1/************************************************************************** 2 * 3 * Copyright 2008 VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#include "pipe/p_format.h" 29#include "pipe/p_defines.h" 30#include "pipe/p_screen.h" 31 32#include "util/format/u_format.h" 33#include "util/u_debug.h" 34#include "util/u_memory.h" 35 36#include <GL/gl.h> 37#include "gldrv.h" 38#include "stw_device.h" 39#include "stw_pixelformat.h" 40#include "stw_tls.h" 41#include "stw_winsys.h" 42 43 44struct stw_pf_color_info 45{ 46 enum pipe_format format; 47 struct { 48 unsigned char red; 49 unsigned char green; 50 unsigned char blue; 51 unsigned char alpha; 52 } bits; 53 struct { 54 unsigned char red; 55 unsigned char green; 56 unsigned char blue; 57 unsigned char alpha; 58 } shift; 59}; 60 61struct stw_pf_depth_info 62{ 63 enum pipe_format format; 64 struct { 65 unsigned char depth; 66 unsigned char stencil; 67 } bits; 68}; 69 70 71/* NOTE: order matters, since in otherwise equal circumstances the first 72 * format listed will get chosen */ 73 74static const struct stw_pf_color_info 75stw_pf_color[] = { 76 /* no-alpha */ 77 { PIPE_FORMAT_B8G8R8X8_UNORM, { 8, 8, 8, 0}, {16, 8, 0, 0} }, 78 { PIPE_FORMAT_X8R8G8B8_UNORM, { 8, 8, 8, 0}, { 8, 16, 24, 0} }, 79 /* alpha */ 80 { PIPE_FORMAT_B8G8R8A8_UNORM, { 8, 8, 8, 8}, {16, 8, 0, 24} }, 81 { PIPE_FORMAT_A8R8G8B8_UNORM, { 8, 8, 8, 8}, { 8, 16, 24, 0} }, 82 /* shallow bit depths */ 83 { PIPE_FORMAT_B5G6R5_UNORM, { 5, 6, 5, 0}, {11, 5, 0, 0} }, 84#if 0 85 { PIPE_FORMAT_R10G10B10A2_UNORM, {10, 10, 10, 2}, { 0, 10, 20, 30} }, 86#endif 87 { PIPE_FORMAT_B5G5R5A1_UNORM, { 5, 5, 5, 1}, {10, 5, 0, 15} }, 88 { PIPE_FORMAT_B4G4R4A4_UNORM, { 4, 4, 4, 4}, {16, 4, 0, 12} } 89}; 90 91static const struct stw_pf_color_info 92stw_pf_color_extended[] = { 93 { PIPE_FORMAT_R32G32B32A32_FLOAT, {32, 32, 32, 32}, {0, 32, 64, 96} } 94}; 95 96static const struct stw_pf_depth_info 97stw_pf_depth_stencil[] = { 98 /* pure depth */ 99 { PIPE_FORMAT_Z32_UNORM, {32, 0} }, 100 { PIPE_FORMAT_X8Z24_UNORM, {24, 0} }, 101 { PIPE_FORMAT_Z24X8_UNORM, {24, 0} }, 102 { PIPE_FORMAT_Z16_UNORM, {16, 0} }, 103 /* combined depth-stencil */ 104 { PIPE_FORMAT_Z24_UNORM_S8_UINT, {24, 8} }, 105 { PIPE_FORMAT_S8_UINT_Z24_UNORM, {24, 8} } 106}; 107 108 109static const boolean 110stw_pf_doublebuffer[] = { 111 FALSE, 112 TRUE, 113}; 114 115 116static const stw_pfd_flag 117stw_pf_flag[] = { 118 stw_pfd_double_buffer, 119 stw_pfd_gdi_support, 120}; 121 122 123const unsigned 124stw_pf_multisample[] = { 125 0, 126 4, 127 8, 128 16 129}; 130 131 132static void 133stw_pixelformat_add(struct stw_device *stw_dev, 134 boolean extended, 135 const struct stw_pf_color_info *color, 136 const struct stw_pf_depth_info *depth, 137 unsigned accum, 138 boolean doublebuffer, 139 boolean gdi, 140 unsigned samples) 141{ 142 struct stw_pixelformat_info *pfi; 143 144 assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 0) == color->bits.red); 145 assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 1) == color->bits.green); 146 assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 2) == color->bits.blue); 147 assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 3) == color->bits.alpha); 148 