1/**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29#include "compiler/nir/nir.h"
30#include "util/u_memory.h"
31#include "util/format/u_format.h"
32#include "util/format/u_format_s3tc.h"
33#include "util/u_screen.h"
34#include "util/u_video.h"
35#include "util/os_misc.h"
36#include "util/os_time.h"
37#include "pipe/p_defines.h"
38#include "pipe/p_screen.h"
39#include "draw/draw_context.h"
40
41#include "frontend/sw_winsys.h"
42#include "tgsi/tgsi_exec.h"
43
44#include "sp_texture.h"
45#include "sp_screen.h"
46#include "sp_context.h"
47#include "sp_fence.h"
48#include "sp_public.h"
49
50static const struct debug_named_value sp_debug_options[] = {
51   {"vs",        SP_DBG_VS,         "dump vertex shader assembly to stderr"},
52   {"gs",        SP_DBG_GS,         "dump geometry shader assembly to stderr"},
53   {"fs",        SP_DBG_FS,         "dump fragment shader assembly to stderr"},
54   {"cs",        SP_DBG_CS,         "dump compute shader assembly to stderr"},
55   {"no_rast",   SP_DBG_NO_RAST,    "no-ops rasterization, for profiling purposes"},
56   {"use_llvm",  SP_DBG_USE_LLVM,   "Use LLVM if available for shaders"},
57   {"use_tgsi",  SP_DBG_USE_TGSI,   "Request TGSI from the API instead of NIR"},
58   DEBUG_NAMED_VALUE_END
59};
60
61int sp_debug;
62DEBUG_GET_ONCE_FLAGS_OPTION(sp_debug, "SOFTPIPE_DEBUG", sp_debug_options, 0)
63
64static const char *
65softpipe_get_vendor(struct pipe_screen *screen)
66{
67   return "Mesa/X.org";
68}
69
70
71static const char *
72softpipe_get_name(struct pipe_screen *screen)
73{
74   return "softpipe";
75}
76
77static const nir_shader_compiler_options sp_compiler_options = {
78   .fuse_ffma32 = true,
79   .fuse_ffma64 = true,
80   .lower_extract_byte = true,
81   .lower_extract_word = true,
82   .lower_insert_byte = true,
83   .lower_insert_word = true,
84   .lower_fdph = true,
85   .lower_flrp64 = true,
86   .lower_fmod = true,
87   .lower_rotate = true,
88   .lower_uniforms_to_ubo = true,
89   .lower_vector_cmp = true,
90   .use_interpolated_input_intrinsics = true,
91};
92
93static const void *
94softpipe_get_compiler_options(struct pipe_screen *pscreen,
95                              enum pipe_shader_ir ir,
96                              enum pipe_shader_type shader)
97{
98   assert(ir == PIPE_SHADER_IR_NIR);
99   return &sp_compiler_options;
100}
101
102static int
103softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
104{
105   struct softpipe_screen *sp_screen = softpipe_screen(screen);
106   switch (param) {
107   case PIPE_CAP_NPOT_TEXTURES:
108   case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
109   case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
110      return 1;
111   case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
112   case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
113   case PIPE_CAP_VERTEX_SHADER_SATURATE:
114      return 1;
115   case PIPE_CAP_ANISOTROPIC_FILTER:
116      return 1;
117   case PIPE_CAP_POINT_SPRITE:
118      return 1;
119   case PIPE_CAP_MAX_RENDER_TARGETS:
120      return PIPE_MAX_COLOR_BUFS;
121   case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
122      return 1;
123   case PIPE_CAP_OCCLUSION_QUERY:
124      return 1;
125   case PIPE_CAP_QUERY_TIME_ELAPSED:
126      return 1;
127   case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
128      return 1;
129   case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
130   case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
131      return 1;
132   case PIPE_CAP_TEXTURE_SWIZZLE:
133      return 1;
134   case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
135      return 1 << (SP_MAX_TEXTURE_2D_LEVELS - 1);
136   case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
137      return SP_MAX_TEXTURE_3D_LEVELS;
138   case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
139      return SP_MAX_TEXTURE_CUBE_LEVELS;
140   case PIPE_CAP_BLEND_EQUATION_SEPARATE:
141      return 1;
142   case PIPE_CAP_INDEP_BLEND_ENABLE:
143      return 1;
144   case PIPE_CAP_INDEP_BLEND_FUNC:
145      return 1;
146   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
147   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
148   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
149   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
150      return 1;
151   case PIPE_CAP_DEPTH_CLIP_DISABLE:
152   case PIPE_CAP_DEPTH_BOUNDS_TEST:
153      return 1;
154   case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
155      return PIPE_MAX_SO_BUFFERS;
156   case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
157   case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
158      return 16*4;
159   case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
160   case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
161      return 1024;
162   case PIPE_CAP_MAX_VERTEX_STREAMS:
163      if (sp_screen->use_llvm)
164         return 1;
165      else
166         return PIPE_MAX_VERTEX_STREAMS;
167   case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
168      return 2048;
169   case PIPE_CAP_PRIMITIVE_RESTART:
170   case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
171      return 1;
172   case PIPE_CAP_SHADER_STENCIL_EXPORT:
