssa(tex_coord); 65 tex->src[1].src_type = nir_tex_src_ms_index; 66 tex->src[1].src = nir_src_for_ssa(nir_imm_int(&b, i)); 67 tex->src[2].src_type = nir_tex_src_texture_deref; 68 tex->src[2].src = nir_src_for_ssa(input_img_deref); 69 tex->dest_type = nir_type_float32; 70 tex->is_array = true; 71 tex->coord_components = 3; 72 73 nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, "tex"); 74 nir_builder_instr_insert(&b, &tex->instr); 75 } 76 77 nir_ssa_def *img_coord = 78 nir_vec4(&b, nir_channel(&b, tex_coord, 0), nir_channel(&b, tex_coord, 1), 79 nir_channel(&b, tex_coord, 2), nir_ssa_undef(&b, 1, 32)); 80 81 for (uint32_t i = 0; i < samples; i++) { 82 nir_ssa_def *outval = &tex_instr[i]->dest.ssa; 83 84 nir_image_deref_store(&b, output_img_deref, img_coord, nir_imm_int(&b, i), outval, 85 nir_imm_int(&b, 0), .image_dim = GLSL_SAMPLER_DIM_MS, .image_array = true); 86 } 87 88 return b.shader; 89} 90 91void 92radv_expand_fmask_image_inplace(struct radv_cmd_buffer *cmd_buffer, struct radv_image *image, 93 const VkImageSubresourceRange *subresourceRange) 94{ 95 struct radv_device *device = cmd_buffer->device; 96 struct radv_meta_saved_state saved_state; 97 const uint32_t samples = image->info.samples; 98 const uint32_t samples_log2 = ffs(samples) - 1; 99 unsigned layer_count = radv_get_layerCount(image, subresourceRange); 100 struct radv_image_view iview; 101 102 radv_meta_save(&saved_state, cmd_buffer, 103 RADV_META_SAVE_COMPUTE_PIPELINE | RADV_META_SAVE_DESCRIPTORS); 104 105 VkPipeline pipeline = device->meta_state.fmask_expand.pipeline[samples_log2]; 106 107 radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer), VK_PIPELINE_BIND_POINT_COMPUTE, 108 pipeline); 109 110 cmd_buffer->state.flush_bits |= radv_dst_access_flush( 111 cmd_buffer, VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT, image); 112 113 radv_image_view_init(&iview, device, 114 &(VkImageViewCreateInfo){ 115 .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, 116 .image = radv_image_to_handle(image), 117 .viewType = radv_meta_get_view_type(image), 118 .format = vk_format_no_srgb(image->vk_format), 119 .subresourceRange = 120 { 121 .aspectMask = subresourceRange->aspectMask, 122 .baseMipLevel = 0, 123 .levelCount = 1, 124 .baseArrayLayer = subresourceRange->baseArrayLayer, 125 .layerCount = layer_count, 126 }, 127 }, 128 NULL); 129 130 radv_meta_push_descriptor_set( 131 cmd_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, 132 cmd_buffer->device->meta_state.fmask_expand.p_layout, 0, /* set */ 133 2, /* descriptorWriteCount */ 134 (VkWriteDescriptorSet[]){{.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, 135 .dstBinding = 0, 136 .dstArrayElement = 0, 137 .descriptorCount = 1, 138 .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 139 .pImageInfo = 140 (VkDescriptorImageInfo[]){ 141 {.sampler = VK_NULL_HANDLE, 142 .imageView = radv_image_view_to_handle(&iview), 143 .imageLayout = VK_IMAGE_LAYOUT_GENERAL}, 144 }}, 145 {.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, 146 .dstBinding = 1, 147 .dstArrayElement = 0, 148 .descriptorCount = 1, 149 .