1/*
2 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 *    Rob Clark <robclark@freedesktop.org>
25 */
26
27#include "pipe/p_state.h"
28#include "util/debug.h"
29#include "util/format/u_format.h"
30#include "util/hash_table.h"
31#include "util/u_dump.h"
32#include "util/u_inlines.h"
33#include "util/u_memory.h"
34#include "util/u_string.h"
35#include "u_tracepoints.h"
36#include "util/u_trace_gallium.h"
37
38#include "freedreno_context.h"
39#include "freedreno_fence.h"
40#include "freedreno_gmem.h"
41#include "freedreno_query_hw.h"
42#include "freedreno_resource.h"
43#include "freedreno_tracepoints.h"
44#include "freedreno_util.h"
45
46/*
47 * GMEM is the small (ie. 256KiB for a200, 512KiB for a220, etc) tile buffer
48 * inside the GPU.  All rendering happens to GMEM.  Larger render targets
49 * are split into tiles that are small enough for the color (and depth and/or
50 * stencil, if enabled) buffers to fit within GMEM.  Before rendering a tile,
51 * if there was not a clear invalidating the previous tile contents, we need
52 * to restore the previous tiles contents (system mem -> GMEM), and after all
53 * the draw calls, before moving to the next tile, we need to save the tile
54 * contents (GMEM -> system mem).
55 *
56 * The code in this file handles dealing with GMEM and tiling.
57 *
58 * The structure of the ringbuffer ends up being:
59 *
60 *     +--<---<-- IB ---<---+---<---+---<---<---<--+
61 *     |                    |       |              |
62 *     v                    ^       ^              ^
63 *   ------------------------------------------------------
64 *     | clear/draw cmds | Tile0 | Tile1 | .... | TileN |
65 *   ------------------------------------------------------
66 *                       ^
67 *                       |
68 *                       address submitted in issueibcmds
69 *
70 * Where the per-tile section handles scissor setup, mem2gmem restore (if
71 * needed), IB to draw cmds earlier in the ringbuffer, and then gmem2mem
72 * resolve.
73 */
74
75#ifndef BIN_DEBUG
76#define BIN_DEBUG 0
77#endif
78
79/*
80 * GMEM Cache:
81 *
82 * Caches GMEM state based on a given framebuffer state.  The key is
83 * meant to be the minimal set of data that results in a unique gmem
84 * configuration, avoiding multiple keys arriving at the same gmem
85 * state.  For example, the render target format is not part of the
86 * key, only the size per pixel.  And the max_scissor bounds is not
87 * part of they key, only the minx/miny (after clamping to tile
88 * alignment) and width/height.  This ensures that slightly different
89 * max_scissor which would result in the same gmem state, do not
90 * become different keys that map to the same state.
