clif_dump.c revision 01e04c3f
1/* 2 * Copyright © 2016 Broadcom 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24#include <stdio.h> 25#include <stdlib.h> 26#include <string.h> 27#include "drm-uapi/v3d_drm.h" 28#include "clif_dump.h" 29#include "clif_private.h" 30#include "util/list.h" 31#include "util/ralloc.h" 32 33#include "broadcom/cle/v3d_decoder.h" 34 35struct reloc_worklist_entry * 36clif_dump_add_address_to_worklist(struct clif_dump *clif, 37 enum reloc_worklist_type type, 38 uint32_t addr) 39{ 40 struct reloc_worklist_entry *entry = 41 rzalloc(clif, struct reloc_worklist_entry); 42 if (!entry) 43 return NULL; 44 45 entry->type = type; 46 entry->addr = addr; 47 48 list_addtail(&entry->link, &clif->worklist); 49 50 return entry; 51} 52 53struct clif_dump * 54clif_dump_init(const struct v3d_device_info *devinfo, 55 FILE *out, bool pretty) 56{ 57 struct clif_dump *clif = rzalloc(NULL, struct clif_dump); 58 59 clif->devinfo = devinfo; 60 clif->out = out; 61 clif->spec = v3d_spec_load(devinfo); 62 clif->pretty = pretty; 63 64 list_inithead(&clif->worklist); 65 66 return clif; 67} 68 69void 70clif_dump_destroy(struct clif_dump *clif) 71{ 72 ralloc_free(clif); 73} 74 75struct clif_bo * 76clif_lookup_bo(struct clif_dump *clif, uint32_t addr) 77{ 78 for (int i = 0; i < clif->bo_count; i++) { 79 struct clif_bo *bo = &clif->bo[i]; 80 81 if (addr >= bo->offset && 82 addr < bo->offset + bo->size) { 83 return bo; 84 } 85 } 86 87 return NULL; 88} 89 90static bool 91clif_lookup_vaddr(struct clif_dump *clif, uint32_t addr, void **vaddr) 92{ 93 struct clif_bo *bo = clif_lookup_bo(clif, addr); 94 if (!bo) 95 return false; 96 97 *vaddr = bo->vaddr + addr - bo->offset; 98 return true; 99} 100 101#define out_uint(_clif, field) out(_clif, " /* %s = */ %u\n", \ 102 #field, values-> field); 103 104static bool 105clif_dump_packet(struct clif_dump *clif, uint32_t offset, const uint8_t *cl, 106 uint32_t *size, bool reloc_mode) 107{ 108 if (clif->devinfo->ver >= 41) 109 return v3d41_clif_dump_packet(clif, offset, cl, size, reloc_mode); 110 else 111 return v3d33_clif_dump_packet(clif, offset, cl, size, reloc_mode); 112} 113 114static uint32_t 115clif_dump_cl(struct clif_dump *clif, uint32_t start, uint32_t end, 116 bool reloc_mode) 117{ 118 struct clif_bo *bo = clif_lookup_bo(clif, start); 119 if (!bo) { 120 out(clif, "Failed to look up address 0x%08x\n", 121 start); 122 return 0; 123 } 124 125 void *start_vaddr = bo->vaddr + start - bo->offset; 126 127 /* The end address is optional (for example, a BRANCH instruction 128 * won't set an end), but is used for BCL/RCL termination. 129 */ 130 void *end_vaddr = NULL; 131 if (end && !clif_lookup_vaddr(clif, end, &end_vaddr)) { 132 out(clif, "Failed to look up address 0x%08x\n", 133 end); 134 return 0; 135 } 136 137 if (!reloc_mode) 138 out(clif, "@format ctrllist /* [%s+0x%08x] */\n", 139 bo->name, start - bo->offset); 140 141 uint32_t size; 142 uint8_t *cl = start_vaddr; 143 while (clif_dump_packet(clif, start, cl, &size, reloc_mode)) { 144 cl += size; 145 start += size; 146 147 if (cl == end_vaddr) 148 break; 149 } 150 151 return (void *)cl - bo->vaddr; 152} 153 154/* Walks the worklist, parsing the relocs for any memory regions that might 155 * themselves have additional relocations. 