1/* 2 * Mesa 3-D graphics library 3 * 4 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included 14 * in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22 * OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26/** 27 * \file context.h 28 * Mesa context and visual-related functions. 29 * 30 * There are three large Mesa data types/classes which are meant to be 31 * used by device drivers: 32 * - struct gl_context: this contains the Mesa rendering state 33 * - struct gl_config: this describes the color buffer (RGB vs. ci), whether 34 * or not there's a depth buffer, stencil buffer, etc. 35 * - struct gl_framebuffer: contains pointers to the depth buffer, stencil 36 * buffer, accum buffer and alpha buffers. 37 * 38 * These types should be encapsulated by corresponding device driver 39 * data types. See xmesa.h and xmesaP.h for an example. 40 * 41 * In OOP terms, struct gl_context, struct gl_config, and struct gl_framebuffer 42 * are base classes which the device driver must derive from. 43 * 44 * The following functions create and destroy these data types. 45 */ 46 47 48#ifndef CONTEXT_H 49#define CONTEXT_H 50 51 52#include "errors.h" 53 54#include "extensions.h" 55#include "mtypes.h" 56#include "vbo/vbo.h" 57 58 59#ifdef __cplusplus 60extern "C" { 61#endif 62 63 64struct _glapi_table; 65 66 67/** \name Visual-related functions */ 68/*@{*/ 69 70extern void 71_mesa_initialize_visual( struct gl_config *v, 72 GLboolean dbFlag, 73 GLboolean stereoFlag, 74 GLint redBits, 75 GLint greenBits, 76 GLint blueBits, 77 GLint alphaBits, 78 GLint depthBits, 79 GLint stencilBits, 80 GLint accumRedBits, 81 GLint accumGreenBits, 82 GLint accumBlueBits, 83 GLint accumAlphaBits, 84 GLuint numSamples ); 85 86/*@}*/ 87 88 89/** \name Context-related functions */ 90/*@{*/ 91 92extern void 93_mesa_initialize(void); 94 95extern GLboolean 96_mesa_initialize_context( struct gl_context *ctx, 97 gl_api api, 98 const struct gl_config *visual, 99 struct gl_context *share_list, 100 const struct dd_function_table *driverFunctions); 101 102extern void 103_mesa_free_context_data(struct gl_context *ctx, bool destroy_debug_output); 104 105extern void 106_mesa_copy_context(const struct gl_context *src, struct gl_context *dst, GLuint mask); 107 108extern GLboolean 109_mesa_make_current( struct gl_context *ctx, struct gl_framebuffer *drawBuffer, 110 struct gl_framebuffer *readBuffer ); 111 112extern GLboolean 113_mesa_share_state(struct gl_context *ctx, struct gl_context *ctxToShare); 114 115extern struct gl_context * 116_mesa_get_current_context(void); 117 118/*@}*/ 119 120extern void 121_mesa_init_constants(struct gl_constants *consts, gl_api api); 122 123extern struct _glapi_table * 124_mesa_get_dispatch(struct gl_context *ctx); 125 126extern void 127_mesa_set_context_lost_dispatch(struct gl_context *ctx); 128 129 130 131/** \name Miscellaneous */ 132/*@{*/ 133 134extern void 135_mesa_flush(struct gl_context *ctx); 136 137extern void GLAPIENTRY 138_mesa_Finish( void ); 139 140extern void GLAPIENTRY 141_mesa_Flush( void ); 142 143/*@}*/ 144 145 146/** 147 * Are we currently between glBegin and glEnd? 148 * During execution, not display list compilation. 149 */ 150static inline GLboolean 151_mesa_inside_begin_end(const struct gl_context *ctx) 152{ 153 return ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END; 154} 155 156 157/** 158 * Are we currently between glBegin and glEnd in a display list? 159 */ 160static inline GLboolean 161_mesa_inside_dlist_begin_end(const struct gl_context *ctx) 162{ 163 return ctx->Driver.CurrentSavePrimitive <= PRIM_MAX; 164} 165 166 167 168/** 169 * \name Macros for flushing buffered rendering commands before state changes, 170 * checking if inside glBegin/glEnd, etc. 171 */ 172/*@{*/ 173 174/** 175 * Flush vertices. 