1/* 2 * Copyright © 2018 Broadcom 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24#include "pipe/p_screen.h" 25#include "util/u_screen.h" 26 27/** 28 * Helper to use from a pipe_screen->get_param() implementation to return 29 * default values for unsupported PIPE_CAPs. 30 * 31 * Call this function from your pipe_screen->get_param() implementation's 32 * default case, so that implementors of new pipe caps don't need to 33 */ 34int 35u_pipe_screen_get_param_defaults(struct pipe_screen *pscreen, 36 enum pipe_cap param) 37{ 38 assert(param < PIPE_CAP_LAST); 39 40 /* Let's keep these sorted by position in p_defines.h. */ 41 switch (param) { 42 case PIPE_CAP_NPOT_TEXTURES: 43 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: 44 case PIPE_CAP_ANISOTROPIC_FILTER: 45 case PIPE_CAP_POINT_SPRITE: 46 return 0; 47 48 case PIPE_CAP_GRAPHICS: 49 case PIPE_CAP_GL_CLAMP: 50 case PIPE_CAP_MAX_RENDER_TARGETS: 51 return 1; 52 53 case PIPE_CAP_OCCLUSION_QUERY: 54 case PIPE_CAP_QUERY_TIME_ELAPSED: 55 case PIPE_CAP_TEXTURE_SWIZZLE: 56 return 0; 57 58 case PIPE_CAP_MAX_TEXTURE_2D_SIZE: 59 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: 60 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: 61 unreachable("driver must implement these."); 62 63 case PIPE_CAP_TEXTURE_MIRROR_CLAMP: 64 case PIPE_CAP_BLEND_EQUATION_SEPARATE: 65 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD: 66 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES: 67 case PIPE_CAP_VERTEX_SHADER_SATURATE: 68 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: /* enables EXT_transform_feedback */ 69 case PIPE_CAP_PRIMITIVE_RESTART: 70 case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX: 71 case PIPE_CAP_INDEP_BLEND_ENABLE: 72 case PIPE_CAP_INDEP_BLEND_FUNC: 73 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: /* Enables GL_EXT_texture_array */ 74 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: 75 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: 76 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: 77 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: 78 case PIPE_CAP_DEPTH_CLIP_DISABLE: 79 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE: 80 case PIPE_CAP_DEPTH_CLAMP_ENABLE: 81 case PIPE_CAP_SHADER_STENCIL_EXPORT: 82 case PIPE_CAP_TGSI_INSTANCEID: 83 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: 84 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED: 85 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: 86 case PIPE_CAP_SEAMLESS_CUBE_MAP: 87 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE: 88 case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND: 89 return 0; 90 91 case PIPE_CAP_SUPPORTED_PRIM_MODES_WITH_RESTART: 92 case PIPE_CAP_SUPPORTED_PRIM_MODES: 93 return BITFIELD_MASK(PIPE_PRIM_MAX); 94 95 case PIPE_CAP_MIN_TEXEL_OFFSET: 96 /* GL 3.x minimum value. */ 97 return -8; 98 case PIPE_CAP_MAX_TEXEL_OFFSET: 99 return 7; 100 101 case PIPE_CAP_CONDITIONAL_RENDER: 102 case PIPE_CAP_TEXTURE_BARRIER: 103 return 0; 104 105 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS: 106 /* GL_EXT_transform_feedback minimum value. */ 107 return 4; 108 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS: 109 return 64; 110 111 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME: 112 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: 113 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: 114 case PIPE_CAP_VERTEX_COLOR_CLAMPED: 115 return 0; 116 117 case PIPE_CAP_GLSL_FEATURE_LEVEL: 118 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY: 119 /* Minimum GLSL level implemented by gallium drivers. */ 120 return 120; 121 122 case PIPE_CAP_ESSL_FEATURE_LEVEL: 123 /* Tell gallium frontend to fallback to PIPE_CAP_GLSL_FEATURE_LEVEL */ 124 return 0; 125 126 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: 127 case