156 */ 157static uint32_t 158clif_dump_gl_shader_state_record(struct clif_dump *clif, 159 struct reloc_worklist_entry *reloc, 160 void *vaddr) 161{ 162 struct v3d_group *state = v3d_spec_find_struct(clif->spec, 163 "GL Shader State Record"); 164 struct v3d_group *attr = v3d_spec_find_struct(clif->spec, 165 "GL Shader State Attribute Record"); 166 assert(state); 167 assert(attr); 168 uint32_t offset = 0; 169 170 out(clif, "@format shadrec_gl_main\n"); 171 v3d_print_group(clif, state, 0, vaddr + offset); 172 offset += v3d_group_get_length(state); 173 174 for (int i = 0; i < reloc->shader_state.num_attrs; i++) { 175 out(clif, "@format shadrec_gl_attr /* %d */\n", i); 176 v3d_print_group(clif, attr, 0, vaddr + offset); 177 offset += v3d_group_get_length(attr); 178 } 179 180 return offset; 181} 182 183static void 184clif_process_worklist(struct clif_dump *clif) 185{ 186 list_for_each_entry_safe(struct reloc_worklist_entry, reloc, 187 &clif->worklist, link) { 188 void *vaddr; 189 if (!clif_lookup_vaddr(clif, reloc->addr, &vaddr)) { 190 out(clif, "Failed to look up address 0x%08x\n", 191 reloc->addr); 192 continue; 193 } 194 195 switch (reloc->type) { 196 case reloc_cl: 197 clif_dump_cl(clif, reloc->addr, reloc->cl.end, true); 198 break; 199 200 case reloc_gl_shader_state: 201 break; 202 case reloc_generic_tile_list: 203 clif_dump_cl(clif, reloc->addr, 204 reloc->generic_tile_list.end, true); 205 break; 206 } 207 } 208} 209 210static int 211worklist_entry_compare(const void *a, const void *b) 212{ 213 return ((*(struct reloc_worklist_entry **)a)->addr - 214 (*(struct reloc_worklist_entry **)b)->addr); 215} 216 217static bool 218clif_dump_if_blank(struct clif_dump *clif, struct clif_bo *bo, 219 uint32_t start, uint32_t end) 220{ 221 for (int i = start; i < end; i++) { 222 if (((uint8_t *)bo->vaddr)[i] != 0) 223 return false; 224 } 225 226 out(clif, "\n"); 227 out(clif, "@format blank %d /* [%s+0x%08x..0x%08x] */\n", end - start, 228 bo->name, start, end - 1); 229 return true; 230} 231 232/* Dumps the binary data in the BO from start to end (relative to the start of 233 * the BO). 234 */ 235static void 236clif_dump_binary(struct clif_dump *clif, struct clif_bo *bo, 237 uint32_t start, uint32_t end) 238{ 239 if (start == end) 240 return; 241 242 if (clif_dump_if_blank(clif, bo, start, end)) 243 return; 244 245 out(clif, "@format binary /* [%s+0x%08x] */\n", 246 bo->name, start); 247 248 uint32_t offset = start; 249 int dumped_in_line = 0; 250 while (offset < end) { 251 if (clif_dump_if_blank(clif, bo, offset, end)) 252 return; 253 254 if (end - offset >= 4) { 255 out(clif, "0x%08x ", *(uint32_t *)(bo->vaddr + offset)); 256 offset += 4; 257 } else { 258 out(clif, "0x%02x ", *(uint8_t *)(bo->vaddr + offset)); 259 offset++; 260 } 261 262 if (++dumped_in_line == 8) { 263 out(clif, "\n"); 264 dumped_in_line = 0; 265 } 266 } 267 if (dumped_in_line) 268 out(clif, "\n"); 269} 270 271/* Walks the list of relocations, dumping each buffer's contents (using our 272 * codegenned dump routines for pretty printing, and most importantly proper 273 * address references so that the CLIF parser can relocate buffers). 274 */ 275static void 276clif_dump_buffers(struct clif_dump *clif) 277{ 278 int num_relocs = 0; 279 list_for_each_entry(struct reloc_worklist_entry, reloc, 280 &clif->worklist, link) { 281 num_relocs++; 282 } 283 struct reloc_worklist_entry **relocs = 284 ralloc_array(clif, struct reloc_worklist_entry *, num_relocs); 285 int i = 0; 286 list_for_each_entry(struct reloc_worklist_entry, reloc, 287 &clif->worklist, link) { 288 relocs[i++] = reloc; 289 } 290 qsort(relocs, num_relocs, sizeof(*relocs), worklist_entry_compare); 291 292 struct clif_bo *bo = NULL; 293 uint32_t offset = 0; 294 295 for (i = 0; i < num_relocs; i++) { 296 struct reloc_worklist_entry *reloc = relocs[i]; 297 struct clif_bo *new_bo = clif_lookup_bo(clif, reloc->addr); 298 299 if (!new_bo) { 300 out(clif, "Failed to look up address 0x%08x\n", 301 reloc->addr); 302 continue; 303 } 304 305 if (new_bo != bo) { 306 if (bo) { 307 /* Finish out the last of the last BO. */ 308 clif_dump_binary(clif, bo, 309 offset, 310 bo->size); 311 } 312 313 