1/*
2 * (C) Copyright IBM Corporation 2002, 2004
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
19 * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25/**
26 * \file utils.c
27 * Utility functions for DRI drivers.
28 *
29 * \author Ian Romanick <idr@us.ibm.com>
30 */
31
32#include <string.h>
33#include <stdio.h>
34#include <stdlib.h>
35#include <stdbool.h>
36#include <stdint.h>
37#include "main/macros.h"
38#include "main/mtypes.h"
39#include "main/cpuinfo.h"
40#include "main/extensions.h"
41#include "utils.h"
42#include "dri_util.h"
43
44/* WARNING: HACK: Local defines to avoid pulling glx.h.
45 *
46 * Any parts of this file that use the following defines are either partial or
47 * entirely broken wrt EGL.
48 *
49 * For example any getConfigAttrib() or indexConfigAttrib() query from EGL for
50 * SLOW or NON_CONFORMANT_CONFIG will not work as expected since the EGL tokens
51 * are different from the GLX ones.
52 */
53#define GLX_NONE                                                0x8000
54#define GLX_SLOW_CONFIG                                         0x8001
55#define GLX_NON_CONFORMANT_CONFIG                               0x800D
56#define GLX_DONT_CARE                                           0xFFFFFFFF
57
58/**
59 * Create the \c GL_RENDERER string for DRI drivers.
60 *
61 * Almost all DRI drivers use a \c GL_RENDERER string of the form:
62 *
63 *    "Mesa DRI <chip> <driver date> <AGP speed) <CPU information>"
64 *
65 * Using the supplied chip name, driver data, and AGP speed, this function
66 * creates the string.
67 *
68 * \param buffer         Buffer to hold the \c GL_RENDERER string.
69 * \param hardware_name  Name of the hardware.
70 * \param agp_mode       AGP mode (speed).
71 *
72 * \returns
73 * The length of the string stored in \c buffer.  This does \b not include
74 * the terminating \c NUL character.
75 */
76unsigned
77driGetRendererString( char * buffer, const char * hardware_name,
78		      GLuint agp_mode )
79{
80   unsigned offset;
81   char *cpu;
82
83   offset = sprintf( buffer, "Mesa DRI %s", hardware_name );
84
85   /* Append any AGP-specific information.
86    */
87   switch ( agp_mode ) {
88   case 1:
89   case 2:
90   case 4:
91   case 8:
92      offset += sprintf( & buffer[ offset ], " AGP %ux", agp_mode );
93      break;
94
95   default:
96      break;
97   }
98
99   /* Append any CPU-specific information.
100    */
101   cpu = _mesa_get_cpu_string();
102   if (cpu) {
103      offset += sprintf(buffer + offset, " %s", cpu);
104      free(cpu);
105   }
106
107   return offset;
108}
109
110
111/**
112 * Creates a set of \c struct gl_config that a driver will expose.
113 *
114 * A set of \c struct gl_config will be created based on the supplied
115 * parameters.  The number of modes processed will be 2 *
116 * \c num_depth_stencil_bits * \c num_db_modes.
117 *
118 * For the most part, data is just copied from \c depth_bits, \c stencil_bits,
119 * \c db_modes, and \c visType into each \c struct gl_config element.
120 * However, the meanings of \c fb_format and \c fb_type require further
121 * explanation.  The \c fb_format specifies which color components are in
122 * each pixel and what the default order is.  For example, \c GL_RGB specifies
123 * that red, green, blue are available and red is in the "most significant"
124 * position and blue is in the "least significant".  The \c fb_type specifies
125 * the bit sizes of each component and the actual ordering.  For example, if
126 * \c GL_UNSIGNED_SHORT_5_6_5_REV is specified with \c GL_RGB, bits [15:11]
127 * are the blue value, bits [10:5] are the green value, and bits [4:0] are
128 * the red value.
129 *
130 * One sublte issue is the combination of \c GL_RGB  or \c GL_BGR and either
131 * of the \c GL_UNSIGNED_INT_8_8_8_8 modes.  The resulting mask values in the
132 * \c struct gl_config structure is \b identical to the \c GL_RGBA or
133 * \c GL_BGRA case, except the \c alphaMask is zero.  This means that, as
134 * far as this routine is concerned, \c GL_RGB with \c GL_UNSIGNED_INT_8_8_8_8
135 * still uses 32-bits.
