etnaviv_state.c revision 9f464c52
1/*
2 * Copyright (c) 2012-2015 Etnaviv Project
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
13 * of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 *    Wladimir J. van der Laan <laanwj@gmail.com>
25 *    Christian Gmeiner <christian.gmeiner@gmail.com>
26 */
27
28#include "etnaviv_state.h"
29
30#include "hw/common.xml.h"
31
32#include "etnaviv_blend.h"
33#include "etnaviv_clear_blit.h"
34#include "etnaviv_context.h"
35#include "etnaviv_format.h"
36#include "etnaviv_shader.h"
37#include "etnaviv_surface.h"
38#include "etnaviv_translate.h"
39#include "etnaviv_util.h"
40#include "util/u_framebuffer.h"
41#include "util/u_helpers.h"
42#include "util/u_inlines.h"
43#include "util/u_math.h"
44#include "util/u_memory.h"
45
46static void
47etna_set_stencil_ref(struct pipe_context *pctx, const struct pipe_stencil_ref *sr)
48{
49   struct etna_context *ctx = etna_context(pctx);
50   struct compiled_stencil_ref *cs = &ctx->stencil_ref;
51
52   ctx->stencil_ref_s = *sr;
53
54   cs->PE_STENCIL_CONFIG = VIVS_PE_STENCIL_CONFIG_REF_FRONT(sr->ref_value[0]);
55   /* rest of bits weaved in from depth_stencil_alpha */
56   cs->PE_STENCIL_CONFIG_EXT =
57      VIVS_PE_STENCIL_CONFIG_EXT_REF_BACK(sr->ref_value[0]);
58   ctx->dirty |= ETNA_DIRTY_STENCIL_REF;
59}
60
61static void
62etna_set_clip_state(struct pipe_context *pctx, const struct pipe_clip_state *pcs)
63{
64   /* NOOP */
65}
66
67static void
68etna_set_sample_mask(struct pipe_context *pctx, unsigned sample_mask)
69{
70   struct etna_context *ctx = etna_context(pctx);
71
72   ctx->sample_mask = sample_mask;
73   ctx->dirty |= ETNA_DIRTY_SAMPLE_MASK;
74}
75
76static void
77etna_set_constant_buffer(struct pipe_context *pctx,
78      enum pipe_shader_type shader, uint index,
79      const struct pipe_constant_buffer *cb)
80{
81   struct etna_context *ctx = etna_context(pctx);
82
83   if (unlikely(index > 0)) {
84      DBG("Unhandled buffer index %i", index);
85      return;
86   }
87
88
89   util_copy_constant_buffer(&ctx->constant_buffer[shader], cb);
90
91   /* Note that the state tracker can unbind constant buffers by
92    * passing NULL here. */
93   if (unlikely(!cb || (!cb->buffer && !cb->user_buffer)))
94      return;
95
96   /* there is no support for ARB_uniform_buffer_object */
97   assert(cb->buffer == NULL && cb->user_buffer != NULL);
98
99   ctx->dirty |= ETNA_DIRTY_CONSTBUF;
100}
101
102static void
103etna_update_render_resource(struct pipe_context *pctx, struct pipe_resource *pres)
104{
105   struct etna_resource *res = etna_resource(pres);
106
107   if (res->texture && etna_resource_older(res, etna_resource(res->texture))) {
108      /* The render buffer is older than the texture buffer. Copy it over. */
109      etna_copy_resource(pctx, pres, res->texture, 0, pres->last_level);
110      res->seqno = etna_resource(res->texture)->seqno;
111   }
112}
113
114static void
115etna_set_framebuffer_state(struct pipe_context *pctx,
116      const struct pipe_framebuffer_state *sv)
117{
118   struct etna_context *ctx = etna_context(pctx);
119   struct compiled_framebuffer_state *cs = &ctx->framebuffer;
