context.h revision 4a49301e
1/* 2 * Mesa 3-D graphics library 3 * Version: 6.5.1 4 * 5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26/** 27 * \file context.h 28 * Mesa context and visual-related functions. 29 * 30 * There are three large Mesa data types/classes which are meant to be 31 * used by device drivers: 32 * - GLcontext: this contains the Mesa rendering state 33 * - GLvisual: this describes the color buffer (RGB vs. ci), whether or not 34 * there's a depth buffer, stencil buffer, etc. 35 * - GLframebuffer: contains pointers to the depth buffer, stencil buffer, 36 * accum buffer and alpha buffers. 37 * 38 * These types should be encapsulated by corresponding device driver 39 * data types. See xmesa.h and xmesaP.h for an example. 40 * 41 * In OOP terms, GLcontext, GLvisual, and GLframebuffer are base classes 42 * which the device driver must derive from. 43 * 44 * The following functions create and destroy these data types. 45 */ 46 47 48#ifndef CONTEXT_H 49#define CONTEXT_H 50 51 52#include "imports.h" 53#include "mtypes.h" 54 55 56struct _glapi_table; 57 58 59/** \name Visual-related functions */ 60/*@{*/ 61 62extern GLvisual * 63_mesa_create_visual( GLboolean rgbFlag, 64 GLboolean dbFlag, 65 GLboolean stereoFlag, 66 GLint redBits, 67 GLint greenBits, 68 GLint blueBits, 69 GLint alphaBits, 70 GLint indexBits, 71 GLint depthBits, 72 GLint stencilBits, 73 GLint accumRedBits, 74 GLint accumGreenBits, 75 GLint accumBlueBits, 76 GLint accumAlphaBits, 77 GLint numSamples ); 78 79extern GLboolean 80_mesa_initialize_visual( GLvisual *v, 81 GLboolean rgbFlag, 82 GLboolean dbFlag, 83 GLboolean stereoFlag, 84 GLint redBits, 85 GLint greenBits, 86 GLint blueBits, 87 GLint alphaBits, 88 GLint indexBits, 89 GLint depthBits, 90 GLint stencilBits, 91 GLint accumRedBits, 92 GLint accumGreenBits, 93 GLint accumBlueBits, 94 GLint accumAlphaBits, 95 GLint numSamples ); 96 97extern void 98_mesa_destroy_visual( GLvisual *vis ); 99 100/*@}*/ 101 102 103/** \name Context-related functions */ 104/*@{*/ 105 106extern GLcontext * 107_mesa_create_context( const GLvisual *visual, 108 GLcontext *share_list, 109 const struct dd_function_table *driverFunctions, 110 void *driverContext ); 111 112extern GLboolean 113_mesa_initialize_context( GLcontext *ctx, 114 const GLvisual *visual, 115 GLcontext *share_list, 116 const struct dd_function_table *driverFunctions, 117 void *driverContext ); 118 119extern void 120_mesa_initialize_context_extra(GLcontext *ctx); 121 122extern void 123_mesa_free_context_data( GLcontext *ctx ); 124 125extern void 126_mesa_destroy_context( GLcontext *ctx ); 127 128 129extern void 130_mesa_copy_context(const GLcontext *src, GLcontext *dst, GLuint mask); 131 132 133extern void 134_mesa_check_init_viewport(GLcontext *ctx, GLuint width, GLuint height); 135 136extern GLboolean 137_mesa_make_current( GLcontext *ctx, GLframebuffer *drawBuffer, 138 GLframebuffer *readBuffer ); 139 140extern GLboolean 141_mesa_share_state(GLcontext *ctx, GLcontext *ctxToShare); 142 143extern GLcontext * 144_mesa_get_current_context(void); 145 146/*@}*/ 147 148 149extern void 150_mesa_notifySwapBuffers(__GLcontext *gc); 151 152 153extern struct _glapi_table * 154_mesa_get_dispatch(GLcontext *ctx); 155 156 157void 158_mesa_set_mvp_with_dp4( GLcontext *ctx, 159 GLboolean flag ); 160 161 162extern GLboolean 163_mesa_valid_to_render(GLcontext *ctx, const char *where); 164 165 166 167/** \name Miscellaneous */ 168/*@{*/ 169 170extern void 171_mesa_record_error( GLcontext *ctx, GLenum error ); 172 173 174extern void 175_mesa_finish(GLcontext *ctx); 176 177extern void 178_mesa_flush(GLcontext *ctx); 179 180 181extern void GLAPIENTRY 182_mesa_Finish( void ); 183 184extern void GLAPIENTRY 185_mesa_Flush( void ); 186 187/*@}*/ 188 189 190/** 191 * \name Macros for flushing buffered rendering commands before state changes, 192 * checking if inside glBegin/glEnd, etc. 193 */ 194/*@{*/ 195 196/** 197 * Flush vertices. 