136 *
137 * If in doubt, look at the tables used in the function.
138 *
139 * \param ptr_to_modes  Pointer to a pointer to a linked list of
140 *                      \c struct gl_config.  Upon completion, a pointer to
141 *                      the next element to be process will be stored here.
142 *                      If the function fails and returns \c GL_FALSE, this
143 *                      value will be unmodified, but some elements in the
144 *                      linked list may be modified.
145 * \param format        Mesa mesa_format enum describing the pixel format
146 * \param depth_bits    Array of depth buffer sizes to be exposed.
147 * \param stencil_bits  Array of stencil buffer sizes to be exposed.
148 * \param num_depth_stencil_bits  Number of entries in both \c depth_bits and
149 *                      \c stencil_bits.
150 * \param db_modes      Array of buffer swap modes.  If an element has a
151 *                      value of \c __DRI_ATTRIB_SWAP_NONE, then it
152 *                      represents a single-buffered mode.  Other valid
153 *                      values are \c __DRI_ATTRIB_SWAP_EXCHANGE,
154 *                      \c __DRI_ATTRIB_SWAP_COPY, and \c __DRI_ATTRIB_SWAP_UNDEFINED.
155 *                      They represent the respective GLX values as in
156 *                      the GLX_OML_swap_method extension spec.
157 * \param num_db_modes  Number of entries in \c db_modes.
158 * \param msaa_samples  Array of msaa sample count. 0 represents a visual
159 *                      without a multisample buffer.
160 * \param num_msaa_modes Number of entries in \c msaa_samples.
161 * \param enable_accum  Add an accum buffer to the configs
162 * \param color_depth_match Whether the color depth must match the zs depth
163 *                          This forces 32-bit color to have 24-bit depth, and
164 *                          16-bit color to have 16-bit depth.
165 *
166 * \returns
167 * Pointer to any array of pointers to the \c __DRIconfig structures created
168 * for the specified formats.  If there is an error, \c NULL is returned.
169 * Currently the only cause of failure is a bad parameter (i.e., unsupported
170 * \c format).
171 */
172__DRIconfig **
173driCreateConfigs(mesa_format format,
174		 const uint8_t * depth_bits, const uint8_t * stencil_bits,
175		 unsigned num_depth_stencil_bits,
176		 const GLenum * db_modes, unsigned num_db_modes,
177		 const uint8_t * msaa_samples, unsigned num_msaa_modes,
178		 GLboolean enable_accum, GLboolean color_depth_match)
179{
180   static const struct {
181      uint32_t masks[4];
182      int shifts[4];
183   } format_table[] = {
184      /* MESA_FORMAT_B5G6R5_UNORM */
185      {{ 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 },
186       { 11, 5, 0, -1 }},
187      /* MESA_FORMAT_B8G8R8X8_UNORM */
188      {{ 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 },
189       { 16, 8, 0, -1 }},
190      /* MESA_FORMAT_B8G8R8A8_UNORM */
191      {{ 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 },
192       { 16, 8, 0, 24 }},
193      /* MESA_FORMAT_B10G10R10X2_UNORM */
194      {{ 0x3FF00000, 0x000FFC00, 0x000003FF, 0x00000000 },
195       { 20, 10, 0, -1 }},
196      /* MESA_FORMAT_B10G10R10A2_UNORM */
197      {{ 0x3FF00000, 0x000FFC00, 0x000003FF, 0xC0000000 },
198       { 20, 10, 0, 30 }},
199      /* MESA_FORMAT_R8G8B8A8_UNORM */
200      {{ 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000 },
201       { 0, 8, 16, 24 }},
202      /* MESA_FORMAT_R8G8B8X8_UNORM */
203      {{ 0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000 },
204       { 0, 8, 16, -1 }},
205      /* MESA_FORMAT_R10G10B10X2_UNORM */
206      {{ 0x000003FF, 0x000FFC00, 0x3FF00000, 0x00000000 },