120   int nr_samples_color = -1;
121   int nr_samples_depth = -1;
122
123   /* Set up TS as well. Warning: this state is used by both the RS and PE */
124   uint32_t ts_mem_config = 0;
125
126   if (sv->nr_cbufs > 0) { /* at least one color buffer? */
127      struct etna_surface *cbuf = etna_surface(sv->cbufs[0]);
128      struct etna_resource *res = etna_resource(cbuf->base.texture);
129      bool color_supertiled = (res->layout & ETNA_LAYOUT_BIT_SUPER) != 0;
130
131      assert(res->layout & ETNA_LAYOUT_BIT_TILE); /* Cannot render to linear surfaces */
132      etna_update_render_resource(pctx, cbuf->base.texture);
133
134      cs->PE_COLOR_FORMAT =
135         VIVS_PE_COLOR_FORMAT_FORMAT(translate_rs_format(cbuf->base.format)) |
136         VIVS_PE_COLOR_FORMAT_COMPONENTS__MASK |
137         VIVS_PE_COLOR_FORMAT_OVERWRITE |
138         COND(color_supertiled, VIVS_PE_COLOR_FORMAT_SUPER_TILED) |
139         COND(color_supertiled && ctx->specs.halti >= 5, VIVS_PE_COLOR_FORMAT_SUPER_TILED_NEW);
140      /* VIVS_PE_COLOR_FORMAT_COMPONENTS() and
141       * VIVS_PE_COLOR_FORMAT_OVERWRITE comes from blend_state
142       * but only if we set the bits above. */
143      /* merged with depth_stencil_alpha */
144      if ((cbuf->surf.offset & 63) ||
145          (((cbuf->surf.stride * 4) & 63) && cbuf->surf.height > 4)) {
146         /* XXX Must make temporary surface here.
147          * Need the same mechanism on gc2000 when we want to do mipmap
148          * generation by
149          * rendering to levels > 1 due to multitiled / tiled conversion. */
150         BUG("Alignment error, trying to render to offset %08x with tile "
151             "stride %i",
152             cbuf->surf.offset, cbuf->surf.stride * 4);
153      }
154
155      if (ctx->specs.pixel_pipes == 1) {
156         cs->PE_COLOR_ADDR = cbuf->reloc[0];
157         cs->PE_COLOR_ADDR.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
158      } else {
159         /* Rendered textures must always be multi-tiled, or single-buffer mode must be supported */
160         assert((res->layout & ETNA_LAYOUT_BIT_MULTI) || ctx->specs.single_buffer);
161         for (int i = 0; i < ctx->specs.pixel_pipes; i++) {
162            cs->PE_PIPE_COLOR_ADDR[i] = cbuf->reloc[i];
163            cs->PE_PIPE_COLOR_ADDR[i].flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
164         }
165      }
166      cs->PE_COLOR_STRIDE = cbuf->surf.stride;
167
168      if (cbuf->surf.ts_size) {
169         cs->TS_COLOR_CLEAR_VALUE = cbuf->level->clear_value;
170
171         cs->TS_COLOR_STATUS_BASE = cbuf->ts_reloc;
172         cs->TS_COLOR_STATUS_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
173
174         cs->TS_COLOR_SURFACE_BASE = cbuf->reloc[0];
175         cs->TS_COLOR_SURFACE_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
176      }
177
178      /* MSAA */
179      if (cbuf->base.texture->nr_samples > 1)
180         ts_mem_config |=
181            VIVS_TS_MEM_CONFIG_COLOR_COMPRESSION | translate_msaa_format(cbuf->base.format);
182
183      nr_samples_color = cbuf->base.texture->nr_samples;