91 */
92
93struct gmem_key {
94   uint16_t minx, miny;
95   uint16_t width, height;
96   uint8_t gmem_page_align; /* alignment in multiples of 0x1000 to reduce key size */
97   uint8_t nr_cbufs;
98   uint8_t cbuf_cpp[MAX_RENDER_TARGETS];
99   uint8_t zsbuf_cpp[2];
100};
101
102static uint32_t
103gmem_key_hash(const void *_key)
104{
105   const struct gmem_key *key = _key;
106   return _mesa_hash_data(key, sizeof(*key));
107}
108
109static bool
110gmem_key_equals(const void *_a, const void *_b)
111{
112   const struct gmem_key *a = _a;
113   const struct gmem_key *b = _b;
114   return memcmp(a, b, sizeof(*a)) == 0;
115}
116
117static void
118dump_gmem_key(const struct gmem_key *key)
119{
120   printf("{ .minx=%u, .miny=%u, .width=%u, .height=%u", key->minx, key->miny,
121          key->width, key->height);
122   printf(", .gmem_page_align=%u, .nr_cbufs=%u", key->gmem_page_align,
123          key->nr_cbufs);
124   printf(", .cbuf_cpp = {");
125   for (unsigned i = 0; i < ARRAY_SIZE(key->cbuf_cpp); i++)
126      printf("%u,", key->cbuf_cpp[i]);
127   printf("}, .zsbuf_cpp = {");
128   for (unsigned i = 0; i < ARRAY_SIZE(key->zsbuf_cpp); i++)
129      printf("%u,", key->zsbuf_cpp[i]);
130   printf("}},\n");
131}
132
133static void
134dump_gmem_state(const struct fd_gmem_stateobj *gmem)
135{
136   unsigned total = 0;
137   printf("GMEM LAYOUT: bin=%ux%u, nbins=%ux%u\n", gmem->bin_w, gmem->bin_h,
138          gmem->nbins_x, gmem->nbins_y);
139   for (int i = 0; i < ARRAY_SIZE(gmem->cbuf_base); i++) {
140      if (!gmem->cbuf_cpp[i])
141         continue;
142
143      unsigned size = gmem->cbuf_cpp[i] * gmem->bin_w * gmem->bin_h;
144      printf("  cbuf[%d]: base=0x%06x, size=0x%x, cpp=%u\n", i,
145             gmem->cbuf_base[i], size, gmem->cbuf_cpp[i]);
146
147      total = gmem->cbuf_base[i] + size;
148   }
149
150   for (int i = 0; i < ARRAY_SIZE(gmem->zsbuf_base); i++) {
151      if (!gmem->zsbuf_cpp[i])
152         continue;
153
154      unsigned size = gmem->zsbuf_cpp[i] * gmem->bin_w * gmem->bin_h;
155      printf("  zsbuf[%d]: base=0x%06x, size=0x%x, cpp=%u\n", i,
156             gmem->zsbuf_base[i], size, gmem->zsbuf_cpp[i]);
157
158      total = gmem->zsbuf_base[i] + size;
159   }
160
161   printf("total: 0x%06x (of 0x%06x)\n", total, gmem->screen->gmemsize_bytes);
162}
163
164static unsigned
165div_align(unsigned num, unsigned denom, unsigned al)
166{
167   return util_align_npot(DIV_ROUND_UP(num, denom), al);
168}
169
170static bool
171layout_gmem(struct gmem_key *key, uint32_t nbins_x, uint32_t nbins_y,
172            struct fd_gmem_stateobj *gmem)
173{
174   struct fd_screen *screen = gmem->screen;
175   uint32_t gmem_align = key->gmem_page_align * 0x1000;
176   uint32_t total = 0, i;
177
178   if ((nbins_x == 0) || (nbins_y == 0))
179      return false;
180
181   uint32_t bin_w, bin_h;
182   bin_w = div_align(key->width, nbins_x, screen->info->tile_align_w);
183   bin_h = div_align(key->height, nbins_y, screen->info->tile_align_h);
184
185   if (bin_w > screen->info->tile_max_w)
186      return false;
187
188   if (bin_h > screen->info->tile_max_h)
189      return false;
190
191   gmem->bin_w = bin_w;
192   gmem->bin_h = bin_h;
193
194   /* due to aligning bin_w/h, we could end up with one too
195    * many bins in either dimension, so recalculate:
196    */
197   gmem->nbins_x = DIV_ROUND_UP(key->width, bin_w);
198   gmem->nbins_y = DIV_ROUND_UP(key->height, bin_h);
199
200   for (i = 0; i < MAX_RENDER_TARGETS; i++) {
201      if (key->cbuf_cpp[i]) {
