1cdc920a0Smrg/* 2cdc920a0Smrg * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) 3cdc920a0Smrg * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. 4cdc920a0Smrg * 5cdc920a0Smrg * Permission is hereby granted, free of charge, to any person obtaining a 6cdc920a0Smrg * copy of this software and associated documentation files (the "Software"), 7cdc920a0Smrg * to deal in the Software without restriction, including without limitation 8cdc920a0Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 9cdc920a0Smrg * and/or sell copies of the Software, and to permit persons to whom the 10cdc920a0Smrg * Software is furnished to do so, subject to the following conditions: 11cdc920a0Smrg * 12cdc920a0Smrg * The above copyright notice including the dates of first publication and 13cdc920a0Smrg * either this permission notice or a reference to 14cdc920a0Smrg * http://oss.sgi.com/projects/FreeB/ 15cdc920a0Smrg * shall be included in all copies or substantial portions of the Software. 16cdc920a0Smrg * 17cdc920a0Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18cdc920a0Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19cdc920a0Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20cdc920a0Smrg * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, 21cdc920a0Smrg * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF 22cdc920a0Smrg * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 23cdc920a0Smrg * SOFTWARE. 24cdc920a0Smrg * 25cdc920a0Smrg * Except as contained in this notice, the name of Silicon Graphics, Inc. 26cdc920a0Smrg * shall not be used in advertising or otherwise to promote the sale, use or 27cdc920a0Smrg * other dealings in this Software without prior written authorization from 28cdc920a0Smrg * Silicon Graphics, Inc. 29cdc920a0Smrg */ 30cdc920a0Smrg 31cdc920a0Smrg#include "glxclient.h" 32cdc920a0Smrg#include "indirect.h" 33cdc920a0Smrg#include "indirect_vertex_array.h" 34cdc920a0Smrg 35af69d88dSmrg#ifndef GLX_USE_APPLEGL 36cdc920a0Smrg 37cdc920a0Smrg/*****************************************************************************/ 38cdc920a0Smrg 39cdc920a0Smrg/** 40cdc920a0Smrg * \name Vertex array pointer bridge functions 41cdc920a0Smrg * 42cdc920a0Smrg * When EXT_vertex_array was moved into the core GL spec, the \c count 43cdc920a0Smrg * parameter was lost. This libGL really only wants to implement the GL 1.1 44cdc920a0Smrg * version, but we need to support applications that were written to the old 45cdc920a0Smrg * interface. These bridge functions are part of the glue that makes this 46cdc920a0Smrg * happen. 47cdc920a0Smrg */ 48cdc920a0Smrg/*@{*/ 49cdc920a0Smrgvoid 50cdc920a0Smrg__indirect_glColorPointerEXT(GLint size, GLenum type, GLsizei stride, 51cdc920a0Smrg GLsizei count, const GLvoid * pointer) 52cdc920a0Smrg{ 53cdc920a0Smrg (void) count; 54cdc920a0Smrg __indirect_glColorPointer(size, type, stride, pointer); 55cdc920a0Smrg} 56cdc920a0Smrg 57cdc920a0Smrgvoid 58cdc920a0Smrg__indirect_glEdgeFlagPointerEXT(GLsizei stride, 59cdc920a0Smrg GLsizei count, const GLboolean * pointer) 60cdc920a0Smrg{ 61cdc920a0Smrg (void) count; 62cdc920a0Smrg __indirect_glEdgeFlagPointer(stride, pointer); 63cdc920a0Smrg} 