1/* 2 * Copyright © 2016 Broadcom 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24#include <stdio.h> 25#include <stdlib.h> 26#include <string.h> 27#include "drm-uapi/v3d_drm.h" 28#include "clif_dump.h" 29#include "clif_private.h" 30#include "util/list.h" 31#include "util/ralloc.h" 32 33#include "broadcom/cle/v3d_decoder.h" 34 35struct reloc_worklist_entry * 36clif_dump_add_address_to_worklist(struct clif_dump *clif, 37 enum reloc_worklist_type type, 38 uint32_t addr) 39{ 40 struct reloc_worklist_entry *entry = 41 rzalloc(clif, struct reloc_worklist_entry); 42 if (!entry) 43 return NULL; 44 45 entry->type = type; 46 entry->addr = addr; 47 48 list_addtail(&entry->link, &clif->worklist); 49 50 return entry; 51} 52 53struct clif_dump * 54clif_dump_init(const struct v3d_device_info *devinfo, 55 FILE *out, bool pretty, bool nobin) 56{ 57 struct clif_dump *clif = rzalloc(NULL, struct clif_dump); 58 59 clif->devinfo = devinfo; 60 clif->out = out; 61 clif->spec = v3d_spec_load(devinfo); 62 clif->pretty = pretty; 63 clif->nobin = nobin; 64 65 list_inithead(&clif->worklist); 66 67 return clif; 68} 69 70void 71clif_dump_destroy(struct clif_dump *clif) 72{ 73 ralloc_free(clif); 74} 75 76struct clif_bo * 77clif_lookup_bo(struct clif_dump *clif, uint32_t addr) 78{ 79 for (int i = 0; i < clif->bo_count; i++) { 80 struct clif_bo *bo = &clif->bo[i]; 81 82 if (addr >= bo->offset && 83 addr < bo->offset + bo->size) { 84 return bo; 85 } 86 } 87 88 return NULL; 89} 90 91static bool 92clif_lookup_vaddr(struct clif_dump *clif, uint32_t addr, void **vaddr) 93{ 94 struct clif_bo *bo = clif_lookup_bo(clif, addr); 95 if (!bo) 96 return false; 97 98 *vaddr = bo->vaddr + addr - bo->offset; 99 return true; 100} 101 102#define out_uint(_clif, field) out(_clif, " /* %s = */ %u\n", \ 103 #field, values-> field); 104 105static bool 106clif_dump_packet(struct clif_dump *clif, uint32_t offset, const uint8_t *cl, 107 uint32_t *size, bool reloc_mode) 108{ 109 if (clif->devinfo->ver >= 42) 110 return v3d42_clif_dump_packet(clif, offset, cl, size, reloc_mode); 111 else if (clif->devinfo->ver >= 41) 112 return v3d41_clif_dump_packet(clif, offset, cl, size, reloc_mode); 113 else 114 return v3d33_clif_dump_packet(clif, offset, cl, size, reloc_mode); 115} 116 117static uint32_t 118clif_dump_cl(struct clif_dump *clif, uint32_t start, uint32_t end, 119 bool reloc_mode) 120{ 121 struct clif_bo *bo = clif_lookup_bo(clif, start); 122 if (!bo) { 123 out(clif, "Failed to look up address 0x%08x\n", 124 start); 125 return 0; 126 } 127 128 void *start_vaddr = bo->vaddr + start - bo->offset; 129 130 /* The end address is optional (for example, a BRANCH instruction 131 * won't set an end), but is used for BCL/RCL termination. 132 */ 133 void *end_vaddr = NULL; 134 if (end && !clif_lookup_vaddr(clif, end, &end_vaddr)) { 135 out(clif, "Failed to look up address 0x%08x\n", 136 end); 137 return 0; 138 } 139 140 if (!reloc_mode) 141 out(clif, "@format ctrllist /* [%s+0x%08x] */\n", 142 bo->name, start - bo->offset); 143 144 uint32_t size; 145 uint8_t *cl = start_vaddr; 146 while (clif_dump_packet(clif, start, cl, &size, reloc_mode)) { 147 cl += size; 148 start += size; 149 150 if (cl == end_vaddr) 151 break; 152 } 153 154 return (void *)cl - bo->vaddr; 155} 156 157/* Walks the worklist, parsing the relocs for any memory regions that might 158 * themselves have additional relocations. 