202         gmem->cbuf_base[i] = util_align_npot(total, gmem_align);
203         total = gmem->cbuf_base[i] + key->cbuf_cpp[i] * bin_w * bin_h;
204      }
205   }
206
207   if (key->zsbuf_cpp[0]) {
208      gmem->zsbuf_base[0] = util_align_npot(total, gmem_align);
209      total = gmem->zsbuf_base[0] + key->zsbuf_cpp[0] * bin_w * bin_h;
210   }
211
212   if (key->zsbuf_cpp[1]) {
213      gmem->zsbuf_base[1] = util_align_npot(total, gmem_align);
214      total = gmem->zsbuf_base[1] + key->zsbuf_cpp[1] * bin_w * bin_h;
215   }
216
217   return total <= screen->gmemsize_bytes;
218}
219
220static void
221calc_nbins(struct gmem_key *key, struct fd_gmem_stateobj *gmem)
222{
223   struct fd_screen *screen = gmem->screen;
224   uint32_t nbins_x = 1, nbins_y = 1;
225   uint32_t max_width = screen->info->tile_max_w;
226   uint32_t max_height = screen->info->tile_max_h;
227
228   if (FD_DBG(MSGS)) {
229      debug_printf("binning input: cbuf cpp:");
230      for (unsigned i = 0; i < key->nr_cbufs; i++)
231         debug_printf(" %d", key->cbuf_cpp[i]);
232      debug_printf(", zsbuf cpp: %d; %dx%d\n", key->zsbuf_cpp[0], key->width,
233                   key->height);
234   }
235
236   /* first, find a bin size that satisfies the maximum width/
237    * height restrictions:
238    */
239   while (div_align(key->width, nbins_x, screen->info->tile_align_w) >
240          max_width) {
241      nbins_x++;
242   }
243
244   while (div_align(key->height, nbins_y, screen->info->tile_align_h) >
245          max_height) {
246      nbins_y++;
247   }
248
249   /* then find a bin width/height that satisfies the memory
250    * constraints:
251    */
252   while (!layout_gmem(key, nbins_x, nbins_y, gmem)) {
253      if (nbins_y > nbins_x) {
254         nbins_x++;
255      } else {
256         nbins_y++;
257      }
258   }
259
260   /* Lets see if we can tweak the layout a bit and come up with
261    * something better:
262    */
263   if ((((nbins_x - 1) * (nbins_y + 1)) < (nbins_x * nbins_y)) &&
264       layout_gmem(key, nbins_x - 1, nbins_y + 1, gmem)) {
265      nbins_x--;
266      nbins_y++;
267   } else if ((((nbins_x + 1) * (nbins_y - 1)) < (nbins_x * nbins_y)) &&
268              layout_gmem(key, nbins_x + 1, nbins_y - 1, gmem)) {
269      nbins_x++;
270      nbins_y--;
271   }
272
273   layout_gmem(key, nbins_x, nbins_y, gmem);
274}
275
276static struct fd_gmem_stateobj *
277gmem_stateobj_init(struct fd_screen *screen, struct gmem_key *key)
278{
279   struct fd_gmem_stateobj *gmem =
280      rzalloc(screen->gmem_cache.ht, struct fd_gmem_stateobj);
281   pipe_reference_init(&gmem->reference, 1);
282   gmem->screen = screen;
283   gmem->key = key;
284   list_inithead(&gmem->node);
285
286   const unsigned npipes = screen->info->num_vsc_pipes;
287   uint32_t i, j, t, xoff, yoff;
288   uint32_t tpp_x, tpp_y;
289   int tile_n[npipes];
290
291   calc_nbins(key, gmem);
292
293   DBG("using %d bins of size %dx%d", gmem->nbins_x * gmem->nbins_y,
294       gmem->bin_w, gmem->bin_h);
295
296   memcpy(gmem->cbuf_cpp, key->cbuf_cpp, sizeof(key->cbuf_cpp));
297   memcpy(gmem->zsbuf_cpp, key->zsbuf_cpp, sizeof(key->zsbuf_cpp));
298   gmem->minx = key->minx;
299   gmem->miny = key->miny;
300   gmem->width = key->width;
301   gmem->height = key->height;
302
303   if (BIN_DEBUG) {
304      dump_gmem_state(gmem);
305      dump_gmem_key(key);
306   }
307
308   /*
309    * Assign tiles and pipes:
310    *
311    * At some point it might be worth playing with different
312    * strategies and seeing if that makes much impact on
313    * performance.
