1/* 2 * Copyright © 2010 Intel Corporation 3 * Copyright © 2011 Apple Inc. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the "Soft- 7 * ware"), to deal in the Software without restriction, including without 8 * limitation the rights to use, copy, modify, merge, publish, distribute, 9 * and/or sell copies of the Software, and to permit persons to whom the 10 * Software is furnished to do so, provided that the above copyright 11 * notice(s) and this permission notice appear in all copies of the Soft- 12 * ware and that both the above copyright notice(s) and this permission 13 * notice appear in supporting documentation. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 16 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- 17 * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY 18 * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN 19 * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- 20 * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, 21 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER 22 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- 23 * MANCE OF THIS SOFTWARE. 24 * 25 * Except as contained in this notice, the name of a copyright holder shall 26 * not be used in advertising or otherwise to promote the sale, use or 27 * other dealings in this Software without prior written authorization of 28 * the copyright holder. 29 * 30 * Authors: 31 * Kristian Høgsberg (krh@bitplanet.net) 32 */ 33 34#if defined(GLX_USE_APPLEGL) 35 36#include <stdbool.h> 37#include <dlfcn.h> 38 39#include "glxclient.h" 40#include "apple/apple_glx_context.h" 41#include "apple/apple_glx.h" 42#include "apple/apple_cgl.h" 43#include "glx_error.h" 44 45static void 46applegl_destroy_context(struct glx_context *gc) 47{ 48 apple_glx_destroy_context(&gc->driContext, gc->psc->dpy); 49} 50 51static int 52applegl_bind_context(struct glx_context *gc, struct glx_context *old, 53 GLXDrawable draw, GLXDrawable read) 54{ 55 Display *dpy = gc->psc->dpy; 56 bool error = apple_glx_make_current_context(dpy, 57 (old && old != &dummyContext) ? old->driContext : NULL, 58 gc ? gc->driContext : NULL, draw); 59 60 apple_glx_diagnostic("%s: error %s\n", __func__, error ? "YES" : "NO"); 61 if (error) 62 return 1; /* GLXBadContext is the same as Success (0) */ 63 64 apple_glapi_set_dispatch(); 65 66 return Success; 67} 68 69static void 70applegl_unbind_context(struct glx_context *gc, struct glx_context *new) 71{ 72 Display *dpy; 73 bool error; 74 75 /* If we don't have a context, then we have nothing to unbind */ 76 if (!gc) 77 return; 78 79 /* If we have a new context, keep this one around and remove it during bind. */ 80 if (new) 81 return; 82 83 dpy = gc->psc->dpy; 84 85 error = apple_glx_make_current_context(dpy, 86 (gc != &dummyContext) ? gc->driContext : NULL, 87 NULL, None); 88 89 apple_glx_diagnostic("%s: error %s\n", __func__, error ? "YES" : "NO"); 90} 91 92static void 93applegl_wait_gl(struct glx_context *gc) 94{ 95 glFinish(); 96} 97 98static void 99applegl_wait_x(struct glx_context *gc) 100{ 101 Display *dpy = gc->psc->dpy; 102 apple_glx_waitx(dpy, gc->driContext); 103} 104 105void * 106applegl_get_proc_address(const char *symbol) 107{ 108 return dlsym(apple_cgl_get_dl_handle(), symbol); 109} 110 111static const struct glx_context_vtable applegl_context_vtable = { 112 .destroy = applegl_destroy_context, 113 .bind = applegl_bind_context, 114 .unbind = applegl_unbind_context, 115 .wait_gl = applegl_wait_gl, 116 .wait_x = applegl_wait_x, 117}; 118 119struct glx_context * 120applegl_create_context(struct glx_screen *psc, 121 struct glx_config *config, 122 struct glx_context *shareList, int renderType) 123{ 124 struct glx_context *gc; 125 int errorcode; 126 bool x11error; 127 Display *dpy = psc->dpy; 128 int screen = psc->scr; 129 130 /* TODO: Integrate this with apple_glx_create_context and make 131 * struct apple_glx_context inherit from struct glx_context. */ 132 133 if (!config) 134 return NULL; 135 136 gc = calloc(1, sizeof(*gc)); 137 if (gc == NULL) 138 return NULL; 139 140 if (!glx_context_init(gc, psc, config)) { 141 free(gc); 142 return NULL; 143 } 144 145 gc->vtable = &applegl_context_vtable; 146 gc->driContext = NULL; 147 148 /* TODO: darwin: Integrate with above to do indirect */ 149 if(apple_glx_create_context(&gc->driContext, dpy, screen, config, 150 shareList ? shareList->driContext : NULL, 151 &errorcode, &x11error)) { 152 __glXSendError(dpy, errorcode, 0, X_GLXCreateContext, x11error); 153 gc->vtable->destroy(gc); 154 return NULL; 155 } 156 157 gc->currentContextTag = -1; 158 gc->config = config; 159 gc->isDirect = GL_TRUE; 160 gc->xid = 1; /* Just something not None, so we know when to destroy 161 * it in MakeContextCurrent. */ 162 163 return gc; 164} 165 166static const struct glx_screen_vtable applegl_screen_vtable = { 167 .create_context = applegl_create_context, 168 .create_context_attribs = NULL, 169 .query_renderer_integer = NULL, 170 .query_renderer_string = NULL, 171}; 172 173_X_HIDDEN struct glx_screen * 174applegl_create_screen(int screen, struct glx_display * priv) 175{ 176 struct glx_screen *psc; 177 178 psc = calloc(1, sizeof *psc); 179 if (psc == NULL) 180 return NULL; 181 182 glx_screen_init(psc, screen, priv); 183 psc->vtable = &applegl_screen_vtable; 184 185 return psc; 186} 187 188_X_HIDDEN int 189applegl_create_display(struct glx_display *glx_dpy) 190{ 191 if(!apple_init_glx(glx_dpy->dpy)) 192 return 1; 193 194 return GLXBadContext; 195} 196 197#endif 198