173      return 1;
174   case PIPE_CAP_TGSI_ATOMFADD:
175   case PIPE_CAP_TGSI_INSTANCEID:
176   case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
177   case PIPE_CAP_START_INSTANCE:
178      return 1;
179   case PIPE_CAP_SEAMLESS_CUBE_MAP:
180   case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
181      return 1;
182   case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
183      return 256; /* for GL3 */
184   case PIPE_CAP_MIN_TEXEL_OFFSET:
185      return -8;
186   case PIPE_CAP_MAX_TEXEL_OFFSET:
187      return 7;
188   case PIPE_CAP_CONDITIONAL_RENDER:
189   case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
190   case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
191   case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
192      return 1;
193   case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
194      return 1;
195   case PIPE_CAP_GLSL_FEATURE_LEVEL:
196   case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
197      return 400;
198   case PIPE_CAP_COMPUTE:
199      return 1;
200   case PIPE_CAP_USER_VERTEX_BUFFERS:
201   case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
202   case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
203   case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
204   case PIPE_CAP_DOUBLES:
205   case PIPE_CAP_INT64:
206   case PIPE_CAP_INT64_DIVMOD:
207   case PIPE_CAP_TGSI_DIV:
208      return 1;
209   case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
210      return 16;
211   case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
212      return 64;
213   case PIPE_CAP_QUERY_TIMESTAMP:
214   case PIPE_CAP_CUBE_MAP_ARRAY:
215      return 1;
216   case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
217      return 1;
218   case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
219      return 65536;
220   case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
221      return 16;
222   case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
223      return 0;
224   case PIPE_CAP_MAX_VIEWPORTS:
225      return PIPE_MAX_VIEWPORTS;
226   case PIPE_CAP_ENDIANNESS:
227      return PIPE_ENDIAN_NATIVE;
228   case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
229      return 4;
230   case PIPE_CAP_TEXTURE_GATHER_SM5:
231   case PIPE_CAP_TEXTURE_QUERY_LOD:
232      return 1;
233   case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
234      return 1;
235   case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
236      return 1;
237   case PIPE_CAP_SAMPLER_VIEW_TARGET:
238      return 1;
239   case PIPE_CAP_FAKE_SW_MSAA:
240      return 1;
241   case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
242      return -32;
243   case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
244      return 31;
245   case PIPE_CAP_DRAW_INDIRECT:
246      return 1;
247   case PIPE_CAP_QUERY_SO_OVERFLOW:
248      return 1;
249   case PIPE_CAP_NIR_IMAGES_AS_DEREF:
250      return 0;
251
252   case PIPE_CAP_SHAREABLE_SHADERS:
253      /* Can't expose shareable shaders because the draw shaders reference the
254       * draw module's state, which is per-context.
255       */
256      return 0;
257
258   case PIPE_CAP_VENDOR_ID:
259      return 0xFFFFFFFF;
260   case PIPE_CAP_DEVICE_ID:
261      return 0xFFFFFFFF;
262   case PIPE_CAP_ACCELERATED:
263      return 0;
264   case PIPE_CAP_VIDEO_MEMORY: {
265      /* XXX: Do we want to return the full amount fo system memory ? */
266      uint64_t system_memory;
267
268      if (!os_get_total_physical_memory(&system_memory))
269         return 0;
270
271      if (sizeof(void *) == 4)
272         /* Cap to 2 GB on 32 bits system. We do this because softpipe does
273          * eat application memory, which is quite limited on 32 bits. App
274          * shouldn't expect too much available memory. */
275         system_memory = MIN2(system_memory, 2048 << 20);
276
277      return (int)(system_memory >> 20);
278   }
279   case PIPE_CAP_UMA:
280      return 0;
281   case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
282      return 1;
283   case PIPE_CAP_CLIP_HALFZ:
284   case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
285   case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
286      return 1;
287   case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
288   case PIPE_CAP_CULL_DISTANCE:
289   case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
290   case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
291   case PIPE_CAP_TGSI_TEXCOORD:
292   case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
293      return 1;
294   case PIPE_CAP_CLEAR_TEXTURE:
295      return 1;
296   case PIPE_CAP_MAX_VARYINGS:
297      return TGSI_EXEC_MAX_INPUT_ATTRIBS;
298   case PIPE_CAP_PCI_GROUP:
299   case PIPE_CAP_PCI_BUS:
300   case PIPE_CAP_PCI_DEVICE:
301   case PIPE_CAP_PCI_FUNCTION:
302      return 0;
303   case PIPE_CAP_MAX_GS_INVOCATIONS:
304      return 32;
305   case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
306      return 1 << 27;
307   case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
308      return 4;
309   default:
310      return u_pipe_screen_get_param_defaults(screen, param);
311   }