314    */
315
316#define div_round_up(v, a) (((v) + (a)-1) / (a))
317   /* figure out number of tiles per pipe: */
318   if (is_a20x(screen)) {
319      /* for a20x we want to minimize the number of "pipes"
320       * binning data has 3 bits for x/y (8x8) but the edges are used to
321       * cull off-screen vertices with hw binning, so we have 6x6 pipes
322       */
323      tpp_x = 6;
324      tpp_y = 6;
325   } else {
326      tpp_x = tpp_y = 1;
327      while (div_round_up(gmem->nbins_y, tpp_y) > npipes)
328         tpp_y += 2;
329      while ((div_round_up(gmem->nbins_y, tpp_y) *
330              div_round_up(gmem->nbins_x, tpp_x)) > npipes)
331         tpp_x += 1;
332   }
333
334#ifdef DEBUG
335   tpp_x = env_var_as_unsigned("TPP_X", tpp_x);
336   tpp_y = env_var_as_unsigned("TPP_Y", tpp_x);
337#endif
338
339   gmem->maxpw = tpp_x;
340   gmem->maxph = tpp_y;
341
342   /* configure pipes: */
343   xoff = yoff = 0;
344   for (i = 0; i < npipes; i++) {
345      struct fd_vsc_pipe *pipe = &gmem->vsc_pipe[i];
346
347      if (xoff >= gmem->nbins_x) {
348         xoff = 0;
349         yoff += tpp_y;
350      }
351
352      if (yoff >= gmem->nbins_y) {
353         break;
354      }
355
356      pipe->x = xoff;
357      pipe->y = yoff;
358      pipe->w = MIN2(tpp_x, gmem->nbins_x - xoff);
359      pipe->h = MIN2(tpp_y, gmem->nbins_y - yoff);
360
361      xoff += tpp_x;
362   }
363
364   /* number of pipes to use for a20x */
365   gmem->num_vsc_pipes = MAX2(1, i);
366
367   for (; i < npipes; i++) {
368      struct fd_vsc_pipe *pipe = &gmem->vsc_pipe[i];
369      pipe->x = pipe->y = pipe->w = pipe->h = 0;
370   }
371
372   if (BIN_DEBUG) {
373      printf("%dx%d ... tpp=%dx%d\n", gmem->nbins_x, gmem->nbins_y, tpp_x,
374             tpp_y);
375      for (i = 0; i < ARRAY_SIZE(gmem->vsc_pipe); i++) {
376         struct fd_vsc_pipe *pipe = &gmem->vsc_pipe[i];
377         printf("pipe[%d]: %ux%u @ %u,%u\n", i, pipe->w, pipe->h, pipe->x,
378                pipe->y);
379      }
380   }
381
382   /* configure tiles: */
383   t = 0;
384   yoff = key->miny;
385   memset(tile_n, 0, sizeof(tile_n));
386   for (i = 0; i < gmem->nbins_y; i++) {
387      int bw, bh;
388
389      xoff = key->minx;
390
391      /* clip bin height: */
392      bh = MIN2(gmem->bin_h, key->miny + key->height - yoff);
393      assert(bh > 0);
394
395      for (j = 0; j < gmem->nbins_x; j++) {
396         struct fd_tile *tile = &gmem->tile[t];
397         uint32_t p;
398
399         assert(t < ARRAY_SIZE(gmem->tile));
400
401         /* pipe number: */
402         p = ((i / tpp_y) * div_round_up(gmem->nbins_x, tpp_x)) + (j / tpp_x);
403         assert(p < gmem->num_vsc_pipes);
404
405         /* clip bin width: */