assert(util_format_get_component_bits(depth->format, UTIL_FORMAT_COLORSPACE_ZS, 0) == depth->bits.depth); 149 assert(util_format_get_component_bits(depth->format, UTIL_FORMAT_COLORSPACE_ZS, 1) == depth->bits.stencil); 150 151 pfi = util_dynarray_grow(&stw_dev->pixelformats, 152 struct stw_pixelformat_info, 153 1); 154 155 memset(pfi, 0, sizeof *pfi); 156 157 pfi->iPixelFormat = util_dynarray_num_elements(&stw_dev->pixelformats, struct stw_pixelformat_info); 158 pfi->pfd.nSize = sizeof pfi->pfd; 159 pfi->pfd.nVersion = 1; 160 161 pfi->pfd.dwFlags = PFD_SUPPORT_OPENGL; 162 163 /* TODO: also support non-native pixel formats */ 164 if (!extended) { 165 pfi->pfd.dwFlags |= PFD_DRAW_TO_WINDOW; 166 } 167 168 /* See http://www.opengl.org/pipeline/article/vol003_7/ */ 169 pfi->pfd.dwFlags |= PFD_SUPPORT_COMPOSITION; 170 171 if (doublebuffer) 172 pfi->pfd.dwFlags |= PFD_DOUBLEBUFFER | PFD_SWAP_EXCHANGE; 173 174 if (gdi) 175 pfi->pfd.dwFlags |= PFD_SUPPORT_GDI; 176 177 pfi->pfd.iPixelType = PFD_TYPE_RGBA; 178 179 pfi->pfd.cColorBits = 180 color->bits.red + color->bits.green + color->bits.blue + color->bits.alpha; 181 pfi->pfd.cRedBits = color->bits.red; 182 pfi->pfd.cRedShift = color->shift.red; 183 pfi->pfd.cGreenBits = color->bits.green; 184 pfi->pfd.cGreenShift = color->shift.green; 185 pfi->pfd.cBlueBits = color->bits.blue; 186 pfi->pfd.cBlueShift = color->shift.blue; 187 pfi->pfd.cAlphaBits = color->bits.alpha; 188 pfi->pfd.cAlphaShift = color->shift.alpha; 189 pfi->pfd.cAccumBits = 4*accum; 190 pfi->pfd.cAccumRedBits = accum; 191 pfi->pfd.cAccumGreenBits = accum; 192 pfi->pfd.cAccumBlueBits = accum; 193 pfi->pfd.cAccumAlphaBits = accum; 194 pfi->pfd.cDepthBits = depth->bits.depth; 195 pfi->pfd.cStencilBits = depth->bits.stencil; 196 pfi->pfd.cAuxBuffers = 0; 197 pfi->pfd.iLayerType = 0; 198 pfi->pfd.bReserved = 0; 199 pfi->pfd.dwLayerMask = 0; 200 pfi->pfd.dwVisibleMask = 0; 201 pfi->pfd.dwDamageMask = 0; 202 203 /* 204 * since gallium frontend can allocate depth/stencil/accum buffers, we provide 205 * only color buffers here 206 */ 207 pfi->stvis.buffer_mask = ST_ATTACHMENT_FRONT_LEFT_MASK; 208 if (doublebuffer) 209 pfi->stvis.buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK; 210 211 pfi->stvis.color_format = color->format; 212 pfi->stvis.depth_stencil_format = depth->format; 213 214 pfi->stvis.accum_format = (accum) ? 215 PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE; 216 217 pfi->stvis.samples = samples; 218 219 /* WGL_ARB_render_texture */ 220 if (color->bits.alpha) 221 pfi->bindToTextureRGBA = TRUE; 222 223 pfi->bindToTextureRGB = TRUE; 224 225 if (!extended) { 226 ++stw_dev->pixelformat_count; 227 assert(stw_dev->pixelformat_count == 228 util_dynarray_num_elements(&stw_dev->pixelformats, 229 struct stw_pixelformat_info)); 230 } 231} 232 233 234/** 235 * Add the depth/stencil/accum/ms variants for a list of color formats. 236 */ 237static unsigned 238add_color_format_variants(const struct stw_pf_color_info *color_formats, 239 unsigned num_color_formats, boolean extended) 240{ 241 struct pipe_screen *screen = stw_dev->screen; 242 unsigned cfmt, ms, db, ds, acc, f; 243 unsigned bind_flags = PIPE_BIND_RENDER_TARGET; 244 unsigned num_added = 0; 245 int force_samples = 0; 246 247 unsigned supported_flags = 0; 248 if (stw_dev->stw_winsys && stw_dev->stw_winsys->get_pfd_flags) 249 supported_flags = stw_dev->stw_winsys->get_pfd_flags(screen); 250 251 /* Since GLUT for Windows doesn't support MSAA we have an env var 252 * to force all pixel formats to have a particular number of samples. 