1/* 2 * Copyright (C) 2021 Alyssa Rosenzweig <alyssa@rosenzweig.io> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 * SOFTWARE. 22 */ 23 24#include <stdio.h> 25#include <assert.h> 26#include <stdlib.h> 27#include <stdbool.h> 28#include <stdint.h> 29#include "tiling.h" 30 31/* Z-order with 64x64 tiles: 32 * 33 * [y5][x5][y4][x4][y3][x3][y2][x2][y1][x1][y0][x0] 34 * 35 * Efficient tiling algorithm described in 36 * https://fgiesen.wordpress.com/2011/01/17/texture-tiling-and-swizzling/ but 37 * for posterity, we split into X and Y parts, and are faced with the problem 38 * of incrementing: 39 * 40 * 0 [x5] 0 [x4] 0 [x3] 0 [x2] 0 [x1] 0 [x0] 41 * 42 * To do so, we fill in the "holes" with 1's by adding the bitwise inverse of 43 * the mask of bits we care about 44 * 45 * 0 [x5] 0 [x4] 0 [x3] 0 [x2] 0 [x1] 0 [x0] 46 * + 1 0 1 0 1 0 1 0 1 0 1 0 47 * ------------------------------------------ 48 * 1 [x5] 1 [x4] 1 [x3] 1 [x2] 1 [x1] 1 [x0] 49 * 50 * Then when we add one, the holes are passed over by forcing carry bits high. 51 * Finally, we need to zero out the holes, by ANDing with the mask of bits we 52 * care about. In total, we get the expression (X + ~mask + 1) & mask, and 53 * applying the two's complement identity, we are left with (X - mask) & mask 54 */ 55 56#define TILE_WIDTH 64 57#define TILE_HEIGHT 64 58#define TILE_SHIFT 6 59#define TILE_MASK ((1 << TILE_SHIFT) - 1) 60 61/* mask of bits used for X coordinate in a tile */ 62#define SPACE_MASK 0x555 // 0b010101010101 63 64#define MAX2(x, y) (((x) > (y)) ? (x) : (y)) 65#define MIN2(x, y) (((x) < (y)) ? (x) : (y)) 66 67static uint32_t 68agx_space_bits(unsigned x) 69{ 70 assert(x < TILE_WIDTH); 71 return ((x & 1) << 0) | ((x & 2) << 1) | ((x & 4) << 2) | 72 ((x & 8) << 3) | ((x & 16) << 4) | ((x & 32) << 5); 73} 74 75#define TILED_UNALIGNED_TYPE(pixel_t, is_store) { \ 76 unsigned tiles_per_row = (width + TILE_WIDTH - 1) >> TILE_SHIFT;\ 77 unsigned y_offs = agx_space_bits(sy & TILE_MASK) << 1;\ 78 unsigned x_offs_start = agx_space_bits(sx & TILE_MASK);\ 79\ 80 for (unsigned y = sy; y < smaxy; ++y) {\ 81 unsigned tile_y = (y >> TILE_SHIFT);\ 82 unsigned tile_row = tile_y * tiles_per_row;\ 83 unsigned x_offs = x_offs_start;\ 84\ 85 pixel_t *linear_row = linear;\ 86 \ 87 for (unsigned x = sx; x < smaxx; ++x) {\ 88 unsigned tile_x = (x >> TILE_SHIFT);\ 89 unsigned tile_idx = (tile_row + tile_x);\ 90 unsigned tile_base = tile_idx * (TILE_WIDTH * TILE_HEIGHT);\ 91\ 92 pixel_t *ptiled = &tiled[tile_base + y_offs + x_offs];\ 93 pixel_t *plinear = (linear_row++);\ 94 pixel_t *outp = (pixel_t *) (is_store ? ptiled : plinear); \ 95 pixel_t *inp = (pixel_t *) (is_store ? plinear : ptiled); \ 96 *outp = *inp;\ 97 x_offs = (x_offs - SPACE_MASK) & SPACE_MASK;\ 98 }\ 99\ 100 y_offs = (((y_offs >> 1) - SPACE_MASK) & SPACE_MASK) << 1;\ 101 linear += linear_pitch;\ 102 }\ 103} 104 105void 106agx_detile(void *_tiled, void *_linear, 107 unsigned width, unsigned bpp, unsigned linear_pitch, 108 unsigned sx, unsigned sy, unsigned smaxx, unsigned smaxy) 109{ 110 /* TODO: parametrize with macro magic */ 111 assert(bpp == 32); 112 113 uint32_t *linear = _linear; 114 uint32_t *tiled = _tiled; 115 TILED_UNALIGNED_TYPE(uint32_t, false); 116} 117 118void 119agx_tile(void *_tiled, void *_linear, 120 unsigned width, unsigned bpp, unsigned linear_pitch, 121 unsigned sx, unsigned sy, unsigned smaxx, unsigned smaxy) 122{ 123 /* TODO: parametrize with macro magic */ 124 assert(bpp == 32); 125 126 uint32_t *linear = _linear; 127 uint32_t *tiled = _tiled; 128 TILED_UNALIGNED_TYPE(uint32_t, true); 129} 130