207       { 0, 10, 20, -1 }},
208      /* MESA_FORMAT_R10G10B10A2_UNORM */
209      {{ 0x000003FF, 0x000FFC00, 0x3FF00000, 0xC0000000 },
210       { 0, 10, 20, 30 }},
211      /* MESA_FORMAT_RGBX_FLOAT16 */
212      {{ 0, 0, 0, 0},
213       { 0, 16, 32, -1 }},
214      /* MESA_FORMAT_RGBA_FLOAT16 */
215      {{ 0, 0, 0, 0},
216       { 0, 16, 32, 48 }},
217   };
218
219   const uint32_t * masks;
220   const int * shifts;
221   __DRIconfig **configs, **c;
222   struct gl_config *modes;
223   unsigned i, j, k, h;
224   unsigned num_modes;
225   unsigned num_accum_bits = (enable_accum) ? 2 : 1;
226   int red_bits;
227   int green_bits;
228   int blue_bits;
229   int alpha_bits;
230   bool is_srgb;
231   bool is_float;
232
233   switch (format) {
234   case MESA_FORMAT_B5G6R5_UNORM:
235      masks = format_table[0].masks;
236      shifts = format_table[0].shifts;
237      break;
238   case MESA_FORMAT_B8G8R8X8_UNORM:
239   case MESA_FORMAT_B8G8R8X8_SRGB:
240      masks = format_table[1].masks;
241      shifts = format_table[1].shifts;
242      break;
243   case MESA_FORMAT_B8G8R8A8_UNORM:
244   case MESA_FORMAT_B8G8R8A8_SRGB:
245      masks = format_table[2].masks;
246      shifts = format_table[2].shifts;
247      break;
248   case MESA_FORMAT_R8G8B8A8_UNORM:
249   case MESA_FORMAT_R8G8B8A8_SRGB:
250      masks = format_table[5].masks;
251      shifts = format_table[5].shifts;
252      break;
253   case MESA_FORMAT_R8G8B8X8_UNORM:
254   case MESA_FORMAT_R8G8B8X8_SRGB:
255      masks = format_table[6].masks;
256      shifts = format_table[6].shifts;
257      break;
258   case MESA_FORMAT_B10G10R10X2_UNORM:
259      masks = format_table[3].masks;
260      shifts = format_table[3].shifts;
261      break;
262   case MESA_FORMAT_B10G10R10A2_UNORM:
263      masks = format_table[4].masks;
264      shifts = format_table[4].shifts;
265      break;
266   case MESA_FORMAT_RGBX_FLOAT16:
267      masks = format_table[9].masks;
268      shifts = format_table[9].shifts;
269      break;
270   case MESA_FORMAT_RGBA_FLOAT16:
271      masks = format_table[10].masks;
272      shifts = format_table[10].shifts;
273      break;
274   case MESA_FORMAT_R10G10B10X2_UNORM:
275      masks = format_table[7].masks;
276      shifts = format_table[7].shifts;
277      break;
278   case MESA_FORMAT_R10G10B10A2_UNORM:
279      masks = format_table[8].masks;
280      shifts = format_table[8].shifts;
281      break;
282   default:
283      fprintf(stderr, "[%s:%u] Unknown framebuffer type %s (%d).\n",
284              __func__, __LINE__,
285              _mesa_get_format_name(format), format);
286      return NULL;
287   }
288
289   red_bits = _mesa_get_format_bits(format, GL_RED_BITS);
290   green_bits = _mesa_get_format_bits(format, GL_GREEN_BITS);
291   blue_bits = _mesa_get_format_bits(format, GL_BLUE_BITS);
292   alpha_bits = _mesa_get_format_bits(format, GL_ALPHA_BITS);
293   is_srgb = _mesa_is_format_srgb(format);
294   is_float = _mesa_get_format_datatype(format) == GL_FLOAT;
295
296   num_modes = num_depth_stencil_bits * num_db_modes * num_accum_bits * num_msaa_modes;
297   configs = calloc(num_modes + 1, sizeof *configs);
298   if (configs == NULL)
299       return NULL;
300
301    c = configs;
302    for ( k = 0 ; k < num_depth_stencil_bits ; k++ ) {
303	for ( i = 0 ; i < num_db_modes ; i++ ) {
304	    for ( h = 0 ; h < num_msaa_modes; h++ ) {
305	    	for ( j = 0 ; j < num_accum_bits ; j++ ) {
306		    if (color_depth_match &&
307			(depth_bits[k] || stencil_bits[k])) {
308			/* Depth can really only be 0, 16, 24, or 32. A 32-bit
309			 * color format still matches 24-bit depth, as there
310			 * is an implicit 8-bit stencil. So really we just
311			 * need to make sure that color/depth are both 16 or
312			 * both non-16.
