condrender.c revision 3464ebd5
1cdc920a0Smrg/* 2cdc920a0Smrg * Mesa 3-D graphics library 3cdc920a0Smrg * Version: 7.8 4cdc920a0Smrg * 5cdc920a0Smrg * Copyright (C) 2009 VMware, Inc. All Rights Reserved. 6cdc920a0Smrg * 7cdc920a0Smrg * Permission is hereby granted, free of charge, to any person obtaining a 8cdc920a0Smrg * copy of this software and associated documentation files (the "Software"), 9cdc920a0Smrg * to deal in the Software without restriction, including without limitation 10cdc920a0Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11cdc920a0Smrg * and/or sell copies of the Software, and to permit persons to whom the 12cdc920a0Smrg * Software is furnished to do so, subject to the following conditions: 13cdc920a0Smrg * 14cdc920a0Smrg * The above copyright notice and this permission notice (including the next 15cdc920a0Smrg * paragraph) shall be included in all copies or substantial portions of the 16cdc920a0Smrg * Software. 17cdc920a0Smrg * 18cdc920a0Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 19cdc920a0Smrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 20cdc920a0Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 21cdc920a0Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 22cdc920a0Smrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 23cdc920a0Smrg * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 24cdc920a0Smrg * DEALINGS IN THE SOFTWARE. 25cdc920a0Smrg */ 26cdc920a0Smrg 27cdc920a0Smrg/** 28cdc920a0Smrg * \file condrender.c 29cdc920a0Smrg * Conditional rendering functions 30cdc920a0Smrg * 31cdc920a0Smrg * \author Brian Paul 32cdc920a0Smrg */ 33cdc920a0Smrg 34cdc920a0Smrg#include "glheader.h" 35cdc920a0Smrg#include "condrender.h" 36cdc920a0Smrg#include "enums.h" 373464ebd5Sriastradh#include "mtypes.h" 38cdc920a0Smrg#include "queryobj.h" 39cdc920a0Smrg 40cdc920a0Smrg 41cdc920a0Smrgvoid GLAPIENTRY 42cdc920a0Smrg_mesa_BeginConditionalRender(GLuint queryId, GLenum mode) 43cdc920a0Smrg{ 44cdc920a0Smrg struct gl_query_object *q; 45cdc920a0Smrg GET_CURRENT_CONTEXT(ctx); 46cdc920a0Smrg 473464ebd5Sriastradh if (!ctx->Extensions.NV_conditional_render || ctx->Query.CondRenderQuery || 483464ebd5Sriastradh queryId == 0) { 49cdc920a0Smrg _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginConditionalRender()"); 50cdc920a0Smrg return; 51cdc920a0Smrg } 52cdc920a0Smrg 53cdc920a0Smrg ASSERT(ctx->Query.CondRenderMode == GL_NONE); 54cdc920a0Smrg 55cdc920a0Smrg switch (mode) { 56cdc920a0Smrg case GL_QUERY_WAIT: 57cdc920a0Smrg case GL_QUERY_NO_WAIT: 58cdc920a0Smrg case GL_QUERY_BY_REGION_WAIT: 59cdc920a0Smrg case GL_QUERY_BY_REGION_NO_WAIT: 60cdc920a0Smrg /* OK */ 61cdc920a0Smrg break; 62cdc920a0Smrg default: 63cdc920a0Smrg _mesa_error(ctx, GL_INVALID_ENUM, "glBeginConditionalRender(mode=%s)", 64cdc920a0Smrg _mesa_lookup_enum_by_nr(mode)); 65cdc920a0Smrg return; 66cdc920a0Smrg } 67cdc920a0Smrg 68cdc920a0Smrg q = _mesa_lookup_query_object(ctx, queryId); 69cdc920a0Smrg if (!q) { 70cdc920a0Smrg _mesa_error(ctx, GL_INVALID_VALUE, 71cdc920a0Smrg "glBeginConditionalRender(bad queryId=%u)", queryId); 72cdc920a0Smrg return; 73cdc920a0Smrg } 74cdc920a0Smrg