406         bw = MIN2(gmem->bin_w, key->minx + key->width - xoff);
407         assert(bw > 0);
408
409         tile->n = !is_a20x(screen) ? tile_n[p]++
410                                    : ((i % tpp_y + 1) << 3 | (j % tpp_x + 1));
411         tile->p = p;
412         tile->bin_w = bw;
413         tile->bin_h = bh;
414         tile->xoff = xoff;
415         tile->yoff = yoff;
416
417         if (BIN_DEBUG) {
418            printf("tile[%d]: p=%u, bin=%ux%u+%u+%u\n", t, p, bw, bh, xoff,
419                   yoff);
420         }
421
422         t++;
423
424         xoff += bw;
425      }
426
427      yoff += bh;
428   }
429
430   if (BIN_DEBUG) {
431      t = 0;
432      for (i = 0; i < gmem->nbins_y; i++) {
433         for (j = 0; j < gmem->nbins_x; j++) {
434            struct fd_tile *tile = &gmem->tile[t++];
435            printf("|p:%u n:%u|", tile->p, tile->n);
436         }
437         printf("\n");
438      }
439   }
440
441   return gmem;
442}
443
444void
445__fd_gmem_destroy(struct fd_gmem_stateobj *gmem)
446{
447   struct fd_gmem_cache *cache = &gmem->screen->gmem_cache;
448
449   fd_screen_assert_locked(gmem->screen);
450
451   _mesa_hash_table_remove_key(cache->ht, gmem->key);
452   list_del(&gmem->node);
453
454   ralloc_free(gmem->key);
455   ralloc_free(gmem);
456}
457
458static struct gmem_key *
459gmem_key_init(struct fd_batch *batch, bool assume_zs, bool no_scis_opt)
460{
461   struct fd_screen *screen = batch->ctx->screen;
462   struct pipe_framebuffer_state *pfb = &batch->framebuffer;
463   bool has_zs = pfb->zsbuf &&
464      !!(batch->gmem_reason & (FD_GMEM_DEPTH_ENABLED | FD_GMEM_STENCIL_ENABLED |
465                               FD_GMEM_CLEARS_DEPTH_STENCIL));
466   struct gmem_key *key = rzalloc(screen->gmem_cache.ht, struct gmem_key);
467
468   if (has_zs || assume_zs) {
469      struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture);
470      key->zsbuf_cpp[0] = rsc->layout.cpp;
471      if (rsc->stencil)
472         key->zsbuf_cpp[1] = rsc->stencil->layout.cpp;
473   } else {
474      /* we might have a zsbuf, but it isn't used */
475      batch->restore &= ~(FD_BUFFER_DEPTH | FD_BUFFER_STENCIL);
476      batch->resolve &= ~(FD_BUFFER_DEPTH | FD_BUFFER_STENCIL);
477   }
478
479   key->nr_cbufs = pfb->nr_cbufs;
480   for (unsigned i = 0; i < pfb->nr_cbufs; i++) {
481      if (pfb->cbufs[i])
482         key->cbuf_cpp[i] = util_format_get_blocksize(pfb->cbufs[i]->format);
483      else
484         key->cbuf_cpp[i] = 4;
485      /* if MSAA, color buffers are super-sampled in GMEM: */
486      key->cbuf_cpp[i] *= pfb->samples;
487   }
488
489   /* NOTE: on a6xx, the max-scissor-rect is handled in fd6_gmem, and
490    * we just rely on CP_COND_EXEC to skip bins with no geometry.