313			 */
314			if ((depth_bits[k] + stencil_bits[k] == 16) !=
315			    (red_bits + green_bits + blue_bits + alpha_bits == 16))
316			    continue;
317		    }
318
319		    *c = malloc (sizeof **c);
320		    modes = &(*c)->modes;
321		    c++;
322
323		    memset(modes, 0, sizeof *modes);
324		    modes->floatMode = is_float;
325		    modes->redBits   = red_bits;
326		    modes->greenBits = green_bits;
327		    modes->blueBits  = blue_bits;
328		    modes->alphaBits = alpha_bits;
329		    modes->redMask   = masks[0];
330		    modes->greenMask = masks[1];
331		    modes->blueMask  = masks[2];
332		    modes->alphaMask = masks[3];
333		    modes->redShift   = shifts[0];
334		    modes->greenShift = shifts[1];
335		    modes->blueShift  = shifts[2];
336		    modes->alphaShift = shifts[3];
337		    modes->rgbBits   = modes->redBits + modes->greenBits
338		    	+ modes->blueBits + modes->alphaBits;
339
340		    modes->accumRedBits   = 16 * j;
341		    modes->accumGreenBits = 16 * j;
342		    modes->accumBlueBits  = 16 * j;
343		    modes->accumAlphaBits = 16 * j;
344
345		    modes->stencilBits = stencil_bits[k];
346		    modes->depthBits = depth_bits[k];
347
348		    if (db_modes[i] == __DRI_ATTRIB_SWAP_NONE) {
349		    	modes->doubleBufferMode = GL_FALSE;
350		        modes->swapMethod = __DRI_ATTRIB_SWAP_UNDEFINED;
351		    }
352		    else {
353		    	modes->doubleBufferMode = GL_TRUE;
354		    	modes->swapMethod = db_modes[i];
355		    }
356
357		    modes->samples = msaa_samples[h];
358
359		    modes->sRGBCapable = is_srgb;
360		}
361	    }
362	}
363    }
364    *c = NULL;
365
366    return configs;
367}
368
369__DRIconfig **driConcatConfigs(__DRIconfig **a,
370			       __DRIconfig **b)
371{
372    __DRIconfig **all;
373    int i, j, index;
374
375    if (a == NULL || a[0] == NULL)
376       return b;
377    else if (b == NULL || b[0] == NULL)
378       return a;
379
380    i = 0;
381    while (a[i] != NULL)
382	i++;
383    j = 0;
384    while (b[j] != NULL)
385	j++;
386
387    all = malloc((i + j + 1) * sizeof *all);
388    index = 0;
389    for (i = 0; a[i] != NULL; i++)
390	all[index++] = a[i];
391    for (j = 0; b[j] != NULL; j++)
392	all[index++] = b[j];
393    all[index++] = NULL;
394
395    free(a);
396    free(b);
397
398    return all;
399}
400
401#define __ATTRIB(attrib, field) case attrib: *value = config->modes.field; break
402
403/**
404 * Return the value of a configuration attribute.  The attribute is
405 * indicated by the index.
406 */
407static int
408driGetConfigAttribIndex(const __DRIconfig *config,
409			unsigned int index, unsigned int *value)
410{
411    switch (index + 1) {
412    __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE,			rgbBits);
413    __ATTRIB(__DRI_ATTRIB_RED_SIZE,			redBits);
414    __ATTRIB(__DRI_ATTRIB_GREEN_SIZE,			greenBits);
415    __ATTRIB(__DRI_ATTRIB_BLUE_SIZE,			blueBits);
416    case __DRI_ATTRIB_LEVEL:
417    case __DRI_ATTRIB_LUMINANCE_SIZE:
418    case __DRI_ATTRIB_AUX_BUFFERS:
419        *value = 0;
420        break;
421    __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE,			alphaBits);
422    case __DRI_ATTRIB_ALPHA_MASK_SIZE:
423        /* I have no idea what this value was ever meant to mean, it's
424         * never been set to anything, just say 0.