ASSERT(q->Id == queryId); 75cdc920a0Smrg 763464ebd5Sriastradh if (q->Target != GL_SAMPLES_PASSED || q->Active) { 77cdc920a0Smrg _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginConditionalRender()"); 78cdc920a0Smrg return; 79cdc920a0Smrg } 80cdc920a0Smrg 81cdc920a0Smrg ctx->Query.CondRenderQuery = q; 82cdc920a0Smrg ctx->Query.CondRenderMode = mode; 83cdc920a0Smrg 84cdc920a0Smrg if (ctx->Driver.BeginConditionalRender) 85cdc920a0Smrg ctx->Driver.BeginConditionalRender(ctx, q, mode); 86cdc920a0Smrg} 87cdc920a0Smrg 88cdc920a0Smrg 89cdc920a0Smrgvoid APIENTRY 90cdc920a0Smrg_mesa_EndConditionalRender(void) 91cdc920a0Smrg{ 92cdc920a0Smrg GET_CURRENT_CONTEXT(ctx); 93cdc920a0Smrg 94cdc920a0Smrg FLUSH_VERTICES(ctx, 0x0); 95cdc920a0Smrg 96cdc920a0Smrg if (!ctx->Extensions.NV_conditional_render || !ctx->Query.CondRenderQuery) { 97cdc920a0Smrg _mesa_error(ctx, GL_INVALID_OPERATION, "glEndConditionalRender()"); 98cdc920a0Smrg return; 99cdc920a0Smrg } 100cdc920a0Smrg 101cdc920a0Smrg if (ctx->Driver.EndConditionalRender) 102cdc920a0Smrg ctx->Driver.EndConditionalRender(ctx, ctx->Query.CondRenderQuery); 103cdc920a0Smrg 104cdc920a0Smrg ctx->Query.CondRenderQuery = NULL; 105cdc920a0Smrg ctx->Query.CondRenderMode = GL_NONE; 106cdc920a0Smrg} 107cdc920a0Smrg 108cdc920a0Smrg 109cdc920a0Smrg/** 110cdc920a0Smrg * This function is called by software rendering commands (all point, 111cdc920a0Smrg * line triangle drawing, glClear, glDrawPixels, glCopyPixels, and 112cdc920a0Smrg * glBitmap, glBlitFramebuffer) to determine if subsequent drawing 113cdc920a0Smrg * commands should be 114cdc920a0Smrg * executed or discarded depending on the current conditional 115cdc920a0Smrg * rendering state. Ideally, this check would be implemented by the 116cdc920a0Smrg * GPU when doing hardware rendering. XXX should this function be 117cdc920a0Smrg * called via a new driver hook? 118cdc920a0Smrg * 119cdc920a0Smrg * \return GL_TRUE if we should render, GL_FALSE if we should discard 120cdc920a0Smrg */ 121cdc920a0SmrgGLboolean 1223464ebd5Sriastradh_mesa_check_conditional_render(struct gl_context *ctx) 123cdc920a0Smrg{ 124cdc920a0Smrg struct gl_query_object *q = ctx->Query.CondRenderQuery; 125cdc920a0Smrg 126cdc920a0Smrg if (!q) { 127cdc920a0Smrg /* no query in progress - draw normally */ 128cdc920a0Smrg return GL_TRUE; 129cdc920a0Smrg } 130cdc920a0Smrg 131cdc920a0Smrg switch (ctx->Query.CondRenderMode) { 132cdc920a0Smrg case GL_QUERY_BY_REGION_WAIT: 133cdc920a0Smrg /* fall-through */ 134cdc920a0Smrg case GL_QUERY_WAIT: 135cdc920a0Smrg if (!q->Ready) { 136cdc920a0Smrg ctx->Driver.WaitQuery(ctx, q); 137cdc920a0Smrg } 138cdc920a0Smrg return q->Result > 0; 139cdc920a0Smrg case GL_QUERY_BY_REGION_NO_WAIT: 140cdc920a0Smrg /* fall-through */ 141cdc920a0Smrg case GL_QUERY_NO_WAIT: 142cdc920a0Smrg return q->Ready ? (q->Result > 0) : GL_TRUE; 143cdc920a0Smrg default: 144cdc920a0Smrg _mesa_problem(ctx, "Bad cond render mode %s in " 145cdc920a0Smrg " _mesa_check_conditional_render()", 146cdc920a0Smrg _mesa_lookup_enum_by_nr(ctx->Query.CondRenderMode)); 147cdc920a0Smrg return GL_TRUE; 148cdc920a0Smrg } 149cdc920a0Smrg} 150