101e04c3fSmrg/*
201e04c3fSmrg * Copyright © 2016 Broadcom
301e04c3fSmrg *
401e04c3fSmrg * Permission is hereby granted, free of charge, to any person obtaining a
501e04c3fSmrg * copy of this software and associated documentation files (the "Software"),
601e04c3fSmrg * to deal in the Software without restriction, including without limitation
701e04c3fSmrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
801e04c3fSmrg * and/or sell copies of the Software, and to permit persons to whom the
901e04c3fSmrg * Software is furnished to do so, subject to the following conditions:
1001e04c3fSmrg *
1101e04c3fSmrg * The above copyright notice and this permission notice (including the next
1201e04c3fSmrg * paragraph) shall be included in all copies or substantial portions of the
1301e04c3fSmrg * Software.
1401e04c3fSmrg *
1501e04c3fSmrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
1601e04c3fSmrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
1701e04c3fSmrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
1801e04c3fSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
1901e04c3fSmrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
2001e04c3fSmrg * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
2101e04c3fSmrg * IN THE SOFTWARE.
2201e04c3fSmrg */
2301e04c3fSmrg
2401e04c3fSmrg#include <stdio.h>
2501e04c3fSmrg#include <stdlib.h>
2601e04c3fSmrg#include <string.h>
2701e04c3fSmrg#include "drm-uapi/v3d_drm.h"
2801e04c3fSmrg#include "clif_dump.h"
2901e04c3fSmrg#include "clif_private.h"
3001e04c3fSmrg#include "util/list.h"
3101e04c3fSmrg#include "util/ralloc.h"
3201e04c3fSmrg
3301e04c3fSmrg#include "broadcom/cle/v3d_decoder.h"
3401e04c3fSmrg
3501e04c3fSmrgstruct reloc_worklist_entry *
3601e04c3fSmrgclif_dump_add_address_to_worklist(struct clif_dump *clif,
3701e04c3fSmrg                                  enum reloc_worklist_type type,
3801e04c3fSmrg                                  uint32_t addr)
3901e04c3fSmrg{
4001e04c3fSmrg        struct reloc_worklist_entry *entry =
4101e04c3fSmrg                rzalloc(clif, struct reloc_worklist_entry);
4201e04c3fSmrg        if (!entry)
4301e04c3fSmrg                return NULL;
4401e04c3fSmrg
4501e04c3fSmrg        entry->type = type;
4601e04c3fSmrg        entry->addr = addr;
4701e04c3fSmrg
4801e04c3fSmrg        list_addtail(&entry->link, &clif->worklist);
4901e04c3fSmrg
5001e04c3fSmrg        return entry;
5101e04c3fSmrg}
5201e04c3fSmrg
5301e04c3fSmrgstruct clif_dump *
5401e04c3fSmrgclif_dump_init(const struct v3d_device_info *devinfo,
557ec681f3Smrg               FILE *out, bool pretty, bool nobin)
5601e04c3fSmrg{
5701e04c3fSmrg        struct clif_dump *clif = rzalloc(NULL, struct clif_dump);
5801e04c3fSmrg
5901e04c3fSmrg        clif->devinfo = devinfo;
6001e04c3fSmrg        clif->out = out;
6101e04c3fSmrg        clif->spec = v3d_spec_load(devinfo);
6201e04c3fSmrg        clif->pretty = pretty;
637ec681f3Smrg        clif->nobin = nobin;
6401e04c3fSmrg
6501e04c3fSmrg        list_inithead(&clif->worklist);
6601e04c3fSmrg
6701e04c3fSmrg        return clif;
6801e04c3fSmrg}
6901e04c3fSmrg
7001e04c3fSmrgvoid
7101e04c3fSmrgclif_dump_destroy(struct clif_dump *clif)
7201e04c3fSmrg{
7301e04c3fSmrg        ralloc_free(clif);
7401e04c3fSmrg}
7501e04c3fSmrg
7601e04c3fSmrgstruct clif_bo *
7701e04c3fSmrgclif_lookup_bo(struct clif_dump *clif, uint32_t addr)
7801e04c3fSmrg{
7901e04c3fSmrg        for (int i = 0; i < clif->bo_count; i++) {
8001e04c3fSmrg                struct clif_bo *bo = &clif->bo[i];
8101e04c3fSmrg
