1/**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29  * Authors:
30  *   Keith Whitwell <keithw@vmware.com>
31  */
32
33#include "draw/draw_context.h"
34#include "draw/draw_gs.h"
35#include "draw/draw_tess.h"
36#include "draw/draw_private.h"
37#include "draw/draw_pt.h"
38#include "draw/draw_vbuf.h"
39#include "draw/draw_vs.h"
40#include "tgsi/tgsi_dump.h"
41#include "util/u_math.h"
42#include "util/u_prim.h"
43#include "util/format/u_format.h"
44#include "util/u_draw.h"
45
46
47DEBUG_GET_ONCE_BOOL_OPTION(draw_fse, "DRAW_FSE", FALSE)
48DEBUG_GET_ONCE_BOOL_OPTION(draw_no_fse, "DRAW_NO_FSE", FALSE)
49
50/* Overall we split things into:
51 *     - frontend -- prepare fetch_elts, draw_elts - eg vsplit
52 *     - middle   -- fetch, shade, cliptest, viewport
53 *     - pipeline -- the prim pipeline: clipping, wide lines, etc
54 *     - backend  -- the vbuf_render provided by the driver.
55 */
56static boolean
57draw_pt_arrays(struct draw_context *draw,
58               unsigned prim,
59               bool index_bias_varies,
60               const struct pipe_draw_start_count_bias *draw_info,
61               unsigned num_draws)
62{
63   struct draw_pt_front_end *frontend = NULL;
64   struct draw_pt_middle_end *middle = NULL;
65   unsigned opt = PT_SHADE;
66
67   unsigned out_prim = prim;
68
69   if (draw->gs.geometry_shader)
70      out_prim = draw->gs.geometry_shader->output_primitive;
71   else if (draw->tes.tess_eval_shader)
72      out_prim = get_tes_output_prim(draw->tes.tess_eval_shader);
73
74   if (!draw->render) {
75      opt |= PT_PIPELINE;
76   }
77
78   if (draw_need_pipeline(draw,
79                           draw->rasterizer,
80                           out_prim)) {
81      opt |= PT_PIPELINE;
82   }
83
84   if ((draw->clip_xy ||
85         draw->clip_z ||
86         draw->clip_user) && !draw->pt.test_fse) {
87      opt |= PT_CLIPTEST;
88   }
89
90   if (draw->pt.middle.llvm) {
91      middle = draw->pt.middle.llvm;
92   } else {
93      if (opt == PT_SHADE && !draw->pt.no_fse)
94         middle = draw->pt.middle.fetch_shade_emit;
95      else
96         middle = draw->pt.middle.general;
97   }
98
99   frontend = draw->pt.frontend;
100
101   if (frontend) {
102      if (draw->pt.prim != prim || draw->pt.opt != opt) {
103         /* In certain conditions switching primitives requires us to flush
104          * and validate the different stages. One example is when smooth
105          * lines are active but first drawn with triangles and then with
106          * lines.
107          */
108         draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
109         frontend = NULL;
110      } else if (draw->pt.eltSize != draw->pt.user.eltSize) {
111         /* Flush draw state if eltSize changed.
112          * This could be improved so only the frontend is flushed since it
113          * converts all indices to ushorts and the fetch part of the middle
114          * always prepares both linear and indexed.
115          */
116         frontend->flush( frontend, DRAW_FLUSH_STATE_CHANGE );
117         frontend = NULL;
118      }
119   }
120
121   if (!frontend) {
122      frontend = draw->pt.front.vsplit;
123
124      frontend->prepare( frontend, prim, middle, opt );
125
126      draw->pt.frontend = frontend;
127      draw->pt.eltSize = draw->pt.user.eltSize;
128      draw->pt.prim = prim;
129      draw->pt.opt = opt;
130   }
131
132   if (draw->pt.rebind_parameters) {
133      /* update constants, viewport dims, clip planes, etc */
134      middle->bind_parameters(middle);
135      draw->pt.rebind_parameters = FALSE;
136   }
137
138
139   for (unsigned i = 0; i < num_draws; i++) {
140      unsigned count = draw_info[i].count;
141      /* Sanitize primitive length:
142       */
143      unsigned first, incr;
144
145      if (prim == PIPE_PRIM_PATCHES) {
146         first = draw->pt.vertices_per_patch;
147         incr = draw->pt.vertices_per_patch;
148      } else
149         draw_pt_split_prim(prim, &first, &incr);
150      count = draw_pt_trim_count(draw_info[i].count, first, incr);
151      draw->pt.user.eltBias = draw->pt.user.eltSize ?