312}
313
314static int
315softpipe_get_shader_param(struct pipe_screen *screen,
316                          enum pipe_shader_type shader,
317                          enum pipe_shader_cap param)
318{
319   struct softpipe_screen *sp_screen = softpipe_screen(screen);
320
321   switch (param) {
322   case PIPE_SHADER_CAP_PREFERRED_IR:
323      return (sp_debug & SP_DBG_USE_TGSI) ? PIPE_SHADER_IR_TGSI : PIPE_SHADER_IR_NIR;
324   case PIPE_SHADER_CAP_SUPPORTED_IRS:
325      return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI);
326   default:
327      break;
328   }
329
330   switch(shader)
331   {
332   case PIPE_SHADER_FRAGMENT:
333      return tgsi_exec_get_shader_param(param);
334   case PIPE_SHADER_COMPUTE:
335      return tgsi_exec_get_shader_param(param);
336   case PIPE_SHADER_VERTEX:
337   case PIPE_SHADER_GEOMETRY:
338      if (sp_screen->use_llvm)
339         return draw_get_shader_param(shader, param);
340      else
341         return draw_get_shader_param_no_llvm(shader, param);
342   default:
343      return 0;
344   }
345}
346
347static float
348softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
349{
350   switch (param) {
351   case PIPE_CAPF_MAX_LINE_WIDTH:
352      FALLTHROUGH;
353   case PIPE_CAPF_MAX_LINE_WIDTH_AA:
354      return 255.0; /* arbitrary */
355   case PIPE_CAPF_MAX_POINT_WIDTH:
356      FALLTHROUGH;
357   case PIPE_CAPF_MAX_POINT_WIDTH_AA:
358      return 255.0; /* arbitrary */
359   case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
360      return 16.0;
361   case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
362      return 16.0; /* arbitrary */
363   case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
364      return 0.0;
365   case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
366      return 0.0;
367   case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
368      return 0.0;
369   }
370   /* should only get here on unhandled cases */
371   debug_printf("Unexpected PIPE_CAPF %d query\n", param);
372   return 0.0;
373}
374
375/**
376 * Query format support for creating a texture, drawing surface, etc.
377 * \param format  the format to test
378 * \param type  one of PIPE_TEXTURE, PIPE_SURFACE
379 */
380static bool
381softpipe_is_format_supported( struct pipe_screen *screen,
382                              enum pipe_format format,
383                              enum pipe_texture_target target,
384                              unsigned sample_count,
385                              unsigned storage_sample_count,
386                              unsigned bind)
387{
388   struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
389   const struct util_format_description *format_desc;
390
391   assert(target == PIPE_BUFFER ||
392          target == PIPE_TEXTURE_1D ||
393          target == PIPE_TEXTURE_1D_ARRAY ||
394          target == PIPE_TEXTURE_2D ||
395          target == PIPE_TEXTURE_2D_ARRAY ||
396          target == PIPE_TEXTURE_RECT ||
397          target == PIPE_TEXTURE_3D ||
398          target == PIPE_TEXTURE_CUBE ||
399          target == PIPE_TEXTURE_CUBE_ARRAY);
400
401   if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
402      return false;
403
404   format_desc = util_format_description(format);
405   if (!format_desc)
406      return false;
407
408   if (sample_count > 1)
409      return false;
410
411   if (bind & (PIPE_BIND_DISPLAY_TARGET |
412               PIPE_BIND_SCANOUT |
413               PIPE_BIND_SHARED)) {
414      if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
415         return false;
416   }
417
418   if (bind & PIPE_BIND_RENDER_TARGET) {
419      if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
420         return false;
421
422      /*
423       * Although possible, it is unnatural to render into compressed or YUV
424       * surfaces. So disable these here to avoid going into weird paths
425       * inside gallium frontends.
426       */
427      if (format_desc->block.width != 1 ||
428          format_desc->block.height != 1)
429         return false;
430   }
431
432   if (bind & PIPE_BIND_DEPTH_STENCIL) {
433      if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
434         return false;
435   }
436
437   if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
438       format_desc->layout == UTIL_FORMAT_LAYOUT_ATC) {
439      /* Software decoding is not hooked up. */
440      return false;
441   }
442
443   if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
444       ((bind & PIPE_BIND_DISPLAY_TARGET) == 0) &&
445       target != PIPE_BUFFER) {
446      const struct util_format_description *desc =
447         util_format_description(format);
448      if (desc->nr_channels == 3 && desc->is_array) {
449         /* Don't support any 3-component formats for rendering/texturing
450          * since we don't support the corresponding 8-bit 3 channel UNORM
451          * formats.  This allows us to support GL_ARB_copy_image between
452          * GL_RGB8 and GL_RGB8UI, for example.  Otherwise, we may be asked to
453          * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
454          * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
455          * (different bpp).