8201e04c3fSmrg                if (addr >= bo->offset &&
8301e04c3fSmrg                    addr < bo->offset + bo->size) {
8401e04c3fSmrg                        return bo;
8501e04c3fSmrg                }
8601e04c3fSmrg        }
8701e04c3fSmrg
8801e04c3fSmrg        return NULL;
8901e04c3fSmrg}
9001e04c3fSmrg
9101e04c3fSmrgstatic bool
9201e04c3fSmrgclif_lookup_vaddr(struct clif_dump *clif, uint32_t addr, void **vaddr)
9301e04c3fSmrg{
9401e04c3fSmrg        struct clif_bo *bo = clif_lookup_bo(clif, addr);
9501e04c3fSmrg        if (!bo)
9601e04c3fSmrg                return false;
9701e04c3fSmrg
9801e04c3fSmrg        *vaddr = bo->vaddr + addr - bo->offset;
9901e04c3fSmrg        return true;
10001e04c3fSmrg}
10101e04c3fSmrg
10201e04c3fSmrg#define out_uint(_clif, field) out(_clif, "    /* %s = */ %u\n",        \
10301e04c3fSmrg                            #field,  values-> field);
10401e04c3fSmrg
10501e04c3fSmrgstatic bool
10601e04c3fSmrgclif_dump_packet(struct clif_dump *clif, uint32_t offset, const uint8_t *cl,
10701e04c3fSmrg                 uint32_t *size, bool reloc_mode)
10801e04c3fSmrg{
1097ec681f3Smrg        if (clif->devinfo->ver >= 42)
1107ec681f3Smrg                return v3d42_clif_dump_packet(clif, offset, cl, size, reloc_mode);
1117ec681f3Smrg        else if (clif->devinfo->ver >= 41)
11201e04c3fSmrg                return v3d41_clif_dump_packet(clif, offset, cl, size, reloc_mode);
11301e04c3fSmrg        else
11401e04c3fSmrg                return v3d33_clif_dump_packet(clif, offset, cl, size, reloc_mode);
11501e04c3fSmrg}
11601e04c3fSmrg
11701e04c3fSmrgstatic uint32_t
11801e04c3fSmrgclif_dump_cl(struct clif_dump *clif, uint32_t start, uint32_t end,
11901e04c3fSmrg             bool reloc_mode)
12001e04c3fSmrg{
12101e04c3fSmrg        struct clif_bo *bo = clif_lookup_bo(clif, start);
12201e04c3fSmrg        if (!bo) {
12301e04c3fSmrg                out(clif, "Failed to look up address 0x%08x\n",
12401e04c3fSmrg                    start);
12501e04c3fSmrg                return 0;
12601e04c3fSmrg        }
12701e04c3fSmrg
12801e04c3fSmrg        void *start_vaddr = bo->vaddr + start - bo->offset;
12901e04c3fSmrg
13001e04c3fSmrg        /* The end address is optional (for example, a BRANCH instruction
13101e04c3fSmrg         * won't set an end), but is used for BCL/RCL termination.
13201e04c3fSmrg         */
13301e04c3fSmrg        void *end_vaddr = NULL;
13401e04c3fSmrg        if (end && !clif_lookup_vaddr(clif, end, &end_vaddr)) {
13501e04c3fSmrg                out(clif, "Failed to look up address 0x%08x\n",
13601e04c3fSmrg                    end);
13701e04c3fSmrg                return 0;
13801e04c3fSmrg        }
13901e04c3fSmrg
14001e04c3fSmrg        if (!reloc_mode)
14101e04c3fSmrg                out(clif, "@format ctrllist  /* [%s+0x%08x] */\n",
14201e04c3fSmrg                    bo->name, start - bo->offset);
14301e04c3fSmrg
14401e04c3fSmrg        uint32_t size;
14501e04c3fSmrg        uint8_t *cl = start_vaddr;
14601e04c3fSmrg        while (clif_dump_packet(clif, start, cl, &size, reloc_mode)) {
14701e04c3fSmrg                cl += size;
14801e04c3fSmrg                start += size;
14901e04c3fSmrg
15001e04c3fSmrg                if (cl == end_vaddr)
15101e04c3fSmrg                        break;
15201e04c3fSmrg        }
15301e04c3fSmrg
15401e04c3fSmrg        return (void *)cl - bo->vaddr;
15501e04c3fSmrg}
15601e04c3fSmrg
15701e04c3fSmrg/* Walks the worklist, parsing the relocs for any memory regions that might
15801e04c3fSmrg * themselves have additional relocations.