152                              (index_bias_varies ? draw_info[i].index_bias : draw_info[0].index_bias) :
153                              0;
154      if (count >= first)
155         frontend->run( frontend, draw_info[i].start, count );
156
157      if (draw->pt.user.increment_draw_id)
158         draw->pt.user.drawid++;
159   }
160
161   return TRUE;
162}
163
164void draw_pt_flush( struct draw_context *draw, unsigned flags )
165{
166   assert(flags);
167
168   if (draw->pt.frontend) {
169      draw->pt.frontend->flush( draw->pt.frontend, flags );
170
171      /* don't prepare if we only are flushing the backend */
172      if (flags & DRAW_FLUSH_STATE_CHANGE)
173         draw->pt.frontend = NULL;
174   }
175
176   if (flags & DRAW_FLUSH_PARAMETER_CHANGE) {
177      draw->pt.rebind_parameters = TRUE;
178   }
179}
180
181
182
183boolean draw_pt_init( struct draw_context *draw )
184{
185   draw->pt.test_fse = debug_get_option_draw_fse();
186   draw->pt.no_fse = debug_get_option_draw_no_fse();
187
188   draw->pt.front.vsplit = draw_pt_vsplit(draw);
189   if (!draw->pt.front.vsplit)
190      return FALSE;
191
192   draw->pt.middle.fetch_shade_emit = draw_pt_middle_fse( draw );
193   if (!draw->pt.middle.fetch_shade_emit)
194      return FALSE;
195
196   draw->pt.middle.general = draw_pt_fetch_pipeline_or_emit( draw );
197   if (!draw->pt.middle.general)
198      return FALSE;
199
200#ifdef DRAW_LLVM_AVAILABLE
201   if (draw->llvm)
202      draw->pt.middle.llvm = draw_pt_fetch_pipeline_or_emit_llvm( draw );
203#endif
204
205   return TRUE;
206}
207
208
209void draw_pt_destroy( struct draw_context *draw )
210{
211   if (draw->pt.middle.llvm) {
212      draw->pt.middle.llvm->destroy( draw->pt.middle.llvm );
213      draw->pt.middle.llvm = NULL;
214   }
215
216   if (draw->pt.middle.general) {
217      draw->pt.middle.general->destroy( draw->pt.middle.general );
218      draw->pt.middle.general = NULL;
219   }
220
221   if (draw->pt.middle.fetch_shade_emit) {
222      draw->pt.middle.fetch_shade_emit->destroy( draw->pt.middle.fetch_shade_emit );
223      draw->pt.middle.fetch_shade_emit = NULL;
224   }
225
226   if (draw->pt.front.vsplit) {
227      draw->pt.front.vsplit->destroy( draw->pt.front.vsplit );
228      draw->pt.front.vsplit = NULL;
229   }
230}
231
232
233/**
234 * Debug- print the first 'count' vertices.