491    */
492   if (no_scis_opt || is_a6xx(screen)) {
493      key->minx = 0;
494      key->miny = 0;
495      key->width = pfb->width;
496      key->height = pfb->height;
497   } else {
498      struct pipe_scissor_state *scissor = &batch->max_scissor;
499
500      if (FD_DBG(NOSCIS)) {
501         scissor->minx = 0;
502         scissor->miny = 0;
503         scissor->maxx = pfb->width;
504         scissor->maxy = pfb->height;
505      }
506
507      /* round down to multiple of alignment: */
508      key->minx = scissor->minx & ~(screen->info->gmem_align_w - 1);
509      key->miny = scissor->miny & ~(screen->info->gmem_align_h - 1);
510      key->width = scissor->maxx - key->minx;
511      key->height = scissor->maxy - key->miny;
512   }
513
514   if (is_a20x(screen) && batch->cleared) {
515      /* under normal circumstances the requirement would be 4K
516       * but the fast clear path requires an alignment of 32K
517       */
518      key->gmem_page_align = 8;
519   } else if (is_a6xx(screen)) {
520      key->gmem_page_align = (screen->info->tile_align_w == 96) ? 3 : 1;
521   } else {
522      // TODO re-check this across gens.. maybe it should only
523      // be a single page in some cases:
524      key->gmem_page_align = 4;
525   }
526
527   return key;
528}
529
530static struct fd_gmem_stateobj *
531lookup_gmem_state(struct fd_batch *batch, bool assume_zs, bool no_scis_opt)
532{
533   struct fd_screen *screen = batch->ctx->screen;
534   struct fd_gmem_cache *cache = &screen->gmem_cache;
535   struct fd_gmem_stateobj *gmem = NULL;
536
537   /* Lock before allocating gmem_key, since that a screen-wide
538    * ralloc pool and ralloc itself is not thread-safe.
539    */
540   fd_screen_lock(screen);
541
542   struct gmem_key *key = gmem_key_init(batch, assume_zs, no_scis_opt);
543   uint32_t hash = gmem_key_hash(key);
544
545   struct hash_entry *entry =
546      _mesa_hash_table_search_pre_hashed(cache->ht, hash, key);
547   if (entry) {
548      ralloc_free(key);
549      goto found;
550   }
551
552   /* limit the # of cached gmem states, discarding the least
553    * recently used state if needed:
554    */
555   if (cache->ht->entries >= 20) {
556      struct fd_gmem_stateobj *last =
557         list_last_entry(&cache->lru, struct fd_gmem_stateobj, node);
558      fd_gmem_reference(&last, NULL);
559   }
560
561   entry = _mesa_hash_table_insert_pre_hashed(cache->ht, hash, key,
562                                              gmem_stateobj_init(screen, key));
563
564found:
565   fd_gmem_reference(&gmem, entry->data);
566   /* Move to the head of the LRU: */
567   list_delinit(&gmem->node);
568   list_add(&gmem->node, &cache->lru);
569
570   fd_screen_unlock(screen);
571
572   return gmem;
573}
574
575/*
576 * GMEM render pass
577 */
578
579static void
580render_tiles(struct fd_batch *batch, struct fd_gmem_stateobj *gmem) assert_dt
581{
582   struct fd_context *ctx = batch->ctx;
583   int i;
584
585   simple_mtx_lock(&ctx->gmem_lock);
586
587   ctx->emit_tile_init(batch);
588
589   if (batch->restore)
590      ctx->stats.batch_restore++;
591
592   for (i = 0; i < (gmem->nbins_x * gmem->nbins_y); i++) {
593      struct fd_tile *tile = &gmem->tile[i];
594
595      trace_start_tile(&batch->trace, batch->gmem, tile->bin_h, tile->yoff, tile->bin_w,
596                       tile->xoff);
597
