1/* 2 * Copyright © 2015 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24#ifndef BRW_NIR_H 25#define BRW_NIR_H 26 27#include "brw_reg.h" 28#include "compiler/nir/nir.h" 29#include "brw_compiler.h" 30 31#ifdef __cplusplus 32extern "C" { 33#endif 34 35int type_size_vec4(const struct glsl_type *type, bool bindless); 36int type_size_dvec4(const struct glsl_type *type, bool bindless); 37 38static inline int 39type_size_scalar_bytes(const struct glsl_type *type, bool bindless) 40{ 41 return glsl_count_dword_slots(type, bindless) * 4; 42} 43 44static inline int 45type_size_vec4_bytes(const struct glsl_type *type, bool bindless) 46{ 47 return type_size_vec4(type, bindless) * 16; 48} 49 50/* Flags set in the instr->pass_flags field by i965 analysis passes */ 51enum { 52 BRW_NIR_NON_BOOLEAN = 0x0, 53 54 /* Indicates that the given instruction's destination is a boolean 55 * value but that it needs to be resolved before it can be used. 56 * On Gen <= 5, CMP instructions return a 32-bit value where the bottom 57 * bit represents the actual true/false value of the compare and the top 58 * 31 bits are undefined. In order to use this value, we have to do a 59 * "resolve" operation by replacing the value of the CMP with -(x & 1) 60 * to sign-extend the bottom bit to 0/~0. 61 */ 62 BRW_NIR_BOOLEAN_NEEDS_RESOLVE = 0x1, 63 64 /* Indicates that the given instruction's destination is a boolean 65 * value that has intentionally been left unresolved. Not all boolean 66 * values need to be resolved immediately. For instance, if we have 67 * 68 * CMP r1 r2 r3 69 * CMP r4 r5 r6 70 * AND r7 r1 r4 71 * 72 * We don't have to resolve the result of the two CMP instructions 73 * immediately because the AND still does an AND of the bottom bits. 74 * Instead, we can save ourselves instructions by delaying the resolve 75 * until after the AND. The result of the two CMP instructions is left 76 * as BRW_NIR_BOOLEAN_UNRESOLVED. 77 */ 78 BRW_NIR_BOOLEAN_UNRESOLVED = 0x2, 79 80 /* Indicates a that the given instruction's destination is a boolean 81 * value that does not need a resolve. For instance, if you AND two 82 * values that are BRW_NIR_BOOLEAN_NEEDS_RESOLVE then we know that both 83 * values will be 0/~0 before we get them and the result of the AND is 84 * also guaranteed to be 0/~0 and does not need a resolve. 85 */ 86 BRW_NIR_BOOLEAN_NO_RESOLVE = 0x3, 87 88 /* A mask to mask the boolean status values off of instr->pass_flags */ 89 BRW_NIR_BOOLEAN_MASK = 0x3, 90}; 91 92void brw_nir_analyze_boolean_resolves(nir_shader *nir); 93 94void brw_preprocess_nir(const struct brw_compiler *compiler, 95 nir_shader *nir, 96 const nir_shader *softfp64); 97 98void 99brw_nir_link_shaders(const struct brw_compiler *compiler, 100 nir_shader *producer, nir_shader *consumer); 101 102bool brw_nir_lower_cs_intrinsics(nir_shader *nir); 103bool brw_nir_lower_alpha_to_coverage(nir_shader *shader); 104void brw_nir_lower_legacy_clipping(nir_shader *nir, 105 int nr_userclip_plane_consts, 106 struct brw_stage_prog_data *prog_data); 107void brw_nir_lower_vs_inputs(nir_shader *nir, 108 bool edgeflag_is_last, 109 const uint8_t *vs_attrib_wa_flags); 110void brw_nir_lower_vue_inputs(nir_shader *nir, 111 const struct brw_vue_map *vue_map); 112void brw_nir_lower_tes_inputs(nir_shader *nir, const struct brw_vue_map *vue); 113void brw_nir_lower_fs_inputs(nir_shader *nir, 114 const struct intel_device_info *devinfo, 115 const struct brw_wm_prog_key *key); 116void brw_nir_lower_vue_outputs(nir_shader *nir); 117void brw_nir_lower_tcs_outputs(nir_shader *nir, const struct brw_vue_map *vue, 118 GLenum tes_primitive_mode); 119void brw_nir_lower_fs_outputs(nir_shader *nir); 120 121bool brw_nir_lower_conversions(nir_shader *nir); 122 123bool brw_nir_lower_scoped_barriers(nir_shader *nir); 124 125bool brw_nir_lower_storage_image(nir_shader *nir, 126 const struct intel_device_info *devinfo); 127void brw_nir_rewrite_image_intrinsic(nir_intrinsic_instr *intrin, 128 nir_ssa_def *index); 129void brw_nir_rewrite_bindless_image_intrinsic(nir_intrinsic_instr *intrin, 130 nir_ssa_def *handle); 131 132bool brw_nir_lower_mem_access_bit_sizes(nir_shader *shader, 133 const struct 134 intel_device_info *devinfo); 135 136void brw_postprocess_nir(nir_shader *nir, 137 const struct brw_compiler *compiler, 138 bool is_scalar, 139 bool debug_enabled, 140 bool robust_buffer_access); 141 142bool brw_nir_clamp_image_1d_2d_array_sizes(nir_shader *shader); 143 144bool brw_nir_apply_attribute_workarounds(nir_shader *nir, 145 const uint8_t *attrib_wa_flags); 146 147bool brw_nir_apply_trig_workarounds(nir_shader *nir); 148 149void brw_nir_apply_tcs_quads_workaround(nir_shader *nir); 150 151void brw_nir_apply_key(nir_shader *nir, 152 const struct brw_compiler *compiler, 153 const struct brw_base_prog_key *key, 154 unsigned max_subgroup_size, 155 bool is_scalar); 156 157enum brw_conditional_mod brw_cmod_for_nir_comparison(nir_op op); 158uint32_t brw_aop_for_nir_intrinsic(const nir_intrinsic_instr *atomic); 159enum brw_reg_type brw_type_for_nir_type(const struct intel_device_info *devinfo, 160 nir_alu_type type); 161 162void brw_nir_setup_glsl_uniforms(void *mem_ctx, nir_shader *shader, 163 const struct gl_program *prog, 164 struct brw_stage_prog_data *stage_prog_data, 165 bool is_scalar); 166 167void brw_nir_setup_arb_uniforms(void *mem_ctx, nir_shader *shader, 168 struct gl_program *prog, 169 struct brw_stage_prog_data *stage_prog_data); 170 171void brw_nir_lower_gl_images(nir_shader *shader, 172 const struct gl_program *prog); 173 174void brw_nir_analyze_ubo_ranges(const struct brw_compiler *compiler, 175 nir_shader *nir, 176 const struct brw_vs_prog_key *vs_key, 177 struct brw_ubo_range out_ranges[4]); 178 179bool brw_nir_opt_peephole_ffma(nir_shader *shader); 180 181void brw_nir_optimize(nir_shader *nir, 182 const struct brw_compiler *compiler, 183 bool is_scalar, 184 bool allow_copies); 185 186nir_shader *brw_nir_create_passthrough_tcs(void *mem_ctx, 187 const struct brw_compiler *compiler, 188 const nir_shader_compiler_options *options, 189 const struct brw_tcs_prog_key *key); 190 191#define BRW_NIR_FRAG_OUTPUT_INDEX_SHIFT 0 192#define BRW_NIR_FRAG_OUTPUT_INDEX_MASK INTEL_MASK(0, 0) 193#define BRW_NIR_FRAG_OUTPUT_LOCATION_SHIFT 1 194#define BRW_NIR_FRAG_OUTPUT_LOCATION_MASK INTEL_MASK(31, 1) 195 196bool brw_nir_move_interpolation_to_top(nir_shader *nir); 197bool brw_nir_demote_sample_qualifiers(nir_shader *nir); 198void brw_nir_populate_wm_prog_data(const nir_shader *shader, 199 const struct intel_device_info *devinfo, 200 const struct brw_wm_prog_key *key, 201 struct brw_wm_prog_data *prog_data); 202 203#ifdef __cplusplus 204} 205#endif 206 207#endif /* BRW_NIR_H */ 208