253 */ 254 { 255 const char *samples= getenv("SVGA_FORCE_MSAA"); 256 if (samples) 257 force_samples = atoi(samples); 258 } 259 260 if (!extended) { 261 bind_flags |= PIPE_BIND_DISPLAY_TARGET; 262 } 263 264 for (ms = 0; ms < ARRAY_SIZE(stw_pf_multisample); ms++) { 265 unsigned samples = stw_pf_multisample[ms]; 266 267 if (force_samples && samples != force_samples) 268 continue; 269 270 for (cfmt = 0; cfmt < num_color_formats; cfmt++) { 271 if (!screen->is_format_supported(screen, color_formats[cfmt].format, 272 PIPE_TEXTURE_2D, samples, samples, 273 bind_flags)) { 274 continue; 275 } 276 277 for (db = 0; db < ARRAY_SIZE(stw_pf_doublebuffer); db++) { 278 unsigned doublebuffer = stw_pf_doublebuffer[db]; 279 280 for (ds = 0; ds < ARRAY_SIZE(stw_pf_depth_stencil); ds++) { 281 const struct stw_pf_depth_info *depth = &stw_pf_depth_stencil[ds]; 282 283 if (!screen->is_format_supported(screen, depth->format, 284 PIPE_TEXTURE_2D, samples, 285 samples, 286 PIPE_BIND_DEPTH_STENCIL)) { 287 continue; 288 } 289 290 for (f = 0; f < ARRAY_SIZE(stw_pf_flag); f++) { 291 stw_pfd_flag flag = stw_pf_flag[f]; 292 if (!(supported_flags & flag) || (flag == stw_pfd_double_buffer && !doublebuffer)) 293 continue; 294 for (acc = 0; acc < 2; acc++) { 295 stw_pixelformat_add(stw_dev, extended, &color_formats[cfmt], 296 depth, acc * 16, doublebuffer, 297 (flag == stw_pfd_gdi_support), samples); 298 num_added++; 299 } 300 } 301 } 302 } 303 } 304 } 305 306 return num_added; 307} 308 309 310void 311stw_pixelformat_init(void) 312{ 313 unsigned num_formats; 314 315 assert(!stw_dev->pixelformat_count); 316 317 util_dynarray_init(&stw_dev->pixelformats, NULL); 318 319 /* normal, displayable formats */ 320 num_formats = add_color_format_variants(stw_pf_color, 321 ARRAY_SIZE(stw_pf_color), FALSE); 322 assert(num_formats > 0); 323 324 /* extended, pbuffer-only formats */ 325 add_color_format_variants(stw_pf_color_extended, 326 ARRAY_SIZE(stw_pf_color_extended), TRUE); 327 328 assert(stw_dev->pixelformat_count <= 329 util_dynarray_num_elements(&stw_dev->pixelformats, 330 struct stw_pixelformat_info)); 331} 332 333 334uint 335stw_pixelformat_get_count(HDC hdc) 336{ 337 if (!stw_init_screen(hdc)) 338 return 0; 339 340 return stw_dev->pixelformat_count; 341} 342 343 344uint 345stw_pixelformat_get_extended_count(HDC hdc) 346{ 347 if (!stw_init_screen(hdc)) 348 return 0; 349 350 return util_dynarray_num_elements(&stw_dev->pixelformats, 351 struct stw_pixelformat_info); 352} 353 354 355const struct stw_pixelformat_info * 356stw_pixelformat_get_info(int iPixelFormat) 357{ 358 unsigned index; 359 360 if (iPixelFormat <= 0) { 361 return NULL; 362 } 363 364 index = iPixelFormat - 1; 365 if (index >= util_dynarray_num_elements(&stw_dev->pixelformats, 366 struct stw_pixelformat_info)) { 367 return NULL; 368 } 369 370 return util_dynarray_element(&stw_dev->pixelformats, 371 struct stw_pixelformat_info, 372 index); 373} 