sp_screen.c revision 3464ebd5
1/************************************************************************** 2 * 3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 29#include "util/u_memory.h" 30#include "util/u_format.h" 31#include "util/u_format_s3tc.h" 32#include "pipe/p_defines.h" 33#include "pipe/p_screen.h" 34#include "draw/draw_context.h" 35 36#include "state_tracker/sw_winsys.h" 37#include "tgsi/tgsi_exec.h" 38 39#include "sp_texture.h" 40#include "sp_screen.h" 41#include "sp_context.h" 42#include "sp_fence.h" 43#include "sp_public.h" 44 45 46static const char * 47softpipe_get_vendor(struct pipe_screen *screen) 48{ 49 return "VMware, Inc."; 50} 51 52 53static const char * 54softpipe_get_name(struct pipe_screen *screen) 55{ 56 return "softpipe"; 57} 58 59 60static int 61softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param) 62{ 63 switch (param) { 64 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: 65 return PIPE_MAX_SAMPLERS; 66 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS: 67#ifdef HAVE_LLVM 68 /* Softpipe doesn't yet know how to tell draw/llvm about textures */ 69 return 0; 70#else 71 return PIPE_MAX_VERTEX_SAMPLERS; 72#endif 73 case PIPE_CAP_MAX_COMBINED_SAMPLERS: 74 return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS; 75 case PIPE_CAP_NPOT_TEXTURES: 76 return 1; 77 case PIPE_CAP_TWO_SIDED_STENCIL: 78 return 1; 79 case PIPE_CAP_GLSL: 80 return 1; 81 case PIPE_CAP_SM3: 82 return 1; 83 case PIPE_CAP_ANISOTROPIC_FILTER: 84 return 1; 85 case PIPE_CAP_POINT_SPRITE: 86 return 1; 87 case PIPE_CAP_MAX_RENDER_TARGETS: 88 return PIPE_MAX_COLOR_BUFS; 89 case PIPE_CAP_OCCLUSION_QUERY: 90 return 1; 91 case PIPE_CAP_TIMER_QUERY: 92 return 1; 93 case PIPE_CAP_TEXTURE_MIRROR_CLAMP: 94 return 1; 95 case PIPE_CAP_TEXTURE_MIRROR_REPEAT: 96 return 1; 97 case PIPE_CAP_TEXTURE_SHADOW_MAP: 98 return 1; 99 case PIPE_CAP_TEXTURE_SWIZZLE: 100 return 1; 101 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: 102 return SP_MAX_TEXTURE_2D_LEVELS; 103 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: 104 return SP_MAX_TEXTURE_3D_LEVELS; 105 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: 106 return SP_MAX_TEXTURE_2D_LEVELS; 107 case PIPE_CAP_BLEND_EQUATION_SEPARATE: 108 return 1; 109 case PIPE_CAP_INDEP_BLEND_ENABLE: 110 return 1; 111 case PIPE_CAP_INDEP_BLEND_FUNC: 112 return 1; 113 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: 114 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: 115 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: 116 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: 117 return 1; 118 case PIPE_CAP_STREAM_OUTPUT: 119 return 1; 120 case PIPE_CAP_PRIMITIVE_RESTART: 121 return 1; 122 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE: 123 return 0; 124 case PIPE_CAP_SHADER_STENCIL_EXPORT: 125 return 1; 126 case PIPE_CAP_TGSI_INSTANCEID: 127 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: 128 return 1; 129 case PIPE_CAP_ARRAY_TEXTURES: 130 return 1; 131 default: 132 return 0; 133 } 134} 135 136static int 137softpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param) 138{ 139 switch(shader) 140 { 141 case PIPE_SHADER_FRAGMENT: 142 return tgsi_exec_get_shader_param(param); 143 case PIPE_SHADER_VERTEX: 144 case PIPE_SHADER_GEOMETRY: 145 return draw_get_shader_param(shader, param); 146 default: 147 return 0; 148 } 149} 150 151static float 152softpipe_get_paramf(struct pipe_screen *screen, enum pipe_cap param) 153{ 154 switch (param) { 155 case PIPE_CAP_MAX_LINE_WIDTH: 156 /* fall-through */ 157 case PIPE_CAP_MAX_LINE_WIDTH_AA: 158 return 255.0; /* arbitrary */ 159 case PIPE_CAP_MAX_POINT_WIDTH: 160 /* fall-through */ 161 case PIPE_CAP_MAX_POINT_WIDTH_AA: 162 return 255.0; /* arbitrary */ 163 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY: 164 return 16.0; 165 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS: 166 return 16.0; /* arbitrary */ 167 default: 168 return 0; 169 } 170} 171 172 173/** 174 * Query format support for creating a texture, drawing surface, etc. 175 * \param format the format to test 