176 * 177 * \param ctx GL context. 178 * \param newstate new state. 179 * 180 * Checks if dd_function_table::NeedFlush is marked to flush stored vertices, 181 * and calls dd_function_table::FlushVertices if so. Marks 182 * __struct gl_contextRec::NewState with \p newstate. 183 */ 184#define FLUSH_VERTICES(ctx, newstate, pop_attrib_mask) \ 185do { \ 186 if (MESA_VERBOSE & VERBOSE_STATE) \ 187 _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", __func__); \ 188 if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES) \ 189 vbo_exec_FlushVertices(ctx, FLUSH_STORED_VERTICES); \ 190 ctx->NewState |= newstate; \ 191 ctx->PopAttribState |= pop_attrib_mask; \ 192} while (0) 193 194/** 195 * Flush current state. 196 * 197 * \param ctx GL context. 198 * \param newstate new state. 199 * 200 * Checks if dd_function_table::NeedFlush is marked to flush current state, 201 * and calls dd_function_table::FlushVertices if so. Marks 202 * __struct gl_contextRec::NewState with \p newstate. 203 */ 204#define FLUSH_CURRENT(ctx, newstate) \ 205do { \ 206 if (MESA_VERBOSE & VERBOSE_STATE) \ 207 _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", __func__); \ 208 if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) \ 209 vbo_exec_FlushVertices(ctx, FLUSH_UPDATE_CURRENT); \ 210 ctx->NewState |= newstate; \ 211} while (0) 212 213/** 214 * Flush vertices. 215 * 216 * \param ctx GL context. 217 * 218 * Checks if dd_function_table::NeedFlush is marked to flush stored vertices 219 * or current state and calls dd_function_table::FlushVertices if so. 220 */ 221#define FLUSH_FOR_DRAW(ctx) \ 222do { \ 223 if (MESA_VERBOSE & VERBOSE_STATE) \ 224 _mesa_debug(ctx, "FLUSH_FOR_DRAW in %s\n", __func__); \ 225 if (ctx->Driver.NeedFlush) { \ 226 if (ctx->_AllowDrawOutOfOrder) { \ 227 if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) \ 228 vbo_exec_FlushVertices(ctx, FLUSH_UPDATE_CURRENT); \ 229 } else { \ 230 vbo_exec_FlushVertices(ctx, ctx->Driver.NeedFlush); \ 231 } \ 232 } \ 233} while (0) 234 235/** 236 * Macro to assert that the API call was made outside the 237 * glBegin()/glEnd() pair, with return value. 238 * 239 * \param ctx GL context. 240 * \param retval value to return in case the assertion fails. 241 */ 242#define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval) \ 243do { \ 244 if (_mesa_inside_begin_end(ctx)) { \ 245 _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \ 246 return retval; \ 247 } \ 248} while (0) 249 250/** 251 * Macro to assert that the API call was made outside the 252 * glBegin()/glEnd() pair. 253 * 254 * \param ctx GL context. 255 */ 256#define ASSERT_OUTSIDE_BEGIN_END(ctx) \ 257do { \ 258 if (_mesa_inside_begin_end(ctx)) { \ 259 _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \ 260 return; \ 261 } \ 262} while (0) 263 264/*@}*/ 265 266 267/** 268 * Checks if the context is for Desktop GL (Compatibility or Core) 269 */ 270static inline bool 271_mesa_is_desktop_gl(const struct gl_context *ctx) 272{ 273 return ctx->API == API_OPENGL_COMPAT || ctx->API == API_OPENGL_CORE; 274} 275 276 277/** 278 * Checks if the context is for any GLES version 279 */ 280static inline bool 281_mesa_is_gles(const struct gl_context *ctx) 282{ 283 return ctx->API == API_OPENGLES || ctx->API == API_OPENGLES2; 284} 285 286 287/** 288 * Checks if the context is for GLES 3.0 or later 289 */ 290static inline bool 291_mesa_is_gles3(const struct gl_context *ctx) 292{ 293 return ctx->API == API_OPENGLES2 && ctx->Version >= 