15901e04c3fSmrg */
16001e04c3fSmrgstatic uint32_t
16101e04c3fSmrgclif_dump_gl_shader_state_record(struct clif_dump *clif,
16201e04c3fSmrg                                 struct reloc_worklist_entry *reloc,
16301e04c3fSmrg                                 void *vaddr)
16401e04c3fSmrg{
16501e04c3fSmrg        struct v3d_group *state = v3d_spec_find_struct(clif->spec,
16601e04c3fSmrg                                                       "GL Shader State Record");
16701e04c3fSmrg        struct v3d_group *attr = v3d_spec_find_struct(clif->spec,
16801e04c3fSmrg                                                      "GL Shader State Attribute Record");
16901e04c3fSmrg        assert(state);
17001e04c3fSmrg        assert(attr);
17101e04c3fSmrg        uint32_t offset = 0;
17201e04c3fSmrg
17301e04c3fSmrg        out(clif, "@format shadrec_gl_main\n");
17401e04c3fSmrg        v3d_print_group(clif, state, 0, vaddr + offset);
17501e04c3fSmrg        offset += v3d_group_get_length(state);
17601e04c3fSmrg
17701e04c3fSmrg        for (int i = 0; i < reloc->shader_state.num_attrs; i++) {
17801e04c3fSmrg                out(clif, "@format shadrec_gl_attr /* %d */\n", i);
17901e04c3fSmrg                v3d_print_group(clif, attr, 0, vaddr + offset);
18001e04c3fSmrg                offset += v3d_group_get_length(attr);
18101e04c3fSmrg        }
18201e04c3fSmrg
18301e04c3fSmrg        return offset;
18401e04c3fSmrg}
18501e04c3fSmrg
18601e04c3fSmrgstatic void
18701e04c3fSmrgclif_process_worklist(struct clif_dump *clif)
18801e04c3fSmrg{
18901e04c3fSmrg        list_for_each_entry_safe(struct reloc_worklist_entry, reloc,
19001e04c3fSmrg                                 &clif->worklist, link) {
19101e04c3fSmrg                void *vaddr;
19201e04c3fSmrg                if (!clif_lookup_vaddr(clif, reloc->addr, &vaddr)) {
19301e04c3fSmrg                        out(clif, "Failed to look up address 0x%08x\n",
19401e04c3fSmrg                            reloc->addr);
19501e04c3fSmrg                        continue;
19601e04c3fSmrg                }
19701e04c3fSmrg
19801e04c3fSmrg                switch (reloc->type) {
19901e04c3fSmrg                case reloc_cl:
20001e04c3fSmrg                        clif_dump_cl(clif, reloc->addr, reloc->cl.end, true);
20101e04c3fSmrg                        break;
20201e04c3fSmrg
20301e04c3fSmrg                case reloc_gl_shader_state:
20401e04c3fSmrg                        break;
20501e04c3fSmrg                case reloc_generic_tile_list:
20601e04c3fSmrg                        clif_dump_cl(clif, reloc->addr,
20701e04c3fSmrg                                     reloc->generic_tile_list.end, true);
20801e04c3fSmrg                        break;
20901e04c3fSmrg                }
21001e04c3fSmrg        }
21101e04c3fSmrg}
21201e04c3fSmrg
21301e04c3fSmrgstatic int
21401e04c3fSmrgworklist_entry_compare(const void *a, const void *b)
21501e04c3fSmrg{
21601e04c3fSmrg        return ((*(struct reloc_worklist_entry **)a)->addr -
21701e04c3fSmrg                (*(struct reloc_worklist_entry **)b)->addr);
21801e04c3fSmrg}
21901e04c3fSmrg
22001e04c3fSmrgstatic bool
22101e04c3fSmrgclif_dump_if_blank(struct clif_dump *clif, struct clif_bo *bo,
22201e04c3fSmrg                   uint32_t start, uint32_t end)
22301e04c3fSmrg{
22401e04c3fSmrg        for (int i = start; i < end; i++) {
22501e04c3fSmrg                if (((uint8_t *)bo->vaddr)[i] != 0)
22601e04c3fSmrg                        return false;
22701e04c3fSmrg        }
22801e04c3fSmrg
22901e04c3fSmrg        out(clif, "\n");
23001e04c3fSmrg        out(clif, "@format blank %d /* [%s+0x%08x..0x%08x] */\n", end - start,
23101e04c3fSmrg            bo->name, start, end - 1);
23201e04c3fSmrg        return true;
23301e04c3fSmrg}
23401e04c3fSmrg
23501e04c3fSmrg/* Dumps the binary data in the BO from start to end (relative to the start of
23601e04c3fSmrg * the BO).