184   } else {
185      /* Clearing VIVS_PE_COLOR_FORMAT_COMPONENTS__MASK and
186       * VIVS_PE_COLOR_FORMAT_OVERWRITE prevents us from overwriting the
187       * color target */
188      cs->PE_COLOR_FORMAT = VIVS_PE_COLOR_FORMAT_OVERWRITE;
189      cs->PE_COLOR_STRIDE = 0;
190      cs->TS_COLOR_STATUS_BASE.bo = NULL;
191      cs->TS_COLOR_SURFACE_BASE.bo = NULL;
192
193      cs->PE_COLOR_ADDR = ctx->dummy_rt_reloc;
194      for (int i = 0; i < ctx->specs.pixel_pipes; i++)
195         cs->PE_PIPE_COLOR_ADDR[i] = ctx->dummy_rt_reloc;
196   }
197
198   if (sv->zsbuf != NULL) {
199      struct etna_surface *zsbuf = etna_surface(sv->zsbuf);
200      struct etna_resource *res = etna_resource(zsbuf->base.texture);
201
202      etna_update_render_resource(pctx, zsbuf->base.texture);
203
204      assert(res->layout &ETNA_LAYOUT_BIT_TILE); /* Cannot render to linear surfaces */
205
206      uint32_t depth_format = translate_depth_format(zsbuf->base.format);
207      unsigned depth_bits =
208         depth_format == VIVS_PE_DEPTH_CONFIG_DEPTH_FORMAT_D16 ? 16 : 24;
209      bool depth_supertiled = (res->layout & ETNA_LAYOUT_BIT_SUPER) != 0;
210
211      cs->PE_DEPTH_CONFIG =
212         depth_format |
213         COND(depth_supertiled, VIVS_PE_DEPTH_CONFIG_SUPER_TILED) |
214         VIVS_PE_DEPTH_CONFIG_DEPTH_MODE_Z |
215         COND(ctx->specs.halti >= 5, VIVS_PE_DEPTH_CONFIG_DISABLE_ZS) /* Needs to be enabled on GC7000, otherwise depth writes hang w/ TS - apparently it does something else now */
216         ;
217      /* VIVS_PE_DEPTH_CONFIG_ONLY_DEPTH */
218      /* merged with depth_stencil_alpha */
219
220      if (ctx->specs.pixel_pipes == 1) {
221         cs->PE_DEPTH_ADDR = zsbuf->reloc[0];
222         cs->PE_DEPTH_ADDR.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
223      } else {
224         for (int i = 0; i < ctx->specs.pixel_pipes; i++) {
225            cs->PE_PIPE_DEPTH_ADDR[i] = zsbuf->reloc[i];
226            cs->PE_PIPE_DEPTH_ADDR[i].flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
227         }
228      }
229
230      cs->PE_DEPTH_STRIDE = zsbuf->surf.stride;
231      cs->PE_HDEPTH_CONTROL = VIVS_PE_HDEPTH_CONTROL_FORMAT_DISABLED;
232      cs->PE_DEPTH_NORMALIZE = fui(exp2f(depth_bits) - 1.0f);
233
234      if (zsbuf->surf.ts_size) {
235         cs->TS_DEPTH_CLEAR_VALUE = zsbuf->level->clear_value;
236
237         cs->TS_DEPTH_STATUS_BASE = zsbuf->ts_reloc;
238         cs->TS_DEPTH_STATUS_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
239
240         cs->TS_DEPTH_SURFACE_BASE = zsbuf->reloc[0];
241         cs->TS_DEPTH_SURFACE_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
242      }
243
244      ts_mem_config |= COND(depth_bits == 16, VIVS_TS_MEM_CONFIG_DEPTH_16BPP);
245
246      /* MSAA */
247      if (zsbuf->base.texture->nr_samples > 1)
248         /* XXX VIVS_TS_MEM_CONFIG_DEPTH_COMPRESSION;
249          * Disable without MSAA for now, as it causes corruption in glquake. */
250         ts_mem_config |= VIVS_TS_MEM_CONFIG_DEPTH_COMPRESSION;
251
252      nr_samples_depth = zsbuf->base.texture->nr_samples;