64cdc920a0Smrg 65cdc920a0Smrgvoid 66cdc920a0Smrg__indirect_glIndexPointerEXT(GLenum type, GLsizei stride, 67cdc920a0Smrg GLsizei count, const GLvoid * pointer) 68cdc920a0Smrg{ 69cdc920a0Smrg (void) count; 70cdc920a0Smrg __indirect_glIndexPointer(type, stride, pointer); 71cdc920a0Smrg} 72cdc920a0Smrg 73cdc920a0Smrgvoid 74cdc920a0Smrg__indirect_glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, 75cdc920a0Smrg const GLvoid * pointer) 76cdc920a0Smrg{ 77cdc920a0Smrg (void) count; 78cdc920a0Smrg __indirect_glNormalPointer(type, stride, pointer); 79cdc920a0Smrg} 80cdc920a0Smrg 81cdc920a0Smrgvoid 82cdc920a0Smrg__indirect_glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, 83cdc920a0Smrg GLsizei count, const GLvoid * pointer) 84cdc920a0Smrg{ 85cdc920a0Smrg (void) count; 86cdc920a0Smrg __indirect_glTexCoordPointer(size, type, stride, pointer); 87cdc920a0Smrg} 88cdc920a0Smrg 89cdc920a0Smrgvoid 90cdc920a0Smrg__indirect_glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, 91cdc920a0Smrg GLsizei count, const GLvoid * pointer) 92cdc920a0Smrg{ 93cdc920a0Smrg (void) count; 94cdc920a0Smrg __indirect_glVertexPointer(size, type, stride, pointer); 95cdc920a0Smrg} 96cdc920a0Smrg 97cdc920a0Smrg/*@}*/ 98cdc920a0Smrg 99cdc920a0Smrg/*****************************************************************************/ 100cdc920a0Smrg 101cdc920a0Smrgvoid 102cdc920a0Smrg__indirect_glInterleavedArrays(GLenum format, GLsizei stride, 103cdc920a0Smrg const GLvoid * pointer) 104cdc920a0Smrg{ 1053464ebd5Sriastradh struct glx_context *gc = __glXGetCurrentContext(); 106cdc920a0Smrg __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); 107cdc920a0Smrg 108cdc920a0Smrg#define NONE {0, 0, 0} 109cdc920a0Smrg#define F(x) {GL_FLOAT, x, x * sizeof(GLfloat)} 110cdc920a0Smrg#define UB4 {GL_UNSIGNED_BYTE, 4, 4 * sizeof(GLubyte)} 111cdc920a0Smrg 112cdc920a0Smrg /* Each row in this array describes the elements of a particular 113cdc920a0Smrg * interleaved array mode. Each column describes, in the order in which 114cdc920a0Smrg * they appear in the interleaved arrays, one of the four possible types 115cdc920a0Smrg * of vertex data that can appear in an interleaved array. 116cdc920a0Smrg */ 117cdc920a0Smrg struct 118cdc920a0Smrg { 119cdc920a0Smrg /** 120cdc920a0Smrg * The enum describing the GL type, as would be passed to the 121cdc920a0Smrg * appropriate gl*Pointer function. 122cdc920a0Smrg */ 123cdc920a0Smrg GLushort type; 124cdc920a0Smrg 125cdc920a0Smrg /** 126cdc920a0Smrg * Number of elements in the subarray, as would be passed (as the 127cdc920a0Smrg * \c size parameter) to the appropriate gl*Pointer function. 128cdc920a0Smrg */ 129cdc920a0Smrg GLubyte count; 130cdc920a0Smrg 131cdc920a0Smrg /** 132cdc920a0Smrg * True size of a single element in the subarray, as would be passed 133cdc920a0Smrg * (as the \c stride parameter) to the appropriate gl*Pointer 134cdc920a0Smrg * function. 