23701e04c3fSmrg */
23801e04c3fSmrgstatic void
23901e04c3fSmrgclif_dump_binary(struct clif_dump *clif, struct clif_bo *bo,
24001e04c3fSmrg                 uint32_t start, uint32_t end)
24101e04c3fSmrg{
2427ec681f3Smrg        if (clif->pretty && clif->nobin)
2437ec681f3Smrg                return;
2447ec681f3Smrg
24501e04c3fSmrg        if (start == end)
24601e04c3fSmrg                return;
24701e04c3fSmrg
24801e04c3fSmrg        if (clif_dump_if_blank(clif, bo, start, end))
24901e04c3fSmrg                return;
25001e04c3fSmrg
25101e04c3fSmrg        out(clif, "@format binary /* [%s+0x%08x] */\n",
25201e04c3fSmrg            bo->name, start);
25301e04c3fSmrg
25401e04c3fSmrg        uint32_t offset = start;
25501e04c3fSmrg        int dumped_in_line = 0;
25601e04c3fSmrg        while (offset < end) {
25701e04c3fSmrg                if (clif_dump_if_blank(clif, bo, offset, end))
25801e04c3fSmrg                        return;
25901e04c3fSmrg
26001e04c3fSmrg                if (end - offset >= 4) {
26101e04c3fSmrg                        out(clif, "0x%08x ", *(uint32_t *)(bo->vaddr + offset));
26201e04c3fSmrg                        offset += 4;
26301e04c3fSmrg                } else {
26401e04c3fSmrg                        out(clif, "0x%02x ", *(uint8_t *)(bo->vaddr + offset));
26501e04c3fSmrg                        offset++;
26601e04c3fSmrg                }
26701e04c3fSmrg
26801e04c3fSmrg                if (++dumped_in_line == 8) {
26901e04c3fSmrg                        out(clif, "\n");
27001e04c3fSmrg                        dumped_in_line = 0;
27101e04c3fSmrg                }
27201e04c3fSmrg        }
27301e04c3fSmrg        if (dumped_in_line)
27401e04c3fSmrg                out(clif, "\n");
27501e04c3fSmrg}
27601e04c3fSmrg
27701e04c3fSmrg/* Walks the list of relocations, dumping each buffer's contents (using our
27801e04c3fSmrg * codegenned dump routines for pretty printing, and most importantly proper
27901e04c3fSmrg * address references so that the CLIF parser can relocate buffers).
28001e04c3fSmrg */
28101e04c3fSmrgstatic void
28201e04c3fSmrgclif_dump_buffers(struct clif_dump *clif)
28301e04c3fSmrg{
28401e04c3fSmrg        int num_relocs = 0;
28501e04c3fSmrg        list_for_each_entry(struct reloc_worklist_entry, reloc,
28601e04c3fSmrg                            &clif->worklist, link) {
28701e04c3fSmrg                num_relocs++;
28801e04c3fSmrg        }
28901e04c3fSmrg        struct reloc_worklist_entry **relocs =
29001e04c3fSmrg                ralloc_array(clif, struct reloc_worklist_entry *, num_relocs);
29101e04c3fSmrg        int i = 0;
29201e04c3fSmrg        list_for_each_entry(struct reloc_worklist_entry, reloc,
29301e04c3fSmrg                            &clif->worklist, link) {
29401e04c3fSmrg                relocs[i++] = reloc;
29501e04c3fSmrg        }
29601e04c3fSmrg        qsort(relocs, num_relocs, sizeof(*relocs), worklist_entry_compare);
29701e04c3fSmrg
29801e04c3fSmrg        struct clif_bo *bo = NULL;
29901e04c3fSmrg        uint32_t offset = 0;
30001e04c3fSmrg
30101e04c3fSmrg        for (i = 0; i < num_relocs; i++) {
30201e04c3fSmrg                struct reloc_worklist_entry *reloc = relocs[i];
30301e04c3fSmrg                struct clif_bo *new_bo = clif_lookup_bo(clif, reloc->addr);
30401e04c3fSmrg
30501e04c3fSmrg                if (!new_bo) {
30601e04c3fSmrg                        out(clif, "Failed to look up address 0x%08x\n",
30701e04c3fSmrg                            reloc->addr);
30801e04c3fSmrg                        continue;
30901e04c3fSmrg                }
31001e04c3fSmrg
31101e04c3fSmrg                if (new_bo != bo) {
31201e04c3fSmrg                        if (bo) {
31301e04c3fSmrg                                /* Finish out the last of the last BO. */
31401e04c3fSmrg                                clif_dump_binary(clif, bo,
31501e04c3fSmrg                                                 offset,
31601e04c3fSmrg                                                 bo->size);