253   } else {
254      cs->PE_DEPTH_CONFIG = VIVS_PE_DEPTH_CONFIG_DEPTH_MODE_NONE;
255      cs->PE_DEPTH_ADDR.bo = NULL;
256      cs->PE_DEPTH_STRIDE = 0;
257      cs->TS_DEPTH_STATUS_BASE.bo = NULL;
258      cs->TS_DEPTH_SURFACE_BASE.bo = NULL;
259
260      for (int i = 0; i < ETNA_MAX_PIXELPIPES; i++)
261         cs->PE_PIPE_DEPTH_ADDR[i].bo = NULL;
262   }
263
264   /* MSAA setup */
265   if (nr_samples_depth != -1 && nr_samples_color != -1 &&
266       nr_samples_depth != nr_samples_color) {
267      BUG("Number of samples in color and depth texture must match (%i and %i respectively)",
268          nr_samples_color, nr_samples_depth);
269   }
270
271   switch (MAX2(nr_samples_depth, nr_samples_color)) {
272   case 0:
273   case 1: /* Are 0 and 1 samples allowed? */
274      cs->GL_MULTI_SAMPLE_CONFIG =
275         VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_NONE;
276      cs->msaa_mode = false;
277      break;
278   case 2:
279      cs->GL_MULTI_SAMPLE_CONFIG = VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_2X;
280      cs->msaa_mode = true; /* Add input to PS */
281      cs->RA_MULTISAMPLE_UNK00E04 = 0x0;
282      cs->RA_MULTISAMPLE_UNK00E10[0] = 0x0000aa22;
283      cs->RA_CENTROID_TABLE[0] = 0x66aa2288;
284      cs->RA_CENTROID_TABLE[1] = 0x88558800;
285      cs->RA_CENTROID_TABLE[2] = 0x88881100;
286      cs->RA_CENTROID_TABLE[3] = 0x33888800;
287      break;
288   case 4:
289      cs->GL_MULTI_SAMPLE_CONFIG = VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_4X;
290      cs->msaa_mode = true; /* Add input to PS */
291      cs->RA_MULTISAMPLE_UNK00E04 = 0x0;
292      cs->RA_MULTISAMPLE_UNK00E10[0] = 0xeaa26e26;
293      cs->RA_MULTISAMPLE_UNK00E10[1] = 0xe6ae622a;
294      cs->RA_MULTISAMPLE_UNK00E10[2] = 0xaaa22a22;
295      cs->RA_CENTROID_TABLE[0] = 0x4a6e2688;
296      cs->RA_CENTROID_TABLE[1] = 0x888888a2;
297      cs->RA_CENTROID_TABLE[2] = 0x888888ea;
298      cs->RA_CENTROID_TABLE[3] = 0x888888c6;
299      cs->RA_CENTROID_TABLE[4] = 0x46622a88;
300      cs->RA_CENTROID_TABLE[5] = 0x888888ae;
301      cs->RA_CENTROID_TABLE[6] = 0x888888e6;
302      cs->RA_CENTROID_TABLE[7] = 0x888888ca;
303      cs->RA_CENTROID_TABLE[8] = 0x262a2288;
304      cs->RA_CENTROID_TABLE[9] = 0x886688a2;
305      cs->RA_CENTROID_TABLE[10] = 0x888866aa;
306      cs->RA_CENTROID_TABLE[11] = 0x668888a6;
307      break;
308   }
309
310   /* Scissor setup */
311   cs->SE_SCISSOR_LEFT = 0; /* affected by rasterizer and scissor state as well */
312   cs->SE_SCISSOR_TOP = 0;
313   cs->SE_SCISSOR_RIGHT = (sv->width << 16) + ETNA_SE_SCISSOR_MARGIN_RIGHT;
314   cs->SE_SCISSOR_BOTTOM = (sv->height << 16) + ETNA_SE_SCISSOR_MARGIN_BOTTOM;
315   cs->SE_CLIP_RIGHT = (sv->width << 16) + ETNA_SE_CLIP_MARGIN_RIGHT;
316   cs->SE_CLIP_BOTTOM = (sv->height << 16) + ETNA_SE_CLIP_MARGIN_BOTTOM;
317
318   cs->TS_MEM_CONFIG = ts_mem_config;
319
320   /* Single buffer setup. There is only one switch for this, not a separate
321    * one per color buffer / depth buffer. To keep the logic simple always use
322    * single buffer when this feature is available.