159 */ 160static uint32_t 161clif_dump_gl_shader_state_record(struct clif_dump *clif, 162 struct reloc_worklist_entry *reloc, 163 void *vaddr) 164{ 165 struct v3d_group *state = v3d_spec_find_struct(clif->spec, 166 "GL Shader State Record"); 167 struct v3d_group *attr = v3d_spec_find_struct(clif->spec, 168 "GL Shader State Attribute Record"); 169 assert(state); 170 assert(attr); 171 uint32_t offset = 0; 172 173 out(clif, "@format shadrec_gl_main\n"); 174 v3d_print_group(clif, state, 0, vaddr + offset); 175 offset += v3d_group_get_length(state); 176 177 for (int i = 0; i < reloc->shader_state.num_attrs; i++) { 178 out(clif, "@format shadrec_gl_attr /* %d */\n", i); 179 v3d_print_group(clif, attr, 0, vaddr + offset); 180 offset += v3d_group_get_length(attr); 181 } 182 183 return offset; 184} 185 186static void 187clif_process_worklist(struct clif_dump *clif) 188{ 189 list_for_each_entry_safe(struct reloc_worklist_entry, reloc, 190 &clif->worklist, link) { 191 void *vaddr; 192 if (!clif_lookup_vaddr(clif, reloc->addr, &vaddr)) { 193 out(clif, "Failed to look up address 0x%08x\n", 194 reloc->addr); 195 continue; 196 } 197 198 switch (reloc->type) { 199 case reloc_cl: 200 clif_dump_cl(clif, reloc->addr, reloc->cl.end, true); 201 break; 202 203 case reloc_gl_shader_state: 204 break; 205 case reloc_generic_tile_list: 206 clif_dump_cl(clif, reloc->addr, 207 reloc->generic_tile_list.end, true); 208 break; 209 } 210 } 211} 212 213static int 214worklist_entry_compare(const void *a, const void *b) 215{ 216 return ((*(struct reloc_worklist_entry **)a)->addr - 217 (*(struct reloc_worklist_entry **)b)->addr); 218} 219 220static bool 221clif_dump_if_blank(struct clif_dump *clif, struct clif_bo *bo, 222 uint32_t start, uint32_t end) 223{ 224 for (int i = start; i < end; i++) { 225 if (((uint8_t *)bo->vaddr)[i] != 0) 226 return false; 227 } 228 229 out(clif, "\n"); 230 out(clif, "@format blank %d /* [%s+0x%08x..0x%08x] */\n", end - start, 231 bo->name, start, end - 1); 232 return true; 233} 234 235/* Dumps the binary data in the BO from start to end (relative to the start of 236 * the BO). 237 */ 238static void 239clif_dump_binary(struct clif_dump *clif, struct clif_bo *bo, 240 uint32_t start, uint32_t end) 241{ 242 if (clif->pretty && clif->nobin) 243 return; 244 245 if (start == end) 246 return; 247 248 if (clif_dump_if_blank(clif, bo, start, end)) 249 return; 250 251 out(clif, "@format binary /* [%s+0x%08x] */\n", 252 bo->name, start); 253 254 uint32_t offset = start; 255 int dumped_in_line = 0; 256 while (offset < end) { 257 if (clif_dump_if_blank(clif, bo, offset, end)) 258 return; 259 260 if (end - offset >= 4) { 261 out(clif, "0x%08x ", *(uint32_t *)(bo->vaddr + offset)); 262 offset += 4; 263 } else { 264 out(clif, "0x%02x ", *(uint8_t *)(bo->vaddr + offset)); 265 offset++; 266 } 267 268 if (++dumped_in_line == 8) { 269 out(clif, "\n"); 270 dumped_in_line = 0; 271 } 272 } 273 if (dumped_in_line) 274 out(clif, "\n"); 275} 276 277/* Walks the list of relocations, dumping each buffer's contents (using our 278 * codegenned dump routines for pretty printing, and most importantly proper 279 * address references so that the CLIF parser can relocate buffers). 280 */ 281static void 282clif_dump_buffers(struct clif_dump *clif) 283{ 284 int num_relocs = 0; 285 list_for_each_entry(struct reloc_worklist_entry, reloc, 286 &clif->worklist, link) { 287 num_relocs++; 288 } 289 struct reloc_worklist_entry **relocs = 290 ralloc_array(clif, struct reloc_worklist_entry *, num_relocs); 291 int i = 0; 292 list_for_each_entry(struct reloc_worklist_entry, reloc, 293 &clif->worklist, link) { 294 relocs[i++] = reloc; 295 } 296 qsort(relocs, num_relocs, sizeof(*relocs), worklist_entry_compare); 297 298 struct clif_bo *bo = NULL; 299 uint32_t offset = 0; 300 301 for (i = 0; i < num_relocs; i++) { 302 struct reloc_worklist_entry *reloc = relocs[i]; 303 struct clif_bo *new_bo = clif_lookup_bo(clif, reloc->addr); 304 305 if (!new_bo) { 306 out(clif, "Failed to look up address 0x%08x\n", 307 reloc->addr); 308 continue; 309 } 310 311 if (new_bo != bo) { 312 if (bo) { 313 /* Finish out the last of the last BO. */ 314 clif_dump_binary(clif, bo, 