31701e04c3fSmrg                        }
31801e04c3fSmrg
31901e04c3fSmrg                        out(clif, "\n");
32001e04c3fSmrg                        out(clif, "@buffer %s\n", new_bo->name);
32101e04c3fSmrg                        bo = new_bo;
32201e04c3fSmrg                        offset = 0;
32301e04c3fSmrg                        bo->dumped = true;
32401e04c3fSmrg                }
32501e04c3fSmrg
32601e04c3fSmrg                int reloc_offset = reloc->addr - bo->offset;
32701e04c3fSmrg                if (offset != reloc_offset)
32801e04c3fSmrg                        clif_dump_binary(clif, bo, offset, reloc_offset);
32901e04c3fSmrg                offset = reloc_offset;
33001e04c3fSmrg
33101e04c3fSmrg                switch (reloc->type) {
33201e04c3fSmrg                case reloc_cl:
33301e04c3fSmrg                        offset = clif_dump_cl(clif, reloc->addr, reloc->cl.end,
33401e04c3fSmrg                                              false);
33501e04c3fSmrg                        out(clif, "\n");
33601e04c3fSmrg                        break;
33701e04c3fSmrg
33801e04c3fSmrg                case reloc_gl_shader_state:
33901e04c3fSmrg                        offset += clif_dump_gl_shader_state_record(clif,
34001e04c3fSmrg                                                                   reloc,
34101e04c3fSmrg                                                                   bo->vaddr +
34201e04c3fSmrg                                                                   offset);
34301e04c3fSmrg                        break;
34401e04c3fSmrg                case reloc_generic_tile_list:
34501e04c3fSmrg                        offset = clif_dump_cl(clif, reloc->addr,
34601e04c3fSmrg                                              reloc->generic_tile_list.end,
34701e04c3fSmrg                                              false);
34801e04c3fSmrg                        break;
34901e04c3fSmrg                }
35001e04c3fSmrg                out(clif, "\n");
35101e04c3fSmrg        }
35201e04c3fSmrg
35301e04c3fSmrg        if (bo) {
35401e04c3fSmrg                clif_dump_binary(clif, bo, offset, bo->size);
35501e04c3fSmrg        }
35601e04c3fSmrg
35701e04c3fSmrg        /* For any BOs that didn't have relocations, just dump them raw. */
35801e04c3fSmrg        for (int i = 0; i < clif->bo_count; i++) {
35901e04c3fSmrg                bo = &clif->bo[i];
36001e04c3fSmrg                if (bo->dumped)
36101e04c3fSmrg                        continue;
36201e04c3fSmrg                out(clif, "@buffer %s\n", bo->name);
36301e04c3fSmrg                clif_dump_binary(clif, bo, 0, bo->size);
36401e04c3fSmrg                out(clif, "\n");
36501e04c3fSmrg        }
36601e04c3fSmrg}
36701e04c3fSmrg
36801e04c3fSmrgvoid
36901e04c3fSmrgclif_dump_add_cl(struct clif_dump *clif, uint32_t start, uint32_t end)
37001e04c3fSmrg{
37101e04c3fSmrg        struct reloc_worklist_entry *entry =
37201e04c3fSmrg                clif_dump_add_address_to_worklist(clif, reloc_cl, start);
37301e04c3fSmrg
37401e04c3fSmrg        entry->cl.end = end;
37501e04c3fSmrg}
37601e04c3fSmrg
37701e04c3fSmrgstatic int
37801e04c3fSmrgclif_bo_offset_compare(const void *a, const void *b)
37901e04c3fSmrg{
38001e04c3fSmrg        return ((struct clif_bo *)a)->offset - ((struct clif_bo *)b)->offset;
38101e04c3fSmrg}
38201e04c3fSmrg
38301e04c3fSmrgvoid
38401e04c3fSmrgclif_dump(struct clif_dump *clif, const struct drm_v3d_submit_cl *submit)
38501e04c3fSmrg{
38601e04c3fSmrg        clif_dump_add_cl(clif, submit->bcl_start, submit->bcl_end);
38701e04c3fSmrg        clif_dump_add_cl(clif, submit->rcl_start, submit->rcl_end);
38801e04c3fSmrg
38901e04c3fSmrg        qsort(clif->bo, clif->bo_count, sizeof(clif->bo[0]),
39001e04c3fSmrg              clif_bo_offset_compare);
39101e04c3fSmrg
39201e04c3fSmrg        /* A buffer needs to be defined before we can emit a CLIF address
39301e04c3fSmrg         * referencing it, so emit them all now.