323    */
324   cs->PE_LOGIC_OP = VIVS_PE_LOGIC_OP_SINGLE_BUFFER(ctx->specs.single_buffer ? 3 : 0);
325
326   /* keep copy of original structure */
327   util_copy_framebuffer_state(&ctx->framebuffer_s, sv);
328   ctx->dirty |= ETNA_DIRTY_FRAMEBUFFER | ETNA_DIRTY_DERIVE_TS;
329}
330
331static void
332etna_set_polygon_stipple(struct pipe_context *pctx,
333      const struct pipe_poly_stipple *stipple)
334{
335   /* NOP */
336}
337
338static void
339etna_set_scissor_states(struct pipe_context *pctx, unsigned start_slot,
340      unsigned num_scissors, const struct pipe_scissor_state *ss)
341{
342   struct etna_context *ctx = etna_context(pctx);
343   struct compiled_scissor_state *cs = &ctx->scissor;
344   assert(ss->minx <= ss->maxx);
345   assert(ss->miny <= ss->maxy);
346
347   /* note that this state is only used when rasterizer_state->scissor is on */
348   ctx->scissor_s = *ss;
349   cs->SE_SCISSOR_LEFT = (ss->minx << 16);
350   cs->SE_SCISSOR_TOP = (ss->miny << 16);
351   cs->SE_SCISSOR_RIGHT = (ss->maxx << 16) + ETNA_SE_SCISSOR_MARGIN_RIGHT;
352   cs->SE_SCISSOR_BOTTOM = (ss->maxy << 16) + ETNA_SE_SCISSOR_MARGIN_BOTTOM;
353   cs->SE_CLIP_RIGHT = (ss->maxx << 16) + ETNA_SE_CLIP_MARGIN_RIGHT;
354   cs->SE_CLIP_BOTTOM = (ss->maxy << 16) + ETNA_SE_CLIP_MARGIN_BOTTOM;
355
356   ctx->dirty |= ETNA_DIRTY_SCISSOR;
357}
358
359static void
360etna_set_viewport_states(struct pipe_context *pctx, unsigned start_slot,
361      unsigned num_scissors, const struct pipe_viewport_state *vs)
362{
363   struct etna_context *ctx = etna_context(pctx);
364   struct compiled_viewport_state *cs = &ctx->viewport;
365
366   ctx->viewport_s = *vs;
367   /**
368    * For Vivante GPU, viewport z transformation is 0..1 to 0..1 instead of
369    * -1..1 to 0..1.
370    * scaling and translation to 0..1 already happened, so remove that
371    *
372    * z' = (z * 2 - 1) * scale + translate
373    *    = z * (2 * scale) + (translate - scale)
374    *
375    * scale' = 2 * scale
376    * translate' = translate - scale
377    */
378
379   /* must be fixp as v4 state deltas assume it is */
380   cs->PA_VIEWPORT_SCALE_X = etna_f32_to_fixp16(vs->scale[0]);
381   cs->PA_VIEWPORT_SCALE_Y = etna_f32_to_fixp16(vs->scale[1]);
382   cs->PA_VIEWPORT_SCALE_Z = fui(vs->scale[2] * 2.0f);
383   cs->PA_VIEWPORT_OFFSET_X = etna_f32_to_fixp16(vs->translate[0]);
384   cs->PA_VIEWPORT_OFFSET_Y = etna_f32_to_fixp16(vs->translate[1]);
385   cs->PA_VIEWPORT_OFFSET_Z = fui(vs->translate[2] - vs->scale[2]);
386
387   /* Compute scissor rectangle (fixp) from viewport.
388    * Make sure left is always < right and top always < bottom.
389    */
390   cs->SE_SCISSOR_LEFT = etna_f32_to_fixp16(MAX2(vs->translate[0] - fabsf(vs->scale[0]), 0.0f));
391   cs->SE_SCISSOR_TOP = etna_f32_to_fixp16(MAX2(vs->translate[1] - fabsf(vs->scale[1]), 0.0f));
392   uint32_t right_fixp = etna_f32_to_fixp16(MAX2(vs->translate[0] + fabsf(vs->scale[0]), 0.0f));