374 375 376LONG APIENTRY 377DrvDescribePixelFormat(HDC hdc, INT iPixelFormat, ULONG cjpfd, 378 PIXELFORMATDESCRIPTOR *ppfd) 379{ 380 uint count; 381 const struct stw_pixelformat_info *pfi; 382 383 if (!stw_dev) 384 return 0; 385 386 count = stw_pixelformat_get_count(hdc); 387 388 if (ppfd == NULL) 389 return count; 390 391 if (cjpfd != sizeof(PIXELFORMATDESCRIPTOR)) 392 return 0; 393 394 pfi = stw_pixelformat_get_info(iPixelFormat); 395 if (!pfi) { 396 return 0; 397 } 398 399 memcpy(ppfd, &pfi->pfd, sizeof(PIXELFORMATDESCRIPTOR)); 400 401 return count; 402} 403 404 405BOOL APIENTRY 406DrvDescribeLayerPlane(HDC hdc, INT iPixelFormat, INT iLayerPlane, 407 UINT nBytes, LPLAYERPLANEDESCRIPTOR plpd) 408{ 409 assert(0); 410 return FALSE; 411} 412 413 414int APIENTRY 415DrvGetLayerPaletteEntries(HDC hdc, INT iLayerPlane, INT iStart, 416 INT cEntries, COLORREF *pcr) 417{ 418 assert(0); 419 return 0; 420} 421 422 423int APIENTRY 424DrvSetLayerPaletteEntries(HDC hdc, INT iLayerPlane, INT iStart, 425 INT cEntries, CONST COLORREF *pcr) 426{ 427 assert(0); 428 return 0; 429} 430 431 432BOOL APIENTRY 433DrvRealizeLayerPalette(HDC hdc, INT iLayerPlane, BOOL bRealize) 434{ 435 assert(0); 436 return FALSE; 437} 438 439 440/* Only used by the wgl code, but have it here to avoid exporting the 441 * pixelformat.h functionality. 442 */ 443int 444stw_pixelformat_choose(HDC hdc, CONST PIXELFORMATDESCRIPTOR *ppfd) 445{ 446 uint count; 447 uint index; 448 uint bestindex; 449 uint bestdelta; 450 451 count = stw_pixelformat_get_extended_count(hdc); 452 bestindex = 0; 453 bestdelta = ~0U; 454 455 for (index = 1; index <= count; index++) { 456 uint delta = 0; 457 const struct stw_pixelformat_info *pfi = stw_pixelformat_get_info(index); 458 459 if (!(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) && 460 !!(ppfd->dwFlags & PFD_DOUBLEBUFFER) != 461 !!(pfi->pfd.dwFlags & PFD_DOUBLEBUFFER)) 462 continue; 463 464 /* Selection logic: 465 * - Enabling a feature (depth, stencil...) is given highest priority. 466 * - Giving as many bits as requested is given medium priority. 467 * - Giving no more bits than requested is given lowest priority. 468 */ 469 470 /* FIXME: Take in account individual channel bits */ 471 if (ppfd->cColorBits && !pfi->pfd.cColorBits) 472 delta += 10000; 473 else if (ppfd->cColorBits > pfi->pfd.cColorBits) 474 delta += 100; 475 else if (ppfd->cColorBits < pfi->pfd.cColorBits) 476 delta++; 477 478 if (ppfd->cDepthBits && !pfi->pfd.cDepthBits) 479 delta += 10000; 480 else if (ppfd->cDepthBits > pfi->pfd.cDepthBits) 481 delta += 200; 482 else if (ppfd->cDepthBits < pfi->pfd.cDepthBits) 483 delta += 2; 484 485 if (ppfd->cStencilBits && !pfi->pfd.cStencilBits) 486 delta += 10000; 487 else if (ppfd->cStencilBits > pfi->pfd.cStencilBits) 488 delta += 400; 489 else if (ppfd->cStencilBits < pfi->pfd.cStencilBits) 490 delta++; 491 492 if (ppfd->cAlphaBits && !pfi->pfd.cAlphaBits) 493 delta += 10000; 494 else if (ppfd->cAlphaBits > pfi->pfd.cAlphaBits) 495 delta += 100; 496 else if (ppfd->cAlphaBits < pfi->pfd.cAlphaBits) 497 delta++; 498 499 if (delta < bestdelta) { 500 bestindex = index; 501 bestdelta = delta; 502 if (bestdelta == 0) 503 break; 504 } 505 } 506 507 return bestindex; 508} 509