425         */
426        *value = 0;
427        break;
428    __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE,			depthBits);
429    __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE,			stencilBits);
430    __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE,		accumRedBits);
431    __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE,		accumGreenBits);
432    __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE,		accumBlueBits);
433    __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE,		accumAlphaBits);
434    case __DRI_ATTRIB_SAMPLE_BUFFERS:
435        *value = !!config->modes.samples;
436        break;
437    __ATTRIB(__DRI_ATTRIB_SAMPLES,			samples);
438    case __DRI_ATTRIB_RENDER_TYPE:
439        /* no support for color index mode */
440	*value = __DRI_ATTRIB_RGBA_BIT;
441        if (config->modes.floatMode)
442            *value |= __DRI_ATTRIB_FLOAT_BIT;
443	break;
444    case __DRI_ATTRIB_CONFIG_CAVEAT:
445	if (config->modes.accumRedBits != 0)
446	    *value = __DRI_ATTRIB_SLOW_BIT;
447	else
448	    *value = 0;
449	break;
450    case __DRI_ATTRIB_CONFORMANT:
451        *value = GL_TRUE;
452        break;
453    __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER,		doubleBufferMode);
454    __ATTRIB(__DRI_ATTRIB_STEREO,			stereoMode);
455    case __DRI_ATTRIB_TRANSPARENT_TYPE:
456    case __DRI_ATTRIB_TRANSPARENT_INDEX_VALUE: /* horrible bc hack */
457        *value = GLX_NONE;
458        break;
459    case __DRI_ATTRIB_TRANSPARENT_RED_VALUE:
460    case __DRI_ATTRIB_TRANSPARENT_GREEN_VALUE:
461    case __DRI_ATTRIB_TRANSPARENT_BLUE_VALUE:
462    case __DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE:
463        *value = GLX_DONT_CARE;
464        break;
465    case __DRI_ATTRIB_FLOAT_MODE:
466        *value = config->modes.floatMode;
467        break;
468    __ATTRIB(__DRI_ATTRIB_RED_MASK,			redMask);
469    __ATTRIB(__DRI_ATTRIB_GREEN_MASK,			greenMask);
470    __ATTRIB(__DRI_ATTRIB_BLUE_MASK,			blueMask);
471    __ATTRIB(__DRI_ATTRIB_ALPHA_MASK,			alphaMask);
472    case __DRI_ATTRIB_MAX_PBUFFER_WIDTH:
473    case __DRI_ATTRIB_MAX_PBUFFER_HEIGHT:
474    case __DRI_ATTRIB_MAX_PBUFFER_PIXELS:
475    case __DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH:
476    case __DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT:
477    case __DRI_ATTRIB_VISUAL_SELECT_GROUP:
478        *value = 0;
479        break;
480    __ATTRIB(__DRI_ATTRIB_SWAP_METHOD,			swapMethod);
481    case __DRI_ATTRIB_MAX_SWAP_INTERVAL:
482        *value = INT_MAX;
483        break;
484    case __DRI_ATTRIB_MIN_SWAP_INTERVAL:
485        *value = 0;
486        break;
487    case __DRI_ATTRIB_BIND_TO_TEXTURE_RGB:
488    case __DRI_ATTRIB_BIND_TO_TEXTURE_RGBA:
489    case __DRI_ATTRIB_YINVERTED:
490        *value = GL_TRUE;
491        break;
492    case __DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE:
493        *value = GL_FALSE;
494        break;
495    case __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS:
496        *value = __DRI_ATTRIB_TEXTURE_1D_BIT |
497                 __DRI_ATTRIB_TEXTURE_2D_BIT |
498                 __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT;
499        break;
500    __ATTRIB(__DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE,	sRGBCapable);
501    case __DRI_ATTRIB_MUTABLE_RENDER_BUFFER:
502        *value = GL_FALSE;
503        break;
504    __ATTRIB(__DRI_ATTRIB_RED_SHIFT,			redShift);
505    __ATTRIB(__DRI_ATTRIB_GREEN_SHIFT,			greenShift);
506    __ATTRIB(__DRI_ATTRIB_BLUE_SHIFT,			blueShift);
507    __ATTRIB(__DRI_ATTRIB_ALPHA_SHIFT,			alphaShift);
508    default:
509        /* XXX log an error or smth */
510        return GL_FALSE;
511    }
512
513    return GL_TRUE;
514}
515
516/**
517 * Get the value of a configuration attribute.