135cdc920a0Smrg */ 136cdc920a0Smrg GLubyte size; 137cdc920a0Smrg } 138cdc920a0Smrg static const modes[14][4] = { 139cdc920a0Smrg /* texture color normal vertex */ 140cdc920a0Smrg {NONE, NONE, NONE, F(2)}, /* GL_V2F */ 141cdc920a0Smrg {NONE, NONE, NONE, F(3)}, /* GL_V3F */ 142cdc920a0Smrg {NONE, UB4, NONE, F(2)}, /* GL_C4UB_V2F */ 143cdc920a0Smrg {NONE, UB4, NONE, F(3)}, /* GL_C4UB_V3F */ 144cdc920a0Smrg {NONE, F(3), NONE, F(3)}, /* GL_C3F_V3F */ 145cdc920a0Smrg {NONE, NONE, F(3), F(3)}, /* GL_N3F_V3F */ 146cdc920a0Smrg {NONE, F(4), F(3), F(3)}, /* GL_C4F_N3F_V3F */ 147cdc920a0Smrg {F(2), NONE, NONE, F(3)}, /* GL_T2F_V3F */ 148cdc920a0Smrg {F(4), NONE, NONE, F(4)}, /* GL_T4F_V4F */ 149cdc920a0Smrg {F(2), UB4, NONE, F(3)}, /* GL_T2F_C4UB_V3F */ 150cdc920a0Smrg {F(2), F(3), NONE, F(3)}, /* GL_T2F_C3F_V3F */ 151cdc920a0Smrg {F(2), NONE, F(3), F(3)}, /* GL_T2F_N3F_V3F */ 152cdc920a0Smrg {F(2), F(4), F(3), F(3)}, /* GL_T2F_C4F_N3F_V3F */ 153cdc920a0Smrg {F(4), F(4), F(3), F(4)}, /* GL_T4F_C4F_N3F_V4F */ 154cdc920a0Smrg }; 155cdc920a0Smrg#undef NONE 156cdc920a0Smrg#undef F 157cdc920a0Smrg#undef UB4 158cdc920a0Smrg 159cdc920a0Smrg GLint trueStride, size; 160cdc920a0Smrg int offsets[4]; 161cdc920a0Smrg unsigned i; 162cdc920a0Smrg const int idx = format - GL_V2F; 163cdc920a0Smrg 164cdc920a0Smrg 165cdc920a0Smrg /* All valid formats are on the range [GL_V2F, GL_V2F+0x0D]. Since idx 166cdc920a0Smrg * is just the format biased by -GL_V2F, all valid idx values are on the 167cdc920a0Smrg * range [0, 0x0D]. 168cdc920a0Smrg */ 169cdc920a0Smrg if ((idx < 0) || (idx > 0x0D)) { 170cdc920a0Smrg __glXSetError(gc, GL_INVALID_ENUM); 171cdc920a0Smrg return; 172cdc920a0Smrg } 173cdc920a0Smrg 174cdc920a0Smrg if (stride < 0) { 175cdc920a0Smrg __glXSetError(gc, GL_INVALID_VALUE); 176cdc920a0Smrg return; 177cdc920a0Smrg } 178cdc920a0Smrg 179cdc920a0Smrg 180cdc920a0Smrg /* If the 'count' for a subarray is non-zero, then the offset of its 181cdc920a0Smrg * first element is at the currently accumulated 'size'. 182cdc920a0Smrg */ 183cdc920a0Smrg size = 0; 184cdc920a0Smrg for (i = 0; i < 4; i++) { 185cdc920a0Smrg offsets[i] = (modes[idx][i].count != 0) ? size : -1; 186cdc920a0Smrg size += modes[idx][i].size; 187cdc920a0Smrg } 188cdc920a0Smrg 189cdc920a0Smrg trueStride = (stride == 0) ? size : stride; 190cdc920a0Smrg 191cdc920a0Smrg __glXArrayDisableAll(state); 192cdc920a0Smrg 193cdc920a0Smrg if (offsets[0] >= 0) { 194cdc920a0Smrg __indirect_glEnableClientState(GL_TEXTURE_COORD_ARRAY); 195cdc920a0Smrg __indirect_glTexCoordPointer(modes[idx][0].count, GL_FLOAT, 196cdc920a0Smrg trueStride, (const char *) pointer); 197cdc920a0Smrg } 198cdc920a0Smrg if (offsets[1] >= 0) { 199cdc920a0Smrg __indirect_glEnableClientState(GL_COLOR_ARRAY); 200cdc920a0Smrg __indirect_glColorPointer(modes[idx][1].count, modes[idx][1].type, 201cdc920a0Smrg trueStride, 202cdc920a0Smrg (const char *) pointer + offsets[1]); 203cdc920a0Smrg } 204cdc920a0Smrg if (offsets[2] >= 0) { 205cdc920a0Smrg __indirect_glEnableClientState(GL_NORMAL_ARRAY); 206cdc920a0Smrg __indirect_glNormalPointer(GL_FLOAT, trueStride, 207cdc920a0Smrg (const char *) pointer + offsets[2]); 208cdc920a0Smrg } 209cdc920a0Smrg __indirect_glEnableClientState(GL_VERTEX_ARRAY); 210cdc920a0Smrg __indirect_glVertexPointer(modes[idx][3].count, GL_FLOAT, 211cdc920a0Smrg trueStride, 212cdc920a0Smrg (const char *) pointer + offsets[3]); 213cdc920a0Smrg} 214af69d88dSmrg 215af69d88dSmrg#endif 216