598      ctx->emit_tile_prep(batch, tile);
599
600      if (batch->restore) {
601         ctx->emit_tile_mem2gmem(batch, tile);
602      }
603
604      ctx->emit_tile_renderprep(batch, tile);
605
606      if (ctx->query_prepare_tile)
607         ctx->query_prepare_tile(batch, i, batch->gmem);
608
609      /* emit IB to drawcmds: */
610      trace_start_draw_ib(&batch->trace, batch->gmem);
611      if (ctx->emit_tile) {
612         ctx->emit_tile(batch, tile);
613      } else {
614         ctx->screen->emit_ib(batch->gmem, batch->draw);
615      }
616      trace_end_draw_ib(&batch->trace, batch->gmem);
617      fd_reset_wfi(batch);
618
619      /* emit gmem2mem to transfer tile back to system memory: */
620      ctx->emit_tile_gmem2mem(batch, tile);
621   }
622
623   if (ctx->emit_tile_fini)
624      ctx->emit_tile_fini(batch);
625
626   simple_mtx_unlock(&ctx->gmem_lock);
627}
628
629static void
630render_sysmem(struct fd_batch *batch) assert_dt
631{
632   struct fd_context *ctx = batch->ctx;
633
634   ctx->emit_sysmem_prep(batch);
635
636   if (ctx->query_prepare_tile)
637      ctx->query_prepare_tile(batch, 0, batch->gmem);
638
639   if (!batch->nondraw) {
640      trace_start_draw_ib(&batch->trace, batch->gmem);
641   }
642   /* emit IB to drawcmds: */
643   ctx->screen->emit_ib(batch->gmem, batch->draw);
644
645   if (!batch->nondraw) {
646      trace_end_draw_ib(&batch->trace, batch->gmem);
647   }
648
649   fd_reset_wfi(batch);
650
651   if (ctx->emit_sysmem_fini)
652      ctx->emit_sysmem_fini(batch);
653}
654
655static void
656flush_ring(struct fd_batch *batch)
657{
658   if (FD_DBG(NOHW))
659      return;
660
661   fd_submit_flush(batch->submit, batch->in_fence_fd,
662                   batch->fence ? &batch->fence->submit_fence : NULL);
663
664   if (batch->fence)
665      fd_fence_set_batch(batch->fence, NULL);
666}
667
668void
669fd_gmem_render_tiles(struct fd_batch *batch)
670{
671   struct fd_context *ctx = batch->ctx;
672   struct pipe_framebuffer_state *pfb = &batch->framebuffer;
673   bool sysmem = false;
674
675   ctx->submit_count++;
676
677   if (!batch->nondraw) {
678#if HAVE_PERFETTO
679      /* For non-draw batches, we don't really have a good place to
680       * match up the api event submit-id to the on-gpu rendering,
681       * so skip this for non-draw batches.
682       */
683      fd_perfetto_submit(ctx);
684#endif
685      trace_flush_batch(&batch->trace, batch->gmem, batch, batch->cleared,
686                        batch->gmem_reason, batch->num_draws);
687      trace_framebuffer_state(&batch->trace, batch->gmem, pfb);
688   }
689
690   if (ctx->emit_sysmem_prep && !batch->nondraw) {
691      if (fd_autotune_use_bypass(&ctx->autotune, batch) && !FD_DBG(NOBYPASS)) {
692         sysmem = true;
693      }
694
695      /* For ARB_framebuffer_no_attachments: */
696      if ((pfb->nr_cbufs == 0) && !pfb->zsbuf) {
697         sysmem = true;
698      }
699   }
700
701   if (FD_DBG(NOGMEM))
702      sysmem = true;
703
704   /* Layered rendering always needs bypass. */
705   for (unsigned i = 0; i < pfb->nr_cbufs; i++) {
706      struct pipe_surface *psurf = pfb->cbufs[i];
707      if (!psurf)
708         continue;
709      if (psurf->u.tex.first_layer < psurf->u.tex.last_layer)
710         sysmem = true;
711   }
712
713   /* Tessellation doesn't seem to support tiled rendering so fall back to
714    * bypass.