518 * \param attrib  the attribute (one of the _DRI_ATTRIB_x tokens)
519 * \param value  returns the attribute's value
520 * \return 1 for success, 0 for failure
521 */
522int
523driGetConfigAttrib(const __DRIconfig *config,
524		   unsigned int attrib, unsigned int *value)
525{
526    return driGetConfigAttribIndex(config, attrib - 1, value);
527}
528
529
530/**
531 * Get a configuration attribute name and value, given an index.
532 * \param index  which field of the __DRIconfig to query
533 * \param attrib  returns the attribute name (one of the _DRI_ATTRIB_x tokens)
534 * \param value  returns the attribute's value
535 * \return 1 for success, 0 for failure
536 */
537int
538driIndexConfigAttrib(const __DRIconfig *config, int index,
539		     unsigned int *attrib, unsigned int *value)
540{
541    if (driGetConfigAttribIndex(config, index, value)) {
542        *attrib = index + 1;
543        return GL_TRUE;
544    }
545
546    return GL_FALSE;
547}
548
549/**
550 * Implement queries for values that are common across all Mesa drivers
551 *
552 * Currently only the following queries are supported by this function:
553 *
554 *     - \c __DRI2_RENDERER_VERSION
555 *     - \c __DRI2_RENDERER_PREFERRED_PROFILE
556 *     - \c __DRI2_RENDERER_OPENGL_CORE_PROFILE_VERSION
557 *     - \c __DRI2_RENDERER_OPENGL_COMPATIBLITY_PROFILE_VERSION
558 *     - \c __DRI2_RENDERER_ES_PROFILE_VERSION
559 *     - \c __DRI2_RENDERER_ES2_PROFILE_VERSION
560 *
561 * \returns
562 * Zero if a recognized value of \c param is supplied, -1 otherwise.
563 */
564int
565driQueryRendererIntegerCommon(__DRIscreen *psp, int param, unsigned int *value)
566{
567   switch (param) {
568   case __DRI2_RENDERER_VERSION: {
569      static const char *const ver = PACKAGE_VERSION;
570      char *endptr;
571      int v[3];
572
573      v[0] = strtol(ver, &endptr, 10);
574      assert(endptr[0] == '.');
575      if (endptr[0] != '.')
576         return -1;
577
578      v[1] = strtol(endptr + 1, &endptr, 10);
579      assert(endptr[0] == '.');
580      if (endptr[0] != '.')
581         return -1;
582
583      v[2] = strtol(endptr + 1, &endptr, 10);
584
585      value[0] = v[0];
586      value[1] = v[1];
587      value[2] = v[2];
588      return 0;
589   }
590   case __DRI2_RENDERER_PREFERRED_PROFILE:
591      value[0] = (psp->max_gl_core_version != 0)
592         ? (1U << __DRI_API_OPENGL_CORE) : (1U << __DRI_API_OPENGL);
593      return 0;
594   case __DRI2_RENDERER_OPENGL_CORE_PROFILE_VERSION:
595      value[0] = psp->max_gl_core_version / 10;
596      value[1] = psp->max_gl_core_version % 10;
597      return 0;
598   case __DRI2_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION:
599      value[0] = psp->max_gl_compat_version / 10;
600      value[1] = psp->max_gl_compat_version % 10;
601      return 0;
602   case __DRI2_RENDERER_OPENGL_ES_PROFILE_VERSION:
603      value[0] = psp->max_gl_es1_version / 10;
604      value[1] = psp->max_gl_es1_version % 10;
605      return 0;
606   case __DRI2_RENDERER_OPENGL_ES2_PROFILE_VERSION:
607      value[0] = psp->max_gl_es2_version / 10;
608      value[1] = psp->max_gl_es2_version % 10;
609      return 0;
610   default:
611      break;
612   }
613
614   return -1;
615}
616