17ec681f3Smrg/************************************************************************** 27ec681f3Smrg * 37ec681f3Smrg * Copyright 2012-2021 VMware, Inc. 47ec681f3Smrg * All Rights Reserved. 57ec681f3Smrg * 67ec681f3Smrg * Permission is hereby granted, free of charge, to any person obtaining a 77ec681f3Smrg * copy of this software and associated documentation files (the 87ec681f3Smrg * "Software"), to deal in the Software without restriction, including 97ec681f3Smrg * without limitation the rights to use, copy, modify, merge, publish, 107ec681f3Smrg * distribute, sub license, and/or sell copies of the Software, and to 117ec681f3Smrg * permit persons to whom the Software is furnished to do so, subject to 127ec681f3Smrg * the following conditions: 137ec681f3Smrg * 147ec681f3Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 157ec681f3Smrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 167ec681f3Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 177ec681f3Smrg * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, 187ec681f3Smrg * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 197ec681f3Smrg * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 207ec681f3Smrg * USE OR OTHER DEALINGS IN THE SOFTWARE. 217ec681f3Smrg * 227ec681f3Smrg * The above copyright notice and this permission notice (including the 237ec681f3Smrg * next paragraph) shall be included in all copies or substantial portions 247ec681f3Smrg * of the Software. 257ec681f3Smrg * 267ec681f3Smrg **************************************************************************/ 277ec681f3Smrg 287ec681f3Smrg/* 297ec681f3Smrg * ShaderDump.h -- 307ec681f3Smrg * Functions for printing out shaders. 317ec681f3Smrg */ 327ec681f3Smrg 337ec681f3Smrg#ifndef SHADER_DUMP_H 347ec681f3Smrg#define SHADER_DUMP_H 357ec681f3Smrg 367ec681f3Smrg#ifdef __cplusplus 377ec681f3Smrgextern "C" { 387ec681f3Smrg#endif 397ec681f3Smrg 407ec681f3Smrgvoid 417ec681f3Smrgdx10_shader_dump_binary(const unsigned *code); 427ec681f3Smrg 437ec681f3Smrgvoid 447ec681f3Smrgdx10_shader_dump_tokens(const unsigned *code); 457ec681f3Smrg 467ec681f3Smrg#ifdef __cplusplus 477ec681f3Smrg} 487ec681f3Smrg#endif 497ec681f3Smrg 507ec681f3Smrg#endif /* SHADER_DUMP_H */ 51