393   uint32_t bottom_fixp = etna_f32_to_fixp16(MAX2(vs->translate[1] + fabsf(vs->scale[1]), 0.0f));
394   cs->SE_SCISSOR_RIGHT = right_fixp + ETNA_SE_SCISSOR_MARGIN_RIGHT;
395   cs->SE_SCISSOR_BOTTOM = bottom_fixp + ETNA_SE_SCISSOR_MARGIN_BOTTOM;
396   cs->SE_CLIP_RIGHT = right_fixp + ETNA_SE_CLIP_MARGIN_RIGHT;
397   cs->SE_CLIP_BOTTOM = bottom_fixp + ETNA_SE_CLIP_MARGIN_BOTTOM;
398
399   cs->PE_DEPTH_NEAR = fui(0.0); /* not affected if depth mode is Z (as in GL) */
400   cs->PE_DEPTH_FAR = fui(1.0);
401   ctx->dirty |= ETNA_DIRTY_VIEWPORT;
402}
403
404static void
405etna_set_vertex_buffers(struct pipe_context *pctx, unsigned start_slot,
406      unsigned num_buffers, const struct pipe_vertex_buffer *vb)
407{
408   struct etna_context *ctx = etna_context(pctx);
409   struct etna_vertexbuf_state *so = &ctx->vertex_buffer;
410
411   util_set_vertex_buffers_mask(so->vb, &so->enabled_mask, vb, start_slot, num_buffers);
412   so->count = util_last_bit(so->enabled_mask);
413
414   for (unsigned idx = start_slot; idx < start_slot + num_buffers; ++idx) {
415      struct compiled_set_vertex_buffer *cs = &so->cvb[idx];
416      struct pipe_vertex_buffer *vbi = &so->vb[idx];
417
418      assert(!vbi->is_user_buffer); /* XXX support user_buffer using
419                                       etna_usermem_map */
420
421      if (vbi->buffer.resource) { /* GPU buffer */
422         cs->FE_VERTEX_STREAM_BASE_ADDR.bo = etna_resource(vbi->buffer.resource)->bo;
423         cs->FE_VERTEX_STREAM_BASE_ADDR.offset = vbi->buffer_offset;
424         cs->FE_VERTEX_STREAM_BASE_ADDR.flags = ETNA_RELOC_READ;
425         cs->FE_VERTEX_STREAM_CONTROL =
426            FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE(vbi->stride);
427      } else {
428         cs->FE_VERTEX_STREAM_BASE_ADDR.bo = NULL;
429         cs->FE_VERTEX_STREAM_CONTROL = 0;
430      }
431   }
432
433   ctx->dirty |= ETNA_DIRTY_VERTEX_BUFFERS;
434}
435
436static void
437etna_blend_state_bind(struct pipe_context *pctx, void *bs)
438{
439   struct etna_context *ctx = etna_context(pctx);
440
441   ctx->blend = bs;
442   ctx->dirty |= ETNA_DIRTY_BLEND;
443}
444
445static void
446etna_blend_state_delete(struct pipe_context *pctx, void *bs)
447{
448   FREE(bs);
449}
450
451static void
452etna_rasterizer_state_bind(struct pipe_context *pctx, void *rs)
453{
454   struct etna_context *ctx = etna_context(pctx);
455
456   ctx->rasterizer = rs;
457   ctx->dirty |= ETNA_DIRTY_RASTERIZER;
458}
459
460static void
461etna_rasterizer_state_delete(struct pipe_context *pctx, void *rs)
462{
463   FREE(rs);
464}
465
466static void
467etna_zsa_state_bind(struct pipe_context *pctx, void *zs)
468{
469   struct etna_context *ctx = etna_context(pctx);
470
471   ctx->zsa = zs;
472   ctx->dirty |= ETNA_DIRTY_ZSA;
473}
474
475static void
476etna_zsa_state_delete(struct pipe_context *pctx, void *zs)
477{
478   FREE(zs);
479}
480
481/** Create vertex element states, which define a layout for fetching
482 * vertices for rendering.