PIPE_CAP_USER_VERTEX_BUFFERS: 128 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY: 129 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY: 130 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY: 131 case PIPE_CAP_COMPUTE: 132 return 0; 133 134 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: 135 /* GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT default value. */ 136 return 1; 137 138 case PIPE_CAP_START_INSTANCE: 139 case PIPE_CAP_QUERY_TIMESTAMP: 140 case PIPE_CAP_TEXTURE_MULTISAMPLE: 141 return 0; 142 143 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT: 144 /* GL_ARB_map_buffer_alignment minimum value. All drivers expose the 145 * extension. 146 */ 147 return 64; 148 149 case PIPE_CAP_CUBE_MAP_ARRAY: 150 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS: 151 return 0; 152 153 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT: 154 /* GL_EXT_texture_buffer minimum value. */ 155 return 256; 156 157 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY: 158 case PIPE_CAP_TGSI_TEXCOORD: 159 case PIPE_CAP_TEXTURE_BUFFER_SAMPLER: 160 return 0; 161 162 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER: 163 return 1; 164 165 case PIPE_CAP_QUERY_PIPELINE_STATISTICS: 166 case PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE: 167 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK: 168 return 0; 169 170 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE: 171 /* GL_EXT_texture_buffer minimum value. */ 172 return 65536; 173 174 case PIPE_CAP_MAX_VIEWPORTS: 175 return 1; 176 177 case PIPE_CAP_ENDIANNESS: 178 return PIPE_ENDIAN_LITTLE; 179 180 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: 181 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT: 182 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES: 183 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS: 184 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS: /* Enables ARB_texture_gather */ 185 case PIPE_CAP_TEXTURE_GATHER_SM5: 186 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT: 187 case PIPE_CAP_FAKE_SW_MSAA: 188 case PIPE_CAP_TEXTURE_QUERY_LOD: 189 return 0; 190 191 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET: 192 return -8; 193 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET: 194 return 7; 195 196 case PIPE_CAP_SAMPLE_SHADING: 197 case PIPE_CAP_TEXTURE_GATHER_OFFSETS: 198 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION: 199 case PIPE_CAP_MAX_VERTEX_STREAMS: 200 case PIPE_CAP_DRAW_INDIRECT: 201 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE: 202 return 0; 203 204 case PIPE_CAP_VENDOR_ID: 205 case PIPE_CAP_DEVICE_ID: 206 return 0xffffffff; 207 208 case PIPE_CAP_ACCELERATED: 209 case PIPE_CAP_VIDEO_MEMORY: 210 case PIPE_CAP_UMA: 211 unreachable("driver must implement these."); 212 213 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED: 214 return 0; 215 216 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE: 217 /* GL minimum value */ 218 return 2048; 219 220 case PIPE_CAP_SAMPLER_VIEW_TARGET: 221 case PIPE_CAP_CLIP_HALFZ: 222 case PIPE_CAP_VERTEXID_NOBASE: 223 case PIPE_CAP_POLYGON_OFFSET_CLAMP: 224 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: 225 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY: 226 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY_COMPUTE_ONLY: 227 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY: 228 case PIPE_CAP_DEVICE_PROTECTED_CONTENT: 229 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS: 230 case PIPE_CAP_TEXTURE_FLOAT_LINEAR: 231 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR: 232 case PIPE_CAP_DEPTH_BOUNDS_TEST: 233 case PIPE_CAP_TGSI_TXQS: 234 case PIPE_CAP_FORCE_PERSAMPLE_INTERP: 235 return 0; 236 237 /* All drivers should expose this cap, as it is required for applications to 238 * be able to efficiently compile GL shaders from