39401e04c3fSmrg         */
39501e04c3fSmrg        for (int i = 0; i < clif->bo_count; i++) {
39601e04c3fSmrg                out(clif, "@createbuf_aligned 4096 %s\n", clif->bo[i].name);
39701e04c3fSmrg        }
39801e04c3fSmrg
39901e04c3fSmrg        /* Walk the worklist figuring out the locations of structs based on
40001e04c3fSmrg         * the CL contents.
40101e04c3fSmrg         */
40201e04c3fSmrg        clif_process_worklist(clif);
40301e04c3fSmrg
40401e04c3fSmrg        /* Dump the contents of the buffers using the relocations we found to
40501e04c3fSmrg         * pretty-print structures.
40601e04c3fSmrg         */
40701e04c3fSmrg        clif_dump_buffers(clif);
40801e04c3fSmrg
40901e04c3fSmrg        out(clif, "@add_bin 0\n  ");
41001e04c3fSmrg        out_address(clif, submit->bcl_start);
41101e04c3fSmrg        out(clif, "\n  ");
41201e04c3fSmrg        out_address(clif, submit->bcl_end);
41301e04c3fSmrg        out(clif, "\n  ");
41401e04c3fSmrg        out_address(clif, submit->qma);
41501e04c3fSmrg        out(clif, "\n  %d\n  ", submit->qms);
41601e04c3fSmrg        out_address(clif, submit->qts);
41701e04c3fSmrg        out(clif, "\n");
41801e04c3fSmrg        out(clif, "@wait_bin_all_cores\n");
41901e04c3fSmrg
42001e04c3fSmrg        out(clif, "@add_render 0\n  ");
42101e04c3fSmrg        out_address(clif, submit->rcl_start);
42201e04c3fSmrg        out(clif, "\n  ");
42301e04c3fSmrg        out_address(clif, submit->rcl_end);
42401e04c3fSmrg        out(clif, "\n  ");
42501e04c3fSmrg        out_address(clif, submit->qma);
42601e04c3fSmrg        out(clif, "\n");
42701e04c3fSmrg        out(clif, "@wait_render_all_cores\n");
42801e04c3fSmrg}
42901e04c3fSmrg
43001e04c3fSmrgvoid
43101e04c3fSmrgclif_dump_add_bo(struct clif_dump *clif, const char *name,
43201e04c3fSmrg                 uint32_t offset, uint32_t size, void *vaddr)
43301e04c3fSmrg{
43401e04c3fSmrg        if (clif->bo_count >= clif->bo_array_size) {
43501e04c3fSmrg                clif->bo_array_size = MAX2(4, clif->bo_array_size * 2);
43601e04c3fSmrg                clif->bo = reralloc(clif, clif->bo, struct clif_bo,
43701e04c3fSmrg                                    clif->bo_array_size);
43801e04c3fSmrg        }
43901e04c3fSmrg
44001e04c3fSmrg        /* CLIF relocs use the buffer name, so make sure they're unique. */
44101e04c3fSmrg        for (int i = 0; i < clif->bo_count; i++)
44201e04c3fSmrg                assert(strcmp(clif->bo[i].name, name) != 0);
44301e04c3fSmrg
44401e04c3fSmrg        clif->bo[clif->bo_count].name = ralloc_strdup(clif, name);
44501e04c3fSmrg        clif->bo[clif->bo_count].offset = offset;
44601e04c3fSmrg        clif->bo[clif->bo_count].size = size;
44701e04c3fSmrg        clif->bo[clif->bo_count].vaddr = vaddr;
44801e04c3fSmrg        clif->bo[clif->bo_count].dumped = false;
44901e04c3fSmrg        clif->bo_count++;
45001e04c3fSmrg}
451