30; 294} 295 296 297/** 298 * Checks if the context is for GLES 3.1 or later 299 */ 300static inline bool 301_mesa_is_gles31(const struct gl_context *ctx) 302{ 303 return ctx->API == API_OPENGLES2 && ctx->Version >= 31; 304} 305 306 307/** 308 * Checks if the context is for GLES 3.2 or later 309 */ 310static inline bool 311_mesa_is_gles32(const struct gl_context *ctx) 312{ 313 return ctx->API == API_OPENGLES2 && ctx->Version >= 32; 314} 315 316 317static inline bool 318_mesa_is_no_error_enabled(const struct gl_context *ctx) 319{ 320 return ctx->Const.ContextFlags & GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR; 321} 322 323 324static inline bool 325_mesa_has_integer_textures(const struct gl_context *ctx) 326{ 327 return _mesa_has_EXT_texture_integer(ctx) || _mesa_is_gles3(ctx); 328} 329 330static inline bool 331_mesa_has_half_float_textures(const struct gl_context *ctx) 332{ 333 return _mesa_has_ARB_texture_float(ctx) || 334 _mesa_has_OES_texture_half_float(ctx); 335} 336 337static inline bool 338_mesa_has_float_textures(const struct gl_context *ctx) 339{ 340 return _mesa_has_ARB_texture_float(ctx) || 341 _mesa_has_OES_texture_float(ctx) || _mesa_is_gles3(ctx); 342 } 343 344static inline bool 345_mesa_has_texture_rgb10_a2ui(const struct gl_context *ctx) 346{ 347 return _mesa_has_ARB_texture_rgb10_a2ui(ctx) || _mesa_is_gles3(ctx); 348} 349 350static inline bool 351_mesa_has_float_depth_buffer(const struct gl_context *ctx) 352{ 353 return _mesa_has_ARB_depth_buffer_float(ctx) || _mesa_is_gles3(ctx); 354} 355 356static inline bool 357_mesa_has_packed_float(const struct gl_context *ctx) 358{ 359 return _mesa_has_EXT_packed_float(ctx) || _mesa_is_gles3(ctx); 360} 361 362static inline bool 363_mesa_has_rg_textures(const struct gl_context *ctx) 364{ 365 return _mesa_has_ARB_texture_rg(ctx) || _mesa_has_EXT_texture_rg(ctx) || 366 _mesa_is_gles3(ctx); 367} 368 369static inline bool 370_mesa_has_texture_shared_exponent(const struct gl_context *ctx) 371{ 372 return _mesa_has_EXT_texture_shared_exponent(ctx) || _mesa_is_gles3(ctx); 373} 374 375static inline bool 376_mesa_has_texture_type_2_10_10_10_REV(const struct gl_context *ctx) 377{ 378 return _mesa_is_desktop_gl(ctx) || 379 _mesa_has_EXT_texture_type_2_10_10_10_REV(ctx); 380} 381 382/** 383 * Checks if the context supports geometry shaders. 384 */ 385static inline bool 386_mesa_has_geometry_shaders(const struct gl_context *ctx) 387{ 388 return _mesa_has_OES_geometry_shader(ctx) || 389 (_mesa_is_desktop_gl(ctx) && ctx->Version >= 32); 390} 391 392 393/** 394 * Checks if the context supports compute shaders. 395 */ 396static inline bool 397_mesa_has_compute_shaders(const struct gl_context *ctx) 398{ 399 return _mesa_has_ARB_compute_shader(ctx) || 400 (ctx->API == API_OPENGLES2 && ctx->Version >= 31); 401} 402 403/** 404 * Checks if the context supports tessellation. 405 */ 406static inline bool 407_mesa_has_tessellation(const struct gl_context *ctx) 408{ 409 /* _mesa_has_EXT_tessellation_shader(ctx) is redundant with the OES 410 * check, so don't bother calling it. 411 */ 412 return _mesa_has_OES_tessellation_shader(ctx) || 413 _mesa_has_ARB_tessellation_shader(ctx); 414} 415 416static inline bool 417_mesa_has_texture_cube_map_array(const struct gl_context *ctx) 418{ 419 return _mesa_has_ARB_texture_cube_map_array(ctx) || 420 _mesa_has_OES_texture_cube_map_array(ctx); 421} 422 423static inline bool 424_mesa_has_texture_view(const struct gl_context *ctx) 425{ 426 return _mesa_has_ARB_texture_view(ctx) || 427 _mesa_has_OES_texture_view(ctx); 428} 429 430#ifdef __cplusplus 431} 432#endif 433 434 435#endif /* CONTEXT_H */ 436