715    */
716   if (batch->tessellation) {
717      debug_assert(ctx->emit_sysmem_prep);
718      sysmem = true;
719   }
720
721   fd_reset_wfi(batch);
722
723   ctx->stats.batch_total++;
724
725   if (batch->nondraw) {
726      DBG("%p: rendering non-draw", batch);
727      if (!fd_ringbuffer_empty(batch->draw))
728         render_sysmem(batch);
729      ctx->stats.batch_nondraw++;
730   } else if (sysmem) {
731      trace_render_sysmem(&batch->trace, batch->gmem);
732      trace_start_render_pass(&batch->trace, batch->gmem,
733         ctx->submit_count, pipe_surface_format(pfb->cbufs[0]),
734         pipe_surface_format(pfb->zsbuf), pfb->width, pfb->height,
735         pfb->nr_cbufs, pfb->samples, 0, 0, 0);
736      if (ctx->query_prepare)
737         ctx->query_prepare(batch, 1);
738      render_sysmem(batch);
739      trace_end_render_pass(&batch->trace, batch->gmem);
740      ctx->stats.batch_sysmem++;
741   } else {
742      struct fd_gmem_stateobj *gmem = lookup_gmem_state(batch, false, false);
743      batch->gmem_state = gmem;
744      trace_render_gmem(&batch->trace, batch->gmem, gmem->nbins_x, gmem->nbins_y,
745                        gmem->bin_w, gmem->bin_h);
746      trace_start_render_pass(&batch->trace, batch->gmem,
747         ctx->submit_count, pipe_surface_format(pfb->cbufs[0]),
748         pipe_surface_format(pfb->zsbuf), pfb->width, pfb->height,
749         pfb->nr_cbufs, pfb->samples, gmem->nbins_x * gmem->nbins_y,
750         gmem->bin_w, gmem->bin_h);
751      if (ctx->query_prepare)
752         ctx->query_prepare(batch, gmem->nbins_x * gmem->nbins_y);
753      render_tiles(batch, gmem);
754      trace_end_render_pass(&batch->trace, batch->gmem);
755      batch->gmem_state = NULL;
756
757      fd_screen_lock(ctx->screen);
758      fd_gmem_reference(&gmem, NULL);
759      fd_screen_unlock(ctx->screen);
760
761      ctx->stats.batch_gmem++;
762   }
763
764   flush_ring(batch);
765
766   u_trace_flush(&batch->trace, NULL, false);
767}
768
769/* Determine a worst-case estimate (ie. assuming we don't eliminate an
770 * unused depth/stencil) number of bins per vsc pipe.
771 */
772unsigned
773fd_gmem_estimate_bins_per_pipe(struct fd_batch *batch)
774{
775   struct pipe_framebuffer_state *pfb = &batch->framebuffer;
776   struct fd_screen *screen = batch->ctx->screen;
777   struct fd_gmem_stateobj *gmem = lookup_gmem_state(batch, !!pfb->zsbuf, true);
778   unsigned nbins = gmem->maxpw * gmem->maxph;
779
780   fd_screen_lock(screen);
781   fd_gmem_reference(&gmem, NULL);
782   fd_screen_unlock(screen);
783
784   return nbins;
785}
786
787/* When deciding whether a tile needs mem2gmem, we need to take into
788 * account the scissor rect(s) that were cleared.  To simplify we only
789 * consider the last scissor rect for each buffer, since the common
790 * case would be a single clear.
791 */
792bool
793fd_gmem_needs_restore(struct fd_batch *batch, const struct fd_tile *tile,
794                      uint32_t buffers)
795{
796   if (!(batch->restore & buffers))
797      return false;
798
799   return true;
800}
801
802void
803fd_gmem_screen_init(struct pipe_screen *pscreen)
804{
805   struct fd_gmem_cache *cache = &fd_screen(pscreen)->gmem_cache;
806
807   cache->ht = _mesa_hash_table_create(NULL, gmem_key_hash, gmem_key_equals);
808   list_inithead(&cache->lru);
809}
810
811void
812fd_gmem_screen_fini(struct pipe_screen *pscreen)
813{
814   struct fd_gmem_cache *cache = &fd_screen(pscreen)->gmem_cache;
815
816   _mesa_hash_table_destroy(cache->ht, NULL);
817}
818