17ec681f3Smrg/**************************************************************************
27ec681f3Smrg *
37ec681f3Smrg * Copyright 2012-2021 VMware, Inc.
47ec681f3Smrg * All Rights Reserved.
57ec681f3Smrg *
67ec681f3Smrg * Permission is hereby granted, free of charge, to any person obtaining a
77ec681f3Smrg * copy of this software and associated documentation files (the
87ec681f3Smrg * "Software"), to deal in the Software without restriction, including
97ec681f3Smrg * without limitation the rights to use, copy, modify, merge, publish,
107ec681f3Smrg * distribute, sub license, and/or sell copies of the Software, and to
117ec681f3Smrg * permit persons to whom the Software is furnished to do so, subject to
127ec681f3Smrg * the following conditions:
137ec681f3Smrg *
147ec681f3Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
157ec681f3Smrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
167ec681f3Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
177ec681f3Smrg * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
187ec681f3Smrg * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
197ec681f3Smrg * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
207ec681f3Smrg * USE OR OTHER DEALINGS IN THE SOFTWARE.
217ec681f3Smrg *
227ec681f3Smrg * The above copyright notice and this permission notice (including the
237ec681f3Smrg * next paragraph) shall be included in all copies or substantial portions
247ec681f3Smrg * of the Software.
257ec681f3Smrg *
267ec681f3Smrg **************************************************************************/
277ec681f3Smrg
287ec681f3Smrg/*
297ec681f3Smrg * ShaderDump.h --
307ec681f3Smrg *    Functions for printing out shaders.
317ec681f3Smrg */
327ec681f3Smrg
337ec681f3Smrg#ifndef SHADER_DUMP_H
347ec681f3Smrg#define SHADER_DUMP_H
357ec681f3Smrg
367ec681f3Smrg#ifdef __cplusplus
377ec681f3Smrgextern "C" {
387ec681f3Smrg#endif
397ec681f3Smrg
407ec681f3Smrgvoid
417ec681f3Smrgdx10_shader_dump_binary(const unsigned *code);
427ec681f3Smrg
437ec681f3Smrgvoid
447ec681f3Smrgdx10_shader_dump_tokens(const unsigned *code);
457ec681f3Smrg
467ec681f3Smrg#ifdef __cplusplus
477ec681f3Smrg}
487ec681f3Smrg#endif
497ec681f3Smrg
507ec681f3Smrg#endif /* SHADER_DUMP_H */
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