235 */
236static void
237draw_print_arrays(struct draw_context *draw, uint prim, int start, uint count, int index_bias)
238{
239   uint i;
240
241   debug_printf("Draw arrays(prim = %u, start = %u, count = %u)\n",
242                prim, start, count);
243
244   for (i = 0; i < count; i++) {
245      uint ii = 0;
246      uint j;
247
248      if (draw->pt.user.eltSize) {
249         /* indexed arrays */
250
251         switch (draw->pt.user.eltSize) {
252         case 1:
253            {
254               const ubyte *elem = (const ubyte *) draw->pt.user.elts;
255               ii = elem[start + i];
256            }
257            break;
258         case 2:
259            {
260               const ushort *elem = (const ushort *) draw->pt.user.elts;
261               ii = elem[start + i];
262            }
263            break;
264         case 4:
265            {
266               const uint *elem = (const uint *) draw->pt.user.elts;
267               ii = elem[start + i];
268            }
269            break;
270         default:
271            assert(0);
272            return;
273         }
274         ii += index_bias;
275         debug_printf("Element[%u + %u] + %i -> Vertex %u:\n", start, i,
276                      index_bias, ii);
277      }
278      else {
279         /* non-indexed arrays */
280         ii = start + i;
281         debug_printf("Vertex %u:\n", ii);
282      }
283
284      for (j = 0; j < draw->pt.nr_vertex_elements; j++) {
285         uint buf = draw->pt.vertex_element[j].vertex_buffer_index;
286         ubyte *ptr = (ubyte *) draw->pt.user.vbuffer[buf].map;
287
288         if (draw->pt.vertex_element[j].instance_divisor) {
289            ii = draw->instance_id / draw->pt.vertex_element[j].instance_divisor;
290         }
291
292         ptr += draw->pt.vertex_buffer[buf].buffer_offset;
293         ptr += draw->pt.vertex_buffer[buf].stride * ii;
294         ptr += draw->pt.vertex_element[j].src_offset;
295
296         debug_printf("  Attr %u: ", j);
297         switch (draw->pt.vertex_element[j].src_format) {
298         case PIPE_FORMAT_R32_FLOAT:
299            {
300               float *v = (float *) ptr;
301               debug_printf("R %f  @ %p\n", v[0], (void *) v);
302            }
303            break;
304         case PIPE_FORMAT_R32G32_FLOAT:
305            {
306               float *v = (float *) ptr;
307               debug_printf("RG %f %f  @ %p\n", v[0], v[1], (void *) v);
308            }
309            break;
310         case PIPE_FORMAT_R32G32B32_FLOAT:
311            {
312               float *v = (float *) ptr;
313               debug_printf("RGB %f %f %f  @ %p\n", v[0], v[1], v[2], (void *) v);
314            }
315            break;
316         case PIPE_FORMAT_R32G32B32A32_FLOAT:
317            {
318               float *v = (float *) ptr;
319               debug_printf("RGBA %f %f %f %f  @ %p\n", v[0], v[1], v[2], v[3],
320                            (void *) v);
321            }
322            break;
323         case PIPE_FORMAT_B8G8R8A8_UNORM:
324            {
325               ubyte *u = (ubyte *) ptr;
326               debug_printf("BGRA %d %d %d %d  @ %p\n", u[0], u[1], u[2], u[3],
327                            (void *) u);
328            }
329            break;
330         case PIPE_FORMAT_A8R8G8B8_UNORM:
331            {
332               ubyte *u = (ubyte *) ptr;
333               debug_printf("ARGB %d %d %d %d  @ %p\n", u[0], u[1], u[2], u[3],
334                            (void *) u);
335            }
336            break;
337         default:
338            debug_printf("other format %s (fix me)\n",
339                     util_format_name(draw->pt.vertex_element[j].src_format));
340         }
341      }
342   }
343}
344
345
346/** Helper code for below */
347static inline void
348prim_restart_loop(struct draw_context *draw,
349                  const struct pipe_draw_info *info,
350                  const struct pipe_draw_start_count_bias *draw_info,
351                  const void *elements)
352{
353   const unsigned elt_max = draw->pt.user.eltMax;
354   struct pipe_draw_start_count_bias cur = *draw_info;
355   cur.count = 0;
356
357   /* The largest index within a loop using the i variable as the index.
358    * Used for overflow detection */
359   const unsigned MAX_LOOP_IDX = 0xffffffff;
360
361   for (unsigned j = 0; j < draw_info->count; j++) {
362      unsigned restart_idx = 0;
363      unsigned i = draw_overflow_uadd(draw_info->start, j, MAX_LOOP_IDX);
364      switch (draw->pt.user.eltSize) {
365      case 1:
366         restart_idx = ((const uint8_t*)elements)[i];
367         break;
368      case 2:
369         restart_idx = ((const uint16_t*)elements)[i];
370         break;
371      case 4:
372         restart_idx = ((const uint32_t*)elements)[i];
373         break;
374      default:
375         assert(0 && "bad eltSize in draw_arrays()");
376      }
377
378      if (i < elt_max && restart_idx == info->restart_index) {
379         if (cur.count > 0) {
380            /* draw elts up to prev pos */
381            draw_pt_arrays(draw, info->mode, info->index_bias_varies, &cur, 1);
382         }
383         /* begin new prim at next elt */
384         cur.start = i + 1;
385         cur.count = 0;
386      }
387      else {
388         cur.count++;
389      }
390   }
391   if (cur.count > 0) {
392      draw_pt_arrays(draw, info->mode, info->index_bias_varies, &cur, 1);
393   }
394}
395
396/**
397 * For drawing prims with primitive restart enabled.