multiple threads during 239 * load. 240 */ 241 case PIPE_CAP_SHAREABLE_SHADERS: 242 return 1; 243 244 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS: 245 case PIPE_CAP_CLEAR_TEXTURE: 246 case PIPE_CAP_CLEAR_SCISSORED: 247 case PIPE_CAP_DRAW_PARAMETERS: 248 case PIPE_CAP_TGSI_PACK_HALF_FLOAT: 249 case PIPE_CAP_MULTI_DRAW_INDIRECT: 250 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS: 251 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL: 252 case PIPE_CAP_TGSI_FS_POINT_IS_SYSVAL: 253 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL: 254 return 0; 255 256 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT: 257 /* Enables GL_ARB_shader_storage_buffer_object */ 258 return 0; 259 260 case PIPE_CAP_INVALIDATE_BUFFER: 261 case PIPE_CAP_GENERATE_MIPMAP: 262 case PIPE_CAP_STRING_MARKER: 263 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS: 264 case PIPE_CAP_QUERY_BUFFER_OBJECT: 265 case PIPE_CAP_QUERY_MEMORY_INFO: /* Enables GL_ATI_meminfo */ 266 return 0; 267 268 case PIPE_CAP_PCI_GROUP: 269 case PIPE_CAP_PCI_BUS: 270 case PIPE_CAP_PCI_DEVICE: 271 case PIPE_CAP_PCI_FUNCTION: 272 unreachable("driver must implement these."); 273 274 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT: 275 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR: 276 case PIPE_CAP_CULL_DISTANCE: 277 case PIPE_CAP_TGSI_VOTE: 278 case PIPE_CAP_MAX_WINDOW_RECTANGLES: /* Enables EXT_window_rectangles */ 279 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED: 280 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS: 281 case PIPE_CAP_VIEWPORT_SWIZZLE: 282 case PIPE_CAP_VIEWPORT_MASK: 283 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS: 284 case PIPE_CAP_TGSI_ARRAY_COMPONENTS: 285 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS: 286 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS: 287 case PIPE_CAP_NATIVE_FENCE_FD: 288 return 0; 289 290 case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS: 291 return 4; /* GLES 2.0 minimum value */ 292 293 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY: 294 case PIPE_CAP_PREFER_BACK_BUFFER_REUSE: 295 return 1; 296 297 case PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS: 298 return 0; 299 300 case PIPE_CAP_FBFETCH: 301 case PIPE_CAP_FBFETCH_COHERENT: 302 case PIPE_CAP_BLEND_EQUATION_ADVANCED: 303 case PIPE_CAP_TGSI_MUL_ZERO_WINS: 304 case PIPE_CAP_DOUBLES: 305 case PIPE_CAP_INT64: 306 case PIPE_CAP_INT64_DIVMOD: 307 case PIPE_CAP_TGSI_TEX_TXF_LZ: 308 case PIPE_CAP_TGSI_CLOCK: 309 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE: 310 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE: 311 case PIPE_CAP_TGSI_BALLOT: 312 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT: 313 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX: 314 case PIPE_CAP_TGSI_DIV: 315 case PIPE_CAP_NIR_ATOMICS_AS_DEREF: 316 return 0; 317 318 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION: 319 /* Drivers generally support this, and it reduces GL overhead just to 320 * throw an error when buffers are mapped. 321 */ 322 return 1; 323 324 case PIPE_CAP_PREFER_IMM_ARRAYS_AS_CONSTBUF: 325 /* Don't unset this unless your driver can do better */ 326 return 1; 327 328 case PIPE_CAP_POST_DEPTH_COVERAGE: 329 case PIPE_CAP_BINDLESS_TEXTURE: 330 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF: 331 case PIPE_CAP_NIR_COMPACT_ARRAYS: 332 case PIPE_CAP_QUERY_SO_OVERFLOW: 333 case PIPE_CAP_MEMOBJ: 334 case PIPE_CAP_LOAD_CONSTBUF: 335 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS: 336 case PIPE_CAP_TILE_RASTER_ORDER: 337 return 0; 338 339 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES: 340 /* nonzero overrides defaults */ 341 return 0; 342 343 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS: 344 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET: 345 case