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 150 .pImageInfo = (VkDescriptorImageInfo[]){ 151 {.sampler = VK_NULL_HANDLE, 152 .imageView = radv_image_view_to_handle(&iview), 153 .imageLayout = VK_IMAGE_LAYOUT_GENERAL}, 154 }}}); 155 156 radv_unaligned_dispatch(cmd_buffer, image->info.width, image->info.height, layer_count); 157 158 radv_image_view_finish(&iview); 159 160 radv_meta_restore(&saved_state, cmd_buffer); 161 162 cmd_buffer->state.flush_bits |= 163 RADV_CMD_FLAG_CS_PARTIAL_FLUSH | 164 radv_src_access_flush(cmd_buffer, VK_ACCESS_SHADER_WRITE_BIT, image); 165 166 /* Re-initialize FMASK in fully expanded mode. */ 167 cmd_buffer->state.flush_bits |= radv_init_fmask(cmd_buffer, image, subresourceRange); 168} 169 170void 171radv_device_finish_meta_fmask_expand_state(struct radv_device *device) 172{ 173 struct radv_meta_state *state = &device->meta_state; 174 175 for (uint32_t i = 0; i < MAX_SAMPLES_LOG2; ++i) { 176 radv_DestroyPipeline(radv_device_to_handle(device), state->fmask_expand.pipeline[i], 177 &state->alloc); 178 } 179 radv_DestroyPipelineLayout(radv_device_to_handle(device), state->fmask_expand.p_layout, 180 &state->alloc); 181 182 radv_DestroyDescriptorSetLayout(radv_device_to_handle(device), state->fmask_expand.ds_layout, 183 &state->alloc); 184} 185 186static VkResult 187create_fmask_expand_pipeline(struct radv_device *device, int samples, VkPipeline *pipeline) 188{ 189 struct radv_meta_state *state = &device->meta_state; 190 VkResult result; 191 nir_shader *cs = build_fmask_expand_compute_shader(device, samples); 192 ; 193 194 VkPipelineShaderStageCreateInfo pipeline_shader_stage = { 195 .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, 196 .stage = VK_SHADER_STAGE_COMPUTE_BIT, 197 .module = vk_shader_module_handle_from_nir(cs), 198 .pName = "main", 199 .pSpecializationInfo = NULL, 200 }; 201 202 VkComputePipelineCreateInfo vk_pipeline_info = { 203 .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO, 204 .stage = pipeline_shader_stage, 205 .flags = 0, 206 .layout = state->fmask_expand.p_layout, 207 }; 208 209 result = radv_CreateComputePipelines(radv_device_to_handle(device), 210 radv_pipeline_cache_to_handle(&state->cache), 1, 211 &vk_pipeline_info, NULL, pipeline); 212 213 ralloc_free(cs); 214 return result; 215} 216 217VkResult 218radv_device_init_meta_fmask_expand_state(struct radv_device *device) 219{ 220 struct radv_meta_state *state = &device->meta_state; 221 VkResult result; 222 223 VkDescriptorSetLayoutCreateInfo ds_create_info = { 224 .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, 225 .flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR, 226 .bindingCount = 2, 227 .pBindings = (VkDescriptorSetLayoutBinding[]){ 228 {.binding = 0, 229 .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 230 .descriptorCount = 1, 231 .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, 232 .pImmutableSamplers = NULL}, 233 {.binding = 1, 234 .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 235 .descriptorCount = 1, 236 .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, 237 .pImmutableSamplers = NULL}, 238 }}; 239 240 result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device), &ds_create_info, 241 &state->alloc, &state->fmask_expand.ds_layout); 242 if (result != VK_SUCCESS) 243 goto fail; 244 245 VkPipelineLayoutCreateInfo color_create_info = { 246 .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, 247 .setLayoutCount = 1, 248 .pSetLayouts = &state->fmask_expand.ds_layout, 249 .pushConstantRangeCount = 0, 250 .pPushConstantRanges = NULL, 251 }; 252 253 result = radv_CreatePipelineLayout(radv_device_to_handle(device), &color_create_info, 254 &state->alloc, &state->fmask_expand.p_layout); 255 if (result != VK_SUCCESS) 256 goto fail; 257 258 for (uint32_t i = 0; i < MAX_SAMPLES_LOG2; i++) { 259 uint32_t samples = 1 << i; 260 result = create_fmask_expand_pipeline(device, samples, &state->fmask_expand.pipeline[i]); 261 if (result != VK_SUCCESS) 262 goto fail; 263 } 264 265 return VK_SUCCESS; 266fail: 267 radv_device_finish_meta_fmask_expand_state(device); 268 return result; 269} 270