1/* 2 * Copyright © 2014 Broadcom 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24/** @file vc4_fence.c 25 * 26 * Seqno-based fence management. 27 * 28 * We have two mechanisms for waiting in our kernel API: You can wait on a BO 29 * to have all rendering to from any process to be completed, or wait on a 30 * seqno for that particular seqno to be passed. The fence API we're 31 * implementing is based on waiting for all rendering in the context to have 32 * completed (with no reference to what other processes might be doing with 33 * the same BOs), so we can just use the seqno of the last rendering we'd 34 * fired off as our fence marker. 35 */ 36 37#include <libsync.h> 38#include <fcntl.h> 39 40#include "util/os_file.h" 41#include "util/u_inlines.h" 42 43#include "vc4_screen.h" 44#include "vc4_context.h" 45#include "vc4_bufmgr.h" 46 47struct vc4_fence { 48 struct pipe_reference reference; 49 uint64_t seqno; 50 int fd; 51}; 52 53static inline struct vc4_fence * 54vc4_fence(struct pipe_fence_handle *pfence) 55{ 56 return (struct vc4_fence *)pfence; 57} 58 59static void 60vc4_fence_reference(struct pipe_screen *pscreen, 61 struct pipe_fence_handle **pp, 62 struct pipe_fence_handle *pf) 63{ 64 struct vc4_fence **p = (struct vc4_fence **)pp; 65 struct vc4_fence *f = vc4_fence(pf); 66 struct vc4_fence *old = *p; 67 68 if (pipe_reference(&(*p)->reference, &f->reference)) { 69 if (old->fd >= 0) 70 close(old->fd); 71 free(old); 72 } 73 *p = f; 74} 75 76static bool 77vc4_fence_finish(struct pipe_screen *pscreen, 78 struct pipe_context *ctx, 79 struct pipe_fence_handle *pf, 80 uint64_t timeout_ns) 81{ 82 struct vc4_screen *screen = vc4_screen(pscreen); 83 struct vc4_fence *f = vc4_fence(pf); 84 85 if (f->fd >= 0) 86 return sync_wait(f->fd, timeout_ns / 1000000) == 0; 87 88 return vc4_wait_seqno(screen, f->seqno, timeout_ns, "fence wait"); 89} 90 91struct vc4_fence * 92vc4_fence_create(struct vc4_screen *screen, uint64_t seqno, int fd) 93{ 94 struct vc4_fence *f = calloc(1, sizeof(*f)); 95 96 if (!f) 97 return NULL; 98 99 pipe_reference_init(&f->reference, 1); 100 f->seqno = seqno; 101 f->fd = fd; 102 103 return f; 104} 105 106static void 107vc4_fence_create_fd(struct pipe_context *pctx, struct pipe_fence_handle **pf, 108 int fd, enum pipe_fd_type type) 109{ 110 struct vc4_context *vc4 = vc4_context(pctx); 111 struct vc4_fence **fence = (struct vc4_fence **)pf; 112 113 assert(type == PIPE_FD_TYPE_NATIVE_SYNC); 114 *fence = vc4_fence_create(vc4->screen, vc4->last_emit_seqno, 115 os_dupfd_cloexec(fd)); 116} 117 118static void 119vc4_fence_server_sync(struct pipe_context *pctx, 120 struct pipe_fence_handle *pfence) 121{ 122 struct vc4_context *vc4 = vc4_context(pctx); 123 struct vc4_fence *fence = vc4_fence(pfence); 124 125 if (fence->fd >= 0) 126 sync_accumulate("vc4", &vc4->in_fence_fd, fence->fd); 127} 128 129static int 130vc4_fence_get_fd(struct pipe_screen *screen, struct pipe_fence_handle *pfence) 131{ 132 struct vc4_fence *fence = vc4_fence(pfence); 133 134 return os_dupfd_cloexec(fence->fd); 135} 136 137int 138vc4_fence_context_init(struct vc4_context *vc4) 139{ 140 vc4->base.create_fence_fd = vc4_fence_create_fd; 141 vc4->base.fence_server_sync = vc4_fence_server_sync; 142 vc4->in_fence_fd = -1; 143 144 /* Since we initialize the in_fence_fd to -1 (no wait necessary), 145 * we also need to initialize our in_syncobj as signaled. 146 */ 147 if (vc4->screen->has_syncobj) { 148 return drmSyncobjCreate(vc4->fd, DRM_SYNCOBJ_CREATE_SIGNALED, 149 &vc4->in_syncobj); 150 } else { 151 return 0; 152 } 153} 154 155void 156vc4_fence_screen_init(struct vc4_screen *screen) 157{ 158 screen->base.fence_reference = vc4_fence_reference; 159 screen->base.fence_finish = vc4_fence_finish; 160 screen->base.fence_get_fd = vc4_fence_get_fd; 161} 162