out(clif, "\n"); 314 out(clif, "@buffer %s\n", new_bo->name); 315 bo = new_bo; 316 offset = 0; 317 bo->dumped = true; 318 } 319 320 int reloc_offset = reloc->addr - bo->offset; 321 if (offset != reloc_offset) 322 clif_dump_binary(clif, bo, offset, reloc_offset); 323 offset = reloc_offset; 324 325 switch (reloc->type) { 326 case reloc_cl: 327 offset = clif_dump_cl(clif, reloc->addr, reloc->cl.end, 328 false); 329 out(clif, "\n"); 330 break; 331 332 case reloc_gl_shader_state: 333 offset += clif_dump_gl_shader_state_record(clif, 334 reloc, 335 bo->vaddr + 336 offset); 337 break; 338 case reloc_generic_tile_list: 339 offset = clif_dump_cl(clif, reloc->addr, 340 reloc->generic_tile_list.end, 341 false); 342 break; 343 } 344 out(clif, "\n"); 345 } 346 347 if (bo) { 348 clif_dump_binary(clif, bo, offset, bo->size); 349 } 350 351 /* For any BOs that didn't have relocations, just dump them raw. */ 352 for (int i = 0; i < clif->bo_count; i++) { 353 bo = &clif->bo[i]; 354 if (bo->dumped) 355 continue; 356 out(clif, "@buffer %s\n", bo->name); 357 clif_dump_binary(clif, bo, 0, bo->size); 358 out(clif, "\n"); 359 } 360} 361 362void 363clif_dump_add_cl(struct clif_dump *clif, uint32_t start, uint32_t end) 364{ 365 struct reloc_worklist_entry *entry = 366 clif_dump_add_address_to_worklist(clif, reloc_cl, start); 367 368 entry->cl.end = end; 369} 370 371static int 372clif_bo_offset_compare(const void *a, const void *b) 373{ 374 return ((struct clif_bo *)a)->offset - ((struct clif_bo *)b)->offset; 375} 376 377void 378clif_dump(struct clif_dump *clif, const struct drm_v3d_submit_cl *submit) 379{ 380 clif_dump_add_cl(clif, submit->bcl_start, submit->bcl_end); 381 clif_dump_add_cl(clif, submit->rcl_start, submit->rcl_end); 382 383 qsort(clif->bo, clif->bo_count, sizeof(clif->bo[0]), 384 clif_bo_offset_compare); 385 386 /* A buffer needs to be defined before we can emit a CLIF address 387 * referencing it, so emit them all now. 388 */ 389 for (int i = 0; i < clif->bo_count; i++) { 390 out(clif, "@createbuf_aligned 4096 %s\n", clif->bo[i].name); 391 } 392 393 /* Walk the worklist figuring out the locations of structs based on 394 * the CL contents. 395 */ 396 clif_process_worklist(clif); 397 398 /* Dump the contents of the buffers using the relocations we found to 399 * pretty-print structures. 400 */ 401 clif_dump_buffers(clif); 402 403 out(clif, "@add_bin 0\n "); 404 out_address(clif, submit->bcl_start); 405 out(clif, "\n "); 406 out_address(clif, submit->bcl_end); 407 out(clif, "\n "); 408 out_address(clif, submit->qma); 409 out(clif, "\n %d\n ", submit->qms); 410 out_address(clif, submit->qts); 411 out(clif, "\n"); 412 out(clif, "@wait_bin_all_cores\n"); 413 414 out(clif, "@add_render 0\n "); 415 out_address(clif, submit->rcl_start); 416 out(clif, "\n "); 417 out_address(clif, submit->rcl_end); 418 out(clif, "\n "); 419 out_address(clif, submit->qma); 420 out(clif, "\n"); 421 out(clif, "@wait_render_all_cores\n"); 422} 423 424void 425clif_dump_add_bo(struct clif_dump *clif, const char *name, 426 uint32_t offset, uint32_t size, void *vaddr) 427{ 428 if (clif->bo_count >= clif->bo_array_size) { 429 clif->bo_array_size = MAX2(4, clif->bo_array_size * 2); 430 clif->bo = reralloc(clif, clif->bo, struct clif_bo, 431 clif->bo_array_size); 432 } 433 434 /* CLIF relocs use the buffer name, so make sure they're unique. */ 435 for (int i = 0; i < clif->bo_count; i++) 436 assert(strcmp(clif->bo[i].name, name) != 0); 437 438 clif->bo[clif->bo_count].name = ralloc_strdup(clif, name); 439 clif->bo[clif->bo_count].offset = offset; 440 clif->bo[clif->bo_count].size = size; 441 clif->bo[clif->bo_count].vaddr = vaddr; 442 clif->bo[clif->bo_count].dumped = false; 443 clif->bo_count++; 444} 445