398 * Scan for restart indexes and draw the runs of elements/vertices between
399 * the restarts.
400 */
401static void
402draw_pt_arrays_restart(struct draw_context *draw,
403                       const struct pipe_draw_info *info,
404                       const struct pipe_draw_start_count_bias *draw_info,
405                       unsigned num_draws)
406{
407   const unsigned prim = info->mode;
408
409   assert(info->primitive_restart);
410
411   if (draw->pt.user.eltSize) {
412      /* indexed prims (draw_elements) */
413      for (unsigned i = 0; i < num_draws; i++)
414         prim_restart_loop(draw, info, &draw_info[i], draw->pt.user.elts);
415   }
416   else {
417      /* Non-indexed prims (draw_arrays).
418       * Primitive restart should have been handled in gallium frontends.
419       */
420      draw_pt_arrays(draw, prim, info->index_bias_varies, draw_info, num_draws);
421   }
422}
423
424
425/**
426 * Resolve true values within pipe_draw_info.
427 * If we're rendering from transform feedback/stream output
428 * buffers both the count and max_index need to be computed
429 * from the attached stream output target.
430 */
431static void
432resolve_draw_info(const struct pipe_draw_info *raw_info,
433                  const struct pipe_draw_indirect_info *indirect,
434                  const struct pipe_draw_start_count_bias *raw_draw,
435                  struct pipe_draw_info *info,
436                  struct pipe_draw_start_count_bias *draw,
437                  struct pipe_vertex_buffer *vertex_buffer)
438{
439   memcpy(info, raw_info, sizeof(struct pipe_draw_info));
440   memcpy(draw, raw_draw, sizeof(struct pipe_draw_start_count_bias));
441
442   struct draw_so_target *target =
443      (struct draw_so_target *)indirect->count_from_stream_output;
444   assert(vertex_buffer != NULL);
445   draw->count = vertex_buffer->stride == 0 ? 0 :
446                    target->internal_offset / vertex_buffer->stride;
447
448   /* Stream output draw can not be indexed */
449   debug_assert(!info->index_size);
450   info->max_index = draw->count - 1;
451}
452
453/*
454 * Loop over all instances and execute draws for them.
455 */
456static void
457draw_instances(struct draw_context *draw,
458               unsigned drawid_offset,
459               const struct pipe_draw_info *info,
460               const struct pipe_draw_start_count_bias *draws,
461               unsigned num_draws)
462{
463   unsigned instance;
464
465   draw->start_instance = info->start_instance;
466
467   for (instance = 0; instance < info->instance_count; instance++) {
468      unsigned instance_idx = instance + info->start_instance;
469      draw->instance_id = instance;
470      /* check for overflow */
471      if (instance_idx < instance ||
472          instance_idx < draw->start_instance) {
473         /* if we overflown just set the instance id to the max */
474         draw->instance_id = 0xffffffff;
475      }
476
477      draw->pt.user.drawid = drawid_offset;
478      draw_new_instance(draw);
479
480      if (info->primitive_restart) {
481         draw_pt_arrays_restart(draw, info, draws, num_draws);
482      }
483      else {
484         draw_pt_arrays(draw, info->mode, info->index_bias_varies, draws, num_draws);
485      }
486   }
487}
488
489/**
490 * Draw vertex arrays.
491 * This is the main entrypoint into the drawing module.  If drawing an indexed
492 * primitive, the draw_set_indexes() function should have already been called
493 * to specify the element/index buffer information.
494 */
495void
496draw_vbo(struct draw_context *draw,
497         const struct pipe_draw_info *info,
498         unsigned drawid_offset,
499         const struct pipe_draw_indirect_info *indirect,
500         const struct pipe_draw_start_count_bias *draws,
501         unsigned num_draws,
502         uint8_t patch_vertices)
503{
504   unsigned index_limit;
505   unsigned fpstate = util_fpstate_get();
506   struct pipe_draw_info resolved_info;
507   struct pipe_draw_start_count_bias resolved_draw;
508   struct pipe_draw_info *use_info = (struct pipe_draw_info *)info;
509   struct pipe_draw_start_count_bias *use_draws = (struct pipe_draw_start_count_bias *)draws;
510
511   if (info->instance_count == 0)
512      return;
513
514   /* Make sure that denorms are treated like zeros. This is
515    * the behavior required by D3D10. OpenGL doesn't care.