456          */
457         return false;
458      }
459   }
460
461   if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
462       format != PIPE_FORMAT_ETC1_RGB8)
463      return false;
464
465   /*
466    * All other operations (sampling, transfer, etc).
467    */
468
469   /*
470    * Everything else should be supported by u_format.
471    */
472   return true;
473}
474
475
476static void
477softpipe_destroy_screen( struct pipe_screen *screen )
478{
479   struct softpipe_screen *sp_screen = softpipe_screen(screen);
480   struct sw_winsys *winsys = sp_screen->winsys;
481
482   if(winsys->destroy)
483      winsys->destroy(winsys);
484
485   FREE(screen);
486}
487
488
489/* This is often overriden by the co-state tracker.
490 */
491static void
492softpipe_flush_frontbuffer(struct pipe_screen *_screen,
493                           struct pipe_context *pipe,
494                           struct pipe_resource *resource,
495                           unsigned level, unsigned layer,
496                           void *context_private,
497                           struct pipe_box *sub_box)
498{
499   struct softpipe_screen *screen = softpipe_screen(_screen);
500   struct sw_winsys *winsys = screen->winsys;
501   struct softpipe_resource *texture = softpipe_resource(resource);
502
503   assert(texture->dt);
504   if (texture->dt)
505      winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
506}
507
508static uint64_t
509softpipe_get_timestamp(struct pipe_screen *_screen)
510{
511   return os_time_get_nano();
512}
513
514static int
515softpipe_get_compute_param(struct pipe_screen *_screen,
516                           enum pipe_shader_ir ir_type,
517                           enum pipe_compute_cap param,
518                           void *ret)
519{
520   switch (param) {
521   case PIPE_COMPUTE_CAP_IR_TARGET:
522      return 0;
523   case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
524      if (ret) {
525         uint64_t *grid_size = ret;
526         grid_size[0] = 65535;
527         grid_size[1] = 65535;
528         grid_size[2] = 65535;
529      }
530      return 3 * sizeof(uint64_t) ;
531   case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
532      if (ret) {
533         uint64_t *block_size = ret;
534         block_size[0] = 1024;
535         block_size[1] = 1024;
536         block_size[2] = 1024;
537      }
538      return 3 * sizeof(uint64_t);
539   case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
540      if (ret) {
541         uint64_t *max_threads_per_block = ret;
542         *max_threads_per_block = 1024;
543      }
544      return sizeof(uint64_t);
545   case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
546      if (ret) {
547         uint64_t *max_local_size = ret;
548         *max_local_size = 32768;
549      }
550      return sizeof(uint64_t);
551   case PIPE_COMPUTE_CAP_GRID_DIMENSION:
552   case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
553   case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
554   case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
555   case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
556   case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
557   case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
558   case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
559   case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
560   case PIPE_COMPUTE_CAP_ADDRESS_BITS:
561   case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
562      break;
563   }
564   return 0;
565}
566
567/**
568 * Create a new pipe_screen object
569 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
570 */
571struct pipe_screen *
572softpipe_create_screen(struct sw_winsys *winsys)
573{
574   struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
575
576   if (!screen)
577      return NULL;
578
579   sp_debug = debug_get_option_sp_debug();
580
581   screen->winsys = winsys;
582
583   screen->base.destroy = softpipe_destroy_screen;
584
585   screen->base.get_name = softpipe_get_name;
586   screen->base.get_vendor = softpipe_get_vendor;
587   screen->base.get_device_vendor = softpipe_get_vendor; // TODO should be the CPU vendor
588   screen->base.get_param = softpipe_get_param;
589   screen->base.get_shader_param = softpipe_get_shader_param;
590   screen->base.get_paramf = softpipe_get_paramf;
591   screen->base.get_timestamp = softpipe_get_timestamp;
592   screen->base.is_format_supported = softpipe_is_format_supported;
593   screen->base.context_create = softpipe_create_context;
594   screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
595   screen->base.get_compute_param = softpipe_get_compute_param;
596   screen->base.get_compiler_options = softpipe_get_compiler_options;
597   screen->use_llvm = sp_debug & SP_DBG_USE_LLVM;
598
599   softpipe_init_screen_texture_funcs(&screen->base);
600   softpipe_init_screen_fence_funcs(&screen->base);
601
602   return &screen->base;
603}
604