483 */
484static void *
485etna_vertex_elements_state_create(struct pipe_context *pctx,
486      unsigned num_elements, const struct pipe_vertex_element *elements)
487{
488   struct etna_context *ctx = etna_context(pctx);
489   struct compiled_vertex_elements_state *cs = CALLOC_STRUCT(compiled_vertex_elements_state);
490
491   if (!cs)
492      return NULL;
493
494   if (num_elements > ctx->specs.vertex_max_elements) {
495      BUG("number of elements (%u) exceeds chip maximum (%u)", num_elements,
496          ctx->specs.vertex_max_elements);
497      return NULL;
498   }
499
500   /* XXX could minimize number of consecutive stretches here by sorting, and
501    * permuting the inputs in shader or does Mesa do this already? */
502
503   /* Check that vertex element binding is compatible with hardware; thus
504    * elements[idx].vertex_buffer_index are < stream_count. If not, the binding
505    * uses more streams than is supported, and u_vbuf should have done some
506    * reorganization for compatibility. */
507
508   /* TODO: does mesa this for us? */
509   bool incompatible = false;
510   for (unsigned idx = 0; idx < num_elements; ++idx) {
511      if (elements[idx].vertex_buffer_index >= ctx->specs.stream_count || elements[idx].instance_divisor > 0)
512         incompatible = true;
513   }
514
515   cs->num_elements = num_elements;
516   if (incompatible || num_elements == 0) {
517      DBG("Error: zero vertex elements, or more vertex buffers used than supported");
518      FREE(cs);
519      return NULL;
520   }
521
522   unsigned start_offset = 0; /* start of current consecutive stretch */
523   bool nonconsecutive = true; /* previous value of nonconsecutive */
524
525   for (unsigned idx = 0; idx < num_elements; ++idx) {
526      unsigned element_size = util_format_get_blocksize(elements[idx].src_format);
527      unsigned end_offset = elements[idx].src_offset + element_size;
528      uint32_t format_type, normalize;
529
530      if (nonconsecutive)
531         start_offset = elements[idx].src_offset;
532
533      /* maximum vertex size is 256 bytes */
534      assert(element_size != 0 && end_offset <= 256);
535
536      /* check whether next element is consecutive to this one */
537      nonconsecutive = (idx == (num_elements - 1)) ||
538                       elements[idx + 1].vertex_buffer_index != elements[idx].vertex_buffer_index ||
539                       end_offset != elements[idx + 1].src_offset;
540
541      format_type = translate_vertex_format_type(elements[idx].src_format);
542      normalize = translate_vertex_format_normalize(elements[idx].src_format);
543
544      assert(format_type != ETNA_NO_MATCH);
545      assert(normalize != ETNA_NO_MATCH);
546
547      if (ctx->specs.halti < 5) {
548         cs->FE_VERTEX_ELEMENT_CONFIG[idx] =
549            COND(nonconsecutive, VIVS_FE_VERTEX_ELEMENT_CONFIG_NONCONSECUTIVE) |
550            format_type |
551            VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM(util_format_get_nr_components(elements[idx].src_format)) |
552            normalize | VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN(ENDIAN_MODE_NO_SWAP) |
553            VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM(elements[idx].vertex_buffer_index) |
554            VIVS_FE_VERTEX_ELEMENT_CONFIG_START(elements[idx].src_offset) |
555            VIVS_FE_VERTEX_ELEMENT_CONFIG_END(end_offset - start_offset);
556      } else { /* HALTI5 spread vertex attrib config over two registers */
557         cs->NFE_GENERIC_ATTRIB_CONFIG0[idx] =
558            format_type |
559            VIVS_NFE_GENERIC_ATTRIB_CONFIG0_NUM(util_format_get_nr_components(elements[idx].src_format)) |
560            normalize | VIVS_NFE_GENERIC_ATTRIB_CONFIG0_ENDIAN(ENDIAN_MODE_NO_SWAP) |
561            VIVS_NFE_GENERIC_ATTRIB_CONFIG0_STREAM(elements[idx].vertex_buffer_index) |
562            VIVS_NFE_GENERIC_ATTRIB_CONFIG0_START(elements[idx].src_offset);
563         cs->NFE_GENERIC_ATTRIB_CONFIG1[idx] =
