1/* 2 * Copyright (C) 2018 Rob Clark <robclark@freedesktop.org> 3 * Copyright © 2018-2019 Google, Inc. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the "Software"), 7 * to deal in the Software without restriction, including without limitation 8 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 9 * and/or sell copies of the Software, and to permit persons to whom the 10 * Software is furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice (including the next 13 * paragraph) shall be included in all copies or substantial portions of the 14 * Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 22 * SOFTWARE. 23 * 24 * Authors: 25 * Rob Clark <robclark@freedesktop.org> 26 */ 27 28#include <stdio.h> 29 30#include "freedreno_layout.h" 31 32void 33fdl5_layout(struct fdl_layout *layout, enum pipe_format format, 34 uint32_t nr_samples, uint32_t width0, uint32_t height0, 35 uint32_t depth0, uint32_t mip_levels, uint32_t array_size, 36 bool is_3d) 37{ 38 assert(nr_samples > 0); 39 layout->width0 = width0; 40 layout->height0 = height0; 41 layout->depth0 = depth0; 42 43 layout->cpp = util_format_get_blocksize(format); 44 layout->cpp *= nr_samples; 45 layout->cpp_shift = ffs(layout->cpp) - 1; 46 47 layout->format = format; 48 layout->nr_samples = nr_samples; 49 layout->layer_first = !is_3d; 50 51 uint32_t heightalign = layout->cpp == 1 ? 32 : 16; 52 /* in layer_first layout, the level (slice) contains just one 53 * layer (since in fact the layer contains the slices) 54 */ 55 uint32_t layers_in_level = layout->layer_first ? 1 : array_size; 56 57 /* use 128 pixel alignment for cpp=1 and cpp=2 */ 58 if (layout->cpp < 4 && layout->tile_mode) 59 fdl_set_pitchalign(layout, fdl_cpp_shift(layout) + 7); 60 else 61 fdl_set_pitchalign(layout, fdl_cpp_shift(layout) + 6); 62 63 for (uint32_t level = 0; level < mip_levels; level++) { 64 struct fdl_slice *slice = &layout->slices[level]; 65 uint32_t tile_mode = fdl_tile_mode(layout, level); 66 uint32_t pitch = fdl_pitch(layout, level); 67 uint32_t nblocksy = 68 util_format_get_nblocksy(format, u_minify(height0, level)); 69 70 if (tile_mode) { 71 nblocksy = align(nblocksy, heightalign); 72 } else { 73 /* The blits used for mem<->gmem work at a granularity of 74 * 32x32, which can cause faults due to over-fetch on the 75 * last level. The simple solution is to over-allocate a 76 * bit the last level to ensure any over-fetch is harmless. 77 * The pitch is already sufficiently aligned, but height 78 * may not be: 79 */ 80 if (level == mip_levels - 1) 81 nblocksy = align(nblocksy, 32); 82 } 83 84 slice->offset = layout->size; 85 86 const int alignment = is_3d ? 4096 : 1; 87 88 /* 1d array and 2d array textures must all have the same layer size 89 * for each miplevel on a3xx. 3d textures can have different layer 90 * sizes for high levels, but the hw auto-sizer is buggy (or at least 91 * different than what this code does), so as soon as the layer size 92 * range gets into range, we stop reducing it. 93 */ 94 if (is_3d && (level == 1 || 95 (level > 1 && layout->slices[level - 1].size0 > 0xf000))) 96 slice->size0 = align(nblocksy * pitch, alignment); 97 else if (level == 0 || layout->layer_first || alignment == 1) 98 slice->size0 = align(nblocksy * pitch, alignment); 99 else 100 slice->size0 = layout->slices[level - 1].size0; 101 102 layout->size += slice->size0 * u_minify(depth0, level) * layers_in_level; 103 } 104} 105