315 offset, 316 bo->size); 317 } 318 319 out(clif, "\n"); 320 out(clif, "@buffer %s\n", new_bo->name); 321 bo = new_bo; 322 offset = 0; 323 bo->dumped = true; 324 } 325 326 int reloc_offset = reloc->addr - bo->offset; 327 if (offset != reloc_offset) 328 clif_dump_binary(clif, bo, offset, reloc_offset); 329 offset = reloc_offset; 330 331 switch (reloc->type) { 332 case reloc_cl: 333 offset = clif_dump_cl(clif, reloc->addr, reloc->cl.end, 334 false); 335 out(clif, "\n"); 336 break; 337 338 case reloc_gl_shader_state: 339 offset += clif_dump_gl_shader_state_record(clif, 340 reloc, 341 bo->vaddr + 342 offset); 343 break; 344 case reloc_generic_tile_list: 345 offset = clif_dump_cl(clif, reloc->addr, 346 reloc->generic_tile_list.end, 347 false); 348 break; 349 } 350 out(clif, "\n"); 351 } 352 353 if (bo) { 354 clif_dump_binary(clif, bo, offset, bo->size); 355 } 356 357 /* For any BOs that didn't have relocations, just dump them raw. */ 358 for (int i = 0; i < clif->bo_count; i++) { 359 bo = &clif->bo[i]; 360 if (bo->dumped) 361 continue; 362 out(clif, "@buffer %s\n", bo->name); 363 clif_dump_binary(clif, bo, 0, bo->size); 364 out(clif, "\n"); 365 } 366} 367 368void 369clif_dump_add_cl(struct clif_dump *clif, uint32_t start, uint32_t end) 370{ 371 struct reloc_worklist_entry *entry = 372 clif_dump_add_address_to_worklist(clif, reloc_cl, start); 373 374 entry->cl.end = end; 375} 376 377static int 378clif_bo_offset_compare(const void *a, const void *b) 379{ 380 return ((struct clif_bo *)a)->offset - ((struct clif_bo *)b)->offset; 381} 382 383void 384clif_dump(struct clif_dump *clif, const struct drm_v3d_submit_cl *submit) 385{ 386 clif_dump_add_cl(clif, submit->bcl_start, submit->bcl_end); 387 clif_dump_add_cl(clif, submit->rcl_start, submit->rcl_end); 388 389 qsort(clif->bo, clif->bo_count, sizeof(clif->bo[0]), 390 clif_bo_offset_compare); 391 392 /* A buffer needs to be defined before we can emit a CLIF address 393 * referencing it, so emit them all now. 394 */ 395 for (int i = 0; i < clif->bo_count; i++) { 396 out(clif, "@createbuf_aligned 4096 %s\n", clif->bo[i].name); 397 } 398 399 /* Walk the worklist figuring out the locations of structs based on 400 * the CL contents. 401 */ 402 clif_process_worklist(clif); 403 404 /* Dump the contents of the buffers using the relocations we found to 405 * pretty-print structures. 406 */ 407 clif_dump_buffers(clif); 408 409 out(clif, "@add_bin 0\n "); 410 out_address(clif, submit->bcl_start); 411 out(clif, "\n "); 412 out_address(clif, submit->bcl_end); 413 out(clif, "\n "); 414 out_address(clif, submit->qma); 415 out(clif, "\n %d\n ", submit->qms); 416 out_address(clif, submit->qts); 417 out(clif, "\n"); 418 out(clif, "@wait_bin_all_cores\n"); 419 420 out(clif, "@add_render 0\n "); 421 out_address(clif, submit->rcl_start); 422 out(clif, "\n "); 423 out_address(clif, submit->rcl_end); 424 out(clif, "\n "); 425 out_address(clif, submit->qma); 426 out(clif, "\n"); 427 out(clif, "@wait_render_all_cores\n"); 428} 429 430void 431clif_dump_add_bo(struct clif_dump *clif, const char *name, 432 uint32_t offset, uint32_t size, void *vaddr) 433{ 434 if (clif->bo_count >= clif->bo_array_size) { 435 clif->bo_array_size = MAX2(4, clif->bo_array_size * 2); 436 clif->bo = reralloc(clif, clif->bo, struct clif_bo, 437 clif->bo_array_size); 438 } 439 440 /* CLIF relocs use the buffer name, so make sure they're unique. */ 441 for (int i = 0; i < clif->bo_count; i++) 442 assert(strcmp(clif->bo[i].name, name) != 0); 443 444 clif->bo[clif->bo_count].name = ralloc_strdup(clif, name); 445 clif->bo[clif->bo_count].offset = offset; 446 clif->bo[clif->bo_count].size = size; 447 clif->bo[clif->bo_count].vaddr = vaddr; 448 clif->bo[clif->bo_count].dumped = false; 449 clif->bo_count++; 450} 451