564            COND(nonconsecutive, VIVS_NFE_GENERIC_ATTRIB_CONFIG1_NONCONSECUTIVE) |
565            VIVS_NFE_GENERIC_ATTRIB_CONFIG1_END(end_offset - start_offset);
566      }
567      cs->NFE_GENERIC_ATTRIB_SCALE[idx] = 0x3f800000; /* 1 for integer, 1.0 for float */
568   }
569
570   return cs;
571}
572
573static void
574etna_vertex_elements_state_delete(struct pipe_context *pctx, void *ve)
575{
576   FREE(ve);
577}
578
579static void
580etna_vertex_elements_state_bind(struct pipe_context *pctx, void *ve)
581{
582   struct etna_context *ctx = etna_context(pctx);
583
584   ctx->vertex_elements = ve;
585   ctx->dirty |= ETNA_DIRTY_VERTEX_ELEMENTS;
586}
587
588static bool
589etna_update_ts_config(struct etna_context *ctx)
590{
591   uint32_t new_ts_config = ctx->framebuffer.TS_MEM_CONFIG;
592
593   if (ctx->framebuffer_s.nr_cbufs > 0) {
594      struct etna_surface *c_surf = etna_surface(ctx->framebuffer_s.cbufs[0]);
595
596      if(c_surf->level->ts_size && c_surf->level->ts_valid) {
597         new_ts_config |= VIVS_TS_MEM_CONFIG_COLOR_FAST_CLEAR;
598      } else {
599         new_ts_config &= ~VIVS_TS_MEM_CONFIG_COLOR_FAST_CLEAR;
600      }
601   }
602
603   if (ctx->framebuffer_s.zsbuf) {
604      struct etna_surface *zs_surf = etna_surface(ctx->framebuffer_s.zsbuf);
605
606      if(zs_surf->level->ts_size && zs_surf->level->ts_valid) {
607         new_ts_config |= VIVS_TS_MEM_CONFIG_DEPTH_FAST_CLEAR;
608      } else {
609         new_ts_config &= ~VIVS_TS_MEM_CONFIG_DEPTH_FAST_CLEAR;
610      }
611   }
612
613   if (new_ts_config != ctx->framebuffer.TS_MEM_CONFIG ||
614       (ctx->dirty & ETNA_DIRTY_FRAMEBUFFER)) {
615      ctx->framebuffer.TS_MEM_CONFIG = new_ts_config;
616      ctx->dirty |= ETNA_DIRTY_TS;
617   }
618
619   ctx->dirty &= ~ETNA_DIRTY_DERIVE_TS;
620
621   return true;
622}
623
624struct etna_state_updater {
625   bool (*update)(struct etna_context *ctx);
626   uint32_t dirty;
627};
628
629static const struct etna_state_updater etna_state_updates[] = {
630   {
631      etna_shader_update_vertex, ETNA_DIRTY_SHADER | ETNA_DIRTY_VERTEX_ELEMENTS,
632   },
633   {
634      etna_shader_link, ETNA_DIRTY_SHADER,
635   },
636   {
637      etna_update_blend, ETNA_DIRTY_BLEND | ETNA_DIRTY_FRAMEBUFFER
638   },
639   {
640      etna_update_blend_color, ETNA_DIRTY_BLEND_COLOR | ETNA_DIRTY_FRAMEBUFFER,
641   },
642   {
643      etna_update_ts_config, ETNA_DIRTY_DERIVE_TS,
644   }
645};
646
647bool
648etna_state_update(struct etna_context *ctx)
649{
650   for (unsigned int i = 0; i < ARRAY_SIZE(etna_state_updates); i++)
651      if (ctx->dirty & etna_state_updates[i].dirty)
652         if (!etna_state_updates[i].update(ctx))
653            return false;
654
655   return true;
656}
657
658void
659etna_state_init(struct pipe_context *pctx)
660{
661   pctx->set_blend_color = etna_set_blend_color;
662   pctx->set_stencil_ref = etna_set_stencil_ref;
663   pctx->set_clip_state = etna_set_clip_state;
664   pctx->set_sample_mask = etna_set_sample_mask;
665   pctx->set_constant_buffer = etna_set_constant_buffer;
666   pctx->set_framebuffer_state = etna_set_framebuffer_state;
667   pctx->set_polygon_stipple = etna_set_polygon_stipple;
668   pctx->set_scissor_states = etna_set_scissor_states;
669   pctx->set_viewport_states = etna_set_viewport_states;
670
671   pctx->set_vertex_buffers = etna_set_vertex_buffers;
672
673   pctx->bind_blend_state = etna_blend_state_bind;
674   pctx->delete_blend_state = etna_blend_state_delete;
675
676   pctx->bind_rasterizer_state = etna_rasterizer_state_bind;
677   pctx->delete_rasterizer_state = etna_rasterizer_state_delete;
678
679   pctx->bind_depth_stencil_alpha_state = etna_zsa_state_bind;
680   pctx->delete_depth_stencil_alpha_state = etna_zsa_state_delete;
681
682   pctx->create_vertex_elements_state = etna_vertex_elements_state_create;
683   pctx->delete_vertex_elements_state = etna_vertex_elements_state_delete;
684   pctx->bind_vertex_elements_state = etna_vertex_elements_state_bind;
685}
686