PIPE_CAP_CONTEXT_PRIORITY_MASK: 346 case PIPE_CAP_FENCE_SIGNAL: 347 case PIPE_CAP_CONSTBUF0_FLAGS: 348 case PIPE_CAP_PACKED_UNIFORMS: 349 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES: 350 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES: 351 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES: 352 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES: 353 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS: 354 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE: 355 case PIPE_CAP_CONSERVATIVE_RASTER_INNER_COVERAGE: 356 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS: 357 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS: 358 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS: 359 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS: 360 case PIPE_CAP_TGSI_ATOMFADD: 361 case PIPE_CAP_TGSI_SKIP_SHRINK_IO_ARRAYS: 362 case PIPE_CAP_IMAGE_LOAD_FORMATTED: 363 case PIPE_CAP_PREFER_COMPUTE_FOR_MULTIMEDIA: 364 case PIPE_CAP_FRAGMENT_SHADER_INTERLOCK: 365 case PIPE_CAP_CS_DERIVED_SYSTEM_VALUES_SUPPORTED: 366 case PIPE_CAP_ATOMIC_FLOAT_MINMAX: 367 case PIPE_CAP_SHADER_SAMPLES_IDENTICAL: 368 case PIPE_CAP_TGSI_ATOMINC_WRAP: 369 case PIPE_CAP_TGSI_TG4_COMPONENT_IN_SWIZZLE: 370 case PIPE_CAP_GLSL_ZERO_INIT: 371 return 0; 372 373 case PIPE_CAP_MAX_GS_INVOCATIONS: 374 return 32; 375 376 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE: 377 return 1 << 27; 378 379 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE: 380 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET: 381 return 0; 382 383 case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET: 384 return 2047; 385 386 case PIPE_CAP_SURFACE_SAMPLE_COUNT: 387 return 0; 388 case PIPE_CAP_DEST_SURFACE_SRGB_CONTROL: 389 return 1; 390 391 case PIPE_CAP_MAX_VARYINGS: 392 return 8; 393 394 case PIPE_CAP_COMPUTE_GRID_INFO_LAST_BLOCK: 395 return 0; 396 397 case PIPE_CAP_COMPUTE_SHADER_DERIVATIVES: 398 return 0; 399 400 case PIPE_CAP_THROTTLE: 401 return 1; 402 403 case PIPE_CAP_TEXTURE_SHADOW_LOD: 404 return 0; 405 406 case PIPE_CAP_GL_SPIRV: 407 case PIPE_CAP_GL_SPIRV_VARIABLE_POINTERS: 408 return 0; 409 410 case PIPE_CAP_DEMOTE_TO_HELPER_INVOCATION: 411 return 0; 412 413 case PIPE_CAP_DMABUF: 414#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) 415 return 1; 416#else 417 return 0; 418#endif 419 420 case PIPE_CAP_TEXTURE_SHADOW_MAP: /* Enables ARB_shadow */ 421 return 1; 422 423 case PIPE_CAP_FLATSHADE: 424 case PIPE_CAP_ALPHA_TEST: 425 case PIPE_CAP_POINT_SIZE_FIXED: 426 case PIPE_CAP_TWO_SIDED_COLOR: 427 case PIPE_CAP_CLIP_PLANES: 428 return 1; 429 430 case PIPE_CAP_MAX_VERTEX_BUFFERS: 431 return 16; 432 433 case PIPE_CAP_OPENCL_INTEGER_FUNCTIONS: 434 case PIPE_CAP_INTEGER_MULTIPLY_32X16: 435 return 0; 436 case PIPE_CAP_NIR_IMAGES_AS_DEREF: 437 return 1; 438 439 case PIPE_CAP_FRONTEND_NOOP: 440 /* Enables INTEL_blackhole_render */ 441 return 0; 442 443 case PIPE_CAP_PACKED_STREAM_OUTPUT: 444 return 1; 445 446 case PIPE_CAP_VIEWPORT_TRANSFORM_LOWERED: 447 case PIPE_CAP_PSIZ_CLAMPED: 448 case PIPE_CAP_MAP_UNSYNCHRONIZED_THREAD_SAFE: 449 return 0; 450 451 case PIPE_CAP_GL_BEGIN_END_BUFFER_SIZE: 452 return 512 * 1024; 453 454 case PIPE_CAP_SYSTEM_SVM: 455 case PIPE_CAP_ALPHA_TO_COVERAGE_DITHER_CONTROL: 456 case PIPE_CAP_NO_CLIP_ON_COPY_TEX: 457 case PIPE_CAP_MAX_TEXTURE_MB: 458 case PIPE_CAP_PREFER_REAL_BUFFER_IN_CONSTBUF0: 459 return 0; 460 461 case PIPE_CAP_TEXRECT: 462 return 1; 463 464 case PIPE_CAP_SHADER_ATOMIC_INT64: 465 return 0; 466 467 case PIPE_CAP_SAMPLER_REDUCTION_MINMAX: 468 case PIPE_CAP_SAMPLER_REDUCTION_MINMAX_ARB: 469 return 0; 470 471 case PIPE_CAP_ALLOW_DYNAMIC_VAO_FASTPATH: 472 return 1; 473 474 case PIPE_CAP_EMULATE_NONFIXED_PRIMITIVE_RESTART: 475 case PIPE_CAP_DRAW_VERTEX_STATE: 476 return 0; 477 478 default: 479 unreachable("bad PIPE_CAP_*"); 480 } 481} 482