516    */
517   util_fpstate_set_denorms_to_zero(fpstate);
518
519   if (indirect && indirect->count_from_stream_output) {
520      resolve_draw_info(info, indirect, &draws[0], &resolved_info,
521                        &resolved_draw, &(draw->pt.vertex_buffer[0]));
522      use_info = &resolved_info;
523      use_draws = &resolved_draw;
524      num_draws = 1;
525   }
526
527   if (info->index_size)
528      assert(draw->pt.user.elts);
529
530   draw->pt.user.min_index = use_info->index_bounds_valid ? use_info->min_index : 0;
531   draw->pt.user.max_index = use_info->index_bounds_valid ? use_info->max_index : ~0;
532   draw->pt.user.eltSize = use_info->index_size ? draw->pt.user.eltSizeIB : 0;
533   draw->pt.user.drawid = drawid_offset;
534   draw->pt.user.increment_draw_id = use_info->increment_draw_id;
535   draw->pt.user.viewid = 0;
536   draw->pt.vertices_per_patch = patch_vertices;
537
538   if (0) {
539      for (unsigned i = 0; i < num_draws; i++)
540         debug_printf("draw_vbo(mode=%u start=%u count=%u):\n",
541                      use_info->mode, use_draws[i].start, use_draws[i].count);
542   }
543
544   if (0)
545      tgsi_dump(draw->vs.vertex_shader->state.tokens, 0);
546
547   if (0) {
548      unsigned int i;
549      debug_printf("Elements:\n");
550      for (i = 0; i < draw->pt.nr_vertex_elements; i++) {
551         debug_printf("  %u: src_offset=%u  inst_div=%u   vbuf=%u  format=%s\n",
552                      i,
553                      draw->pt.vertex_element[i].src_offset,
554                      draw->pt.vertex_element[i].instance_divisor,
555                      draw->pt.vertex_element[i].vertex_buffer_index,
556                      util_format_name(draw->pt.vertex_element[i].src_format));
557      }
558      debug_printf("Buffers:\n");
559      for (i = 0; i < draw->pt.nr_vertex_buffers; i++) {
560         debug_printf("  %u: stride=%u offset=%u size=%d ptr=%p\n",
561                      i,
562                      draw->pt.vertex_buffer[i].stride,
563                      draw->pt.vertex_buffer[i].buffer_offset,
564                      (int) draw->pt.user.vbuffer[i].size,
565                      draw->pt.user.vbuffer[i].map);
566      }
567   }
568
569   if (0) {
570      for (unsigned i = 0; i < num_draws; i++)
571         draw_print_arrays(draw, use_info->mode, use_draws[i].start, MIN2(use_draws[i].count, 20),
572                           use_info->index_bias_varies ? use_draws[i].index_bias : use_draws[0].index_bias);
573   }
574
575   index_limit = util_draw_max_index(draw->pt.vertex_buffer,
576                                     draw->pt.vertex_element,
577                                     draw->pt.nr_vertex_elements,
578                                     use_info);
579#ifdef DRAW_LLVM_AVAILABLE
580   if (!draw->llvm)
581#endif
582   {
583      if (index_limit == 0) {
584         /* one of the buffers is too small to do any valid drawing */
585         debug_warning("draw: VBO too small to draw anything\n");
586         util_fpstate_set(fpstate);
587         return;
588      }
589   }
590
591   /* If we're collecting stats then make sure we start from scratch */
592   if (draw->collect_statistics) {
593      memset(&draw->statistics, 0, sizeof(draw->statistics));
594   }
595
596   draw->pt.max_index = index_limit - 1;
597   draw->start_index = use_draws[0].start;
598
599   /*
600    * TODO: We could use draw->pt.max_index to further narrow
601    * the min_index/max_index hints given by gallium frontends.
602    */
603
604   if (use_info->view_mask) {
605      u_foreach_bit(i, use_info->view_mask) {
606         draw->pt.user.viewid = i;
607         draw_instances(draw, drawid_offset, use_info, use_draws, num_draws);
608      }
609   } else
610      draw_instances(draw, drawid_offset, use_info, use_draws, num_draws);
611
612   /* If requested emit the pipeline statistics for this run */
613   if (draw->collect_statistics) {
614      draw->render->pipeline_statistics(draw->render, &draw->statistics);
615   }
616   util_fpstate_set(fpstate);
617}
618