198 * 199 * \param ctx GL context. 200 * \param newstate new state. 201 * 202 * Checks if dd_function_table::NeedFlush is marked to flush stored vertices, 203 * and calls dd_function_table::FlushVertices if so. Marks 204 * __GLcontextRec::NewState with \p newstate. 205 */ 206#define FLUSH_VERTICES(ctx, newstate) \ 207do { \ 208 if (MESA_VERBOSE & VERBOSE_STATE) \ 209 _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", MESA_FUNCTION);\ 210 if (ctx->Driver.NeedFlush) \ 211 ctx->Driver.FlushVertices(ctx, FLUSH_STORED_VERTICES | FLUSH_UPDATE_CURRENT); \ 212 ctx->NewState |= newstate; \ 213} while (0) 214 215/** 216 * Flush current state. 217 * 218 * \param ctx GL context. 219 * \param newstate new state. 220 * 221 * Checks if dd_function_table::NeedFlush is marked to flush current state, 222 * and calls dd_function_table::FlushVertices if so. Marks 223 * __GLcontextRec::NewState with \p newstate. 224 */ 225#define FLUSH_CURRENT(ctx, newstate) \ 226do { \ 227 if (MESA_VERBOSE & VERBOSE_STATE) \ 228 _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", MESA_FUNCTION); \ 229 if (ctx->Driver.NeedFlush) \ 230 ctx->Driver.FlushVertices(ctx, FLUSH_STORED_VERTICES | FLUSH_UPDATE_CURRENT); \ 231 ctx->NewState |= newstate; \ 232} while (0) 233 234/** 235 * Macro to assert that the API call was made outside the 236 * glBegin()/glEnd() pair, with return value. 237 * 238 * \param ctx GL context. 239 * \param retval value to return value in case the assertion fails. 240 */ 241#define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval) \ 242do { \ 243 if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { \ 244 _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \ 245 return retval; \ 246 } \ 247} while (0) 248 249/** 250 * Macro to assert that the API call was made outside the 251 * glBegin()/glEnd() pair. 252 * 253 * \param ctx GL context. 254 */ 255#define ASSERT_OUTSIDE_BEGIN_END(ctx) \ 256do { \ 257 if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { \ 258 _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \ 259 return; \ 260 } \ 261} while (0) 262 263/** 264 * Macro to assert that the API call was made outside the 265 * glBegin()/glEnd() pair and flush the vertices. 266 * 267 * \param ctx GL context. 268 */ 269#define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx) \ 270do { \ 271 ASSERT_OUTSIDE_BEGIN_END(ctx); \ 272 FLUSH_VERTICES(ctx, 0); \ 273} while (0) 274 275/** 276 * Macro to assert that the API call was made outside the 277 * glBegin()/glEnd() pair and flush the vertices, with return value. 278 * 279 * \param ctx GL context. 280 * \param retval value to return value in case the assertion fails. 281 */ 282#define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval) \ 283do { \ 284 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval); \ 285 FLUSH_VERTICES(ctx, 0); \ 286} while (0) 287 288/*@}*/ 289 290 291 292/** 293 * Is the secondary color needed? 294 */ 295#define NEED_SECONDARY_COLOR(CTX) \ 296 (((CTX)->Light.Enabled && \ 297 (CTX)->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) \ 298 || (CTX)->Fog.ColorSumEnabled \ 299 || ((CTX)->VertexProgram._Current && \ 300 ((CTX)->VertexProgram._Current != (CTX)->VertexProgram._TnlProgram) && \ 301 ((CTX)->VertexProgram._Current->Base.InputsRead & VERT_BIT_COLOR1)) \ 302 || ((CTX)->FragmentProgram._Current && \ 303 ((CTX)->FragmentProgram._Current != (CTX)->FragmentProgram._TexEnvProgram) && \ 304 ((CTX)->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_COL1)) \ 305 ) 306 307 308/** 309 * Is RGBA LogicOp enabled? 310 */ 311#define RGBA_LOGICOP_ENABLED(CTX) \ 312 ((CTX)->Color.ColorLogicOpEnabled || \ 313 ((CTX)->Color.BlendEnabled && (CTX)->Color.BlendEquationRGB == GL_LOGIC_OP)) 314 315 316#endif /* CONTEXT_H */ 317