101e04c3fSmrg/* 201e04c3fSmrg * Copyright © 2017 Intel Corporation 301e04c3fSmrg * 401e04c3fSmrg * Permission is hereby granted, free of charge, to any person obtaining a 501e04c3fSmrg * copy of this software and associated documentation files (the "Software"), 601e04c3fSmrg * to deal in the Software without restriction, including without limitation 701e04c3fSmrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 801e04c3fSmrg * and/or sell copies of the Software, and to permit persons to whom the 901e04c3fSmrg * Software is furnished to do so, subject to the following conditions: 1001e04c3fSmrg * 1101e04c3fSmrg * The above copyright notice and this permission notice (including the next 1201e04c3fSmrg * paragraph) shall be included in all copies or substantial portions of the 1301e04c3fSmrg * Software. 1401e04c3fSmrg * 1501e04c3fSmrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 1601e04c3fSmrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 1701e04c3fSmrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 1801e04c3fSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 1901e04c3fSmrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 2001e04c3fSmrg * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 2101e04c3fSmrg * IN THE SOFTWARE. 2201e04c3fSmrg */ 2301e04c3fSmrg 2401e04c3fSmrg#ifndef GL_NIR_LINKER_H 2501e04c3fSmrg#define GL_NIR_LINKER_H 2601e04c3fSmrg 2701e04c3fSmrg#ifdef __cplusplus 2801e04c3fSmrgextern "C" { 2901e04c3fSmrg#endif 3001e04c3fSmrg 3101e04c3fSmrgstruct gl_context; 3201e04c3fSmrgstruct gl_shader_program; 3301e04c3fSmrg 347ec681f3Smrgstruct gl_nir_linker_options { 357ec681f3Smrg bool fill_parameters; 367ec681f3Smrg}; 377ec681f3Smrg 387ec681f3Smrg#define nir_foreach_gl_uniform_variable(var, shader) \ 397ec681f3Smrg nir_foreach_variable_with_modes(var, shader, nir_var_uniform | \ 407ec681f3Smrg nir_var_mem_ubo | \ 417ec681f3Smrg nir_var_mem_ssbo) 427ec681f3Smrg 437ec681f3Smrgbool gl_nir_link_spirv(struct gl_context *ctx, 447ec681f3Smrg struct gl_shader_program *prog, 457ec681f3Smrg const struct gl_nir_linker_options *options); 467ec681f3Smrg 477ec681f3Smrgbool gl_nir_link_glsl(struct gl_context *ctx, struct gl_shader_program *prog); 487ec681f3Smrg 4901e04c3fSmrgbool gl_nir_link_uniforms(struct gl_context *ctx, 507ec681f3Smrg struct gl_shader_program *prog, 517ec681f3Smrg bool fill_parameters); 5201e04c3fSmrg 5301e04c3fSmrgvoid gl_nir_set_uniform_initializers(struct gl_context *ctx, 5401e04c3fSmrg struct gl_shader_program *prog); 5501e04c3fSmrg 5601e04c3fSmrgvoid nir_build_program_resource_list(struct gl_context *ctx, 577ec681f3Smrg struct gl_shader_program *prog, 587ec681f3Smrg bool rebuild_resourse_list); 5901e04c3fSmrg 6001e04c3fSmrgvoid gl_nir_link_assign_atomic_counter_resources(struct gl_context *ctx, 6101e04c3fSmrg struct gl_shader_program *prog); 6201e04c3fSmrg 637ec681f3Smrgvoid gl_nir_link_check_atomic_counter_resources(struct gl_context *ctx, 647ec681f3Smrg struct gl_shader_program *prog); 657ec681f3Smrg 6601e04c3fSmrgvoid gl_nir_link_assign_xfb_resources(struct gl_context *ctx, 6701e04c3fSmrg struct gl_shader_program *prog); 6801e04c3fSmrg 697ec681f3Smrgbool gl_nir_link_uniform_blocks(struct gl_context *ctx, 707ec681f3Smrg struct gl_shader_program *prog); 717ec681f3Smrg 7201e04c3fSmrg#ifdef __cplusplus 7301e04c3fSmrg} /* extern "C" */ 7401e04c3fSmrg#endif 7501e04c3fSmrg 7601e04c3fSmrg#endif /* GL_NIR_LINKER_H */ 77