176 * \param type one of PIPE_TEXTURE, PIPE_SURFACE 177 */ 178static boolean 179softpipe_is_format_supported( struct pipe_screen *screen, 180 enum pipe_format format, 181 enum pipe_texture_target target, 182 unsigned sample_count, 183 unsigned bind) 184{ 185 struct sw_winsys *winsys = softpipe_screen(screen)->winsys; 186 const struct util_format_description *format_desc; 187 188 assert(target == PIPE_BUFFER || 189 target == PIPE_TEXTURE_1D || 190 target == PIPE_TEXTURE_1D_ARRAY || 191 target == PIPE_TEXTURE_2D || 192 target == PIPE_TEXTURE_2D_ARRAY || 193 target == PIPE_TEXTURE_RECT || 194 target == PIPE_TEXTURE_3D || 195 target == PIPE_TEXTURE_CUBE); 196 197 format_desc = util_format_description(format); 198 if (!format_desc) 199 return FALSE; 200 201 if (sample_count > 1) 202 return FALSE; 203 204 if (bind & (PIPE_BIND_DISPLAY_TARGET | 205 PIPE_BIND_SCANOUT | 206 PIPE_BIND_SHARED)) { 207 if(!winsys->is_displaytarget_format_supported(winsys, bind, format)) 208 return FALSE; 209 } 210 211 if (bind & PIPE_BIND_RENDER_TARGET) { 212 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) 213 return FALSE; 214 215 /* 216 * Although possible, it is unnatural to render into compressed or YUV 217 * surfaces. So disable these here to avoid going into weird paths 218 * inside the state trackers. 219 */ 220 if (format_desc->block.width != 1 || 221 format_desc->block.height != 1) 222 return FALSE; 223 } 224 225 if (bind & PIPE_BIND_DEPTH_STENCIL) { 226 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) 227 return FALSE; 228 229 /* 230 * TODO: Unfortunately we cannot render into anything more than 32 bits 231 * because we encode depth and stencil clear values into a 32bit word. 232 */ 233 if (format_desc->block.bits > 32) 234 return FALSE; 235 236 /* 237 * TODO: eliminate this restriction 238 */ 239 if (format == PIPE_FORMAT_Z32_FLOAT) 240 return FALSE; 241 } 242 243 /* 244 * All other operations (sampling, transfer, etc). 245 */ 246 247 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) { 248 return util_format_s3tc_enabled; 249 } 250 251 /* 252 * Everything else should be supported by u_format. 253 */ 254 return TRUE; 255} 256 257 258static void 259softpipe_destroy_screen( struct pipe_screen *screen ) 260{ 261 struct softpipe_screen *sp_screen = softpipe_screen(screen); 262 struct sw_winsys *winsys = sp_screen->winsys; 263 264 if(winsys->destroy) 265 winsys->destroy(winsys); 266 267 FREE(screen); 268} 269 270 271/* This is often overriden by the co-state tracker. 272 */ 273static void 274softpipe_flush_frontbuffer(struct pipe_screen *_screen, 275 struct pipe_resource *resource, 276 unsigned level, unsigned layer, 277 void *context_private) 278{ 279 struct softpipe_screen *screen = softpipe_screen(_screen); 280 struct sw_winsys *winsys = screen->winsys; 281 struct softpipe_resource *texture = softpipe_resource(resource); 282 283 assert(texture->dt); 284 if (texture->dt) 285 winsys->displaytarget_display(winsys, texture->dt, context_private); 286} 287 288/** 289 * Create a new pipe_screen object 290 * Note: we're not presently subclassing pipe_screen (no softpipe_screen). 291 */ 292struct pipe_screen * 293softpipe_create_screen(struct sw_winsys *winsys) 294{ 295 struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen); 296 297 if (!screen) 298 return NULL; 299 300 screen->winsys = winsys; 301 302 screen->base.winsys = NULL; 303 screen->base.destroy = softpipe_destroy_screen; 304 305 screen->base.get_name = softpipe_get_name; 306 screen->base.get_vendor = softpipe_get_vendor; 307 screen->base.get_param = softpipe_get_param; 308 screen->base.get_shader_param = softpipe_get_shader_param; 309 screen->base.get_paramf = softpipe_get_paramf; 310 screen->base.is_format_supported = softpipe_is_format_supported; 311 screen->base.context_create = softpipe_create_context; 312 screen->base.flush_frontbuffer = softpipe_flush_frontbuffer; 313 314 util_format_s3tc_init(); 315 316 softpipe_init_screen_texture_funcs(&screen->base); 317 softpipe_init_screen_fence_funcs(&screen->base); 318 319 return &screen->base; 320} 321