eglsurface.h revision 3464ebd5
1/************************************************************************** 2 * 3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com> 5 * Copyright 2010 LunarG, Inc. 6 * All Rights Reserved. 7 * 8 * Permission is hereby granted, free of charge, to any person obtaining a 9 * copy of this software and associated documentation files (the 10 * "Software"), to deal in the Software without restriction, including 11 * without limitation the rights to use, copy, modify, merge, publish, 12 * distribute, sub license, and/or sell copies of the Software, and to 13 * permit persons to whom the Software is furnished to do so, subject to 14 * the following conditions: 15 * 16 * The above copyright notice and this permission notice (including the 17 * next paragraph) shall be included in all copies or substantial portions 18 * of the Software. 19 * 20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 21 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 23 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 24 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 25 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 26 * DEALINGS IN THE SOFTWARE. 27 * 28 **************************************************************************/ 29 30 31#ifndef EGLSURFACE_INCLUDED 32#define EGLSURFACE_INCLUDED 33 34 35#include "egltypedefs.h" 36#include "egldisplay.h" 37 38 39/** 40 * "Base" class for device driver surfaces. 41 */ 42struct _egl_surface 43{ 44 /* A surface is a display resource */ 45 _EGLResource Resource; 46 47 /* The context that is currently bound to the surface */ 48 _EGLContext *CurrentContext; 49 50 _EGLConfig *Config; 51 52 EGLint Type; /* one of EGL_WINDOW_BIT, EGL_PIXMAP_BIT or EGL_PBUFFER_BIT */ 53 54 /* attributes set by attribute list */ 55 EGLint Width, Height; 56 EGLenum TextureFormat; 57 EGLenum TextureTarget; 58 EGLBoolean MipmapTexture; 59 EGLBoolean LargestPbuffer; 60 EGLenum RenderBuffer; 61 EGLenum VGAlphaFormat; 62 EGLenum VGColorspace; 63 64 /* attributes set by eglSurfaceAttrib */ 65 EGLint MipmapLevel; 66 EGLenum MultisampleResolve; 67 EGLenum SwapBehavior; 68 69 EGLint HorizontalResolution, VerticalResolution; 70 EGLint AspectRatio; 71 72 EGLint SwapInterval; 73 74 /* True if the surface is bound to an OpenGL ES texture */ 75 EGLBoolean BoundToTexture; 76}; 77 78 79PUBLIC EGLBoolean 80_eglInitSurface(_EGLSurface *surf, _EGLDisplay *dpy, EGLint type, 81 _EGLConfig *config, const EGLint *attrib_list); 82 83 84extern EGLBoolean 85_eglQuerySurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint attribute, EGLint *value); 86 87 88extern EGLBoolean 89_eglSurfaceAttrib(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint attribute, EGLint value); 90 91 92PUBLIC extern EGLBoolean 93_eglBindTexImage(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint buffer); 94 95 96extern EGLBoolean 97_eglSwapInterval(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint interval); 98 99 100/** 101 * Increment reference count for the surface. 102 */ 103static INLINE _EGLSurface * 104_eglGetSurface(_EGLSurface *surf) 105{ 106 if (surf) 107 _eglGetResource(&surf->Resource); 108 return surf; 109} 110 111 112/** 113 * Decrement reference count for the surface. 114 */ 115static INLINE EGLBoolean 116_eglPutSurface(_EGLSurface *surf) 117{ 118 return (surf) ? _eglPutResource(&surf->Resource) : EGL_FALSE; 119} 120 121 122/** 123 * Link a surface to its display and return the handle of the link. 124 * The handle can be passed to client directly. 125 */ 126static INLINE EGLSurface 127_eglLinkSurface(_EGLSurface *surf) 128{ 129 _eglLinkResource(&surf->Resource, _EGL_RESOURCE_SURFACE); 130 return (EGLSurface) surf; 131} 132 133 134/** 135 * Unlink a linked surface from its display. 136 * Accessing an unlinked surface should generate EGL_BAD_SURFACE error. 137 */ 138static INLINE void 139_eglUnlinkSurface(_EGLSurface *surf) 140{ 141 _eglUnlinkResource(&surf->Resource, _EGL_RESOURCE_SURFACE); 142} 143 144 145/** 146 * Lookup a handle to find the linked surface. 147 * Return NULL if the handle has no corresponding linked surface. 148 */ 149static INLINE _EGLSurface * 150_eglLookupSurface(EGLSurface surface, _EGLDisplay *dpy) 151{ 152 _EGLSurface *surf = (_EGLSurface *) surface; 153 if (!dpy || !_eglCheckResource((void *) surf, _EGL_RESOURCE_SURFACE, dpy)) 154 surf = NULL; 155 return surf; 156} 157 158 159/** 160 * Return the handle of a linked surface, or EGL_NO_SURFACE. 161 */ 162static INLINE EGLSurface 163_eglGetSurfaceHandle(_EGLSurface *surf) 164{ 165 _EGLResource *res = (_EGLResource *) surf; 166 return (res && _eglIsResourceLinked(res)) ? 167 (EGLSurface) surf : EGL_NO_SURFACE; 168} 169 170 171#endif /* EGLSURFACE_INCLUDED */ 172